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Chata - Kozakai San Chi wa Bobu no Ie

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BinJip
This beatmap was submitted using in-game submission on 2012년 6월 2일 토요일 at 오전 2:10:26

Artist: Chata
Title: Kozakai San Chi wa Bobu no Ie
Source: Sinya no Kaidan
Tags: Mapper 31
BPM: 160
Filesize: 5538kb
Play Time: 03:31
Difficulties Available:
  1. 31's Taiko (4.72 stars, 642 notes)
  2. Hard (4.58 stars, 355 notes)
  3. Insane (5 stars, 653 notes)
  4. Normal (2.66 stars, 253 notes)
  5. REMAP (4.99 stars, 585 notes)
Download: Chata - Kozakai San Chi wa Bobu no Ie
Information: Scores/Beatmap Listing
---------------
bmin11
offset: 301

[Insane]
00:07:426 (2,3,4) - 이거 좀 띄엄띄엄 놔주세요. 서로 겹쳐있으니 계속 1/4인줄 알았네요;;
00:34:238 (3,4,5,6,7,8,9) - 완벽한 대칭이 아니네요
00:35:738 (3,4,5,6,7,8,9) - ^
00:39:770 (2) - 대칭이 되게끔 위로 1칸 옮겨주세요
01:00:676 (6) - 왼쪽에서 오른쪽으로 슬라이더가 움직이게끔 좌우반전 ㄱㄱ
02:40:613 (7,8) - 서로 순서를 바꿔주세요. 잘못 읽힐수도 있는 점프네요;;

[Hard]
01:24:676 (4,5,6,7,8) - 180도 돌려서 밑에 배치시키는게 어떨까요?
01:30:676 (2) - 뉴콤보
02:41:176 (4,5,6,7,8) - 180도 돌려서 오른쪽에 배치시키는게 어떨까요?

[Easy]
00:15:957 (6) - 뉴콤보. 그리고...
00:15:957 (6,7,8,9) - 전부 1/4칸씩 늦춰주세요. 이지로선 좀 힘든 박자네요
02:22:426 (2) - 그냥 하나의 커다란 슬라이더로 모양을 나타내도 괜찮았을지도


좋은데 키아이파트에서 계속 1/2 슬라이더를 (하드/인세인) 사용하신건 좀 아쉽네요... 피아노를 의도하신것이겠지만 얼마든지 자신만의 리듬을 만드실수 있을것이라 생각해요.
winber1
General

--Offset should be 1051 ( 2/1 ticks ahead of your original) to fix the meter problem

Insane

00:06:301 (1) - add a finish at the end of the whole repeat slider?
00:07:426 (2,3,4) - it sounds better if you actually made these repeat sliders 1/8 tick long and repeated them 3 times at a volume of 30%. at least imo.
00:51:863 (10) - *nazi* 1 grid right
01:11:738 (2) - ^ 1 grid left?
01:17:551 (7) - new combo?
01:23:738 (3) - ^?
01:41:926 (3) - new combo? to keep the pattern you had earlier
02:10:801 (2,1,2) - these aren't stacked perfectly... the same for a few of the next ones. Stack them perfectly?
02:28:801 (2,3,4,5,6,1,2) - the placement of these notes makes it a little hard to read. That is fine by itself imo, but with 02:29:551 (1,2) - it makes it look like combo 1 is a slider, not 2 sometimes. at least imo.
02:47:176 (6) - new combo for consistency purposes
02:55:801 (6) - make this slider symmetric to combo 7?
03:20:363 - perhaps soft hitsounds? normal hitsounds kinda sounds a little weird.

Hard


00:11:551 (1) - um... this squiggly slider could look a little more symmetric? there's also a random white node in the middle of nowhere lol
00:16:613 (1,2,3) - i'd like it better it ws
00:34:145 (2,2) - sounds better if it started 1/4 tick later ( on the red tick) imo (it also follows the music a litte more.)
00:54:676 (5) - new combo? and remove combo from next note
01:19:145 (2,2) - start 1/4 tick later
01:29:551 (1) - i like it better if it was oriented like this...:
02:35:737 (2,2) - start 1/4 tick later
03:09:301 (2,3) - a little confusing if you don't know the song. at least if you use this sort of spacing, that is, in the same combo
03:20:363 - soft hitsounds?
03:23:926 (3) - this ends a little early..
00:32:551 (6) - new combo?

Easy


00:12:676 (1) - remove combo
00:13:051 (2) - new combo
00:51:301 (6,7) - erm... overlaps... kinda weird
00:57:958 (1) - move onto the white tick, it just sounds weird and feels weird on this blue tick
01:05:738 (1) - you really should not use this in an Easy.
02:02:926 (2,1) - noooo not jumps.
02:05:176 (2,1) - noooo even worse
and etc.

02:20:926 (2,1) - space out a litte more
02:35:926 (4,5) - wut... no jumps plz?
02:47:176 (1,2) - ^
02:49:426 (3,4) - ^
02:55:613 (4) - this could confuse beginners
02:57:675 (2,3) - no jumps
03:20:551 (9) - new combo?
03:21:301 (1) - remove combo?

and soft hitsounds?

nice map! :3
pieguyn
General:

-Kiai: The first two kiai sections should be at 00:46:051 ~ 00:58:051 and 01:31:051 ~ 01:42:676 (all diffs)

Easy:

00:10:051 (1) - too close to (5)
00:24:301 (3) - too far from (2)
00:31:801 (5) - new combo?
00:52:051 (7) - new combo
01:16:051 (6) - ^
02:10:051 (1) - too far from (2)
02:23:926 (1) - too close to (2)
02:35:551 (3) - new combo
02:44:551 (5) - new combo
02:46:051 (7,1,2) - too far :?
02:50:551 (4) - too far from (3)
02:53:551 (1) - too far from (5)
02:55:613 (4) - this slider sounds weird, because the repeat doesn't follow anything... perhaps end it at 02:55:988, and put a note where it ends?
02:59:926 (1) - too close to (3)
03:30:488 (1) - end it 1/4 later, and add finish?

Hard:

00:27:395 (6) - given the spacing, too far from (5) :cry:
01:33:113 (4) - this slider seems weird IMO, I think you could make it more interesting by doing something else here :?
01:35:926 (3) - ^
02:01:051 (1,1,2) - perhaps remove the new combo on 02:02:551 (1)? It looks nicer IMO (also, if you agree, please do the same thing for all the other ones)
02:03:301 (1) - remove the clap on 2nd repeat
02:40:051 (3) - this slider is strange IMO, I think you could make it more interesting by doing something else here :cry:
02:43:801 (3) - too close to (2)
02:46:051 (6) - this slider seems strange, same as before :cry:
02:50:551 (8,1) - this is really odd because it seems like the slider has 3 beats instead of 4, perhaps change it? (Also, switch new combos~)
02:52:051 (3) - this slider seems strange, same as before :?
03:30:488 (1) - end it 1/4 later, and add finish?

Insane:

00:27:488 (5,6) - (nazi) move 1 level 4 grid left and 2 level 4 grids up
00:57:957 (1) - I don't know about this, I'm fine with it but some other people might complain about it :?
01:12:488 (7,8) - (nazi) move 1 level 4 grid left
01:12:676 (9) - (nazi) move 1 level 3 grid left
02:02:551 (1) - remove NC
02:04:801 (1) - ^
02:07:051 (1) - ^, and so on... (I'll stop pointing it out here, if you agree please change the others~)
02:29:176 (4) - (nazi) move 1 level 3 grid left
02:55:801 (1) - perhaps move to 432x, 160y?

most of this is just minor spacing issues, nice map~ :)
AoiX
Here is Aoi's mod.sorry for my poooooor English
====================
[general]
`delete two unnecessary .osb file in your folder

[Easy]
00:46:801 (2) - one grid up
00:50:551 (5,6) - here has a nazi overlap problem.you can turn off grid snap and adjust it.
00:53:551 (3) - one grid down&right?
01:29:551 (1) - remove new combo
01:30:676 (1) - add finish at the start of slider
01:37:801 (2) - add finish?
02:01:051~02:23:551 - using 0.75x is better than 0.5 I think.
02:10:051 (1) - add finish at the start of slider
02:22:426 (2) - add finish at the end of slider
02:40:051 (3,4) - delete (3),move(4) at 02:40:051 and expand the reverse to 02:40:801.it's a difficult problem &will fit the song better.
02:44:551 (1) - add finish?
03:02:176 (1,2,3,4,5,6,7,8) - make this more shapely(move (6,7,8)one grid right

[Hard]
00:33:301 (3) - overlap(nazi
00:47:176 (5,3) - (3) is blocked by (5)'s combo fire
01:05:738 (1,2,3,4,5) - this section not fit the song well,may be you can put beat like this(reduce 2 reverse,move (2,3,4,5,1,2,3,4) 1/2 beat earlier and add a circle at 01:10:051)
01:16:051 (1) - add new combo
01:17:551 (1) - remove new combo
01:25:801 (1) - block
01:33:113 (4) - reverse has be blocked by 01:32:176 (2) (nazi
02:41:176 (4,5,6,7,8) - make these shapely

[Insane]
02:11:551 (3,4) - overlap(nazi
02:13:801 (3,4) - ^
02:16:051 (3,4) - ^
02:18:301 (3,4) - ^
03:17:551 (6) - ^
//this diff is too hard to me :?
Shulin
General;

-- Any tags or source?

