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Aqua Timez - Mayonaka no Orchestra (TV Size)

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Topic Starter
Haneii
This beatmap was submitted using in-game submission on August-01-11 at 5:29:31 PM

Artist: Aqua Timez
Title: Mayonaka no Orchestra (TV Size)
Source: Naruto Shippuuden
Tags: Ending lepidopodus ztrot
BPM: 129.5
Filesize: 11623kb
Play Time: 01:24
Difficulties Available:
  1. Hard (4.72 stars, 174 notes)
  2. Insane (4.98 stars, 253 notes)
  3. lepidon! - Taiko Oni (4.83 stars, 374 notes)
  4. Normal (2.96 stars, 112 notes)
  5. ztrot's Insane (4.95 stars, 265 notes)
Download: Aqua Timez - Mayonaka no Orchestra (TV Size)
Download: Aqua Timez - Mayonaka no Orchestra (TV Size) (no video)
Information: Scores/Beatmap Listing
---------------
Aqua Timez <3

Thank you lepidopodus and ztrot for your guest difficulties :D
MMzz
Can I make a taiko? o;
lepidopodus
Hmm... Map finished. Taiko lvl. 7, I hope you like it.

Download: Aqua Timez - Mayanoka no Orchestra (Haneii) [lepidon! - Taiko Oni].osu
Topic Starter
Haneii
Thank you Lepidopodus ^_^

MMzz wrote:

Can I make a taiko? o;
sorry MMzz, I already asked lepidopodus to make a taiko diff before hand ;_;
Zelos
Folder Check:

Delete unused .osbS (it has data for some reason. and lol 2 osbs.)

Any mod i put down is a suggestion and can be freely ignored if you disagree

Normal:

00:40:917 (1) - doesnt sound pretty in my opinion.

00:47:925 (1) - you should angle this slider to flow with the next slider better like this


00:54:056 (6) - move to the left one grid point.

01:09:384 (1,2) - (slight suggestion maybe) Perhaps move down 1 grid point?

01:26:027 (slight suggestion maybe) perhaps place a note here and add a finish?

Hard:

00:05:961 (7) - new combo here?

00:27:998 (5,6,1) - spacing errorz

01:00:406 (1,2,3,4,5,6,7,8) - the spacing jumps here dont fit well. and its rather wierd where it changes back to normal spacing cuz its a rather hard to adjust to thing when playing it.

01:14:640 (2,3,4,5) - ^^^^

01:24:713 (1) - Finish hitsound here?

Insane:

00:05:961 (9) - new combo here?

00:12:669 (1,2,3) - (suggestion) i wouldnt really suggest this kinda pattern but keep if you like.

00:58:217 (6,7,1) - more of a spacing error then a jump.

01:24:713 (1) - add a finish hitsound here

(i picked out the more naziable stuff in the Insane diff)

Hitsound yo diffs yo!

Here is a star i guess.
Charles445
Normal
01:09:384 (1,2) - Make these stacked
401:15:625 - Nitpicking, those two sliders touching are bleh

Hard
00:05:961 (1,2,3,4,5,6,7) - WTFspacing
00:57:341 - Refresh this new combo
00:59:968 (4,1) - Spacing olo

Insane
Needs hitsounds
00:10:917 - This slider's end is off
00:12:888 (2) - Move this down and to the left a bit so it's on the slider better
01:04:129 - Refresh this new combo
The spacing is... I don't even know

lepidon! - Taiko Oni
LEPILEPILEPI
FC'ed first try, nothing wrong with it except that it's easy.


Also, you might want to push that offset +10, it won't be dead on but it will be better than what it is
Topic Starter
Haneii
All done, thanks Zelos and Charles

I'll get around to a full submit to get rid of those osb files as soon as I can :)
Megaparadox
oh star ;)
Luneko
yo,

[Normal]

00:05:971 (5) - New Combo
00:10:270 (1) - replace this with a spinner, looks and plays better
00:22:971 (4) - New Combo
00:29:102 (4) - ^
00:38:300 (1) - Start at 00:38:519 and make it 2 ticks shorter
00:38:300 - if ^ add note
00:52:533 (4) - New Combo
01:03:701 (4) - 2 grids right
01:15:964 (3) - move to 01:15:745
01:24:942 (5) - New Combo

