00:04:609 (3,4) - this is a little cluttered, as well as the spacing is quite odd for the rhythm
maybe make it smth like this? https://i.imgur.com/ExD8Akz.png
00:09:409 (4) - could have this as a 3/4 slider with 00:09:709 (5) - so theres some variety between this and 00:04:609 (4,5) - . could also raise the sv for these 2 as well for more emphasis
00:10:309 (2) - i think you can move this circle to be a part of the stack at 00:10:909 (1,2,3,4,5) - since theyre all the same sound and having the one tom be stacked under the kick is a little confusing.
you can remove the nc at 00:10:909 (1) - if you do this as well
00:14:809 (1,1,1,1,1,1,1,1) - maybe instead of full nc spam have it be 2 groups of 4?
also, you could rotate the 2nd group of 4 by 15 degrees by the selection centre (https://i.imgur.com/Rv19Y89.png) just to add some variety
00:27:709 (1,2,3) - you should make this a triple so that the downbeat isn't landing on a kickslider and so it's consistent with 00:24:109 (4,5,6,1) - . https://i.imgur.com/UZupC4M.png
right now instead of moving to hit the important sound you're basically moving after that sound has already happened
00:32:509 (1,2,3,4,5,6,7,8,9) - what you could do here if you want the 5 note burst before the downbeat is make 00:32:809 (5,6,7,8) - a repeat and then turn 00:33:109 (9) - into kicksliders for the guitar. downbeats getting ignored being in the middle of a stream
could increase the spacing of 00:32:509 (1,2,3,4,5) - by quite a bit as well i think
00:39:409 (1,2,3,4,5,6,7,8) - You could make this stream slightly more spaced due to drum intensity
i think it's fine otherwise i would need to change this also 00:38:209 (1,2,3,4,5,6,7,8) - since it's the same sound.. but it should be fine.
Drum stays the same for all of these 00:37:609 (1,2,3,4,5,6,7,8,1,2,3,4,5,6,7,8,1,2,3,4,5,6,7,8) - if i'm not wrong its just 00:39:409 (1,2,3,4,5,6,7,8) - which gets a little more intense. The Drums are just a little bit higher pitched and a little bit louder for the last one.
00:49:309 (1,2) - this angle is a bit weird! i would move 00:49:309 (1) - a little to the left to make it more comfortable to hit.
00:51:259 (6) - could remove the repeat here and add a circle at 00:51:409 - to follow the guitar a little better
maybe a slider and just have the double at the end
00:54:859 (3) - dont really see a need for this triple to be here, maybe just a normal 1/2 slider instead?
00:59:209 (1) - slider is barely offscreen in 4:3 aspect ratio so move it to the right a little
01:01:609 (1) - this section could do a little more work. I personally find it kind of weak even though the music is loud. it's fine to go ham on this section :^)
01:14:509 (3) - think you could reduce the spacing here since as it stands this note for the vocal is spaced larger than the crash at 01:14:209 (1) - . should represent the vocals a little better with smaller spacing too
also swap nc's at 01:14:659 (1,2) -
01:15:409 (1) - would highly suggest turning this into circles to map the snares, you even have the perfect spacing decrease at 01:15:709 (1,2,3,4) - so having something like https://i.imgur.com/cG7gWEy.png can make this stream a lot more interesting
01:17:059 (6,7,1) - not too sure about these triples before the start of a stream, generally i would advise staying away from these as much as possible since it just kills momentum from the previous stream and are uncomfortable to play all around.
