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Vektor - Fast Paced Society

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Topic Starter
Mazzerin
This beatmap was submitted using in-game submission on Monday, August 31, 2015 at 10:03:23 AM

Artist: Vektor
Title: Fast Paced Society
Tags: Outer Isolation blackened progressive technical thrash metal marathon deathstream fort rsi
BPM: 132
Filesize: 11589kb
Play Time: 06:40
Difficulties Available:
  1. Torment (6.83 stars, 2651 notes)
Download: Vektor - Fast Paced Society
Information: Scores/Beatmap Listing
---------------
INTERPLANETARY DOMINATION - BEER - TOTAL ATTACK

Fort
02:03:213 - 04:10:303


Mazzerin
00:00:200 - 02:03:213
04:10:303 - 06:16:960
mithew
this song is godlike wtf
more thrash in osu please
undo
yes please :0 one of the best maps i have played :D great job
XII
Those ending spaced are glorious if only I could hold accuracy on them 8-)
GoldenWolf
Is this a mod?
Maybe it is
11:47 Mazzerin: hey can you check that vektor thing now?
11:47 GoldenWolf: oh right
11:47 GoldenWolf: 6.82*
11:47 GoldenWolf: damnit mazz
11:47 Mazzerin: thats not a lot come on wtf
11:47 Mazzerin: 05:41:988 (1) - and 05:44:295 (1) -
11:49 GoldenWolf: mh
11:49 GoldenWolf: it's alright I think
11:49 GoldenWolf: what I'm questionning though is 05:39:968 - why a stream? ._.
11:50 Mazzerin: didnt want to map those
11:50 Mazzerin: rhythmic guitar notes?
11:50 Mazzerin: or whatever its called
11:50 GoldenWolf: but
11:50 Mazzerin: lead guitar i guess
11:50 GoldenWolf: there is nothing there
11:50 GoldenWolf: just 1/2 drums at best
11:51 Mazzerin: wut
11:51 Mazzerin: the guitar is there
11:51 GoldenWolf: 05:39:968 (1,2,3,4,5,6,7,8,1,2,3,4,5,6,7,8) - why is it a stream
11:51 Mazzerin: there are guitars
11:51 GoldenWolf: it's a
11:51 GoldenWolf: 3/4 guitar rhythm
11:51 GoldenWolf: snare drum on red tick, bass drum on white tick
11:51 GoldenWolf: and guitar doing 3/4s
11:51 GoldenWolf: that's it
11:51 GoldenWolf: so why is it a stream
11:51 GoldenWolf: it makes no sense
11:52 Mazzerin: uhhh but the guitars are 1/4
11:52 GoldenWolf: no
11:52 Mazzerin: i can clearly hear the sound
11:52 GoldenWolf: wtf
11:52 GoldenWolf: r u high
11:53 Mazzerin: what is 3/4?
11:53 Mazzerin: i can hear a sound on every note
11:53 GoldenWolf: this is the guitar http://puu.sh/hWgPI/06b275b635.jpg
11:53 GoldenWolf: you're imagining things
11:53 Mazzerin: omg
11:54 Mazzerin: you meant that one
11:54 Mazzerin: its the rhythmic guitar
11:54 GoldenWolf: don't tell me you were mapping the bassline
11:54 Mazzerin: oh its the bassline
11:54 Mazzerin: whatever
11:54 GoldenWolf: .
11:54 Mazzerin: but theres that other guitar
11:54 Mazzerin: with 1/4
11:54 Mazzerin: i can hear it
11:54 GoldenWolf: well shit son
11:54 GoldenWolf: I don't like this
11:54 Mazzerin: why
11:54 GoldenWolf: it's like, background stuff
11:55 GoldenWolf: that doesn't follow what the song is suggesting here
11:55 GoldenWolf: it's just putting a stream to make things harder than they should be
11:55 Mazzerin: nah its easy its not spaced at all
11:55 Mazzerin: if i mapped those they would be like
11:55 Mazzerin: 05:48:045 (1,2,3,1,2,3) -
11:55 Mazzerin: that spacing
11:56 Mazzerin: im gonna map them with triples or something
11:56 GoldenWolf: it doesn't matter, it's just bleh
11:56 Mazzerin: like 1/4 sliders ending on 3/4 notes
