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Ryu* feat.Mayumi Morinaga - Din Don Dan [Taiko]

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Topic Starter
aabc271
This beatmap was submitted using in-game submission on 2016年10月11日 at 20:10:19

Artist: Ryu* feat.Mayumi Morinaga
Title: Din Don Dan
Source: DanceDanceRevolution
Tags: Taiko Ryu* 森永真由美 Mayumi moimoi MM Prim senya ddr
BPM: 140
Filesize: 4575kb
Play Time: 01:40
Difficulties Available:
  1. Futsuu (2.03 stars, 235 notes)
  2. Kantan (1.53 stars, 152 notes)
  3. Muzukashii (2.84 stars, 332 notes)
  4. Oni (3.41 stars, 478 notes)
Download: Ryu* feat.Mayumi Morinaga - Din Don Dan
Information: Scores/Beatmap Listing
---------------
#73. #70 taiko mapset ~

Ryu☆ feat.Mayumi Morinaga - Din Don Dan
Do you feel my love?

Kantan 2☆
Futsuu 4☆
Muzukashii 5☆
Oni 7+☆
Kankri
Hello!

[Kantan]

00:07:887 (2) - I think you should change this into a don because it sounds much better with the cymbal.
00:48:601 (2,3,1) - This sounds much better if it was d d k , since it matches the beat.

[Futsuu]

Looks good!

[Muzukashii]

00:19:244 and 01:15:815 I think adding a new d note sounds better because it fits the rhythm.
00:23:101 (1) - and 01:19:672 (1) - Change this into kat, it fits after the clap.

[Oni]

00:19:672 Add a new note.
01:00:387 (1,1,2) - I think it would sound better if it was kdk since it fits the rhythm.
01:03:922 (1) - Change this into a kat, it sounds much better with the beat.
01:07:458 (2) - Change this into a don, it also fits with the beat.
01:10:672 (3,1,1) - Change it to kkd, sounds better with the rhythm.
01:16:244 and 01:29:958 Add a new note and place it as "hitfinish" since it matches the song.
01:19:244 (1) - Change this to kat, it sounds better with the background instrument.
01:26:101 (1) - ^


This song is catchy!

Good luck!
Topic Starter
aabc271
Kasha's mod

Kasha wrote:

Hello! Hi :3

[Kantan]

00:07:887 (2) - I think you should change this into a don because it sounds much better with the cymbal. True but considering similar pitch level at 00:07:458 (1,2), I think k K fits better.
00:48:601 (2,3,1) - This sounds much better if it was d d k , since it matches the beat. I'm fine with this, but I'll keep kkd for now because I prefer following vocal more. Let's see how others think :3

[Futsuu]

Looks good! :3

[Muzukashii]

00:19:244 and 01:15:815 I think adding a new d note sounds better because it fits the rhythm. Seems true, but I find adding d at 00:26:101 etc fits even better :3
00:23:101 (1) - and 01:19:672 (1) - Change this into kat, it fits after the clap. Keeping d because of vocal consideration (00:22:887 (2,1,2))

[Oni]

00:19:672 Add a new note. Prefer empty because this distinguishes different vocal parts better.

01:00:387 (1,1,2) - I think it would sound better if it was kdk since it fits the rhythm.
01:03:922 (1) - Change this into a kat, it sounds much better with the beat.
01:07:458 (2) - Change this into a don, it also fits with the beat.
01:10:672 (3,1,1) - Change it to kkd, sounds better with the rhythm.
Changed to kkk -> dkk loop. Different from your suggestion but I think this fits well.

01:16:244 and 01:29:958 Add a new note and place it as "hitfinish" since it matches the song. Same as 00:19:672 above.
01:19:244 (1) - Change this to kat, it sounds better with the background instrument. Applied, and changed all similar parts to kdk.
01:26:101 (1) - ^ ^


This song is catchy! Yeah, nice song =w=

Good luck!

Thx for your mod :)
Nyan
[Kantan]

HP 3 -> 7 because it has low total notes

00:45:172 (1) - move to 00:44:744, sync with vocal
00:52:030 (1) - move to 00:51:601

[Futsuu]

HP 3 -> 6

00:36:601 - add a kat
01:33:172 - add a don

[Muzukashii]

HP 4 -> 5

01:25:244 (3,4,5) - kkk
01:38:744 (2,3,4,5,6,1,2,3,1) - d ddd ddd d k k D

[Oni]

HP 4 -> 5

00:22:458 (1,1,1,2) - k kdk
00:29:315 (1,1,1,2) - k kdk
01:12:065 (2) - don
01:29:958 - add a don
01:38:744 (2,1,1,2,1,2) - d kkd kdd or d k ddkdd
Topic Starter
aabc271
Nyan's mod

Nyan wrote:

[Kantan]

HP 3 -> 7 because it has low total notes Raised hp of all diffs, but not that much. Let's see how others think :3
Also readjusted od for a bit


00:45:172 (1) - move to 00:44:744, sync with vocal Done, also changed to k. Did the same at 00:51:601
00:52:030 (1) - move to 00:51:601 ^

