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VELTPUNCH - CRAWL (TV Size)

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Topic Starter
Mok

ztrot wrote:

really Insane is very cramped.
I highly suggest you do something about that.
I still won't do nothing 'cause i like this INSANE diff. if this is cramped, you haven't see nothing maybe XD
blissfulyoshi
I saw the request for timing, so I gave a try at timing the song.

BPM:178 Offset: 316
BPM:178 Offset: 16,527
BPM:178 Offset: 31,341
BPM:178 Offset: 65,403

I admit this is not perfect, esp the last section. It kept going up and down a few ms every few seconds, but I think I made an okay approximation.
Use the timing if you like, and please do not give kds unless you actually use the timing.
tieff
B-b-bubbled.
yaya
NICE hitsound
NICE placement
Topic Starter
Mok

yaya wrote:

NICE hitsound
NICE placement
YOU ARE PATHETIC.
Card N'FoRcE
What the hell.

Instead of complaining about appearance, look, or whatever is insignificant for gameplay, look at the timing, because it's so bad i wonder how this is bubbled.

Timing:
Offset: 324; BPM: 177,8
Offset: 11122; BPM: 177,5
Offset: 31403; BPM: 178
Offset: 32721; BPM: 178,1
Offset: 54281; BPM: 177,85
Offset: 83954; BPM: 178,15

It might require some really little adjustments because i couldn't testplay it (tmokb93 should be the one to do that), but i'm sure it's better than the previous one.

Also, about the last difficulty:
00:15:678 (8) - one square up to fix the shape
00:29:429 (8,9) - what. this is not a "decreased spacing" like 00:30:442 (2,3,4,5,6,7), because (9,10,1) make another different thing.
01:15:619 (6,7,8) - move (8) under (7), (7) under (6), (6) under (2)
01:27:261 (3,4) - ugly as hell and hard to read
Topic Starter
Mok

Card N'FoRcE wrote:

What the hell.

Instead of complaining about appearance, look, or whatever is insignificant for gameplay, look at the timing, because it's so bad i wonder how this is bubbled.

Timing:
Offset: 324; BPM: 177,8
Offset: 11122; BPM: 177,5
Offset: 31403; BPM: 178
Offset: 32721; BPM: 178,1
Offset: 54281; BPM: 177,85
Offset: 83954; BPM: 178,15

It might require some really little adjustments because i couldn't testplay it (tmokb93 should be the one to do that), but i'm sure it's better than the previous one.

Also, about the last difficulty:
00:15:678 (8) - one square up to fix the shape
00:29:429 (8,9) - what. this is not a "decreased spacing" like 00:30:442 (2,3,4,5,6,7), because (9,10,1) make another different thing.
01:15:619 (6,7,8) - move (8) under (7), (7) under (6), (6) under (2)
01:27:261 (3,4) - ugly as hell and hard to read

All done, thanks :D Popped.
ztrot

Card N'FoRcE wrote:

What the hell.

Instead of complaining about appearance, look, or whatever is insignificant for gameplay, look at the timing, because it's so bad i wonder how this is bubbled.

Timing:
Offset: 324; BPM: 177,8
Offset: 11122; BPM: 177,5
Offset: 31403; BPM: 178
Offset: 32721; BPM: 178,1
Offset: 54281; BPM: 177,85
Offset: 83954; BPM: 178,15

It might require some really little adjustments because i couldn't testplay it (tmokb93 should be the one to do that), but i'm sure it's better than the previous one.

Also, about the last difficulty:
00:15:678 (8) - one square up to fix the shape
00:29:429 (8,9) - what. this is not a "decreased spacing" like 00:30:442 (2,3,4,5,6,7), because (9,10,1) make another different thing.
01:15:619 (6,7,8) - move (8) under (7), (7) under (6), (6) under (2)
01:27:261 (3,4) - ugly as hell and hard to read
Still it's not right plus the bpm is wrong and doubled I got 89 flat for the bpm
H1ko
Timing sounds good to me 0.0
Card N'FoRcE
Yeah i wrote it might require some adjustments.
Here's an update, but i'm still not sure at all, because the timing keeps changing (offsets especially).

