Hey, the MP3 you're currently using is below the quality of a 128kbps MP3 while being encoded to a 192kbps MP3, which has caused audio dampening and filesize bloat in your MP3.
For comparison, here's your map's MP3 (left) vs my MP3 compressed down to 128kbps (right): http://Ikikaera.u.catgirlsare.sexy/Tl5K.png
Please use this MP3: http://Ikikaera.u.catgirlsare.sexy/nDgY.mp3
Spectro: http://Ikikaera.u.catgirlsare.sexy/5ytz.png
Global offset changes by +580ms
Additionally, the BG is 1.6mb which is too large for a jpg at 1080p and it has compression artifacts which makes the quality more equal to a jpg at ~0.5mb.
I put it through waifu2x which removed most compression artifacts and got it to 0.76mb.
Here's the new BG: http://Ikikaera.u.catgirlsare.sexy/mFjk.jpg
For an easy comparison, open both of the following images in new tabs and switch between them~
http://ikikaera.u.catgirlsare.sexy/896i.png
http://ikikaera.u.catgirlsare.sexy/5xvL.png
Let's get some improvements to those hitsounds
Keep in mind most of the points here are to align the hitsounds more with the rhythm you chose to use and to give better feedback. Most of the issues are stuff like triples that have strong hs on the 1 and 3 notes but nothing on 2, or clickable notes with little to no feedback. Sorry if this is long
The cymbal hit that's used all over the map (ie soft-hitwhistle, soft-slidertick11) is quite loud and often overpowers the rest of the hs, reducing volume on it a bit would help. It's also an issue on stuff like drum-hitwhistle where you hear more the second cymbal hit than the first
00:17:847 - to 00:38:506 - very little feedback here given apart from the white ticks which are often not clickable. You should add something close to the default whistles on some of the vocals where you map them
00:57:368 (8,9) - add normal sampleset to these
01:43:536 - add a finish to this note (soft maybe)
01:47:218 - 01:47:398 - 01:47:757 - 01:47:577 - remove clap here
02:02:039 - 02:07:518 - 02:14:344 - 02:17:847 - add normal sampleset here
02:03:476 -02:14:973 - add drum or normal sampleset here
02:34:374 - add normal sampleset and change volume to 70
02:46:320 - 03:21:080 - 03:30:422 (3) - 03:31:140 (8) - 04:26:470 (7) - 04:26:829 (9) - 04:35:451 (4) - add normal clap here
02:57:368 - 02:57:727 - 04:00:512 - normal sampleset
okay that should be it
00:17:847 (2) - to 00:38:506 (3) - I don't want to add a hit sound because it's an introductory.
All other moddings were fixed.
thanks!!
Don't really have anything to say about the map as it's quite nice! Tell me when you've fixed the hitsound stuff and I'll nominate it for you! (or tell luscent to spam me on discord to go do it)
00:00:063 - 키사운드 볼륨 조금만 올려주시는게 좋을듯. 키사운드 파일이 소리가 작은건지는 몰라도 https://osu.ppy.sh/ss/14135953/5053 제가 볼륨옵션을 이렇게 해놓는데도 힛사가 잘 안들리는 수준이라서
Unused files.
"soft-hitfinish3.wav"
"soft-hitclap3.wav"
"normal-sliderslide3.wav"
"normal-sliderslide2.wav"
"normal-sliderslide.wav"
"normal-hitwhistle2.wav"
김밥님 모든 3/4슬라 꼬리 뮤트하신게 실수같은데 (타임라인 엑라기준)00:51:799 (1) - 00:53:236 (1) - 00:57:548 (1) - 슬라 꼬리에 킥사운드 있어요... 뮤트 안하시는게 좋을것 같네요 여긴.
Delayed hit sounds.
"soft-hitclap63.wav" has a delay of ~5 ms, of which 0 ms is complete silence.
"normal-hitfinish3.wav" has a delay of ~5 ms, of which 1 ms is complete silence.
"normal-hitfinish2.wav" has a delay of ~5 ms, of which 1 ms is complete silence.
"normal-hitfinish.wav" has a delay of ~5 ms, of which 1 ms is complete silence.