Easy:

-- Consider naming this Normal.
-- Double check your spacing on this difficulty. Too many spacing inconsistencies is bad for an Easy imo.

00:15:301 (4,1) - Bit confusing for an Easy.
00:46:051 (1,2) - ^ also slider ends don't stack properly.
00:50:551 (5,6) - ^ same about the slider ends.
00:56:926 (4,1) - Spacing? - too close
01:00:301 (4,5) - Don't stack notes under a slider on Easy difficulty imo =P
01:05:738 (1) - Lower the volume of those ticks? Sound bad.
01:23:551 (x) - Note? You'll have to adjust your spacing if you do this.
02:01:051 (1,2,1,2,1,2,1,2) - Not sure about those notes under sliders on an easy diff.
02:09:676 (2,1) - No big jumps in an Easy please ._.
02:40:051 (3,4) - Stack?
02:48:301 (2,3) - Spacing too close.
02:53:176 (5,1) - Spacing too far.
03:18:676 (4,5,6,7,8,1,2,3,4) - Soft hitsounds please, too quiet.
03:24:020 (4) - Ehh... I'd use a slider for this tbh, a 1/4 note on its own is kind of hard to catch on an Easy.

Hard:

-- Tick rate 1?
-- AR + 1 plays much better, less overlapping and cluster.

00:26:176 (3) - Add a return? Then start 00:26:551 (4) - at 00:26:738? Atm it plays weird.
00:27:395 (6,7,8,9) - Imo it plays better if you don't stack 00:27:395 (6) - under the slider but instead space it like the rest of the stream with distance snap x0.4
00:31:801 (1) - Remove new combo? There's no point to it O_o
00:52:051 (1) - Ugly overlap with 00:51:113 (8) -
01:29:551 (1,1) - Spacing? I know you're trying to keep a pattern but that's no excuse for bad spacing imo.
01:33:113 (4) - Return is partially hidden.
02:02:551 (1) - Remove new combo so it's consistent with [Insane]?
02:04:801 (1) - ^
02:07:051 (1) - ^
02:11:551 (1) - ^ etc etc
02:22:520 (2) - Don't really like this, the spacing feels too close. I'd reccommend using x1.0 slider velocity and increasing the spacing, or do something else =P
02:50:551 (1,2) - Spacing?
03:11:176 (6,1) - Spacing? This anti jump is a bit weird.
03:19:051 (6,7,8,9,1,2,1,2,3,1,2,3) - Soft hitsounds please, volume is too quiet ._.

Insane:

-- Tick rate 1? 0.5 will be removed soon apparently.
-- Some of the jumps are huge (like 0:23:738 (1,2,3,4,5,1,2) - and 01:09:301 (5,6,7,8) - ) I managed to play them fine but you might want to consider reducing the distance a little.

00:27:301 (3,4,5,6,7) - Awkward to play, looks kind of clustered too.
01:05:738 (1,2,3,4) - Practically silent notes in a stream are offputting imo, you could easily use soft hitsounds here, maybe soft whistle and it would sound and play better.
01:12:301 (5,6,7,8,9) - This stream pattern is awkward to play and looks clustered imo.
02:23:457 (11,1) - Spacing?
02:25:801 (2,3) - Doesn't play well. 02:25:988 (3) - needs another return to follow the piano, but yeah, I'd just remove the 1/8 completely tbh.
02:29:082 (3,4,5,6) - No. 02:29:176 (4,5,6) - are almost hidden by the previous sliders, and it's clustered.
03:18:676 (2,3,4,5,6,7,8,1,2,3,4,5,6,1,2,3) - Increase the volume it's too quiet. Or use soft hitsounds for this section.
03:30:582 (1) - Start at 03:30:582? Like Hard.

Not bad, but needs some more modding.
Megurine Luka
Hi. Mod as requested

[General]


[Easy]
OD-1?
00:06:301 (1,2,3,4,5) - Increase the volume of this part?
00:38:551 (3) - too hard for easy player, make it into a long slider and del 2 returns
01:05:738 (1) - too linear, try to make another pattern?
01:37:801 (2) - 1 grid left
02:21:301 (1) - end at 02:22:051
01:23:551 (3) - too far, and make it into a long slider and del 2 returns
02:40:051 (3) - too hard for easy player, make it into a long slider and del 2 returns
02:43:051 (3,4) - 1 grid right
02:47:176 (1) - Spacing change due to SV change, but easy players will not notice that. It is better not to use 2 SV in Easy but if you still want to remain SV change, shorten this spacing
02:53:176 (5) - I prefer not to stack
03:02:176 (1) - too far
03:05:176 (1) - down a little bit
03:10:801 (3) - del note


[Hard]
00:20:176 (8) - a kind of nazi but, this way --> http://puu.sh/5i6n
00:13:988 (1) - spacing, this sudden jump will mislead players
00:33:301 (3) - three girds up
00:38:926 (4) - not stack?
00:49:051 (1) - spacing, this sudden jump will mislead players
00:52:051 (1) - ^
01:34:051 (1) - ^
02:51:301 (2) - ^
03:08:551 (1) - del NC here and add NC on next note
03:16:988 (1) - left & down, spacing is not correct

[Insane]
01:12:582 (8,9) - this looks strange._.
01:23:551 (x) - add circle
02:32:738 (1) - move further
02:57:488 (1) - this spacing is personally not recommended even in insane
03:01:238 (1) - move further,use the same spacing with before
03:14:363 (1) - the jump is too sudden


Lovely song o.o/
Good luck. :)
hoLysoup
OMG 茶太♥!

[General]
Add 'shinya no kaidan radio' to tags. (深夜の怪談)
and also add 'Opening/OP' to tags.

[Hard]
SV1.6 like Insane? maybe lower it to SV1.3?
many useless green lines from: 03:24:394 ~ 03:33:769. delete the useless green lines

[Easy]
also has many useless green lines you might want to clear up. :D

Nice map:D Insane is very hard
茶太大好き
bobu kowai.
Axey
queue request

nice map

I can't find any main problems

:D beter than your first map
Mapper 31
                                                                     

Download: Chata - Kozakai San Chi Ha Bobu No Ie (BinJip) [31's Taiko].osu
Mapper 31
no no no no no no no no dl this                        

Download: Chata - Kozakai San Chi Ha Bobu No Ie (BinJip) [31's Taiko].osu
Leorda
Annyeong

General
* Timing seems off, set the Offset to 1042. And don't forget to resnap the notes
* Remove the countdown, they're useless
* I have 2 OSB files in this mapset, remove the wrong one

---------------------------------------------------------------------

Easy
* Using 0,50x Slider velocity is makes newbies go confusing, remove it please
* Please check all the distance and makes sure there is no jumps in this diff. Otherwise, newbies can go WTF. Example 02:55:613 (4,1)

00:34:801 (x) - Add note here for following rhythm?
01:05:738 (1) - End at 01:07:051. Snap on blue ticks is doesn't makes sense
01:25:051 (1,2,3,4,5,6) - I feel these pattern feels boring, please change something interesting

---------------------------------------------------------------------

Hard
00:23:551 (5) - New combo?
00:23:738 (1) - Remove new combo?
02:21:301 (1,2) - Remove 1 repeating slider in (1) and move (2) to 02:22:426 to make a good flow
03:01:238 (2) - Turn off distance snap and move 2 grid right (Nazi)
03:22:613 (1) - Move to blue tick for following vocal
03:23:551 (2) - ^
03:23:926 (3) - ^

---------------------------------------------------------------------

Insane
00:24:676 (1,2) - Evil jumps, please decrease the spacing here, to make easier to hit
00:33:301 (5) - Move to X:256 | Y:192 to make pattern feels neat (Nazi)
00:48:676 (7,8) - Use distance spacing 1,4x and move left to make the distance is same (Nazi)
01:00:676 (6) - Replace this slider into a circle. I was using 25% Playback rate, when I hear this slider, the tail slider isn't following anything. So replace it
01:09:301 (5,6,7,8) - Same issue as 00:24:676 (1,2)
02:11:551 (3) - Not stack perfectly with tail slider (Nazi)
02:16:051 (3) - ^
02:18:301 (3) - ^
02:25:801 (2,3) - What's the point having a tiny slider like this? Because it follows the piano?
02:32:551 (x) - Add note here and stack with 02:32:738 (1)?
02:47:176 (1,2) - Same issue as 00:24:676 (1,2)
03:17:363 (5) - Not stack perfectly with tail slider (Nazi)
03:17:551 (6) - ^
03:22:613 (1) - Move to blue tick for following vocal
03:23:270 (2) - ^
03:23:551 (3) - ^

---------------------------------------------------------------------

Sorry for long mod and too much Nazi :cry:
HellDawn
Delete Osb file.

