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sakuzyo - ChaiN De/structioN

posted
Total Posts
44
Topic Starter
Shiirn
This beatmap was submitted using in-game submission on Tuesday, May 29, 2012 at 4:49:31 PM

Artist: sakuzyo feat. Hatsune Miku
Title: ChaiN De/structioN
Tags: vocaloid siilento KanaRin climbb65588
BPM: 180
Filesize: 5393kb
Play Time: 03:16
Difficulties Available:
  1. Climbb & Kana's Taiko Oni (4.83 stars, 1172 notes)
  2. Loneliness (5 stars, 779 notes)
Download: sakuzyo feat. Hatsune Miku - ChaiN De/structioN
Information: Scores/Beatmap Listing
---------------
Echoing words
a message garbled
none more true
or more clear.
Agnes
moar sakuzyo, big big yeah
Mercurial
asdasdasdasdasdas.

Yup.
galvenize
I used to have this bg as my wallpaper.
Cilvery
Shiirn :)

MOD
[AhSaSaSiGaLa]

00:21:367 (1) - add finish

00:32:033 (1) - ^

00:42:700 (1) - ^

00:48:033 (5) - ^

01:19:533 (5) - add clap

02:10:700 (8) - add whistle

02:22:367 (6) - ^

02:29:367 (6) - stack "02:29:033 (5) - "

02:54:700 (1) - add finish

02:59:533 (9) - add clap

02:59:700 (1) - ^

03:00:033 (2) - add finish

03:10:200 (9) - add clap

03:10:700 (2) - add finish
Saten
General:
Original title: ChaiN De/structioN (siilento's solid remix) not sure if it's necessary to change it though (can add siilento to the tags otherwise)
Tags: BMS siilento


[AhSaSaSiGaLa]
00:21:200 (1) - NC on purpose?
00:58:700 (3) - Finish
01:04:033 (1) - ^ start
01:25:033 (1,1) - make a custom stack so the second (1) is visible from above instead? the normal stacking makes it kinda hard to see
01:25:367 (1) - finish at the beginning
01:49:367 (1) - ^
02:00:033 (1) - Finish
02:10:700 (8) - soft finish?
02:12:033 (3) - finish at the beginning
02:54:700 (1) - ^
03:16:033 - louder finish?


(」・ω・)」うー!(/・ω・)/にゃー! ☆
Makar

[AhSaSaSiGaLa]

  1. 00:21:200 (1) - this NC really doesn't fit imo
  2. 00:53:033 (1) - I think should should change this to a circle, with a 1/2 slider afterwards (or find some otherway so that there is a note here 00:53:200)
  3. 01:08:700 (6,7) - Stuff like this plays really bad imo ;_; Maybe copy paste (6) and CTRL+H and J
  4. 01:21:033 (5,6,1) - (nazi) decrease spacing between these a little?
  5. 01:25:367 (1) - (nazi) Wow Shiirn please make this at least close to symmetrical, its really noticable x.x
  6. 01:32:700 (5,6) - CTRL+R this? to follow what you were doing before (and the copy paste afterwards). If you do this then maybe flip 01:31:200 (2,4) - so that (2) opens downward and (4) opens upward.
  7. 02:38:367 (7) - Same as mentioned at 01:08:700
  8. 02:50:367 (5,6,1) - Same as mentioned at 01:21:033
  9. 03:15:867 - Seems better if you would move this kiai burst to start on the white tick
DaxMasterix
Okay!

