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Silver Forest - Marisa ~ Spark

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Topic Starter
Alice
This beatmap was submitted using in-game submission on samedi 17 octobre 2009 at 15:21:04

Artist: Silver Forest
Title: Marisa Spark
Source: Touhou Soutenka
Tags: Imperishable Night Kirisame NYO
BPM: 168
Filesize: 1686kb
Play Time: 00:21
Difficulties Available:
  1. Easy (3,1 stars, 23 notes)
  2. Hard (4,99 stars, 65 notes)
  3. Lunatic (5 stars, 112 notes)
  4. Normal (4,3 stars, 38 notes)
Download: Silver Forest - Marisa Spark
Information: Scores/Beatmap Listing
---------------
Hi.
Here's a lovely but (very) short song by Silver Forest. Hope you'll like it.
09/11 : Added storyboarded translated lyrics, thanks a lot to Inozuma who storyboarded them <33!
Update list
(thanks A LOT to people who took a look, modded or/and starred this map!)
SPOILER
07/31 Followed James2250's advices
08/01 Followed tieff's advices
08/16 Followed Mafiamaster's advices.
08/17 Followed minyeob's advices
08/18 Followed Breeze's advices
08/20 Followed Yes' advices
08/21 Followed bmin11's advices
08/21 Followed Inozuma's advices
08/22 Followed Mystearica's advices
08/24 Followed Inozuma's advices again
08/28 Followed SteRRuM's advices
08/29 Followed Alace's advices
08/29 Changed Hard's name. (thanks tieff)
09/03 Followed whymeman's advices.
09/04 Followed roxkyuubiforever's advices.
09/04 Added hard. Set previous harder diff to [Lunatic].
09/08 Fixed/changed somethings in normal, hard and lunatic. (own decisions)
09/08 Followed Bassmaster's spacing fixes on [Hard]
09/09 (lolwut) Followed xxheroxx's suggestions (slider shape, [Normal])
09/22 Followed Gabi's advice
09/22 Followed Larto's advices
09/26 Followed peppy's advices
09/28 Thanks to kino77 let me see there was a small spacing error on normal.
10/2 Modified Lunatic.
10/11 Followed Sushi971's advices on easy&normal. <3
10/16 Followed jamesleao's advice on normal.
10/17 Changed normal to get it way easier (under lots of people's request, principally under Gens's advice.)
10/17 Followed JarJarJacob's advices on normal's new combo.
James2250
general: I wouldnt have notes before offset but ok..

easy:
00:13:91 (1) - extend 1/4
00:15:51 (2) - extend to white tick
00:17:12 (3) - extend 1/2
00:21:67 (1) - start on 00:21:32 (then end when u want)

normal:
00:15:60 (1) - move 1/2 forward then extend by 1/2

hard:
00:01:94 (3) - align with the 1
00:04:98 (2) - ^
00:14:98 (5) - align directly under the slider *turn off grid snap*

need more hitsounds and veryyyy short song
but have a star :)
Topic Starter
Alice
Thanks a lot. All has been fixed&reuploaded, &another thanks for the star ^w^
About the offset, it means I must change it? Cause I'd like to keep those notes...
I'm not good at timing :(
EDIT: oh also, I know for song's shortness, but apparently there's no longer versions :?
James2250
no I doubt you will have to change the offset......unless a bat complains :P
tieff
[Easy]
00:10:78 (1) - Let's spinner start here 00:10:69 and end here 00:13:197!
00:24:536 - Remove volume.

[Normal]
All cool.
00:23:911 - Remove volume.

[Hard]
It's Insane, I think.
00:11:41 (1) - Try to place note on the timeline like in screenshot.