Easy
00:54:676 (1,2,3,4)- I think this jumps hard for newbie so spacing please.
01:01:051- Break drag to here
01:23:551- Spacing
01:43:051- Break drag to here
All good.

Hard
00:11:551- This slider moves in an abnormal way. so fix please
01:01:051- Break drag to here
01:43:051- ^

Insane
01:01:051- Break drag to here
01:43:051-- ^

Good luck :3
Ra-s
Modded in IRC

나에게 쿠도수를 헠헠

SPOILER
13:12 <BinJip> : ㅇ
13:12 <Ra-s> : 00:19:051 (1,2) - 이거 이지에서
13:12 <Ra-s> : 쓰면
13:12 <Ra-s> : 어케될까
13:12 <Ra-s> : 위아래 구분못하는 사람 한둘이 아님
13:13 <BinJip> : 그래..
13:13 <BinJip> : ?
13:13 <Ra-s> : 00:47:551 (3,4) - ^
13:13 <BinJip> : 잠시
13:14 <BinJip> : 시작을 겹치지말로 끝을 겹쳐도 안될려나
13:14 <Ra-s> : 00:56:176 (3,4) - 솔직히 이거 간격 아님
13:14 <Ra-s> : 이지에서 점프라니
13:14 <Ra-s> : 모양 낸건 좋은데
13:14 <Ra-s> : 이지에선 꼭 디스턴스를 지켜야해
13:14 <Ra-s> : 노말에서 점프넣었다고 뭐라 그러는상황에 이지에서 이러면 안됌 ㅠㅠ
13:14 <BinJip> : ㅇㅇ
13:15 <Ra-s> : 01:11:926 (1,2) - 이것도
13:15 <Ra-s> : 아까와 같이뭐
13:15 <Ra-s> : 01:36:676 (8) - 왼쪽한칸
13:15 <Ra-s> : 01:37:051 (1,2) - 위로 두칸
13:16 <Ra-s> : 02:12:301 (1) - 이것도 이지에서 알아보기 힘듬
13:17 <Ra-s> : 02:56:551 (1) - 또 점프
13:18 <Ra-s> : 03:24:395 (1) - 이지에서 스핀 이렇게 바로두면 안됌
13:18 <Ra-s> : 03:24:395 (1) - 이 슬라이더를 그냥 노트로 만들던가 해서 스핀하고 노트간격을 띄어놔야함
13:19 <Ra-s> : 아 위에 내용 링크 잘못 복사했다 두번째 03 24 395가 아니라 03:24:019 (4) -
13:20 <Ra-s> : 03:24:395 (1,1) - 이 스핀간격도 마찬가지로 간격 띄어놔야돼. 1번쨰 스핀을 한칸 줄여서 하얀선으로 꼭
13:20 <Ra-s> : 하고 뒤에스핀은 파란선을 뒤에 한칸 하얀선으로 옮겨도 됌. 두번째스핀은 파란선에 하는게 맞긴한데
13:20 <Ra-s> : 이지에선 간격을 띄어야해서
13:20 <Ra-s> : 03:30:582 (1) - 이 스핀 끝에 피니쉬는 왠지 아닌거 같음.
13:20 <BinJip> : 라스
13:21 <BinJip> : 0.5 속도 에서 스냥 2.0쓰면안됨?
13:22 <Ra-s> : 0됌
13:22 <Ra-s> : 아 밥쳐먹으러가야해
13:22 <BinJip> : ㅇㅇ
13:31 <Ra-s> : 자
13:31 <Ra-s> : 이젠오말
13:31 <Ra-s> : ㄴㅇㅁ노
13:31 <Ra-s> : 몬
13:32 <Ra-s> : 노말
13:32 <Ra-s> : 노말은 없으니
13:32 <Ra-s> : 끝
13:32 <Ra-s> : 이제 하드
13:32 <BinJip> : 빠르다..
13:32 <Ra-s> : 00:19:051 (5) - 위로한칸
13:33 <Ra-s> : 요즘하드의 난이도가 너무 높아져서 난이도지적은 딱히 없을듯
13:33 <BinJip> : 00:19:051 (5) -
13:33 <BinJip> : 한칸 안올려도 될꺼같은데?
13:33 <Ra-s> : ?
13:33 <BinJip> : 간격 일정하잖아
13:33 <Ra-s> : 헐
13:33 <Ra-s> : 내가 아까
13:33 <Ra-s> : 잘못건드린거였음
13:33 <Ra-s> : ctrl z연타하니까
13:33 <Ra-s> : 그대로네
13:33 <Ra-s> : ㅋㅋㅋㅋㅋ
13:34 <Ra-s> : 00:55:426 (3) - 이슬라이더가 왜 2번하고 대칭도 아닌데다가
13:34 <Ra-s> : 모양이 이상하다
13:34 <Ra-s> : 혹시 잘못한거 아님?
13:35 <BinJip> : 뭐지..ㅋ
13:35 <BinJip> : 고침
13:35 <Ra-s> : 00:59:926 (4,5) - 오른쪽으로 두칸하는게 더 깔끔할꺼 같음
13:36 <BinJip> : 슬라이더랑 겹치게?
13:36 <BinJip> : 아니
13:36 <Ra-s> : 노트
13:36 <BinJip> : ㅇㅇ
13:36 <Ra-s> : 간격이 0.25가 아니라 0.23이거든 저게
13:36 <Ra-s> : 그래가지고 약간 오차가 난거임
13:36 <Ra-s> : 저렇게
13:37 <Ra-s> : alt shift누른체로 디스턴스스냅 0.25로 조정하고나서
13:37 <Ra-s> : 노트를 쉬프트 누른체로 조절하면
13:37 <Ra-s> : 아주아주 똑바로 됌
13:37 <Ra-s> : 근데 이렇게 쓰는것보다 걍
13:37 <Ra-s> : 아까처럼 하는게 낫지
13:37 <BinJip> : ㅇㅇ
13:38 <Ra-s> : 01:24:676 (4) - 왼쪽으로 한칸
13:38 <BinJip> : 4만?
13:38 <Ra-s> : ㅇ
13:39 <Ra-s> : 아니면
13:39 <Ra-s> : 01:25:051 (8) - 이거를 왼쪽으로 한칸 하던가
13:39 <BinJip> : ㅇㅋ
13:39 <Ra-s> : 그래야지 6번을 좌우대칭으로 완벽하게 됌
13:41 <Ra-s> : 02:41:176 (4,5,6,7,8) - 이거 균형이 안맞는다
13:41 <Ra-s> : 6번이 x축에 와닿아야하는데다가
13:41 <BinJip> : 아까꺼 복붙한거
13:42 <Ra-s> : 복붙 잘못했네
13:42 <Ra-s> : 6번을 중앙에 오게 해야했었는데
13:42 <Ra-s> : 약간 밀렸다
13:42 <BinJip> : 중앙에 오게 함
13:42 <BinJip> : 4번 내리고 전체 한칸올림
13:43 <Ra-s> : 아 완벽한 균형이 아니다.....
13:43 <Ra-s> : 저거 하려면 lv4 들어가야하는데
13:43 <Ra-s> : 귀찮으니 패스
13:43 <Ra-s> : 어짜피 지적 안당함 저래도
13:43 <BinJip> : ㅋㅋ
13:43 <BinJip> : 그런듯 10번정도 받았는데 라스가 처음으로 저연타 지적함
13:44 <Ra-s> : 02:56:551 (1,2,3,4,1,2,3,4,5,6,7,8,9,10) - 왼쪽으로 한칸
13:44 <Ra-s> : 03:01:238 (2) - 오른쪽 한칸
13:44 <Ra-s> : 아니 2칸
13:45 <Ra-s> : 03:30:582 (1) - 이것도 걍 끝에 무음으로하는게 나음
13:46 <BinJip> : 이지도 무음할까?
13:46 <Ra-s> : ㅇㅇ;
13:46 <Ra-s> : 5% 소프트
13:47 <BinJip> : ㅇㅇ
13:48 <Ra-s> : 인센
13:48 <Ra-s> : 00:57:957 (1) - 여기 끝에부분 소프트로 처리하는게 낫지 않음?
13:49 <Ra-s> : 01:05:738 (1,2,3,4,5,6,7,8,9,10,11,12,13,14) - 소리가 안들림 거의
13:49 <Ra-s> : 약간은 나게해야하는데
13:50 <Ra-s> : 10%부터 시작하는건 좀 그럼 그리고
13:50 <Ra-s> : 어느정소 소리가 나는데부터 서서히 올리는게 낫다
13:50 <BinJip> : 20부터 바꿈
13:50 <Ra-s> : 20?
13:50 <BinJip> : ㅇㅇ
13:51 <Ra-s> : 01:08:926 (3,8) - 오른쪽 한칸
13:51 <Ra-s> : 01:08:738 (2,7) - 밑으로 한칸
13:51 <Ra-s> : 01:09:301 (5) - 왼쪽으로 한 칸
13:51 <Ra-s> : 그리고 밑으로 한칸
13:51 <BinJip> : ㅇ
13:52 <Ra-s> : 02:23:551 (1,2,3,4,5) - 밑으로 한칸
13:53 <Ra-s> : 02:38:551 (1,2,3) - 위로한칸
13:53 <Ra-s> : 02:41:551 (5,6,7,8) - 왼쪽으로 한칸
13:54 <Ra-s> : 03:19:238 (5,6,7,8) - 오른쪽 두칸
13:54 <Ra-s> : 03:30:582 (1) - 이것도 이전 난이도랑 같이...
wmfchris
[General]
- Two .osb file in the song folder, delete one of them then full submit
- 01 (BinJip).osu <--- blank difficulties, delete
- I only see a normal-hitclap, so S:C1 might be useless.
- Not sure about the timing in last few notes