General:

  1. Erase .osb
  2. Really.. Consider change the title name.. And im not talking about miku. The real artist name are
    '' sakuzyo - ChaiN De/structioN (siilento's solid remix) '' Look this:
    a) http://soundcloud.com/sakuzyo/chain-de-struction-siilentos
    b) http://pl.ayli.st/sakuzyo
    c) http://www.youtube.com/watch?v=38ODNRpZGl8
    ---
  3. Gire the BG Horizontaly ... Looks Better.
  4. Consider found a Taiko Mapper.
AhSaSaSiGaLa
  1. DAT NAME. ASDASDSADDSA no rly.. is funny but chage it.
  2. 00:11:033 (3) - Move this note to x:240|y:40 [Grid lvl: 3]
  3. 00:14:367 (5) - Move this note to x:104|y:320 [Grid lvl: 3]
  4. 00:16:367 (2) - Move this note to x:432|y:56 [Grid lvl: 3]
  5. 00:19:700 (4,5,6) - Move this notes to x:208|y:112 [Grid lvl: 3]
  6. 00:24:867 (4) - Move this note to x:160|y:192 [Grid lvl: 3]
  7. 00:26:033 (4,5,6) - Move this notes 2 Grids Down.. [Grid lvl: 3]
  8. 00:31:367 (5,6,7) - Rotate This notes by 50º Clockwise and move the notes to x:415|y:320 [Grid lvl: 3]
  9. 00:32:367 (2) - Move this note 1 Grid to the Left [Grid lvl: 3]
  10. 00:33:200 (6) - Move this note 1 Grid to the Right [Grid lvl:3]
  11. 00:35:200 (2,3,4) - Move this notes to x:288|y:352 [Grid lvl: 3]
  12. 00:35:700 (5,2) - Touching are B.A.D
  13. 00:40:533 (2) - Snap this note in the Graphic. Obviously in the same place of 00:39:200 (4)
  14. 00:45:033 (1) - Nope. This Slider look very ugly.. Try make This
    1stSP = x:336|y:216 / 2ndSP (Type Red) = x:320|y:240 / 3rdSP = x:256|y:272 / 4thSP (Type Red) = x:192|y:240 / 5thSP = x:176|y:216 (All in Grid lvl: 3)
  15. 00:53:033 (1) - Nope!.. Is like a Excuse.. And nobody like the excuses.. Try remake this and move to another Place.
  16. 01:03:700 (6,7,8) - Move this notes to x:384|y:64 [Grid lvl: 3]
  17. 01:05:033 (5,1) - Snap this notes in the Graphic in the Left [Grid lvl: 3]
  18. 01:05:700 (2) - Snap this slider in the Graphic in the northwest [Grid lvl: 3] (btw.. x:240|y:312)
  19. 01:06:700 (1) - Move the 2nd SP one Grid to the Left [Grid lvl: 3]
  20. 01:09:367 (1,2,3) - u know
  21. 01:12:033 (1) - Move the 2nd SP to x:112|y:200
  22. 01:12:533 (2) - If you make the last Suggestion.. Try make This
    1stSP = x:192|y:8 / 2ndSP = x:272|y:80 / 3rdSP = x:224|y:184 (All in Grid lvl: 3)
