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MitiS - untitled guitar [CatchTheBeat|Osu]

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Topic Starter
MBomb
This beatmap was submitted using in-game submission on 07 June 2015 at 23:57:18

Artist: MitiS
Title: untitled guitar
Tags: JBHyperion MBomb Instrumental chill chillstep house Krfawy
BPM: 128
Filesize: 2718kb
Play Time: 01:00
Difficulties Available:
  1. Hyperion's Cup (1.37 stars, 81 notes)
  2. Krfawy's Calm (0.91 stars, 30 notes)
  3. Krfawy's Relaxing (1.24 stars, 39 notes)
  4. Platter (2.73 stars, 179 notes)
  5. Salad (1.95 stars, 95 notes)
Download: MitiS - untitled guitar
Information: Scores/Beatmap Listing
---------------
I love this song.

Thanks to JBHyperion for his Cup and the hitsounds on all ctb difficulties!

Thanks to Krfawy for his Calm and Relaxing difficulties, and hitsounding on them!
Thanks to Gero for the circle, and Kurokami for bubble!
Thanks Sieg for your heart! Let's hope no QATs break it <3

The QAT broke Sieg's heart, but we fought and got it back <3

#2
Tyrell
You already know what it is. :)

Cup
00:08:352 (2) - I feel like the kick here should be mapped although i know you werent mapping to the drum at this part. If you could fit it in i would say map it, if not i think it's fine
00:11:399 (1) - might be able to extend this spinner to end at 00:14:680 (1) - but seeing as this is a cup I think it may be better to give more time for adjustment
00:18:899 (1) - I feel this can be replaced with a 1/2 slider and a hit circle at 00:19:602 (2) -

Not much else for me to say. Combos were nice and the cup difficulty fit the song. Good job JB.

Salad
Idk if I didnt notice in the cup but the hitsounding for this throws me off a lot. Mainly because I feel the clap happens way more often than it does in the actual track. Just thought i point that out.
00:01:086 (5) - NC here?
00:08:820 (5) - I feel like this sound should be mapped. maybe a 1/2 slider
00:45:383 (2,3,4) - I feel like the jump between these should be reduced because it just seems odd to me as is.
00:53:117 (3) - Feel like the jump to this should be reduced to at least 2.5x

Really like this salad, this song seems perfect for a salad diff to me. Good job MB

Platter
Maybe it's the fact i am really tired but I cant really find much wrong with this platter. I love this platter. Plays very well imo. I would suggest shortening the average length of each combo but I know that is hard to do for this. Very good job on this one. ;)

And that's my mod, I demand to see this ranked in the future! I demand it! :P
JBHyperion

spartancog95 wrote:

You already know what it is. :)

Cup
00:08:352 (2) - I feel like the kick here should be mapped although i know you werent mapping to the drum at this part. If you could fit it in i would say map it, if not i think it's fine This note doesn't really seem strong enough to map to me - if I had to add a circle here, it would be at 00:08:586 for the clap sound in music - but I like how this plays currently so no change
00:11:399 (1) - might be able to extend this spinner to end at 00:14:680 (1) - but seeing as this is a cup I think it may be better to give more time for adjustment Yeah, 1 beat isn't really enough time to react after a spinner in a Cup IMO - I'll leave this as it is
00:18:899 (1) - I feel this can be replaced with a 1/2 slider and a hit circle at 00:19:602 (2) - Yeah this does work better, since the flow from 00:18:899 (1,2) currently has a slightly awkward direction change.

Not much else for me to say. Combos were nice and the cup difficulty fit the song. Good job JB. Ayyy ^^

Salad
Idk if I didnt notice in the cup but the hitsounding for this throws me off a lot. Mainly because I feel the clap happens way more often than it does in the actual track. Just thought i point that out.
There's one clap per measure in the music, so I tried to do one per measure in the map too - however, since MB decided to map predominantly the guitar, a lot of the claps in the music fell within slider bodies, so I had to get a little creative with the clap patterns. I personally think it sounds fine (though ofc I am a little biased ;)), but I'll try to do something about this if others feel the same

And that's my mod, I demand to see this ranked in the future! I demand it! :P Me too! :D
Thanks for the mod!