General issue:
- The arrangement of NC does not rely only on the spacing, try to put them on every new line of lyrics like insane 00:49:042
- Stacks note properly

[Insane]
00:08:542 (5) - I have no problem with this, but some past cases show that such slider "changes the apparent SV" and opposed by some modders, reminder here only
00:10:792 (1) - remove NC (new combo)
00:23:917 (2,4) - make them symmetrical along the y-axis
00:27:667 (7) - right 1 grid
00:34:792 (9,9) - whistle may work well [similar to those 7-plet patterns later]
00:39:667 (1,2,3,4,5) - a bit misleading?
00:57:948 (1) - does not prefer a 1/4 muted slider and this sounds bad in taiko?
02:01 - ~ I just feel boring on repeating patterns :/
02:46:510 (2,4) - make them symmetrical

[Hard]
00:11:542 (1) - same as [insane]
00:37:042 (1,2) - make it symmetrical
02:01 ~ same as insane

Sorry for my laziness. For me, the rhythm are ok, while the arrangement can be improved a bit -> always symmetrical is not bad, but make sure you use ctrl+H/J to reflect notes accurately. The spacing is a bit unstable too. It's ok that you change the spacing a lot, but it would be even better if you change it logically. Finally it lacks a bit hitsound, some soft whistle may works well.

Potential could be found in the map so good luck~

[Taiko]
00:10:851 - k here?
01:05:551 - to prevent slider covering part of the notes, I prefer a spinner here?
01:12:676 - uprising tone so k here
02:28:988 - it sounds like dkddk

Nice expression on your style, the only problem is the consecutive dkk kkd ... etc and ddd ddd ddd .... which looks unsincere :/

7/10
Vergence

Hi~
General
00:13:042 (X) - Sounds better here on a Soft Section

Easy
02:01:042 (1,2,1,2,1,2) - Why slow down? I think beginner will get confused with this, ya? And the (2)'s are too far from the (1)'s

Hard
00:35:167 (1) - Too near to the previous (2)
02:01:042 (1,2,3,1,2,3,1,2,3,1,2,3...) - Boring... Add some different patterns
03:06:292 (1) - One grid up

Insane
00:55:979 (1) - Too near to (6)
02:01:042 (1,2,3,4,1,2,3,4...) - Same as I said in Easy and Hard
____________________________________________________
That's all~
Gamu
hi- :)

All suggestions

[General]

●fine~

[Easy]

●Timing > Resnap All Notes

●"Easy" or "Normal" is a uniform spacing
●AR+1
●00:19:051 (1,2) - tightly stacked(end)
●01:11:926 (1,2) - ^
●01:35:176 (4) - 1 grid left. 1 grid up
●01:35:551 (5) - 1 grid up
●02:42:292 (2) - 1 grid down

[Hard]

●00:17:354 (2) - new combo add
●00:18:104 (3) - ^
●00:19:042 (5) - ^
●00:49:792 (5) - ^
●01:24:667 (4) - ^
●02:10:042 (1,2) - tightly stacked(end)
●02:12:292 (1,2) - ^
●02:41:167 (4) - new combo add
●02:59:542 (5) - ^
●03:07:042 (5) - ^

[Insane]

●00:07:417 (2) - new combo add
●00:10:042 (6) - ^
●00:10:792 (1) - new combo remove
●00:12:479 (4) - ^
●00:16:604 (2) - new combo add
●00:17:354 (3) - ^
●00:18:104 (4) - ^
●01:29:542 (6) - ^
●02:31:042 (6) - ^
●02:34:042 (6) - ^
●03:10:042 (3) - ^
●03:17:354 (5) - ^
●03:19:042 (4) - ^


Good map!!!!!!!!!
merchat7
As requested...

[General]

- Your bitrate is currently 256kbp VBR (variable). It must be at or below 192kbs so, please change it to 192kbp CBR (constant).

[Easy]

- You have to rename this to Normal

Derekku wrote:

Difficulties of a mapset must be in a consecutive order. Making three hard/insane difficulties and throwing an easy or normal in is unacceptable and won't get your map ranked. Therefore, difficulties must be in a consecutive order such as Easy-Normal-Hard or Normal-Hard-Insane. A gap in difficulties (e.g. Easy-Normal-Insane) will not be allowed.
This difficulty feel like a Normal to me because of how many hit circles they are so rename it to Normal.
- Unsnapped notes, check ai mod (ctrl+shift+a)

00:50:551 (5) Don't use kick slider. Try repeating slider and a hitcircle instead ... http://puu.sh/5MLo
01:07:426 (1,2,3 1,2,3) All straight sliders and box pattern, try something more interesting. Here's a easy way to make it better http://puu.sh/5MLR
01:30:676 (1,2,3) Boring again. A simple way to make it nicer is, Ctrl + H slider 1 & 3 and adjust the following part, but if you don't want to remap this part.... try this http://puu.sh/5MMk
01:39:676 (1,2,3) Boring... try something interesting and don't use kick slider (sliders with more than one repeat)
02:01:051 (1,2 1,2 1,2 1,2) The same pattern 4 times! Try to create more variety and do something else.
02:27:667 (1,2,3) Straight sliders... Ctrl + J (2) and try something like this http://puu.sh/5MMZ
02:34:979 (2 3) Make them symmetrical http://puu.sh/5MNc
03:06:667 (3,4) More interesting like this http://puu.sh/5MNq Adjust the part after accordingly.
03:11:542 (1,2,3,4) 4 straight sliders all pointing to the same direction... do something more interesting.
03:22:698 (3,4) Like this http://puu.sh/5MNS This make your kick slider more readable.

Lot of straight sliders and box patterns. Try to do something more interesting. Your hit circle placement is pretty good and interesting through.

[Hard]

00:22:042 (1,2,3,4) Would be more interesting if you add a point curve the sliders .
00:25:042 (1,2,3) Boring pattern again. Make it more interesting.
00:28:042 (1,2,3,4.5) Use a higher distant snapping. 0.2x is too unexpected for a Hard.
00:37:042 (1,2) 0.9x distant snapping for these two seem better. I keep hitting it to late.
00:49:792 (5,6,7,8,9) Boring pattern, do something a little "weird" rather than straight sliders since this song is quite strange and doesn't really have a straight feeling. Perhaps remake this part to a easy jump pattern?
01:34:042 (1,2,3 1,2,3) Boring, make more interesting
02:25:979 (1,2,3,4,5) Curve them a bit. http://puu.sh/5MPx
03:06:479 (2,3,4,5 7,8,9,10) Try Zig zag pattern or something else. Box pattern feel boring.
03:14:542 (1,2,3 1,2,3) Similar to 01:34:042. Try something more interesting

Same thing as Easy, box patterns and some sliders, you should have curve them instead of keeping them straight.

[Insane]

00:23:729 (1,2,3.4) The jump feel too much. If you lower the spacing, it will be easier to read (5). Confuse me a lot the first time i play through it. If not i suggest stacking (5) with (1) & (3) so that it play better.
00:25:042 (1,2,3,4) This is Insane so try something more interesting
00:39:667 (1,2,3,4,5) Keep spacing in a stream the same or it's hard to read and hit.
02:21:292 (1,2) Put some anchor points on the slider, boring when they're both straight.

Hmm, I feel some jumps are unnecessary hard and i recommend you lower the distant snapping for jump with more than 2.0x spacing. Also, changing spacing in a middle of a combo is quite annoying, perhaps try something a little different. Compressed streams for all your streams would be nice. Overall fun to play.

No star since i really hate seeing straight sliders and box patterns (i see lot of them in your Easy & Hard).

Good luck.
Behon
Easy:
- 00:10:042 to 00:18:292 have no hitsounds. Was this intentional?
- 00:51:667 (6): Change to a new combo.
- 00:52:042 (1): Get rid of the new combo on this.
- 01:05:542 (1): A finish at the end would sound nice.
- 02:32:542 (5): Consider making this a new combo...
- 02:34:042 (1): And this not a new combo.

Hard:
- 03:07:792 (5): Might want to get rid of this since there's no spoken lyric to go along with it.

Insane:
- 00:24:667 (1): This doesn't need to be a new combo, especially considering how short it is.
- 00:40:042 (5): A finish here sounds nice to go along with the cymbal.
- 02:54:667 (2): Waaay too far from the end of the slider. This will throw everyone off.
Shadow
[Folder]
The mp3 bitrate varies between 240-255.