11:56 GoldenWolf: you could make something more interesting like that http://puu.sh/hWgVn/060f3c0507.jpg
11:56 Mazzerin: or doubles
11:56 Mazzerin: more like
11:56 GoldenWolf: which covers both the guitar and the snare drums
11:58 GoldenWolf: it's not because you can hear there is a background note there that you should map it
11:58 GoldenWolf: not every single note has to be mapped in a song
11:58 Mazzerin: yeah i know i just thought that fits
11:58 Mazzerin: can you check this thing 06:13:538 (1) -
11:58 Mazzerin: from here
11:59 Mazzerin: did i get all those notes right especially the 1/6 part
12:03 Mazzerin: ok i made that thing with 1/4 sliders and circles so it plays like doubles with one single
12:04 GoldenWolf: 06:15:688 - place a red line here with the same bpm
12:05 GoldenWolf: 06:15:490 - and then a red line here, BPM 227.00
12:05 GoldenWolf: 000*
12:05 Mazzerin: 000 = on bpm right
12:05 GoldenWolf: 227.000
12:06 Mazzerin: ok what happened now
12:06 GoldenWolf: http://puu.sh/hWhgI/241f89305b.png
12:06 Mazzerin: yes yes
12:06 Mazzerin: but what about the notes
12:06 Mazzerin: in that 1/6 spot
12:06 GoldenWolf: http://puu.sh/hWhi3/d76c5aa824.jpg
12:07 GoldenWolf: those 3 drum hits are uhm, kinda offbeat i'd say
12:07 Mazzerin: ah so slider
12:07 Mazzerin: +1/6
12:07 Mazzerin: and 3 1/4
12:07 GoldenWolf: yeah
12:07 GoldenWolf: it's weird
12:07 GoldenWolf: but it snaps correctly at 227bpm 1/4 snap
12:08 Mazzerin: nice
12:08 GoldenWolf: wait a second
12:09 GoldenWolf: 06:15:292 - maybe there is only 3 notes there too
12:09 GoldenWolf: it's hard to hear though
12:09 GoldenWolf: so quiet
12:09 Mazzerin: yeah
12:09 Mazzerin: id say 3 too
12:09 Mazzerin: and 1/4 i think
12:09 GoldenWolf: 06:15:292 - move 227.000 here
12:09 GoldenWolf: and it snaps perfectly
12:09 GoldenWolf: magic
12:10 GoldenWolf: and it's a grand total of 7 notes
12:10 GoldenWolf: could be 1/6 too at 170.250 BPM
12:10 Mazzerin: ehhh 227 is fine
12:10 Mazzerin: :D
12:11 GoldenWolf: I guess ye
12:12 Mazzerin: 01:16:243 (11,1) -
12:12 Mazzerin: check these
12:12 Mazzerin: i got no idea how to make it not confusing
12:12 Mazzerin: in some way
12:12 Mazzerin: i think its pretty weird atm
12:13 GoldenWolf: should be
12:13 GoldenWolf: 5 notes stream
12:13 GoldenWolf: ending on a 1/3 slider
12:13 GoldenWolf: that leads into the next combo
12:14 Mazzerin: ah ye
12:14 Mazzerin: that works
12:14 Mazzerin: but i think i should use a slider for the 4 notes first too?
12:14 Mazzerin: and another for the 1/3
12:14 GoldenWolf: could replace the stream with a reverse slider too
12:14 GoldenWolf: that works
12:14 Mazzerin: cause that 1/6 is confusing
12:14 Mazzerin: yeah
12:17 Mazzerin: you could probably post this for kudos if you want
12:17 Mazzerin: :D
12:17 Mazzerin: not even counting the timing help before
12:17 GoldenWolf: ah I guess
Kite
[Folder]
Could cut away a bunch of inaudible length from normal-hitfinish5.wav to reduce file size
BG is 1px off but that shouldn't be a big deal I guess

[Torment]
00:29:333 (3,4) - approach circles look fucky here, stack the slider on the circle directly?
00:43:767 (1) - Clap here sounds pretty sweet to me
01:01:008 (1) - ^

I dont even think you can consider this a mod lol..
This map is quality-wise a lot better than your Blind Faith map, neat patterns and good flow.
Great job on this!