[Futsuu]

HP 3 -> 6 ^

00:36:601 - add a kat Applied for now. Also did the same at 00:22:887, 01:19:458 and 01:33:172
01:33:172 - add a don ^ Did this instead

[Muzukashii]

HP 4 -> 5 ^

01:25:244 (3,4,5) - kkk Possible, but seems ddd fits better to show the more significant pitch rise at 01:25:672 (6,1). Also consistency with 01:18:172 is considered
01:38:744 (2,3,4,5,6,1,2,3,1) - d ddd ddd d k k D Again possible, but I prefer current pattern more because of the style consistency (primarily following pitch rather than drum)

[Oni]

HP 4 -> 5 ^

00:22:458 (1,1,1,2) - k kdk Sounds nice, changed :3
00:29:315 (1,1,1,2) - k kdk ^
01:12:065 (2) - don Keeping as k to follow the background "wopping" sound
01:29:958 - add a don Nice idea =w=b
01:38:744 (2,1,1,2,1,2) - d kkd kdd or d k ddkdd Keeping unchanged for consistency with 01:25:030 and reference to vocal pitch

Really helpful mod. Thanks :)
snowball112
Heya, random mod

Kantan
  1. I think 00:02:744 sounds better as d, the sound is similar to 00:06:172 and would be nice as contrast to the high sounds of 00:04:030 (2,3).
  2. Maybe switch things around in the very last part of the song for better emphasis, eg. 01:28:458 (1,2,3) ddk or 01:35:315 (1,2,3) kdk for example, maybe also change 00:31:887 (1,2,3) to ddk and 00:38:744 (1,2,3) to kdk as well for a bit of variety.
Futsuu
  1. How about dkd for 00:44:744 (2,1,1) and 00:51:601 (2,1,1)? Would be nicer for drum claps and high instrument sound.
  2. I think you could delete 00:49:458 because it conflicts with the clap in the music and you're following the other instrument anyway. You could also move it to 00:50:530 and change to k or so unless you think it would be too difficult.
  3. Maybe add 01:10:887 d and 01:11:101 k and ctrl+g 01:10:244 (2,1), would fit nicely with the stronger vocal on 01:10:244 and transition well to the next part, pretty optional though.
Muzukashii
  1. I think 00:44:744 (2,1,1,2) feels a bit weird to play, why not change 00:44:744 and 00:45:601 to d for consistency with the 1/1 dkdk etc structure you have before, then move the note from 00:44:958 to 00:45:387 and change it to k to get a kkd starting from 00:45:172, this would fit much better imo. Similar with 00:51:601 (2,1,1,2).
  2. I think you could remove 00:48:815 and ctrl+g 00:49:030 (1,1) because the second instrument sound is lower and you have a relatively strong clap on 00:49:458, and the instrument on 00:48:815 is very weak.
  3. How about changing 00:49:887 to d or removing this note and adding a k at 00:50:530? Would sound and play nicely imo and also keep the structure consistent with the other parts where the 4-note pattern starts on the red tick like at 00:48:387.
  4. I think either the last 3 or all of 00:55:887 (2,3,4,5) should be d and 00:57:172 (1,2,1) kkD, you have very strong claps here in contrast.
  5. Not sure if finish on 00:58:030 is good, I think k would be enough, the vocal is not that strong and you have a finish on 00:57:601 already for transition to this part.
  6. Maybe try 00:59:958 (2,3) and 01:06:815 (2,3) kd? Would fit better for instrument pitch imo.
  7. I think 01:10:458 (2,2) - ctrl+g would sound for emphasis of the sounds on 01:10:887 (2,1).
  8. I think stuff like 00:58:458 (2,1,2,1) sounds and plays out a bit better as ddkk or dkdk, but this is optional.
Good luck
Topic Starter
aabc271
snowball112's mod

snowball112 wrote:

Heya, random mod

Kantan
  1. I think 00:02:744 sounds better as d, the sound is similar to 00:06:172 and would be nice as contrast to the high sounds of 00:04:030 (2,3). Considered a bit. Changed first 2 notes to K d
  2. Maybe switch things around in the very last part of the song for better emphasis, eg. 01:28:458 (1,2,3) ddk or 01:35:315 (1,2,3) kdk for example, maybe also change 00:31:887 (1,2,3) to ddk and 00:38:744 (1,2,3) to kdk as well for a bit of variety. In this case I'll say consistency is more important, considering how similar this song section is with 1st kiai. Also this kkk section is a direct reference to instrument pitch
Futsuu
  1. How about dkd for 00:44:744 (2,1,1) and 00:51:601 (2,1,1)? Would be nicer for drum claps and high instrument sound. True, but as seen throughout the mapset, pitch is more of a concern when vocal or obvious instrument is present. I'd like to keep this for consistency
  2. I think you could delete 00:49:458 because it conflicts with the clap in the music and you're following the other instrument anyway. You could also move it to 00:50:530 and change to k or so unless you think it would be too difficult. This section is actually the simplified instrument section. Following the instrument as close as possible would look like this. Thus I see no contradiction at 00:49:458
  3. Maybe add 01:10:887 d and 01:11:101 k and ctrl+g 01:10:244 (2,1), would fit nicely with the stronger vocal on 01:10:244 and transition well to the next part, pretty optional though. Unchanged because quite obviously 01:10:244 (2,1) has a rising pitch instead of falling
Muzukashii
  1. I think 00:44:744 (2,1,1,2) feels a bit weird to play, why not change 00:44:744 and 00:45:601 to d for consistency with the 1/1 dkdk etc structure you have before, then move the note from 00:44:958 to 00:45:387 and change it to k to get a kkd starting from 00:45:172, this would fit much better imo. Similar with 00:51:601 (2,1,1,2). Considering the pitch orientation, I don't really find this problematic, sorry
  2. I think you could remove 00:48:815 and ctrl+g 00:49:030 (1,1) because the second instrument sound is lower and you have a relatively strong clap on 00:49:458, and the instrument on 00:48:815 is very weak. ^, I'm trying to keep a pitch-oriented consistency throughout the mapset
  3. How about changing 00:49:887 to d or removing this note and adding a k at 00:50:530? Would sound and play nicely imo and also keep the structure consistent with the other parts where the 4-note pattern starts on the red tick like at 00:48:387. ^, again this is part of the instrument pitch section. Kept 00:50:530 empty instead of d due to difficulty consideration
  4. I think either the last 3 or all of 00:55:887 (2,3,4,5) should be d and 00:57:172 (1,2,1) kkD, you have very strong claps here in contrast. ^, it's a pitch consideration because 00:57:172 (1,2) are made d to contrast K at 00:57:601 (1)
  5. Not sure if finish on 00:58:030 is good, I think k would be enough, the vocal is not that strong and you have a finish on 00:57:601 already for transition to this part. 00:57:601 (1,1) seem fine to me. I think the vocal is strong enough to justify them
  6. Maybe try 00:59:958 (2,3) and 01:06:815 (2,3) kd? Would fit better for instrument pitch imo. Keeping k because d creates kd which suggests a non-existent pitch drop
  7. I think 01:10:458 (2,2) - ctrl+g would sound for emphasis of the sounds on 01:10:887 (2,1). Keeping unchanged because the vocal "you" extends long enough to 2nd note
  8. I think stuff like 00:58:458 (2,1,2,1) sounds and plays out a bit better as ddkk or dkdk, but this is optional. Again this is pitch consideration
Would like to say it's because of pitch consistency that avoids me accepting the suggestions. You have some good points though :3

Good luck

Thx for your mod :)
Raediaufar
Muzukashii looks fine for me. And overall all diff is good so I won't give much suggestion

Oni
00:03:815 - add d? like in 00:10:672 (2) -

00:49:351 - add d here? so it's dd pattern. There's a pretty clear sound so i feel weird if it's not mapped

Futsuu
00:42:601 - not adding d here? the music is pretty intense so a bit harder pattern will work

Kantan
00:22:244 (3) - d k on 1/2 beat will give confusion to most newer player even it's low bpm. I prefer k k pattern which is easier to read and tap

00:29:101 (3) - 00:35:958 (3) - 00:42:815 (3) - 01:18:815 (3) - 01:25:672 (3) - 01:32:530 (3) - 01:39:387 (3) - ^ , maybe you can try d d as well. But I'm against with d k and k d since it pretty difficult in 1/2 beat

01:12:601 (1) - suggest to delete, give it some break there
Topic Starter
aabc271
Raediaufar's mod

Raediaufar wrote:

Muzukashii looks fine for me. And overall all diff is good so I won't give much suggestion

Oni
00:03:815 - add d? like in 00:10:672 (2) - Would keep this empty because two parts have different orientations. First one focuses on notable instrument while second one is on rhythm more generally

00:49:351 - add d here? so it's dd pattern. There's a pretty clear sound so i feel weird if it's not mapped Considering 00:49:030 (1,1,1,1,2) where I follow the background instrument, I think it's better not to add something here

Futsuu
00:42:601 - not adding d here? the music is pretty intense so a bit harder pattern will work Alright :3

Kantan
00:22:244 (3) - d k on 1/2 beat will give confusion to most newer player even it's low bpm. I prefer k k pattern which is easier to read and tap I'd prefer keeping this because this is the only pattern that's slightly harder, with sufficient breaks given as well as repeats (and not variants) throughout the song. Others' feedback is appreciated :3

00:29:101 (3) - 00:35:958 (3) - 00:42:815 (3) - 01:18:815 (3) - 01:25:672 (3) - 01:32:530 (3) - 01:39:387 (3) - ^ , maybe you can try d d as well. But I'm against with d k and k d since it pretty difficult in 1/2 beat ^

01:12:601 (1) - suggest to delete, give it some break there Done. Both seem to be fine to me though

Thx for your mod :)
Fuel
Hi, from my mod queue.

d = don, red note
k = kat, blue note
D = don finisher, big red note
K = kat finisher, big blue note

mod
Only really had one tiny bit I thought was off, the rest was very nice.

