forum

DEV PARADE - Bacchikoi!!!(TV Size)

posted
Total Posts
74
show more
Topic Starter
KingKrishna
THANK YOu THANK YOU
APTXx4869
:P
APTXx4869
:P
Yunacat
I have returned! And I spy...a Taiko difficulty!! O:

Taiko difficulty:
Lower OD by 2 marks and HP drain by 1 mark (essentially, put them in the center) (Circle size and approach rate don't really effect Taiko but it's usually suggested for them to also be in the center.)
^Either way, the current settings would be way too high for a Futsuu-like difficulty.

00:05:655 - I'd suggest putting a k there. It feels empty without it! D:
00:19:176 - I'd also suggest this be a normal d note. You usually used the finishes throughout to emphasize, and this doesn't really emphasize anything...


Since that's all I really see, I'll go ahead and give you my star! :D (but please please please change the OD and HP drain on Taiko immediately!)
Topic Starter
KingKrishna
all right i will tell my guest to get this fixed!
Mik-ey

Yunacat wrote:

I have returned! And I spy...a Taiko difficulty!! O:

Taiko difficulty:
Lower OD by 2 marks and HP drain by 1 mark (essentially, put them in the center) (Circle size and approach rate don't really effect Taiko but it's usually suggested for them to also be in the center.)
^Either way, the current settings would be way too high for a Futsuu-like difficulty.

00:05:655 - I'd suggest putting a k there. It feels empty without it! D:
00:19:176 - I'd also suggest this be a normal d note. You usually used the finishes throughout to emphasize, and this doesn't really emphasize anything...


Since that's all I really see, I'll go ahead and give you my star! :D (but please please please change the OD and HP drain on Taiko immediately!)
Done

Download: Dev Parade - Bacchikoi!!! (mebins) [Mikey's Taiko].osu
Topic Starter
KingKrishna
THANKS!
Topic Starter
KingKrishna
waiting for mods
Aleks719
General
Your BG 600x450, find 800x600 please, change + full submit
Your mp3 is 256kbps , it's unrankable, you must use mp3 with 128-192kbps. Re-compress your file.
Bpm is 142 , not 142.002, don't forget resnap all notes.
Slider velocity in Normal must be lower than in Hard. It means that you need in remapping. Set slider velocity 1.2x in normal + turn on distance snap.
Make your kiai time constantly for all diffs, please.
Start your diffs from 00:02:275, I think it will be looks better.
Try to avoid jumps ( 00:11:993 (5,1) - ) and bad spacing in Normal, use distance snap.
Set your claps correctly :

Turn off Countdown in all diffs, because it useless
Your sliders sometimes looks weird, make it pretty :
viewtopic.php?f=56&t=37194

Not good for me, star at this moment, but there are a lot of work here. I can recheck your map after fix big mistakes and bad places.
Topic Starter
KingKrishna
Thank YOU! ill get on this really soon
theMikeAG
This is an *ehem* interesting song..

~General~
I spent all of my time trying to time this monster. This was one of the toughest nuts to crack I've ever seen. I think I've got it though.
BPM: 142.100
Offset: 2340
Save a backup file of your earlier BPM etc just in case, but I think that this is the correct BPM/Offset. Be sure to modify your sliders after you change the BPM.

Other than that? One small suggestion. Increase the circle size in normal. That is all.

No star for now. PM me when you've fixed the timing and I'll mod the whole set.
Topic Starter
KingKrishna

theMikeAG wrote:

This is an *ehem* interesting song..

~General~
I spent all of my time trying to time this monster. This was one of the toughest nuts to crack I've ever seen. I think I've got it though.
BPM: 142.100
Offset: 2340
Save a backup file of your earlier BPM etc just in case, but I think that this is the correct BPM/Offset. Be sure to modify your sliders after you change the BPM.

Other than that? One small suggestion. Increase the circle size in normal. That is all.

No star for now. PM me when you've fixed the timing and I'll mod the whole set.
Thank you for the omD
Aleks719
Okay, I'm here again. I gave you a star once, so, today without star

General
I agree with theMikeAG about wrong offset
offset +55 (2330) in all diffs
Cut your combos under 10. Combo 20+ is very ugly
Where preview points in Normal and Hard ?


Mikey's Taiko
207 unsnapped objects
Diff has another offset, set like in other diffs + resnap all notes

Hard
00:03:808 (x) - add note
00:04:020 (5) - replace 1/2 later
00:11:198 (20,21,22) - hard to read
00:46:273 (2,3,4,5) - make spacing constantly
00:54:724 (13) - add nc
00:56:625 (1) - remove nc
01:20:287 (1,1,1) - avoid it
01:25:146 (1) - finish it 1/2 later

Normal
Set kiai time like in other diffs
very random diff, i could spend about 15mins for making something likke this xD
To be serious, use distanse snap everywhere here without exceptions.
Don't use overlaps. Don't use short similar sliders with reverses.Don't use a lot of 1/2 in easy.
00:50:866 (1,1) - unreadable.
Sorry, there are a lot of things are needing in remapping here ><
Topic Starter
KingKrishna
Thank you for the mod and fixed
OzzyOzrock
[General]
Credit whoever you stole the skin from.
Make the BG image 1024x768.

[Normal]
Everything here is spaced randomly. Use distance snap and stick with it.

Not to mention you mapped with 1/3, when 1/4 is used.

I'm sorry but this all needs to be re-mapped with mapping knowledge.
[Hard]
why is this better

Grr, some similar errors and such.
[Taiko]
Good job.

You managed to place the notes on the wrong beats, and missed the entire concept to taiko maps.

Use 1.4 SV.

Uh, yeah, I might make a half-assed easy diff or something.

EDIT: By the way, you starred the wrong map for a taiko BG lol...
Topic Starter
KingKrishna
:D
Topic Starter
KingKrishna

OzzyOzrock wrote:

[General]
Credit whoever you stole the skin from.
Make the BG image 1024x768.

[Normal]
Everything here is spaced randomly. Use distance snap and stick with it.

Not to mention you mapped with 1/3, when 1/4 is used.

I'm sorry but this all needs to be re-mapped with mapping knowledge.
[Hard]
why is this better

Grr, some similar errors and such.
[Taiko]
Good job.

