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YuNa - Torawarebito

posted
Total Posts
122
Topic Starter
Hijiri Tezuka
This beatmap was submitted using in-game submission on Saturday, April 21, 2012 at 6:16:59 PM

Artist: YuNa
Title: Torawarebito
Source: Secret Game Killer Queen
Tags: Flat Murder Game Visual Novel Opening
BPM: 138
Filesize: 14973kb
Play Time: 01:40
Difficulties Available:
  1. Ace (3.58 stars, 126 notes)
  2. Joker (2.1 stars, 107 notes)
  3. Killer Queen (4.92 stars, 308 notes)
Download: YuNa - Torawarebito
Download: YuNa - Torawarebito (no video)
Information: Scores/Beatmap Listing
---------------
This is the opening theme to the doujin visual novel Secret Game: Killer Queen
Theme made by IppE602

*NOTE: The video is a High Quality FLV video. If your computer can't handle HQ Videos then please download the No-Video version*

ANOTHER NOTE: Sometimes the video may jump frames and lag your PC if you skip, so you may have to stick through the intro to keep it from lagging

Get the Bloody Mess Skin!
----------------------------------------
Difficulties:
Joker(Easy)
Ace(Normal)
Killer Queen(Lunatic)
Teras
Will you still try to get this ranked?

If so, I would like to make a guest diff if you don't mind. ^^
I can also mod the diffs for you ;)

Edit: Because I had planned to map the full version of this game OP or the Op itself.. but as I found this here I thought we could work on it together. That is if you want to of course. :D
Topic Starter
Hijiri Tezuka

Teras wrote:

Will you still try to get this ranked?

If so, I would like to make a guest diff if you don't mind. ^^
I can also mod the diffs for you ;)

Edit: Because I had planned to map the full version of this game OP or the Op itself.. but as I found this here I thought we could work on it together. That is if you want to of course. :D
I'd love to have you working with me! I saw the only map with this song was never submitted as a ranked map so I did it on the short version (Higher quality mp3 available from Flat's website~) I'd love to see what you can add!
Teras
http://www.sendspace.com/file/ad922t

The mp3 as I promised. This didn't crash my osu in the editor. So I think we should use this instead. Because the audio isn't bad for being ripped from the Demo of the game. So yeah
Also, I will put the game OP I have here, asi it's in the smallest video format but still high quality. So if you use the PV video I will use the demo video ;)
Card N'FoRcE
Please full submit this again, it seems that changing the mp3 broke the beatmap and there are only the .osu files in the .osz.

Please send me a PM after you fix this, i'll check the map.
Teras
Ok, let's see now. The video is deleted, good.

Ups, I gave you the wrong BPM :| Change it to 138 instead of 137:90
And remove Killer Queen Secret Game op from tags. It's in the name/source already.

I added your mp3 for now. Seems like I can use it. So just go with the one you had. Remember. Put it in the file with the diffs. Then full submit. :)

I checked your diffs now. And I see a huge mess it in all of them.. I would say that you should remap all of them, try to do it more creative :) Because at the moment I get bored after 10 seconds of playing. Remap everything I would say. Yeah, remap everything except for the ctb and clubs diff. (just change placements in the [clubs] diff and remove hitsounds and place them once again.
I highly suggest that you use the same sound as in the other ones. Instead of using normal hit sounds here go soft as in all the others..it sounds better. ^^

Anyways, I will start to make a diff now. Good luck ;)

PS: Don't map in 1/6. Go with 1/4.
Teras
Good news. I fixed the size of the video! :)
It's now down from 400 MB to 11,3. :D

Just send a link for me to download the video we are using and I'll shrink it. ;)
Card N'FoRcE
- General:
  • Offset is different in each diff. Please choose one to use for every diff.
- Clubs:
  • .Opinions:
    This map is mostly playable, but it's really bad looking: many beats seem placed randomly and ruin the playing experience.
    I listed the worst ones.
    .Suggestions:
    00:03:051 (1) - actually, the end of this spinner sounds pretty bad D:
    00:28:268 (6,7,8) - ugly distance between these three beats
    00:36:094 (7) - new combo, it looks better
    00:47:290 (3,4,5,6) - bad looking distance-snap
    00:56:747 (1,2,3) - what are these beats following? I couldn't relate them to music or voices... Also, 00:57:616 (3) - has to be fixed because it ends randomly.
    .Errors/Mistakes:
    00:47:290 (3) - 00:49:029 (5) - 00:55:116 (5) - move 1/4 after.
    01:01:312 (1,2,3) - really bad spacing, even if it's readable because the beats are really far away
    01:03:921 (1,2,3,4) - same as above. Also, (3) and (4) are even worse.
    01:06:094 (4,1) - again.
    01:12:616 (7) - fix the end of this slider
    01:19:138 (4) - ^
- Hearts:
  • .Opinions:
    Same as Easy
    Also, increasing Overall Difficulty here would make the map more readable and playable
    .Suggestions:
    00:17:201 (2) - looks bad, move it a bit to the right
    00:32:636 (4,5) - bad spacing, for the reasons i already told you :S
    01:12:203 (7) - make this slider longer by 1/4, or add a beat in 01:13:942
    01:41:334 (1) - extend to 01:43:943
    .Errors/Mistakes:
    00:29:158 (3,4) - new combo or fix spacing
    00:03:060 (1) - unsnapped, replace it
    00:36:549 (6,7) - move (7) closer, it's unreadable now.
- Joker/Ace:
  • .Opinions:
    Hitsounds are missing? :P
Sorry, dunno how to "mod" CTB diffs D:
Oyashiro Beatrice: Please have a careful look at these difficulties Teras gave you. His maps have something that's missing in yours: a "shape".
What i mean is: beat placement in these diffs is good looking and correct both timingwise and spacingwise and they make a good playing experience.
I'm not saying you should copy his style, but start by trying to understand how he maps and then try making your own way of mapping.