Also no kudos I guess kudos lol, thanks
Topic Starter
Mazzerin

Kite wrote:

[Folder]
Could cut away a bunch of inaudible length from normal-hitfinish5.wav to reduce file size
BG is 1px off but that shouldn't be a big deal I guess

[Torment]
00:29:333 (3,4) - approach circles look fucky here, stack the slider on the circle directly?
00:43:767 (1) - Clap here sounds pretty sweet to me
01:01:008 (1) - ^

I dont even think you can consider this a mod lol..
This map is quality-wise a lot better than your Blind Faith map, neat patterns and good flow.
Great job on this!

Also no kudos
fixed both of those thingies
Euny

Hey Mazzerin as your request lol.


  • General
  1. take it. here is 16:9 ratio size.
  2. combo color 1 and 4 bit similar hope you change these
  3. start bit early i recommend 2000ms for audio lead in
  • Torment
  1. 00:12:927 (1,1,1,1,1,1,1) - add finish these for better tempo with 00:11:109 (1) - this. also i heard cymbal sounds.
  2. 00:49:900 (2,3) - how about keep ds with 00:49:688 (1) - this? cause it feels bit overjump.
  3. 01:04:151 (1,2,3,4,5) - focus on main tempo. you can hear it in 50% speed. so, how about this timeline?? i think this is more playful.
  4. 01:06:767 (2,3,4,8,9,10) - hope you make ds same as 01:07:116 (5,6,7,11,12,1) - these cause it looks like 1/3tempo. i think...it gives confusing to players. (after similar patterns too.)
  5. 01:59:660 (5,1) - lets fit that down beat. so, swap nc for here.
  6. 02:02:029 (1) - i feel strong drumstick sound from here. so, i think N:C5 clap will makes more better tempo.
  7. 02:09:134 (5,2) - i think these are nc spot. cause new melody started.
  8. 02:36:962 (1) - how about change it for 1/3reverse? i think its more fit for music. especially, you using 1/6 sliders for 02:39:331 (1,2) - these. i think this 1/3reverse helps fit their.
  9. 02:38:147 (1) - also same as above
  10. 03:17:620 (5) - seems nc need to. cause you 03:26:400 (1) - did it.
  11. 03:20:547 (5) - ^same reason by above
  12. 03:23:474 (5) - ^same reason by above
  13. 03:42:864 (5,6,7,8,9,10,11,12,13,14,15,16,1,2,3,4) - really impressive also funny.
  14. 04:03:900 (2) - add tempo for here (note or 04:03:717 (1) - make this for slider, whatever.) thats more fit for music
hey man.. wow....
:)
hope this is helpful.
Topic Starter
Mazzerin
  • Torment
  1. 00:49:900 (2,3) - how about keep ds with 00:49:688 (1) - this? cause it feels bit overjump.
    i did that in other places like 00:26:998 (2) - etc
  2. 01:04:151 (1,2,3,4,5) - focus on main tempo. you can hear it in 50% speed. so, how about this timeline?? i think this is more playful.

    hmm but there are 1/8 drums there, and i separated them on white ticks
  3. 01:06:767 (2,3,4,8,9,10) - hope you make ds same as 01:07:116 (5,6,7,11,12,1) - these cause it looks like 1/3tempo. i think...it gives confusing to players. (after similar patterns too.)
    no other way to emphasize the stronger guitars there, besides its not that hard to read
changed all but these
FORT YOU BETTA ACCEPT THESE SUGGESTIONS THX
Ciyus Miapah

Euny wrote:



  • Torment
  1. 02:09:134 (5,2) - i think these are nc spot. cause new melody started. ummm looks i need make some revision for this
  2. 02:36:962 (1) - how about change it for 1/3reverse? i think its more fit for music. especially, you using 1/6 sliders for 02:39:331 (1,2) - these. i think this 1/3reverse helps fit their. i think this 1/1 feels good haha
  3. 02:38:147 (1) - also same as above
  4. 03:17:620 (5) - seems nc need to. cause you 03:26:400 (1) - did it. looks 03:20:547 (5,5) - didnt nced and that newcombo means rhythm sound change so i nc it
  5. 03:20:547 (5) - ^same reason by above
  6. 03:23:474 (5) - ^same reason by above
  7. 03:42:864 (5,6,7,8,9,10,11,12,13,14,15,16,1,2,3,4) - really impressive also funny. oh yeah thanks, hope you like this
  8. 04:03:900 (2) - add tempo for here (note or 04:03:717 (1) - make this for slider, whatever.) thats more fit for music
hey man.. wow....
:)
hope this is helpful.
as always thanks for mod euny, im fixing all suggestion except red one
http://puu.sh/idblC/aad081c202.txt
Taeyang
  • Torment
  1. 00:23:836 (1,2,3,4,5) - this pattern make consider rhythm like this?
  2. 00:26:998 (2) - remove this circle?
  3. 00:30:394 (2) - ^
  4. 00:31:314 (1,2,3,4) - rhythm
  5. 00:50:678 (8,1) - i fill hardly 4.2 jump
  6. 00:56:622 (2,3,4) - nazi
  7. 01:15:894 (8,9) - so close
  8. 02:03:213 (1,2) - blanket you can be better
  9. 02:05:976 (1,2) - uglyslide? just remove middle anchor
  10. 02:12:292 (7,1) - blanket
  11. 02:11:108 (1,8) -02:10:120 (2) - try stack
  12. 02:32:818 - 02:35:186 - here put circle and NC
  13. 02:40:120 (2,3) - triple
  14. 02:42:488 (7,8,9) - use same DS
  15. 02:59:068 (2,3) - triple
  16. 03:43:412 (11,12,13) - use same DS
  17. 05:02:757 (1) - x182 y351
  18. 05:11:988 (5,6,7,8,1) - wow jump stream but ithink it's unrankable

good luck~!
Topic Starter
Mazzerin
deleted = fixed(or fort's part)

Taeyang wrote:

  • Torment
  1. 00:23:836 (1,2,3,4,5) - this pattern make consider rhythm like this?
    it's a bit too much with no sliders, no warning for the player and its right at the intro
  2. 00:26:998 (2) - remove this circle?
  3. 00:30:394 (2) - ^
    these are fine, guitar notes are quite audible there
  4. 00:31:314 (1,2,3,4) - rhythm
  5. 00:50:678 (8,1) - i fill hardly 4.2 jump
    wut, i reduced the jump spacing if that's what you meant
  6. 00:56:622 (2,3,4) - nazi

    it's low spacing on purpose o.o
  7. 01:15:894 (8,9) - so close
    1/6 slider, don't want anything confusing here and nothings wrong with it
  8. 05:02:757 (1) - x182 y351
    i like it as it is
  9. 05:11:988 (5,6,7,8,1) - wow jump stream but ithink it's unrankable
    wait what why would it be unrankable
fort, update the map before you change things
Ciyus Miapah

Taeyang wrote:

  • Torment
  1. 02:03:213 (1,2) - blanket you can be better
  2. 02:05:976 (1,2) - uglyslide? just remove middle anchor lol no pls
  3. 02:12:292 (7,1) - blanket
  4. 02:11:108 (1,8) -02:10:120 (2) - try stack ummm
  5. 02:32:818 - 02:35:186 - here put circle and NC it will be change pattern consistency
  6. 02:40:120 (2,3) - triple but i follow drum sound :( .... maybe next time
  7. 02:42:488 (7,8,9) - use same DS
  8. 02:59:068 (2,3) - triple too much distance, jump can be harder than triplet i think
  9. 03:43:412 (11,12,13) - use same DS

good luck~!
thanks for mod taeyang, i fix all except red one.
http://puu.sh/ieDeq/8179424ef8.txt
Kuki
general aesthetics and a few pattern changes, stream repositioning suggestions 8-)