[Hard]
00:10:927 (1) - Replace with spinner
nice

[Insane]
00:10:927 (1) - Replace with spinner :p
Awesome

Good map
/me gives you star~
Topic Starter
Haneii
Used all your suggestions, Thank you KillerRind
Suimya
my hitsound request
i hope you like it ;)
Normal :
00:00:432 (1) add whistle
00:02:278 (3) add whistle onto the reverse and the end
00:04:125 (4)-^
00:05:971 (1) add whistle in the end of the slider
00:06:894 (2,3,4,5) add whistle
00:12:460 (1) add finish
00:12:898 (1) remove the whistle add clap
00:14:650 (2) add clap
00:15:526 (2)-^
00:16:402 (4) - ^
00:17:716 (1) - remove the whistle for the start of the slider add it to the end
00:21:657 (3) - add whistle in the start and in the reverse and add clap in the end
00:23:409 (2) - clap
00:25:161 (2) - clap in the end
00:27:789 (2) - add whistle in reverse and clap in the end
00:29:102 (4) - remove the whistle and add clap
00:31:730 (1) - clap in reverse and whistle in the end
00:33:044 (2) - whistle
00:33:482 (3) - a clap with whistle
00:33:920 (1) - clam in the end
00:35:234 (2) - ^
00:38:300 (1) - whistle
00:38:519 (2) - finish in the end
00:40:927 (1) - add whistle in reverse and clap in the end
00:43:336 (1) - whistle in the end
00:44:212 (2,3) - whistle
00:45:088 (1) - whistle in the end
00:45:964 (2,3) - whistle
00:46:621 (4) - add whistle in all slider
00:47:497 (5) - whistle
00:48:811 (2) - clap in reverse and whistle in the end
00:50:124 (3) - whistle
00:50:562 (1) - clap
00:51:438 (3) - ^
00:54:066 (3) - whistle
00:59:321 (2,3) - clap
01:00:416 (1) - whistle
01:01:292 (3,4) - ^
01:02:387 (1,2,3,4) - clap
01:05:453 (2) - finish
01:07:205 (3) - clap
01:08:956 (3) - ^
01:09:394 (1,2) - whistle
01:10:051 (3) - clap
01:10:927 (4) - ^
01:12:022 (1) - whistle in the end
01:13:336 (2,4) - clap
01:15:745 (3) - finish
01:16:402 (1) - clap
01:17:497 (2) - finish
01:17:935 (1) - clap in the end
01:18:811 (2,3) - whistle
01:22:095 (4) - ^
01:22:314 (5) - clap
01:23:628 (2,3,4,1,2) - whistle
done with normal
Hard :
00:00:432 (1,2,3,4,5) - whistle
00:04:125 (6) - clap in reverse and whistle in the end
00:05:971 (1,2,3,4,5,6,7) - whistle
00:10:927 (1) - finish
00:13:117 (3) - clap
00:13:117 (3) - ^
00:14:869 (1) - whistle
00:15:526 (2) - clap in the end
00:16:621 (1,2,3,4) - whistle
00:17:497 (1,2) - clap
00:18:373 (3) - clap and whistle in the end
00:19:029 (4,5) - whistle
00:19:467 (6) - whistle in reverse and clap in the end
00:20:124 (1) - whistle
00:20:343 (2) - clap in reverse and whistle in the end
00:21:000 (3) - whistle
00:21:657 (1) - ^
00:22:314 (2,3) - clap
00:23:628 (1,2,3,4) - ^
00:25:818 (3,4) - ^
00:27:570 (3,4) - whistle
00:28:008 (5,6) - clap
00:28:884 (1) - whistle
00:30:635 (1,2) - ^
00:31:073 (3,4) - clap
00:31:511 (1) - clap in the end
00:32:168 (2) - whistle
00:32:825 (4,5,6) - clap
00:34:139 (1) - whistle
00:35:234 (3,4,1,2) - clap
00:36:110 (3,4,5,1) - whistle
00:37:205 (2,3) - both clap
00:38:081 (1) - whistle
00:38:956 (3,4,5) - clap
00:40:927 (1) - whistle
00:41:803 (3,4,5) - clap
00:43:336 (1,2,3,1,2,3) - whistle
00:46:840 (1) - clap
00:47:716 (3) - whistle
00:48:154 (4,5,6) - clap
00:48:811 (7,8) - whistle
00:50:562 (1,2,3,4,5,6,7,8,9) - clap
00:54:504 (1,2,3) - whistle
00:55:818 (1,2,3,4,5) - clap
00:57:570 (2) - whistle
00:58:227 (3) - ^
00:58:446 (4,1,2) - clap
00:59:321 (3,4,1,2,3,4,5) - whistle
01:02:168 (1,2,3) - ^
01:03:701 (1,2,3) - clap
01:04:139 (4) - whistle
01:04:796 (5) - ^
01:05:015 (6) - whistle and clap in the end
01:05:672 (1,2) - whistle
01:06:329 (3) - clap and whistle in the end
01:06:986 (4,1) - whistle
01:07:424 (2) - clap and whistle in the end
01:07:862 (3,4,5) - whistle
01:09:175 (1,2,3,4,5) - clap
01:12:460 (1,2,3,1,2,3) - whistle
01:14:212 (1,2,3,4) - clap
01:15:307 (5,6) - whistle
01:17:059 (4,5,1,2,3) - ^
01:18:811 (4) - whistle and clap in the end
01:19:467 (1,2) - clap
01:19:905 (3,4) - whistle
01:20:781 (5) - whistle and clap in the end
01:21:438 (1,2,3,4) - clap
01:22:314 (5) - whistle
01:23:190 (1,2,3,4,5) - ^
done
sorry i cant do insane :o
and ya have star it nice map i like it ;)
loveFantasy
hi