You managed to place the notes on the wrong beats, and missed the entire concept to taiko maps.

Use 1.4 SV.

Uh, yeah, I might make a half-assed easy diff or something.

EDIT: By the way, you starred the wrong map for a taiko BG lol...

FiXED :!: :!: :!: :) thank you for the mod
eldnl
[General]

I think the offset is a little late, ask someone for a good offset.

[Normal]

Overall Difficulty 4
You can use more hitsounds, the pattern is easy

Are you sure that you follow the rythm? For example 00:20:710 (2,3) These notes are "unsnapped" you need use Beat Snap Divisor 1/2 and position all the notes in the ticks.
Please avoid short spins because are hard to complete for new players. Like this 00:04:865 (1)
00:07:823 (2,1) There are an Anti-jump. Please use the distance snap !
00:12:048 (5,1) There are a jump, don't put in easy difficulties.
00:23:879 (1,1) Don't put notes too close to the spinners, you need leave a time to pick up the thread.
00:34:654 (2,3,4) Shit, these notes don't follow nothing ...
00:39:936 (1) Too close to the previous spin.
00:50:921 (3,1) Jump in a normal diff? I say no ... and you can improve these sliders.
Please make good sliders
I think you should remake the difficulty, need more creativity ...

[Hard]

Circle size +1
Overall Difficulty 6
HP Drain Rate 6
00:12:920 (1) End the spin in the following white tick.
huh, really bad mapset, the point is, you can do better the map, just use your imagination and follow good the rhythm.

When you redo the difficulties let me know and I will check again.
Aleks719
RASENGAN!! per your request
OD -2, AR +1
you need in work with combos.
you need in work with hitsounds.
you need in a lot of mods from other modders xD

00:02:330 (1,2,1,2,1,1) - a lot of useless nc
00:09:936 (3,4,5,6) - never make this spacing. totally unreadable
00:21:555 (x) - add note
00:25:358 (6,7,8,1) - pretty confused antijumps
00:33:598 (1,2,3,4,5) - skin makes this place very hard to read
00:43:316 (x) - add note
00:45:640 (2) - replace 1/2 later
00:50:605 (4) - replace 1/4 later
00:51:344 (x) - add note
00:53:457 (x) - add note
00:56:414 (7) - replace 1/2 later
00:56:837 (1,2,3,4,5) - why.this.stream.here. It comes from... nothing! spinner from 00:56:837 till 00:57:682 will be looks not so ugly than your stream :D
00:59:372 (x) - add note
01:01:485 (5) - new combo must be here, check all diff
01:04:231 (1) - end of spinner on to 01:07:823
01:10:464 (1,2,3,4,5,6) - a n o t h e r stack(!) but from nothing too, follow the music please, it's not a taiko xD
01:12:471 (2) - 1/2 earlier
01:15:323 (4,5,6) - 3 notes 1/4 later
01:17:119 (1,2,3,4,5,6,7,8,9,10) - didsagree with this stack too. others seems not so bad as before...

Chidori
00:37:189 (5,6) - spacing

SB totally ugly, remove it, add info about skinner into 1st post ><
Don't forget to give kd for OzzyOzrock and me xD
Topic Starter
KingKrishna

Aleks719 wrote:

RASENGAN!! per your request
OD -2, AR +1
you need in work with combos.
you need in work with hitsounds.
you need in a lot of mods from other modders xD

00:02:330 (1,2,1,2,1,1) - a lot of useless nc
00:09:936 (3,4,5,6) - never make this spacing. totally unreadable
00:21:555 (x) - add note
00:25:358 (6,7,8,1) - pretty confused antijumps
00:33:598 (1,2,3,4,5) - skin makes this place very hard to read
00:43:316 (x) - add note
00:45:640 (2) - replace 1/2 later
00:50:605 (4) - replace 1/4 later
00:51:344 (x) - add note
00:53:457 (x) - add note
00:56:414 (7) - replace 1/2 later
00:56:837 (1,2,3,4,5) - why.this.stream.here. It comes from... nothing! spinner from 00:56:837 till 00:57:682 will be looks not so ugly than your stream :D
00:59:372 (x) - add note
01:01:485 (5) - new combo must be here, check all diff
01:04:231 (1) - end of spinner on to 01:07:823
01:10:464 (1,2,3,4,5,6) - a n o t h e r stack(!) but from nothing too, follow the music please, it's not a taiko xD
01:12:471 (2) - 1/2 earlier
01:15:323 (4,5,6) - 3 notes 1/4 later
01:17:119 (1,2,3,4,5,6,7,8,9,10) - didsagree with this stack too. others seems not so bad as before...

Chidori
00:37:189 (5,6) - spacing

SB totally ugly, remove it, add info about skinner into 1st post ><
Don't forget to give kd for OzzyOzrock and me xD
Thank You for all your modding !
senaya
uhh, i think dl link is broken. i get only 2 diffs instead of 3 =\
fixed now :)

[General]
- You need an easier diff. Chidori! will be too hard for the newbie players.
- hit300g, hit300k, hit300 images are HUGE. it's hard to see notes under them.
- spinner-clear.png was cut on the lower part, doesn't look sexy.

[Chidori!]
00:04:020 (1) - move this to 00:04:231
00:25:146 (5,6,1) - keep spacing constant. flip 00:25:569 (1) vertically if you need some space
00:31:062 (1) - move this away form 00:30:428 (7) with the use of distance spacing
00:37:717 (6) - start at 00:37:400 and end at 00:37:611 then add circle at 00:38:034 and at 00:38:245
00:48:386 (2,3,4,5) - keep spacing constant
00:51:132 (3) - 1 grid left, 1 grid down
00:53:245 (10) - finish this at 00:53:668
00:57:470 (1) - r u serious? at least make it a round shape or something
01:13:527 (2,3,4,1) - keep spacing constant
01:20:287 (1) - map this part instead
01:24:935 (1) - start it at 01:24:618 and end it at 01:26:414

