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paraoka feat. haru*nya - Dreadnought

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Topic Starter
AndreasHD
This beatmap was submitted using in-game submission on 12. desember 2014 at 20:41:08

Artist: paraoka feat. haru*nya
Title: Dreadnought
BPM: 215
Filesize: 5684kb
Play Time: 03:13
Difficulties Available:
  1. Easy (1,29 stars, 192 notes)
  2. Hard (3,21 stars, 513 notes)
  3. Insane (4,3 stars, 677 notes)
  4. Normal (2,2 stars, 357 notes)
Download: paraoka feat. haru*nya - Dreadnought
Information: Scores/Beatmap Listing
---------------
Have fun ~ (^_^)
[Thanks to modders:]
wmtokok
NiceWolf4
Shurelia
Don
sdanand
xxdeathx
Timorisu
[ -Scarlet- ]
ErunamoJAZZ
DraQeu
-GN
Avishay
GyroX20
Mako Sakata
CDFA
Cherry Blossom
Nemis
hopperhtkn
CXu
Hi
kriers
(◦´꒳`◦) fun!
AisamaDX
title:Dreadnought
Xoulium
Really fun map. Fast paste with really fun jumps and a few sneaky notes. ^__^
wmtokok
HI~M4M
General
  1. This mapset is unrankable imo. Normal diff should be the star rate ( x < 3.24 ). so i recommend you to make easy diff or reduce it.
  2. i like this song :D

Insane
  1. 00:02:531 (5) - put this note on here ------->http://puu.sh/9hq8B/a3662b0b35.jpg because it is bad overlap with (7) now
  2. 00:22:485 (4) - add whistle on the head?
  3. 00:23:601 (4) - ^
  4. 00:54:996 (2) - just finish ._.?
  5. 00:35:322 (2) - should be keep on DS is 1.0x with (3) you can move to x:52 y:256
  6. 00:37:834 (5) - remove whistle of the head and add it on tail (your hit sound style
  7. 00:59:322 (5) - move to x:420 y:204 can make a good blanket
  8. 02:01:554 (7,1) - not good NC here ...see this NC 00:54:578 (1,2) - it is same rhythm
  9. 02:03:787 (7,1) - ^
  10. 02:04:903 (5,1) - ^

Hard
  1. 00:57:229 (2) - add finish ----same insane diff
  2. 00:58:345 (3) - ^
  3. 01:01:834 (1) - ^
Normal
  1. hit sound same hard,insane
  2. 00:33:648 (3,4,5) - it is strange that rhythm here try feel good ------>http://puu.sh/9hDov/8f3706e44c.jpg
end~

sorry...i can't find more thing to mod it :(
Topic Starter
AndreasHD

wmtokok wrote:

HI~M4M
General
  1. This mapset is unrankable imo. Normal diff should be the star rate ( x < 3.24 ). so i recommend you to make easy diff or reduce it.
  2. i like this song :D
Im not sure if thats true, so I will leave it as it is for now.


Insane
  1. 00:02:531 (5) - put this note on here ------->http://puu.sh/9hq8B/a3662b0b35.jpg because it is bad overlap with (7) now Fixed
  2. 00:22:485 (4) - add whistle on the head? Fixed
  3. 00:54:996 (2) - just finish ._.? Fixed
  4. 00:35:322 (2) - should be keep on DS is 1.0x with (3) you can move to x:52 y:256 Fixed
  5. 00:37:834 (5) - remove whistle of the head and add it on tail (your hit sound style Fixed
  6. 00:59:322 (5) - move to x:420 y:204 can make a good blanket Fixed
  7. 02:01:554 (7,1) - not good NC here ...see this NC 00:54:578 (1,2) - it is same rhythm Fixed
  8. 02:03:787 (7,1) - ^ Fixed
  9. 02:04:903 (5,1) - ^
Fixed


Hard
  1. 00:57:229 (2) - add finish ----same insane diff Fixed
  2. 00:58:345 (3) - ^ Fixed
  3. 01:01:834 (1) - ^
Fixed

Normal
  1. hit sound same hard,insane Fixed
  2. 00:33:648 (3,4,5) - it is strange that rhythm here try feel good ------>http://puu.sh/9hDov/8f3706e44c.jpg
[/list] I'd like it as it is

end~

sorry...i can't find more thing to mod it :(
Thank you very much for your mod!
CXu
Det stemmer at du må ha en Easy her, ettersom det må være god difficulty spread og også nybegynnere kan spillet mappet ditt.
Topic Starter
AndreasHD

CXu wrote:

Det stemmer at du må ha en Easy her, ettersom det må være god difficulty spread og også nybegynnere kan spillet mappet ditt.
Vet ikke om jeg klarer å lage noe lettere :s
CXu
Du kan alltids finne noen til å mappe GD til deg :P
Topic Starter
AndreasHD
Joa, men jeg får til noe selv ; )
NiceWolf4
Hi!
  • [All diffs]
  1. 02:28:903 - maybe note with "finish" hitsound?