nice map, i can see no error and you may ignore my suggestion :)

[General]
was expecting hitsounds a bit louder

[Normal]
<01:00:635> (2,3) remove 3 and extend 2 (by 1/2 beat) will make it more like a normal
<01:02:168> add a note here
<01:15:745> (3) stack with endpoint of slider?
<01:18:592> add a note here

[Hard]
<00:55:818> (1~) dislike :(

[Insane]
<00:12:898> (2) dont like this, you should move 1 outside and place 2 at the end of slider, just like other part
<00:27:789> (5) i think the distance between 4,5,6 should be the same
also you use some jump like 1 3 2 4 in later part, i personally hope you rearrange these into something else

overall a smooth and comfortable map, but the spacing in Insane may be picked by BAT/MAT..i'm not sure

star :)
- Kamito -
star ~ *w*
Neko_Ray
General
Delete .osb file
Add tag: lepidopodus or lepidon!

Hard
00:42:460 (5): Add repetition

Insane
00:42:460 (6): Add repetition?

Good song, good map~
Topic Starter
Haneii
All done (although still finishing up the hitsounds).Thanks for the mods - S e k a i -, loveFantasy, and Neko_Ray
Thana_
Since you dont like the Background, how about you take the Naruto OVA as Background Video.

And as Image you can take something from the newest Ending. Like the Naruto Sakura drew on the Window. Its kinda symbolic and fits to the Song.

Or the Part where Naruto and Saske are watching the Shooting Star. Sry that i cant help you with the Beatmap. I'm a total noob in that.
* for you.

I have 3 Pictures for you, maybe you like one of it. If not sry that i bothered you.








Uploaded with ImageShack.us
Topic Starter
Haneii
Thank you, I really like the last one.

Not sure how about the dimension though...

I'll see what I can do :)
Thana_
¬[Normal]
Isn't the Second Spinner a bit long? I played it in Osu! and Catch the Beat.

The Music and singing begins but i'm still in the Spinner / Catch Spinner Fruits.
Topic Starter
Haneii
4 seconds is too long?

If I started when the singer starts singing again it would be to early after a spinner and might be too hard for a normal. Not too sure about this. I guess I'll ask around for more opinions on that spinner, thank you ^_^
ShaggoN
Blue: Sugestion. Not necessary, but should take good effects.
Green: Notification or cosmetic thing. May, but don't have to be fixed.
Orange: Should be fixed.
Red: Have to be fixed.

General
  1. Set offset of first timing section to 202. Current doesn't follow time signature x_x.
[Normal]
All looks cool.

[lepidon! - Taiko Oni]
  1. Make or ask someone to make Taiko diff background image.
  2. Remove video from backgroung on this stage, cause it looks ugly when half is off screen.
[Hard]
Same here. :D

[Insane]
Evil Approach Rate >w<, but map is still great.

Perfect great map :D Starrr
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