Ch-ch-ch-changes (:
osu file format v14

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AudioLeadIn: 0
PreviewTime: 15149
Countdown: 0
SampleSet: Soft
StackLeniency: 0.7
Mode: 2
LetterboxInBreaks: 0
WidescreenStoryboard: 0

[Editor]
DistanceSpacing: 1.4
BeatDivisor: 2
GridSize: 4
TimelineZoom: 1

[Metadata]
Title:Untitled Guitar
TitleUnicode:Untitled Guitar
Artist:MitiS
ArtistUnicode:MitiS
Creator:- Magic Bomb -
Version:Hyperion's Cup
Source:
Tags:JBHyperion MBomb
BeatmapID:691403
BeatmapSetID:309242

[Difficulty]
HPDrainRate:3
CircleSize:2
OverallDifficulty:5.5
ApproachRate:5.5
SliderMultiplier:1.3
SliderTickRate:1

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Topic Starter
MBomb

spartancog95 wrote:

You already know what it is. :)

Salad
Idk if I didnt notice in the cup but the hitsounding for this throws me off a lot. Mainly because I feel the clap happens way more often than it does in the actual track. Just thought i point that out.
00:01:086 (5) - NC here? - Was trying to do one NC per 2 "lines" (I don't really know how to put it, because it's not lyrics, but hopefully it's clear what I mean).
00:08:820 (5) - I feel like this sound should be mapped. maybe a 1/2 slider - Sounds more like the background guitar to me than the foreground guitar which I've been mapping.
00:45:383 (2,3,4) - I feel like the jump between these should be reduced because it just seems odd to me as is. - Done.
00:53:117 (3) - Feel like the jump to this should be reduced to at least 2.5x - I think the strength of the guitar here deserves a dash like this.

Really like this salad, this song seems perfect for a salad diff to me. Good job MB

Platter
Maybe it's the fact i am really tired but I cant really find much wrong with this platter. I love this platter. Plays very well imo. I would suggest shortening the average length of each combo but I know that is hard to do for this. Very good job on this one. ;) - Thanks m8 ;)

And that's my mod, I demand to see this ranked in the future! I demand it! :P
Thanks for the mod! Updated.
JBHyperion
Mod on the other diffs by request because MB kept bothering me is a cool guy (:

General Comments:
  1. Add instrumental, chill/chillstep, house to tags
Salad
00:02:492 (6,7) - Increase spacing slightly to emphasise the clap hitsound
00:15:617 (2,3) - ^ (Slightly less than above because of the direction change)
00:19:133 (2,3) - ^
00:28:508 (3,4) - ^ (Slightly less than above because of the direction change)
00:30:852 (4,5) - ^ (Slightly less than above because of the direction change)
00:52:414 (1,2,3,4) - This sequence seems kind of awkward to me considering this is a calming down part of the song - I'd move 00:53:117 (3) to x:192 to reduce the size of the zig-zag, and also create a small jump between 00:53:117 (3,4) for the clap hitsound on (4)
Also:
00:36:477 - I missed a clap here, of you could add it that'd be great :D

Platter
00:17:492 (2,3,4) - Reduce the spacing between (2,3) slightly so that you can put a larger jump to (4), which has the clap hitsound
00:19:367 (2,3,4) - The clap hitsound is on (4), so reduce the spacing between (2,3) and increase spacing between (3,4) - might need to Ctrl+H 00:18:899 (1,2) - to give yourself enough room and then put (3) at x:320 and (4) can stay where it is
00:25:227 (4,5) - Increase the spacing here to emphasise the clap hitsound - maybe flip (4)?
00:27:102 (2,3) - ^ Maybe a tiny bit more spacing? Try (3) at x:128
00:28:977 (4,5) - Same as at 00:25:227 (4,5)
00:31:086 (4) - Increase spacing for the clap hitsound, try x:448
00:32:727 (3,4) - Same as at 00:25:227 (4,5)
00:44:211 (5) - Increase spacing for the clap hitsound, try x:456
So yeah, mostly just stuff to fit better with the hitsounds and (in my mind) improve the flow, feel free to accept or decline whatever (:
Topic Starter
MBomb

JBHyperion wrote:

Mod on the other diffs by request because MB kept bothering me is a cool guy (:

General Comments:
  1. Add instrumental, chill/chillstep, house to tags - Done.
Salad
00:02:492 (6,7) - Increase spacing slightly to emphasise the clap hitsound - Done.
00:15:617 (2,3) - ^ (Slightly less than above because of the direction change) - Done.
00:19:133 (2,3) - ^ - Done.
00:28:508 (3,4) - ^ (Slightly less than above because of the direction change) - Done.
00:30:852 (4,5) - ^ (Slightly less than above because of the direction change) - Done.
00:52:414 (1,2,3,4) - This sequence seems kind of awkward to me considering this is a calming down part of the song - I'd move 00:53:117 (3) to x:192 to reduce the size of the zig-zag, and also create a small jump between 00:53:117 (3,4) for the clap hitsound on (4) - Moved to x:112 instead, I like the jumps here because of the pitch change on the guitar.
Also:
00:36:477 - I missed a clap here, of you could add it that'd be great :D - No. Done.

Platter
00:17:492 (2,3,4) - Reduce the spacing between (2,3) slightly so that you can put a larger jump to (4), which has the clap hitsound - Yeah, I like this.
00:19:367 (2,3,4) - The clap hitsound is on (4), so reduce the spacing between (2,3) and increase spacing between (3,4) - might need to Ctrl+H 00:18:899 (1,2) - to give yourself enough room and then put (3) at x:320 and (4) can stay where it is - Made them the same distance because of the guitar on 3.
00:25:227 (4,5) - Increase the spacing here to emphasise the clap hitsound - maybe flip (4)? - Flipped 4, I like how this flows.
00:27:102 (2,3) - ^ Maybe a tiny bit more spacing? Try (3) at x:128 - Done.
00:28:977 (4,5) - Same as at 00:25:227 (4,5) - Done.
00:31:086 (4) - Increase spacing for the clap hitsound, try x:448 - Done.
00:32:727 (3,4) - Same as at 00:25:227 (4,5) - Done.
00:44:211 (5) - Increase spacing for the clap hitsound, try x:456 - Done.
So yeah, mostly just stuff to fit better with the hitsounds and (in my mind) improve the flow, feel free to accept or decline whatever (:
Thanks for the mod! Updated.
BoberOfDarkness
o/

General

offset looks off a bit maybe use 00:00:139 - for offset?

Cup
00:01:555 (2) - I dont hear anythink move to 00:01:320 - you can also make slider from 00:01:320 - 00:01:789 -

00:08:576 - I would put note here

00:38:576 - same^

00:49:592 (1,2) - swamp NC, sounds better to me


Salad
00:02:492 (6) - NC?

00:05:774 (5) - NC

00:09:055 (5,6) - NC maybe on one of them

00:20:774 (6,1,2) - NC, delete NC and NC :)

00:35:774 (5) - NC

00:37:414 (1,2) - swamp NC

00:39:524 (5) - NC maybe

00:43:274 (2) - NC looks cool here

00:50:774 (5,1,2) - NC, delete NC and NC (:

00:54:524 (5) - NC

Patterns are nice but maybe use faster sliders?

Platter
Just follow to Salad mod for some NC but theres a lot more fiting NCs than in Salad

00:07:414 (1,2) - here for example

00:07:883 (3,4) - Hdash fits better here than normal movement
JBHyperion

BoberOfDarkness wrote:

o/

General

offset looks off a bit maybe use 00:00:139 - for offset? Good spot, though listening closely to 00:15:149 (1) I actually think it should be slightly further back still. After discussing with MB, I opted to put it at 00:00:135

Cup
00:01:555 (2) - I dont hear anythink move to 00:01:320 - you can also make slider from 00:01:320 - 00:01:789 - Sure, sounds good

00:08:576 - I would put note here Wasn't going to do this as I felt the simple pattern was better, but both you and spartan in the previous mod suggested it so I'll change - also added a clap

00:38:576 - same^ Sure, and also at 00:23:572 (2)

00:49:592 (1,2) - swamp NC, sounds better to me Yeah not sure why there was a NC here... Fixed
Thanks for the mod! (:

Updates to Cup and timing for other diffs is here.
Topic Starter
MBomb

BoberOfDarkness wrote:

o/

General

offset looks off a bit maybe use 00:00:139 - for offset? - JBH fixed offset.