I can't star this now, because your diffs still need work, but you're at a quite good point ^^
Don't worry and continue :)
Topic Starter
Hijiri Tezuka

Card N'FoRcE wrote:

- General:
  • Offset is different in each diff. Please choose one to use for every diff.
- Clubs:
  • .Opinions:
    This map is mostly playable, but it's really bad looking: many beats seem placed randomly and ruin the playing experience.
    I listed the worst ones.
    .Suggestions:
    00:03:051 (1) - actually, the end of this spinner sounds pretty bad D:
    00:28:268 (6,7,8) - ugly distance between these three beats
    00:36:094 (7) - new combo, it looks better
    00:47:290 (3,4,5,6) - bad looking distance-snap
    00:56:747 (1,2,3) - what are these beats following? I couldn't relate them to music or voices... Also, 00:57:616 (3) - has to be fixed because it ends randomly.
    .Errors/Mistakes:
    00:47:290 (3) - 00:49:029 (5) - 00:55:116 (5) - move 1/4 after.
    01:01:312 (1,2,3) - really bad spacing, even if it's readable because the beats are really far away
    01:03:921 (1,2,3,4) - same as above. Also, (3) and (4) are even worse.
    01:06:094 (4,1) - again.
    01:12:616 (7) - fix the end of this slider
    01:19:138 (4) - ^
- Hearts:
  • .Opinions:
    Same as Easy
    Also, increasing Overall Difficulty here would make the map more readable and playable
    .Suggestions:
    00:17:201 (2) - looks bad, move it a bit to the right
    00:32:636 (4,5) - bad spacing, for the reasons i already told you :S
    01:12:203 (7) - make this slider longer by 1/4, or add a beat in 01:13:942
    01:41:334 (1) - extend to 01:43:943
    .Errors/Mistakes:
    00:29:158 (3,4) - new combo or fix spacing
    00:03:060 (1) - unsnapped, replace it
    00:36:549 (6,7) - move (7) closer, it's unreadable now.
- Joker/Ace:
  • .Opinions:
    Hitsounds are missing? :P
Sorry, dunno how to "mod" CTB diffs D:
Oyashiro Beatrice: Please have a careful look at these difficulties Teras gave you. His maps have something that's missing in yours: a "shape".
What i mean is: beat placement in these diffs is good looking and correct both timingwise and spacingwise and they make a good playing experience.
I'm not saying you should copy his style, but start by trying to understand how he maps and then try making your own way of mapping.

I can't star this now, because your diffs still need work, but you're at a quite good point ^^
Don't worry and continue :)
I used all of your suggestions and fixed it up, it is now 90% more playable
BTW, It's a miracle you didn't see that "Hearts" was out of beat, the whole thing had to be moved 1/4th! ^__^;;;
Teras

Card N'FoRcE wrote:

- General:
  • Offset is different in each diff. Please choose one to use for every diff.
- Clubs:
  • .Opinions:
    This map is mostly playable, but it's really bad looking: many beats seem placed randomly and ruin the playing experience.
    I listed the worst ones.
    .Suggestions:
    00:03:051 (1) - actually, the end of this spinner sounds pretty bad D:
    00:28:268 (6,7,8) - ugly distance between these three beats
    00:36:094 (7) - new combo, it looks better
    00:47:290 (3,4,5,6) - bad looking distance-snap
    00:56:747 (1,2,3) - what are these beats following? I couldn't relate them to music or voices... Also, 00:57:616 (3) - has to be fixed because it ends randomly.
    .Errors/Mistakes:
    00:47:290 (3) - 00:49:029 (5) - 00:55:116 (5) - move 1/4 after.
    01:01:312 (1,2,3) - really bad spacing, even if it's readable because the beats are really far away
    01:03:921 (1,2,3,4) - same as above. Also, (3) and (4) are even worse.
    01:06:094 (4,1) - again.
    01:12:616 (7) - fix the end of this slider
    01:19:138 (4) - ^
- Hearts:
  • .Opinions:
    Same as Easy
    Also, increasing Overall Difficulty here would make the map more readable and playable
    .Suggestions:
    00:17:201 (2) - looks bad, move it a bit to the right
    00:32:636 (4,5) - bad spacing, for the reasons i already told you :S
    01:12:203 (7) - make this slider longer by 1/4, or add a beat in 01:13:942
    01:41:334 (1) - extend to 01:43:943
    .Errors/Mistakes:
    00:29:158 (3,4) - new combo or fix spacing
    00:03:060 (1) - unsnapped, replace it
    00:36:549 (6,7) - move (7) closer, it's unreadable now.
- Joker/Ace:
  • .Opinions:
    Hitsounds are missing? :P
Sorry, dunno how to "mod" CTB diffs D:
Oyashiro Beatrice: Please have a careful look at these difficulties Teras gave you. His maps have something that's missing in yours: a "shape".
What i mean is: beat placement in these diffs is good looking and correct both timingwise and spacingwise and they make a good playing experience.
I'm not saying you should copy his style, but start by trying to understand how he maps and then try making your own way of mapping.