[RASENGAN!!]
00:15:429 (3) - it's touching (2) and looks bad. find a better place for it between (2) and (3).
00:31:062 (4,5,6) - keep spacing constant
00:33:809 (2,3,4,5) - player won't understand this spacing change. maybe stack (3,4,5)?
00:37:823 (2,3,4) - keep spacing constant
00:43:105 (1,2) - 1 grid down
00:43:950 (5,6) - 1 grid right
00:43:105 (1,2,3,4,5,6,7) - okay, this spacing is very weird..
00:52:612 (6,7,8) - keep spacing constant
00:58:105 (1,2,3) - ^
00:56:203 (6,7) - antijump? maybe stack them instead?
00:59:795 (1,2,3) - keep spacing constant
01:11:203 (1,2) - make spacing here like you did in 01:10:992 (6,1)
01:18:386 (1,2,3,4,5) - spacing here is VERY hard to read.
01:25:147 (11,1,2,3) - keep spacing constant
01:26:414 (3) - nc

Also, I highly recommend you to attentively read through this informative piece of advice:
Topic Starter
KingKrishna

senaya wrote:

uhh, i think dl link is broken. i get only 2 diffs instead of 3 =\
fixed now :)

[General]
- You need an easier diff. Chidori! will be too hard for the newbie players.
- hit300g, hit300k, hit300 images are HUGE. it's hard to see notes under them.
- spinner-clear.png was cut on the lower part, doesn't look sexy.

[Chidori!]
00:04:020 (1) - move this to 00:04:231
00:25:146 (5,6,1) - keep spacing constant. flip 00:25:569 (1) vertically if you need some space
00:31:062 (1) - move this away form 00:30:428 (7) with the use of distance spacing
00:37:717 (6) - start at 00:37:400 and end at 00:37:611 then add circle at 00:38:034 and at 00:38:245
00:48:386 (2,3,4,5) - keep spacing constant
00:51:132 (3) - 1 grid left, 1 grid down
00:53:245 (10) - finish this at 00:53:668
00:57:470 (1) - r u serious? at least make it a round shape or something
01:13:527 (2,3,4,1) - keep spacing constant
01:20:287 (1) - map this part instead
01:24:935 (1) - start it at 01:24:618 and end it at 01:26:414

[RASENGAN!!]
00:15:429 (3) - it's touching (2) and looks bad. find a better place for it between (2) and (3).
00:31:062 (4,5,6) - keep spacing constant
00:33:809 (2,3,4,5) - player won't understand this spacing change. maybe stack (3,4,5)?
00:37:823 (2,3,4) - keep spacing constant
00:43:105 (1,2) - 1 grid down
00:43:950 (5,6) - 1 grid right
00:43:105 (1,2,3,4,5,6,7) - okay, this spacing is very weird..
00:52:612 (6,7,8) - keep spacing constant
00:58:105 (1,2,3) - ^
00:56:203 (6,7) - antijump? maybe stack them instead?
00:59:795 (1,2,3) - keep spacing constant
01:11:203 (1,2) - make spacing here like you did in 01:10:992 (6,1)
01:18:386 (1,2,3,4,5) - spacing here is VERY hard to read.
01:25:147 (11,1,2,3) - keep spacing constant
01:26:414 (3) - nc

Also, I highly recommend you to attentively read through this informative piece of advice:
Thank You so much !
Topic Starter
KingKrishna
Finished!
Mikarunoel131_DELETED
Here I come xD

ehem yeah

about Chidori :

00:30:639 you can set a circle here , would sound better .
00:33:597 please move combo number 9 and 10 under the other combos from befor .
oo:35:3710 move combo number seven a bit away from 5 . Would look nicer than ^^

just suggestion ^-^

00:11:837 spacing
00:21:766 ^
00:39:935 ^
00:56:203 spacing at this and the next combo
01:15:006 spacing

thats it here ^^

now about RASENGAN :
[ ( like it that rasengan is stronger xDD ) You met a Naruto fan xDDD]

okay now.. begin :

00:09:513 set a clap here ^^ and delet from the next combo .
00:11:203 set a clap ^^
00:18:809 only here set a clap ( end of the slider)
00:48:809 and 00:49:856 set a wihstle , that would fit with the song I think ?
01:10:464 delet the first combo please sounds better than
01:23:985 delet the first combo please ^

01:17:119 <-- new combo here ^^
00:52:189 ^ ^ ^ ^^

Thats it ^^ I don´t know how spacing should be in insane beatmaps , or not really.
Anyway I like so .


I cannot mod Taiko or CTB , but that is written in our rules so ^,^
Some are just suggestion , because I think that it sounds better h-h

I hope i helped you =D
star ^^
Topic Starter
KingKrishna

Mikarunoel131 wrote:

Here I come xD

ehem yeah

about Chidori :

00:30:639 you can set a circle here , would sound better .
00:33:597 please move combo number 9 and 10 under the other combos from befor .
oo:35:3710 move combo number seven a bit away from 5 . Would look nicer than ^^

just suggestion ^-^

00:11:837 spacing
00:21:766 ^
00:39:935 ^
00:56:203 spacing at this and the next combo
01:15:006 spacing

thats it here ^^

now about RASENGAN :
[ ( like it that rasengan is stronger xDD ) You met a Naruto fan xDDD]

okay now.. begin :

00:09:513 set a clap here ^^ and delet from the next combo .
00:11:203 set a clap ^^
00:18:809 only here set a clap ( end of the slider)
00:48:809 and 00:49:856 set a wihstle , that would fit with the song I think ?
01:10:464 delet the first combo please sounds better than
01:23:985 delet the first combo please ^

01:17:119 <-- new combo here ^^
00:52:189 ^ ^ ^ ^^

Thats it ^^ I don´t know how spacing should be in insane beatmaps , or not really.
Anyway I like so .


I cannot mod Taiko or CTB , but that is written in our rules so ^,^
Some are just suggestion , because I think that it sounds better h-h

I hope i helped you =D
star ^^
Thank you :D
Mizou-kun
Starr cuz ur my bro ;3
Topic Starter
KingKrishna
Thanks :D
Love
Lets see how my first mod goes.

---------------------------------------

RASENGAN!!

