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DEV PARADE - Bacchikoi!!!(TV Size)

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Topic Starter
KingKrishna
This beatmap was submitted using in-game submission on Wednesday, September 28, 2011 at 7:56:48 PM

Artist: DEV PARADE
Title: Bacchikoi!!!(TV Size)
Source: Naruto Shippuden
Tags: ED 08 Mik-ey Uzumaki Naruto Hinata Hyuuga Sakura Haruno Ino Yamanaka
BPM: 142
Filesize: 21750kb
Play Time: 01:27
Difficulties Available:
  1. theowest's Easy (2.37 stars, 96 notes)
  2. Tryout (4.71 stars, 101 notes)
Download: DEV PARADE - Bacchikoi!!!(TV Size)
Download: DEV PARADE - Bacchikoi!!!(TV Size) (no video)
Information: Scores/Beatmap Listing
---------------
Naruto Shippuden Ending 8
A Thank You to Davidz123 For the Awesomeness skin

Chidori = Hard
Insane= Rasengan


Mods Done

SPOILER
9/22
Updated!
9/13
Renamed Tryout To Rasengan!!
Zelos's mod
Hika's Mod
Backfire's Mod
Replacement of tryout to Rasengan
9/12
Added New Combos in tryout
Tryout updated
8/20
new diff!
8/15
Ouranhshc's mod
Easy Normal Hard Updated
8/11
Pereira006's mod
8/10
update
8/8
Update
8/7
Rasengan!!! UPDATE
CHIDORI UPDATE
8/6
Tags Added And NEW DIFF
8/5
NEW DIFF!
7/26
theowest's Guest Diff and mod :D
7/21
Adjusted the Preview point
Love's mod
7/20
changed the preview point
7/16
Mikarunoel131's mod
7/9
Thank You Starrodkirby86
For Helping me with this Map
7/8
senaya's Mod
7/7
reuploaded
7/4
Did some more editing
Made Rasengan! and renamed hard chidori Took out normal
Aleks719's Mod
made some stacks into compressed streams
7/3
eldnl's mod
6/30
Mikey's Taiko updated :D
6/26
OzzyOzrock mod
fixed hard and normal?
waiting for taiko to get modded

6/24
fixed all spacing and snapping problems in Ai mod
Taiko! Updated
Aleks719's mod
and The MikeAG's offset put in
6/21
TheMikeAG's mod
increased circle size to large
6 / 11
Aleks719's mod finshed
at 12 am WOO i removed the count down from all of them
6/10
Kai Time Fixed for all maps
Fixed all of the spacing on Ai
On normal and hard
256 to 192 kbps
Changed Background to 800x 600
3/27
Yunacat's mod
taiko updated by Mik-ey
3/25
wmfchris's mod
mikeys taiko moded
sirjuyt's mod done
3/15
vivicat's mod
3/13
Mik-ey's taiko added to beat map :D
3/12
Yunacat asweom mods
2/2/8
Loliren's mod
pending starts
1/15/10
removed b
1/9
full uploading
1/5/11l
arien666's mod
12/19
changed video and audio to better quality
aprooved skin
better normal
12/10
changed Tempo to 142 and offset to 10
normal is a little faster
slider is 1.60
normal better
hard better
12/9 added background
added new hitsound
ZLOdeuka's mod
Zelos's mod
Zelos
Im wondering when Agnes is gonna get to this.

Anyways. BPM and offset are way off. I unfortunately cant find it. It seems to change around a lot at the beginning.

I will try my best at modding this since it is off.

Normal

00:06:742 (2,3) - this is not allowed. a slider ending cannot end at the exact time a slider starts.

00:13:014 (4,5,6,7,8,9,10,11,12,1,2,3) - this random not placement. no.

00:13:014 (4) - new combo here.

00:22:422 (4) - make a better slider.

00:30:993 (5,6,7,8,9,10) - bad note placement.

00:34:338 (1,2,3,4) - bad note placement.

00:34:338 (1,2,3,4,5,6,7,8,9,10,11,12,13,14,15,16) - i guess this entire sequence is bad note placement in general.

00:45:627 (6) - ugly slider.

00:51:063 (1) - unrankable slider(not that this is gonna be ranked any time soon)

00:54:617 (1,2,3,4,5) - bad note placement.

01:00:470 (7,8,9,10,11,12,13,14,15) - bad note placement.

im gonna stop here. this map has to many problems.

kudosu if was helpful.

this map is gonna need all the help it can get.

A BIG suggestion of mine is you remap these diffs with DISTANCE SNAP ON.
ZLOdeuka-
[General]

BPM 141.70

OFFSET 2325

Timing ~ Resnap All Notes

align all Circle, sliders, on the scale at the top (red, white)

[ Normal ]

Do not leave such gaps

00:09:099 ~ 00:12:487

focuses on the scale at the top

the WHITE and RED bars
ZLOdeuka-
oh... you need BG
blissfulyoshi
Okay here is a really short section I mapped. I am sad that this is not a great work, but it will do for your purposes.

