forum

DJ Darude - Sandstorm

posted
Total Posts
124
Topic Starter
bmin11
This beatmap was submitted using in-game submission on 2009년 11월 7일 토요일 at 오후 8:27:47

Artist: Darude
Title: Sandstorm
Tags: Techno Darude Shinxyn animask 0_o
BPM: 136.06
Filesize: 3586kb
Play Time: 01:22
Difficulties Available:
  1. 0_o's Easy (2.96 stars, 102 notes)
  2. animask's Insane (5 stars, 300 notes)
  3. Insane (5 stars, 307 notes)
  4. Normal (4.35 stars, 142 notes)
  5. Shin's Hard (4.98 stars, 267 notes)
Download: Darude - Sandstorm
Information: Scores/Beatmap Listing
---------------
I am pretty sure that everybody (Should) knows this song.



1. Changed the Offset as Shinxyn Told me. Thanks Shinxyn.

2. Hard/Background has been edited. Need help with Hard.

3. Shixyn has joined the Sandstorm with his amazing map.

4. Edited Normal.

5. Lower the difficulty for normal.

6. Fixed some hitsounds for Insane.

7. Fixed as SFG told me to and uploaded Shixyn's hard edited version.

8. Edited Insane.

9. Major change for Insane. Uploaded Shinxyn's edited version.

10. Fixed as minyeob told me.

11. Fixed as 0_o told me to.

12. Fixed as Doomsday's suggestion and changed some notes for Insane

13. Fixed as SFG's suggestion and again

14. Uploaded Shinxyn's latest version

15. Ryuukun's mod.

16. blissfulyoshi's nazi mod. Almost had a game over.

17. added a kiai. Mod from K2J and DxS, thank you.

18. mrtn's mod.

19. JInxyjem's mod.

20. Animask's mod.

21. Animask has joined the storm.

22. blissfulyoshi's #2 mod.

23. rust45's mod, straighten up some sliders and changed some emo hit sounds.

24. Starrodkirby86's mod.

25. Mafiamaster's mod.

27. EEeee and tieff's mod.

28. NT1996's mod.

29. STK's 2nd mod.

30. RemmyX25 's mod.

31. Armin's mod.

32. Gen's mod.

33. ztrot & happy30's mod.

34. Larto's mod. Deleted all the useless timing sections for [Insane]

35. Mogsworth's mod

36. Faceman's MP3 and diff [0_o's Easy]
Shinxyn
This map has been deleted on the request of its creator. It is no longer available.
Topic Starter
bmin11
First of all, THANK YOU~~

offset- I say 14,796

^ Thank you. It made it sounds better.

I think it requires A LOT of creativity if you don't want it to sound repeatative.

^ Agree...... I don't know if i can handle this map...

are you only ganna map that much of the audio? (Though if you do map more... its ganna well get beyond the 10mil limit) If not, try cutting/trimming the mp3, if you know how.

^ I am not planning to map longer then this. i don't know how to cut the mp3, Sorry.

I don't think you should use the finish hitsound so much (mainly on the sliders).

^ I love finish hitsound.... Fixed

The placement is brutal, but its insane... still, brutal.

^ .....Can't do anything about that. The hits are already brutal.



I'm working with hard. I think I should make without any 1/16 beats for Had or Normal.
James
This map has been deleted on the request of its creator. It is no longer available.
Topic Starter
bmin11
Rolled tried mapping this. I tried mapping this. We both failed.

^
ㄴ ..................momy :(
anyway I'll try your difficulties to, James.

10min later...great, no maps...
Shinxyn
Here, what I can think up of...
Your insane isn't snapped after the change in offset by the way.
And I'm assuming your still working on Hard, since it's oddly spaced?
Maybe -if- mine is good enough, turn that hard into Normal?

Download: Darude - Sandstorm (bmin11) [Shin's Hard].osu
James2250
mp3 is not working..I think repost plz :)
Mianki
"A bit" tough map, but I liked it :D
And of course as a Finn, It is my duty to star this (Darude is a Finnish artist) :lol:
heintsi
i don't see anything wrong, except insane is pretty hard but hey, who likes boring maps?

aand i follow mianki.. so here is the star :>
mosluv
My only problems are 3 hitsounds in Shin's Hard:

00:27:328(1) & 00:27:770(2) & 00:28:101(1) - Whistles here just sound off, probably just me.