00:19:443 (1,2,3) - separate these a touch if you want
00:39:090 (6) - too far away, consider moving a little bit closer to 5
00:39:724 (2,3,4,5,6,7,8) - you can separate these a little bit
00:43:950 (5,6,7) - move down to reduce the jump a little
00:50:288 (1,2,3) - don't like how these look personally, maybe spread a little, don't take my word for it.
00:55:569 (5) - http://puu.sh/3v6z move here or in that general area away from the other slider
01:09:407 (4) - move left to red tick
01:09:724 - add a circle here and start the combo here
01:16:802 (9) - Move somewhere around the center, and slide it over to the right 1 tick [red tick]
01:17:119 (1,2,3,4,5,6) - Consider Spacing a little and moving closer to the combo before like so http://puu.sh/3v6Z
01:18:386 (1,2,3,4,5,6,7) - have these go towards the center
01:20:288 (1,2,3,4,5,6,7,8,9) - fix these, the spacing is kinda evil, space it like this. http://puu.sh/3v7c
01:20:921 (4,5,6,7,8,9) - move left 1 tick
01:21:767 - add a note here, distance snap it from 9
01:23:668 - add a note here as well, closer to the center, but in between the center and the last note in that combo
01:23:806 - add a note here, stream like this or however you feel, be creative. http://puu.sh/3v86
01:25:781 - add a note here
01:26:203 - same as above

----------------------------------------

Chidori!

Overall Difficulty: Lower it to 5

00:37:400 (6) - increase the slider length to snap on to the next stanza [white tick]
01:19:865 (9) - shorten this slider to the red tick[/quote]

I don't feel like modding the taiko, so eh.

Star as well ;D
Topic Starter
KingKrishna

Love wrote:

Lets see how my first mod goes.

---------------------------------------

RASENGAN!!

00:19:443 (1,2,3) - separate these a touch if you want
00:39:090 (6) - too far away, consider moving a little bit closer to 5
00:39:724 (2,3,4,5,6,7,8) - you can separate these a little bit
00:43:950 (5,6,7) - move down to reduce the jump a little
00:50:288 (1,2,3) - don't like how these look personally, maybe spread a little, don't take my word for it.
00:55:569 (5) - http://puu.sh/3v6z move here or in that general area away from the other slider
01:09:407 (4) - move left to red tick
01:09:724 - add a circle here and start the combo here
01:16:802 (9) - Move somewhere around the center, and slide it over to the right 1 tick [red tick]
01:17:119 (1,2,3,4,5,6) - Consider Spacing a little and moving closer to the combo before like so http://puu.sh/3v6Z
01:18:386 (1,2,3,4,5,6,7) - have these go towards the center
01:20:288 (1,2,3,4,5,6,7,8,9) - fix these, the spacing is kinda evil, space it like this. http://puu.sh/3v7c
01:20:921 (4,5,6,7,8,9) - move left 1 tick
01:21:767 - add a note here, distance snap it from 9
01:23:668 - add a note here as well, closer to the center, but in between the center and the last note in that combo
01:23:806 - add a note here, stream like this or however you feel, be creative. http://puu.sh/3v86
01:25:781 - add a note here
01:26:203 - same as above

----------------------------------------

Chidori!

Overall Difficulty: Lower it to 5

00:37:400 (6) - increase the slider length to snap on to the next stanza [white tick]
01:19:865 (9) - shorten this slider to the red tick
I don't feel like modding the taiko, so eh.

Star as well ;D[/quote]
Thank You!
Mithos
I had a bit of trouble reading the patterns due to transparent circles on the skin and the background blending in with the approach circles. If you could add a base to the circles and clean up the 2 (it looks like another 1) It should be good visually. I like the spinner on the skin you used. I actually launched my mouse forward after the spinner, as to force the rasengan onto my imaginary opponent.

Chidori difficulty
Overall timing was good, but it seems like the start of some sliders and some of the outbursts from the singer were early. I had a hard time sight reading it, but as I said, mostly because of the skin. I don't want to be too picky, but near the start there is a beat that put my mouse on the other side of the incoming slider below it. It just felt really awkward, and is something I still can't hit on full speed after 3 plays of the difficulty.

I suggest the distance snap to fix most of the awkwardness I found.

Rasengan Difficulty
Some of the sliders kept me holding a bit longer than I wanted, making it hard for me to get to the next beats in time. Some of the patterns made me go wtheck but this song was above my 4 star playing level. You don't have to use distance snap all of the time, but it is definitely needed in some spots.

Mikey's Taiko Difficulty
The beginning was kinda lacking, I think putting a simple don don kat rhythm in will fix that. The amount of tambourines (spinners) after the intro left my hands a little tired, but it was nothing big. This is was probably the best difficulty on the beatmap. Throwing in some little don and kat triplets would make it more fun.

Overall, just some minor spacing and visual issues are to blame. If you can PM me after these are fixed, I would be willing to give this map the star it deserves.
Topic Starter
KingKrishna
Thank you ill try fix what you have posted ^^
theowest
theowest's Easy is finished!

Download here: http://puu.sh/3HIU



For all difficulties:

00:43:949 is no place for the kai to begin!
Use here instead: 00:47:963
00:47:963 is also the place for the preview point.
00:50:499 remove that kai. It's not going to end yet.
Remove the kai point 01:07:822 because the first one isn't going to end yet!

01:15:006 HERE is a good spot for finishing the kai part.

RASENGAN:

Use cirlce size 7

And make sure distance snap is on so this is correct


Ask for more mod requests. This beatmap needs more mods.

Also.. I'd recommend using sound volume 65% for all difficulties.
And.. Use this hitsound for claps http://puu.sh/1BPO , it sounds better.
Topic Starter
KingKrishna
Thank you Very much :D
Crimmi
Modding, CrimmiStyle!!

[General]

The Artist is supposed to DEV PARADE (As already mentioned by arien666.)
The Title is supposed to be Bacchikoi!!!(TV Size)

[theowest's Easy]

Nothing~

[Mikey's Taiko]

Nothing~

[Chidori!]

00:02:752 (2) - This sounds off.
00:09:090 (9) - New combo.
00:09:935 (1) - Remove new combo.
00:11:625 (5) - Place it between (3) & (4).
00:16:273 (2) - Align with (1).
00:34:442 (1,2,3,4,5,6,7,8) - Make this symmterical please.
00:41:203 (1) - New combo please (Spinner Bug)
00:49:020 (4) - Place between (2) & (3).
00:52:400 (7) - New combo.
00:53:879 (1) - Remove new combo.
00:54:724 (1) - Remove New combo.
00:57:470 (7) - New combo.
01:03:808 (1) - New combo.