Salad
00:02:492 (6) - NC? - I wanted to keep to an NC every 2 "lines" (guitar things idk lol)

00:05:774 (5) - NC - ^

00:09:055 (5,6) - NC maybe on one of them - ^

00:20:774 (6,1,2) - NC, delete NC and NC :) - ^

00:35:774 (5) - NC - ^

00:37:414 (1,2) - swamp NC - The transition in "line" seems prominent here to me.

00:39:524 (5) - NC maybe - Same as all points except the last one.

00:43:274 (2) - NC looks cool here - ^

00:50:774 (5,1,2) - NC, delete NC and NC (: - ^

00:54:524 (5) - NC - ^

Patterns are nice but maybe use faster sliders? - Sliders feel fine to me.

Platter
Just follow to Salad mod for some NC but theres a lot more fiting NCs than in Salad

00:07:414 (1,2) - here for example - This feels like a new "line" to me, so I'm keeping it the same.

00:07:883 (3,4) - Hdash fits better here than normal movement - Yeah, I like this.
Thanks for the mod! Updated.
BoberOfDarkness
wow, I think that is the first Hdash whcih you applied from my mods
DragonSlayer96
cup
00:01:306 (2,1) - to me, it sounds better as a slider spanning the whole time (the beat at 00:01:892 - is making it sound really weird)
00:29:666 (2) - there are stronger beats around that you could map to than this. if you do a slider from 00:29:197 - to where the note is it does sound better also
i would shorten 00:42:556 (2) - so it isnt a triple and add a note to 00:43:025 - (reasoning is that the slider starts on the guitar, but with the triple it is ending on a more of an underbeat. the guitar ends one tick sooner. but it does sound better if you dont even add the extra note too)

salad
00:02:478 (6) - the hitsound sounds too overpowering to me
00:26:385 (1) - what is the repeat hitting?
00:56:385 (1) - repeat is on a fairly soft note, but still audible...but it makes sorta no sense to have it here since you are using the slider to cover the rest of the notes under it.

platter
my biggest thing is when you start mapping on the 1/4 timeline, it does sound severly overmapped. a lot of the notes a really really faint that you are mapping to in this difficulty and that can be very confusing on the player if they try to play cup - platter

also, you can add kaia time during the part where platter is mapped to the 1/4 timeline instead of 1/2
Topic Starter
MBomb

DragonSlayer96 wrote:

salad
00:02:478 (6) - the hitsound sounds too overpowering to me - Hitsounding up to JBH.
00:26:385 (1) - what is the repeat hitting? - There is a change in pitch and a quiet note here, so I'm gonna keep it.
00:56:385 (1) - repeat is on a fairly soft note, but still audible...but it makes sorta no sense to have it here since you are using the slider to cover the rest of the notes under it. - This slider focuses on the foreground instead of the background.

platter
my biggest thing is when you start mapping on the 1/4 timeline, it does sound severly overmapped. a lot of the notes a really really faint that you are mapping to in this difficulty and that can be very confusing on the player if they try to play cup - platter - Whilst there is a jump in difficulty, that's to be expected, and there are kicks on the 3/4.

also, you can add kaia time during the part where platter is mapped to the 1/4 timeline instead of 1/2 - Decided to add a kiai, but put it at 00:30:135 - instead, as there is more going on here than before this point.
Thanks for the mod!

Edit: Accidentally gave Bober kudosu for that second post lol, if someone could deny that, yeah xD
BoberOfDarkness
Edit: Accidentally gave Bober kudosu for that second post lol, if someone could deny that, yeah xD[/quote]


wow pro :P

lol, its worth KD
JBHyperion

DragonSlayer96 wrote:

cup
00:01:306 (2,1) - to me, it sounds better as a slider spanning the whole time (the beat at 00:01:892 - is making it sound really weird) Sure
00:29:666 (2) - there are stronger beats around that you could map to than this. if you do a slider from 00:29:197 - to where the note is it does sound better also
i would shorten 00:42:556 (2) - so it isnt a triple and add a note to 00:43:025 - (reasoning is that the slider starts on the guitar, but with the triple it is ending on a more of an underbeat. the guitar ends one tick sooner. but it does sound better if you dont even add the extra note too) Done both, opted to leave the 1/2 unmapped at 00:43:025 -

salad
00:02:478 (6) - the hitsound sounds too overpowering to me Personally I think it sounds fine, it's just a soft kick drum sound - will change if more people comment on it though

also, you can add kaia time during the part where platter is mapped to the 1/4 timeline instead of 1/2 added kiai from 00:30:135 to 00:45:135 after discussion with MB
Thanks for the mod! (:

Updaterino
osu file format v14

[General]
AudioFilename: MitiS - Untitled Guitar.mp3
AudioLeadIn: 0
PreviewTime: 15135
Countdown: 0
SampleSet: Soft
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Tags:JBHyperion MBomb Instrumental chill chillstep house
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BoberOfDarkness wrote:

lol, its worth KD
Bober please xD
StickyPicky
Hai ` :3

[Cup]



00:07:400 - missing note, add note here at x:348
00:07:635 (1) - if you add the note above move this at x:240
00:10:916 (3) - remove this slider, then change this one to a slider ends at 00:11:150 , like this:
00:37:400 - add note here at x:264
00:39:978 (2,3) - i have a suggestion in this part, (2) - tail should end at red-tick ( 00:40:213 - ) , then add note next white-tick 00:40:447 - at x:248 , then move 00:40:681 - at x:364 , like this:


[Salad]

00:22:400 (1,2) - the pattern here is too simple (imo) move (1) - x:272 , (2) at x:384
00:28:260 (2) - move at x:96 , much better `
00:26:385 (1) - move reverse arrow at x:440
00:33:885 (1) - move at x:176 for consistency of space
00:40:213 (7) - too static.. you might wanna do it like this one:
00:47:478 (2) - there's no need to add jump here.. move this at x:320

[Platter]

00:13:963 (4,1) - the beat here is strong, kindly add HDash here by moving (1) at x:456
00:27:088 (2) - move at x:192
00:27:322 (3) - move at x:56
00:29:900 (8,1) - because of kiai time you should add HDash here by moving (1) at x:240 :3
00:50:056 (4) - move at x:208
00:52:635 (2) - move at x:328


goodluck ` :)
OSUjanaiKATSURAda
Hi

General
At this time 00:15:105 - The song need a new timing section, You can notice that after that beat the notes are off a bit, u can hear that the sound starts before the circle here 00:15:135 (1) -

00:16:072 (5) - ^

00:58:260 (1) - ^ So at that point it needs a new timing section as the given time

Platter
00:03:416 (5) - at x352 since u can hear the sound with a different snare so i think its better to increase the spacing here

00:06:463 (2) - i prefer if it keeps on the same direction of the previous slider ( ( to left ) then a jump to right which fits to that clap sound

00:11:385 (1) - i prefer to keep it a normal slider no need to a reverse because the sound changes a bit and put a 1/2 slider here 00:12:556 - at x152 ( to left )

00:18:299 (5,6) - Ctrl+g

00:18:650 (7,8) - x208 ctrl+g

00:41:267 (8) - x288

00:44:431 - here those 1/4 slider hitsounds a bit loud for that part because the piano sound decreased, so i suggest to add a inheriting section and decrease the audio a bit maybe

00:52:400 (1,2) - a slider looks better for me

00:57:556 (3) - since the music ending here i think its better to reduce the spacing by moving it to x192 but make it move to left

and maybe Removing this 00:58:025 (4) - will give it better flow

Salad
increase slider tickrate +1 so that long slider will fit all sounds inside of it

00:02:713 (7) - replace with a circle then start the slider here 00:02:947 -

00:17:010 (1) - reverse it

00:18:181 - Circle x288

00:40:213 (7) - tilt the slider end a bit to right

00:54:041 (4) - replace with a 1/2 slider

Hyperion's Cup
00:10:213 - a 1/2 slider and remove the next circle or just make the 00:09:510 (1) - end on the next tick

i think the next slider 00:10:916 (3) - doesn't fit imo

00:39:978 (2) - only a 1/2 slider

00:47:713 - ad a circle it fits better

00:55:681 (3) - no need to a reverse → x224

00:56:385 (1) - the end should be on the red tick before

00:56:385 (1) - a circle on x352

Gluck Nice Bombmap !!
Topic Starter
MBomb

newtoniorock8 wrote:

Hai ` :3

[Salad]

00:22:400 (1,2) - the pattern here is too simple (imo) move (1) - x:272 , (2) at x:384 - Done.
00:28:260 (2) - move at x:96 , much better `- Done.
00:26:385 (1) - move reverse arrow at x:440 - Did x:448 instead.
00:33:885 (1) - move at x:176 for consistency of space - Done.
00:40:213 (7) - too static.. you might wanna do it like this one:
- Changed it to add a bit of movement.
00:47:478 (2) - there's no need to add jump here.. move this at x:320 - I like the jump here because of the flute (?) here changing pitch.