Kantan
00:49:458 (1) - Delete? The note on its own feels a bit unintuitive (personally) since I was sorta expecting a second high note which didn't come. I'm guessing that you didn't map the second note at 00:49:887 like you did in the Muzu/Oni to keep it simple.

Futsuu
00:39:387 - Add a d? Basically the same as the end, as well as differentiating from the similar sound at 00:31:887.
00:49:458 (1) - Change to k/delete? I can hear 2 higher-pitched sounds here and at 00:49:887, so I'd assume it's a similar idea to the 4 1/2 beats from 00:48:387 in that k's are placed on the high notes and not just to the claps. Again, the lone note is sorta unintuitive (just imo though).

Muzukashii
00:49:458 (1) - Change to k? Same point as Futsuu.

Oni
00:49:458 (1) - Change to k? Same point as Futsuu.
01:40:244 (1) - Change to k? Consistency with other diffs and 01:40:030 (1)

Hope it helps :D
Topic Starter
aabc271
Invective's mod

Invective wrote:

Hi, from my mod queue.

d = don, red note
k = kat, blue note
D = don finisher, big red note
K = kat finisher, big blue note

Only really had one tiny bit I thought was off, the rest was very nice.

Kantan
00:49:458 (1) - Delete? The note on its own feels a bit unintuitive (personally) since I was sorta expecting a second high note which didn't come. I'm guessing that you didn't map the second note at 00:49:887 like you did in the Muzu/Oni to keep it simple. Yes it's for simplicity. See what I wrote in futsuu and oni. And I personally don't find this unintuitive because the background music is pretty obvious?

Futsuu
00:39:387 - Add a d? Basically the same as the end, as well as differentiating from the similar sound at 00:31:887. Actually I did the same at 01:28:887 onward to make the last part slightly harder. I think I'll keep this kdk exclusive to the last part
00:49:458 (1) - Change to k/delete? I can hear 2 higher-pitched sounds here and at 00:49:887, so I'd assume it's a similar idea to the 4 1/2 beats from 00:48:387 in that k's are placed on the high notes and not just to the claps. Again, the lone note is sorta unintuitive (just imo though). Refer to what I said in oni. Also this is a pitch reference to background instrument which I think is pretty intuitive?

Muzukashii
00:49:458 (1) - Change to k? Same point as Futsuu. Refer to what I said in oni

Oni
00:49:458 (1) - Change to k? Same point as Futsuu. Kept unchanged because oni follows the background music at 00:49:030 (1,1,1,1,1,1,2) which in futsuu is just a simplified version
01:40:244 (1) - Change to k? Consistency with other diffs and 01:40:030 (1) Seems good, changed :3

Hope it helps :D

Thx for your mod :)
Poii
:) Poii NM service :)

|d for don| D for Big Don| k for katsu| K for Big Katsu|

Kantan
Mods
Good demn :v, nice pattern for beginner, nice diff btw 8-)

Futsuu
Mods
00:21:815 (2,3,1) - how about k kd ?
00:28:672 (2,3,1) - same ^
00:35:530 (2,3,1) - same ^
00:45:601 (1) - to d
00:49:030 (2,1) - d k ?
00:57:601 (5) - change it to D
00:58:030 (1) - and this change it to k
01:01:030 (3) - d is better
01:01:458 (1) - change it to D
01:04:887 (1) - to k
01:07:887 (3) - change it to d demn sir :v
01:08:315 (1) - to k
01:12:815 (1) - k for better sound

Muzukashi
Mods
00:14:101 (5) - change to k, for a better sound
00:15:387 - add 1 k and add SV there
00:15:815 (3) - change to d
00:16:244 (1) - change to k
00:19:458 (2) - change to d, and add d here 00:19:672 - and change this 00:19:887 (1) - to K, ddk
00:23:101 (1) - k is better than d (i think)
00:40:030 (1) - del this, for a better sound, its too long, your kdkdkdk
00:57:172 (1,2,1) - kkd is better than ddk
00:58:030 (1) - K is better maybe
01:00:172 (3) - you follow the vocal, dont you ? if you follow it del this, if you not, change this 00:58:458 (2,1,2,1,2) - to dkddk, but you can also del 01:00:172 (3) -
01:01:458 (1) - change to K maybe
01:01:887 (2,1,2,1,2) - change to dkddk
01:03:065 (1,1) - change to d d, weak vocal sound
01:03:601 (1) - del
01:04:887 (1) - K is better(maybe) same like previous
01:05:315 (2,1,2,1,2) - dkddk
01:07:030 (3) - del
01:07:672 - missing ? add d there
01:08:315 (1) - change to K maybe
01:08:744 (2,1,2,1,2) - dkddk
01:10:351 - add k, harder and better sound
01:10:672 (1,2,1,1) - change to dkdd
01:11:958 - add 1 here
01:27:494 (2) - why ? del it
01:30:922 (2) - ^ same
01:34:351 (2) - i dunno know why, but i really dont like it :v sorry sir
01:37:780 (2) - ^ same

8-) Free comment, Free reject 8-)