Then add claps:
00:11:50 (2)
00:11:76 (4)
00:12:03 (6)
00:12:30 (8)
00:12:48 (9)

Star.
Topic Starter
Alice
All's fixed. Thanks again a lot Tieff. :D
I know about insanity of Hard difficulty, but I think for now it's better like that. I though about do a real hard diff and then make this one Insane, but at least for a short map it's not too bad.. If it is really (so if lots of people complains) I'll just set it as insane, but there's lot of map like that so I think it isn't so much a pain. :o
Mafiamaster
Wow, very short song. :P

All difficulties~
Change main offset to 1,412. Timing sections shouldn't be overlapping like that in Easy
Resnap afterwards to make sure everything is on the ticks.

Easy~
Just a suggestion: 00:07:84 (1,2,3) - Maybe have these notes not obscured by the slider. Of course, you don't have to do this.~
00:21:32 (1) - Move 1/4 of a tick back.

Normal~
00:22:30 (1) - Move this spinner 1/4 of a tick back? Don't forget to lengthen to the white tick if you decide to do this.

Hard~
Yeah, this is more like an Insane than a Hard.
00:12:66 (9) - Move farther from 8, then make a new combo out of it
00:13:28 (1) - Spinner is too short
00:25:96 (1) - This spinner is... no good. ;_;
GabrielRKF
Haha short but fun =]
One question: Going for aproved?
*Star*
Topic Starter
Alice

Mafiamaster wrote:

Wow, very short song. :P Hah, sure. I was surprised first time I listened the album, I was thinking of a long song but it stopped so suddently! But I liked it anyway.

All difficulties~
Change main offset to 1,412. Timing sections shouldn't be overlapping like that in Easy
Resnap afterwards to make sure everything is on the ticks.
Everything was snapped as before. This offset is right. Thanks!
Easy~
Just a suggestion: 00:07:84 (1,2,3) - Maybe have these notes not obscured by the slider. Of course, you don't have to do this.~ Followed this suggestion. You're right.
00:21:32 (1) - Move 1/4 of a tick back.Fixed

Normal~
00:22:30 (1) - Move this spinner 1/4 of a tick back? Don't forget to lengthen to the white tick if you decide to do this. Fixed

Hard~
Yeah, this is more like an Insane than a Hard. I will feel uncompleted if I only do "Easy-Normal-Insane (lunatic?)". It is really a pain if it's an insanish hard? Loads of maps are like that. Or I just do an easier difficulty like I planed to do before? :O
00:12:66 (9) - Move farther from 8, then make a new combo out of it Fixed
00:13:28 (1) - Spinner is too short Replaced by a note.
00:25:96 (1) - This spinner is... no good. ;_; I need to remove it? It was to do the noise at the end of the song..
Anyway, thanks a lot for your mod and for the star :D


roxkyuubiforever wrote:

Haha short but fun =]
One question: Going for aproved?
*Star*
Thanks a lot!
Approval? No, I'd like it to be ranked. Why?
minyeob
[Normal]
00:10:87 (1,2,3,4,5,6,7) - I think these objects are too close from 00:14:26 (1).

[Hard]
00:22:57~ 00:25:96 - Empty part on the short map? Not good
Topic Starter
Alice
Fixed normal.
About the hard, since easy&normal finished where that blank space is, I don't think it is that bad.
.. But I'm maybe just stubborn. :o
Anyway, thank you. :D
Sleep Powder
[Easy]
00:05:69 (2) - Move 2 Here. Adjust slider to desired length.
00:10:42 (1) - End the spinner on the nearby white tick.

[Normal]
00:08:01 (5) - Add New Combo
00:08:19 (1,1,1) - Remove New Combos

[Hard]
00:14:98 (5) - Add a Clap
00:22:48 (1) - Add a break after this?

The song is short. I'm not sure if songs this short are rankable.
Topic Starter
Alice

animask wrote:

The song is short. I'm not sure if songs this short are rankable.

They are. :?