I can't star this now, because your diffs still need work, but you're at a quite good point ^^
Don't worry and continue :)
CNF, I don't know where to put hitsounds really. But I'll update it if I find any good places to use use some ^^
Card N'FoRcE

Oyashiro Beatrice wrote:

I used all of your suggestions and fixed it up, it is now 90% more playable
BTW, It's a miracle you didn't see that "Hearts" was out of beat, the whole thing had to be moved 1/4th! ^__^;;;
Ehm, i didn't tell you because you had to fix the offset D:
Please don't tell me you moved everything by that 1/4 D:
Teras

Card N'FoRcE wrote:

Oyashiro Beatrice wrote:

I used all of your suggestions and fixed it up, it is now 90% more playable
BTW, It's a miracle you didn't see that "Hearts" was out of beat, the whole thing had to be moved 1/4th! ^__^;;;
Ehm, i didn't tell you because you had to fix the offset D:
Please don't tell me you moved everything by that 1/4 D:
I think the offset I placed in mines are the one we should use. The other offset 8 sounds wrong to me.

Also, I'm not supposed to answer this post.. But, is there any problems with the timing?
Card N'FoRcE
Not really.
The problem was that every difficulty had a different offset; BPM is fine.
One of Beatrice's difficulties had a really early offset, so that's why she said the 1/4 thing, i think.
Teras

Card N'FoRcE wrote:

Not really.
The problem was that every difficulty had a different offset; BPM is fine.
One of Beatrice's difficulties had a really early offset, so that's why she said the 1/4 thing, i think.
Nah, If you read one of my posts above I told him/her to map in 1/4 and not 1/6
Teras
Teras
If you missed my other post I'll tell you here. If you want a video in the beatmap. Then send it to me or give me a downloadl ink and I will shrink it. ;) I managed to fix it.

Also, I find something fun. You have loads of Pictures in this folder. Mind removing those you're not using?
Also, would be great if you can find higher quality of those we are currently using.

Anyways, If you don't find any I found this in the folder. Might wanna use this?

I personally think it would fit better :(

Teras


Would be awesome if this video was downloadable. I can only get the demo.. And this one is so much better :|
Topic Starter
Hijiri Tezuka

Teras wrote:

If you missed my other post I'll tell you here. If you want a video in the beatmap. Then send it to me or give me a downloadl ink and I will shrink it. ;) I managed to fix it.

Also, I find something fun. You have loads of Pictures in this folder. Mind removing those you're not using?
Also, would be great if you can find higher quality of those we are currently using.

Anyways, If you don't find any I found this in the folder. Might wanna use this?

I personally think it would fit better :(
http://flatstaff.sakura.ne.jp/Download/KQ_tri.exe
There's the link to the video, hope you can shrink it ;-;
I may use that bigger picture! :lol:
Teras

Oyashiro Beatrice wrote:

Teras wrote:

If you missed my other post I'll tell you here. If you want a video in the beatmap. Then send it to me or give me a downloadl ink and I will shrink it. ;) I managed to fix it.

Also, I find something fun. You have loads of Pictures in this folder. Mind removing those you're not using?
Also, would be great if you can find higher quality of those we are currently using.

Anyways, If you don't find any I found this in the folder. Might wanna use this?

I personally think it would fit better :(
http://flatstaff.sakura.ne.jp/Download/KQ_tri.exe
There's the link to the video, hope you can shrink it ;-;
I may use that bigger picture! :lol:
Thanks! :D I will shrink it. Although, there will be some quality loss if it's HD for example. But not much. ^^
Teras
Shrinked and done. ;)

http://www.sendspace.com/file/uy5up8

EDIT: Add and Full submit ^^
Teras
I apologize for me giving you the wrong video. :|
So here's the new one that doesn't lagg. :)

http://www.sendspace.com/file/d5bbtg

Delete the current one from the folder, add this one and Full submit. ^^
Teras
Topic Starter
Hijiri Tezuka
Changed the names of the beatmaps and removed the CTB mode, it was too hard ;-;
Astom
[General]
-Yuna - Torawarebito (Oyashiro Beatrice).osb delete this
-reSnap circles please (Open AIMod and watch them).

