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Masayoshi Minoshima feat. nomico - Dreaming

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Topic Starter
Natteke
This beatmap was submitted using in-game submission on 11 October 2011 at 14:36:10

Artist: Masayoshi Minoshima feat. nomico
Title: Dreaming
Source: Touhou
Tags: Alstroemeria Records hakurei reimu
BPM: 135
Filesize: 4803kb
Play Time: 02:52
Difficulties Available:
  1. Hard (4.9 stars, 386 notes)
  2. Normal (3.06 stars, 247 notes)
Download: Masayoshi Minoshima feat. nomico - Dreaming
Information: Scores/Beatmap Listing
---------------
I tried to copy James' style
I failed
happy30 will won't make a normal difficulty
your dad is gay

18/09/11 - new hitsounds, please redownload

Finished and pending!
Garven
<3
Verdisphena
noooooooooooooooooooooooooooomicoooooooooooooooooooooooooooooooooooooooooooooooooo
Patchouli
Naaaaaaaaaaaaaaaaaaaaaaaaaattekeeeeeeeeeeeeeeeeeeeeeeeeeeeeee XDD
val0108
all good,bubbled
Topic Starter
Natteke
: D
Charles445
Huge mod gooooooo!

General
  1. 3.41 is a high star rating for the easiest diff. I would recommend making an easier one for better spread. It would also help the map be ranked quicker.
  2. Tickrate 2 on all difficulties would be fantastic.
Normal
  1. 00:02:005 - This section's hitsounds are much too quiet. I can hear the first two circles, but nothing after that. Try raising the volume to about 40% or 50%.
    The hitsounds in the later parts are rather quiet too. Try raising every 55% section to 75% and see how it sounds. I can hear the whistles with that :D
  2. 00:06:226 (1) - This slider is touching the top right info. Move it down a little?
  3. 00:06:226 (1,2,1) - Spacing is a little bad in between these objects. It goes from 2.0x to 2.2x.
  4. 00:09:337 (1,2,3,4) - Same with these two. Goes from 2.4x to 2.0x at the 4
  5. 01:16:671 (5,1) - Jump is pretty harsh for the easiest difficulty.
  6. 01:55:560 (4,1) - Jump is EXTREMELY harsh for the easiest difficulty. This one you really should make smaller.
  7. 02:02:671 (3) - Touches the top bar. If you want it to look better, move it down.
  8. 02:24:448 - It would be nice if the kiai lasted longer. It would make the map more awesome feeling, if you catch my drift.
Hard
  1. Unrankable - This difficulty has 3 unsnapped notes. Check AIMod for details.
  2. 00:02:005 - This section's hitsounds are much too quiet. I can hear the first two circles, but nothing after that. Try raising the volume to about 40% or 50%.
    The hitsounds in the later parts are rather quiet too. Try raising every 55% section to 75% and see how it sounds. I can hear the whistles with that :D
  3. The spacing in the beginning is very strange. For instance...
    1. 00:10:227 (2) - This slider's previous spacing is 2x, but the next spacing is 1x. This is not only strange, but forces the player to rely on the approach circle.
      Other examples of this strange spacing include
      1. 00:03:116 (4)
      2. 00:06:672 (2)
      3. 00:13:783 (2)
      4. 00:25:337 (3)
      5. 00:27:115 (1)
      I recommend fixing all of these. It's best to have the map be intuitive, rather than rely on the approach circle.
  4. 00:57:448 (1) - This spinner is less than 2 beats long. It would be nice if it started on the white tick and the previous slider ended earlier. It would give the players some time to react.
  5. 01:22:004 (5,1,2) - Whoa, these jumps are way harder than the rest of the map. Space them down a little please
  6. 01:32:893 (1,2) - This is tricky to read as a stream. Perhaps move the 1 back more so it is obvious, like this? http://puu.sh/6kOT

    • Other examples of this in the map. It may look a little ugly, but it's worth it in the end.
    1. 01:33:782 (3,4)
    2. 01:42:226 (2,3)
    3. 01:43:115 (4,1)
    4. 02:05:337 (1,2)
    5. 02:16:448 (2,3)
    6. 02:28:893 (4,5)
    7. 02:30:671 (3,4)
    8. 02:32:004 (2,3)
    9. 02:34:226 (2,3)
    10. 02:37:337 (2,3)
  7. 01:46:448 (3,4) - This jump is very large and is much harder than most of the map. Lower the spacing please!
  8. 01:57:115 (5,6) - This is probably the hardest jump in the map because it's 4.39x spacing without a slider. It would really be a good idea to lower the spacing.
  9. 02:24:448 - It would be nice if the kiai lasted longer. It would make the map more awesome feeling, if you catch my drift.
  10. 02:52:004 (1,2) - Add whistles? Fits the singer going EE EE
    Great ending!

Starred because yes
Topic Starter
Natteke
Fixed quite a few of those. Thanks!
Toned down the normal, it's extremely easy now D: Making an easier difficulty is rather pointless because it would be so boring :[ I'll leave it is it is
Kotone
Nice map and nice song.<3
star
Topic Starter
Natteke
thank you!
Trauma-
i found that modrequest a few hours ago in the modrequest channel, nice song and nice map so here is a mod for you and i hope it helps


Hard
:

Overall: hm did you just reduce the AR by 1 ? i remember it seemed to fast to me but now it seems ok o.o
doe to that big jumps (that fit into the flow imo) i would consider reducing overall difficulty by 1as it is a hard map anyway


some Hitsounds suggestion
1. they are to quiet the whistles are okay tho

i actually dont like whistles but they fit good here i tried some new stuff without deleting the old ones and it sounded very nice to me so ill suggest it to you

