00:04:416 (1,2,3,4,5) - I feel like following the main parts of the music instead of the snaps would make the map mesh together better
I wanted the beggining of the song to be very easy to contrast with when the song pick up pace at 00:10:063 (1) -
00:12:710 (5) - maybe remove this. Since the following double stacks are already quite difficult to hit you could give the player a short moment to "prepare" for those.
00:32:651 (1,2,3,1,2,3,4,5,6,1,2,3) vs 00:35:475 (1,2,1,2) makes for really bad contrast, I would love to see the vocals being followed passively and instead have the buildup be more bursty instead. Currently the part that should build up the map's intensity the most just falls flat
00:52:945 (8,1,2,3,4,1) - 00:56:298 (3,4,1) - 00:58:592 (8,1,2,3,4,1) - i think these can also be nerfed for the same reason
00:43:416 (2,3) - this is quite confusing and theres nothing to emphasise at 00:43:680, maybe try a rhythm like this?