[Queen]
-A little bit boring compared with King and Killer Queen.
Sallad4ever
Halo :D

[General]
- You really won't need "opening theme" in the tags and add Teras in the tag cause he make you a diff
- King diff skin preference is not set to bloody mess, make sure to change it
- Make the tags on all diffs are same >.<

[Joker]
- World of circle :o
- The timing section in 00:17:004 (1) is not used so because it has the same setting as offset so delete it
01:41:331 (1) - make this spinner just like in King diff, start at 01:40:919 and finish at 01:42:201
Combo mod
SPOILER
Hmm..I think you can use pattern of 1 combo set in stanza (check the timing to see the stanza), by that pattern your combo would be
00:20:462 (5) - NC (new combo)
00:27:419 (5) - ^
00:34:375 (5) - ^
00:36:114 (1) - remove NC
00:41:332 (5) - NC
00:44:810 (1) - remove NC
00:45:680 (1) - ^

[Queen]

Please activate the distance snap when placing the notes >.<
There are so many anti - jumps it's too hard too read
01:14:377 (1,2,3,4,5) - the clap+finish hitsound is too loud
01:17:855 (1,2,3,4,5) - ^ same thing the compound hitsound is not good >.<
01:24:812 (1,2,3,4,5) - ^ maybe remove the whistle
Combo mod
SPOILER
Use the same pattern of 1 combo set in 1 stanza like in Joker diff

[King]
Oh my this is hard diff right? Why is the difficulty setup is lower than Queen diff?
The spacing is quite heavy si kinda confusing but probably it's only me :o
Combo mod
SPOILER
Same as above :D

[Killer queen]

A little lack in hitsound maybe add more whistle
Combo mod
SPOILER
uhh yeah same thing :o

Keep working on it and I'm sure it'll be better ;)
star
Teras

Sallad4ever wrote:

Halo :D


[King]
Oh my this is hard diff right? Why is the difficulty setup is lower than Queen diff?
The spacing is quite heavy si kinda confusing but probably it's only me :o
Combo mod
SPOILER
Same as above :D

[Killer queen]

A little lack in hitsound maybe add more whistle
Combo mod
SPOILER
uhh yeah same thing :o

Keep working on it and I'm sure it'll be better ;)
star
For the lack of hit sounds.. I'm useless at placing those.. Could use some advice with this :|
I'm thinking about
to remapp my "King" diff. Also, the setup is lower because I had to make it a H when we had 3 Insane before.
Oh well, I can remap it if it's needed. (Have to agree that it has strange spacing)
Topic Starter
Hijiri Tezuka

Sallad4ever wrote:

Halo :D

[General]
- You really won't need "opening theme" in the tags and add Teras in the tag cause he make you a diff
- King diff skin preference is not set to bloody mess, make sure to change it
- Make the tags on all diffs are same >.<

[Joker]
- World of circle :o
- The timing section in 00:17:004 (1) is not used so because it has the same setting as offset so delete it
01:41:331 (1) - make this spinner just like in King diff, start at 01:40:919 and finish at 01:42:201
Combo mod
SPOILER
Hmm..I think you can use pattern of 1 combo set in stanza (check the timing to see the stanza), by that pattern your combo would be
00:20:462 (5) - NC (new combo)
00:27:419 (5) - ^
00:34:375 (5) - ^
00:36:114 (1) - remove NC
00:41:332 (5) - NC
00:44:810 (1) - remove NC
00:45:680 (1) - ^

[Queen]

Please activate the distance snap when placing the notes >.<
There are so many anti - jumps it's too hard too read
01:14:377 (1,2,3,4,5) - the clap+finish hitsound is too loud
01:17:855 (1,2,3,4,5) - ^ same thing the compound hitsound is not good >.<
01:24:812 (1,2,3,4,5) - ^ maybe remove the whistle
Combo mod
SPOILER
Use the same pattern of 1 combo set in 1 stanza like in Joker diff
Keep working on it and I'm sure it'll be better ;)
star
Went back and remapped Queen to fix the spacing issue, it should play smoothly now, I also tweaked up Joker just like you asked so it's cleaned up along with the tags. And also thanks for the star~
wmfchris
I've played the whole Killer Queen Stuffs lol
------------------------------

[killer queen]
0:47:202 (4,5) right+down 1 grid?
0:54:159 (5) left 1 grid
1:05:029 (5) down+right 1 grid
1:12:638 (7) increase spacing?

[king]raise OA and HP drain rate if this is at least normal+ or hard
0:21:549 (4) up 1 grid
0:41:331 (2) spacing, up 1 grid?
0:51:766 (2) right 1 grid?
1:05:462 (5) left 1 grid

[Queen]
0:18:505 (5) spacing + 1 grid
0:31:767 (2) up 1 grid
0:40:463 (8) spacing

star
Teras

wmfchris wrote:

I've played the whole Killer Queen Stuffs lol
------------------------------

[killer queen]
0:47:202 (4,5) right+down 1 grid? No.
0:54:159 (5) left 1 grid Done.
1:05:029 (5) down+right 1 grid Done.
1:12:638 (7) increase spacing? Done.

