00:17:849 (2) - 00:34:349 (3) - 00:35:349 (3) - 01:24:349 (1) - these elements are too far from the edge of the playfield, move it at least to x = 496 or x = 16 respectively, because the catcher crashes with the edges of the screen
00:34:349 (3) - , 00:35:349 (3) - and 01:24:349 (1) - are not an issue I think, since they're all walks and some pixels away from the playfield border, crashing into the border is rather unlikely here imo. I still moved them a bit.
00:17:849 (2) - Definetly needed to be fixed which I did.
01:32:349 (1,2,3,4,5,6,1,2,3,4,5,6,1,2,3,4,5,6,1,2,3,4,5,6,1,2,3,4,5,6,7,1) - I have a suggestion. This section is very difficult and makes the map inconsistent. Can you nerf it a little please?