324,337.457817772778,4,1,0,100,1,0
11126,338.028169014084,4,2,0,80,1,0
27347,336.511497476164,4,2,0,80,1,1
30039,334.261838440111,4,2,0,80,1,0
32714,336.889387984279,4,1,0,80,1,1
54281,337.362946303064,4,1,0,80,1,1
83954,336.794835812518,4,1,0,80,1,1

ztrot wrote:

Still it's not right plus the bpm is wrong and doubled I got 89 flat for the bpm
Using 89 Flat i get an average going from -8ms to +25ms <.<
There are some parts when i'm sure the timing is not stable.
Ephemeral
The timing is off, the kiai is silly and the map is really not of the quality that one would expect from a ranked map these days.

Everything bar the timing I am willing to budge on. It is clearly wrong and needs to be fixed by somebody experienced in it. I've asked a couple of prominent timers to take a shot at this. Please wait for their input before rebubbling this.
Topic Starter
Mok

Ephemeral wrote:

The timing is right, the kiai is fun and the map is really not of the quality that one would expect from a ranked map these days. But i don't care.
orioncomet
I got
1st
BPM: 178.000
Offset: 328

2nd
BPM: 89.000
Offset: 75,202

3rd
BPM: 178.000
Offset: 83,580
Lybydose
Retimed this from scratch. This is what I got:

BPM: 177.700 Offset: 322
BPM: 178.000 Offset: 32,375
BPM: 178.000 Offset: 32,712
BPM: 178.100 Offset: 39,439
BPM: 178.100 Offset: 54,283
BPM: 178.000 Offset: 75,870
BPM: 178.000 Offset: 83,600

Test-played it a bit and it seems very close.
IndY_old
acceptable!!
Diasios
Ok, ho modificato un pò lo spacing e la "posizione temporale" dei cerchi/slider/spinner delle 3 diff (Miharu, Yoite e Shinrabansho)

Download: Veltpunch - CRAWL (TV Size) (tmokb93) [Miharu].osu
Download: Veltpunch - CRAWL (TV Size) (tmokb93) [Yoite].osu
Download: Veltpunch - CRAWL (TV Size) (tmokb93) [Shinrabansho].osu

Usa queste diff come base per sistemare le tue (non devi necessariamente modificarle radicalmente).
In pratica, anche se lo spread sul sito risulta ENHI, le tue diff non sono equilibrate (la easy sembra una normal, la normal una hard, e la hard una derivata della normal con le impostazioni di hp drain/overall alzate). Se ti può rendere felice l'insane è proprio insane, perciò va bene così com'è adesso :roll:

Comunque, ho modificato anche i colori delle combo e il preview point. Ho disattivato anche il countdown perchè non era usato (penso di non aver modificato altro orz)


Hitoshirenu Shourai
Looks fine to me.
orioncomet
Sorry for my delay mod post ._.;

[Miharu]
- Resnap all note, note isn't snapped at the red timing selection. you can see without AIMod tho..
seem fine

[Shinrabansho]
- Resnap all note, many notes aren't snapped at the red timing selection. you can see without AIMod tho..
seem fine

[King of Nabari]
- Resnap all note.. the reason: same as above.
00:01:334 (6) - eh.. this spacing.. </3 or maybe new combo.. ?
00:02:685 (6) - ^
00:34:397 - add note here sound better, imo
00:39:775 - ^
00:45:166 - ^
00:48:198 (5) - wrong spacing.. ? Here haven't any note that jump/stream.. and I don't think this note is an anti-jump/stream, so it's just a hitnote that wrong spacing for me, maybe make it like 00:42:807 (5) -

oh and this map got bubbled..
Topic Starter
Mok
Sorry only a big deal -.-
Hitoshirenu Shourai
Resnap or no re-bubble. People become upset when resnaps don't happen. The function is there for a reason.

For the record, I didn't check with AIMod, I just let autoplay do it's thing. >_>

Edit: Bubbled. Also for the record, please don't disrespect helpful mod posts. At least consider what they have to say. Whether or not you make the changes you should still give them credit. =/
tieff
[Yoite]
00:33:723 (3,1) - Jumps on Normal?

[Shinrabansho]
00:55:462 (4) - I don't feel like that slider fit here. Plus it sound horrible for me.
00:57:820 (4) - Same here.
01:27:813 (1) - I don't thing that whistle fit here.