01:00:893 (1,3) - Add whistle on the sliderpaths here
01:04:448 (1,3) - here...
01:08:004 (1,3) - and here...but on the circles
01:13:560 (1) - whistle on both circles and sliderpath
01:14:004 (2) - whistle on sliderpath and endcircle
01:14:004 (3) - whistle on first circle
01:17:337 (2) - whistle on first circle and sliderpath
01:17:782 (3) - whistle on both circles
01:20:448 (1) - whistle on last circle
01:21:115 (3) - whistle on bot hcircles and sliderpath
01:22:004 (5) - whistle on first circle and sliderpath

I would still have some suggestionn but lets see if you like this one at all, tough i suggested adding a few at this part, imo at the next part it is "overwhistled", some whistles are not needed i mean some parts till the end

Circle placement:

tho i mentioned that these jumps generally fit to the flow i found 1 or 2 jumsp that break the flow *searching*...*playing* x.x ...ah i found them again ^^

01:46:448 (3,4) - this one is not as bad as the next one...i would just reduce the spacing a bit or make a new combo
01:57:115 (5,6) - this one ruins the flow :/ i highly recommend changing that :o
01:41:115 (4,5,6,7,1) - hm i think it was this one...i would consider changing that, example: http://puu.sh/6ryK please try it, it fits good imo.
02:19:337 (1,2,3,4,5,6,7) - hmm this one... don't know..i would consider implenting some sliders here instead of stacking circles , 2 and 3 and 6 and 7

combos:

01:25:115 (1) - suggesting a new combo here
01:25:782 (4) - and deleting the new one here
02:52:893 (3) - new combo here....yes more fun on coop mode \:D/ (im serious D:)


Esay:

hm couldn't find much here, but im bad at mapping/modding easy stuff x.x

well...
00:55:782 (1) - i would let it start on 00:55:560...oh i just noticed letting it end on 00:58:448 sounds funny...might be a bit ocnfusing tho...i don't know but you can at least consider it ^^
02:52:893 (3) - new combo again ? ^^

wow this took me some time! anyone finding typos may keep it (easy) o_o
Zelos
As per my "taking next request in #modreqs"

Folder:
Clean \o/

Normal:
00:11:115 (2,3,4,5) - not sure if this is super critical but the spacing among these notes change. maybe make consistent?
01:16:893 (1) - slider is kind of slightly off balance. is possible, make perfectly symmetrical? (its near impossible for me but I get lucky sometimes)
01:49:560 (2,3,4) - I was thinking maybe you could have 2,3 slanting in the opposite direction of 4 orrrr have 4 slant inward towards 2 and 3 so it makes a nice open (or closed) slider pattern
02:29:782 (1,2) - maybe adjust the ends of the slider so they meet at the y-axis like this? (Picture below)
02:44:004 (1,2) - same situation as the above

Hard:
01:35:337 (2,3) - (nazi alertz) the end of 2 is slightly unstacked with the beginning of slider 3. maybe stack them?

and wow very little wrong. that is why you are one of my favorite mappers

Star for \o/ map and because I see Reimu
Topic Starter
Natteke
Cheers
Kurai
Hello ~

General :
  1. 02:24:448 - Add kiai time here, not only a kiai fountain.
  2. As you don't have any break, disable the letterbox in both difficulties
Normal :
  1. Star rating is 3.14, I guess it's fine since novices can play it without difficulty, however, try to lower it if you can
  2. 00:41:337 (1) - Jump in a normal ?
  3. 00:40:893 (2,1) - This circle is not in the rhythm, You should continu to follow the red tick rhythm, Otherwise it feels odd, so move (2) 1/2 later ?
  4. 00:44:671 - Add a note to follow the red tick rhythm.
  5. 00:46:448 (1,2) - I don't like how this pattern sounds, the sliders seem like they end later than they should and it makes the pattern rather confusing, try making something like this instead :
I guess that's all, before asking me for a recheck, try to get more mods please (around 4 or 5).
Topic Starter
Natteke

KuraiPettan wrote:

Hello ~

General :
  1. 02:24:448 - Add kiai time here, not only a kiai fountain. I don't really like kiai, it hurts my eyes
  2. As you don't have any break, disable the letterbox in both difficulties
olor=#FF0000]ok[/color]

Normal :
  1. Star rating is 3.14, I guess it's fine since novices can play it without difficulty, however, try to lower it if you can I think it's easy enough :< I removed some notes already to make it easier.
  2. 00:41:337 (1) - Jump in a normal ? Not really a jump, but ok, moved it a little
  3. 00:40:893 (2,1) - This circle is not in the rhythm, You should continu to follow the red tick rhythm, Otherwise it feels odd, so move (2) 1/2 later ? Ok
  4. 00:44:671 - Add a note to follow the red tick rhythm. Removed it, idk how to make it sound better
  5. 00:46:448 (1,2) - I don't like how this pattern sounds, the sliders seem like they end later than they should and it makes the pattern rather confusing, try making something like this instead :
k

I guess that's all, before asking me for a recheck, try to get more mods please (around 4 or 5).
Kurai
Bubbled ~
Garven
[Normal]

May as well work on reducing the star rating a tad too.
01:11:560 (1) - Try something like this:

01:24:893 (2) - ^

Really should work in a break somewhere too, since it's the easiest difficulty
From 00:59:337 - to 01:13:337 - Might work okay. Or if you don't want it as long, starting at 01:06:226 - should be fine.

Hard's fine.
Pokie
:) wow Alstroemeria Records feat nomico's one
Garven
After some IRC discussion, we did some different changes in the Normal and bumped the star rating down a bit more.

Rebub

:U
Andrea
Pretty good.

Ranked~
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