[RASENGAN!!!]

00:09:090 (1) - Place under (4).
00:12:471 (7) - New combo.
00:13:738 (1) - Remove New combo.
00:15:851 (7) - New combo?
00:22:189 - This part could be mapped :(
00:33:598 (1,2,3,4,5) - Make this symmetrical.
00:39:513 (1,2,3,4,5,6,7,8) - ^
00:41:203 (9) - New combo.
00:42:048 (10) - Stack under (9).
01:09:724 (1,2,3,4,5,6,7,8,9,10,11) - This stream doesn't fit the song at all.
01:20:288 (1,2,3,4,5,6,7,8,9,10) - Make this symmetrical.
01:22:189 (1,2,3,4,5,6,7) - ^
01:23:985 (1,2,3,4,5,6,7,8,9,10,11,12) - This stream doesn't fit here either.

Well the overall of the map needs polishing but it alright, here's a star and thanks for posting in my queue!!
Mukku
RASENGAN!!
00:09:090 (1) - Why is this not under the slider?
00:11:626 (6) - Whats up with the spacing? Intentional?
00:19:443 (1,2,3,4) - Whaaaat is up with the spacing?
00:25:781 (7) - This is too close to 6
00:33:598 (1,2) - Such a small jump. It doesn't make it look any better or make the gameplay any more interesting imo.
00:42:048 (10) - Place it under the ending of 9?
01:12:260 (2) - Move closer to 1
01:17:964 (7) - Seriously, you shouldn't do it like this :( Move further away from 6.

Chidori!
I see that this difficulty is also filled with rather random-feeling jumps and spacing. Not going to mention most of it even though it looks kind of silly.
00:16:273 (2) - Move it 1 grid down. Grid level 3
01:13:527 (2,3,4,1) - Move further away from 1

theowest's Easy
Very nice.


I am sorry but I cannot give you a star for this mapset yet. Maybe after some fixing.
theowest
You must add theowest in the tags.

Your message is too short. Please do not post messages like "star", and make sure you are constructively adding to the thread in question.
Topic Starter
KingKrishna

theowest wrote:

You must add theowest in the tags.

Your message is too short. Please do not post messages like "star", and make sure you are constructively adding to the thread in question.
Done
Flanster
Amusing map and skin.I dont like naruto at all but still I like this map.Bacchikoi!
Topic Starter
KingKrishna

Lolicore Flandre wrote:

Amusing map and skin.I dont like naruto at all but still I like this map.Bacchikoi!
Thank u :3
Pereira006
hello~~

IMO <- My opinion

General

Chidori and Ransegan don't need this name diff
pleasse rename Chidori -> Hard or normal (Idk what this is...)
Ransegan -> Insane maybe?

Chidori and Ransean Slider tick rate 2 don't fit this song pleasse change 1 ? IMO
~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
Some Suggestions
~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
Theowest's Easy

00:27:682 (1) - Remove new combo and at 00:28:527 (2) - Put new combo ?
00:36:977 (1) - Remove new combo?
00:44:160 (1,2) - Incosiente spacing

Nothing find wrong sorry :( troll
~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
[Chidori]

01:07:822 <- put Preview Time this is most better

http://puu.sh/4dRg so pleasse all timing Green need Resnapp all Section green like this http://puu.sh/4dRj pleasse fix all timing
the Normal hitsoind is 100% that hurt my hear with strong clap pleasse reduce all timing is 40~ or 30~ and time kiai is 50~
like this http://puu.sh/4dRs

Slider Tick rate is 1 because this is fit this song

00:04:231 (1) - So weird slider and weird lot point :/ try this http://puu.sh/4dQY that reduce point and better symentrical
00:11:625 (5,6) - Inconsiente spacing
00:11:837 (6) - weird slider pleasse try you can better slider http://puu.sh/4dRG if you like or something ok
00:22:611 (4) - again slider weird
00:25:253 (6,1) - Stack weird
00:25:569 (1) - weird slider and try better
00:32:329 (3,4) - http://puu.sh/4dSb The note is top heath the bar that very hard see hitcorvelay so get another place
00:33:386 (8,9) - ^
00:32:329 (3,4,5,6,7,8,9) - this my IMO i not like Note-Arc i suggest use Flower that is better my IMO
00:35:710 (7,8) - Grid 1 dowm
00:36:344 (1,2,3,4,5) - this i play but this is veryyyy confuse the catch pleasse try get another place
00:38:245 (8,9) - stack weird
00:45:851 (1,2,3,4,5) - hitsound finish pleasse remove all finish
00:46:696 (3,5) - again same above like 00:32:329
00:49:547 (5,6) - why blue tick ? is not fit lyrics...pleasse back put to red tick
00:57:470 (9) - Put new combo and 01:00:639 (3) - put new combo too
01:01:484 (1) - again i can see top heatl bar
01:08:245 (1) - Remove new combo
01:18:386 (6) - slider weird
01:20:182 (10) - again

I can see hitsound have lot finish pleasse reduce finish
~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
Mikey's Taiko

the hitsound is very high try reduce volume~ at 40~
~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
[Ransegan]

01:07:822 <- put Preview Time this is most better

Slider tick rate is 1

this is veryyyyyyyyyyy neeeeeeeeeeed mooooooreeeeeeeeeee work
this need more hit and slider i think Chidori this very hard than Ransegean

00:04:443 at 00:05:288 try remap...
00:22:189 at 00:23:879 try remap... you cannot space because healt will down lot and this is insane

00:49:020 (4,5,6) - bad symentrical
01:10:464 (1,2,3,4,5,6) - Overmapped

I can't mod this because i can see inconsiente spacing lot and bad hitsound and bad symentrical

You need really more work remap this diff
~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
that all i think
I wish you study this Mapping Techniques
Any questions call me in-game or pm me
STAR ! and Good luck !
Topic Starter
KingKrishna
Thank you very much

Pereira006 wrote:

hello~~

IMO <- My opinion

General

Chidori and Ransegan don't need this name diff
pleasse rename Chidori -> Hard or normal (Idk what this is...)
Ransegan -> Insane maybe?