[king]raise OA and HP drain rate if this is at least normal+ or hard Done.
0:21:549 (4) up 1 grid Fixed.
0:41:331 (2) spacing, up 1 grid? What spacing? O.o No.
0:51:766 (2) right 1 grid? Kay, done.
1:05:462 (5) left 1 grid Done.


star
Download: Yuna - Torawarebito (Oyashiro Beatrice) [Killer Queen].osu

Download: Yuna - Torawarebito (Oyashiro Beatrice) [King].osu
busterj990
I didn't notice any problems so far so ~star~
Leorda
Hi

[File]
Your bg (KQTOP0807.jpg) need to resize to 800x600 (current 800x566), and the bg (SGDE_kabegami02_SD.jpg) need to resize to 1024x768 (current 960x768)

[Joker]
There's some lot spacing issue in AIMod. Open AIMod (Ctrl+Shift+A) and make sure the distance snap is on. Fix that

00:17:004 (1) - Unsnapped LOL
00:36:114 (1) - Move the new combo to 00:36:983 (2)?
00:50:027 (6) - Mix it up with clap and finish looks awful, remove one??
01:14:375 (1,2,3,4) - The pattern are screw up
01:25:136 (1) - Move backward to white tick and extend??

[Ace]
01:28:500 (T) - Mark "Inherit previous timing settings" in Timing and Control Points

00:48:288 (5) - New combo
00:55:244 (7) - ^
00:57:310 (11,12,13,14) - Can you combine this object into one slider??? A bit confusing
01:10:897 (6) - New combo
01:32:200 (6) - ^
01:35:244 (11) - ^


[Queen]
00:18:505 (5,6) - Spacing error
01:25:464 (3,4) - ^

01:41:334 (1) - Cut short to 01:42:204?

[King]
Some lots of object is unsnapped, pls snap it (Timing -> Resnap all notes -> Yes)

[Killer Queen]
There's some lot spacing issue in AIMod. Open AIMod (Ctrl+Shift+A) and make sure the distance snap is on. Fix that

01:06:333 ~ 01:06:985 (x) - Feels empty~

Nice song
STAR
Teras

Leorda wrote:

Hi


[King]
Some lots of object is unsnapped, pls snap it (Timing -> Resnap all notes -> Yes) Ups, done ;)

[Killer Queen]
There's some lot spacing issue in AIMod. Open AIMod (Ctrl+Shift+A) and make sure the distance snap is on. Fix that I don't find the spacing being wrong..Also, why use AIMod for the hardest diff? Those spacings is like for the easier diffs I think :o
Because..it wants me to use spacings that makes it so easy to 100%...It's so boring I personally think. Oh well.. Made some changes using it anyways.


01:06:333 ~ 01:06:985 (x) - Feels empty~ Kay, I added some notes there.

Nice song
STAR
Download: Yuna - Torawarebito (Oyashiro Beatrice) [Killer Queen].osu

Download: Yuna - Torawarebito (Oyashiro Beatrice) [King].osu
Topic Starter
Hijiri Tezuka

Leorda wrote:

Hi

[File]
Your bg (KQTOP0807.jpg) need to resize to 800x600 (current 800x566), and the bg (SGDE_kabegami02_SD.jpg) need to resize to 1024x768 (current 960x768)Tried to resize but it eather gets too wide or too tall

[Joker]
There's some lot spacing issue in AIMod. Open AIMod (Ctrl+Shift+A) and make sure the distance snap is on. Fix that

00:17:004 (1) - Unsnapped LOLXD Fixed
00:36:114 (1) - Move the new combo to 00:36:983 (2)?Fixed
00:50:027 (6) - Mix it up with clap and finish looks awful, remove one??Done
01:14:375 (1,2,3,4) - The pattern are screw upNo
01:25:136 (1) - Move backward to white tick and extend??Finished

[Ace]
01:28:500 (T) - Mark "Inherit previous timing settings" in Timing and Control PointsDid that

00:48:288 (5) - New combo
00:55:244 (7) - ^Done
00:57:310 (11,12,13,14) - Can you combine this object into one slider??? A bit confusingNo
01:10:897 (6) - New comboDone
01:32:200 (6) - ^Done
01:35:244 (11) - ^[/color]Done

[Queen]
00:18:505 (5,6) - Spacing error
01:25:464 (3,4) - ^[/color]^
01:41:334 (1) - Cut short to 01:42:204?Sure

[King]
Some lots of object is unsnapped, pls snap it (Timing -> Resnap all notes -> Yes)Did it

[Killer Queen]
There's some lot spacing issue in AIMod. Open AIMod (Ctrl+Shift+A) and make sure the distance snap is on. Fix thatI'll let Teras deal with it, his map.

01:06:333 ~ 01:06:985 (x) - Feels empty~

Nice song
STAR
[color=#FF0000]
Thanks~
Tatsuo
I keep getting "loading audio error" when importing your beatmap. Would you mind a full submission? Thank you.
PM me when you have fixed it.
Teras

I_Tatsuo_I wrote:

I keep getting "loading audio error" when importing your beatmap. Would you mind a full submission? Thank you.
PM me when you have fixed it.
Strange, I just redownloaded and everything worked perfect. :o

Download: Yuna - Torawarebito (Oyashiro Beatrice) [Killer Queen].osu
Tatsuo
Finally I get to mod this~

[Overall]
BPM and Offset are fine.
You can remove Yuna from your tags since it's the artist name. You can also remove techno from the tags because that can be set as a genre.
Randomly placed beats for Oyashiro Beatrice difficulties. It's not bad... It just lacks fun. You need to toss in some beatmapping techniques in there. Still quite a bit of spacing errors, but Teras is so keen on mapping without Distance Snap. Silly Teras. I liked your map anyways.