Sorry for skip your oni diff :3 i cant mod oni
Topic Starter
aabc271
PoPoii's mod

PoPoii wrote:

:) Poii NM service :)

|d for don| D for Big Don| k for katsu| K for Big Katsu|

Kantan
Good demn :v, nice pattern for beginner, nice diff btw 8-) Thanks :)

Futsuu
00:21:815 (2,3,1) - how about k kd ? Keeping d dk to fit the rising vocal pitch
00:28:672 (2,3,1) - same ^ ^
00:35:530 (2,3,1) - same ^ ^
00:45:601 (1) - to d Reworked this section a bit. Should be fine to keep unchanged as k shows the background kick rather well
00:49:030 (2,1) - d k ? ^
00:57:601 (5) - change it to D Kept K because of pitch consideration
00:58:030 (1) - and this change it to k ^
01:01:030 (3) - d is better ^, 00:57:601
01:01:458 (1) - change it to D ^, 00:58:030
01:04:887 (1) - to k ^, 00:58:030
01:07:887 (3) - change it to d demn sir :v ^, I think my vocal orientation throughout all parts of all diffs justify my decision well enough
01:08:315 (1) - to k ^
01:12:815 (1) - k for better sound Again, this is a reference to vocal

Muzukashi
00:14:101 (5) - change to k, for a better sound Seems valid because of background dings. Changed
00:15:387 - add 1 k and add SV there Prefer empty to avoid way too high density and keep more emphasis on 00:15:601 (2,3)
00:15:815 (3) - change to d Kept unchanged because background woops get very high-pitched here
00:16:244 (1) - change to k Kept unchanged because 00:16:030 (4,1,2) considers vocal pitch
00:19:458 (2) - change to d, and add d here 00:19:672 - and change this 00:19:887 (1) - to K, ddk Unchanged because I want to keep the consistant D K DKD at 00:16:458, 00:19:887, etc
00:23:101 (1) - k is better than d (i think) ^, refer to what I said at 00:16:244
00:40:030 (1) - del this, for a better sound, its too long, your kdkdkdk An occasion 1/2 x7 seems acceptable to me. Would like to keep this k because the background kick is very obvious here
00:57:172 (1,2,1) - kkd is better than ddk Would like to use kk for first 2 notes but since I have to emphasize the high vocal pitch at 00:57:601, I think ddk is a better compromise
00:58:030 (1) - K is better maybe ^, 00:57:601 (1,1) is a reference to vocal pitch drop
01:00:172 (3) - you follow the vocal, dont you ? if you follow it del this, if you not, change this 00:58:458 (2,1,2,1,2) - to dkddk, but you can also del 01:00:172 (3) - Yes I follow vocal, but significant background hits like this should not be omitted imo if they don't contradict with the pitch orientation
01:01:458 (1) - change to K maybe ^, 00:57:601 (1,1)
01:01:887 (2,1,2,1,2) - change to dkddk I don't prefer the last note being k because of vocal consideration. For third note, k shows the overall pitch drop at 01:02:101 (1,2,1,1) slightly better than d imo
01:03:065 (1,1) - change to d d, weak vocal sound I don't think so. The vocal is still very significant here
01:03:601 (1) - del Kept unchanged because it's a pattern consistency with similar parts like 01:00:172
01:04:887 (1) - K is better(maybe) same like previous ^, 00:57:601 (1,1)
01:05:315 (2,1,2,1,2) - dkddk ^, 01:01:887
01:07:030 (3) - del ^, 01:03:601
01:07:672 - missing ? add d there Possible, but I prefer empty slightly more because this avoid a sudden big increase of notes when compared to previous similar parts at 01:03:601
01:08:315 (1) - change to K maybe ^, 00:57:601 (1,1)
01:08:744 (2,1,2,1,2) - dkddk 01:01:887
01:10:351 - add and k, harder and better sound Having 1/4 here doesn't seem to be coherent with other parts of this section imo (as they don't have)
01:10:672 (1,2,1,1) - change to dkdd Prefer ddkd because it's 01:11:101 which has the highest instrument pitch
01:11:958 - add 1 here ^, 00:15:387
01:27:494 (2) - why ? del it Because I want a slightly higher density at this repeat of kiai section (as well as last part of song). It fits well to show the pitch decrease at 01:27:172 (1,2,1) without contradicting the instrument representation. I think this justifies the 1/4 here
01:30:922 (2) - ^ same ^
01:34:351 (2) - i dunno know why, but i really dont like it :v sorry sir ^, I'm personally fine with this so I'm keeping this.
01:37:780 (2) - ^ same ^

8-) Free comment, free reject 8-)

Sorry for skip your oni diff :3 i cant mod oni It's fine =w=

Thx for your mod :)
Prophecy
Star for you
Nardoxyribonucleic

Prophecy wrote:

Star for you
You have killed my mood somehow especially when you know what I am modding... :(

Hi aabc, here comes a taiko mod as requested.

