forum

Hatsune Miku - Shiroi Yuki no Princess wa

posted
Total Posts
22
Topic Starter
al2e10
This beatmap was submitted using in-game submission on Saturday, 15 September, 2012 at 9:46:26

Artist: Hatsune Miku
Title: Shiroi Yuki no Princess wa
Source: VOCALOID
Tags: EXIT TUNES Supernova 2 Noboru-P
BPM: 100
Filesize: 6144kb
Play Time: 04:05
Difficulties Available:
  1. Alarmable (4.91 stars, 553 notes)
  2. Easy (2.23 stars, 72 notes)
  3. Normal (3.8 stars, 103 notes)
Download: Hatsune Miku - Shiroi Yuki no Princess wa
Information: Scores/Beatmap Listing
---------------
Work for:
- Find mod

6-22 Up-Load (Testing, Finding Timing)
6-25 Up-Date (Add Hard)
9-12 Up-Date (Del Hard and Normal comes out !)
11-04 Up- Date (Yes Hard ~
Armin
Timing request accepted
BPM:100
Offset: 21.065
Lizbeth
I think Armin's Offset is better

About the map... there are some weird spacing in Alarmable that I found confusing... like for example this part: 00:37:875 (1,2,3,4,1,2,3,4,1,2,1,2,3,4) - only with looking at time line and comparing with the chart, looks wrong. While playing I miss all those super close circles, that spacing make it feels that the circle are close in time line... And then next combo have same space and have the different distance in time line @.@ really confusing imo...

Anyway map is fun..
I will check this again after is complete
good luck!
Amethyst Wolf
It will be better if there haven't any hard-whistle.
aabc271
Hi :)
我來作隨機mod的xD
這是我第一次mod osu standard圖, 所以我未必mod得好, sorry! :?

Purple~ I think you should fix this
Pink~ Suggestions only

[General]
我覺得這首歌節奏頗快, 所以BPM=200較好, 不過改不改是你的選擇~
你的Hard用了Force skin, 但其他diff沒有, 最好統一~
考慮在全diff加上並統一Kiai time? (我建議加於01:01:859~01:20:909, 02:11:459~02:30:509 和 03:33:059~03:52:109)

[Easy]
00:46:259 (1) 考慮將Slider完結位置移到 00:47:159?
01:12:059~01:19:559 全部移右1格來令與 01:11:459 (4) 成直角?

[Hard]
01:04:859 (x) 加一個note?
01:49:859 (x) ^
02:14:459 (x) ^
03:23:459 (6) 移左數格?
03:27:659 (3) 將這note的時間點移前到03:27:509, 以配合歌詞?

[Alarmable]
00:46:259 (1,2,3,4) 這4個notes容易令人誤以為1/4 imo, 改掉它?
00:55:259~00:55:859 考慮用4個1/3 notes?
02:04:859~02:05:459 ^
02:52:259~03:33:059 這兒的HP bar有點低 imo, HP drain -1 ?


整體感覺不錯~ 我還頗喜歡你的mapping style ^^
另外, 我可以弄個太鼓Guest diff嗎? Thanks! :)
Good luck and Star~
KanaRin
來打星星的 al2加油
Vikon
[general]
1) delete .osb and full submission.
2) 或者加多個[N]? EASY 同 HARD 難度差距有點大

[Easy]
00:36:959 (2,3) - 被00:35:309 (1) - 遮著,不太好看,或移開它?

[Hard]
去到2分幾鐘,發覺到呢一段copy前面一段,而且幾明顯下,去到3分幾soft完果一段,好似又見到頗明顯的copy痕跡,或者改改佢?
00:59:459 (1,2,3) - spacing?
02:09:059 (1,2,3) - ^
03:01:859 (1,2,3) - ^
03:12:959 (4,5,6,7) - ^
03:32:159 (2,3,4) - ^
03:11:309 至 03:30:059 - 考慮silence這一段的slider tick?