[Joker]
This is okay.

[Ace]
This is good.

[Queen]
This was boring and felt generally the same as [Ace]. Spice this up a bit by placing more hit circles/sliders.

[King]
Same thing as [Queen]. All your difficulties (excluding [Joker] seem to feel as though they are around normal, with King being a slightly more difficult normal difficulty. They all need some style to give some spice to your maps. Make it more fun and playable.

[Killer Queen]
Good map Teras. Then again, all your maps are interesting.

Errr... Ah, I'll toss a star your way. Just be sure to make it more fun to play. Good luck on mapping this and making it more interesting.
Topic Starter
Hijiri Tezuka

I_Tatsuo_I wrote:

Finally I get to mod this~

[Overall]
BPM and Offset are fine.
You can remove Yuna from your tags since it's the artist name. You can also remove techno from the tags because that can be set as a genre.
Randomly placed beats for Oyashiro Beatrice difficulties. It's not bad... It just lacks fun. You need to toss in some beatmapping techniques in there. (Jeez, you think distance snap gives a damn?) Still quite a bit of spacing errors, but Teras is so keen on mapping without Distance Snap. Silly Teras. I liked your map anyways.

[Joker]
This is okay.( :) )

[Ace]
This is good.( :D )

[Queen]
This was boring and felt generally the same as [Ace]. Spice this up a bit by placing more hit circles/sliders.(Hope you like the additions)

[King]
Same thing as [Queen]. All your difficulties (excluding [Joker] seem to feel as though they are around normal, with King being a slightly more difficult normal difficulty. They all need some style to give some spice to your maps. Make it more fun and playable. (Go pick on Teras about this)

[Killer Queen]
Good map Teras. Then again, all your maps are interesting.

Errr... Ah, I'll toss a star your way. Just be sure to make it more fun to play. Good luck on mapping this and making it more interesting.
Tatsuo
SPOILER

Oyashiro Beatrice wrote:

I_Tatsuo_I wrote:

Finally I get to mod this~

[Overall]
BPM and Offset are fine.
You can remove Yuna from your tags since it's the artist name. You can also remove techno from the tags because that can be set as a genre.
Randomly placed beats for Oyashiro Beatrice difficulties. It's not bad... It just lacks fun. You need to toss in some beatmapping techniques in there. (Jeez, you think distance snap gives a damn?) Still quite a bit of spacing errors, but Teras is so keen on mapping without Distance Snap. Silly Teras. I liked your map anyways.

[Joker]
This is okay.( :) )

[Ace]
This is good.( :D )

[Queen]
This was boring and felt generally the same as [Ace]. Spice this up a bit by placing more hit circles/sliders.(Hope you like the additions)

[King]
Same thing as [Queen]. All your difficulties (excluding [Joker] seem to feel as though they are around normal, with King being a slightly more difficult normal difficulty. They all need some style to give some spice to your maps. Make it more fun and playable. (Go pick on Teras about this)

[Killer Queen]
Good map Teras. Then again, all your maps are interesting.

Errr... Ah, I'll toss a star your way. Just be sure to make it more fun to play. Good luck on mapping this and making it more interesting.
I was unaware that Teras mapped King. I should have read the description on the first page. My bad~~ I will SURELY bug Teras about this lol~ I'll look at your map again later~
Teras

I_Tatsuo_I wrote:

[Overall]
BPM and Offset are fine.
You can remove Yuna from your tags since it's the artist name. You can also remove techno from the tags because that can be set as a genre.
Randomly placed beats for Oyashiro Beatrice difficulties. It's not bad... It just lacks fun. You need to toss in some beatmapping techniques in there. (Jeez, you think distance snap gives a damn?) Still quite a bit of spacing errors, but Teras is so keen on mapping without Distance Snap. Silly Teras. I liked your map anyways.

[Joker]
This is okay.( :) )

[Ace]
This is good.( :D )

[Queen]
This was boring and felt generally the same as [Ace]. Spice this up a bit by placing more hit circles/sliders.(Hope you like the additions)

[King]
Same thing as [Queen]. All your difficulties (excluding [Joker] seem to feel as though they are around normal, with King being a slightly more difficult normal difficulty. They all need some style to give some spice to your maps. Make it more fun and playable. (Go pick on Teras about this)

[Killer Queen]
Good map Teras. Then again, all your maps are interesting.