  • [General]

  1. Artist: Ryu☆ feat. Mayumi Morinaga
  2. Romanised Artist: Ryu feat. Mayumi Morinaga
  3. Disable widescreen support for Kantan, Futsuu and Muzukashii as there is no storyboard in this map.
  • [Kantan]
  1. 00:21:815 (2,3) - consider changing these notes to k for simplicity ? Monotone 1/2 doublets would be more acceptable in Kantan.
  2. 00:28:672 (2,3,1) - delete and add d and k at 00:28:030 and 00:28:458 - respectively for a 4/1 break ? Currently patterns are mapped continuously from 00:06:172 to 00:55:887 - without 4/1 rest moments, which is a bit demanding.
  3. 00:32:315 (2) - you may want to remove this note so that the note density of the previous kiai would be higher than this non-kiai session without vocal.
  4. 00:35:530 (2) - similar to ^ , you may move this note to 00:35:315 - and delete 00:35:958 (3) - to make the pattern more straightforward.
  5. 00:39:172 (2) - same as 00:32:315 (2) -
  6. 00:42:387 (2,3) - move these notes 1/2 earlier and change the note at 00:42:172 - to k ? This would not disturb the spread with Futsuu and still fit the instrument well.
  7. 01:10:458 (1) - this note could simply be removed for another 4/1 rest before the dense kiai.
  8. 01:18:387 (2,3) - same as 00:21:815 (2,3) -
  9. 01:25:244 (2,3,1) - same suggestion as 00:28:672 (2,3,1) -
  10. 01:32:101 (2,3) - same as 00:21:815 (2,3) -
  11. 01:33:172 (2) - It seems to be too difficult when 1/2 notes are blended with the 1/1 pattern for Kantan. Consider removing it ?
  12. 01:38:958 (2,3) - similar to ^ , it would be better to delete these notes and add k at 01:38:744 - instead to keep it simple.
  • [Futsuu]

    Consider using the set of timing points in Kantan instead ? SV changes are not recommended in lower difficulties.
  1. 00:01:351 (2) - 00:03:065 (2) - 00:04:780 (6) - 00:06:494 (2) - 00:08:208 (3) - 00:09:922 (2) - 00:11:637 (3) - 00:13:351 (3) - I think these notes should be deleted. The difficulty jump is too significant compared to Kantan while the gap with Muzukashii is rather small.
  • [Muzukashii]

    Why is there no 2/1 breaks throughout the difficulty... :o
  1. 00:18:387 (1,2,1) - Owing to difficulty concern, it would be much better if you could change this 1/4 to kkk. 1/4 ddk may be acceptable in Muzukashii provided that the pattern stands alone or there has 2/1 rest nearby.
  2. 00:25:244 (1,2,1) - same as ^
  3. 00:29:744 (2,1) - these notes could be deleted for a 2/1 break at the end of the dense kiai.
  4. 01:04:030 (2,1) - similar to ^ , this would be a good spot for another 2/1 rest moment.
  5. 01:14:958 (1,2,1) and 01:21:815 (1,2,1) - same as 00:18:387 (1,2,1) -
  6. 01:26:315 (2,1) - same as 00:29:744 (2,1) -
  7. 01:28:672 (1,2,1) and 01:35:530 (1,2,1) - same as 00:18:387 (1,2,1) -
  • [Oni]
  1. 00:43:137 (2) - maybe move this note to 00:43:351 - to accompany the background instrument better ?

    Solid difficulty.
You may call me back after that~ :D
Topic Starter
aabc271
Nardo's mod

Nardoxyribonucleic wrote:

Prophecy wrote:

Star for you
You have killed my mood somehow especially when you know what I am modding... :(
Oh, I guess at least he wasn't intended to spoil the kds :(

Hi aabc, here comes a taiko mod as requested.

  • [General]

  1. Artist: Ryu☆ feat. Mayumi Morinaga
  2. Romanised Artist: Ryu feat. Mayumi Morinaga
    I hope this is fine, since it contradicts with the ranked version and this site. Anyway changed
  3. Disable widescreen support for Kantan, Futsuu and Muzukashii as there is no storyboard in this map. Done
  • [Kantan]
  1. 00:21:815 (2,3) - consider changing these notes to k for simplicity ? Monotone 1/2 doublets would be more acceptable in Kantan. Similar to muzukashii's 00:18:387 mentioned below, I honestly don't feel this so appropriate, given enough breaks in between the d dk pattern. For now I'll just change this part in different way because I really think the above solution represents the song's vocal very poorly, and inconsistent with other parts' style.

    • While this simplification raises kantan's star rating a lot for some reason (yeah rating seriously sucks), I hope the kantan-futsuu spread remains good enough.