Other than that, don't see anything else wrong. +Star
Yuukari-Banteki
[Normal]
00:16:29 (1) - align w 3
00:19:82 (1,2,4) - kill whistle
00:24:24 (3) - finish
00:30:19 (2,3) - align w 1
k i would advise strongly that you remove all whistles cus they sound
bad
00:43:65 (2) - unslant each section
00:59:09 (5) - align w 4
01:04:82 (1) - align w 1
01:18:94 (1) - align over 3


[Shin's Hard]
00:15:41 (2,3,4,5,6) - kill whistles
i repeat my advice on normal...whistles dont sound good
00:22:47 (1) - align horizontally w 6
01:11:66 (2,3,4,1) - a lot of unnecessary and unintuitive bpm changes
plz remove
01:14:97 (1) - illegal self-overlap, make this a repeat
01:16:29 (3) - ^
01:26:00 (1) - remove finish or just remove altogether <3
yeah the bpm changes make this unplayable


[Insane]
00:26:00 (1) - align w 6
00:34:60 (1,2,3,4,5,1,2,3,4,5,1,2,3,4,5) - can you say repetitive? cus
this is the epitome of
00:42:55 (1) - improper stacking
00:43:43 (1) - ^
00:45:19 (1) - ^
right you srsly need to remap with a different hitpattern this entire
section as well as check stacking throughout so ill skip to the end of
the repetition cus its giving me a headache...
00:59:31 (2,1,1) - red 1 should be centered between purple hits
01:01:74 (1,1,2,3) - spacing wut
01:11:44 (1) - align w 5
01:12:32 (1) - stack under fading 1
01:18:06 (3) - align w 1,2
01:23:35 (1,2,3,4,5,6,1,1,2,3,1,1,2,3,1) - whistlespam ow my ears they
bleed
01:26:00 (1) - finish
Shinxyn

Saturos-fangirl wrote:

[Shin's Hard]
00:15:41 (2,3,4,5,6) - kill whistles Done
i repeat my advice on normal...whistles dont sound good Only for first part, rest is pretty much own beats, I won't change unless there's more complains/suggestions
00:22:47 (1) - align horizontally w 6 It'll mess up my spacing for next part
01:11:66 (2,3,4,1) - a lot of unnecessary and unintuitive bpm changes
plz remove I don't want to :?
01:14:97 (1) - illegal self-overlap, make this a repeat fine, but it kinda sounds bad now...
01:16:29 (3) - ^ single slider now
01:26:00 (1) - remove finish or just remove altogether <3 removed finish
yeah the bpm changes make this unplayable Really?!!? :cry: I'll wait for more comments on them?
Download: Darude - Sandstorm (bmin11) [Shin's Hard].osu
Topic Starter
bmin11
[Normal]
k i would advise strongly that you remove all whistles cus they sound
bad
^
ㄴ Killed but not all. Is it enough or do I really have to kill all

[Insane]
00:34:60 (1,2,3,4,5,1,2,3,4,5,1,2,3,4,5) - can you say repetitive? cus
this is the epitome of
^
ㄴ ??? I'm not a english speaker sorry.

00:42:55 (1) - improper stacking
00:43:43 (1) - ^
00:45:19 (1) - ^
right you srsly need to remap with a different hitpattern this entire
section as well as check stacking throughout so ill skip to the end of
the repetition cus its giving me a headache...
^
ㄴ but... but... but... OTL... :cry: ... I'll wait for more comments for that section.

00:59:31 (2,1,1) - red 1 should be centered between purple hits <-- Fixed
01:01:74 (1,1,2,3) - spacing wut <-- Because it's stacked. It seems to looks like this is the right spacing during the game.
01:12:32 (1) - stack under fading 1 <-- Nice placement. Fixed.
01:23:35 (1,2,3,4,5,6,1,1,2,3,1,1,2,3,1) - whistlespam ow my ears they
bleed
^
ㄴ agree... Fixed somehow.
01:26:00 (1) - finish <-- Fixed


Thank you SFG
James
change topic title. gogogo
0_o
Posting so I remember to mod tomorrow ^_^

OK, it's 12:10 am, so that's technically tomorrow :) Wasn't out for as late as I thought I was gonna be :P

