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SEAMO - Mother

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Total Posts
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Topic Starter
Miya
This beatmap was submitted using in-game submission on 13 Desember 2011 at 11:50:05

Artist: SEAMO
Title: Mother
Tags: Child Parents Love Heatkai Heatwave95
BPM: 94
Filesize: 5754kb
Play Time: 03:55
Difficulties Available:
  1. 52's Normal (4,02 stars, 316 notes)
  2. Easy (1,43 stars, 215 notes)
  3. Hard (4,59 stars, 490 notes)
Download: SEAMO - Mother
Information: Scores/Beatmap Listing

Hi Mother, Dear Mother, how are you doing?

Sorry I haven’t called recently, I’m getting by okay…

Your body is small and so are your hands

White hairs are mixed in and you’ve grown more genial

But to me you’re still bigger than anything, stronger than anyone

I want to tell my kids about this love that supported me

---------------
I love you mother.. ^^ and my father too of course..

Enjoy this map :3. Finally it's ranked~

Adding New BG. Redownload please if you download before 13/11/2011

Thx for :
Ermi (Who's found this beautiful song)
Heatkai
And people who mod and playing this map. :D
Devil Cosmo
Miya ini nih Guest diffnya.

Jangan lupa masukin nick ane di tag ya :P

Download: SEAMO - Mother (Miya) [Devil_Cosmo's Easy].osu
Topic Starter
Miya

Devil_Cosmo wrote:

Miya ini nih Guest diffnya.

Jangan lupa masukin nick ane di tag ya :P
iah sip, ga akan lupa ^^
HeatKai
EDIT: ALL DONE.
download :)
and don't forget about the tags ! :D






Download: SEAMO - Mother (Miya) [52's Normal].osu
Crimmi
Modding, CrimmiStyle!!

[General]

Lol you've misspelled heatwave95 as "hetwave95", fix it on both diffs.
Remove unnecssary bookmarks from the diffs since they're misplaced.

[52's Normal]

IRC Modded. V
SPOILER
13:26 <HeatKai> : crimmi !
13:27 <Crimmi> : hi!
13:27 <HeatKai> : why you didn't mod anymore ? and can I request a mod :3 ?
13:28 <Crimmi> : i'm trying to mod more agressively
13:28 <Crimmi> : and yeah sure
13:29 <HeatKai> : can you mod now ? or later?
13:29 <Crimmi> : what map is it
13:29 *HeatKai is listening to (SEAMO - Mother)[http://osu.ppy.sh/s/37087]
13:30 <HeatKai> : its kinda source for you to get kudos
13:30 <HeatKai> : since I'm making the normal D:
13:30 <Crimmi> : kk i'll mod it now
13:30 <HeatKai> : xD
13:34 <Crimmi> : err, put it in my forum PM
13:34 <HeatKai> : == why ?
13:34 <HeatKai> : not gonna do now :p
13:34 <HeatKai> : ?
13:34 <Crimmi> : my Osu Direct is not working now
13:34 <Crimmi> : >.>
13:35 <HeatKai> : http://osu.ppy.sh/s/37087
13:42 <HeatKai> : can check ^ ?
13:42 <Crimmi> : ok now i've got it
13:42 <HeatKai> : xD
13:42 <Crimmi> : there's only 2 diffs right?
13:43 <HeatKai> : yes
13:45 <Crimmi> : who is 52?
13:45 <HeatKai> : me
13:45 <Crimmi> : I think you should rename it to HeatKai's Normal
13:45 <HeatKai> : no
13:46 <Crimmi> : then people would think who is 52?
13:47 <Crimmi> : also Miya misspelled heatwave95
13:47 <Crimmi> : it's missing an a
13:47 <Crimmi> : check it on both difficulties
13:48 <Crimmi> : can you put the HP by 2 and OD by 2?
13:48 <Crimmi> : it feels so plain >.<
13:49 <HeatKai> : xD
13:49 <Crimmi> : sorry :P
13:50 <HeatKai> : well , HP drain rate , I low it down to 3
13:50 <HeatKai> : and OD 3 too
13:51 <Crimmi> : lol are you trying to make a normal or an easy
13:51 <Crimmi> : 01:12:149 (4) - New Combo.
13:51 <HeatKai> : idk XD
13:51 <HeatKai> : let me fix it again
13:52 <HeatKai> : ahh never mind the setup , i think its fine right now
13:52 <Crimmi> : hmm k.
13:53 <Crimmi> : i'm saying that because you're starting on a next verse which calls for a new combo
13:53 <HeatKai> : urmm , what you mean ?
13:55 <Crimmi> : for example, new verse starts like this: "when i see you etc,etc" New combo for next verse: "And i can see you etc,etc,"
13:55 <HeatKai> : lol xD haha not quite understand , just continue with the modding XD hahaha
13:56 <Crimmi> : 01:24:915 - Kiai starts here.
13:57 <HeatKai> : about kiai talk at the forum
13:57 <HeatKai> : since its general xD
13:57 <HeatKai> : I'm not the mapper :p
13:57 <HeatKai> : I mean , I'm not the beatmap creator
13:58 <Crimmi> : i know i'm IRC modding lol
13:58 <Crimmi> : it's better than forum modding
13:58 <HeatKai> : =w=
13:58 <Crimmi> : sometimes.
13:58 <HeatKai> : but the other diff you need to send at forum
13:58 <Crimmi> : kk
13:59 <HeatKai> : okay ~ after the kiai ?
14:00 <Crimmi> : kk your diff is alright otherwise
14:00 <Crimmi> : lemme mod the hard
14:00 <HeatKai> : WAHAHA
14:00 <HeatKai> : first time my diff is allright !
14:01 <HeatKai> : okay the hard post at forum :D