Thanks for the advices. By the way, I prefer to leave hard's end without any break. :D
Ema Skye
A star for you =) , nice skin, nice map too =D like the hard even if i know i will never be able to achieve it xD
Breeze
hi Alice Margatroid
another short map |o|

maybe I couldn't find anything wrong :

[Easy]

  1. fine
[Normal]

  1. 00:21:947 (1,2) - they seem to unwanted, try delete them and start spinner at 00:21:524
[Hard]

  1. 00:22:572 - 00:25:876 - too empty, add something
funny map
star!
Topic Starter
Alice
Ema Skye: merci.. Et puis tu y arriveras t'en fais pas :D

Breeze: fixed. Thanks a lot! ^^ But about hard, I don't even know what can I add. There's no any true beats during this part, and no mappable noises. :cry:
WanAkira
Nice map, here's a star (^_^)/*
Yes_old
normal
i don't like all the stacks of notes ,_, the song is so short so i think you should be a littleee more creative with note placement so that it doesn't get boring n_n
00:14:26 (1) - too close
00:08:73 (1) - replace the slider with a single note and move slider so that it starts on 00:08:91 and ends 00:09:62
00:16:59 (1) - I think too hard for Normal. maybe move it so that it is in the middle?


hard
00:05:34 (1,2,3,4,5,6,7,8,9) - it sounds so out of place with the song! ><~
00:25:96 (1) - kinda not necessary but if you want to keep it, then add a break before the spinner n_n


easy
00:05:69 (2) - maybe end this slider at 00:07:48 instead
00:15:51 (2) - too close to (1) i think
00:19:98 (1,2,3) - might be too hard for easy. maybee slider with a return instead? i dunno haha.
00:20:69 (4,5,6) - ^


very short song! this is a good start for your map, though. star (:
Topic Starter
Alice

Yes wrote:

hard
00:05:34 (1,2,3,4,5,6,7,8,9) - it sounds so out of place with the song! ><~
00:25:96 (1) - kinda not necessary but if you want to keep it, then add a break before the spinner n_n
I didn't change streams: look at many maps, there's lot of useless streamings that doesn't REALLY match with the music, but at least they don't sounds too bad (but if these ones really do I'll change them)
I removed that spinner and then did a x2 speed slider. Didn't add any break. Like I already said I think it sounds more fun to wait couples of seconds without any break. But again if it's really bad I'll add one.

Anyway, I fixed everything. Thanks a lot!! :D (also I love you, you're one of that few people who didn't tell me hard is more insane than hard .◡. ♥ )
bmin11
[Normal]
00:08:55 (4,5) - A sudden jump for normal? maybe...
00:10:69 (x) - It flows better if you add a note here (my opinion, ofcourse)

[Hard]
I suggess changing this into [Insane]
00:22:84 (x) - A break, maybe?

Wow;; A short, but strong song. I like it

Starred
Topic Starter
Alice
Fixed, thanks.
Seems the fact there isn't any break disturbs, so I finally add one :|
Inozuma
Hi! :D
This map is wayyy better than your ZUN map! (But, waw, this is short)

[Easy]
Fine.

[Normal]
Fine.

[Hard]
00:05:42 (2,5,7,8) - Move up 1 one up (grid level 2). This stream is spacier than others.
00:25:96 (1) - This slider should start at 00:26:054.

What I can suggest to add some more punch on your map:
00:12:57 - Triplet starting here.
00:12:84 - Add a beat (clap).
00:13:19 - Add a beat (clap).
00:13:55 - Add a beat (clap).
00:13:73 - Add a beat (clap). New combo.
00:13:82 - Remove New combo.

00:21:41 - Streams 1/4 starting here and ends at 00:23:37.
OR
00:19:98 - End this slider at 00:21:05.
00:21:23 - Spinner ending at 00:23:37.