Normal
Most of this is asthetics, so if any feel free to ignore anything here that was intentional
00:18:50 (1,2,3) - Make this symmetrical
00:30:41 (3) - Make the end vertical
00:40:12 (5) - Mm, doesn't quite match the sliders after this
00:43:65 (2) - Move up to line up with 1
00:46:96 (3,1) - Kind of awkward, maybe try making 3 a 1/2 slider, and moving 1 ahead a blue tick?
00:50:49 (4) - 1 Level 3 grid to the left
00:57:10 (2) - Line up with 1
01:11:88 (1) - Could probably be positioned better

Shin's Hard
00:42:10 (1) - I'm not a spacing nazi, but this just feels kinda close. Doesn't affect playability at all, it just felt weird to me
00:49:16 (1,2,3,4,5) - Doesn't flow very well imo
00:54:24 (2,3,4) - Kinda hard to tell what's going on here
Wow that was chaotic, gotta say though nice job with the slider speedups at the end, they were fun and actually felt very natural.

Insane
OK, you asked me if I thought this needed a remap. My opinion: yes :P Most of the map is a giant 1/4th stream :P. My advice would be, just because it's Insane doesn't mean you have to put a beat on every note in the song. Sure, have some big streams here and there, just don't make the player be z/x tapping the same rhythm throughout the entire thing. Try things like widely spaced 1/2 note sections, or etna sliders (1/2 length slider streams).
If you need any more help on this feel free to ask. If you want me to I could try my hand at an Insane.

But yeah, the other 2 diffs are great :) Keep it up!
Topic Starter
bmin11
Normal
Most of this is asthetics, so if any feel free to ignore anything here that was intentional
^
ㄴ Thank you 0_o. I fixed most of the suggestion.

Insane
OK, you asked me if I thought this needed a remap. My opinion: yes Most of the map is a giant 1/4th stream . My advice would be, just because it's Insane doesn't mean you have to put a beat on every note in the song. Sure, have some big streams here and there, just don't make the player be z/x tapping the same rhythm throughout the entire thing. Try things like widely spaced 1/2 note sections, or etna sliders (1/2 length slider streams).
If you need any more help on this feel free to ask. If you want me to I could try my hand at an Insane.
^
ㄴ ok, I'll bring my new Insane soon as possible.


Thank you for the star 0_o(I mean the name)
Shinxyn
._. tiny stuff to change, but I don't like having to upload file each time something is changed~
-I didn't get the bg image yet, so remember to set it again on my diff... I'm just being lazy right now, sorry D:-

Download: Darude - Sandstorm (bmin11) [Shin's Hard].osu
minyeob
[Normal]
Fine maybe

[Shin's Hard]
44:534(1)-> Wrong spacing. Make little farther from 44:093(3)'s ending point.

[Insane]
Between 27:218(3) to(with) 27:990(1)->This part needs some circle/slider etc.



1 more star.
0_o
Most of these are just suggestions
Insane
00:14:97 (1) - Centering this would make this look much prettier
00:34:60 (6) - Hidden slider here, maybe shift it the slightest bit without grid snap so you can see it?
00:23:35 (1,2,3,4,5,1,1,2,3,4,5,1,2,3,4,5,1,2,3) - Add a beat on the red tick between each of these streams?
00:26:00 (1,2,3,4,5,6,1,2,3,1,2) - I know I said you don't have to map every beat of insane, but the buildup in the music here really is asking for all of the blue ticks to be filled imo ;)
00:35:49 (x) throw in a beat here
00:48:06 (2,3,4,5,1) - Doesn't really flow well
00:52:25 (1,2,3,4) - I like this better as a 1/4 stream
01:10:01 (2) - Either 1 more repeat or add another hitcircle 1/4 after
01:11:00 (x) - Add a beat here.

That's all that stuck out for me really. Nice work 8-)
Topic Starter
bmin11
bump one
Doomsday
love the song <3

Blue = design/minor issues. you do not have to change these if you don't want to
Orange = moderate issues. it would be best if you change these, but you may be able to get away with not changing it
Red = major issues. you need to change these

[NORMAL]

nothing. good job

[SHIN'S HARD]

00:29:755 (2, 3, 4) - maybe make this a normal stack, to make it a bit more consistent. its fine gameplay wise, so you can keep it as it is if you want.