The bitrate of a beatmap's audio file must be no lower than 128kbps and no higher than 192kbps. If you are having trouble acquiring an appropriate audio file, contact one of the more audio-savvy BAT; they will be more than happy to help find an mp3 for you.
[Easy]
00:10:042 (1,2) - Kinda hard for an easy? Try placing (2) in the middle top of (1) and (3)


00:34:417 (2) - use your custom clap maybe?
01:00:667 (5) - Finish? Sounds better with the choir that follows split seconds away.
01:12:667 (2,3) - Spacing (mini jump?)

01:20:167 (1,2) - flip this vertically and align with (01:19:417 (2) - then flip 01:22:042 (1,2) - horizontilly and align 01:22:042 (1) - with 01:20:917 (2) -

01:29:542 (7,1) - spacing again.

02:09:667 (2) - Align with the rest of the (2)'s that follows properly. (02:11:917 (2) - / 02:14:167 (2) - ) also for about 20 seconds you are on one side of the screen, you are limiting the movement of the map way to much, make it a little more alive and spread the notes a little ;(

02:39:292 (2,3) - Spacing again -.- This is a easy diff, beginners cant sightread yet. Please space properly.
02:40:042 (3,1) - ^

02:58:792 (3) - Align with (2)

[Hard]
01:17:542 (3) - New combo maybe?

01:39:104 (4) - this is kinda hard to, even for hard, maybe stack with (3)?

02:10:042 (1,2) - make these overlap perfectly, atm it kinda looks ugly, and fix spacing for (3), (4)
02:12:292 (1,2) - ^

02:29:354 (10) - to low?

[Insane]
-.-
VTC
모딩을 읽으시기전에 .

푸시를 이용한 설명이 많이 되어있으니 모딩페이지를 꺼버리지않도록 주의하시고
푸시페이지를 눌러서 나오는 페이지 X 누르시면 안되고 뒤로가기 하시면됩니다 ^^
(알고계실지도.)(전 크롬을 이용하고있습니다만 전 푸시를 누르면 새탭이 생기지않고 그자리에서 뜨기때문에 ㅎㅎ)
자그럼 모딩입니다.


[General]
1. 전체적인 모양잡기에 약간 미숙하신거같은 느낌이듭니다.
다른맵들보시면서 배치를 좀더 익히시는편이 좋을거같아요.
2. 처음엔 몰랐는데 곡내용이 약간 호러더군요 BG를 분위기에 맞게 바꿔주세요 아님 마지막 부분에 흰색으로 바뀌는 SB를 추가하시어
분위기를 살리는것도 괜찮을거같네요.



[Easy]
00:12:667 (6) - 지워주세요
00:34:792 - 노트추가 해주시는편이어떨까싶네요
00:36:292 - 위와 같습니다.
00:40:042 (1,2,3,4,5,6) - 개인적인 생각입니다만 현재 이지를 플레이하는 초보들에게는 헷갈릴수있겠네요 읽기 쉽게 부탁드립니다.
00:57:667 - 노트추가해주세요.
01:13:792 (3,4,5,1,2) - 00:40:042 와같습니다.
01:13:792 (3,4,5,1,2) - 노트추가해주세요
01:30:667 (1) - 지워주시고 이렇게해주세요 http://puu.sh/65zM
02:05:542 (1,2,1,2,1,2,1,2,1,2,1,2,1,2,1,2) - 너무 한곳에만 밀집되어있는 기분이 드네요. 지루하게 느껴질수있으니 좀더 다양한너비로
해주시기바랍니다.
02:47:542 - 여기로 02:47:167 - 에있는 카이아이 옮겨주세요.그리고 이렇게 http://puu.sh/65Ai
02:57:667 (2) - 지워주시고 이렇게 http://puu.sh/65AN
02:59:917 (1,2) - 이렇게 바꿔주시면좋을것 같습니다. http://puu.sh/65AZ
03:01:792 - 여기에있는 카이아이 03:02:167 - 여기로 옮겨주세요
03:05:167 (1,2,3,4) - 여기를 이렇게 http://puu.sh/65Bi
03:08:542 (2) - 여기부터 이렇게 http://puu.sh/65Bt
03:10:042 (1,2,3) - 여기를 이렇게 http://puu.sh/65Bz
03:20:542 (1,2) - 여기를 이렇게 http://puu.sh/65BL

[Hard]
00:16:604 (1,1,1) - 서로서로 다른 위치에 놓아주세요
00:11:542 (1,1) - 넘어가는 부분 보통 하드에서 이만한 점프는 .. 약간 어려운느낌이 없지않아있네요
00:25:042 (1,2,3,4) - 여길 이렇게 http://puu.sh/65Ci
00:28:042 (1,2,3,4,5,6) - 하고 00:40:792 (2,3,4,5,6) - 너무 공허해요 적절한 비트로 채워주세요. 아님 디스턴스를 줄여서 연결시켜주세요.
00:52:042 (1,2,3,4) - 위와 같습니다.
01:30:667 - 여기에있는 카이아이 01:31:042 - 여기로 옮겨주세요.
02:12:292 (1,2,3,4) - Ctrl + J 눌러서 상하반전해주세요. 그게더 좋아보여요
02:19:042 (1,2,3,4,5,6) - 조금 적절치 못한 디스턴스라고 생각됩니다.
02:36:667 (1,2) - 위와 같습니다.

[insane]
SV 2.2로 늘리시고 전부 리스냅해야할듯싶습니다 . 이외에 다른 지적점 말할게요

00:27:292 (3,4,5,6,7) - 치기 힘들어요 인센이라 어려운것도 좋지만 자연스럽게 해주세요 ^^.
00:28:042 (1,2,3,4,5,6) - 이부분 너무 공허합니다 인센답게 이렇게 고쳐주세요 가사에 맞춰서 힛사는 소프트로 해주시고 볼륨은 20%
http://puu.sh/65Dg 이런식으로
00:40:792 (1,2,3,1,2) - 위와같습니다 그러나 모양은 다릅니다 이렇게 해주세요 http://puu.sh/65Dn
00:57:948 - 여기부터 이렇게 해주세요 http://puu.sh/65Dy
01:25:792 (1,2,3,4,5) - 가사에 맞춰서 노트 놓아주세요 (이건 안하셔도 상관없지만 개인적인 생각이니 해보시는것도)
02:26:073 - 여기다가 노트 하나 놓아주세요
02:41:167 (1,2,3,4,) - 자연스럽게 해주세요
02:51:292 (5) - 이슬라이더 02:50:542 (1) - 이거랑 같이해주세요 위치는 그대로두시고.
03:11:354 - 노트추가해주세요
03:11:448 - 위와 같습니다


제 허접한 모딩은 여기까지입니다 ^^ 부디 도움이 되셨기를 바라며

너무 재맘대로 모딩해버린점 죄송합니다 ^^...

그럼 꼭 랭크되길 빌께요 !!
haha5957
You know what?

I Just love this song, and map is also ok!

double star >_<~
Nymph
Hi Nymph here and request from my queue~

General:
Seems your mp3 is 255 kbps? that is not rankable and you should make it to 192kbps

Offset on taiko diff is different with other diffs.

Count down is really weird on this song, maybe cancel them on every diff?


Easy:
Issue/unrankable stuff
03:19:229- this time line is unnecessary, delete it plz~

Beatmap design/suggestion
02:50:542 (6) - this spacing is really not a good idea..maybe move it out?
03:17:542 (1,2,3) - lol you don't need 3 green lines on each note... the middle one is not necessary

Hitsound
00:22:042 (1,2,3,4,1,2,3,4,5) - claps on this part sounds a little weird. I suggest to put claps on the long white tick or 2nd 4th white tick.
Actually I didn't understand the way you map claps. My suggestion is to map them neatly, current claps seems a little random =A=

Hard:
Issue/unrankable stuff
I strongly suggest AR+2.
02:01:042 (1) - there are two green timing lines here, delete one.
03:19:229 (7) - this timing line is not necessary
03:20:917 (2) - and this too ^

Beatmap design/suggestion
00:31:792 (6) - why this note is so far away.. symmetrical with 5 is good imo.
01:39:104 (4) - this spacing is pretty confused imo.maybe move it nearer with 3? use 1.0 spacing imo.

Hitsound
claps sounds much better than normal =A=

Insane:
Issue/unrankable stuff
some timing lines are not snapped:
02:22:510 (1,2,3,4,5,6) - these 4 time lines are not snapped. Use the "Use current button" to snap them.
03:17:354 (1,2,3,4,5,6,1,2,3,4,5,6,7,8) - not quite sure, but this part seems timing is off, maybe need more offset lines...I am not a timing expert, so I can't say it with confidence..

Beatmap design/suggestion
00:57:948 (1) - I prefer 1/3 beat snap here, not quite sure, just sound a little better for me if it starts at 00:57:917.
01:37:792 (2) - same suggestion as hard diff.