[Alarmable]
1) 見到前半段不少1/4 combo的spacing不一樣,是你刻意遞增/減的?
2) 因為你改過offset,我見好多原本疊住hitobject的timing point, 都變晒係hitobject 後面, 將佢地調返前?
其他都冇乜問題,只係我覺得有d用normal-whistle打拍子ge地方,換成每2條紅線clap一下 會唔會好D ?
例如在01:02:159那隻色的combo,,取消所有whistle, 將normal-hitclap2 加在01:02:159 (1,4,7尾,9尾, 2, 2) 如此類推,會唔會好聽d ?

good song, star~
eee
eeemod GO!!

[Easy]
00:28:109 (1,2,1) - somewhat awkward spacing (?)

[Hard]
01:19:859 (5,6) - again, awkward spacing, I think this one deserves more attention than the [Easy] one. (?)
01:42:509 (1) - Slider is offscreen. Yup, this needs fixing
02:29:459 (5,6) - again with the spacing. (?)
03:51:059 (5,6) - eh, it's not THAT bad

[Alarmable]
00:30:359 (1,2,3,4,5,6,7,8,9,10,11) - I don't really like the switch to low spacing here, confuses as if it is 1/8 :-| it can stay though, I guess it's not too much of a problem.
00:34:259 (1) - remove new combo
-----00:35:009 (5) - add new combo here (if above is complete)
00:39:059 (1,2,3,4) - same dislike with the low spacing, but, you know, that's just me. Also, it adds to the difficulty level
00:52:259 (1) - stack the end of this below the previous (5) D: (This is an extreme Naz-eeemod, you can ignore if you want to).
02:04:259 (2) - spacing (?)
02:09:059 (1,2,3,1,2,3,1,2,3,4,5) - I think this trick works better than the previous spacing tricks. Since after the first three notes that are far on the timeline, you can predict that you are being tricked.
03:28:859 (2) - wanna move this one level three grid down? so it aligns with (3) and (4)
You don't have to follow most of those "spacing" mods. If there are other similar spaced notes in the map, and I didn't mention it here, it's because I only jotted down the ones that messed me up in play, that's all.

yeah, map is pretty cool
Topic Starter
al2e10
THX for modding !
wmfchris
[alarmable]
0:30:659 (3) down 1 grid
0:34:709 (7,1) right 1 grid
two kinds of spacing throughout the map
larger: 1:11:909 (5,6,1), etc
smaller: 0:30:359 (1~12), etc
try to unique this first~

[hard]
1:05:159 (7,8,9) spacing of (7,8) different from (8,9)
1:15:659 (1,2,3) ^
2:25:259 (1,2,3) ^
2:51:959 (4,5) left 1 grid
2:56:759 (4,5) right 1 grid
3:00:359 (5,1) unexpected jump, equalize the spacing of (4,5,1)

star~
blissfulyoshi
Easy:
Normal mod:
00:25:709 (1,1) - it looks aesthetically unpleasing to see these notes partially overlap each other, so I advise changing the pattern here
00:35:309 (1,1) - ^

Timing section mod:
Remove the last 2 timing section because they are not being used

Hard:
Please raise the AR (approach rate) to make this map look neater (not going to mod for overlaps on this diff because I am not sure how much you are going to raise the AR)
Normal mod:
00:47:759 (4) - y is the spacing shortened here
02:10:859 (5) - this would look better if this note did not hit touch the hp bar
03:23:459 (6,7,8)- this would look better if these notes did not hit touch the hp bar
03:24:959 (1) - this antijump is a little unintuitive for me
03:36:959 (9) - this would look a lot better if this note did not hit touch the hp bar

Wow that was a lot of copying and pasting in one diff, but I guess that is rankable. Still, this map was very messy, so please improve on that.

Timing section mod:
Coordiante the kiai timing with Alarmable and Easy?