Download: Devparade - Bacchikoi!!! (mebins) [Test].osu

Download: Devparade - Bacchikoi!!! (mebins) [Normal].osu
DeletedUser_151115
You said you were using my skin in a map, and I suppose it was this. (Naruto Skin v2)

Permission Granted! :)

Hope I helped!
arien666
[General]
The artist is 'DEV PARADE' not 'Devparade'
Add source 'Naruto Shippuuden'
[Suggestion] How about add some tags that can notice about this song? [ex. ED8]

[Normal]
Using 'distance snap' would help you mapping :3
Add New Combo per 4/1 note timing when you're mapping :3 [You can choose your favorite things but ;_;]
00:05:268 (1,2) - DO NOT make some un-sense things ;_;



orz...
Topic Starter
KingKrishna

arien666 wrote:

[General]

00:05:268 (1,2) - DO NOT make some un-sense things ;_;.
its suppose to be a B in Bacchikoi
Topic Starter
KingKrishna
i need mods o.o
Hamuko
What you got in the tags already is in the source, title etc.
Tags: ED 08 Uzumaki Naruto Hinata Hyuuga Sakura Haruno Ino Yamanaka

Put Naruto cuz he's the main char, lol. the girls are who most appear in the vid, so add them too. that's it basically.
Topic Starter
KingKrishna

Teta wrote:

What you got in the tags already is in the source, title etc.
Tags: ED 08 Uzumaki Naruto Hinata Hyuuga Sakura Haruno Ino Yamanaka

Put Naruto cuz he's the main char, lol. the girls are who most appear in the vid, so add them too. that's it basically.
done
Yunacat
Mod~~

I'm not entirely sure, but the offset felt strange to me, so I played around with it and 2,275 feels a lot better.
Between both difficulties I've seen a lot of spacing issues. I know you said you used distance snap, but even then its not always perfect. Look carefully at what you set and make sure you think it makes sense.
Note: Things that are really important are in bold. :3


(Note that my times are after changing the offset to 2,275)
Normal:
-- Increase the hit volume to match Hard!
00:08:612 (1,2,3,4) The spacing here is weird. They're all the same spacing in terms of time, but on the map the first is short, the second is much farther, and then the third gap is really small. Try to keep it consistent. This is what I was talking about when I said the spacing felt weird when I was trying to play it earlier.
00:11:148~00:12:415 This break isn't necessary (the others further down are just as important to fix). It's too short.
00:16:640 (11, 1) The spacing for the notes before this part is fine, and then you get to these two notes, and there's a gap. Again, try to keep it relative...
00:17:908~00:19:387 Another unnecessary break
00:20:232~00:22:235 Unnecessary break
00:22:235 (1,2,3,4) I'd move them back to the white ticks right before it. It sounds better/more accurate and it matches the theme those notes play out by following the vocals more.
00:27:204 (3,4,1) The spacing here is inconsistent again. The end of the slider to 4 is ok, but then 1 is the same speed but further away.
00:28:683 (3) This note feels weird to me. I placed it on the white tick before it and it sounds better. Also, (4) the slider in front of it, I'd move that back one too, and extend it one more tick. Makes a world of difference. (Don't forget to correct the distancing when you change it)
00:32:908~00:34:175 Unnecessary break
00:34:175 (1,2,3) Close but odd spacing. One is a bit off making it a little confusing. Also, move them forward one white tick along with (4) at 00:35:020. It makes it flow better and sound better.
00:40:091 (6) Move to the following white tick in front of it. It will take care of the next unnecessary break too.
00:41:358 Move the wheel to the white tick behind it.
00:45:161 (5) Move to the white tick in front of it.
00:45:795 (6) It might just be me but this slider's shape seems weird... Also I would have ended it on the white tick not the red. The break following it works, but it feels strange to have a break near the beginning of a kiai.
01:00:372 (1,2) Move these two up to the following white ticks.
01:01:428 (3,4,5,6) This spacing is way off. The faster part is really far apart when it should be closer together, plus its not consistent with the spacing in the rest of the map...
01:03:019 (7,8) Move these back to the red ticks behind them.
01:04:597 Move the first spinner back to the white tick behind it, and move the other spinner back to the red tick behind it.
01:08:400 (1,2,3,4) Move (1) back to the white tick behind it and adjust the spacing. 1 and 2 are too close together and 3 and 4 are too far apart.
01:10:724 (7) Move forward to the red tick in front of it.
01:12:625 (8) Move forward to the next white tick.
01:14:949~01:16:640 I'd place a slider between these times. It just feels empty without anything there.
01:21:710~01:23:611 I'd remove the slider you have in this time (you had it end on a nice point though) and reset it to have it start at the time I indicated (on a white tick). Just sounds more accurate.
01:25:090 (2) Replace the slider to have it start at the time you had, but end on 01:26:569 (red tick). Following that, add in a finish note on the next red tick. :3

Hard:
-- The circle size is extremely too small for a Hard difficulty. Set the size to the middle.
-- OD is, in my opinion, too high for a Hard map. I'd move it back one mark.
00:23:823 (1,2,3,4) Move 1 to the next red tick, and move 4 back to the previous white tick.
00:41:147 I'd start the wheel at the white tick before where it starts.
00:46:006 (2,3,4,5) Move them all up one white tick in front of each other.
00:47:908 (1,2,3,4) Spacing is inconsistent here.
00:51:499 (8) Move this up to the following red tick so that they're all even. Sounds better that way.
00:53:612 (10,11) Move these up to the next white ticks.
00:57:626 (1) Move back to the previous red tick. I'd also extend it to 00:58:682. Take (2) and move it back to the previous red tick, then drag out the other end to make it repeat (falling then on the following red tick). Move (3) and (4) up one to the white ticks.
01:07:978 (1,2,3,4) Grab all of these and move them up to the following white ticks. After (6) I'd place something in that gap because it feels so empty... (not a break though!)
-- After the final spinner, before the final note, I'd remove the break and, at the very least, place another spinner there. Also I still think that its better to end on a beat rather than the word its setting on, but that's just personal opinion.


*falls over* This took a little longer than I thought it would... This map isn't bad, it just needs a little readjusting. :3 Once its readjusted I'll give you a star~ (Also, I love this song, its silly! xD)
Topic Starter
KingKrishna
THANK YOUUUU THANK YOU THANK YOU FOR ALL UR EFFORT :D
Topic Starter
KingKrishna
finished and updated
Mik-ey
I finished my Taiko Diff. :)

Please note that i'm not a Taiko gamer and thats my first Taiko map, so there will be errors.