[Hard]

OD +1?

00:41:511 (1) - Add finish.
01:24:915 (1) - Add finish, and place kiai here.
03:10:553 ~ 03:14:383 - surely you can map this part .
03:24:915 ~ 03:31:936 - same here.
03:55:553 (x) - Add a note here, the combo ends so suddenly.
HeatKai
Rei Hakurei
[52's Normal]
> lol 1/2 endless~
> tick 4 ?
00:23:638 (4) - lol end slider~
00:25:234 (3) - it's hard for me to nazi 'em to be symetrical...
01:24:915 (2,3) - i think this is just copy pasta and flip lol... except if you want to do that..
02:09:277 (3) - (nazi) slider-4th-point 1 grid up
02:15:979 (6) - make this slider is symetrical, i can't point all the point that should be nazi'd
02:26:391 (Break) - lol remove this ?
02:41:830 (1) - Remove NC
02:41:511 (4) - Add NC

rest of the difficulty modded on IRC..

i don't believe this song BPM is below 100 lol

hoshi!
Topic Starter
Miya
thank you Crimmi and Rei_Fan49 for the mod..
Especially for the star rei.. ^^
Thank you very much..
piratesof
[Hard]
Overall it's very good, only couple of mods

03:25:553 (5) : better make it slider, end it at 03:26:191
03:26:191 (1) : remove slider
03:26:511, 03:26:670 : add circle
03:26:830 : add slider, end at 03:27:149

other difficulties are good as it is
Topic Starter
Miya

piratesof wrote:

[Hard]
Overall it's very good, only couple of mods

03:25:553 (5) : better make it slider, end it at 03:26:191 Thank you i agree with this :)
03:26:191 (1) : remove slider ^
03:26:511, 03:26:670 : add circle No, i want this moment to be slow.. So i won't add a 1/4 here..
03:26:830 : add slider, end at 03:27:149 Yes, agree with this too

other difficulties are good as it is
Thank you for the mod piratesof :D
terametis
Hi~~ :)
These are all suggestions.

[Easy]
very beautiful map :)

00:30:660 (3)       2grid left
00:31:298 (4)       1grid left
01:30:021 (3)       Make it prettier03:35:766 (1)       ^03:37:681 (3)       Same as change 03:35:766 and 1grid down.
03:40:234 (4~5)(1~3) Make it prettier
SPOILER
ATTACH[Screenshot (2011-10-22 at 04.05.33).jpg]
(4~5)
SPOILER
ATTACH[Screenshot (2011-10-22 at 04.07.30).jpg]
(5)(1~3)
03:51:085 (1)       second point (144,144), end point(200,224)

[Hard]
looks good
but I think you can make it more pretty :)

00:44:383 (1)       Make it prettier

good map!
I wish your map is Ranked :)
star~~



Topic Starter
Miya

terametis wrote:

Hi~~ :)
These are all suggestions.