[King of Nabari]
00:34:060 (1,2,3,4) - Don't use random streams just becouse it's insane.
00:35:408 (1,2,3,4,5) - ^
00:39:439 (1,2,3,4) - ^
00:40:786 (1,2,3,4,5) - ^
00:44:829 (1,2,3,4) - ^
00:46:176 (1,2,3,4,5) - ^
00:59:504 (1,2,3,4,5) - ^
01:00:852 (1,2,3,4,5) - ^
01:10:285 (3,4,5,6,7) - ^
01:11:632 (3,4,5,6,7) - ^

And I find your hitsounds quite poor and random.
Topic Starter
Mok

tieff wrote:

[King of Nabari]
00:34:060 (1,2,3,4) - Don't use random streams just becouse it's insane.
00:35:408 (1,2,3,4,5) - ^
00:39:439 (1,2,3,4) - ^
00:40:786 (1,2,3,4,5) - ^
00:44:829 (1,2,3,4) - ^
00:46:176 (1,2,3,4,5) - ^
00:59:504 (1,2,3,4,5) - ^
01:00:852 (1,2,3,4,5) - ^
01:10:285 (3,4,5,6,7) - ^
01:11:632 (3,4,5,6,7) - ^
They're not random, i like them not 'cause this is an insane but i think they suits well.
tieff
[Shinrabansho]
00:55:462 (4) - End it here 00:55:967
00:58:494 (5) - This note should be here 00:58:578.
tieff
Timing should be fine.
I don't see any critical mistakes.
Other things are fine.

Ranked!
Sushi
Eeeeeew seriously, THAT was ranked?

inconsistent spacing, some timing wrong, awful streams, some random combo.... There's a problem here.

Really, the King of nabari diff is awful, how could you rank that, both of you???
Topic Starter
Mok

Sushi971 wrote:

Eeeeeew seriously, THAT was ranked?

inconsistent spacing, some timing wrong, awful streams, some random combo.... There's a problem here.

Really, the King of nabari diff is awful, how could you rank that, both of you???
Uhm, is an insane, uhm...so:
inconsistent spacing: i don't care, is an insane;
some timing wrong: by the fact you can get SS? -.-;
awful streams: their normally streams °°
random combo: don't you like graphic chooses?
"king of nabari is awful": Ok but is awful for you or the noobs who rated 1 -.-
ouranhshc

Sushi971 wrote:

Eeeeeew seriously, THAT was ranked?

inconsistent spacing, some timing wrong, awful streams, some random combo.... There's a problem here.
^
Topic Starter
Mok

tmokb93 wrote:

Sushi971 wrote:

Eeeeeew seriously, THAT was ranked?

inconsistent spacing, some timing wrong, awful streams, some random combo.... There's a problem here.

Really, the King of nabari diff is awful, how could you rank that, both of you???
Uhm, is an insane, uhm...so:
inconsistent spacing: i don't care, is an insane;
some timing wrong: by the fact you can get SS? -.-;
awful streams: their normally streams °°
random combo: don't you like graphic chooses?
"king of nabari is awful": Ok but is awful for you or the noobs who rated 1 -.-
ouranhshc
it doesnt matter if its an insane, the spacing should be consistent
Beuchi
Honestly, King of Nabari isn't a so good diff, no offence here. The spacing is really confusing and I do agree with ouran and Sushi that some of the streams and jumps feel random.

Saying "It's an Insane, I don't care", you're just making things worse. Even Insane diffs should be enjoyably playable and, imho, this one isn't (again, no offence here).

Please, next time get advices from other people instead of raging at them, being Insane isn't a reason to solve anything. We're just trying to help, anyways...

And Sushi/ouran, saying "this is awful, how could you rank that" you're encouraging the mapper rage, be nice please ;_;
Topic Starter
Mok
I don't rage with anyone, are the others who rage at maps that they can't play =3
ouranhshc
you don't have to be able to pass a map to be able to tell if that map isn't good
Krisom

ouranhshc wrote:

you don't have to be able to pass a map to be able to tell if that map isn't good
This^

It's a passable map, but it's a bad map anyway. You've done better maps in the past, that's why I complain about this one :S

Besides, the main problem here is that ranking these spacing issues may be an excuse for new mappers in order to get their inconsistent maps ranked.
Oh, and the streams DO are random, they follow a pattern but don't fit the music. Want a map with non-random streams? Go here, I'm sure you will find at least one.
Topic Starter
Mok