Download: Dev Parade - Bacchikoi!!! (mebins) [Mikey's Taiko].osu
Topic Starter
KingKrishna
THANk U!
Topic Starter
KingKrishna

Mik-ey wrote:

I finished my Taiko Diff. :)

Please note that i'm not a Taiko gamer and thats my first Taiko map, so there will be errors.
Thanks :D
vivicat
hi~came from V.B.R.'s queue.

[General]
1.Why is there 3 .osb files?Plz delete what is not used and full submit.
2.Plz add "Mik-ey" into tags in all diffs.
3.Push ctrl+shift+A to call out AiMod,this can help you mod by yoursefl of some basic problem :p

[Hard]
00:10:387(1) - add one turn
00:24:246(2) - right two grid (grid level3)
00:24:458(x) - add note
00:25:303(x) - ^
00:31:007(5) - new combo
00:37:979(1) - ... ... this slider is really ugly.....orz
00:41:148(1) - end at 00:44:528 and add finish
00:51:077(7) - new combo
00:54:668(12) - ^
01:01:429(5) - new combo
01:07:133(1) - move this slider to 01:07:344?
01:14:527(1) - remove new combo
01:14:950(2) - new combo
01:16:217(2,3) - move to 01:16:429?
01:18:330(4) - end at 01:19:175?
01:20:443(1) - begin at 01:20:020?
01:24:458(1) - begin at 01:25:091,and end at 01:26:569?
01:26:992(1) - finish

[Normal]
Approach Rate -2
Set the Slider Velocity down to 1.0
01:03:330(7,8) - Spacing is so hard for a normal diff.Plz reduce.Btw,big spacing is not allowed in easy or normal.
00:11:148(X) - add a note.
00:11:993(X) - ^
00:15:796(9) - new combo
00:17:063(1) - remove new combo
00:18:331(x) - add a note.
00:18:754(x) - ^
00:22:979(3,4) - spacing is confused.
00:31:007(6) - new combo.
00:43:260(1) - remove new combo.
00:57:626(7) - new combo.
01:01:429(3) - ^
01:06:922(1) - end at 01:07:767.
01:10:725(7) - new combo.
01:14:950(13) - ^
01:25:091(2) - ^

Good luck :p
Topic Starter
KingKrishna
done?
wmfchris
[general]
Why Both normal and hard is E <_<

[Taiko]
00:06:078 ~ 00:18:754 - no need to put finishes too frequently. Put them every 4 beats / 8 beats...
00:24:035 (1~6) - put finishes like the last one
00:58:260 - kkd / kdd
00:59:950 - kddK K...
01:01:429 - K d Kd
01:03:753 - longer spinner
01:11:358 - k kkd
01:18:330 - K
01:25:091 - ^
01:26:358 - kd

-> try to end all diffs at the same time

Since the solo diffs are E, so I'll skip them

Rating (-1 ~ 1)
Pattern - room for improvement in putting finishes and k : 0.5
Density : 0.5

star~
Mik-ey
[Taiko]
00:06:078 ~ 00:18:754 - no need to put finishes too frequently. Put them every 4 beats / 8 beats...
00:24:035 (1~6) - put finishes like the last one
00:58:260 - kkd / kdd
00:59:950 - kddK K...
01:01:429 - K d Kd
01:03:753 - longer spinner
01:11:358 - k kkd
01:18:330 - K
01:25:091 - ^
01:26:358 - kd
Fixed everything

Download: Dev Parade - Bacchikoi!!! (mebins) [Mikey's Taiko].osu
Topic Starter
KingKrishna

Mik-ey wrote:

[Taiko]
00:06:078 ~ 00:18:754 - no need to put finishes too frequently. Put them every 4 beats / 8 beats...
00:24:035 (1~6) - put finishes like the last one
00:58:260 - kkd / kdd
00:59:950 - kddK K...
01:01:429 - K d Kd
01:03:753 - longer spinner
01:11:358 - k kkd
01:18:330 - K
01:25:091 - ^
01:26:358 - kd
Fixed everything

thxs
sirjuyt
repay your modding and hope you give my beatmap star xd

[General]
set a preview point (timing-set current position as preview point)
the kiai time is too long :o (maybe 00:47:908~00:50:654 , 00:54:668~00:57:415 , 01:01:429 ~01:04:175 , 01:08:189~01:10:936)
replace long sliders with shorter sliders or circles and it would be much harder

[Normal]
00:19:176(x) add a note ?
00:20:655(x)~00:21:077(x) add a slider ?
00:21:500(x)~00:21:923(x) ^
00:23:401(x) add a note ?
00:27:415(4) move it to 00:27:204 ?
00:29:528(x)~00:29:951(x) lengthen the slider 4 or add note ?
00:30:373(x) add a note ?
00:33:120(x) ^
00:33:542(x)~00:33:965(x) add a slider ?
00:35:232(x) add a note ?
00:35:443(x) ^
00:35:866(x) ^
00:36:077(9) move it to 00:36:288 ?
00:36:288(9) add NC
00:36:922(x) add a note ?
00:37:556(x) ^
00:37:979(x) ^
00:38:612(x) ^
00:39:246(x) ^
00:39:669(x)~00:40:091(x) add two notes or a slider?
00:40:725(x) add a note ?
00:41:148(1) lengthen it to 00:42:838 ?
00:43:894(3) move it to 00:44:105 ?
00:47:908(x)~00:50:654(x) add something -
00:51:288(1) move it to 00:50:654 ?
00:52:345(x) copy slider 1 and paste here
00:59:105(x) copy slider 7 and paste here
01:02:908(x) add a note ?
01:03:119(6) and move it to 01:03:330
01:03:542(7) delete it
01:04:598(1) move it to 01:04:175 and lengthen it to 01:06:922
01:06:922(1) delete it , and add notes on 01:07:344 , 01:07:767
01:08:401(1) move it to 01:08:189
01:10:725(1) move it to 01:10:936
01:12:837(x) add a note ?
01:16:429(x) ^
01:16:851(x) ^
01:17:485(1) shorten it ,let it end 01:20:020 ?
01:23:189(x) add a note
01:23:612(x) ^
01:25:091(1) move it to 01:24:457
01:26:569(x) add a note
01:26:992(x) ^
01:27:837(4) delete it ?