[Easy]
very beautiful map :)

00:30:660 (3)       2grid left Fixed
00:31:298 (4)       1grid left Umm, i think i will leave this as it be
01:30:021 (3)       Make it prettier Fixed03:35:766 (1)       ^ Fixed03:37:681 (3)       Same as change 03:35:766 and 1grid down. Fixed
03:40:234 (4~5)(1~3) Make it prettierFixed
SPOILER
[attachment=1:c9f86]Screenshot (2011-10-22 at 04.05.33).jpg[/attachment:c9f86]
(4~5)
SPOILER
[attachment=0:c9f86]Screenshot (2011-10-22 at 04.07.30).jpg[/attachment:c9f86]
(5)(1~3)
03:51:085 (1)       second point (144,144), end point(200,224) Fixed

[Hard]
looks good
but I think you can make it more pretty :)

00:44:383 (1)       Make it prettier Fixed

good map!
I wish your map is Ranked :)
star~~
Thank you terametis for moding and the star ^^ i wish your map is got ranked too.
HeatKai

Rei_Fan49 wrote:

[52's Normal]
> lol 1/2 endless~ 1/4 actually
> tick 4 ? no
00:23:638 (4) - lol end slider~ I made it by myself
00:25:234 (3) - it's hard for me to nazi 'em to be symetrical...
01:24:915 (2,3) - i think this is just copy pasta and flip lol... except if you want to do that..
02:09:277 (3) - (nazi) slider-4th-point 1 grid up done
02:15:979 (6) - make this slider is symetrical, i can't point all the point that should be nazi'd done
02:26:391 (Break) - lol remove this ?
02:41:830 (1) - Remove NC
02:41:511 (4) - Add NC
Other that I didn't answer,that means no.
Thanks for modding.

Download: SEAMO - Mother (Miya) [52's Normal].osu
Niva
Mod request via In-Game PM ~

[General]
-> I feel your mp3 is somewhat too loud... No need to change though
-> THIS SONG IS 1/6. (well 1/4 plays good also though but you need to reconsider this)

[Hard]
00:25:234 (4) - Repeating slider after triples would play better than triples after triples imo
00:32:255 (3,4,5,6,7,8,9) - Arrange them tidier? http://osu.ppy.sh/ss/168164
00:47:096 (2) - Does not follow anything in the song imo. A note at 00:46:396 and 00:47:255 will sound better
00:52:840 (2) - No need for clap here
00:55:394 (3) - Same as above
01:07:042 (1) - Why not in the center ><
01:22:362 (1,3) - Add whistle to emphasize the violin?
01:56:989 (5) - This slider should start at 01:57:149 instead, and add a note here
02:26:191 (1,3) - Add whistle to emphasize the violin?
03:03:372 (5) - This note is overmapped imo
03:17:894 (1) - I personally dislike how this slider overlaps (5). Also, create a slider wave like this maybe : http://osu.ppy.sh/ss/168170
03:50:766 (2,3,5,6) - Somehow would be irritating to read

[52's Normal]
-> Tags : Heatwave95 - should be heatwave95
00:25:234 (3) - The clap should be in 00:26:830 (2) instead imo
00:30:660 (4,5) - Add whistle?
00:59:064 (1) - I'd rather curve it slightly so it doesn't touch (5) - linear curve works well here too btw :3
01:18:851 (6) - New combo?
01:58:106 (5) - Finish instead of clap maybe?
02:05:766 (1) - Finish in the slider's beginning? I hear cymbal sound in the background xD
02:38:638 (4) - Finish in slider's end?
03:09:277 (1,2,3,4) - I think, windmill pattern would be better rather than stacked sliders (:

[Easy]
00:23:638 (4) - That extra waypoint in the end is unnecessary
00:40:872 (5) - ...overcurved imo
01:19:808 (3) - Slider wave here?
02:03:213 (1) - Overly linear slider like this one kills the flow much imo. You might want to create something like http://osu.ppy.sh/ss/168178
02:35:128 (5,6,7) - Avoid stacks like this in Beginner diff. It's too unfriendly for beginners imo
02:37:681 (2) - Clustering with (7) imo
02:46:617 (3) - Maybe create a "?" shaped slider here?
03:35:128 (6) - Move few grids down for flow?
03:53:000 (3) - Too evil to read for a Beginner diff definitely

Much better than your previous maps obviously, but that 1/6 issue ><
Good luck anyway :3
Topic Starter
Miya

Nivalis wrote:

Mod request via In-Game PM ~

[General]
-> I feel your mp3 is somewhat too loud... No need to change though
-> THIS SONG IS 1/6. (well 1/4 plays good also though but you need to reconsider this) No, 1/4 is suit better, and i'm not following the vocal here.. Sorry