Krisom wrote:

Oh, and the streams DO are random, they follow a pattern but don't fit the music. Want a map with non-random streams? Go here, I'm sure you will find at least one.
I will know if streams are randoms or they don't fit the music. And this isn't the case. So stop complaining around and take care of your maps =D
Mismagius

tmokb93 wrote:

Krisom wrote:

Oh, and the streams DO are random, they follow a pattern but don't fit the music. Want a map with non-random streams? Go here, I'm sure you will find at least one.
I will know if streams are randoms or they don't fit the music. And this isn't the case. So stop complaining around and take care of your maps =D
Huuuuh, no? If the map is bad, okay. But you said a ridiculous thing.

"It's an insane, I don't care"?? Seriously, man are you on drugs or something? Just because a diff is heart that means it's not supposed to be fun?

A lot of people have complained at my maps before, and that made my maps better. So take this advice as a tip "don't make maps with random streams and spacing", not as a random "omgtis map sucks"
Krisom

tmokb93 wrote:

So stop complaining around and take care of your maps =D
Ok, I'll stop complaining and take care of my maps. But take notice, my only ranked map has more star score than your maps, all of them. So I suppose I'll just focus on my maps and won't give you more advise, wich is a shame considering that you could do MUCH better than this, but you don't care about quality, looks like you care about ranking speed.
Topic Starter
Mok

Krisom wrote:

tmokb93 wrote:

So stop complaining around and take care of your maps =D
Ok, I'll stop complaining and take care of my maps. But take notice, my only ranked map has more star score than your maps, all of them. So I suppose I'll just focus on my maps and won't give you more advise, wich is a shame considering that you could do MUCH better than this, but you don't care about quality, looks like you care about ranking speed.
Krisom, that's not for you, is for all that fun people that can only talk, by the fact their maps aren't so better. And i have to rember you your ranked map is an HATSUNE MIKU.

Blue Dragon wrote:

Oh, and the streams DO are random, they follow a pattern but don't fit the music. Want a map with non-random streams? Go here, I'm sure you will find at least one.
I will know if streams are randoms or they don't fit the music. And this isn't the case. So stop complaining around and take care of your maps =D
Huuuuh, no? If the map is bad, okay. But you said a ridiculous thing.

"It's an insane, I don't care"?? Seriously, man are you on drugs or something? Just because a diff is heart that means it's not supposed to be fun?

A lot of people have complained at my maps before, and that made my maps better. So take this advice as a tip "don't make maps with random streams and spacing", not as a random "omgtis map sucks"[/quote]

I didn't do random streams. Maybe random spacing, but i think players can play with all kind of spacings, if not, then, it's an advice for the player that in maps can exist various spacing :D
Ekaru
Rating should never be used in an argument, ever. Neither should the maps in the 'Most played" section of one's profile.

00:16:191 (1,2,3) - is random spacing. All 3 notes have the same amount of emphasis and are the same distance apart on the timeline. Logic dictates that, as such, they will have the same spacing.

They don't. 2 and 3 are half the distance of 1 and 2.

There's lots of instances like this throughout the map.

And yes, I can pass this map. It's not that difficult, it just feels random.

Note that I never said this map was bad, I just feel that it needed a little bit more work before getting ranked. :/
Topic Starter
Mok
Bah, you've annoyed me.
ouranhshc
ill leave this here:

viewtopic.php?p=252247#p252247
Andrea
I think now the discussion can be closed.
Gens
Trippy spacing is fine for me, as long as it's used coherently with the song. Some seriously messed up spacing is here, adding jumps just to make it "Insane", which isn't a good thing.

The random streams sure are bad though. You even silenced some notes in them, what's up with that? Generally, when a note is silent it just gives the impression that it doesn't need to be there. It would have certainly fit if the song had a "slow" or "low volume" part, but they weren't like that in this case.

If you don't know how to map Insane difficulties, don't force yourself to map one. The reasons you've provided for it are just to make the "hardcore" players happy, and that's not good at all.
Testplaying is an important step when playing it; asking yourself "can I FC it? was it fun?" often tells if the map is a good or bad insane, in case you're unsure. Getting more experience playing generally improves your mapping skills by a lot, telling from personal experience and a few cases I've seen.