turning it into a kickslider would maintain your momentum and follow the vocals better
same thing applies for 01:20:659 (2,3) -
01:33:409 (1,2,3,4,5,6,7,8) - You could increase Spacing from this and 01:34:009 (1,2,3,4,5,6,7,8,9,10,11,12) - this stream aswell due to drum intensity, would kinda fit to the low spaced downbeats imo ( 01:32:509 (1,2,3,4) - )
01:38:209 (5,10) - consider turning these circles into 3/4 sliders to just fill in the gaps cus it kinda just halts all movement completely
something like this https://i.imgur.com/hcaEnCu.jpeg could be pretty cool
same with 01:42:409 (3,5) - 01:44:809 (1) - 01:47:809 (5,5) - 01:52:009 (3) -
01:44:209 (1,2,3,4,5,6,7,8,1) - this could probably be different from 01:43:609 (1,2,3,4,5,6,7,8) - since it's a drum fill, i would change either of them just to show its different
01:44:209 (1,2,3,4,5,6,7,8,1) - could have some sort of flow change with some spacing increase for the first 4 notes of this stream since the snares are pretty much getting ignored. something like this https://i.imgur.com/J28MkeL.png
01:46:009 (1) - could turn this into 3/4 instead feel like it would fit the guitar and vocals better since you did it with 01:47:209 (3) -
01:52:609 (1,1,1) - feel like these circles are way too close together considering theres a 1/1 gap between all of them, if you take into account my previous suggestion of the burst being increased spacing you could make these circles pretty much cross screen like this https://i.imgur.com/rYMJCWT.jpeg
01:56:809 (1,2,3,4,5,6,7,8,9) - this whole jump section doesn't really fit and could definitely use some sliders here and there for the vocals so it isn't that monotonous. also the triple shouldn't exist there is literally nothing on 01:57:634 (7) -
02:03:409 (6) - think you should put circles here for the snares, similar situation to 01:15:409 (1) -
02:12:409 (1,2,3,4,5,6,7,8,1) - kinda confused as to why this stream is decelerating when the drum rhythm doesn't change and the vocal remains at the same intensity. there's also a revers crash at 02:12:709 (5) - that would justify accelerating the stream instead
02:13:609 (1,2,3,4,5) - the triples here arent really following anything and it kills momentum like i said before, idk if you changed this but havent uploaded but just do a 5-note burst so that theres a kickslider on the white tick and its just a smooth transition into the next stream
02:14:809 (1,2,3,4,5,6,7,8) - i think pull up a little, for a beautiful look
https://prnt.sc/taepcm - I wanted you to push it up like this.
it's your idea but i think it looks better :)
02:18:709 (1,2,3) - the angle of 02:18:859 (2) - here makes it really awkward going into the stream imo, mayb try sth like this https://osu.ppy.sh/ss/14899841/328c
02:46:159 (1,2,3) - you could increase the spacing of this triple so that visually its different from 02:46:609 (1,2,3) - because the toms are different in pitch here.
maybe something like this https://i.imgur.com/N5mjZjN.png instead?
02:49:009 (1) - missed a triple here and this 1/2 slider also causes the guitar on the red tick to be inactive. you can also increase the spacing of 02:49:309 (1,2,3) - a bit to represent the rising guitar a little better like this https://i.imgur.com/GH4GfQV.png
I'd increase the length of this slider 02:49:609 (1) - to 02:51:109 the break between 02:49:609 (1) - and 02:51:259 (1) - feels kinda weird even tho theres the guitar sound
i think it is fine as it is. I mean, i could do it but since on 02:49:609 (1) - is a sound (i think it's fine to stop there. i could be wrong tho)
03:02:059 (2) - you could probably extend this slider to 03:02:309 - to give that long note a little more emphasis.
then have a 1/3 kickslider at 03:02:509 (4) - because this whole chain feels pretty uncomfortable and the spacing is a little unwarranted as well when you look at 03:01:309 (4,5,6) - in comparison.