Hitsound
nah, not much to say =A=




seems that is all~ I love Chata~ good luck~ star☆
What
맵이 정말 귀여움여!
이건 허접한 제모딩입니다..
보고 반영하실만한거는 반영해주시고 맘에안드시는건 전부 휴지통으로~

[Easy]
01:35:542 (5) - 일부러 이러신건가요? 아니시라면 왼쪽으로 한칸
02:07:417 (2) - 밑으로 한칸
02:18:667 (2) - 죄로한칸 (그런데 이전에 나온 노트보다 띄워져잇네요.좌로 한칸 가신다음 위로 2칸가보시는거도 권장합니다)
02:20:917 (2) - 위로 한칸
02:37:042 (4,5,6) - 밑으로 두칸

[Hard]
02:33:292 (6,7) - 밑으로 한칸

[31's Taiko]
태고맵은 볼줄모릅니다.

[Insane]
Good ~

스타 드릴게요 맵좋아서 \o\
JoJo
Hi ~ >w<
Thanks for request ~

Chata <3

  1. Red-You must fix it.
  2. Blue-You'd better to fix it.
  3. Black-Suggestion only.
[General]
  1. The offset in taiko diff is different from others.
  2. Disable useless Countdown in every solo diffs ~
  3. Add "Mapper 31" to tags since he maps the taiko diff for you ~
  4. KIAI section I suggest you to fix:
    SPOILER
    1st KIAI: 00:46:042 - 00:58:042
    2nd KIAI: 01:31:042 - 01:43:042
    3rd KIAI: 02:47:542 - 03:14:542
[Easy]
  1. Nothing found ~
[Hard]
  1. 00:11:542 (1) - Oh god this is really hard to read when I see this at 1st time .. lol
  2. 00:20:542 (5) - End point 1 grid right 1 grid down ? Looks better imo.
  3. 00:23:542 (1) - Not stacked perfectly.
  4. 00:48:292 (3,4) - Spacing ??? At least I think you should do here like 00:47:542 (1,2), So maybe ctrl+r on slider 4 ?
  5. 02:01:042 (x) - There is 2 green lines here. Delete one since they're the same and at the same time point as well.
[Insane]
  1. 00:10:042 (x) - Useless Timing section.
  2. 00:57:917 (1) - 1/4 snapped here sounds better (00:57:948 - 00:58:042).
  3. 01:35:167 (8,9) - Hard to read here, the slider looks like slider 8 but not 9.
  4. 03:17:354 (1,2) - Could be stacked better on slider 03:16:604 (3,4).
  5. 03:19:229 (x) - Useless Timing section.
  6. 03:20:354 (1) - ^
  7. 03:30:573 (1) - The end point of this spinner is different from other diffs, I strongly recommend you to unify them.
Nice map ~ Star'd and good luck >w<
Selee
Requested by Roddie
There's a slow down at the end of the song...Add these timelines...

BPM////Offset
158.000 197542
150.000 200395
165.000 200595
155.000 201297
110.000 202651
110.000 203245
150.000 203606
MoodyRPG
General
. Delete the .osb

Easy
01:11:917 (5) - New combo and remove new combo here 01:13:792
01:37:042 (3) - More symetric with (3) and (2)
03:24:006 (4) - Delete note

Hard
03:23:706 (3) - Delete note

Insane
OK

Is not the most exciting map in the world,but is okay
Roddie
Hi.

General
  1. Some of the objects are not snapped properly. Resnap all the notes.

Easy
  1. I think this difficulty plays more like a Normal. So, I suggest you rename this difficulty to Normal.
  2. 01:18:667 (1)-It sounds like there should be a finish on the end of that slider.
  3. 01:43:042 (x)-In my opinion, It's best to add a note here.
  4. 03:22:651 (3, 4)-I don't think these sound fitting. I suggest put in two sliders. like this. :D

Hard
  1. 00:33:667 (1)-Add a finish on the end.
  2. 00:39:667 (1)-^
  3. 00:52:042 (1)-Add a finish.
  4. 01:43:042 (x)-In my opinion, It's best to add a note here.
  5. 02:02:917 (3)-I believe you forgot to add a clap her. :p
  6. 03:22:651 (1)-I think it would be best if you shorten this slider. Have it end on 03:22:923. And on 03:23:245, add a note.

31's Taiko
Seems okay to me

Insane
  1. 01:43:042 (x)-In my opinion, It's best to add a note here.
  2. 02:10:042 (1)-Add a finish.

And that's it. Good luck!
Kiddo-Kun
[Easy]
02:01:042 - The spacing here is all so very confusing. Especially for an [Easy]. Fix that up.
• I agree with Roddie here. This difficulty would work better as a [Normal]. Also it would fit nicely in the spread.

I'm not gonna do a full mod.
I just saw these.
Good luck~
Muscipular
[General]
mp3 file must be no lower than 128kbps and no higher than 192kbps

[insane]
00:11:542 (5) - it seems unrankable in new rule
00:34:229 (3,4,5,6,7,8,9) - make it more regular?
SPOILER
make like this
and then press ctrl+shift+r Rotate it
00:35:729 (3,4,5,6,7,8,9) - ^
02:35:729 (3,4,5,6,7,8,9) - ^
02:37:229 (3,4,5,6,7,8,9) - ^

other is ok
---------------------------

nice song
good luck :)

this bg is my desktop bg

Rei Hakurei
[request from mod queue]
the song feeling is random ~ and lol makes me like it~

General:
> Tag suggestion -> "Mapper 31"
> All your diff is enjoyable ! :D
> Star!

"Easy":
02:01:042 (1,2,1,2,1,2,1,2,1,2,1,2,1,2,1,2,1,2,1,2) - double spacing?
agree with Kiddo-kun and Roddie~

Hard:
02:22:417 (2) - i see your point to making 1/4 slider with repeats.. why don't set the speed into 1.0x or shorten the slider ? because it overlaps the 02:23:729 (1) -

Insane:
> i see some symetrical patterns here

Taiko:
LOL!! I didn't know if osu! supports 4 times speed!!!
np :)
spboxer3
01:31:042 - I think kiai in this way is more better
00:16:604 - to 00:18:292 - break timing~you need timing modder to mod this timing

[Easy]
00:19:042 (1,2) - let it stack
01:11:917 (1,2) - ^
01:28:792 (6) - left 1 grid?
03:22:651 (3) - lol I can't give you tip for this way but... :?

[Hard]
01:37:042 (1,2,3,4) - confused snap
01:41:917 (5) - :( top to HP Bar~
02:10:042 (1,2) - stack
02:12:292 (1,2) - ^
02:23:729 (1,2) - :OOOOO break this
03:10:604 (5,6) - down 1 grid??
03:17:729 (3) - Unsnapped slider
03:18:292 (4) - Unsnapped circle
03:18:479 (5) - Unsnapped slider
and~~~blablabla
just Timing> resnap all note
03:24:292 (1,1) - Unsnapped spinner(end)~~~lol spinner