Take this as constructive criticism, not flame. "Bah, you've annoyed me." and similar comments just makes you look like the smarty-pants, which won't help you on improve your maps in the future, thus making more players rage.
For the record, nearly-everyone that has given input here has more experience than you, not saying it in the rude way. Just so you don't think they're just messing around saying nonsense.

EDIT: Woops, ninja'd by andrea in case someone thinks I'm ignoring something >.>;
Shohei Ohtani
Holy god your attitude is horrible.
Ephemeral
Unranked.

King of Nabari difficulty is absolutely retarded - there are streams for the sake of having streams, the overall layout of the map is pretty poor, the hitsounds are terrible and as Gens stated - the spacing is completely bonkers.

Either delete the difficulty or make it better. If it's such a huge problem to fix, have somebody do a guest difficulty for you - if you can find someone that can withstand your appalling attitude, that is.

If I were you, I'd think about doubling the slider velocity and upping the spacing to like 1.5x. You'll have a lot more freedom with what formations you can use to make the map more enjoyable whilst still retaining difficulty. Having the map so clumped up like this limits what you can feasibly do with it.

Contact any BAT which has had their fingers in this map (including myself) when you feel that you've improved upon it somewhat. We'll keep this unranked for as long as it is not up to scratch.
yeahyeahyeahhh
starred for retardedededness. osu!drama ftw!
Topic Starter
Mok

yeahyeahyeahhh wrote:

starred for retardedededness. osu!drama ftw!
Shut up.
Topic Starter
Mok

Ephemeral wrote:

Unranked.

King of Nabari difficulty is absolutely retarded - there are streams for the sake of having streams, the overall layout of the map is pretty poor, the hitsounds are terrible and as Gens stated - the spacing is completely bonkers.

Either delete the difficulty or make it better. If it's such a huge problem to fix, have somebody do a guest difficulty for you - if you can find someone that can withstand your appalling attitude, that is.

If I were you, I'd think about doubling the slider velocity and upping the spacing to like 1.5x. You'll have a lot more freedom with what formations you can use to make the map more enjoyable whilst still retaining difficulty. Having the map so clumped up like this limits what you can feasibly do with it.

Contact any BAT which has had their fingers in this map (including myself) when you feel that you've improved upon it somewhat. We'll keep this unranked for as long as it is not up to scratch.
Yeah go rage with other maps -.-
yeahyeahyeahhh

tmokb93 wrote:

yeahyeahyeahhh wrote:

starred for retardedededness. osu!drama ftw!
Shut up.
Wow, screw you guy! If this is the way you treat people, you got what you deserved!
Topic Starter
Mok

yeahyeahyeahhh wrote:

Wow, screw you guy! If this is the way you treat people, you got what you deserved!
Oh, no i'm only saying you're not one to talk :D
Ephemeral
I can already see where this is going.

Let me or any other of the BAT who presided over this map know when you've decided to follow the instructions given.

And preferably, dropped a little bit of the attitude.
Topic Starter
Mok
Just for who wants to play this too :P

Download: Veltpunch - CRAWL (TV Size) (tmokb93) [King of Nabari].osu
Topic Starter
Mok

Ephemeral wrote:

Unranked.

King of Nabari difficulty is absolutely retarded - there are streams for the sake of having streams, the overall layout of the map is pretty poor, the hitsounds are terrible and as Gens stated - the spacing is completely bonkers.

Either delete the difficulty or make it better. If it's such a huge problem to fix, have somebody do a guest difficulty for you - if you can find someone that can withstand your appalling attitude, that is.

If I were you, I'd think about doubling the slider velocity and upping the spacing to like 1.5x. You'll have a lot more freedom with what formations you can use to make the map more enjoyable whilst still retaining difficulty. Having the map so clumped up like this limits what you can feasibly do with it.

Contact any BAT which has had their fingers in this map (including myself) when you feel that you've improved upon it somewhat. We'll keep this unranked for as long as it is not up to scratch.
I think i have to kudosu you, even if i don't totally agree -.-
banvi
I wish thismap become reranked. ;)
Topic Starter
Mok

banvi wrote:

I wish thismap become reranked. ;)
Thanks :D
YGOkid8
remodding, because I've been told too 0.0

General:
- BPM: 177.96
Remember to Resnap all notes.
Also best to reposition when the inherited timing sections come in

- Delete all other red timing sections.

