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bradbreeck - Grab Some Sun

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Total Posts
61
Topic Starter
meii18
This beatmap was submitted using in-game submission on Sunday, June 05, 2016 at 5:15:13 AM

Artist: bradbreeck
Title: Grab Some Sun
Source: We Bare Bears
Tags: Brad Breeck Daniel Chong e019 panda's sneeze nom-nom cartoon network cn daniel chong wbb grizzly panpan ice bear MkGuh Shmiklak ByBy_ChAn
BPM: 155
Filesize: 1522kb
Play Time: 00:50
Difficulties Available:
  1. Easy (1.51 stars, 54 notes)
  2. Insane (3.97 stars, 164 notes)
  3. Mk's Hard (2.7 stars, 117 notes)
  4. Shmik's Normal (2.19 stars, 111 notes)
Download: bradbreeck - Grab Some Sun
Information: Scores/Beatmap Listing
---------------

#16

We Bare Bears <3
Ready For Mods! \w/
Mekki
Cutie :3
Underforest
Nice song :3
Qiyana
BtW, I made a GD without your permission. Lol

Easy
osu file format v14

[General]
AudioFilename: Grab some ByBy.mp3
AudioLeadIn: 0
PreviewTime: 13082
Countdown: 0
SampleSet: Soft
StackLeniency: 0.7
Mode: 0
LetterboxInBreaks: 0
WidescreenStoryboard: 1

[Editor]
DistanceSpacing: 1.3
BeatDivisor: 4
GridSize: 4
TimelineZoom: 1

[Metadata]
Title:Grab Some Sun
TitleUnicode:Grab Some Sun
Artist:bradbreeck
ArtistUnicode:bradbreeck
Creator:ByBy13
Version:Dylan's Easy
Source:We Bare Bears
Tags:e019 panda's sneeze nom nom
BeatmapID:0
BeatmapSetID:-1

[Difficulty]
HPDrainRate:2
CircleSize:2.2
OverallDifficulty:2
ApproachRate:2
SliderMultiplier:0.79
SliderTickRate:1

[Events]
//Background and Video events
0,0,"NomNom.jpg",0,0
//Break Periods
//Storyboard Layer 0 (Background)
//Storyboard Layer 1 (Fail)
//Storyboard Layer 2 (Pass)
//Storyboard Layer 3 (Foreground)
//Storyboard Sound Samples

[TimingPoints]
115,387.096774193548,4,2,0,60,1,0


[Colours]
Combo1 : 93,93,93
Combo2 : 0,225,0
Combo3 : 102,102,179
Combo4 : 148,148,148

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Banana
Qiyana
Pandas sneeze is based of that video.
Topic Starter
meii18
How my map has been picked XD.well thanks everyone <3
ZekeyHache

ByBy13 wrote:

How my map has been picked XD.well thanks everyone <3
This happens because of BEARS! Who doesn't love bears?! : D *hides koala BG*
Qiyana

ezek wrote:

ByBy13 wrote:

How my map has been picked XD.well thanks everyone <3
This happens because of BEARS! Who doesn't love bears?! : D *hides koala BG*
The koala is evil.
Mekki
Finished the GD as requested O3O

I'd add a second red point as I added in my diff cuz downbeats things
osu file format v14

[General]
AudioFilename: Grab some ByBy.mp3
AudioLeadIn: 0
PreviewTime: -1
Countdown: 0
SampleSet: Soft
StackLeniency: 0.7
Mode: 0
LetterboxInBreaks: 0
WidescreenStoryboard: 1

[Editor]
DistanceSpacing: 1.3
BeatDivisor: 4
GridSize: 4
TimelineZoom: 1

[Metadata]
Title:Grab Some Sun
TitleUnicode:Grab Some Sun
Artist:bradbreeck
ArtistUnicode:bradbreeck
Creator:ByBy13
Version:Mk's Hard
Source:We Bare Bears
Tags:e019 panda's sneeze nom nom
BeatmapID:0
BeatmapSetID:-1

[Difficulty]
HPDrainRate:5
CircleSize:4
OverallDifficulty:6
ApproachRate:7
SliderMultiplier:1.4
SliderTickRate:1