[Hard]
00:25:234 (4) - Repeating slider after triples would play better than triples after triples imo Why? i won't change it.. Sorry
00:32:255 (3,4,5,6,7,8,9) - Arrange them tidier? http://osu.ppy.sh/ss/168164 Fixed
00:47:096 (2) - Does not follow anything in the song imo. A note at 00:46:396 and 00:47:255 will sound better Fixed
00:52:840 (2) - No need for clap here Fixed
00:55:394 (3) - Same as above Fixed
01:07:042 (1) - Why not in the center >< 1 grid up you mean?
01:22:362 (1,3) - Add whistle to emphasize the violin? Fixed, but i add whistle in 2 too
01:56:989 (5) - This slider should start at 01:57:149 instead, and add a note here Fixed
02:26:191 (1,3) - Add whistle to emphasize the violin? Fixed
03:03:372 (5) - This note is overmapped imo nah, won't change it.. Following the stream before
03:17:894 (1) - I personally dislike how this slider overlaps (5). Also, create a slider wave like this maybe : http://osu.ppy.sh/ss/168170 Fixed
03:50:766 (2,3,5,6) - Somehow would be irritating to read Will keep it as it is

[52's Normal]
-> Tags : Heatwave95 - should be heatwave95
00:25:234 (3) - The clap should be in 00:26:830 (2) instead imo
00:30:660 (4,5) - Add whistle?
00:59:064 (1) - I'd rather curve it slightly so it doesn't touch (5) - linear curve works well here too btw :3
01:18:851 (6) - New combo?
01:58:106 (5) - Finish instead of clap maybe?
02:05:766 (1) - Finish in the slider's beginning? I hear cymbal sound in the background xD
02:38:638 (4) - Finish in slider's end?
03:09:277 (1,2,3,4) - I think, windmill pattern would be better rather than stacked sliders (:

[Easy]
00:23:638 (4) - That extra waypoint in the end is unnecessary Fixed
00:40:872 (5) - ...overcurved imo I'll keep it as it is
01:19:808 (3) - Slider wave here? i make arc slider instead
02:03:213 (1) - Overly linear slider like this one kills the flow much imo. You might want to create something like http://osu.ppy.sh/ss/168178 Kills flow? i don't think so.
02:35:128 (5,6,7) - Avoid stacks like this in Beginner diff. It's too unfriendly for beginners imo Fixed
02:37:681 (2) - Clustering with (7) imo Fixed
02:46:617 (3) - Maybe create a "?" shaped slider here? No
03:35:128 (6) - Move few grids down for flow? No, will break the spacing, and i don't think flow here is not good
03:53:000 (3) - Too evil to read for a Beginner diff definitely Fixed

Much better than your previous maps obviously, but that 1/6 issue ><
Good luck anyway :3
Thanks for the mod Nivalis :D
HeatKai
Thanks Nivalis :3
I fix some :D
And Its 1/4 D:

Download: SEAMO - Mother (Miya) [52's Normal].osu
Shulin
General:

  1. +21 to the offset (681). You might want to get a second opinion on this because the vocals and beat are out of sync sometimes. (Plus you've mapped it with the wrong snap u_u)
  2. Nivalis is right, the song is 1/6. It's not just the vocals it's the drum beat too. Some examples (on [Hard] diff) ~ 00:24:755 (2) - 00:29:862 (5) - 00:45:181 (3) - 00:32:415 (4) - 00:32:734 (6) - 00:34:968 (4) - 00:35:287 (6) - 00:37:521 (4) - 00:47:734 (4) - 00:50:287 (3) - 00:52:840 (2) - 00:53:160 (4) - etc etc are all 1/6! Actually I'd say some of the vocal is 1/4 but the beat is definately 1/6, I think you'll have to change this.
  3. I think you could have used a custom hitnormal on beats such as 00:44:064 (1) - and 00:45:340 (4) - just a suggestion.
  4. On [Easy] and [Hard] there isn't much break time. It's not really a problem on Hard, but I think there should be more breaktime in Easy.
Easy:

00:59:383 (1) - Whistle end?
01:45:979 (1,2,3,4,5) - I think you should have a break here like [Hard]
02:25:553 (1) - Remove new combo?
02:26:191 (2) - New combo here.
02:57:468 (4) - Clap start?
02:59:383 (5) - Don't hide notes under sliders on the easiest diff. It's hard for them to notice. You can move it so it's at the end of the slider and it will still look good.
03:14:702 (1) - Finish?
03:24:915 (3) - New combo?
03:52:362 (2) - Ahh move from under the slider, it's confusing for new players =P


52's Normal:

  1. I think it would be better if you kept a constant clap pattern following the song. Some of the claps seem out of place at times.
  2. Honestly the new combos are a bit of a mess, they don't follow the song and vocal very well and they are inconsistent too (just compare the choruses =P). I suppose it doesn't matter much so I'm not going to post "New combo, remove new combo" all the time xD
  3. For some reason when I download this it says this difficulty is not submitted. Maybe a full submit will solve the problem?
  4. I think this should use hitsound volume 70% too. Weird that one map is louder than the others even if it is a guest diff. (Or make the other diffs 100% I suppose)
  5. If the mapper is HeatKai then who is 52? xD
00:21:085 (1) - Start with finish? Suits the kiai time too =P
00:31:298 (1) - Remove clap it sounds awful.
00:35:287 (3) - I think you should move it down 1 square (on grid 3), so it looks better next to 00:34:170 (2) -
00:37:042 (2) - Clap start?
00:37:840 (3) - Clap end?
00:51:404 (5) - Finish > clap.
01:20:447 (3) - Clap?
01:24:915 (2) - Finish for the start of kiai?
02:15:979 (6) - Add finish?
02:24:277 (1) - Remove clap. It sounds horrible with finish.
02:28:106 (1) - Finish start like 01:24:277 (1) - ? Also I think finish instead of clap at the end of the slider sounds much better.
02:48:213 (4) - Clap end?
03:09:277 (1) - Too soon after a spinner for a normal imo.
03:14:064 (1,2,3) - ^


Hard:

  1. Overall difficulty -1? I think it would make sense when compared to the drain and approach rate.
  2. I think some of the streams are very strange (like 00:32:255 (3,4,5,6,7,8,9) - and 00:34:808 (3,4,5,6,7) - because they don't really follow the beat or vocal. Also sounds odd because the beat is 1/6.
00:24:596 (1,2,3,4,5,6) - I think removing 1/4 plays and sounds better.
01:01:936 (9) - Finish?
01:23:957 (4) - I think finish at the end sounds better than whistle. And maybe put a hitnormal at the start?
01:27:149 (6) - Move this so it doesn't overlap with 01:26:511 (5) - ?
01:43:106 (2) - Finish end?
01:44:702 (8) - ^
02:30:021 (4) - Remove clap?
02:55:234 (4,5,6) - Align these so the spacing is even.
03:14:702 (1) - Finish?
03:14:702 (1,2,3,4,5) - The 1/1 sounds strange because the vocal is so strong here. I'd suggest following the vocal or keeping a break here (it's a good place for one! ^_^)
03:19:808 (1,2,3,4,5) - ^ I just think it sounds and plays weird.
03:29:383 (1,2,3,4,5) - ^

Nice song. The maps are nice but the main problem is it uses the wrong beat snap divisor. It's not really a problem on Easy or 52's Normal because they follow basic 1/1 and 1/2 patterns, but you need to switch to 1/6 especially on Hard where it follows the beat much more. Good luck!
HeatKai

Shulin wrote:

52's Normal:

  1. I think it would be better if you kept a constant clap pattern following the song. Some of the claps seem out of place at times.
  2. Honestly the new combos are a bit of a mess, they don't follow the song and vocal very well and they are inconsistent too (just compare the choruses =P). I suppose it doesn't matter much so I'm not going to post "New combo, remove new combo" all the time xD
  3. For some reason when I download this it says this difficulty is not submitted. Maybe a full submit will solve the problem?
  4. I think this should use hitsound volume 70% too. Weird that one map is louder than the others even if it is a guest diff. (Or make the other diffs 100% I suppose)
  5. If the mapper is HeatKai then who is 52? xD
00:21:085 (1) - Start with finish? Suits the kiai time too =P
00:31:298 (1) - Remove clap it sounds awful.
00:35:287 (3) - I think you should move it down 1 square (on grid 3), so it looks better next to 00:34:170 (2) -
00:37:042 (2) - Clap start?
00:37:840 (3) - Clap end?
00:51:404 (5) - Finish > clap.
01:20:447 (3) - Clap?
01:24:915 (2) - Finish for the start of kiai?
02:15:979 (6) - Add finish?
02:24:277 (1) - Remove clap. It sounds horrible with finish.
02:28:106 (1) - Finish start like 01:24:277 (1) - ? Also I think finish instead of clap at the end of the slider sounds much better.
02:48:213 (4) - Clap end?
03:09:277 (1) - Too soon after a spinner for a normal imo.
03:14:064 (1,2,3) - ^
52 is my favourite number :)