something like https://i.imgur.com/6FEuLFT.png could work since it's comfortable to play and gives a little more attention to the drums
03:07:909 (4) - should be 1/2 rhythm here, same as 03:10:009 (1,2,3,1,2) -
Wait actually this is kinda hard to tell but i think 03:07:909 (4,5,6) - those are all wrong placed and there are sounds on 03:07:959 and 03:08:109 (6) - (Reopening this you should have a look at it on your own)
03:17:209 (1) - should continue following the guitar here and if you want a point of rest just have 1/3 repeat sliders. i think having them be lower spacing for the guitar going lower in pitch would be cool
03:18:109 (1,2,1,2) - these should all be 1/3 and then switching to 1/4 at 03:18:709 - . kinda overdone currently and doesn't follow the guitar too well
a rhythm like this is probably the best way to map it accurately while being a little more comfortable to play https://i.imgur.com/JpHB2qm.png
03:23:209 (1,1,2) - the whole section is following the guitar but this one part switches entirely to just the drums.
this rhythm works semi-well at 03:26:059 (1,2,3) - but only because the guitar is on a long note that doesn't change. i'd recommend adding some sliders here anyway to follow it a little better
03:31:609 (1,2,1,2,1,2,1,2) - spacing here is definitely too much, along with the sv but i already mentioned that in the general post. compare this spacing with the ones at 03:30:709 (3,1,3,1) - where you have the loud drums coming in, yet this part is spaced significantly larger when it's only guitar. really needs a nerf
03:37:309 (1) - i really like the slow 3/4 sliders in this part, why not use it for all the other ones? it helps emphasize the next slider really well so the times where you have just a 1/2 slider at a faster sv kinda just takes away some of that "oomph"
03:42:409 (3) - you can hs the ticks on this section since there's a sound on the tick after the reverse arrow
03:44:809 (1) - should probably decrease the sv on this slider to be more in line with the others, it's essentially the same intensity as 03:46:009 (1) - but with 0.40x higher sv for some reason
04:13:609 - this section seems quite underwhelming, slow sliders, so raise the sv a decent amount and also the guitar is being ignored in some areas.
04:13:609 (1) - 04:14:809 (1) - 04:17:509 (1) - 04:19:609 (1) - should have a triple for the guitar. i think it would also benefit from less sliders in general and really follow that guitar the best you can.
looks like just the beginning of this part is a little off because once you get to the 1/3 section the rest is done pretty well
04:13:609 (1) - tbh idk why this should be a tripple there is like no real sound for it even the guitar doesnt change for the rest i will change it
04:36:409 (1,2,3,4,5,6,7,8,9,10,11,12,13,14,15,16) - end of this stream is pretty wonky, the decel lasts too long and the last 4 notes are also at a bad angle. since you have the reversing crash here similar to 02:12:709 (5) - you could have it accel like this https://i.imgur.com/cWVV4Wa.png . i just added the kickslider there for the vocal but do whatever you want
the start of the stream could also be buffed a bit
05:02:809 - i feel like more of the kicks in this section should be active, a circle-slider-circle rhythm could work for a lot of instances in this part. just small stuff like you did with 05:04:609 (4,5) - and 05:10:009 (1,2,1) - , cus i think all the sliders following the vocals make it uninteresting
05:21:109 (1,2) - maybe move this to not overlap and increase the spacing since the guitar is going up in pitch so some differentiation would be nice
05:24:559 (2,1) - space is too high compared to the ones before it, also the angle is too sharp due to the slider counter-flowing.
05:37:609 (1,2,3,4,5,6,7,8,1) - I'd use decreasing spacing for all of the stream notes since the drum is going "downbeat" ig, also would change 05:38:209 (1) - to a kick slider since a sound which is not mapped is missing (05:38:259) (gonna flag this as a Suggestion even tho the first part is only a suggestion and the missing sound is more or less a problem)
p[omsrg pimnhdrfdhfnoidnohifgpnodiphgfdfnogihnopifgdniop yes besides 05:47:584 (4,5) - i wont map these lol
05:54:517 (5) - if u didnt do it for this then i suggest you do cus the bpm is already low enough that having a slider here doesnt contribute anything
05:41:209 (1,2,3) - ohhh this stack is scuffed, prolly manually stack all 3 notes (dont just stack the 3rd manually, it'll fuck the map up on HR)