[Insane]
00:58:417 - add 1 note [IMO]
01:11:729 (2,3,4) - stright??
01:41:635 (3) - remove this and add in 01:41:823 - ???
03:17:729 (3) - Unsnapped circle
~~~same as [Hard]
03:24:292 (1,1) - Unsnapped spinner(end)~~~lol spinner

[31's Taiko]
00:27:292 (82,83,84,85) - use 1/6 is better??
00:51:854 (158~210 ) - ^
02:59:354 (377,378,379,380) - ^
03:00:854 (387,388,389,390) - ^
03:14:354 (455,456,457,458) - ^
Taiko don't use Break >"<
artpiggo
Insane
00:45:667 (1) - decrease volume to 40%, I think 50% is too much.
00:46:042 (2) - ^
01:11:729 (2,3,4,5,6,7,8,9) - ehh...

01:12:292 (5,6,7,8,9) - also, add time section 40% volume please, since the song volume goes soft.
01:31:323 (4) - move left a little.
01:34:979 (6,7,8) - replace with slider will be better.
02:29:073 (3,4,5,6) - this way?


Hard
00:39:292 (7) - move up
01:18:292 (3) - at (256,224)
02:54:292 (2,3) - anti jump to the left

easy
fine

I've just seen the rule about diff-name that should be in "easy-normal-hard" or "normal-hard-insane"
I don't know if your easy should be normal then? just tell what I know.

8.5/10
Mystica
very cute song >w<
Here comes my mod


[easy]
00:50:542 how about like this 01:41:542 add clap fit more?
02:41:542 up the volume?
02:47:167 may a little hard for a noob...but it's normal...so fine
02:58:792 nazi mod...you need up and right a grid
03:08:167 hey friend you know how to do it

[hard]
00:49:792 you know
02:38:542 same volume suggestion
03:06:854 D:


[Insane]
00:59:917 how about 1/4 slider
other seems fine...


yeah..cute song...star for you >w<
ps:Why seems that I"m a nazi modder ahahaha
Neptunus
Hey BinJip~
General: Great hitsounds~
AND I noteced that the kiai part of Taiko diff is not consistent with the other diff, I am not sure if this is preferable, please ask MAT or BAT about this rule in case there be furthure troubles when this map get bubbled.

Easy:(This diff is rather a Normal one I think, I suggest that you name it Normal)
Please have a look at this
this is screeshot at 02:11:542 - when player just finished the slider 02:10:042 (1) -

so this would be very confusing in a EASY diff
and in game play it was like :

See? the hitburst also overlapped the next object under a "default skin"
so please space them out~

Hard:
01:30:667 (1) - well, from here, you used lots of 1/2 sliders, why not try something different here at 01:31:792 - like:

So, I suggest some pattern like these and whatever you like to place them , my suggestions are just about the rhythme~ ;)
Also here :

03:11:542 (1,2,3,4,5,6,1,2,3,4,5,6) - well....ah....feel like these are insane diff's pattern

Insane:
No comments about this diff

That's it, good luck on ranking~ ;)
m i z u k i
mod~
SPOILER
[Normal]
01:43:042 (6) - add finish
02:47:542 (2) - add finish
03:07:042 (4) - New combo

[Hard]
01:30:667 (1) - Remove finish
01:31:042 (1) - add finish
01:31:792 (2) - Remove finish
01:35:917 (7) - !?
01:43:042 (7) - add finish

[Insane]
00:46:042 (2) - add finish
00:49:042 (6) - New combo
00:49:229 (1) - Remove new combo
00:50:729 (5) - New combo
01:07:042 (1) - add finish
01:14:542 (7) - New combo
01:26:542 (6) - New combo
02:23:542 (1) - add finish
02:25:042 (5) - New combo
02:25:417 (1) - Remove new combo
02:26:167 (1) - Remove new combo
02:26:542 (2) - New combo
Breeze

General

  1. There is only 1 red line in [31's Taiko] while others are 8, red line should be the same in all diff.s
  2. Are you sure turn on the countdown? I think it doesn't fit this song, just sayin, depends on yourself
  3. Title should be Kozakai San Chi wa Bobu no Ie (小坂井さんちはボブの家)
  4. Your mp3 is 255kbps quality, which is unrankable now, highest allowed quality is 192kbps, so you had to change a mp3 or recode this mp3, since recode or change mp3 would make timing change, so please call me back for a mod after you do so
Topic Starter
BinJip

Breeze wrote:

General

  1. There is only 1 red line in [31's Taiko] while others are 8, red line should be the same in all diff.s
  2. Are you sure turn on the countdown? I think it doesn't fit this song, just sayin, depends on yourself
  3. Title should be Kozakai San Chi wa Bobu no Ie (小坂井さんちはボブの家)
  4. Your mp3 is 255kbps quality, which is unrankable now, highest allowed quality is 192kbps, so you had to change a mp3 or recode this mp3, since recode or change mp3 would make timing change, so please call me back for a mod after you do so
Wa -> Ha
WEITE : は
READ : わ
Breeze

BinJip wrote:

Wa -> Ha
WEITE : は
READ : わ
Yea, and we use "wa" when it used as be verb
You can check the ranked maps like this 魔理沙は大変ものを盗んでいきました
And other maps contains は but used as be verb, BTW it should be minuscule, so do "No" when it's used as Collar Case-auxiliary words
Topic Starter
BinJip

Breeze wrote:

BinJip wrote:

Wa -> Ha
WEITE : は
READ : わ
Yea, and we use "wa" when it used as be verb
You can check the ranked maps like this 魔理沙は大変ものを盗んでいきました
And other maps contains は but used as be verb, BTW it should be minuscule

oh.. ok changed
Breeze

General

  1. [31's Taiko] is less of a red line which is at 03:17:542, BPM 158, if you use your timing, then add this one
  2. Title : Chata - Kozakai San Chi wa Bobu no Ie, wa and no should be lower-case

Timing

  1. I got a timing
    BPM/Offset
    160/1100
    I think no need to add those red line at last part, I'm not suere then, or you can ask some more timing expert to check the timing. Once you change timing, remembered to resnap all notes and make at least KIAI, sound change and BPM change timing section right on ticks.

Easy

  1. Maybe rename this diff. to [Normal]?
  2. 00:54:162 (3) - Add finish here?
  3. 01:18:725 (1) - Remove finish, add finish to 01:19:100 (1) seems better
  4. 01:31:100 - Shouldn't KIAI starts here?
  5. 01:43:100 (6) - Add finish?
  6. 02:02:975 (2) - This kind of spacing would confuse newbie IMO, well, it's depends on you then
  7. 02:35:600 (1) - Add finish?
  8. 02:47:600 - KIAI starts here
  9. 03:08:600 (1) - ^

Hard

  1. All kinds of unsnapnotes and slider, I've snapper them and do a mod
  2. 00:11:600 (1) - This slider might be confusing, especially the middle part
  3. 00:40:100 (1) - Add finish?
  4. 00:54:162 (2) - ^
  5. 00:59:975 (4) - New combo would be better since here is a spacing change, or stack this sldier after (3)
  6. 01:35:975 (7) - Funny slider but I'm afraid this is unrankable
  7. 01:31:100 (1) - Add finish?
  8. 01:31:100 - KIAI starts here?
  9. 02:02:975 (3) - Add clap
  10. 02:10:100 (1) - Finish
  11. 02:47:600 - KIAI starts here
  12. 03:08:600 (1) - Add finish

31's Taiko

  1. 03:25:087 (1), 03:31:462 (1) - Unsnap spinner
  2. 00:11:600 - This slider is way too fast lol
  3. 01:01:100 - ^
  4. 01:52:100 (160) - d seems better

Insane

  1. 00:46:100 (2) - Finish instead of clap seems better
  2. 01:15:537 (10) - This spacing a bit too far
  3. 01:36:537 (5) - ^
  4. 01:41:225 (1) - ^
  5. 01:32:787 (6,7,8) - Change the postion of (6) and (8) would better IMO, now it looked kinda confusing
  6. 01:31:100 - KIAI starts here
  7. 02:47:600 - ^


star
Topic Starter
BinJip
bmin11
winber1
pieguy1372
xykbear
Shulin
Megurine Luka
hoLysoup
BakaHuang
Leorda
HellDawn
Ra-s
wmfchris
DragonSparta
-Gamu-
merchat7
Behonkiss
ShadowLord
VocaloidTACU
Nymph
What
JoJo
Selee
MoodyRPG
Roddie
Kiddo-Kun
Muscipular
Rei_Fan49
spboxer3
artpiggo
Mystica
Neptunus
m i z u k i
Breeze


Mod Thx~ :)
wow 33modding...
terametis
Hi~~ :)
These are all suggestions.

[General]
I think clap and whistle (and finish) sounds noisy.
I suggest ,you add one custom sounds to the note of one

[Normal]
00:07:475 (2)      DS
00:22:100 (3)      DS, How about this?01:28:850 (6)      1grid left?
02:53:225 (5)      1grid left?

[Hard]
00:25:101 (1~4)    How about this?00:47:975 (2)      Make it prettier

[Insane]
Resnap All note.(and move Timing point)