[hard]
00:15:796(x) add a note
00:16:218(x) ^
00:16:641(x) ^
00:19:387(1) end at 00:20:232
00:24:458(x) add a note
00:25:725(1) move to 00:25:514 and end 00:26:782
00:27:204(x) add a note
00:27:627(3) lengthen to 00:28:049
00:28:260(4) ^
00:28:894(x) add a note
00:30:373(x) ^
00:31:429(2) end at 00:32:063
00:32:697(x) add note
00:33:965(x) ^
00:35:021(x) ^
00:35:866(x) ^
00:36:077(x) add NC , move to 00:36:288
00:37:979(7) it's a bit easy on hard difficulty :)
00:48:119(2) move to 00:48:331
00:48:964(x) add a note
00:50:654(x) ^ , add NC
00:50:866(x) ^^
00:51:077(1) remove NC
00:51:499(x) add a note
00:51:711(x) ^
00:52:345(x) ^
00:52:556(x) ^
00:53:190(x)~00:53:612(x) add a slider or three circles
01:13:048(x) add a note
01:13:471(x) ^
01:13:682(x) ^
01:13:894(x) ^
01:16:217(2) move to 01:16:429 and add a note here
01:19:386(x) add a note
01:19:809(x) ^
01:20:231(1)~01:26:992(1) why not put more object on here? :)

it might be much better if you fixed ;) Go!Go!Go!
Topic Starter
KingKrishna
THANK YOu THANK YOU
APTXx4869
:P
APTXx4869
:P
Yunacat
I have returned! And I spy...a Taiko difficulty!! O:

Taiko difficulty:
Lower OD by 2 marks and HP drain by 1 mark (essentially, put them in the center) (Circle size and approach rate don't really effect Taiko but it's usually suggested for them to also be in the center.)
^Either way, the current settings would be way too high for a Futsuu-like difficulty.

00:05:655 - I'd suggest putting a k there. It feels empty without it! D:
00:19:176 - I'd also suggest this be a normal d note. You usually used the finishes throughout to emphasize, and this doesn't really emphasize anything...


Since that's all I really see, I'll go ahead and give you my star! :D (but please please please change the OD and HP drain on Taiko immediately!)
Topic Starter
KingKrishna
all right i will tell my guest to get this fixed!
Mik-ey

Yunacat wrote:

I have returned! And I spy...a Taiko difficulty!! O:

Taiko difficulty:
Lower OD by 2 marks and HP drain by 1 mark (essentially, put them in the center) (Circle size and approach rate don't really effect Taiko but it's usually suggested for them to also be in the center.)
^Either way, the current settings would be way too high for a Futsuu-like difficulty.

00:05:655 - I'd suggest putting a k there. It feels empty without it! D:
00:19:176 - I'd also suggest this be a normal d note. You usually used the finishes throughout to emphasize, and this doesn't really emphasize anything...


Since that's all I really see, I'll go ahead and give you my star! :D (but please please please change the OD and HP drain on Taiko immediately!)
Done

Download: Dev Parade - Bacchikoi!!! (mebins) [Mikey's Taiko].osu
Topic Starter
KingKrishna
THANKS!
Topic Starter
KingKrishna
waiting for mods
Aleks719
General
Your BG 600x450, find 800x600 please, change + full submit
Your mp3 is 256kbps , it's unrankable, you must use mp3 with 128-192kbps. Re-compress your file.
Bpm is 142 , not 142.002, don't forget resnap all notes.
Slider velocity in Normal must be lower than in Hard. It means that you need in remapping. Set slider velocity 1.2x in normal + turn on distance snap.
Make your kiai time constantly for all diffs, please.
Start your diffs from 00:02:275, I think it will be looks better.
Try to avoid jumps ( 00:11:993 (5,1) - ) and bad spacing in Normal, use distance snap.
Set your claps correctly :

Turn off Countdown in all diffs, because it useless
Your sliders sometimes looks weird, make it pretty :
viewtopic.php?f=56&t=37194

Not good for me, star at this moment, but there are a lot of work here. I can recheck your map after fix big mistakes and bad places.
Topic Starter
KingKrishna
Thank YOU! ill get on this really soon
theMikeAG
This is an *ehem* interesting song..

~General~
I spent all of my time trying to time this monster. This was one of the toughest nuts to crack I've ever seen. I think I've got it though.
BPM: 142.100
Offset: 2340
Save a backup file of your earlier BPM etc just in case, but I think that this is the correct BPM/Offset. Be sure to modify your sliders after you change the BPM.

Other than that? One small suggestion. Increase the circle size in normal. That is all.

No star for now. PM me when you've fixed the timing and I'll mod the whole set.
Topic Starter
KingKrishna

theMikeAG wrote:

This is an *ehem* interesting song..

~General~
I spent all of my time trying to time this monster. This was one of the toughest nuts to crack I've ever seen. I think I've got it though.
BPM: 142.100
Offset: 2340
Save a backup file of your earlier BPM etc just in case, but I think that this is the correct BPM/Offset. Be sure to modify your sliders after you change the BPM.

Other than that? One small suggestion. Increase the circle size in normal. That is all.