[INSANE]

00:34:608 (6) - move this one up, so it is in the same place as (4)

not much to point out really. nice map
star'd
Yuukari-Banteki
[Normal]
00:25:12 (4) - stack under 2
00:26:00 (1,3) - finish
00:29:53 (1,2,3,4,1,2,1,2,3) - needs hitsounds
00:36:59 (1,2,3,4,1) - ^
00:43:43 (1) - align horizontally w end of 11
00:44:75 (1) - doesnt flow well from 2
00:47:40 (1) - align w 3
00:52:69 (2) - align horizontally w purple 3
00:54:24 (1) - align w 5
01:16:30 (2) - center between 1 and 3
01:18:94 (1) - align w 3
try using some claps in here somewhere


[Shin's Hard]
00:50:71 (1,2,3,4,5) - 1 and 5 should align over 4 and 2
00:51:81 (1,2,3,4,5) - ^ under
01:01:29 (1) - doesnt flow well from 5
01:08:35 (1) - improper stacking, move this up a bit
bpm changes are still uncalled for and confusing
01:26:00 (1) - end in soft sampleset plz


[Insane]
00:20:16 (2) - align over 1 (move east)
00:22:25 (7) - stack on 5
00:26:88 (1,2,3,4) - stack under fading notes
00:27:32 (1) - straighten this out
00:28:65 (6) - improper stacking under 3
00:29:31 (8) - ^
00:39:90 (1,1,1,1) - hitsound these
00:56:66 (5) - symmetry?
00:58:43 (6,7) - stack endpoints
01:04:38 (2) - improper stacking
01:07:03 (1) - doesnt flow well from 1
01:19:82 (3,1,2,1,2,3,1,2,1,2,3,1,2,1,2,3,1,2,3,1,2,3,4,5,6,1,1,2,3,1,1,2,3,4) - if theres hitsounds here, i cant hear them...try using claps or whistles in here
i LOVE what you did to this though!! <3 its beautiful <3 <3 <3 i wants to keep it forever
v0xtrot
This map has been deleted on the request of its creator. It is no longer available.
Shinxyn
This map has been deleted on the request of its creator. It is no longer available.

Download: Darude - Sandstorm (bmin11) [Shin's Hard].osu
Topic Starter
bmin11
This map has been deleted on the request of its creator. It is no longer available.

Ryuukun
[Insane]
00:18:39 (9) - kick that one out
00:22:58() - put a beat in here (my opinion)
00:27:32 (1,2,3,4,5,6,7,8) - thats just weird. i would make it into a deadstream or single slider.
01:07:25 (1) - why is a slider here?

[Shin's Hard]
00:26:00 (1,2,1,2,1,2,1) - again the same part and the same weirdness
00:30:19 (1,2,3,4,5) - that also sounds weird. make it rather like 00:29:75 (2,3,4)

[Normal]
00:16:29 (1) - this slider is one snap too long
00:17:51 (3) - this slider too
01:13:54() - i would add a beat here and put the slider here 01:13:65() and let it end here 01:14:09()
Kitsunemimi
This map has been deleted on the request of its creator. It is no longer available.
Topic Starter
bmin11
00:18:39 (9) - kick that one out <-- Fixed.
00:22:58() - put a beat in here (my opinion)
00:27:32 (1,2,3,4,5,6,7,8) - thats just weird. i would make it into a deadstream or single slider. <-- Thinking of
deadstream.
01:07:25 (1) - why is a slider here? <-- I don't think this is a problem
Thanks for your mod Ryuukun.


LOL, I was looking for this map. Ummm... it's kinda disapponting that the song ends where it ends, it'd be nice if you extended it to the end. I really like the spammage in Insane though, ima star this map!
Yes, I would LOVE to extend it to the end but I'm just not good enough :cry: :( :cry: :(
I'll probably map the same way I did in the first time :|
blissfulyoshi
Nazi post

Normal:
00:26:00 (1,2,3,4) - can you make these parallel over the x-axis
00:29:53 (1) - align with 5
00:32:62 (2) - align with 1
00:46:52 (1,2,3) - make this have the same slope the other 1,2,3 combo has
00:47:84 (1) - align with the previous 1
00:49:16 (1) - align with 4
01:00:85 (4) - align with 2
01:03:94 (1) - looks nice if you place it vertically between 2 and 3