Thanks Neko-lin >w</
all of the hitsounds fix except the spinner, I think its fine
Miya , full submit again , with this diff , maybe fix the general first :p

Download: SEAMO - Mother (Miya) [52's Normal].osu
wcx19911123
from my queue

[General]
offset = 686 (+26)
letterboxInBreaks in 52's Normal is 0 , other diffs are 1
tags in 52's Normal is different with other diffs , make sure the tags are the same in all diffs

[Easy]
HD+1 OD+1 AR+1/2
03:24:915 (3,4) - try to make them symmetrical
03:34:489 - change finish to clap ? sound better
very nice Easy diff :3

[52's Normal]
00:21:085 (1,2) - http://puu.sh/7und
32,184,21085,2,0,B|32:216|32:232|32:232|40:288|100:296,1,150,2|8
108,220,22042,2,0,B|168:220|200:300|156:348|156:348|228:348,1,225,2|8
umm.. seems your slider blanket can be more better , see this to get more information :3
01:11:191 (1,2,1,2,3,4) - make them into a pentagon
01:27:149 (5) - I suggest change this to 1 slider + 1 circle or 3 circles , I think follow vocal here is better than make sliders look good
01:43:425 - remove finish
02:26:191 - remove clap , sound very odd ..
03:09:277 (1,2,3,4) - no , this is too confusing to play.. I don't think newbies can read this.. try something like this : http://puu.sh/7uoO
03:11:830 (1) - end at 03:13:425 , or remove 03:14:064 (1,2,3) and end at 03:14:702 , this is too sudden after a spinner

[Hard]
00:41:191 - add note
02:35:766 (1) - change it to something to follow vocal here
03:00:979 (6) - 1 gird down ? make the stream in a line

nice map
good luck :3
Topic Starter
Miya

Shulin wrote:

General:

  1. +21 to the offset (681). You might want to get a second opinion on this because the vocals and beat are out of sync sometimes. (Plus you've mapped it with the wrong snap u_u) Will remap the hard diff, but fix this offset.
  2. Nivalis is right, the song is 1/6. It's not just the vocals it's the drum beat too. Some examples (on [Hard] diff) ~ 00:24:755 (2) - 00:29:862 (5) - 00:45:181 (3) - 00:32:415 (4) - 00:32:734 (6) - 00:34:968 (4) - 00:35:287 (6) - 00:37:521 (4) - 00:47:734 (4) - 00:50:287 (3) - 00:52:840 (2) - 00:53:160 (4) - etc etc are all 1/6! Actually I'd say some of the vocal is 1/4 but the beat is definately 1/6, I think you'll have to change this. Yes yes remaping now.
  3. I think you could have used a custom hitnormal on beats such as 00:44:064 (1) - and 00:45:340 (4) - just a suggestion. Nah, confusing to insert a custom hitsound.
  4. On [Easy] and [Hard] there isn't much break time. It's not really a problem on Hard, but I think there should be more breaktime in Easy.
I'll consider it.

Easy:

00:59:383 (1) - Whistle end? Fixed
01:45:979 (1,2,3,4,5) - I think you should have a break here like [Hard] Fixed
02:25:553 (1) - Remove new combo?Fixed
02:26:191 (2) - New combo here. Fixed
02:57:468 (4) - Clap start? Fixed
02:59:383 (5) - Don't hide notes under sliders on the easiest diff. It's hard for them to notice. You can move it so it's at the end of the slider and it will still look good. Fixed
03:14:702 (1) - Finish? No, doesnt sounds good to me.
03:24:915 (3) - New combo? Fixed
03:52:362 (2) - Ahh move from under the slider, it's confusing for new players =P Fixed

Nice song. The maps are nice but the main problem is it uses the wrong beat snap divisor. It's not really a problem on Easy or 52's Normal because they follow basic 1/1 and 1/2 patterns, but you need to switch to 1/6 especially on Hard where it follows the beat much more. Good luck!
Ok, thank you for the mod Shulin.. :)
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