Chidori and Ransean Slider tick rate 2 don't fit this song pleasse change 1 ? IMO
~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
Some Suggestions
~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
Theowest's Easy

00:27:682 (1) - Remove new combo and at 00:28:527 (2) - Put new combo ?
00:36:977 (1) - Remove new combo?
00:44:160 (1,2) - Incosiente spacing

Nothing find wrong sorry :( troll
~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
[Chidori]

01:07:822 <- put Preview Time this is most better

http://puu.sh/4dRg so pleasse all timing Green need Resnapp all Section green like this http://puu.sh/4dRj pleasse fix all timing
the Normal hitsoind is 100% that hurt my hear with strong clap pleasse reduce all timing is 40~ or 30~ and time kiai is 50~
like this http://puu.sh/4dRs

Slider Tick rate is 1 because this is fit this song

00:04:231 (1) - So weird slider and weird lot point :/ try this http://puu.sh/4dQY that reduce point and better symentrical
00:11:625 (5,6) - Inconsiente spacing
00:11:837 (6) - weird slider pleasse try you can better slider http://puu.sh/4dRG if you like or something ok
00:22:611 (4) - again slider weird
00:25:253 (6,1) - Stack weird
00:25:569 (1) - weird slider and try better
00:32:329 (3,4) - http://puu.sh/4dSb The note is top heath the bar that very hard see hitcorvelay so get another place
00:33:386 (8,9) - ^
00:32:329 (3,4,5,6,7,8,9) - this my IMO i not like Note-Arc i suggest use Flower that is better my IMO
00:35:710 (7,8) - Grid 1 dowm
00:36:344 (1,2,3,4,5) - this i play but this is veryyyy confuse the catch pleasse try get another place
00:38:245 (8,9) - stack weird
00:45:851 (1,2,3,4,5) - hitsound finish pleasse remove all finish
00:46:696 (3,5) - again same above like 00:32:329
00:49:547 (5,6) - why blue tick ? is not fit lyrics...pleasse back put to red tick
00:57:470 (9) - Put new combo and 01:00:639 (3) - put new combo too
01:01:484 (1) - again i can see top heatl bar
01:08:245 (1) - Remove new combo
01:18:386 (6) - slider weird
01:20:182 (10) - again

I can see hitsound have lot finish pleasse reduce finish
~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
Mikey's Taiko

the hitsound is very high try reduce volume~ at 40~
~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
[Ransegan]

01:07:822 <- put Preview Time this is most better

Slider tick rate is 1

this is veryyyyyyyyyyy neeeeeeeeeeed mooooooreeeeeeeeeee work
this need more hit and slider i think Chidori this very hard than Ransegean

00:04:443 at 00:05:288 try remap...
00:22:189 at 00:23:879 try remap... you cannot space because healt will down lot and this is insane

00:49:020 (4,5,6) - bad symentrical
01:10:464 (1,2,3,4,5,6) - Overmapped

I can't mod this because i can see inconsiente spacing lot and bad hitsound and bad symentrical

You need really more work remap this diff
~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
that all i think
I wish you study this Mapping Techniques
Any questions call me in-game or pm me
STAR ! and Good luck !
theowest
Fix'd it
http://puu.sh/4ewJ
Ctrl + S to save it and then just replace it with the current one in the song folder.
:oops: :oops: :oops:
ouranhshc
Rasengan
00:04:654 (7) - spacing
00:10:781 (4,5,6) - is this change in spacing really necessary. There isn't anything in the music that dictates this kind of spacing
00:11:626 (6) - maybe end this on the previous red tick
00:12:471 (7) - new combo (don't forget to adjust this notes spacing)
00:12:893 (8,9,1) - spacing
00:13:738 (1) - remove new combo
00:15:851 (4) - new combo, also why does it have an extra slider point
00:16:696 (5) - end on previous white tick?
00:17:541 (6) - ^ ?
00:20:288 (3) - possibly like this:


00:21:555 (3,4,5) - spacing? now if you wanted to keep this, make sure (1,2) have spacing similar to these notes
00:22:400 (6) - new combo?
00:24:090 (1,2,3,4,5,6) - spacing is misleading because they all have same spacing but don't have the same distance between them on the timeline , for exampel (1,2) are 1/2 apart, but (3,4) are 1/1 apart but they both the same spacing
00:25:781 (7) - new combo
00:27:682 (8) - ^
00:28:316 (1) - remove new combo
00:31:062 (4) - new combo
00:31:485 (5,6) - spacing
00:32:752 (9) - new combo
00:36:978 (1) - remove new combo
00:37:823 (2) - new combo
00:38:879 (5,6) - major spacing issue
00:39:513 (1,2,3,4,5,6,7,8) - make spacing consistent within the combo?
00:41:203 (9) - spacing, new combo and end this slider and the previous red tick?
00:42:048 (10) - end on previous red tick
00:44:372 (Kiai) - this isn't the best place to start kiai. start it here: 00:47:964 instead.
00:46:062 (3) - new combo
00:46:062 (3,4,5,6,7,8,9,10) - instead of suddenly increasing the spacing
possible something like this:
SPOILER
http://osu.ppy.sh/ss/129156
with this type of pattern. you are gradually increasing the spacing.

00:50:710 (kiai) : remove this inherited timing section that end kiai time. possible end kiai time here: 01:15:006 instead
00:50:710 (7) - new combo
00:51:555 (x) - place note here?
00:53:140 (4,5) - these two notes should be on the red ticks instead of blue
00:53:879 (1,2) - you could make this a jump
00:54:724 (3) - new combo
00:56:203 (6,7) - compared to the spacing of the 1/2 sliders that appear earlier in the combo, (6,7) feel anti-climatic due to the decreased spacing
00:58:105 (1,2,3,4,1,2,3,4,1,2,3,4,5,6) - i kinda was expecting some more 1/2 and sliders in this part
01:15:006 (3) - new combo
01:16:802 (9) - this should be on the red tick
01:17:119 (1,2,3,4,5,6,7,8,9,10) - is this 1/4 stream really needed?
01:22:189 (1,2,3,4,5,6) - why the spacing decrease
01:23:668 (1) - remove new combo
01:23:985 (1,2,3,4,5,6,7,8,9,10) - start the 1/4 stream on the white tick instead of the blue tick
01:25:569 (1,2,1,2,3) - this feels anti-climatic
01:26:414 (1,2) - spacing

I will check the other diffs tomorrow, or when i have some mroe free time.