Shin's hard
00:14:97 (1) - align with next 1 and 3
00:18:50 (1) - " "
00:22:47 (1) - it would be nice if this aligned with 6
00:37:25 (1) - align with 4?
00:39:01 (1,2,3,4) - the red combo before it is closer to 2 and 4 than 1 and 3
00:41:44 (4) - align with 1
00:45:41 (3,5,7) - align with 1
00:46:07 (1) - align with 7
00:48:50 (4) - make a horizontal reflection of 3
00:48:94 (5) - make a horizontal and vertical reflection of 2
00:56:22 (1) - put on the 1,6 slope?
01:13:21 (1) - I would like this directly under 4 or have the first part of the S create a line with the 4
01:16:29 (3) - align with the start of 2
01:22:91 (2) - align with 2 of the previous combo to form a right angle with 1
01:23:79 (2,3,4) - line up with 1
01:24:24 (1) - line up with 4?
You might want to storyboard a warning for those double speed sliders.

Insane:
00:18:94 (2) - align with 1?
00:19:27 (5) - align with 3
00:19:38 (6) - align with 2
00:19:60 (1) - put directly under 6 or continue the curve
00:25:78 (6) - the placement of this note is quite random
00:33:28 (2) - align with 1
00:33:72 (3) - align with 2
00:33:94 (4) - align with 3
00:38:57 (4,5,6) - make this parallel with the other lines?
00:39:02 (1) - align with 6
00:41:66 (1) - make this a horizontal reflection of the slider 2 combos before it
00:42:54 (1) - make this a vertical reflection of the slider 2 combos before it
00:44:09 (4) - align with 1
00:44:31 (5) - align with 4
00:45:74 (5) - align the start of this with 3
00:46:07 (6) - align with 5
00:49:16 (2) - make this form a perpendicular line of the ending slope of 1 with the end of 1
00:54:02 (1) - align with 5 or 4 and 7
00:57:32 (6) - have this continue 5's slope
01:02:84 (1) - align with 4
01:02:84 (1,2,3,4,5) - supposed to look slightly crooked?
01:04:38 (2) - align with 2 from previous combo
01:05:49 (1,2,3) - make this have the same slope as the diagonal before it
01:05:93 (4) - align with 1
01:06:59 (3) - align with 2
01:08:35 (1) - align with the end of 3 or continue 3's slope
01:08:80 (1) - place under 4 or align with 2,3 slope
01:10:78 (1) - align with 1
01:13:21 (9) - align with 8
01:14:31 (1) - align with 1
01:15:19 (2) - align with 3
01:15:41 (1) - have the slope of the first part of this slider create a line with 2
01:16:74 (2) - align with the red slider before it
01:18:06 (2) - align with 1
01:19:82 (3) - align with the end of 3
01:20:27 (1) - line up with 3's slope
01:20:71 (1) - line up with 1
01:24:24 (1) - stack under 4

A nice beatmap to play. Some of the difficulties might benefit from some more grid snapping. Star.
K2J
Timing is off for me... I know it's not a pure 136. Try 136.16 with a 29,544 offset and tinker with it a bit.

In general, it's sort of hard for me to follow what the notes are supposed to be following. Maybe that's because of the timing. The maps certainly look very exciting, but sometimes it seems random.

[Normal]
00:33:94 (1) - I don't like where the repeat point falls. It should fall on a red or white tick.
00:44:75 (1) - Too much space before this note. There should be something in that space; even a single circle.

[Shin's Hard]
These speed up and slow down sections are too numerous and too arbitrary to be Hard. At some points the change was so sudden that it looked like my computer was lagging.

[Insane]
00:27:88 (3,4,5,6,7,8) - This is a good example of "random" to me.
01:18:50 (1,2) - Why suddenly switch to claps?

Like I said, most of these problems likely come from the timing (I sure hope my UO isn't off, but I have serious qualms about a fully-integer BPM).
DeathxShinigami
We discussed everything between that insane spiral to random sliders to what is kiai time in chat.

Have a star and good luck.
Shinxyn
I don't agree to K2J's BPM and offset change :o
It messes up the timing near the end...
Though I did remove a couple of 2x bpm's, and that'll be all I remove (for now?)
And removed Kiai times
(did blissfulyoshi's nazi mod already)
Newest file- June 11th (kirby and mafia's post)

Download: Darude - Sandstorm (bmin11) [Shin's Hard].osu
mrtn
go with offset 14980 or 14982

[normal]
all seems fine

[hard]
01:02:18 (3,1,2,3) - the spacing here is really inconsistent. fix it.

