mapped by ScubDomino
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This beatmap was ranked on 19 August 2020!
nominated by Agatsu and C00L
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00:30:075 would be nice to gradually increase the volume here to represent the sounds you are mapping to more accurately, 60% is just too much for the sound that is barely audible in the beginning.
Something like 20% -> 60% would work great here

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did 30 -> 60

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Marked as resolved by Scub

01:18:924 why you missing the sound here? It has both vocals & a strong sound here, just feels super odd not emphasising it

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i wanted to emphasize a lot more on the irregular rhythms instead

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Marked as resolved by Scub

01:20:651 this section is really quiet, could make this 40% just like the section 01:30:704 which shares similar intensities, could even make it 35% in that matter if you want to make it progressive, either or is like fine

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the first half has occassional loud drum/percussion hits and considering we emphasized on that it's also a bit louder. also the general section felt more like a gradual decrease intensity wise rather than progressively getting more and more intense

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Marked as resolved by Scub

01:50:808 (1) - 01:52:065 (1) - 01:52:379 (2) - 01:52:615 (3) - Stuff like this, regarding the hitsounding on the slider ends & the circles feels really unfitting seeing how the section feels really soft, so the feedback that you get from [auto,auto] is very obnoxious considering nothing happens on them apart from places like 01:53:243

I think [drum,auto] would fit much better for all of these so that it's sounds softer

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this like applies to most of the section which doesn't have things that support such a sample change, places like 02:07:693 , 02:07:065 , 02:23:400 , 04:13:034 , etc
You could even go through and mute half of these slider ends as well, seeing how there's nothing strong on them anyway

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honestly i dont really like muting 1/4s considering that i rely on feedback a lot when playing

removed 01:53:015 (3) - added drums for these 01:52:379 (2) - 01:52:615 (3) cus they sound nice and give good feedback but other than that i generally disagree with the part where drum hns are less intense than soft hns cus when looking at waveform/listening directly drum hns feel a lot more tactile compared to soft hns which give little to no feedback most of the time

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Marked as resolved by Scub

02:24:735 a 45% volume point won't hurt here seeing how the song changes intensity

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50

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Marked as resolved by Scub

02:35:416 (1) - for contrast it would be fitting to place a volume change here as well before the stronger section, something like 40% would fit here

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02:36:044 could make 50% as well for section contrasts

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ok

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Marked as resolved by Scub

02:51:151 - Would be nice to lower to volume of the slider tail to around 30% since the hitnormal is a bit annoying to hear

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did

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Marked as resolved by Scub

03:20:031 (1) - Consider reducing the spacing here since it seems a bit over the edge for an insane, especially compared to similar parts like 01:14:377 (1) -

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changed 1st one, 2nd one i think is fine

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Marked as resolved by Scub

03:48:932 (1,2) - Pretty minor, but the stack is off

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ok

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Marked as resolved by Scub
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