No star for now. PM me when you've fixed the timing and I'll mod the whole set.
Thank you for the omD
Aleks719
Okay, I'm here again. I gave you a star once, so, today without star

General
I agree with theMikeAG about wrong offset
offset +55 (2330) in all diffs
Cut your combos under 10. Combo 20+ is very ugly
Where preview points in Normal and Hard ?


Mikey's Taiko
207 unsnapped objects
Diff has another offset, set like in other diffs + resnap all notes

Hard
00:03:808 (x) - add note
00:04:020 (5) - replace 1/2 later
00:11:198 (20,21,22) - hard to read
00:46:273 (2,3,4,5) - make spacing constantly
00:54:724 (13) - add nc
00:56:625 (1) - remove nc
01:20:287 (1,1,1) - avoid it
01:25:146 (1) - finish it 1/2 later

Normal
Set kiai time like in other diffs
very random diff, i could spend about 15mins for making something likke this xD
To be serious, use distanse snap everywhere here without exceptions.
Don't use overlaps. Don't use short similar sliders with reverses.Don't use a lot of 1/2 in easy.
00:50:866 (1,1) - unreadable.
Sorry, there are a lot of things are needing in remapping here ><
Topic Starter
KingKrishna
Thank you for the mod and fixed
OzzyOzrock
[General]
Credit whoever you stole the skin from.
Make the BG image 1024x768.

[Normal]
Everything here is spaced randomly. Use distance snap and stick with it.

Not to mention you mapped with 1/3, when 1/4 is used.

I'm sorry but this all needs to be re-mapped with mapping knowledge.
[Hard]
why is this better

Grr, some similar errors and such.
[Taiko]
Good job.

You managed to place the notes on the wrong beats, and missed the entire concept to taiko maps.

Use 1.4 SV.

Uh, yeah, I might make a half-assed easy diff or something.

EDIT: By the way, you starred the wrong map for a taiko BG lol...
Topic Starter
KingKrishna
:D
Topic Starter
KingKrishna

OzzyOzrock wrote:

[General]
Credit whoever you stole the skin from.
Make the BG image 1024x768.

[Normal]
Everything here is spaced randomly. Use distance snap and stick with it.

Not to mention you mapped with 1/3, when 1/4 is used.

I'm sorry but this all needs to be re-mapped with mapping knowledge.
[Hard]
why is this better

Grr, some similar errors and such.
[Taiko]
Good job.

You managed to place the notes on the wrong beats, and missed the entire concept to taiko maps.

Use 1.4 SV.

Uh, yeah, I might make a half-assed easy diff or something.

EDIT: By the way, you starred the wrong map for a taiko BG lol...

FiXED :!: :!: :!: :) thank you for the mod
eldnl
[General]

I think the offset is a little late, ask someone for a good offset.

[Normal]

Overall Difficulty 4
You can use more hitsounds, the pattern is easy

Are you sure that you follow the rythm? For example 00:20:710 (2,3) These notes are "unsnapped" you need use Beat Snap Divisor 1/2 and position all the notes in the ticks.
Please avoid short spins because are hard to complete for new players. Like this 00:04:865 (1)
00:07:823 (2,1) There are an Anti-jump. Please use the distance snap !
00:12:048 (5,1) There are a jump, don't put in easy difficulties.
00:23:879 (1,1) Don't put notes too close to the spinners, you need leave a time to pick up the thread.
00:34:654 (2,3,4) Shit, these notes don't follow nothing ...
00:39:936 (1) Too close to the previous spin.
00:50:921 (3,1) Jump in a normal diff? I say no ... and you can improve these sliders.
Please make good sliders
I think you should remake the difficulty, need more creativity ...

[Hard]

Circle size +1
Overall Difficulty 6
HP Drain Rate 6
00:12:920 (1) End the spin in the following white tick.
huh, really bad mapset, the point is, you can do better the map, just use your imagination and follow good the rhythm.

When you redo the difficulties let me know and I will check again.
Aleks719
RASENGAN!! per your request
OD -2, AR +1
you need in work with combos.
you need in work with hitsounds.
you need in a lot of mods from other modders xD

00:02:330 (1,2,1,2,1,1) - a lot of useless nc
00:09:936 (3,4,5,6) - never make this spacing. totally unreadable
00:21:555 (x) - add note
00:25:358 (6,7,8,1) - pretty confused antijumps
00:33:598 (1,2,3,4,5) - skin makes this place very hard to read
00:43:316 (x) - add note
00:45:640 (2) - replace 1/2 later
00:50:605 (4) - replace 1/4 later
00:51:344 (x) - add note
00:53:457 (x) - add note
00:56:414 (7) - replace 1/2 later
00:56:837 (1,2,3,4,5) - why.this.stream.here. It comes from... nothing! spinner from 00:56:837 till 00:57:682 will be looks not so ugly than your stream :D
00:59:372 (x) - add note
01:01:485 (5) - new combo must be here, check all diff
01:04:231 (1) - end of spinner on to 01:07:823
01:10:464 (1,2,3,4,5,6) - a n o t h e r stack(!) but from nothing too, follow the music please, it's not a taiko xD
01:12:471 (2) - 1/2 earlier
01:15:323 (4,5,6) - 3 notes 1/4 later
01:17:119 (1,2,3,4,5,6,7,8,9,10) - didsagree with this stack too. others seems not so bad as before...

