mapped by SkyFlame
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This beatmap was ranked on 25 September 2021!
nominated by Usaha and Andrea
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Some sections have longer chains than the kiai itself and are too dense. Please consider adding some gaps.

00:16:526 (1,2,1,2,3,4) - 00:18:988 (1,2,3,4,1) - 00:31:296 (3,4,5,6,1) - 00:33:757 (3,4,5,6,1) - 01:37:757 (4,5,6,7,1,2) - 01:40:834 (7,8,1,2,3,4) - 02:28:219 (1,2,3,4,1) - 02:30:680 (1,2,3,4,1) - 02:37:449 (5,6,1,2,3) -

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Consider not only the pace of the song but also the instruments of the song. These parts has enough drum density it warrants such dense patterning compared to kiai.

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Marked as resolved by Cynplytholowazy
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also keep in mind that the spread is already hard in itself

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To reduce the chain for this 00:16:526 (1,2,1,2,3,4) - part at least you could change 00:16:987 (2) - into two circles instead of the hold slider.

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Reopened by Andrea

sure

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Marked as resolved by Cynplytholowazy

01:34:065 - this section has way too many 1/2 gaps for a normal please simplify stuff with repeats gaps etc etc

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id keep the 1/1 sliders more since the song goes heavy there. Split the pattern

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Marked as resolved by Cynplytholowazy

i think the rhythm composition at 00:30:065 - to 00:39:911 - could be improved as you're following the background drums instead of the primary instrument, vocals. I think you should be mapping the vocals instead of the drums

  1. because vocals are easier for a newbie to follow
  2. mapping the drums feels like you're not following anything really, because you have to skip over equally important sounds as the ones you mapped

the main problem I think are the 1/2 repeat sliders here so try getting rid of those and replacing it with slider-heavy rhythm that's mapped to the vocals. try not to make it too dense so the contrast for later sections (like 00:39:911 - 00:49:757 - ) still works as intended.

if you decide to keep this rhythm for whatever reason, the 1/2 repeating sliders still have more than questionable flow. players of the intended skill level might not know how to abuse slider leniency, so they will attempt to follow all the sliders as perfectly as they can which results in a lot of uncomfortable direction changes. you should do something about that, at least.

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Now following drums more closely

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^

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Marked as resolved by SkyFlame

could represent 1/2 rhythms consistently in your diff, currently using both stacks: 00:42:988 (2,3) - and unstacks: 00:19:911 (4,1) -. better imo to have all stacked 1/2 rhythms so that there is less movement required for a 195bpm normal

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stacked everything

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3

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Marked as resolved by SkyFlame

recommend maybe lowering the ds of the diff to around 1.0x so that your 1/2 rhythms have more of an overlap, it's a bit too spaced for a normal diff imo. if you really want to keep the ds 1.2 then some ds fixes here: 02:09:142 (3) - 02:37:449 (5) - 03:12:834 (2) - ds snap fixes here.

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Not sure how they are fucked up so fixed

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2

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Marked as resolved by SkyFlame

using multiple reverse sliders in a normal difficulty is too advanced for a normal difficulty, recommend reworking the rhythm without them: 00:30:680 (2,3,4) - 00:33:142 (2,3,4) - 00:35:603 (2,4) - 01:16:834 (1,2) - 01:44:526 (3) - 01:52:526 (1) - 02:10:988 (1,2) - 02:41:757 (1) - 03:02:680 (1,2) -

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Adjusted.

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1

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Marked as resolved by SkyFlame
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