[Platter]

00:13:963 (4,1) - the beat here is strong, kindly add HDash here by moving (1) at x:456 - Done.
00:27:088 (2) - move at x:192 - Done.
00:27:322 (3) - move at x:56 - Done.
00:29:900 (8,1) - because of kiai time you should add HDash here by moving (1) at x:240 :3 - I don't want to add a 1/4 HDash.
00:50:056 (4) - move at x:208 - Done.
00:52:635 (2) - move at x:328 - Done.


goodluck ` :)

OSUjanaiKATSURAda wrote:

Hi

General
At this time 00:15:105 - The song need a new timing section, You can notice that after that beat the notes are off a bit, u can hear that the sound starts before the circle here 00:15:135 (1) -

00:16:072 (5) - ^

00:58:260 (1) - ^ So at that point it needs a new timing section as the given time - I'll talk to JBH about the timing, but it seems fine to me.

Platter
00:03:416 (5) - at x352 since u can hear the sound with a different snare so i think its better to increase the spacing here - Moved even further, to x:336.

00:06:463 (2) - i prefer if it keeps on the same direction of the previous slider ( ( to left ) then a jump to right which fits to that clap sound - I like this pattern how it is now.

00:11:385 (1) - i prefer to keep it a normal slider no need to a reverse because the sound changes a bit and put a 1/2 slider here 00:12:556 - at x152 ( to left ) - Done.

00:18:299 (5,6) - Ctrl+g - I like this pattern how it is now.

00:18:650 (7,8) - x208 ctrl+g - ^

00:41:267 (8) - x288 - I like how this plays a lot.

00:44:431 - here those 1/4 slider hitsounds a bit loud for that part because the piano sound decreased, so i suggest to add a inheriting section and decrease the audio a bit maybe - Hitsounding stuff up to JBH.

00:52:400 (1,2) - a slider looks better for me - Because of the pitch change, I'd prefer to keep this as a jump.

00:57:556 (3) - since the music ending here i think its better to reduce the spacing by moving it to x192 but make it move to left - This suits a hyper better to me, even though the music is ending here.

and maybe Removing this 00:58:025 (4) - will give it better flow - This note flows fine with the current pattern.

Salad
increase slider tickrate +1 so that long slider will fit all sounds inside of it - Done.

00:02:713 (7) - replace with a circle then start the slider here 00:02:947 - - My current timeline fits the main piano better to me.

00:17:010 (1) - reverse it - ^

00:18:181 - Circle x288 - Didn't apply your last change, so wouldn't make sense to apply this.

00:40:213 (7) - tilt the slider end a bit to right - Applied in newtoniorock8's mod.

00:54:041 (4) - replace with a 1/2 slider - Done.

Gluck Nice Bombmap !!
Thanks for the mods!
JBHyperion

newtoniorock8 wrote:

Hai ` :3

[Cup]
00:07:400 - missing note, add note here at x:348 Sure, added for the guitar, makes a nice little triplet
00:07:635 (1) - if you add the note above move this at x:240 Did something like this instinctively with the above (:
00:10:916 (3) - remove this slider, then change this one to a slider ends at 00:11:150 , like this:
I like how this flows currently, with the clap emphasising the single, more-spaced note followed by the guitar slider
00:37:400 - add note here at x:264 Went for x:268, seems to be a bit more evenly spaced to me
00:39:978 (2,3) - i have a suggestion in this part, (2) - tail should end at red-tick ( 00:40:213 - ) , then add note next white-tick 00:40:447 - at x:248 , then move 00:40:681 - at x:364 , like this:
This emphasises the clap at 00:40:447 - I like it (:

goodluck ` :)

OSUjanaiKATSURAda wrote:

Hi

General
At this time 00:15:105 - The song need a new timing section, You can notice that after that beat the notes are off a bit, u can hear that the sound starts before the circle here 00:15:135 (1) - I timed the offset based on this note, since it's probably the most prominent one in the whole song. It sounds fine to me so no change