Chidori - what kind of difficulty is this. is it a hard or normal etc.
00:11:837 (6) - end on the previous white tick
00:24:830 (4,5,6) - these should be on the red ticks
00:22:611 (4) - new combo?
00:25:569 (7) - ^ ; i would remake this slider. It doesn't look too good
00:27:682 (9) - new combo
00:29:160 (12) - ^
00:32:330 (3) - ^ ?
00:37:400 (6) - end on previous red tick?
00:38:034 (7) - new combo
00:38:245 (8,9) - misleading spacing
00:41:203 (1) - mapthis instead of using a spinner?
00:54:724 (3) - new combo
01:03:808 (1) - extend this to the white tick.
01:10:780 (7) - new combo , also this slider should start a red tick later
01:13:104 (1) - no new combo?
01:15:006 (3) - new combo ?
01:18:386 (6) - ^
01:20:287 (1) - no new combo and end either on the latter red tick or shorten to the white tick. both will work
01:22:083 (2) - this should be on the next white tick
01:24:618 (1) - start on the previous white tick and end on the red tick located here: 01:26:625


Easy - why is the artist in the diff "Dev Parade"
00:53:879 (4) - new combo
01:07:400 (3) - ^
01:14:160 (5) - ^

Overall
Kiai: you should make the kiai on chidori and rasengan like the kiai on theowest's easy diff
Difficulty names: It is best to use names such as : Normal, Hard etc. because it gives the best idea of what the diff is.
Mapset Spread: Chidori and Rasengan have close to the same difficulty level. You should probably choose which one you want as the hardest difficutly and remap the difficulty that you didn't choose as a normal diff.
Sumeragi Amane
Fun song .. :) :D :D :D :D :D ;) ;) ;) :o :o :( :( >:( >:( :? :? :x :x 8-) 8-)
Topic Starter
KingKrishna

ouranhshc wrote:

Rasengan
00:04:654 (7) - spacing
00:10:781 (4,5,6) - is this change in spacing really necessary. There isn't anything in the music that dictates this kind of spacing
00:11:626 (6) - maybe end this on the previous red tick
00:12:471 (7) - new combo (don't forget to adjust this notes spacing)
00:12:893 (8,9,1) - spacing
00:13:738 (1) - remove new combo
00:15:851 (4) - new combo, also why does it have an extra slider point
00:16:696 (5) - end on previous white tick?
00:17:541 (6) - ^ ?
00:20:288 (3) - possibly like this:


00:21:555 (3,4,5) - spacing? now if you wanted to keep this, make sure (1,2) have spacing similar to these notes
00:22:400 (6) - new combo?
00:24:090 (1,2,3,4,5,6) - spacing is misleading because they all have same spacing but don't have the same distance between them on the timeline , for exampel (1,2) are 1/2 apart, but (3,4) are 1/1 apart but they both the same spacing
00:25:781 (7) - new combo
00:27:682 (8) - ^
00:28:316 (1) - remove new combo
00:31:062 (4) - new combo
00:31:485 (5,6) - spacing
00:32:752 (9) - new combo
00:36:978 (1) - remove new combo
00:37:823 (2) - new combo
00:38:879 (5,6) - major spacing issue
00:39:513 (1,2,3,4,5,6,7,8) - make spacing consistent within the combo?
00:41:203 (9) - spacing, new combo and end this slider and the previous red tick?
00:42:048 (10) - end on previous red tick
00:44:372 (Kiai) - this isn't the best place to start kiai. start it here: 00:47:964 instead.
00:46:062 (3) - new combo
00:46:062 (3,4,5,6,7,8,9,10) - instead of suddenly increasing the spacing
possible something like this:
SPOILER
http://osu.ppy.sh/ss/129156
with this type of pattern. you are gradually increasing the spacing.

00:50:710 (kiai) : remove this inherited timing section that end kiai time. possible end kiai time here: 01:15:006 instead
00:50:710 (7) - new combo
00:51:555 (x) - place note here?
00:53:140 (4,5) - these two notes should be on the red ticks instead of blue
00:53:879 (1,2) - you could make this a jump
00:54:724 (3) - new combo
00:56:203 (6,7) - compared to the spacing of the 1/2 sliders that appear earlier in the combo, (6,7) feel anti-climatic due to the decreased spacing
00:58:105 (1,2,3,4,1,2,3,4,1,2,3,4,5,6) - i kinda was expecting some more 1/2 and sliders in this part
01:15:006 (3) - new combo
01:16:802 (9) - this should be on the red tick
01:17:119 (1,2,3,4,5,6,7,8,9,10) - is this 1/4 stream really needed?
01:22:189 (1,2,3,4,5,6) - why the spacing decrease
01:23:668 (1) - remove new combo
01:23:985 (1,2,3,4,5,6,7,8,9,10) - start the 1/4 stream on the white tick instead of the blue tick
01:25:569 (1,2,1,2,3) - this feels anti-climatic
01:26:414 (1,2) - spacing

I will check the other diffs tomorrow, or when i have some mroe free time.