  2. 00:28:672 (2,3,1) - delete and add d and k at 00:28:030 and 00:28:458 - respectively for a 4/1 break ? Currently patterns are mapped continuously from 00:06:172 to 00:55:887 - without 4/1 rest moments, which is a bit demanding. ^
  3. 00:32:315 (2) - you may want to remove this note so that the note density of the previous kiai would be higher than this non-kiai session without vocal. Since I changed 00:21:815 in my way I find this suitable. Changed.
  4. 00:35:530 (2) - similar to ^ , you may move this note to 00:35:315 - and delete 00:35:958 (3) - to make the pattern more straightforward. ^
  5. 00:39:172 (2) - same as 00:32:315 (2) - ^
  6. 00:42:387 (2,3) - move these notes 1/2 earlier and change the note at 00:42:172 - to k ? This would not disturb the spread with Futsuu and still fit the instrument well. ^
  7. 01:10:458 (1) - this note could simply be removed for another 4/1 rest before the dense kiai. Unchanged because the vocal is significant here, and removing it contradicts with vocal-oriented style (eg seen at 01:02:744).
  8. 01:18:387 (2,3) - same as 00:21:815 (2,3) - ^
  9. 01:25:244 (2,3,1) - same suggestion as 00:28:672 (2,3,1) - ^
  10. 01:32:101 (2,3) - same as 00:21:815 (2,3) - ^
  11. 01:33:172 (2) - It seems to be too difficult when 1/2 notes are blended with the 1/1 pattern for Kantan. Consider removing it ? ^
  12. 01:38:958 (2,3) - similar to ^ , it would be better to delete these notes and add k at 01:38:744 - instead to keep it simple. ^
  • [Futsuu]

    Consider using the set of timing points in Kantan instead ? SV changes are not recommended in lower difficulties. I personally don't feel the x0.96 in this case makes much difference in presentation so I don't mind changing this.
  1. 00:01:351 (2) - 00:03:065 (2) - 00:04:780 (6) - 00:06:494 (2) - 00:08:208 (3) - 00:09:922 (2) - 00:11:637 (3) - 00:13:351 (3) - I think these notes should be deleted. The difficulty jump is too significant compared to Kantan while the gap with Muzukashii is rather small. Kept unchanged. Similar to my response of muzukashii's 00:29:744, I don't find following 2/3 significant beats (but not either all or only one) a good idea, given the 1st beat is more representative. Also density difference between these 2 diffs can be clearly seen at 00:11:315 onwards. While such difference is less obvious before that, the mix of d and k in muzukashii (but not futsuu) justifies my decision of remaining unchanged.
  • [Muzukashii]

    Why is there no 2/1 breaks throughout the difficulty... :o I'm not sure what you mean by 2/1, but I'll say some > 1/1 breaks can be seen at places like 00:45:601. The repeating song structure makes me difficult to add any larger breaks (eg kiai). Also read what I wrote at 00:18:387 below.
  1. 00:18:387 (1,2,1) - Owing to difficulty concern, it would be much better if you could change this 1/4 to kkk. 1/4 ddk may be acceptable in Muzukashii provided that the pattern stands alone or there has 2/1 rest nearby. tbh I'd really like to keep this but for now I simply removed the 1/4. kkk sounds really unfitting with vocal, and not even drums or such. Also decided to cut all similar ddd at 00:21:815 except 2nd half of last kiai because I think this fits better when 00:18:387 gets cut.

    • On side note I've never heard of any set hard rules governing the use of 1/4s in muzukashii as long as they make sense and are not unreasonably difficult. As a relatively more experienced mapper as well as former taiko bat, my evaluation is that the original k ddk d k in this case is acceptable. Similar opinion goes to kantan's 00:21:815. For now I'll just hope nobody complains about muzukashii-oni spread just because I made the former simpler.

  2. 00:25:244 (1,2,1) - same as ^ ^
  3. 00:29:744 (2,1) - these notes could be deleted for a 2/1 break at the end of the dense kiai. After compromising the k ddk d k, as well as cutting ddd, I don't think further density cuts are needed. Breaks are already seen at places like 00:32:744 and 00:34:887. Besides, it is really odd to follow 2 out of 3 very strong background music.
  4. 01:04:030 (2,1) - similar to ^ , this would be a good spot for another 2/1 rest moment. ^
  5. 01:14:958 (1,2,1) and 01:21:815 (1,2,1) - same as 00:18:387 (1,2,1) - ^, see 00:18:387
  6. 01:26:315 (2,1) - same as 00:29:744 (2,1) - ^
  7. 01:28:672 (1,2,1) and 01:35:530 (1,2,1) - same as 00:18:387 (1,2,1) - ^
  • [Oni]
  1. 00:43:137 (2) - maybe move this note to 00:43:351 - to accompany the background instrument better ? While this is possible, I prefer keeping unchanged because I want some more emphasis on the distinct background sound at 00:43:458 (4,1,1) (and unlike similar parts at kiai which are generally richer in background music so I can follow other elements instead)

    Solid difficulty.
You may call me back after that~ :D

Tried to balance the difficulty spread despite major changes (which not all I prefer tbh)

Thx for your mod :)
Nardoxyribonucleic
A quick recheck here. (no kd)

  • [General]