00:16:072 (5) - ^ ^

00:58:260 (1) - ^ So at that point it needs a new timing section as the given time ^

Platter
00:44:431 - here those 1/4 slider hitsounds a bit loud for that part because the piano sound decreased, so i suggest to add a inheriting section and decrease the audio a bit maybe Sounds fine to me, will consider changing if more people comment on it though

Hyperion's Cup
00:10:213 - a 1/2 slider and remove the next circle or just make the 00:09:510 (1) - end on the next tick I want to keep 00:10:447 (3) as a single fruit to emphasise the clap, so I opted to put a circle here instead

i think the next slider 00:10:916 (3) - doesn't fit imo It fits fine for the guitar, I'll keep it

00:39:978 (2) - only a 1/2 slider Fixed with newtoniorock's mod above

00:47:713 - ad a circle it fits better Added

00:55:681 (3) - no need to a reverse → x224 The reverse is for the repeated guitar note, I like it

00:56:385 (1) - the end should be on the red tick before This fits fine as a 2/1 slider to me, no change

00:56:385 (1) - a circle on x352 As above, no change

Gluck Nice Bombmap !!
Thanks for the mods guys! (:

Cupdate
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400,192,38572,1,8,0:0:0:0:
456,192,38806,2,0,L|509:245,2,65,2|0|0,0:0|0:0|0:0,0:0:0:0:
364,192,39510,5,2,0:0:0:0:
184,192,39978,2,0,L|92:248,1,65
248,220,40447,1,8,0:0:0:0:
364,220,40681,2,0,L|400:280,2,65,0|2|0,0:0|0:0|0:0,0:0:0:0:
256,252,41385,6,0,P|356:204|368:112,1,195,2|0,0:0|0:0,0:0:0:0:
216,128,42556,2,0,L|156:68,1,65,0|2,0:0|0:0,0:0:0:0:
308,128,43260,6,0,B|440:128|440:128|352:236,1,260,2|8,0:0|0:0,0:0:0:0:
204,232,44666,1,0,0:0:0:0:
48,232,45135,6,0,L|0:112,2,130,2|0|8,0:0|0:0|0:0,0:0:0:0:
228,232,46541,1,0,0:0:0:0:
436,235,47010,6,0,L|502:121,1,130,2|0,0:0|0:0,0:0:0:0:
420,124,47713,1,0,0:0:0:0:
284,140,47947,2,0,L|218:25,1,130,8|0,0:0|0:0,0:0:0:0:
436,24,48885,6,0,L|504:24,1,65,2|0,0:0|0:0,0:0:0:0:
320,24,49588,2,0,P|230:51|197:140,1,195,8|0,0:0|0:0,0:0:0:0:
380,148,50760,6,0,B|496:304|496:304|292:304,1,390,2|8,0:0|0:0,0:0:0:0:
120,304,52635,6,0,L|48:304,2,65,2|0|0,0:0|0:0|0:0,0:0:0:0:
432,308,53806,2,0,L|466:249,1,65,0|8,0:0|0:0,0:0:0:0:
256,248,54510,5,2,0:0:0:0:
76,248,54978,2,0,L|13:212,1,65
176,216,55681,2,0,L|219:153,2,65,0|8|0,0:0|0:0|0:0,0:0:0:0:
84,216,56385,6,0,B|84:148|84:148|268:52,1,260,2|0,0:0|0:0,0:0:0:0:
436,56,57791,1,8,0:0:0:0:
256,192,58260,12,0,60135,0:0:0:0:
Topic Starter
MBomb
Alright, updated.
Absolute Zero
It's good, and I don't have many comments.

Cup
CS size a little big?
00:26:385 (1) - Not sure if you want a shape with such a sharp curve, might be difficult for beginners to FC
00:34:353 - Gap feels weird, add note?

Salad
00:02:713 (7) - Make this a hitcircle and move the slider to the next white tick to fit the music?
00:11:385 (8) - Add a hitcircle here and move the spinner over a tick?
00:18:885 (1) - No NC?
00:32:713 (3) - Not sure if this is the right hitsound?

Platter
AR8? *runs*
00:15:135 (1) - Make these a little closer to each other, difficulty spike?
00:24:510 (2) - Be careful here with the HDashes, maybe take away the second by moving it closer?
00:58:494 (1) - Move the slider over and add a note here, fits the guitar better?
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