Alarmable:
Normal mod:
Wow, this was a lot better than Hard
01:35:309 (2) - this would look better if the curve was stronger (sharper)
01:57:059 (1,3) - These sliders would look nicer if they were more rounded, like this

Timing section mod:
Please snap the timing sections to the snaps on the timeline
01:42:675 - unneeded timing section, please remove
02:00:225 - ^

Nice mapset overall. I love Alarmable, but I hate Hard. Please remap Hard to make it just as fun. Besides Hard, there are only a few minor things here and there. If you really want, you can try to beautify all the sliders to be perfect archs when you use them, but I'll leave that design choice up to you. Star.
Doomsday
Oh hi :)

  1. I think it is 200 BPM, not 100 BPM. It still works fine though so I wouldn't bother changing it
  2. I don't think "PRESENTS" should be in the tags. Just "EXIT TUNES" would do imo.
  3. Make a Normal? The gap between Easy and Hard is massive, and a Normal would fill that gap. It would also be a complete map then, with an Easy/Normal/Hard/Insane
[EASY]

You should map all of the song for Easy too. Feels weird with this being so short and the other difficulties mapping all of the song.

What's there currently is nice though. This should be mapped for the entire song/

[HARD]

00:21:059 (1) - Make this slider a little more pretty? I don't normally make people fix this, but you were going for symmetry here I think. You were going for a symmetrical slider here, but it's a bit off. Moving the left sliderpoint can fix it.
00:30:659 (1) - ^
01:30:659 (1) - ^
01:40:259 (1) - ^ (too much copy-pasting of the same slider :()

It has a fair bit of dodgy spacing too, but that said, it is a nice difficulty, and actually pretty fun, if a bit rough around the edges.

[ALARMABLE]


02:11:459 (1,2,3,4,5) - Stack these beats instead? the way the spacing goes smaller, I think it's a stack, so I get confused. That, and the chorus should be faster if anything. Stacking them would stop the confusion.
02:12:359 (1,2) - Push these 2 notes 1/4 forward? Fits the music much better like that imo.

A pretty nice map you have here. it's a bit rough around the edges, and it could really use a Normal, but it goes well with the song, and is pretty fun and interesting. That's good enough for me :)

Starred
Krisom
(do not kudosu)

The creator is missing from the tags. I found that "Noboru↑-P" is the creator. If the "↑" can't be put into tags, just add "Noboru-P" please.

EDIT: Also, yeah, "PRESENTS" could be removed from tags
EEeee
*staring

I'll hopefully get to modding this, sorry for the long wait dude, been busy with school and stuff
Lerisia
+1 :cry:
Yes_old
disable countdown!?


alarmable - i like your patterns!
01:02:159 (1) - i think it is inconsistent how you use normal claps for some parts but then stop in the middle of the chorus and you use a custom clap. it's better to just stick to one clap for the whole part i think
02:10:259 (3,1,2,3) - spacing
02:12:809 (2) - this sounds weird to me. move to 02:12:660?
02:24:959 (1,2,3,4,5) - align it into a nice diagonal line!
03:23:459 (1) - spacing
03:30:059 (4) - maybe up one grid to allign with (2)
03:33:059 - kiai?


normal
change the colors so it's the same as alarmable ^^
maybe tick rate 0.5
01:20:915 (1) - end at 01:25:715

easy
nice n_n
Yes_old
You can use if you like it ^^
.. I don't know what to do about hitsounds. You can change w/e n_n

Download: Hatsune Miku - Shiroi Yuki no Princess wa (al2e10) [Yes's Hard].osu
Yes_old
Jinxy
[Normal]
Nazi: 01:07:865 (3,4) - Move (3) 1 grid left, and (4) 1 grid left then up.

[Alarmable]
Nazi: 02:11:159 (3) - One grid down, OR (2) goes 2 grid up and (3) goes 1 grid up.


...Yeah. Not much. You wouldn't kd this either, would you? Anyway don't

Starred.
Katsu_old_1
really awesome map and i love this song so muuuch <3 *U*
ofc, star :)
mintong89
恩好了

Taiko : http://puu.sh/16y6t
Topic Starter
al2e10

mint_ong89 wrote:

恩好了

Taiko : http://puu.sh/16y6t
嗯~ 待會幫你傳~
BanchoBot
This modding thread has been migrated to the new "modding discussions" system. Please make sure to re-post any existing (and unresolved) efforts to the new system as required.
Please sign in to reply.

New reply