Chidori
00:37:189 (5,6) - spacing

SB totally ugly, remove it, add info about skinner into 1st post ><
Don't forget to give kd for OzzyOzrock and me xD
Topic Starter
KingKrishna

Aleks719 wrote:

RASENGAN!! per your request
OD -2, AR +1
you need in work with combos.
you need in work with hitsounds.
you need in a lot of mods from other modders xD

00:02:330 (1,2,1,2,1,1) - a lot of useless nc
00:09:936 (3,4,5,6) - never make this spacing. totally unreadable
00:21:555 (x) - add note
00:25:358 (6,7,8,1) - pretty confused antijumps
00:33:598 (1,2,3,4,5) - skin makes this place very hard to read
00:43:316 (x) - add note
00:45:640 (2) - replace 1/2 later
00:50:605 (4) - replace 1/4 later
00:51:344 (x) - add note
00:53:457 (x) - add note
00:56:414 (7) - replace 1/2 later
00:56:837 (1,2,3,4,5) - why.this.stream.here. It comes from... nothing! spinner from 00:56:837 till 00:57:682 will be looks not so ugly than your stream :D
00:59:372 (x) - add note
01:01:485 (5) - new combo must be here, check all diff
01:04:231 (1) - end of spinner on to 01:07:823
01:10:464 (1,2,3,4,5,6) - a n o t h e r stack(!) but from nothing too, follow the music please, it's not a taiko xD
01:12:471 (2) - 1/2 earlier
01:15:323 (4,5,6) - 3 notes 1/4 later
01:17:119 (1,2,3,4,5,6,7,8,9,10) - didsagree with this stack too. others seems not so bad as before...

Chidori
00:37:189 (5,6) - spacing

SB totally ugly, remove it, add info about skinner into 1st post ><
Don't forget to give kd for OzzyOzrock and me xD
Thank You for all your modding !
senaya
uhh, i think dl link is broken. i get only 2 diffs instead of 3 =\
fixed now :)

[General]
- You need an easier diff. Chidori! will be too hard for the newbie players.
- hit300g, hit300k, hit300 images are HUGE. it's hard to see notes under them.
- spinner-clear.png was cut on the lower part, doesn't look sexy.

[Chidori!]
00:04:020 (1) - move this to 00:04:231
00:25:146 (5,6,1) - keep spacing constant. flip 00:25:569 (1) vertically if you need some space
00:31:062 (1) - move this away form 00:30:428 (7) with the use of distance spacing
00:37:717 (6) - start at 00:37:400 and end at 00:37:611 then add circle at 00:38:034 and at 00:38:245
00:48:386 (2,3,4,5) - keep spacing constant
00:51:132 (3) - 1 grid left, 1 grid down
00:53:245 (10) - finish this at 00:53:668
00:57:470 (1) - r u serious? at least make it a round shape or something
01:13:527 (2,3,4,1) - keep spacing constant
01:20:287 (1) - map this part instead
01:24:935 (1) - start it at 01:24:618 and end it at 01:26:414

[RASENGAN!!]
00:15:429 (3) - it's touching (2) and looks bad. find a better place for it between (2) and (3).
00:31:062 (4,5,6) - keep spacing constant
00:33:809 (2,3,4,5) - player won't understand this spacing change. maybe stack (3,4,5)?
00:37:823 (2,3,4) - keep spacing constant
00:43:105 (1,2) - 1 grid down
00:43:950 (5,6) - 1 grid right
00:43:105 (1,2,3,4,5,6,7) - okay, this spacing is very weird..
00:52:612 (6,7,8) - keep spacing constant
00:58:105 (1,2,3) - ^
00:56:203 (6,7) - antijump? maybe stack them instead?
00:59:795 (1,2,3) - keep spacing constant
01:11:203 (1,2) - make spacing here like you did in 01:10:992 (6,1)
01:18:386 (1,2,3,4,5) - spacing here is VERY hard to read.
01:25:147 (11,1,2,3) - keep spacing constant
01:26:414 (3) - nc

Also, I highly recommend you to attentively read through this informative piece of advice:
Topic Starter
KingKrishna

senaya wrote:

uhh, i think dl link is broken. i get only 2 diffs instead of 3 =\
fixed now :)

[General]
- You need an easier diff. Chidori! will be too hard for the newbie players.
- hit300g, hit300k, hit300 images are HUGE. it's hard to see notes under them.
- spinner-clear.png was cut on the lower part, doesn't look sexy.

[Chidori!]
00:04:020 (1) - move this to 00:04:231
00:25:146 (5,6,1) - keep spacing constant. flip 00:25:569 (1) vertically if you need some space
00:31:062 (1) - move this away form 00:30:428 (7) with the use of distance spacing
00:37:717 (6) - start at 00:37:400 and end at 00:37:611 then add circle at 00:38:034 and at 00:38:245
00:48:386 (2,3,4,5) - keep spacing constant
00:51:132 (3) - 1 grid left, 1 grid down
00:53:245 (10) - finish this at 00:53:668
00:57:470 (1) - r u serious? at least make it a round shape or something
01:13:527 (2,3,4,1) - keep spacing constant
01:20:287 (1) - map this part instead
01:24:935 (1) - start it at 01:24:618 and end it at 01:26:414

[RASENGAN!!]
00:15:429 (3) - it's touching (2) and looks bad. find a better place for it between (2) and (3).
00:31:062 (4,5,6) - keep spacing constant
00:33:809 (2,3,4,5) - player won't understand this spacing change. maybe stack (3,4,5)?
00:37:823 (2,3,4) - keep spacing constant
00:43:105 (1,2) - 1 grid down
00:43:950 (5,6) - 1 grid right
00:43:105 (1,2,3,4,5,6,7) - okay, this spacing is very weird..
00:52:612 (6,7,8) - keep spacing constant
00:58:105 (1,2,3) - ^
00:56:203 (6,7) - antijump? maybe stack them instead?
00:59:795 (1,2,3) - keep spacing constant
01:11:203 (1,2) - make spacing here like you did in 01:10:992 (6,1)
01:18:386 (1,2,3,4,5) - spacing here is VERY hard to read.
01:25:147 (11,1,2,3) - keep spacing constant
01:26:414 (3) - nc

Also, I highly recommend you to attentively read through this informative piece of advice:
Thank You so much !
Topic Starter
KingKrishna
Finished!
Mikarunoel131_DELETED
Here I come xD

ehem yeah

about Chidori :