[insane]
01:03:94 (2,1,2) - this spacing really threw me off. even in an insane i don't think this is acceptable.

other than the minor things i pointed out. great job ^^
Jinxy
This map has been deleted on the request of its creator. It is no longer available.
Topic Starter
bmin11
Nice map, but some sliders should be fully straight instead of a few pixels away. (Ok fine, maybe its nazi.)
Nope, wasn't a nazi mod. It is all because of my careless.
Sleep Powder
[Insane]
00:38:80 (6) - Place it entirely under 4 ( take out grid snap for this )
01:22:04 (1) - Grid Snap this?
01:22:26 (2) - Move this to the right a bit so its aligned
01:24:24 (1) - Place this entirely under 1
01:25:57 (1) - Place this entirely under the fading slider...(the above slider I commented on)
01:26:01 (1) - You can barely hear the finish hitsound D=

[Normal]
00:33:95 (1) - End the repeat on a red tick instead...adjust the repeats if you want
01:14:54 (2) - Align this perfectly on 01:15:42 (1) ( take out grid snap again )
The ending finish hitsounds are barely noticable...louder?

[Shins Hard]
00:19:60 (1) - Align with 4
Might be using too much new combos here...try to delete some

Try making the final spinner silent at the end of it? The hitsound doesn't fit in well.

...uh can I make a difficulty to?
Sleep Powder
This map has been deleted on the request of its creator. It is no longer available.

Download: Darude - Sandstorm (bmin11) [animask's Insane].osu
blissfulyoshi
animask's insane:
00:18:07 (7) - align with 2 (even though it is the wrong spacing, I think it looks better that way)
00:21:37 (6,7) - different than 3,4 's spacing
00:27:33 (7,8,9,10,11,12,13,14,15,16,17,18,19,20) - This section is pretty hard to read, might want some more combo colors
01:14:32 (5) - align with 4

I would probably say this is insane because it follows the other insane in speed, and shin's hard is far easier than this.
Sleep Powder

blissfulyoshi wrote:

animask's insane:
00:18:07 (7) - align with 2 (even though it is the wrong spacing, I think it looks better that way) I'd rather not...
00:21:37 (6,7) - different than 3,4 's spacing fixed
00:27:33 (7,8,9,10,11,12,13,14,15,16,17,18,19,20) - This section is pretty hard to read, might want some more combo colors I think adding more combo colors might make it more confusing...at least the pattern is consistent so I added it when the stack started.
01:14:32 (5) - align with 4 fixed

I would probably say this is insane because it follows the other insane in speed, and shin's hard is far easier than this.
Download: Darude - Sandstorm (bmin11) [animask's Insane].osu
RaisTF
Some suggestions ^^'
Normal:
00:49:39 (2) - make it look like 00:48:51 (3,4)
00:55:34 (2,3) - do you realy need this?
01:15:42 (1) - too close maybe?

Oh damn... I realy wanted to mod other diffs but I dont know how to mod insanes X.x They look very good anyway. Star~
DeathxShinigami
This map has been deleted on the request of its creator. It is no longer available.
Topic Starter
bmin11

DeathxShinigami wrote:

more priority to you~

Edit: someone really needs to check on the map more..get a BAT!

Thanks for your star DxS~~~! :)
Oh, and please don't denied DxS kudos I just gave him. DxS really helped me about BAT and what should I do.
rust45
[Normal]
Timing is fine and so is spacing but I don't like how you space your combos. So it's combo nazi time!
00:16:30 (1) - Remove new combo?
00:19:83 (1) - ^
00:33:95 (1) - ^
00:44:76 (1) - ^
00:45:64 (1) - ^
00:47:84 (1) - ^
00:52:26 (1) - ^
00:56:01 (1) - ^
01:04:83 (1) - ^
01:13:65 (1) - ^

[Shin's Hard]
Combo spacing was much better due to there being more notes. Me like this one.

[Insane]
All I can say is holy shit. But really the distance spacing is huge and makes it quite hard, but makes sense for insane.

[animask's Insane]
There wasn't huge beat spacing but if there was it would be impossible.