02:54:912 (1)      remove a note?


very nice map :)
I wish your map is Ranked~~
Samah
This is a very... odd.... song... o_O

[General]
The red timing points at the end of the song are wrong. Talk to a timing pro to find them for you.

[Normal]
02:48:350 (4) - This feels wrong. It doesn't follow the music to have that blue tick there.

[Hard]
02:22:381 (2) - I think this should start on the white tick at 02:22:475.

[Insane]
02:16:850 (1,2) - What's with the extra handles on the end of these?
03:24:406 (1,1) - These are different to the other two diffs.

My head hurts after listening to that... :)
L i a
소스 넣어주세요

[Normal]
00:54:725 (1,2,3,4,5) - 노트를 가지런하게 바꿉시다
02:47:225 - 갑자기 1/2를 이렇게 많이 넣는건 추천 안하지만 뭐.. 그냥 참고
02:58:850 (4) - 슬라이더 중간 클랩
03:08:600 (1) - 슬라이더 앞 피니쉬
03:09:350 (2) - 피니쉬
03:10:100 (3) - 슬라이더 앞 피니쉬추가
03:11:225 (4) - 피니쉬
03:13:100 (1) - 슬라이더 앞 피니쉬 해제
03:13:850 (2) - 슬라이더 앞, 뒤 피니쉬
주의! 03:17:542 - 여기부터 오프셋이 바뀌는데 노래에 안맞습니다 확인요망
03:24:406 (1,1) - 스핀이 매우 깁니다 스핀돌리다 다치겠네

[Hard]
00:11:600 (1) - 슬라이더 전체 휘슬
00:12:912 (2) - 슬라이더 뒤 클랩
00:13:662 (4) - ^
00:14:412 (2) - ^
00:14:787 (3) - ^
00:22:475 (2) - 슬라이더 앞 클랩
00:39:350 (7) - 클랩
00:50:225 (2) - 슬라이더 앞과 뒤만 피니쉬
00:52:850 (2) - 피니쉬
00:53:600 (3) - 슬라이더 앞 피니쉬
01:08:412 (5) - 슬라이더 뒤 클랩
01:08:787 (1) - 슬라이더 뒤 클랩 제거
01:09:162 (2) - 슬라이더 앞 클랩
01:30:725 (1) - 슬라이더 앞 중간 피니쉬
01:31:850 (2) - 슬라이더 앞 클랩제거 중간 뒤 피니쉬
01:32:975 (3) - 슬라이더 뒤 피니쉬
01:34:100 (4) - 피니쉬
01:34:475 (5) - 슬라이더 앞 피니쉬클랩 제거 뒤 피니쉬
01:35:600 (6) - 피니쉬
너무 많아서 끊습니다 이런식으로 뒤쪽도 해주세요
이것도 뒤쪽 오프셋 바뀐곳이 노래에 안맞는거 같아요
스핀도 똑같이 길고

[Insane]
힛사는 위에 줄줄이 늘어놨으니 이번엔 조금만
01:00:725 (7) - 이걸 1있는곳에 겹쳐봐요
02:20:600 (3,4) - 이것들을 02:21:350 (1) - 이 슬라이더 끝나는 부분에 겹쳐봐요
02:25:850 (3) - 휘슬
02:41:225 (1) - 휘슬
02:55:100 (2) - 피니쉬
02:58:850 (4) - 슬라이더 앞 휘슬(클랩 지우고)
02:59:225 (5) - 휘슬
03:13:850 (5) - 슬라이더 앞 휘슬
03:17:412 - 여기부터 또 이러네 오프셋 제대로
Sure
Fixed the timings in last section.

SPOILER
00:46 <BinJip> : 당근치
00:47 *BinJip is listening to (Chata - Kozakai San Chi Wa Bobu No Ie)[http://osu.ppy.sh/s/35981]
00:47 <BinJip> : 이거
00:47 <BinJip> : 3분 17초 부터 있는 변속 좀 봐주세요..
00:47 <BinJip> : 모딩에 넣으래서 넣었는데 이상한...
00:49 <ykcarrot> : 158짜리는 필요없어 보이네요
00:50 <BinJip> : 뒤에는 타이밍 전부 맞나요?
00:50 <ykcarrot> : 확인중..
01:01 <ykcarrot> : http://puu.sh/7rKw
01:01 <ykcarrot> : 이거로 한번 테스트해보세요
01:03 <ykcarrot> : 뒤에 슬라이더 넣은건
01:03 <BinJip> : 슬라이더는...?
01:03 <ykcarrot> : BPM잡으려고 넣은거에요
01:03 <ykcarrot> : 나중에 스피너로 대체하면 되겠습니다~
01:04 <BinJip> : 잘 맞는거 같네요!
01:05 <BinJip> : 맨끝에 bpm은 지워도 되는건가요?
01:05 <ykcarrot> : 제가 찍은거 3개 빼고는 필요 없어보여요
01:05 <ykcarrot> : 95 - 90 - 100
01:07 <BinJip> : 100은 스핀에 중간에 있는데 스피너도 영향받나요?
01:07 <ykcarrot> : 그 100이 스피너 시작일텐데요
01:08 <BinJip> : 아...
01:08 <ykcarrot> : 아... 노에 걸리는구나
01:08 <BinJip> : 슬라이더 길이만큼 스핀길이예요?
01:08 <ykcarrot> : 그 슬라이더 짧아요.
01:09 <ykcarrot> : 첫번째 스피너가 아마 여기까지 03:30:494 -
01:09 <ykcarrot> : 아니다
01:09 <ykcarrot> : 아니 인세인이 어떻게 도ㅙ있었지? ㅈㅅㅈㅅ
01:09 <BinJip> : bpm 100부터 시작해요?
01:11 <ykcarrot> : 빈집님은 키코에테루'노' 부터 스핀시작했잖아요
01:11 <BinJip> : 네
01:11 <ykcarrot> : 노부터 스핀해도 상관없어요
01:12 <ykcarrot> : 뭐 저는 개인적으로 100 부터 시작하는걸 추천합니다만
01:13 <BinJip> : 첫번째 스핀 길이만 줄이면되는거죠?
01:13 <ykcarrot> : 일단 수정하시고 업로드하시면 길이 봐드릴게요
01:14 <BinJip> : 인센만 고치고 업로드했어요
01:15 <ykcarrot> : 03:25:094 (1) -
01:15 <ykcarrot> : 끝을 여기까지 03:30:494 -
01:16 <ykcarrot> : 그리고 두번째 스피너 스냅이 안됐으니까 시작이랑 끝점 조절하시고요
01:16 <ykcarrot> : 두번째 스피너 03:30:644 ~03:33:794
01:16 <BinJip> : 감사합니다 ㅇㅅㅇ
Abe Nana
shooting star!
FrozenOG
Hiya there BinJipster~
(btw, BinJip previously know as BinJip, explain...)

00:08:600 (4) - This doesn't look neat due to over-lapping maybe you could do this?
00:10:850 (3) - This jump doesn't feel right to me.
00:11:600 (5) - Overlaps.
00:14:975 (2) - Feels great! I don't know what you're doing but this feels wonderful as a jump because the song has jump-style beats !!
00:24:537 (5) - Maybe place in-line with the previous combo's (2) as shown here.
00:42:162 (8) - Place this in the center of the whole grid.
01:00:725 (7) - Place where (5) is.
01:07:100 (1) - This doesn't fit the curve of the previous (14), maybe move one space up? :?
02:21:350 (1,2) - Move these so that the end of the slider is in the center of the grid as shown here.


The rest is fine~ Love your mapping style, btw!
Tenshi-nyan
heya.

I can't download this map. Seems like the .osz is corrupted. Do a full upload again to fix it.

OK, it's fixed now. But too bad, the song is so weird, I don't wanna mod it.
Miya
Hi. Thank you your request in our mod queue. :)
Hmm, another chata song. Seems interesting.

All right. Here we go.

General
  1. 31's Taiko has different offset. +23 to the offset. Also don't forget to resnap all note and timing section after changing the offset.
Normal
  1. 00:06:350 (1) - I think adding finish to the end of the slider will suit the background music.
  2. 00:24:350 (3) - add clap at the start and at the repeat?
  3. 00:31:100 (4) - add clap?
  4. 00:31:850 (1,2) - i think you should move new combo from 1 to 2 because the rythim is different.
  5. 00:38:600 (3) - add clap at the start?
  6. 01:01:100 (6) - add a circle with finish sound?
  7. 01:20:225 (1,2) - i think it's best for the hitsound follow the note before. So remove finish sound from, then add clap just at the start of the slider. Then remove the clap sound from 2.
  8. 01:20:975 (2,2,1,2,1) - start from there, the pattern is too clustering imo. Maybe move it somewhere?
  9. 02:44:600 (1) - change finish sound into clap? it sounds better imo.
  10. 02:48:912 (5,6) - move the stacking or change it into slider? it's too surprising to novice player i think.
  11. 02:50:600 (1) - new combo here?
Hard
  1. 00:28:100 (1) - add clap? sounds fit to the song.
  2. 00:29:600 (3) - ^
  3. 00:31:100 (5) - ^
  4. 00:38:600 (5) - ^ at the start of the slider
  5. 00:39:725 (1) - remove finish from it's repeat? sounds better
  6. 00:42:350 (4) - add finish to follow the finish at 2?
  7. 00:43:850 (6) - ^
  8. 01:05:787 (1) - add finish at the repeat in 01:07:100?
  9. 01:13:100 (1) - same as 00:28:100 (1). Add clap maybe?
  10. 01:14:600 (3) - ^
  11. 01:16:100 (1) - ^ and remove the new combo. Your previous combo in this rythim is going until 6 combo.
  12. 01:25:850 (1) - add clap? same reason as above.
  13. 01:27:350 (3) - ^
  14. 01:28:850 (5) - ^
  15. 02:01:100 (1) - by using grid level 4, you can make this slider more symetrical and nice to see. Example like this :http://puu.sh/7KmH. Oh don't forget to reposition the stacking if you follow my suggestion here.
  16. 02:03:350 (1) - ^
  17. 02:05:600 (1) - ^
  18. 02:07:850 (1) - ^
  19. 02:22:475 (2) - what is this? too long repeat slider? Fix this imediately D: Reduce the repeat to 02:23:412
  20. 02:29:600 (1) - add clap? same reason as above.
  21. 02:31:100 (3) - ^
  22. 02:32:600 (5) - ^
  23. 03:07:288 (2) - move two grid up? it'll look better. If you do this, also move 03:07:663 (4) - two grid up
  24. 03:16:101 (2) - add clap at the start of the slider?
Insane
  1. 00:31:475 (4) - because you constantly using clap sound in note before, so i think adding clap here sounds better.
  2. 00:34:287 (3,4,5,6,7,8,9) - make it like this? Example : http://puu.sh/7Kpb
  3. 00:35:787 (3,4,5,6,7,8,9) - ^
  4. 00:37:100 (1) - add clap? sounds better imo
  5. 00:37:850 (3) - ^
  6. 00:38:600 (5) - ^
  7. 00:45:725 (1,2,3,4,5,6,1,2,3,4,5) - this pattern is too confusing too read imo. I suggest you could change it.
  8. 01:15:537 (4) - move the clap sound from the start point to end point? Sounds better to me. Also remove the whistle sound.
  9. 02:28:850 (2) - remove whistle sound from the end point? sounds better.
  10. 02:29:131 (3) - same here remove whistle sound too.
Ok, that's all that i can do. There's error in hard diff. Fix it imediately.
Good luck BinJip. :)
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