00:30:639 you can set a circle here , would sound better .
00:33:597 please move combo number 9 and 10 under the other combos from befor .
oo:35:3710 move combo number seven a bit away from 5 . Would look nicer than ^^

just suggestion ^-^

00:11:837 spacing
00:21:766 ^
00:39:935 ^
00:56:203 spacing at this and the next combo
01:15:006 spacing

thats it here ^^

now about RASENGAN :
[ ( like it that rasengan is stronger xDD ) You met a Naruto fan xDDD]

okay now.. begin :

00:09:513 set a clap here ^^ and delet from the next combo .
00:11:203 set a clap ^^
00:18:809 only here set a clap ( end of the slider)
00:48:809 and 00:49:856 set a wihstle , that would fit with the song I think ?
01:10:464 delet the first combo please sounds better than
01:23:985 delet the first combo please ^

01:17:119 <-- new combo here ^^
00:52:189 ^ ^ ^ ^^

Thats it ^^ I don´t know how spacing should be in insane beatmaps , or not really.
Anyway I like so .


I cannot mod Taiko or CTB , but that is written in our rules so ^,^
Some are just suggestion , because I think that it sounds better h-h

I hope i helped you =D
star ^^
Topic Starter
KingKrishna

Mikarunoel131 wrote:

Here I come xD

ehem yeah

about Chidori :

00:30:639 you can set a circle here , would sound better .
00:33:597 please move combo number 9 and 10 under the other combos from befor .
oo:35:3710 move combo number seven a bit away from 5 . Would look nicer than ^^

just suggestion ^-^

00:11:837 spacing
00:21:766 ^
00:39:935 ^
00:56:203 spacing at this and the next combo
01:15:006 spacing

thats it here ^^

now about RASENGAN :
[ ( like it that rasengan is stronger xDD ) You met a Naruto fan xDDD]

okay now.. begin :

00:09:513 set a clap here ^^ and delet from the next combo .
00:11:203 set a clap ^^
00:18:809 only here set a clap ( end of the slider)
00:48:809 and 00:49:856 set a wihstle , that would fit with the song I think ?
01:10:464 delet the first combo please sounds better than
01:23:985 delet the first combo please ^

01:17:119 <-- new combo here ^^
00:52:189 ^ ^ ^ ^^

Thats it ^^ I don´t know how spacing should be in insane beatmaps , or not really.
Anyway I like so .


I cannot mod Taiko or CTB , but that is written in our rules so ^,^
Some are just suggestion , because I think that it sounds better h-h

I hope i helped you =D
star ^^
Thank you :D
Mizou-kun
Starr cuz ur my bro ;3
Topic Starter
KingKrishna
Thanks :D
Love
Lets see how my first mod goes.

---------------------------------------

RASENGAN!!

00:19:443 (1,2,3) - separate these a touch if you want
00:39:090 (6) - too far away, consider moving a little bit closer to 5
00:39:724 (2,3,4,5,6,7,8) - you can separate these a little bit
00:43:950 (5,6,7) - move down to reduce the jump a little
00:50:288 (1,2,3) - don't like how these look personally, maybe spread a little, don't take my word for it.
00:55:569 (5) - http://puu.sh/3v6z move here or in that general area away from the other slider
01:09:407 (4) - move left to red tick
01:09:724 - add a circle here and start the combo here
01:16:802 (9) - Move somewhere around the center, and slide it over to the right 1 tick [red tick]
01:17:119 (1,2,3,4,5,6) - Consider Spacing a little and moving closer to the combo before like so http://puu.sh/3v6Z
01:18:386 (1,2,3,4,5,6,7) - have these go towards the center
01:20:288 (1,2,3,4,5,6,7,8,9) - fix these, the spacing is kinda evil, space it like this. http://puu.sh/3v7c
01:20:921 (4,5,6,7,8,9) - move left 1 tick
01:21:767 - add a note here, distance snap it from 9
01:23:668 - add a note here as well, closer to the center, but in between the center and the last note in that combo
01:23:806 - add a note here, stream like this or however you feel, be creative. http://puu.sh/3v86
01:25:781 - add a note here
01:26:203 - same as above

----------------------------------------

Chidori!

Overall Difficulty: Lower it to 5

00:37:400 (6) - increase the slider length to snap on to the next stanza [white tick]
01:19:865 (9) - shorten this slider to the red tick[/quote]

I don't feel like modding the taiko, so eh.

Star as well ;D
Topic Starter
KingKrishna

Love wrote:

Lets see how my first mod goes.

---------------------------------------

RASENGAN!!

00:19:443 (1,2,3) - separate these a touch if you want
00:39:090 (6) - too far away, consider moving a little bit closer to 5
00:39:724 (2,3,4,5,6,7,8) - you can separate these a little bit
00:43:950 (5,6,7) - move down to reduce the jump a little
00:50:288 (1,2,3) - don't like how these look personally, maybe spread a little, don't take my word for it.
00:55:569 (5) - http://puu.sh/3v6z move here or in that general area away from the other slider
01:09:407 (4) - move left to red tick
01:09:724 - add a circle here and start the combo here
01:16:802 (9) - Move somewhere around the center, and slide it over to the right 1 tick [red tick]
01:17:119 (1,2,3,4,5,6) - Consider Spacing a little and moving closer to the combo before like so http://puu.sh/3v6Z
01:18:386 (1,2,3,4,5,6,7) - have these go towards the center
01:20:288 (1,2,3,4,5,6,7,8,9) - fix these, the spacing is kinda evil, space it like this. http://puu.sh/3v7c
01:20:921 (4,5,6,7,8,9) - move left 1 tick
01:21:767 - add a note here, distance snap it from 9
01:23:668 - add a note here as well, closer to the center, but in between the center and the last note in that combo
01:23:806 - add a note here, stream like this or however you feel, be creative. http://puu.sh/3v86
01:25:781 - add a note here
01:26:203 - same as above

----------------------------------------

Chidori!