Errr... Ah, I'll toss a star your way. Just be sure to make it more fun to play. Good luck on mapping this and making it more interesting.
[/quote][/spoilerbox]

Nooo. Oyashiro. You shouldn't have said it D:

:3
Teras
SPOILER

Oyashiro Beatrice wrote:

I_Tatsuo_I wrote:

Finally I get to mod this~

[Overall]
BPM and Offset are fine.
You can remove Yuna from your tags since it's the artist name. You can also remove techno from the tags because that can be set as a genre.
Randomly placed beats for Oyashiro Beatrice difficulties. It's not bad... It just lacks fun. You need to toss in some beatmapping techniques in there. (Jeez, you think distance snap gives a damn?) Still quite a bit of spacing errors, but Teras is so keen on mapping without Distance Snap. Silly Teras. I liked your map anyways.

[Joker]
This is okay.( :) )

[Ace]
This is good.( :D )

[Queen]
This was boring and felt generally the same as [Ace]. Spice this up a bit by placing more hit circles/sliders.(Hope you like the additions)

[King]
Same thing as [Queen]. All your difficulties (excluding [Joker] seem to feel as though they are around normal, with King being a slightly more difficult normal difficulty. They all need some style to give some spice to your maps. Make it more fun and playable. (Go pick on Teras about this)

[Killer Queen]
Good map Teras. Then again, all your maps are interesting.

Errr... Ah, I'll toss a star your way. Just be sure to make it more fun to play. Good luck on mapping this and making it more interesting.
I will not bug Teras about this.[/quote]

:3

Noes, kay. Will try to remap it.. Need to avoid it turning I... gawd
ShanaTan
General~
-Although the spacing is irregular at some parts I feel like it's still very much playable so I'm not gonna complain about that.
-Feels like there are some lacking of hitsounds? =P

Joker~
Seems fine although a bit one going? Since it's an easy difficuilty I won't complain anyways =P
01:21:331 (1) - Stack it better?

Ace~
00:56:549 (4,5,6,7,8) - Fix the spacing here, the spacing between the beats is the same although between some beats there are 3/4 ticks and others 2/4 which makes it confusing.

Queen~
00:18:505 (5,6) - Fix the spacing?
00:29:810 (7,1) - Stack it better?
01:07:855 (2,3) - You might want to increase the spacing between here by a little to avoid confusion.
01:21:768 (2,3) - Why does the spacing here differ from 01:22:638 (4,5,6,7) ?
01:24:812 (1,2,3,4,5) - Again, fix the spacing here, the spacing between the beats is the same although they differ by 3/4 or 2/4 ticks, fix please.

King~
00:20:897 (2) - Stack it better?
01:06:114 (6) - Stack it better?

Killer Queen~
00:39:376 (5) - Stack it better?
Teras

Nekoo[] wrote:

King~
00:20:897 (2) - Stack it better? I like how it looks already. So no :o
01:06:114 (6) - Stack it better? ^

Killer Queen~^
00:39:376 (5) - Stack it better?
Download: Yuna - Torawarebito (Oyashiro Beatrice) [Killer Queen].osu
Topic Starter
Hijiri Tezuka

Nekoo[] wrote:

General~
-Although the spacing is irregular at some parts I feel like it's still very much playable so I'm not gonna complain about that.
-Feels like there are some lacking of hitsounds? =P

Joker~
Seems fine although a bit one going? Since it's an easy difficuilty I won't complain anyways =P
01:21:331 (1) - Stack it better? Done that

Ace~
00:56:549 (4,5,6,7,8) - Fix the spacing here, the spacing between the beats is the same although between some beats there are 3/4 ticks and others 2/4 which makes it confusing. I'm listening to the song and there's a part where the bass booms, that's what they are there for so, sorry, can't fix it :(

Queen~
00:18:505 (5,6) - Fix the spacing? Did as best as distance snap would let me
00:29:810 (7,1) - Stack it better? Ok
01:07:855 (2,3) - You might want to increase the spacing between here by a little to avoid confusion. Hope it's fixed
01:21:768 (2,3) - Why does the spacing here differ from 01:22:638 (4,5,6,7) ? It was from an erlier update, fixed
01:24:812 (1,2,3,4,5) - Again, fix the spacing here, the spacing between the beats is the same although they differ by 3/4 or 2/4 ticks, fix please. Matching the final drumroll since it dosen't stay in 1/4 or 2/4 ticks all the way through I had to add on both, won't change. :o

King~
00:20:897 (2) - Stack it better? Leaving to Teras
01:06:114 (6) - Stack it better?

Killer Queen~
00:39:376 (5) - Stack it better?^
ShanaTan
I'm not asking you to remove them I'm just telling you that you just NEED to fix the spacing there like this for example:

Topic Starter
Hijiri Tezuka

Nekoo[] wrote:

I'm not asking you to remove them I'm just telling you that you just NEED to fix the spacing there like this for example:

Oh, ok will do ^w^ *Sorry for the misunderstandment :? *
Clare
hi~
good song!
[Joker]
01:21:331 (T) - You have to line on 01:21:114

[Ace]
00:16:984 (T) - Delete this green line,he did not use
00:25:679 (3) - Left one grid

[Queen]
00:16:984 (T) - Delete this green line,he did not use
01:00:028 (5) - remove whistle? It sounds strange,i think
01:08:507 (5,6) - Spacing
01:22:421 (5) - ^