    [Normal]
  2. 01:03:927 (1) - maybe smth kike that? http://puu.sh/9lLPd/68ab7392cf.jpg
  3. 01:09:368 (4,1) - maybe remove the jump?
  4. 01:28:066 (6) - maybe blanket (5)?
So, your map is great! I've pleased SB, so cute~
Topic Starter
AndreasHD

NiceWolf4 wrote:

Hi!
  • [All diffs]
  1. 02:28:903 - maybe note with "finish" hitsound? No thanks, because then I'd need one here 02:33:368 here 02:37:834 and here aswell 02:42:299

    [Normal]
  2. 01:03:927 (1) - maybe smth kike that? http://puu.sh/9lLPd/68ab7392cf.jpg sorry, I like it as it is now.
  3. 01:09:368 (4,1) - maybe remove the jump? No need
  4. 01:28:066 (6) - maybe blanket (5)?
Fixed the blanket

So, your map is great! I've pleased SB, so cute~
Thank you very much \:D/
Shurelia
おっす!やったよ!

[General]
The Artist's name should be "paraoka" not "Paraoka".

[Normal]
  1. 00:41:741 (1) - Add Clap on the reverse slider.
  2. 01:01:834 (1,2,3) - These 3 sliders had a very long distance for normal diff. Consider to reducing it~
  3. Consider reducing the Hitsound volume. From 100% to 60%-80% would be good enough~.
  4. 01:59:880 (1) - Add Finish on the Head~.
  5. 02:01:973 (1) - ^^^
  6. 02:04:206 (7) - ^^^
  7. 02:04:903 (1,2) - ^^^

[Hard]
  1. Consider reducing the Hitsound volume. From 100% to 60%-80% would be good enough~.
  2. 00:21:229 (1) - Remove NC and add it to 00:21:648 (3) ~
  3. 00:21:368 (2) - Remove this slider , and move 00:21:089 (1) - to 00:21:229 (1) - it'll fits the songs well~
  4. 01:17:182 (1) - Why this note has a different hitsound?
  5. 01:31:275 (2) - Add Finish on the head~
  6. 01:59:880 (1) - ^^^
  7. 02:01:973 (2) - ^^^
  8. 02:04:206 (2) - ^^^
  9. 02:04:903 (1,2) - ^^^
  10. 02:28:903 (4) - Add Note here

[Insane]
  1. 01:05:182 (5,6,7) - Add Finish
  2. Consider reducing the Hitsound volume. From 100% to 60%-80% would be good enough~.
  3. 01:59:880 (1) - Add Finish on the head.
  4. 02:12:159 (5,6,7) - Add Finish
  5. 02:28:903 (8) - Add note would be good~

That's all from me. Hope this help.
And truly sorry for the delay.
Topic Starter
AndreasHD

Shurelia wrote:

おっす!やったよ!

[General]
The Artist's name should be "paraoka" not "Paraoka".
Fixed

[Normal]
  1. 00:41:741 (1) - Add Clap on the reverse slider. Fixed
  2. 01:01:834 (1,2,3) - These 3 sliders had a very long distance for normal diff. Consider to reducing it~ Fixed
  3. Consider reducing the Hitsound volume. From 100% to 60%-80% would be good enough~. no need
  4. 01:59:880 (1) - Add Finish on the Head~. Fixed
  5. 02:01:973 (1) - ^^^ Fixed
  6. 02:04:206 (7) - ^^^ Fixed
  7. 02:04:903 (1,2) - ^^^
no and yes

[Hard]
  1. Consider reducing the Hitsound volume. From 100% to 60%-80% would be good enough~. no need
  2. 00:21:229 (1) - Remove NC and add it to 00:21:648 (3) ~ Fixed
  3. 00:21:368 (2) - Remove this slider , and move 00:21:089 (1) - to 00:21:229 (1) - it'll fits the songs well~ no thanks
  4. 01:17:182 (1) - Why this note has a different hitsound? Fixed
  5. 01:31:275 (2) - Add Finish on the head~ No thanks
  6. 01:59:880 (1) - ^^^ Fixed
  7. 02:01:973 (2) - ^^^ no thanks
  8. 02:04:206 (2) - ^^^ Fixed
  9. 02:04:903 (1,2) - ^^^ No and yes
  10. 02:28:903 (4) - Add Note here
huh?? no

[Insane]
  1. 01:05:182 (5,6,7) - Add Finish no thanks
  2. Consider reducing the Hitsound volume. From 100% to 60%-80% would be good enough~. no need
  3. 01:59:880 (1) - Add Finish on the head. Fixed
  4. 02:12:159 (5,6,7) - Add Finish no thanks
  5. 02:28:903 (8) - Add note would be good~
huh?? no

That's all from me. Hope this help.
And truly sorry for the delay.
Thank you very much!!
Topic Starter
AndreasHD
Okay, so I added 'Easy' today ~ 11/6 - 2014
Don
General
I can barely hear the claps!