That's it.
Star~
Topic Starter
Alice
This map has been deleted on the request of its creator. It is no longer available.
Mystearica
This map has been deleted on the request of its creator. It is no longer available.
Topic Starter
Alice
Well thanks. I lowered some hitsound's volume and fixed everything. But about the "odd" thing in hard, you're the third person who tell me to try something else for that part of the song.. It seems to just be a question of taste. But that part sounds good for me now, so I'll leave it, unless a BAT complains :?
Thanks a lot for the star, too. :P
SteRRuM
Hi!
OMG!!!!~~~~ It's Marisa!!! I'm getting an orgasm~~!!!@@@@ XD Forget it.
[Timing]
Offset: 1 429.
Resnap all notes on all difficulties.
[Easy]
  1. 00:02:41 (1) - Should start at 00:02:500 and end at 00:04:643 (probably),
  2. 00:21:25 (1) - Cut by 1/4 or extend by 1/4.
[Normal]
  1. 00:15:00 (4) - New combo.
[Hard]
  1. Please delete every Non-inherited timing section :3,
  2. 00:05:35 (1,2,3,4,5,6,7,8,9,1,2,3,4,5,6,7,8) - NO,
  3. Please change difficulty name to Insane.
NO MORE MARISAA!!!!!!!!!!! TTT_TTT :grugh:
Topic Starter
Alice
First of all thanks for mod&star :D !

SteRRuM wrote:

Hi!
OMG!!!!~~~~ It's Marisa!!! I'm getting an orgasm~~!!!@@@@ XD Forget it. Alright. oO
[Timing]
Offset: 1 429.
Resnap all notes on all difficulties. All done, thanks
[Easy]
  1. 00:02:41 (1) - Should start at 00:02:500 and end at 00:04:643 (probably),
  2. 00:21:25 (1) - Cut by 1/4 or extend by 1/4.
Sounds good. Thanks.
[Normal]
  1. 00:15:00 (4) - New combo.
Done
[Hard]
  1. Please delete every Non-inherited timing section :3,done
  2. 00:05:35 (1,2,3,4,5,6,7,8,9,1,2,3,4,5,6,7,8) - NO,If BATs complain about that then you'll never see it again. ;;
  3. Please change difficulty name to Insane. ^
NO MORE MARISAA!!!!!!!!!!! TTT_TTT :grugh:
Alace
<Hard>
00:12:50: add a note here
00:12:85: ^
It will sound better
If you really do that you need to recheck your spacing of that part
Topic Starter
Alice
Thanks. :D


EDIT: after asked a BAT his opinion, renamed difficulty. But that's not insane yet lol, but now it's pretty more rankable
antony11
Starred
Topic Starter
Alice
Thanks! :D
whymeman
Remember, some of the errors posted are suggestions, not directions. Edit to what you see fit.

Detailed Modding v.4.5 Go~

Osz. File Check (Done)

SPOILER
Video: No
SB (Story Board): No
Custom Skin: Yes
Background: Yes
[Current] Size: 1.39 MB / 10.00 MB
Source: No (Please add in the Source to all difficulties.)
Tags: No (Please add in the Tags to all difficulties.)

[Easy] (Done)

SPOILER
Timing (BPM / Offset): 168.000 / 1,429 ms (Sounds good so far.)
[Currently] with double BPM: No
[Currently] with altered timing sections: No
[Current] Slider Tick Rate / Velocity: 0.5 / 0.70
Distance Snap Average: x0.8 (Solid)
[Current] Objects: 24 ( 15 Circles / 6 Sliders / 3 Spinners )
[Current] Max Combo: 37
[Current] Max Score: 19,846
[Current] Star Rating: 2.62
[Current] HP Drain Rate: Lv.2
[Current] Circle Size: Lv.2
[Current] Overall Difficulty: Lv.4

00:01:42 (1,2,3) - Not sure that this is the way to start off on easy. Concider the idea of using 1 repeating slider to replace these three.
00:02:58 (1) - This spinner starts at an odd spot. Did you try starting it at 00:02:14 or 00:02:50?
00:05:17 (1) - It might help to unstack this off the slider so that new players are not tempted to hit the slider note too early.
00:07:85 (1,2,3,4,5,6,7,8) - Might want to break this stream down a bit or use a slider or two. You want the map to be easy, not feeling like a normal.
00:15:53 (2) - Might want to lower thise slider a bit. If someone was to play hardrock, this would just be kidna close or just about going out of the osu window.
00:18:92 (1,1,1) - I don't think there is an solid reason these should be single note combos. At least make it (1,2,3).