[Events]
//Background and Video events
0,0,"NomNom.jpg",0,0
//Break Periods
//Storyboard Layer 0 (Background)
//Storyboard Layer 1 (Fail)
//Storyboard Layer 2 (Pass)
//Storyboard Layer 3 (Foreground)
//Storyboard Sound Samples

[TimingPoints]
115,387.096774193548,4,2,0,60,1,0
889,387.096774193548,4,2,0,60,1,0


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Topic Starter
meii18
Thanks MkGuh for your GD <3
Dyl-Byl:Sorry but your easy looks bad mapped and not friendly to the low-skilled players so I declined your GD.Sorry again :(
Qiyana

ByBy13 wrote:

Thanks MkGuh for your GD <3
Dyl-Byl:Sorry but your easy looks bad mapped and not friendly to the low-skilled players so I declined your GD.Sorry again :(
Okee dokee.
Underforest
Can I do GD? joke
Good map, ByBy <3
Topic Starter
meii18
Added Mk's Hard <3
Underforest: Thanks! :3
Shmiklak
Topic Starter
meii18
All difficulties are done and hitsounded! Let's find some mods now \w/
DeRandom Otaku
Ohayo~ :3

General :
  1. preview point? -3-
  2. an uninherited timing point at 00:00:889 - like in Mk's Hard would be better for the rest of the diffs too
Insane :
  1. 00:01:276 (2,4) - blanket is rip
  2. 00:14:050 (4,6) - ^
  3. 00:37:663 (4) - move left to x:363
Mk's Hard :
  1. everything seems okay except ...... combo colors , where are they? .u.
Easy :
  1. 00:48:888 (1) - spinner seems a bit short for an easy diff .w.
you forgot to choose them combo colors in easy and normals also ;3;

Hope i helped x-x

Good Luck!~ <3

Oyasumi nasai~~
Shmiklak
I'll think about spinner. @Byby13 pls fix combo colors in my diff too owo
Topic Starter
meii18
Fixed combo colours,removed the 2nd offset instead from Mk's Hard which means I basically fixed everything from Ren's modding except that the spinner isn't so short for easy difficulty.
Updated~
Shmiklak
lol I only now understood, I replied for byby's diff xD
_handholding
[Easy]
00:13:276 (1) - ctrl j would have better flow
00:27:211 (3) - having this curved would look a lot better imo. the straight line looks out of place in between the 2 curved sliders

[Normal]
about the rhythm. I would have 00:03:985 (1) as a reverse slider.
and also take the reverse out from 00:05:534 (1) or turn it into a 3/2 reverse slider. You can fill in the gaps if you choose to do this.
The reason why 00:05:534 (1) doesnt work at all is that you follow the base on the red ticks such as 00:02:437 (1,2) and 00:08:630 (1,2) but skip it here. There isnt really a sound on the white tick 00:05:921

00:02:437 (1,2) - increase the DS bit. They're closer than your other objects which make them look a bit weird
00:14:050 (3,1) - perfectly horizontal and vertical sliders used in this way arent pretty ;w;
00:15:405 (2) - ctrl j for nice flow
00:15:985 (3) - half slider? it doesnt feel really empty that you missed the red tick
00:24:114 (1) - If youre going to do this then have the tail point the the head of (2) otherwise the flow feels really awkward
00:29:534 (3) - re position like this maybe? http://puu.sh/oGYft/374bfa0c31.jpg

[Hard]
00:21:405 (2,3) - How about changing the angle a bit like this? http://puu.sh/oGYkS/3db432282d.jpg . Its just that the way it currently is you go back on yourself from 2 to 3 after you hit 1 which can be a bit awkward to play for a 2.8* diff. (sorry I couldnt word this any better)

[Insane]
00:28:760 (1,2,3,4) - imho you should decrease the DS for theses objects. You're following the vocals which are a lot softer than the other parts of the music which makes the gaps between these circles feel a little forced
00:31:082 (2) - When playing I would like to have this curved as much as 00:30:308 (1) is. Just a suggestion, http://puu.sh/oGYJ2/266c341992.jpg

I hope this mod was useful, GL!
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