00:09:168 (1,2) - maybe decrease spacing here as a transition? also since it doesn't seem appropriate for the spacing to be that large when the next circle is a tick right after
00:33:387 (2,1) - the spacing doesn't make sense since its 1/4 gap but you have it like its a 1/2 gap. Even if you're playing the slider just like a circle I would argue that it's still a little bit far so maybe diminish the spacing by just a tad bit? and for the other ones, you at least had it flowing into the next circle but for this one, you make it like a sharp right angle flow. The initial movement is technically following the slider upwards and then a sharp left to where 1 is and it's not the most comfortable to play
I Ctrl+G both of the kick sliders to better show direction. Though i do believe any player who can play 6* should know that you play them as a circle, as such https://i.imgur.com/nKcouUs.jpg
I don't think reducing them on the basis that they are kicksliders is nessasary
00:34:090 - strong beat on blue tick isn't map so maybe fix the pattern here so that it is mapped since the similar sounds were emphasized too so it would make sense to map this "bam" as well. Edit: would fix the same way mentioned in #1146159 with moving 00:34:090 (1) back to start on the blue tick. plus since the sound is mirrored with 00:33:387 (2,1) it makes sense
TL:DR of the 2 mods is https://osu.ppy.sh/ss/13759975/f856 instead of https://osu.ppy.sh/ss/13759970/5593
00:44:090 - same thing ref to #1146157 with the blue tick beat. I think its better if you just moved 00:44:090 (1) back a tick and nerfed the spacing to correspond to that