  1. Checked the metadata again. Since the song mp3 is a short version from DanceDanceRevolution, I think it would be better to undo the space between "feat." and "Mayumi".
  2. Add "Mayumi" to tags. Due to the absence of space, one cannot search the map by typing "Mayumi" as keyword.
  • [Kantan]
  1. 00:29:101 (1,2) - maybe delete these notes for a 4/1 break ? A 4/1 break refers to a blank period of 4/1 without notes, e.g. , while sadly there is none from 00:06:172 to 00:55:887 - . You may find another spot for such a rest in between this 49-second sequence if you have any other idea.
  2. 00:32:315 (2) and 00:39:172 (2) - I think you may have forgotten to remove these notes according to your reply ?
  3. 01:10:458 (1) - I know your vocal-oriented mapping pretty well. The true vocal falls on 01:10:244 - , that is why I would suggest you to remove this note owing to the dense 2nd kiai and the desperate need of 4/1 breaks.
  4. 01:25:672 (1,2) - same suggestion as 00:29:101 (1,2) -
  5. 01:33:172 (3) - I would strongly recommend you to delete this note to keep it consistent with 01:19:458 - . 1/2 notes mixing with 1/1 pattern is just too hard for this level of difficulty. 01:31:887 (2,1,2,3,1,1,1) - is in fact a Futsuu structure if you ask me.

    Please be kind to taiko beginners by reconsidering above ;w;
  • [Muzukashii]

    2/1 breaks refer to rest moments like this:
    For your reference about the current 1/4 usage in Muzukashii: 1/4 ddk and kkd may be acceptable in Muzukashii provided that the pattern stands rather alone or there has 2/1 rest nearby.
  1. 00:29:744 (2,1) - I would still recommend you to remove these notes for a 2/1 break. 1/1 and 3/2 pauses are not long enough for intermediate players to rest and prepare for the next wave of patterns.
  2. 01:04:030 (2,1) and 01:26:315 (2,1) - same as ^
Feel free to ask me if you have any questions.
Topic Starter
aabc271
Nardo's recheck

Nardoxyribonucleic wrote:

A quick recheck here. (no kd)

  • [General]

  1. Checked the metadata again. Since the song mp3 is a short version from DanceDanceRevolution, I think it would be better to undo the space between "feat." and "Mayumi". Alright
  2. Add "Mayumi" to tags. Due to the absence of space, one cannot search the map by typing "Mayumi" as keyword. I think that's not the case? (see this)
  • [Kantan]
  1. 00:29:101 (1,2) - maybe delete these notes for a 4/1 break ? A 4/1 break refers to a blank period of 4/1 without notes, e.g. , while sadly there is none from 00:06:172 to 00:55:887 - . You may find another spot for such a rest in between this 49-second sequence if you have any other idea. Removed 00:29:101. Leaving this vacant is really odd. After removing tons of things (d dk, d d k, k k k in various sections) I don't think any 4/1 break is mandatory. Considering the 2nd half (after 49s) is actually more varied in hitsounds and rhythm arrangements
  2. 00:32:315 (2) and 00:39:172 (2) - I think you may have forgotten to remove these notes according to your reply ? Oh why are they still there? Should be gone now
  3. 01:10:458 (1) - I know your vocal-oriented mapping pretty well. The true vocal falls on 01:10:244 - , that is why I would suggest you to remove this note owing to the dense 2nd kiai and the desperate need of 4/1 breaks. Did the other way by removing ddd and adding a slider at 01:11:315 instead.
  4. 01:25:672 (1,2) - same suggestion as 00:29:101 (1,2) - ^, see 00:29:101
  5. 01:33:172 (3) - I would strongly recommend you to delete this note to keep it consistent with 01:19:458 - . 1/2 notes mixing with 1/1 pattern is just too hard for this level of difficulty. 01:31:887 (2,1,2,3,1,1,1) - is in fact a Futsuu structure if you ask me. I don't find this troublesome but it's less significant so I changed

    Please be kind to taiko beginners by reconsidering above ;w; Read what I wrote at bottom

    [Muzukashii]

    2/1 breaks refer to rest moments like this:
    For your reference about the current 1/4 usage in Muzukashii: 1/4 ddk and kkd may be acceptable in Muzukashii provided that the pattern stands rather alone or there has 2/1 rest nearby. Oh, where did the good old days when people judged by common sense instead :(
  6. 00:29:744 (2,1) - I would still recommend you to remove these notes for a 2/1 break. 1/1 and 3/2 pauses are not long enough for intermediate players to rest and prepare for the next wave of patterns. Done. Also further simplified by removing i. 00:26:101, 00:39:815 etc, ii. 00:32:101 and iii. 01:10:672.
  7. 01:04:030 (2,1) and 01:26:315 (2,1) - same as ^ Did the other way. Removed 01:00:815 and 01:04:244. Didn't remove 01:26:315 because "o-oh-din" vocal is very obvious here.
Feel free to ask me if you have any questions.

  • Let me say this will be my last compromise on difficulty, both kantan and muzukashii. Kantan is really, really easy now that I seriously doubt any new players will find this unreasonable. Muzukashii is also a lot simpler than the first version.

Thx for your recheck :)
Nardoxyribonucleic
The set looks much better than before with an appropriate spread. Despite being slightly hard at times in terms of pattern choices, lower difficulties have more rest moments now and patterns are nicely arranged in general.

Bubbled~
IamKwaN
Ryu☆ should be romanised as Ryu*
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