Notes: You want to make this map a bit more "easier", not feeling more like a normal. Try not to worry too much about the score since the song is only about 28 seconds long...

[Normal] (Done)

SPOILER
Timing (BPM / Offset): 168.000 / 1,429 ms (Sounds good so far.)
[Currently] with double BPM: No
[Currently] with altered timing sections: No
[Current] Slider Tick Rate / Velocity: 0.5 (This could be uped to 1) / 1.00
Distance Snap Average: x0.8 + Manually Snapped
[Current] Objects: 47 ( 32 Circles / 12 Sliders / 3 Spinners )
[Current] Max Combo: 63
[Current] Max Score: 86,912
[Current] Star Rating: 4.58
[Current] HP Drain Rate: Lv.4
[Current] Circle Size: Lv.3
[Current] Overall Difficulty: Lv.7

00:01:43 (T-Sec) - You don't need that timing point to control the hitnote volume. You can do that right from the offset at this point.
00:02:58 (1) - This spinner starts at an odd spot. Did you try starting it at 00:02:14 or 00:02:50?
00:04:64 (1,2,3,4,1) - The spacing in between here is unstable. Make sure to check into this and if you're setting jumps, make sure its not randomly placed in.
00:14:64 (3,1) - This can screw up someone because the timing of the notes are different in between, but they are closely spaced.
00:16:60 (1,2,3,1,2,3) - Try to link the ends of the sliders together a bit more even here.

Notes: You might want to check and fix the note spacing a bit because it feels kinda rough. Improperly planned spacing (excluding jumps if reasonable) can mess up the player's pace to keep track of the notes properly.

[Master Spark!~] (Done)

SPOILER
Timing (BPM / Offset): 168.000 / 1,429 ms (Sounds good so far.)
[Currently] with double BPM: No
[Currently] with altered timing sections: Yes
[Current] Slider Tick Rate / Velocity: 2[/color] / 2.10
Distance Snap Average: x0.8 + Manually Snapped
[Current] Objects: 108 ( 98 Circles / 8 Sliders / 2 Spinners )
[Current] Max Combo: 131
[Current] Max Score: 432,910
[Current] Star Rating: 5.00
[Current] HP Drain Rate: Lv.8
[Current] Circle Size: Lv.3
[Current] Overall Difficulty: Lv.9

00:05:35 (1,2,3,4,5,6,7,8,9,1,2,3,4,5,6,7,8) - Two things. First, check the spacing in between the two streams. It looks really culttered up. Second, the hitsounds is not matching well to the song. Try using a pattern of hitsounds that can work with the beat.
00:09:28 (8,9,10,11) - Is the spacing increase here intentional?
00:23:57 (?) - Why is this a break? I thought the spinner normally goes here and I feel that the song is way too short to even think about breaks.
00:26:07 (1) - Could maybe end this with two hitnotes than 1 slider.

Notes: Make sure to double check that the spacing is okay and that the map plays properly.