SPOILER
2015-06-19 22:08 Kuki: kay
2015-06-19 22:08 Kuki: ACTION is editing [http://osu.ppy.sh/b/670881 Vektor - Fast Paced Society [Torment]]
2015-06-19 22:10 Kuki: 00:11:790 (3,6,1) - Why not line these up?
2015-06-19 22:10 Kuki: looks nice in editor and in game structure wise
2015-06-19 22:10 Kuki: but up to you as it's really only aesthetic
2015-06-19 22:10 Mazzerin: ive never even seen that
2015-06-19 22:10 Mazzerin: cause the slider is so far away haha
2015-06-19 22:10 Mazzerin: ill put em on the slider end then
2015-06-19 22:11 Kuki: alright kool
2015-06-19 22:11 Kuki: 00:23:950 (2) - This seems like it could be misread as a double
2015-06-19 22:11 Kuki: in editor it looks really hard to read, i'll try testing real quick
2015-06-19 22:11 Mazzerin: idk what to do there
2015-06-19 22:11 Mazzerin: it kind of is a double
2015-06-19 22:11 Mazzerin: its 130~ bpm 1/4
2015-06-19 22:11 Kuki: yeah that bit is really hard to read I think
2015-06-19 22:12 Mazzerin: so singletapping that out of nowhere would be hard too
2015-06-19 22:12 Kuki: trure
2015-06-19 22:12 Kuki: true*
2015-06-19 22:12 Kuki: it seems like it's alted though
2015-06-19 22:12 Kuki: since it's quite fast
2015-06-19 22:12 Kuki: zxz x x x zxzxz
2015-06-19 22:12 Kuki: maybe that in a stream
2015-06-19 22:13 Kuki: triple three singles (maybe in a pattern) then short streamm
2015-06-19 22:13 Mazzerin: huh
2015-06-19 22:13 Kuki: sorry ffor extra acharracters by the way, when i tap my laaptop keys too hard it thinks there's multiple keystrokes
2015-06-19 22:13 Kuki: do you know what I mean there/
2015-06-19 22:13 Kuki: *?
2015-06-19 22:13 Mazzerin: ummm not really D:
2015-06-19 22:14 Kuki: ok so
2015-06-19 22:14 Mazzerin: i want the singles on the next combo if you mean those
2015-06-19 22:14 Mazzerin: 00:24:859 (1) - these are fine to me
2015-06-19 22:14 Kuki: 00:23:950 (2) - Triple - it's fast so it's alted not singled
2015-06-19 22:14 Kuki: 00:24:177 (3) - this is fine to read so you can leave it
2015-06-19 22:15 Kuki: 00:24:518 (4,5) - this here is hard to read
2015-06-19 22:15 Mazzerin: hard to think of something good without making it retarded
2015-06-19 22:16 Mazzerin: the stacks are 264 bpm
2015-06-19 22:16 Kuki: true
2015-06-19 22:16 Kuki: 00:24:518 (4) - you can move this up a tick
2015-06-19 22:16 Kuki: so it looks like a triple almost
2015-06-19 22:16 Kuki: it looks nicer and might take the edge off while reading?
2015-06-19 22:16 Mazzerin: ye thats fine
2015-06-19 22:16 Mazzerin: i can move it
2015-06-19 22:17 Kuki: Sweet
2015-06-19 22:17 Kuki: is the bookmark Fort's part?
2015-06-19 22:17 Mazzerin: uhh its from
2015-06-19 22:17 Mazzerin: 02:03:213 (1) -
2015-06-19 22:17 Mazzerin: till 04:10:303 (1) -
2015-06-19 22:17 Kuki: oh okay so basically half and half
2015-06-19 22:18 Kuki: 00:27:918 (1,2,3) - i'm not sure about this
2015-06-19 22:18 Kuki: it doesn't look very nice
2015-06-19 22:18 Kuki: 00:27:918 (1) - this leads to the side, even down
2015-06-19 22:18 Kuki: not towards 00:28:130 (2,3) -
2015-06-19 22:18 Mazzerin: im gonna do the spaced stacks a lot here
2015-06-19 22:18 Kuki: which is what it should be doing
2015-06-19 22:18 Kuki: yeah that's fine
2015-06-19 22:18 Mazzerin: i mean not really spaced just away from slider