  23. 01:14:367 (7) - Move the 2nd SP one Grid up [Grid lvl: 3]
  24. 01:17:367 (1) - Move the 2nd SP to x:8|y:104 [Grid lvl: 3]
  25. 01:25:367 (1) - Move the Last SP to x:472|y:320[Grid lvl: 3]
  26. 01:54:200 (5) - Move the 2nd SP to x:72|y:0 [Grid lvl: 3]
  27. 01:54:533 (6) - Move this note to x:200|y:80 [Grid lvl: 3]
  28. 01:57:867 (5) - Move the 2nd SP to x:264|y:144 & the 3rd SP to x:224|y:40 [All in Grid lvl: 3]
  29. 02:01:200 (1) - Snap the 2nd SP in the Graphic to the Left [Grid lvl: 3]
  30. 02:02:367 (6) - Move this note to x:64|y:172 [Grid lvl: 4]
  31. 02:02:533 (1) - Move this Slider to x:120|y:232 [Grid lvl: 4] And move the 2nd SP to x:224|y:216 & the 3rd SP to x:272|y:128 [Grid lvl: 3]
  32. 02:03:867 (1) - Move the 2nd SP to x:296|y:208 [Grid lvl: 3]
  33. 02:04:867 (4) - Move the 2nd SP one Grid up [Grid lvl: 3]
  34. 02:10:200 (4) - Move this note to x:152|y:92 [Grid lvl: 4]
  35. 02:10:367 (5) - Move this note to x:184|y:172 [Grid lvl: 4]
  36. 02:20:033 (1) - Snap the 2nd SP in the Graphic to Down [Grid lvl: 3]
  37. 02:21:617 (3) - I know maybe this is Following exactly the voice of Miku. But remember. Sometimes this notes make the players Sad.. Your dessicion.
  38. 02:25:367 (1) - Move the 2nd SP to x:320|y:48 [Grid lvl: 3]
  39. 02:29:033 (5) - Rotate this object by 210º Clockwise and put a Ctrl+R .. After of this stack the note with the note 02:29:367 (6) in the place x:52|y:200 [Grid lvl: 4]
  40. 02:32:033 (3,4,5,6,7,8,9,10,11,12,13,14,15,16,17,18) - Remake this. Stop the looseness.
  41. 02:34:034 (4) - Move the 2nd SP one Grid to the Left [Grid lvl: 3]
  42. 02:34:534 (6) - Snap the 2nd SP To the right [Grid lvl: 3]
  43. 02:36:034 (1) - Move the 2nd SP one Grid to the Right [Grid lvl: 3]
  44. 02:38:701 (1,2,3) - u know retry
  45. 02:41:367 (1,2) - Well.. You know you're using Copy-Paste. So using copy-paste with the last Suggestion in the first Pattern.. if you change it.
  46. All the next - Copy-pasta~
  47. 02:57:200 (7) - Move this note to x:16|y:304 [Grid lvl: 3]
  48. 03:00:033 (2) - Move the 2nd SP two Grids up [Grid lvl: 3]
  49. 03:01:200 (5) - Move the 2nd SP two Grids right [Grid lvl: 3]
  50. 03:07:033 (3) - Move the 2nd SP to x:332|y:192 [Grid lvl: 3]
  51. 03:07:700 (5) - Move the 2nd SP one Grid up [Grid lvl: 3]