Easy
00:17:182 (5) - http://puu.sh/9prxm/bea4c2cb43.jpg
00:27:089 (1,2) - Make these into short sliders
00:38:950 (4) - http://puu.sh/9prDw/607de8cb32.jpg
01:14:113 (5,1) - Fix the flow
01:31:694 (1) - Perhaps a long slider?
01:53:182 (1) - Curve
03:04:624 - Please up the sliderspeed a bit?

Normal
Keep your entire normal DS'd! Feel like the short sliders are too hard. Not going to point these out.
00:07:136 (3,4) - this flow feels weird
01:03:787 - Add a note stacked under (1)
01:15:229 (1,2,3,4) - http://puu.sh/9pskM/6a1e39ca40.jpg
01:45:089 (4,5) - Flow is weird
02:48:717 (1,2) - Weak>Strong sliders are bad. Try only to do sliders from weak>weak or strong>strong or strong>weak
03:11:322 (1,2,3,4,5,1) - Don't change these jumps. These are cool.

Hard
I really enjoy the velocity!
00:04:345 (3,4) - Multiple repeats feel weird for hard+
00:10:485 (1,2,3,4,5,6) - This pattern is weird, try two triangles perhaps?
364,192,10485,5,4,0:0:0:0:
256,268,10764,1,8,0:0:0:0:
148,192,11043,1,0,0:0:0:0:
256,120,11322,1,8,0:0:0:0:
364,192,11601,1,0,0:0:0:0:
256,268,11880,1,8,0:0:0:0:
00:14:950 (1,2,3,4) - This spacing is very confusing. Not going to mention this again, like in normal. Breaking DS is fine sometimes, but this is confusing
01:28:206 (1,2,3,4,5,6) - Red>White sliders aren't nice :( Not going to mention again.
02:07:275 (4,1) - Spacing between these notes is weird. 02:07:973 (1,2) - This jump, however, is fine.
03:00:089 - Up the sliderspeed a bit?

Insane
I'm not the best player, and this is a map I don't feel qualified to mod. I'm not too familiar with the style, but spacing looks fine, patterning looks fine... I'll let this one go with no comments :)
Topic Starter
AndreasHD

Don wrote:

General
I can barely hear the claps! There is something wrong, because they don't have any sound at all. I will try to fix this as soon as I can.

Easy
00:17:182 (5) - http://puu.sh/9prxm/bea4c2cb43.jpg Fixed
00:27:089 (1,2) - Make these into short sliders no thanks:)
00:38:950 (4) - http://puu.sh/9prDw/607de8cb32.jpg Fixed
01:14:113 (5,1) - Fix the flow huh?
01:31:694 (1) - Perhaps a long slider? no thanks:)
01:53:182 (1) - Curve Fixed
03:04:624 - Please up the sliderspeed a bit? no because it's an 'Easy' diff

Normal
Keep your entire normal DS'd! Feel like the short sliders are too hard. Not going to point these out. Fixed I hope
00:07:136 (3,4) - this flow feels weird supposed to be like that
01:03:787 - Add a note stacked under (1) huh? no
01:15:229 (1,2,3,4) - http://puu.sh/9pskM/6a1e39ca40.jpg I dunno, I'll let it stay as it is ;/
01:45:089 (4,5) - Flow is weird supposed to be like that, and you can atleast give an example of what I could do.
02:48:717 (1,2) - Weak>Strong sliders are bad. Try only to do sliders from weak>weak or strong>strong or strong>weak I know what you are talking about, but no thanks, in this case.
03:11:322 (1,2,3,4,5,1) - Don't change these jumps. These are cool. lol thanks xD