[Overall]
I like all of them and the hitsounds were good, but throughout the entire time I was modding, it seemed that all the notes were off a bit, I could be imaging things but that's what I heard. Regardless, starred.
Topic Starter
bmin11
[Overall]
I like all of them and the hitsounds were good, but throughout the entire time I was modding, it seemed that all the notes were off a bit, I could be imaging things but that's what I heard. Regardless, starred.
I couldn't figure it out how to fix it. It sounds ok to me to.
Starrodkirby86
Not the whole song, eh? :W

[Normal]:
00:24:24 (3) - I don't think a Finish is needed here.

The difficulty itself does follow the criteria nicely, but in itself I feel...the rhythm is so strange. It will provide a challenge for beginners, which perhaps it is a needed one. I just don't know what you're following.

[Shin's Hard]:
Hahaha, Shinxyn's hard. :V
00:37:25 (1,2,3) - It would look better as symmetrical.
01:26:00 (1) - Shin, I know you like having some low volume stuff or something...Perhaps an inherited timing section lowering the volume would satisfy that?

Speedups and slowdowns seem random. D:

[Insane]:
00:25:12 (1,2,3,4,5,6) - It doesn't look exactly stacked...? It's not noticeable though.
01:18:07 (2) - Make straight with the line those other notes are following.
01:26:01 (1) - Why the new combo?

[animask's Insane]:
00:25:34 (2,3,4) - Hm, move 1 down on Grid Level 3?

Yes, I know I was supposed to mod animask's Insane only or something, but bah. You did say I can do the rest anyway. :3 There isn't a lot of problems on that difficulty as well.

I always feel that somehow the rhythm is always going to be all strange, but it's all the more challenge to the player. I guess it's not the way I envisioned the map (Since I liked playing it on DDR and such).

By the way, what's with the Red and Blue combo colors? ;o

Star, regardless.
Topic Starter
bmin11
Not the whole song, eh? :W
Way too hard for me. The song is very predictable to.

Yes, I know I was supposed to mod animask's Insane only or something, but bah. You did say I can do the rest anyway. :3 There isn't a lot of problems on that difficulty as well.
I mean it would be nice of you if you mod the other diffs to, but it is okay to just mod animask's diff.

I always feel that somehow the rhythm is always going to be all strange, but it's all the more challenge to the player. I guess it's not the way I envisioned the map (Since I liked playing it on DDR and such).
Because the song is kind a predictable, I think the map just happen to be playing their own beats with the song.
Well... right now I like the way the map plays.

By the way, what's with the Red and Blue combo colors? ;o
Can't imagine the colour. Any good suggestion?

Just noticed that OSU dfault and DJMAX skins have a huge different for the colours...
It looks really nice with DJMAX skin you know... :|
Mafiamaster
This map has been deleted on the request of its creator. It is no longer available.
Topic Starter
bmin11

Mafiamaster wrote:

BPM: 136.04
Your beats were getting late halfway through the song.
+0.4 to the BPM makes a difference. Resnap afterwards on all difficulties.
Recheck all your beats to make sure no sliders shorten/lengthen.
Make sure to use 1/8 divisor to resnap [Shin's Hard]
Fixed~
The difference btw 136 and 136.'04' does change a lot :D
Thank you~
Sleep Powder
EEeee
sorry this took forever

Normal
00:34:829 () - add a hitcircle?
00:40:12 (5) - New Combo?
00:55:99 (5) - K fix this, where it rebounds, it sounds like ass, either make the slider longer, so that it will start,rebound, and end on a white tick, or just shorten the slider 1/4

Shin's Hard
Maybe switch this to Shin's Insane, it's pretty insane due to weird patterns

but other than that, I think the map is perfect, unless I missed something, cause it was too fast :P

Insane
00:22:70 (1,2,3,1,2,3,4,5,6,1,2,3,4,5,6,1,2,3,4,5,6,1,2,3,4,5,6,7,8,1,2,3,4,1,2,3,4,5,6,7,8) - DAMN!!! this pattern kicks ass
00:35:49() - Please add a hitcircle here, and make sure its spaced, add it on the stack, mainly make it similar to this hitcircle 00:36:37 (1) -

Animask's Insane
PERFECT, but insane, but Perfect

k the only one I found to be perfect was animasks,
Shinxyn, FIx ur Offset its different
Bmin, sorry this post took so long
show more
Please sign in to reply.

New reply