Overall: Well, the map is nice, but also very short so you want to make the most of the song. Make sure to double check into the map to see that the spacing and note timing is properly set. Don't forget to add in the Source and Tags to all difficulties. This is how I normally would mod a map and not trying to bash at it to let you know. I'll drop my star in then...
Topic Starter
Alice
This map has been deleted on the request of its creator. It is no longer available.
GabrielRKF
This map has been deleted on the request of its creator. It is no longer available.
Topic Starter
Alice

roxkyuubiforever wrote:

//Easy//
00:05:519(2) - the slider sounds weard. Why don't you move it to 00:05:340, make it end at 00:05:697, and make 2 loops? then u make a slider at 00:06:947 that ends at 00:07:483. It's just a idea xD
Think you haven't got the last version, no matter what snap divisor I havent got those places. But I choose the places around what you wrote and it fits realllyyyy well. Sounds really good. Thanks a lot. :D

About normal: sorry but I don't think that ends sounds good. I leave it like this :? But again thanks for your advices on easy <3 And yay you already stared this some weeks ago~ luls
GabrielRKF
This map has been deleted on the request of its creator. It is no longer available.

GabrielRKF
Ow, I forgot to say one thing:
The Hard hitcircle can't be bigger then the Normal hitcircle. I really like the hard hitcircle size so I think that u should make the NORMAL bigger. But u can change the hard size too.
Topic Starter
Alice
Yay thanks for modding again & for kudostarring Rox~ :D


roxkyuubiforever wrote:

//Easy//
00:13:928(1) - the slider sounds weird alone. I think it's better make one hit circle here, another one at 00:14:286, and one slider that starts at 00:14:643. =]
00:17:143(5) - New Combo
00:26:071(x) - just a idea. Make a slider here that end at 00:26:250 (1/2 slider)(no stream).
00:13:928 - I wont change this part. Feels like a real, great easy difficulty (what I usually call boring, but nevermind >_<) Those 3 sliders will stay as they are.
00:17:14 - No 5 here. Just a 3 that goes with previous 1&2 so no new combo D:
00:26:07 - I don't want to have same sliders as hard&insane. They will be like hard diffs specialities. :D
Then you understood I think easy will stay as it is, I like it actually :( but if there's a problem that make this diff unrankable then I'll fix, but doubts about that now luls

roxkyuubiforever wrote:

//Normal//
00:05:357(3,4) - they sounds weard together. Idea: take off the 3 and the 4, and make hit circle at: 00:05:357, 00:05:714, 00:06:071, 00:06:428, 00:06:786, then u make a slider that starts at 00:06:964 and that ends at 00:07:857. And finally, use claps on the (1,3,5,7) and a whistle on the (8).
00:26:071(x) - same idea from the Easy.
00:05:35 - Was sure those sliders wont be great T_T I changed this, sounds well, thanks
00:26:07 - Same answer than for easy xD

roxkyuubiforever wrote:

//Hard//
Best diff for me, but some parts without distance snap are breaking my combo.
00:09:286(1) - natural gameplay breaker. Please do something like I did on the pic down here, or change the slider position.
Was also sure this wont be great :p but I like that sort of breaker, jump or however. But I anyway changed this (not like on the screen but almost)

roxkyuubiforever wrote:

00:11:250(4) - hard to find and makes the player stop a little bit. It's not really cool. Could you take it off from the top of the slider?
00:15:536(7) - ending at 00:15:803 sounds better, I think.
00:16:607(1) - another natural gameplay breaker. Please, move the (1,2,3) at 00:16:071 6 grids down.
00:11:25 - Yeah there's a 4 there, but it doesn't make the player stop and it isn't on the top of a slider. I don't see what you mean at all xD;;
00:15:53 - I like it as it is. oO
00:16:60 - I didn't exactly understand why but suppose you was talking of spacing between them. If you was then, fixed. If you wasn't I just didn't understand :B

//Lunatic//
00:13:750(1,2,3,4,5,6,7,8,9) - the clap hit sounds are messing the gameplay. Idea: Take off them all and use it on the:
(3) only on the first hit, (4) only on the first hit, (5) only on the first hit, (6) (WOW! Look at this guy time! 00:15:000! XD) and on the (8).
00:18:571(1,2,3,4,5,1,1,2,3,4,5,1) - I know that it's because of the background voice but I really think that it makes it sounds a little bit weard.
00:13:75 - Thanks
00:18:57 - I want to keep these ones :(