Hard
I really enjoy the velocity! thanks again
00:04:345 (3,4) - Multiple repeats feel weird for hard+ hmmm, I actually agree with you, but in this case, if feels pretty ok to have it, besides, if you NEVER use those more than one repeat sliders on higher than hard, that would not be good. I hope I don't have to say why..
00:10:485 (1,2,3,4,5,6) - This pattern is weird, try two triangles perhaps? It's just my style :)
364,192,10485,5,4,0:0:0:0:
256,268,10764,1,8,0:0:0:0:
148,192,11043,1,0,0:0:0:0:
256,120,11322,1,8,0:0:0:0:
364,192,11601,1,0,0:0:0:0:
256,268,11880,1,8,0:0:0:0:
00:14:950 (1,2,3,4) - This spacing is very confusing. Not going to mention this again, like in normal. Breaking DS is fine sometimes, but this is confusing sorry
01:28:206 (1,2,3,4,5,6) - Red>White sliders aren't nice :( Not going to mention again. I agree 45% and disagree 55%... I'll leave it as it is.
02:07:275 (4,1) - Spacing between these notes is weird. 02:07:973 (1,2) - This jump, however, is fine. Fixed! I just used Ctrl+G to solve this case
03:00:089 - Up the sliderspeed a bit? they are fine

Insane
I'm not the best player, and this is a map I don't feel qualified to mod. I'm not too familiar with the style, but spacing looks fine, patterning looks fine... I'll let this one go with no comments :)
Thank you I guess xD


Fixed much of it as you see : D !! and thank you very much for your mod, really appreciate it!
[ Setsuna ]
Easy
00:55:694 (2) - Might wanna make this a TINY bit further away from the slider
00:59:601 (3) and 01:00:717 (4) - Should be a bit further away from the bottom of the screen
01:11:880 (3) - This is outside of the map
01:39:787 (4) - Make this further away from the bottom of the screen
01:39:787 (4) - Make this further away from the top of the screen
01:44:252 (4) - Same as the above
01:50:392 (5) - Same thing as the above but on the bottom of the screen
02:57:368 (3) - Same thing as the above

Normal
00:55:415 (2) - Whats with your "over the top or bottom of the screen" notes?
01:00:159 (2,3) - PLS STHAP DOING THIS ):
01:11:601 (4) - WHYYY MAN WHYYYY
Okay, I'm not even going to care about these things, you can fix them yourself. Im going to do timing mods
01:50:113 (4) - Add a note on the red tick before this
03:04:624 (1,2,3,1,2,3,1,2,3,1,2,3,1) - Make some of these hitsounds "claps" and "finishes"

Hard
00:19:694 (2,3) - Okay these two, REALLY need to be not in the bottom of the map.
00:29:322 (1) - Add a note on the white tick after this
01:21:927 (1) - Make this a "Finish" sound
01:20:810 (1,2,3) - These too need to be "Finishes"
02:51:229 (1,2) - Make these four notes as opposed to four sliders

Insane
Amazing, don't even need to mod it! Just the occasional notes that are outside of the map.
xxdeathx
m4m here from my queue.

[Insane]
  1. 00:07:136 (3,4,5) - confusing to read when playing for the first time because of the overlap. consider moving (5) somewhere other than the head of the slider.
  2. 00:35:322 (2,3) - avoid overlapping if you can
  3. 00:37:554 (3,5) - circle on slider body is usually bad. 00:36:857 (8,2) - is a little better because everything is closer
  4. 00:40:903 (6,8) - ^
  5. 00:43:694 (10,1) - shorten the slider and make sure you have a key press on the white tick just like the ones after this
  6. 00:43:694 (10,1) - move each side one grid away so the middle circles don't overlap
  7. 00:54:299 (7,1) - this overlap can be avoided
  8. 01:33:648 (3,4,5,6) - also confusing to read
  9. 01:50:671 (9,1) - same thing i said earlier
  10. 01:54:857 (7,8,9,10,1) - looks ugly the way you stack the circles not exactly under the end of the slider in a way that doesn't agree with flow.
  11. 02:18:857 (6,7,8,1) - the head of 02:19:834 (1) is not at the same location as the end of 02:18:857 (6) which means the blanket isn't right
  12. if you're gonna put a break near the end of the song, you should have one around the middle/beginning too, usually after the first chorus.
  13. 03:02:392 (1) - the one random slider speedup here doesn't make sense
  14. In general, you shouldn't map something over the ghost of a object while it's still fading away in the editor. if you do, it should be exactly on the same spot.
[Hard]
  1. 00:19:415 (1,2,3,4,5,6) - spacing pattern does not comply with distance snap
  2. 00:28:345 (1,2,3) - avoid this overlap
  3. 00:29:322 (1,2,3,4) - the distances among these are very similar and they're part of the same combo even though the first circle is 2 beats away
  4. 00:35:601 (3,4,5) - overlap here too
  5. 00:51:648 the music is very strong here so map something
  6. 01:43:694 (7,1) - these can be blanketed
  7. 02:13:275 (1,2) - don't need the red slider points
  8. 02:27:787 (1,2,3) - can be spaced better
  9. 03:07:973 put something here, strong beat with long white tick
  10. HP drain can be a little higher in hard
  11. same stuff I said about breaks and overlapping
Good luck!
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