Chidori - what kind of difficulty is this. is it a hard or normal etc.
00:11:837 (6) - end on the previous white tick
00:24:830 (4,5,6) - these should be on the red ticks
00:22:611 (4) - new combo?
00:25:569 (7) - ^ ; i would remake this slider. It doesn't look too good
00:27:682 (9) - new combo
00:29:160 (12) - ^
00:32:330 (3) - ^ ?
00:37:400 (6) - end on previous red tick?
00:38:034 (7) - new combo
00:38:245 (8,9) - misleading spacing
00:41:203 (1) - mapthis instead of using a spinner?
00:54:724 (3) - new combo
01:03:808 (1) - extend this to the white tick.
01:10:780 (7) - new combo , also this slider should start a red tick later
01:13:104 (1) - no new combo?
01:15:006 (3) - new combo ?
01:18:386 (6) - ^
01:20:287 (1) - no new combo and end either on the latter red tick or shorten to the white tick. both will work
01:22:083 (2) - this should be on the next white tick
01:24:618 (1) - start on the previous white tick and end on the red tick located here: 01:26:625


Easy - why is the artist in the diff "Dev Parade"
00:53:879 (4) - new combo
01:07:400 (3) - ^
01:14:160 (5) - ^

Overall
Kiai: you should make the kiai on chidori and rasengan like the kiai on theowest's easy diff
Difficulty names: It is best to use names such as : Normal, Hard etc. because it gives the best idea of what the diff is.
Mapset Spread: Chidori and Rasengan have close to the same difficulty level. You should probably choose which one you want as the hardest difficutly and remap the difficulty that you didn't choose as a normal diff.
Thank You Very much!
Topic Starter
KingKrishna

Sumeragi Amane wrote:

Fun song .. :) :D :D :D :D :D ;) ;) ;) :o :o :( :( >:( >:( :? :? :x :x 8-) 8-)
thx :D
Backfire
Delete the first kiai. It makes no sense at all.

Uhh...How can I mod this...uhm...

I know! I'll general mod!

Mikey's tag should be Mikey. Not Mik-ey. Or whatever.

Taiko is too easy. Its also following something, I can tell, however, its not something that you should be following...at all.
Tick rate should be 1. 2? come on. It doesent even do anything.

Use less spinners and sliders. Its very very boring with the large abundance of them.

If you take out those and add some stuff in, it might not be that bad.

Oh right, and use 1/4. You'd be wise to.


YEAH I DONT KNOW. FEED ME.
Zelos
You are crazy if you think I'm going to mod 3 maps in one request.

Folder:
Good here

General:
end the kiai times on exact points in the timeline. (preferably a white tick)
Also keep all kiai times consistent.

Theowest's Easy:
00:40:358 (4) - grab the 2nd slider point and move it to the left 2 so the slider becomes a bit more symmetrical.

Chidori:
00:04:231 (1) - this should be starting on the red tick on the timeline. move this 1/4th to the right on the timeline.
00:08:668 (9) - new combo.
00:09:935 (1) - remove new combo.
00:20:499 (2,3) - perhaps make these sliders more symmetrical?
00:34:442 (1,2,3,4,5,6,7,8) - the Finish hitsound spam does not fit here.
00:37:400 (1) - why does this end on a 1/4th? rhythmically it makes no sense. I suggest you change this.
00:41:308 (8) - this should be starting on the previous white tick on the timeline. also add a new combo.
00:42:153 (9) - this also should be starting on the previous white tick on the timeline.
00:42:893 (10,11,12,13,14) - why are these on 1/4ths? rhythmically this makes no sense.
00:54:724 (1,2,3,4,5,6) - the Finish hitsound spam does not fit here.
01:03:808 (1) - move this to the left 2 ticks on the timeline.
01:07:400 (1,1,2,3,4,5,6) - the finish hitsound spam does not fit here.
01:10:991 (7) - new combo here.
01:13:527 (1) - remove new combo here.

Tryout:
00:04:440 (1) - extend this to 00:05:285. the way you currently have it is just silly.
00:06:553 (1,1,1) - remove new combos here.
00:12:468 (1,2,3,4,5,6,1,2,3,4,5,6,7) - this section is so awkward looking its unbelievable. try to do something else here than some random square pattern?
00:20:919 (5) - new combo here too.
00:31:482 (6) - new combo here too.
00:38:243 (1,2,3,4,5,6) - the random placement of the sliders here is well............random. kinda makes no sense. do something else here?
00:47:961 (4) - new combo here.
00:54:299 (1) - remove new combo here.
00:54:722 (2) - new combo here.
01:21:764 (1,2,3,4,5,6,7,8) - the spacing here is so wrong. none of it is consistent. please change this.
The note placement throughout is so random. Almost none of it is consistent.

Rasengan:
00:17:436 (8) - this should be starting on a 1/1 white tick. instead you have it on a 1/4th tick. please change this.
00:20:288 (3) - this slider should be ending on a 1/1 tick. instead you have it ending on a 1/4th. please change this.
00:21:450 (1,2,3) - move these to the left on the timeline 1 tick please so they become on time.
00:38:668 (4,5,6) - inconsistent spacing here. please fix this.
00:50:710 (1) - again with the ending on a 1/4th. change this so it ends on a 1/2th or a 1/1 tick.
00:51:450 (2) - move this to the left 1 on the timeline.
00:53:140 (4,5) - move these to the right 1 on the timeline.
01:17:119 (1,2,3,4,5,6,7,8,9,10) - this 1/4th stream is so very unneccessary. remove and do something else please.
01:20:921 (5,6,7,8,9,10,11,12,13) - ^^^^^^^
01:23:985 (1,2,3,4,5,6,7,8,9,10,11,12,13,14,15,1,2,3,4,5) - ^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^

Goodluck.
theowest
I don't do no symmetrical shit.

No changes from me then.

SPOILER
Your message is too short.
Hika
I just had to mod this because the mapping..is disturbing.

I don't like the kiai; hopefully Backfire mentioned about it in his post, but if not, please fix it or ask someone to help you fix it. The kiai should be the same for all difficulties iirc. But I'm not too sure. /notanexpert
Just suggestions, you don't have to do it.

Chidori:
00:37:400 (1,2,3,4,5,6,7,8,9,10,11,12,13,14,15,16) - lol 1/4 That just sounds..REALLY off, can you remap that & make the combo a bit smaller?

Tryout:
00:41:201 (1) - Long spinners are not entertaining, please consider changing this / remapping over it or something.
01:01:060 (1) - Remove combo here.
01:01:482 (2) - This should start a new combo if you decide to remove ^ combo.

RASENGAN!!:
00:20:288 (3) - Make the slider slightly shorter; sounds a bit better imo.

EDIT: Is Chidori a hard or normal diff?
Topic Starter
KingKrishna
Thank You for Them Mods :D
[spoilerboxMY MESSAGE IS TO SMALL :O [/spoilerbox]
BanchoBot
This modding thread has been migrated to the new "modding discussions" system. Please make sure to re-post any existing (and unresolved) efforts to the new system as required.
Please sign in to reply.

New reply