Thanks a loooooot again ~ :D
GabrielRKF

Alice Margatroid wrote:

//Easy//
00:17:14 - No 5 here. Just a 3 that goes with previous 1&2 so no new combo D: Sorry,I typed wrong. It's really a (3) but i think that u should use a New combo here and take off the one at 00:18:928(1). I forgot to say that XD

//Hard//
00:16:60 - I didn't exactly understand why but suppose you was talking of spacing between them. If you was then, fixed. If you wasn't I just didn't understand :B Yeah, it's because of the spacing =]
And one little thing that saw on your Normal:

00:04:643(1,2,3,4,5,6,7) - the distance snaping here is pretty lower then the one on the rest of the song. So could move the 00:05:000(2)(A perfect five o.O) 4 grids down, and the 00:05:714(4) and 00:06:428(6) 4 grids up?
00:06:964(8) - this slider is making a tiny little jump, why don't you try something like i did on this pic?

OVER! o> (no kudosu this one)
Topic Starter
Alice
Easy: I keep it as it is. This combo looks good to me. :?

Rox wrote:

00:04:643(1,2,3,4,5,6,7) - the distance snaping here is pretty lower then the one on the rest of the song. So could move the 00:05:000(2)(A perfect five o.O) 4 grids down, and the 00:05:714(4) and 00:06:428(6) 4 grids up?
I guess so, lol, I need to be more attentive to my spacing T_T fixed


Rox wrote:

00:06:964(8) - this slider is making a tiny little jump, why don't you try something like i did on this pic?
That wasn't a jump
That was something totally unwanted and totally wrong due to my inattention
Fixed


Thanks a looooooooot again <3
Bass
Hi ;3
I have suggestion for first spinner in easy, normal:
Start at: 00:02:85 - , and end at: 00:04:28 -
[Easy]

00:16:78 (x) - add a circle?

[Normal]

00:05:71 (4) - new combo?
00:06:78 (4) - down 1 tick

[Hard]
00:06:25 (4) - new combo?
00:11:78 (2) - down 1 tick
00:12:50 (4) - right 1 tick
00:13:21 (6) - new combo?
00:13:39 (7) - up 1 tick
00:17:67 (1) - new combo?
00:20:00 (6) - ^
00:20:71 (8) - ^

[Lunatic]

00:09:28 (8) - new combo?
00:15:00 (6) - ^

/me is counting for kudos :P

Star~
Topic Starter
Alice
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Diasios
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Topic Starter
Alice

xxheroxx wrote:

Easy:

00:05:357 (2) = i don't like this slider, fix it.
It follows the rhythm well and it fits to the difficulty. I suppose it's just a question of taste, and concerning me I like it :O


xxheroxx wrote:

Normal:

00:12:143 (8) = i don't like this slider, fix it.
00:18:393 (3) = i don't like this slider, fix it.
Why nobody like them :? but hm supposed you're talking about the shape like other mods who told me they was weird
fixed then, I did cuter shapes luls

Kudos for you~ Thanks A LOT. <3 (and for the star too! 30th priority luls)
Also yea short song ^^; but I liked it so much since I listened this for the first time, I needed to map it huh D: And map short songs has got advantages luls
Blackiris
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Topic Starter
Alice
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GabrielRKF
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Scar
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Topic Starter
Alice
Rox: yeah! Thanks.

Scar: merci beaucoup <3

EDIT: yes for 40th priority luls~
Xgor

Alice Margatroid wrote:

EDIT: yes for 40th priority luls~
I think my 40 stars on xenon is a bit more impressing because i used less kudosu!

Anyway i was surprised how short it was :o Making it the shortest Touhou i ever seen! Even shorter then PAD master!
I can't find any big faults but im not that found of that Normal feels a bit too hard for an Normal!
But the map wasn't that bad so!
*star*
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