Miharu:

Normal Mod~
00:32:375 (1,1) - Start spinner @00:32:688 instead. Not enough spin recovery time for Easy diff.
00:38:105 (1,1) - Same thing for recovery
00:43:481 (1,1) - ^
00:48:535 (1,1) - Star spinner @00:48:872 instead. Same thing for recovery.

Nazi Mod~
01:07:084 (2,2,2) - Reposition the beats around so these 3 are in the very middle
01:16:544 (2,2,1) - More symmetry?

Yoite:

Normal Mod~
00:00:997 (3,1,1) - Spacing confused me.
00:51:567 (1) - End spinner @00:53:592 instead.
00:54:619 (1) - Fix this up afterward however you like
01:05:400 (1) - Ugly slider ._.
01:14:833 (1,2,3,4,5,6,7) - Change this... I uh, don't like it for some reason :o

Combo Mod~
00:06:737 (3) - New Combo.
00:14:165 (3) - ^
00:19:230 (2) - ^ here instead of 00:18:892 (1)
00:20:580 (3) - ^
00:35:745 (2) - ^ here instead of 00:34:060 (1)
01:23:937 (3) - ^ here instead of 01:23:285 (1)

00:15:178 (1) - No New Combo.
00:17:542 (1) - ^
00:28:346 (1) - ^
00:44:155 (1) - ^
01:21:263 (1) - ^
01:25:285 (1) - ^

Shinrabansho:
- Ehrm, sorry, I don't really like this diff, so I can only point out small things. Sorry :(

01:11:127 (3) - New Combo.
01:26:296 (1) - Ugly.

Good luck for rerank >.<
Topic Starter
Mok

YGOkid8 wrote:

General:
- BPM: 177.96
Remember to Resnap all notes.
Also best to reposition when the inherited timing sections come in

- Delete all other red timing sections.

Yoite:
00:00:997 (3,1,1) - Spacing confused me.
00:54:619 (1) - Fix this up afterward however you like
01:05:400 (1) - Ugly slider ._.
01:14:833 (1,2,3,4,5,6,7) - Change this... I uh, don't like it for some reason :o
This is what i haven't followed, thanks
Kuroneko-sHerald
Topic Starter
Mok
COMPLETELY REMAPPED -.-
DeathxShinigami
unrankd/pending re-rank star
Armin
Welcome to the Beatmap Unapproval Team lol

Download: Veltpunch - CRAWL (TV Size) (tmokb93) [Armin's Hard].osu
Yuji Tokaji
Hi :D

[ Armin's Hard ]

00:36:421(2) : Unsnapped
00:36:758(4) : ^
00:37:434(5) : ^
00:37:771(1) : ^
00:38:109(2) : ^
00:39:453(3) : ^
00:39:621(4) : ^
00:39:790(5) : ^
00:39:959(6) : ^
00:40:128(7) : ^


Good Luck

*Star~
banvi
Hi~
I have already written a support message and star :D

mod
SPOILER
kurojitsu
00:07:074 (3,4) 1 grid up?(grid lv3)
00:17:879 (1) 1 grid left?
Mokujitsu
00:28:684 (4,2,3,4) 1 or 2 grid down?(because spacing is too close >_<)
00:56:978 (1) 1 grid left?
01:00:010 (4) 1 grid right?
Arminjutsu
01:22:948 (2) 1 grid up?
01:24:274 (3) 1 grid down?
It's very nice diff^^

Oh... Sorry. Only nazi's mod...
I can't find other problem. :cry:

I really hope thismap become re-renked soon.
Good luck ;)
Haneii
Just a suggestion:

Armin No Jutsu- end Kiai time at 01:14:580

Mok No Jutsu- end Kiai time at 01:15:254
Crimmi
Modding, CrimmiStyle!!

IRC Modded.