Overall Difficulty: Lower it to 5

00:37:400 (6) - increase the slider length to snap on to the next stanza [white tick]
01:19:865 (9) - shorten this slider to the red tick
I don't feel like modding the taiko, so eh.

Star as well ;D[/quote]
Thank You!
Mithos
I had a bit of trouble reading the patterns due to transparent circles on the skin and the background blending in with the approach circles. If you could add a base to the circles and clean up the 2 (it looks like another 1) It should be good visually. I like the spinner on the skin you used. I actually launched my mouse forward after the spinner, as to force the rasengan onto my imaginary opponent.

Chidori difficulty
Overall timing was good, but it seems like the start of some sliders and some of the outbursts from the singer were early. I had a hard time sight reading it, but as I said, mostly because of the skin. I don't want to be too picky, but near the start there is a beat that put my mouse on the other side of the incoming slider below it. It just felt really awkward, and is something I still can't hit on full speed after 3 plays of the difficulty.

I suggest the distance snap to fix most of the awkwardness I found.

Rasengan Difficulty
Some of the sliders kept me holding a bit longer than I wanted, making it hard for me to get to the next beats in time. Some of the patterns made me go wtheck but this song was above my 4 star playing level. You don't have to use distance snap all of the time, but it is definitely needed in some spots.

Mikey's Taiko Difficulty
The beginning was kinda lacking, I think putting a simple don don kat rhythm in will fix that. The amount of tambourines (spinners) after the intro left my hands a little tired, but it was nothing big. This is was probably the best difficulty on the beatmap. Throwing in some little don and kat triplets would make it more fun.

Overall, just some minor spacing and visual issues are to blame. If you can PM me after these are fixed, I would be willing to give this map the star it deserves.
Topic Starter
KingKrishna
Thank you ill try fix what you have posted ^^
theowest
theowest's Easy is finished!

Download here: http://puu.sh/3HIU



For all difficulties:

00:43:949 is no place for the kai to begin!
Use here instead: 00:47:963
00:47:963 is also the place for the preview point.
00:50:499 remove that kai. It's not going to end yet.
Remove the kai point 01:07:822 because the first one isn't going to end yet!

01:15:006 HERE is a good spot for finishing the kai part.

RASENGAN:

Use cirlce size 7

And make sure distance snap is on so this is correct


Ask for more mod requests. This beatmap needs more mods.

Also.. I'd recommend using sound volume 65% for all difficulties.
And.. Use this hitsound for claps http://puu.sh/1BPO , it sounds better.
Topic Starter
KingKrishna
Thank you Very much :D
Crimmi
Modding, CrimmiStyle!!

[General]

The Artist is supposed to DEV PARADE (As already mentioned by arien666.)
The Title is supposed to be Bacchikoi!!!(TV Size)

[theowest's Easy]

Nothing~

[Mikey's Taiko]

Nothing~

[Chidori!]

00:02:752 (2) - This sounds off.
00:09:090 (9) - New combo.
00:09:935 (1) - Remove new combo.
00:11:625 (5) - Place it between (3) & (4).
00:16:273 (2) - Align with (1).
00:34:442 (1,2,3,4,5,6,7,8) - Make this symmterical please.
00:41:203 (1) - New combo please (Spinner Bug)
00:49:020 (4) - Place between (2) & (3).
00:52:400 (7) - New combo.
00:53:879 (1) - Remove new combo.
00:54:724 (1) - Remove New combo.
00:57:470 (7) - New combo.
01:03:808 (1) - New combo.

[RASENGAN!!!]

00:09:090 (1) - Place under (4).
00:12:471 (7) - New combo.
00:13:738 (1) - Remove New combo.
00:15:851 (7) - New combo?
00:22:189 - This part could be mapped :(
00:33:598 (1,2,3,4,5) - Make this symmetrical.
00:39:513 (1,2,3,4,5,6,7,8) - ^
00:41:203 (9) - New combo.
00:42:048 (10) - Stack under (9).
01:09:724 (1,2,3,4,5,6,7,8,9,10,11) - This stream doesn't fit the song at all.
01:20:288 (1,2,3,4,5,6,7,8,9,10) - Make this symmetrical.
01:22:189 (1,2,3,4,5,6,7) - ^
01:23:985 (1,2,3,4,5,6,7,8,9,10,11,12) - This stream doesn't fit here either.

Well the overall of the map needs polishing but it alright, here's a star and thanks for posting in my queue!!
Mukku
RASENGAN!!
00:09:090 (1) - Why is this not under the slider?
00:11:626 (6) - Whats up with the spacing? Intentional?
00:19:443 (1,2,3,4) - Whaaaat is up with the spacing?
00:25:781 (7) - This is too close to 6
00:33:598 (1,2) - Such a small jump. It doesn't make it look any better or make the gameplay any more interesting imo.
00:42:048 (10) - Place it under the ending of 9?
01:12:260 (2) - Move closer to 1
01:17:964 (7) - Seriously, you shouldn't do it like this :( Move further away from 6.

Chidori!
I see that this difficulty is also filled with rather random-feeling jumps and spacing. Not going to mention most of it even though it looks kind of silly.
00:16:273 (2) - Move it 1 grid down. Grid level 3
01:13:527 (2,3,4,1) - Move further away from 1

theowest's Easy
Very nice.


I am sorry but I cannot give you a star for this mapset yet. Maybe after some fixing.
theowest
You must add theowest in the tags.

Your message is too short. Please do not post messages like "star", and make sure you are constructively adding to the thread in question.
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