DEX? WHYSASDSADS wrote:

Awesome Map retry DearShiirn :3 ... I only look some Problem with The positions.. =w= Starbecauseuknow
aston_old
00:47:367 (3) - Perhaps tilt in a different way? It's really close to the hp bar
01:06:700 (1,3) - these two touch the HP bar as well
01:09:700 (2) - (Suggestion) Move to x:256,y:96. The pause looks awesome, but is hard to spot first time around and this is one of the few I missed consistently. I think it looks nicer moved up there.
01:36:033 (1,2,3,4,5,1,2,3,4,5,1,2,3) - Can you move this combo further right/up? I like it and you should keep it, but it kinda clumps up with the previous notes a bit and would be easier played if moved. The combo at 01:46:700 is fine though.
01:41:034 (2) - close to HP bar as well x:
01:50:867 (6,7,1) - these ran into my scores/accuracy
02:38:367 (7) - ran into my hp bar
02:40:201 (2) - ^
02:54:367 (1) - kinda hit my scores/accuracy. it's debatable here but i'll just leave it in this post.

Everything else seemed fine/ I felt like it's playable since there was some reflections.

Edit : STAR cause I loved playing this map.
bossandy
  • Hi hi~ request from via In-Game request ~
     
  1. Red : I think you must to fix.
  2. Blue : Need to discuss.
  3. Black : Just suggest or nazi.
     
    [ General ]
     
  4. Isn's this map finish? move to Pending map?
     
    [ AhSaSaSiGaLa ]
     
  5. 00:52:867 (7,1) - Overlap~ looks too ugly for me xD
  6. 01:09:367 (1,2) - Very big suggetion. Remove NC 1 and add NC 2 , the spacing will confusion for some player >_<
     
      --------------------------------------------------------
I am crazy with this map ,so amazing for me xDD ( Sorry for my very bad mod , I am not good at modding App maps )
I hope this map got ranked soon ~
Good Luck :3
Sure
Hey, I'm here >w<


[ AhSaSaSiGaLa ]
00:10:700 (2) - NC?
01:01:033 (1) - Remove NC
01:02:033 (7) - NC
01:09:700 (2) - Baka, posit under previous note. how is this different with second part?{02:39:034 (2)} you had copypasta'd
01:25:033 (1) - http://osu.ppy.sh/ss/303156
01:32:700 (5) - NC
01:43:367 (5) - ^
02:29:033 (5,6) - http://puu.sh/s0Or
02:44:034 (1) - Remove whistle from head
02:59:033 (5,6,7,8,9) - Soft whistles? except 9's tail
03:00:033 (2) - Add whistle to head
03:00:533 (3) - ^
03:01:033 (4) - Add whistle
03:01:200 (5) - Add whistle to head
03:01:700 (1,2,3) - Add whistle to 1's tail and add whistle to both of circles
03:02:367 (5) - Add whistle to head
03:02:700 (1,2,3,4,5,6) - I think you could understand my suggestion through adding whistles above
03:09:700 (5,6,7,8,9) - Same suggestion with 02:59:033 (5,6,7,8,9)
03:10:700 (2) - again >.<
inaba-tan
may i make taiko diff ?

edit
i see~
Topic Starter
Shiirn
already taken, sorry
KanaRin
aabc271
As requested by KanaRin, I'm coming for a Taiko mod ~
Let's go ~

Blue~ Critical issues, you must fix this
Purple~ I think you should fix this
Pink~ Suggestions only

-----------------------

[Climbb & Kana's Taiko Oni]

2 stacked notes & 1 unsnapped note ( See here ). Please fix them ~ BakaRin www

01:23:700 ( 470 ~ 484 ) - Maybe it's me, but I think linking the 2 parts together and use shorter streams will fit better ( The lyrics are like that ) ~

02:21:200 ( 33 ~ 35 ) - Just saying this is a bit hard to understand the beat at my 1st play. Not a big issue though ~

Can't think of any suggested patterns as they are all in kkkkd style .___.

The map is nice overall ~

Rating : 8/10 ( +0.5 : patterns, hitsounds -0.5 : Unsnapped & stacked notes )

Star and good luck ~ ;)
KanaRin
KanaRin
@Shiirn
Please fix the tags climbb to climbb65588
I'm sorry about that I didnt remind you for this.

And also, please kudosu to aabc271~ He modded my map :) (in page1)
Agnes
Given kudosu to aabc271 for Shiirn.

Will check after I waltz through the other requests.
Low
General

- Tags inconsistency. Fix the tags, please.

Climbb & Kana's Taiko Oni

- Disable letterboxing. There aren't any breaks.
01:14:700 (409) - You really shouldn't have short kiai fountain bursts like this in Taiko difficulties as stated in the Taiko guidelines thread.
02:10:700 (1) - ^
02:44:033 (95) - ^
03:15:867 (338) - ^

Loneliness

00:21:200 (1) - This one note combo is silly.
00:53:033 (1) - Ctrl + R this. It flows a lot better and is more enjoyable to play like this.
01:25:367 (1) - Tick rate 2 would make this slow down easier to read.
01:34:867 (7) - Make this slider like the one at 01:34:367 (5). It looks odd being the only wiggly slider in that part of the song.
01:45:534 (7) - ^
01:54:033 (4,5) - Odd overlap.
02:03:867 (1) - Move this slider just a bit farther away from the previous object so that they don't overlap.
Topic Starter
Shiirn
tick rate 2 wouldn't make it easier to read, it'd make it a mass of sliderticks. It's already very very easy to tell it's a slowdown.
rest done other than taiko
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