[King]
00:16:984 (T) - Delete this green line,he did not use
00:44:817 (T) - Put this line in 00:44:701
01:28:307 (T) - Put this line in 01:00:353
01:28:307 (T) - Put this line in 01:28:307

[Killer Queen]
00:16:984 (T) - Delete this green line,he did not use
00:49:592 (3,4,5) - Spacing
01:21:331(T) - Put this line in 01:21:223

star!
Topic Starter
Hijiri Tezuka

Clare wrote:

hi~
good song! :D
[Joker]
01:21:331 (T) - You have to line on 01:21:114 Done that~

[Ace]
00:16:984 (T) - Delete this green line,he did not use DELETED
00:25:679 (3) - Left one grid Done

[Queen]
00:16:984 (T) - Delete this green line,he did not use DELETED
01:00:028 (5) - remove whistle? It sounds strange,i think Changed to Cymbal
01:08:507 (5,6) - Spacing Spacing is ok
01:22:421 (5) - ^ See above

[King] Teras's map so he fixes this
00:16:984 (T) - Delete this green line,he did not use
00:44:817 (T) - Put this line in 00:44:701
01:28:307 (T) - Put this line in 01:00:353
01:28:307 (T) - Put this line in 01:28:307

[Killer Queen] Teras's map so he fixes this
00:16:984 (T) - Delete this green line,he did not use
00:49:592 (3,4,5) - Spacing
01:21:331(T) - Put this line in 01:21:223

star!
Mok
Updated Mod's Info:
Mine are all suggestions. You're free to follow or not this mod :3
If I found a beat who must be added, i'll write it.
Remember to check spacing after all modfies :3

[General]
Why Yuna is a tag too?
[King] and [Killer Queen] haven't the same tags as the others. Fix it.
Maybe it wil be better if you have all bg at the same size (800x600).
Try to make Kiai Time all the same in all diffs.

[Joker]
00:18:723 (3) - 1 grid right.
00:23:070 (4) - Spacing.
00:30:027 (4) - ^.
01:02:636 (3) - Adjust this slider.
01:07:418 - Add a hitcircle.
01:30:027 - 01:40:027 - You can use sliders instead of some beats.
01:40:027 (2) - Offscreen.

[Ace]
00:18:723 (3) - Spacing + 1 grid left.
00:22:201 (3) - 1 grid left.
00:25:679 (3) - ^.

[Queen]
00:30:027 (1) - Remove New Combo.
01:14:377 (1,2,3,4,5,6,7) - Flip horizontally.

[King]
Okay.

[Killer Queen]
Okay.
Topic Starter
Hijiri Tezuka

tmokb93 wrote:

Updated Mod's Info:
Mine are all suggestions. You're free to follow or not this mod :3
If I found a beat who must be added, i'll write it.
Remember to check spacing after all modfies :3

[General]
Why Yuna is a tag too? Sorry, Removed
[King] and [Killer Queen] haven't the same tags as the others. Fix it. Edited
Maybe it wil be better if you have all bg at the same size (800x600). This comes from a game that not to many people know about...near impossible :P
Try to make Kiai Time all the same in all diffs.

[Joker] All Fixed
00:18:723 (3) - 1 grid right.
00:23:070 (4) - Spacing.
00:30:027 (4) - ^.
01:02:636 (3) - Adjust this slider.
01:07:418 - Add a hitcircle.
01:30:027 - 01:40:027 - You can use sliders instead of some beats.
01:40:027 (2) - Offscreen.

[Ace] Fixed
00:18:723 (3) - Spacing + 1 grid left.
00:22:201 (3) - 1 grid left.
00:25:679 (3) - ^.

[Queen]
00:30:027 (1) - Remove New Combo. Done
01:14:377 (1,2,3,4,5,6,7) - Flip horizontally. ???

[King]
Okay.

[Killer Queen]
Okay.
Teras

Clare wrote:

hi~
good song!
[Joker]
01:21:331 (T) - You have to line on 01:21:114

[Ace]
00:16:984 (T) - Delete this green line,he did not use
00:25:679 (3) - Left one grid

[Queen]
00:16:984 (T) - Delete this green line,he did not use
01:00:028 (5) - remove whistle? It sounds strange,i think
01:08:507 (5,6) - Spacing
01:22:421 (5) - ^

[King]
00:16:984 (T) - Delete this green line,he did not use
00:44:817 (T) - Put this line in 00:44:701
01:28:307 (T) - Put this line in 01:00:353
01:28:307 (T) - Put this line in 01:28:307

[Killer Queen]
00:16:984 (T) - Delete this green line,he did not use Done.
00:49:592 (3,4,5) - Spacing Nope.
01:21:331(T) - Put this line in 01:21:223 No.

star!
Tbh, Oyashiro you can delete my [King] diff. I can't bother to really make it more playable or fun as Tatsuo mentioned earlier... I'm a slacker right now D:
But I'll see if I really feel like remapping it. Because now I just think it sucks XD

Download: YuNa - Torawarebito (Oyashiro Beatrice) [Killer Queen].osu
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