*Starred*
Topic Starter
Mok

Haneii wrote:

Just a suggestion:

Armin No Jutsu- end Kiai time at 01:14:580

Mok No Jutsu- end Kiai time at 01:15:254
Why? xD
Haneii

tmokb93 wrote:

Haneii wrote:

Just a suggestion:

Armin No Jutsu- end Kiai time at 01:14:580

Mok No Jutsu- end Kiai time at 01:15:254
Why? xD
You're right, forget it :(
Garven
As per Armin's request:

[Easy]
00:32:543 - This break just feels awkward. Please map it.
00:39:439 (1) - Waay too soon after a spinner for an easy. I'd just simply map through the spinner.
00:44:829 (1) - ^
00:50:219 (1) - ^
00:50:219 (1,1) - Consecutive short repeating sliders on an easy aren't very good - especially when they have different repeat values. It's hard to feel when they are going to stop when you're new. This will only cause frustration.
00:54:283 - Start kiai here
01:07:758 (1,2) - Stuff like this are really iffy for an easy too. :/
01:09:106 (1) - This spinner doesn't fit very well to me.
01:15:843 (3) - Set the uninherited timing section to be the soft hit sound set.
01:23:937 (1,1) - What? Just end the first one at 01:27:813.

[Normal]
Wow, Normal has a lower slider velocity than the easy?
Dang, my hit sounding wasn't very good, now that I listen to it a couple months later. >>
00:53:925 (1) - This feels really soon after a spinner for a normal. Maybe just delete it. It'll give the next note that much more punch when you start that kiai on that next note I just mentioned.
00:54:283 (2) - Start kiai here. :D
01:05:400 (1) - I've been ignoring the blah sliders, but this one... you really need to make that symmetrical. It's just awful the way it is now. That or just make it a normal curve slider.
01:14:833 (1,2,3,4,5,6,1) - What? A normal player is just going to freak out and click as fast as possible when they see that, I'm guessing. Please don't.
01:15:870 - Use the soft sound set for this part of the song, please. ...are these my hit sounds still?
The whole difficulty feels kind of blah though, since you're pretty much doing 1/2s the whole time.

[Hard]
00:12:477 (4) - The rhythm of this slider doesn't fit.
00:38:105 (2) - ^
00:59:673 (2,3,4) - Nice
Diff is fine, though.

I think the weirdest thing to me is that normal is slower velocity-wise than easy.
Kuroneko-sHerald

Garven wrote:

As per Armin's request:

[Easy]
00:32:543 - This break just feels awkward. Please map it. Done.
00:39:439 (1) - Waay too soon after a spinner for an easy. I'd just simply map through the spinner. No.
00:44:829 (1) - ^ No.
00:50:219 (1) - ^ No.
00:50:219 (1,1) - Consecutive short repeating sliders on an easy aren't very good - especially when they have different repeat values. It's hard to feel when they are going to stop when you're new. This will only cause frustration. Added a repeat on the second slider.
00:54:283 - Start kiai here No.
01:07:758 (1,2) - Stuff like this are really iffy for an easy too. :/ There are also at the begin of the map.
01:09:106 (1) - This spinner doesn't fit very well to me. Changed.
01:15:843 (3) - Set the uninherited timing section to be the soft hit sound set. No, I did it on purpose.
01:23:937 (1,1) - What? Just end the first one at 01:27:813. No.


I think the weirdest thing to me is that normal is slower velocity-wise than easy. There are songs ranked that have this thing, so it shouldn't be a problem XD
Download: Veltpunch - CRAWL (TV Size) (tmokb93) [Kuro no Jutsu].osu
Garven

Kuroneko-sHerald wrote:

01:07:758 (1,2) - Stuff like this are really iffy for an easy too. :/ There are also at the begin of the map.

Yeah, I just didn't feel like going back and pointing them all out, thus why I kept it kind of general. I still don't like 'em on an easy, but it's up to you.

I think the weirdest thing to me is that normal is slower velocity-wise than easy. There are songs ranked that have this thing, so it shouldn't be a problem XD

Yeah, I don't see it as problematic... just kind of weird, hehe.
Topic Starter
Mok
Artist fixed thanks to Kuroneko-sHerald advice.
Armin
Ephemeral
This is such a substantial improvement over the original.

Excellent work.
ztrot
I'm glad to Re-rank this now fantastic work RANKED!
Lunah_old

Ephemeral wrote:

Unranked.

King of Nabari difficulty is absolutely retarded - there are streams for the sake of having streams, the overall layout of the map is pretty poor, the hitsounds are terrible and as Gens stated - the spacing is completely bonkers.
Yeah this difficulty is too hard for rank :[

h1ko ss'ed it :[ .. and 1st play.. v



i can say only a good difficulty killed, if you are noobs and can't play, ignore it xDD
Starry_old
Nice Map :D
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