mapped by Suissie
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last updated
This beatmap wasn't updated since 10 December 2019 so it was graveyarded...
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00:36:827 (7) - you dont really use this kind of kickslider anywhere else feels out of place, just use a circle

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00:49:621 (4,5,6) - 00:50:503 (3,4,5) - overmapping these triplets really undermines the part where they are actually in the song, and just doesnt really fit in my opinion

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why? provide solution. also I don't see why that would undermine it. it's not like when I play these triples and then others feel more shit then

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Marked as resolved by Suissie

solution would be to just map 1/2. they undermine this down beat the drums emphesise with the 1/4 00:51:091 (3,4,5) -

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Reopened by sdafsf

00:59:474 (1,2,3,4) - following your rhythm logic on 1 and 2 4 should be circles as well

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01:07:341 (6,7,8,9,1) - cant see a reason for this to not be a continuous stream

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I also can't see a reason why it should be one

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Marked as resolved by Suissie

what do you mean with continuous stream anyway?

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01:07:488 - theres a drum beat on this blue tick

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Reopened by sdafsf

01:15:356 (5,6,7) - following the guitar 5,6 should be a slider and 7 circles

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but that's just too many circles. I'd rather do something to reduce the amount of circles. and why 7 circles? there no guitar on the sliderend

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its the same number of circles http://puu.sh/ESboE.jpg

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Marked as resolved by sdafsf

didnt mean to resolve

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Reopened by sdafsf

02:12:121 (5) - kinda random kickslider in the context of this map

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it wasn't there before but it just feels really weird without it. solution?

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Marked as resolved by Suissie

i think just replacing it with a circle in the same place and keeping the anti flow works great

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I'll try something

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Reopened by Suissie
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