2015-06-19 22:18 Kuki: it's just you don't have the slider leading to the slider
2015-06-19 22:19 Kuki: slider leading to the hitcircles**
2015-06-19 22:19 Kuki: which is the problem i'm seeing here
2015-06-19 22:20 Mazzerin: it doesnt make much difference on a map like this but its easy to change so i will
2015-06-19 22:20 Mazzerin: D:
2015-06-19 22:20 Kuki: yeah but I mean
2015-06-19 22:20 Kuki: it's still a difference
2015-06-19 22:20 Kuki: should make an effort to make something look nice and flow nice even if it isn't noticed when playing fullspeed
2015-06-19 22:20 Kuki: if you played it halftime or ez it would make a difference
2015-06-19 22:21 Kuki: need to keep all mods in mind while mapping I should think
2015-06-19 22:21 Kuki: 00:31:314 (1,2) - lead (1) onto (2)
2015-06-19 22:22 Kuki: same as last really
2015-06-19 22:22 Mazzerin: ye i already noticed that now
2015-06-19 22:22 Mazzerin: changed it too
2015-06-19 22:22 Kuki: 00:31:738 (5,6) - same again here but maybe not so bada
2015-06-19 22:22 Kuki: I'll stop spamming these and assume you could spot them and fix them yourself?
2015-06-19 22:23 Mazzerin: yeah ofc
2015-06-19 22:23 Mazzerin: that one seems fine because slider leniency affects so much at that point
2015-06-19 22:23 Mazzerin: and aesthetically its really not bad atleast in my opinion
2015-06-19 22:23 Kuki: Yup
2015-06-19 22:23 Kuki: :)
2015-06-19 22:23 Kuki: 00:31:314 (1,1) - not stacked perfectly
2015-06-19 22:24 Kuki: ctrl <-
2015-06-19 22:24 Mazzerin: aha
2015-06-19 22:24 Mazzerin: yeah
2015-06-19 22:24 Mazzerin: :D
2015-06-19 22:24 Kuki: lol
2015-06-19 22:25 Kuki: 00:52:093 (2,3,4,5,6,7) - idk about this
2015-06-19 22:25 Kuki: 00:51:952 (1,2) - the eflow here also isn't very nice imo
2015-06-19 22:26 Mazzerin: you mean looking from the slider end perspective?
2015-06-19 22:27 Mazzerin: from full speed playing perspective its fine but ill make that slider blanket 00:50:395 (5) - then
2015-06-19 22:27 Kuki: yeah
2015-06-19 22:27 Kuki: that works
2015-06-19 22:27 Mazzerin: on streams i do it everywhere, its just unnoticable and looks good to me
2015-06-19 22:27 Kuki: alright
2015-06-19 22:29 Kuki: brb a sec
2015-06-19 22:32 Kuki: back
2015-06-19 22:32 Kuki: what'd you think about 00:52:093 (2,3,4) - ?
2015-06-19 22:32 Kuki: I thought it didn't work too well but idk if that's just me
2015-06-19 22:32 Mazzerin: i want that !!
2015-06-19 22:33 Mazzerin: i stack it because drums arent there yet
2015-06-19 22:33 Mazzerin: the guitar starts playing then the drums kick in and it starts going
2015-06-19 22:33 Kuki: ohhh
2015-06-19 22:33 Kuki: mk
2015-06-19 22:33 Kuki: do you ever repeat it?
2015-06-19 22:33 Mazzerin: yes
2015-06-19 22:33 Kuki: alrright good
2015-06-19 22:33 Mazzerin: 06:05:189 (2) -
2015-06-19 22:33 Mazzerin: 06:09:717 (2) -
2015-06-19 22:34 Mazzerin: 00:56:622 (2) - and that
2015-06-19 22:34 Kuki: good good
2015-06-19 22:35 Kuki: 01:03:366 (3,1,2) - flow here is sooo nice
2015-06-19 22:36 Mazzerin: huh but its like 1 second away
2015-06-19 22:38 Kuki: I was ghosting in 0.5x speed
2015-06-19 22:38 Kuki: and it was perfect
2015-06-19 22:38 Kuki: like my cursor was just over the note
2015-06-19 22:38 Kuki: this'll be really fun ht I can tell :3
2015-06-19 22:39 Mazzerin: LOL
2015-06-19 22:49 Kuki: fml sorry had to group up with mates
2015-06-19 22:49 Kuki: and destroy this guy that destroyed me lmao
2015-06-19 22:49 Mazzerin: np
2015-06-19 22:49 Mazzerin: what where
2015-06-19 22:49 Kuki: fkn
2015-06-19 22:49 Kuki: pirate kings
2015-06-19 22:50 Mazzerin: the fuck
2015-06-19 22:51 Kuki: facebook game
2015-06-19 22:51 Kuki: worse than cancer
2015-06-19 22:51 Kuki: but i can't stop
2015-06-19 22:52 Kuki: but legit that flow i was talking about before
2015-06-19 22:52 Kuki: some dreamless wanderer shit lmaao
2015-06-19 22:52 Mazzerin: o.o
2015-06-19 22:52 Kuki: 01:05:371 (2,3,4) - triangle ??
2015-06-19 22:52 Mazzerin: ididnt even think of anything there
2015-06-19 22:52 Mazzerin: LOL
2015-06-19 22:52 Kuki: maybe
2015-06-19 22:52 Kuki: lol
2015-06-19 22:52 Kuki: yeah
2015-06-19 22:52 Kuki: intentional flow isn't always da best
2015-06-19 22:53 Kuki: unintentional is always good cause it isn't artificial
2015-06-19 22:53 Kuki: it's what the mapper was feeling when he created it
2015-06-19 22:53 Kuki: ya know
2015-06-19 22:53 Mazzerin: so i was feeling cancer a lot
2015-06-19 22:53 Mazzerin: damn
2015-06-19 22:53 Kuki: lol
2015-06-19 22:54 Kuki: 01:05:546 (3,3) - stack
2015-06-19 22:54 Kuki: fix stack ^
2015-06-19 22:54 Mazzerin: yeah
2015-06-19 22:54 Mazzerin: did that
2015-06-19 22:54 Mazzerin: now it looks like triangle
2015-06-19 22:54 Mazzerin: it wasnt stacked on purpose
2015-06-19 22:54 Kuki: lol what
2015-06-19 22:54 Kuki: what
2015-06-19 22:54 Kuki: hahah
2015-06-19 22:54 Kuki: it's like 1 pixel off
2015-06-19 22:54 Kuki: why
2015-06-19 22:55 Kuki: 01:07:116 (5,6,7) - also make this straight?
2015-06-19 22:55 Kuki: 01:07:464 (8,9,10) - this too
2015-06-19 22:55 Mazzerin: imperfections are sexy
2015-06-19 22:55 Kuki: unless you were going for thataa
2015-06-19 22:55 Kuki: dirty
2015-06-19 22:55 Kuki: not sexy
2015-06-19 22:55 Kuki: easy to get them confused
2015-06-19 22:57 Kuki: 01:17:842 - solid beat you missed
2015-06-19 22:57 Kuki: unless I just missed it earlier
2015-06-19 22:57 Kuki: oh dw lmao
2015-06-19 22:57 Kuki: you do it lots so it's okay lol
2015-06-19 22:58 Kuki: 01:20:022 (5,6,7) - triangle tho
2015-06-19 22:59 Mazzerin: yeah
2015-06-19 22:59 Mazzerin: that whole section is 1/4
2015-06-19 22:59 Mazzerin: in drums
2015-06-19 22:59 Kuki: 01:48:410 (5,3) - stacks on stacks on stacks
2015-06-19 22:59 Kuki: fix stack ^
2015-06-19 22:59 Kuki: yeah
2015-06-19 23:00 Kuki: 01:53:147 (5,6,7,1) - no square? ;-;
2015-06-19 23:01 Mazzerin: i group by 4 there
2015-06-19 23:01 Kuki: 02:05:976 (1,2) - yo these are cool but holy shit are they weird
2015-06-19 23:01 Kuki: alright
2015-06-19 23:01 Mazzerin: 01:48:016 (2,3,4,5,6,7) - is square with those 1/4 that one is
2015-06-19 23:01 Mazzerin: 01:52:752 (2,3,4,5,6,7) - zigzag ting
2015-06-19 23:01 Mazzerin: thing
2015-06-19 23:01 Kuki: alright
2015-06-19 23:01 Mazzerin: LOL
2015-06-19 23:01 Mazzerin: its forts part
2015-06-19 23:01 Mazzerin: i love those
2015-06-19 23:01 Kuki: hahah
2015-06-19 23:01 Kuki: yeaha
2015-06-19 23:01 Kuki: as a mapper
2015-06-19 23:01 Kuki: fuck yes
2015-06-19 23:01 Kuki: as a modder
2015-06-19 23:01 Kuki: no pls why no ow
2015-06-19 23:02 Mazzerin: i started using them myself in other maps
2015-06-19 23:02 Mazzerin: cause of him
2015-06-19 23:02 Mazzerin: hahaha
2015-06-19 23:02 Kuki: yeah lol
2015-06-19 23:02 Kuki: they're cool
2015-06-19 23:02 Kuki: oh maan
2015-06-19 23:02 Kuki: his map
2015-06-19 23:02 Kuki: all for one
2015-06-19 23:02 Kuki: fuuuuuuck
2015-06-19 23:02 Kuki: so good
2015-06-19 23:03 Kuki: 04:02:071 (2,3,4,5,1) - if you made this a star is would almost make no difference but it would be soo coooool
2015-06-19 23:03 Kuki: idk my mapping style is like
2015-06-19 23:03 Mazzerin: fort too
2015-06-19 23:03 Kuki: damam
2015-06-19 23:03 Kuki: dammm
2015-06-19 23:03 Mazzerin: fort too
2015-06-19 23:03 Mazzerin: i would never notice that
2015-06-19 23:03 Mazzerin: LOL
2015-06-19 23:03 Kuki: well I mean he can see those
2015-06-19 23:03 Kuki: I guess
2015-06-19 23:03 Kuki: lol
2015-06-19 23:03 Mazzerin: ok ill tell him about that
2015-06-19 23:04 Kuki: ^_^
2015-06-19 23:04 Kuki: it's honestly probably sweet
2015-06-19 23:04 Kuki: like
2015-06-19 23:04 Kuki: emphasis wise
2015-06-19 23:04 Kuki: which is awesome
2015-06-19 23:04 Kuki: but if it isnt emphasis go for that starr
2015-06-19 23:04 Mazzerin: well i got almost no structure in the faster parts
2015-06-19 23:04 Mazzerin: so its hard for you to mod
2015-06-19 23:04 Mazzerin: cause you see triangles and shit everywhere
2015-06-19 23:04 Kuki: lol i guess
2015-06-19 23:04 Kuki: but yeah
2015-06-19 23:05 Kuki: i like fort's style
2015-06-19 23:05 Kuki: cause my own is like, amimaya yuko/hanzer/kiiwa
2015-06-19 23:05 Kuki: >implying I have a style
2015-06-19 23:05 Kuki: my maps are shit so awkward
2015-06-19 23:06 Mazzerin: i have never seen a map by youi
2015-06-19 23:06 Mazzerin: hmm
2015-06-19 23:06 Kuki: yeah
2015-06-19 23:06 Kuki: I'm a beginner
2015-06-19 23:06 Kuki: only been mapping about a year
2015-06-19 23:06 Kuki: not very good at it
2015-06-19 23:07 Mazzerin: i started at end of last april
2015-06-19 23:07 Kuki: Yeah I started a bit after you then
2015-06-19 23:07 Kuki: I have no ranks
2015-06-19 23:07 Kuki: yet
2015-06-19 23:07 Kuki: gunning for 100 kudosu
2015-06-19 23:08 Kuki: then bn hopefully
2015-06-19 23:08 Kuki: since modding is the most fun thing in the game imo
2015-06-19 23:09 Mazzerin: nah playing is more fun
2015-06-19 23:09 Mazzerin: :DD
2015-06-19 23:09 Kuki: lol
2015-06-19 23:09 Kuki: I can't really play anymore
2015-06-19 23:09 Kuki: eyes are messed up
2015-06-19 23:10 Kuki: I can't keep them open long enough to read properly now
2015-06-19 23:10 Kuki: started a couple weeks ago but now i'm thinking about just stopping playing and mapping
2015-06-19 23:10 Kuki: modding**
2015-06-19 23:10 Kuki: since i'm better at modding it's more fun lmaao
2015-06-19 23:11 Kuki: 05:11:988 (5,6,7,8) - this seems kinda craazy
2015-06-19 23:11 Kuki: like
2015-06-19 23:11 Mazzerin: hmm is something wrong with your eyes?
2015-06-19 23:11 Kuki: i don't know
2015-06-19 23:11 Kuki: i'm 16
2015-06-19 23:11 Kuki: there shouldn't be
2015-06-19 23:11 Kuki: lol
2015-06-19 23:11 Mazzerin: wtf
2015-06-19 23:11 Mazzerin: i did that for tha emphasis i like that
2015-06-19 23:11 Mazzerin: and it flows into it well so its fine
2015-06-19 23:12 Kuki: alrright
2015-06-19 23:12 Kuki: 05:16:747 (4,5,1,2,3,4,1,2,3,4,1,2,3,4,1,2,3,4,1,2,3,4,1,2,3,4,1,2,3,4,1,2,3,4,1,2,3,4,1,2,3,4,1,2,3,4,1,2,3,4,1,2,3,4,1,2,3,4,1,2,3,4,1,2,3,4,1,2,3,4,1,2,3,4,1,2,3,4,1,2,3,4,1,2,3,4,1,2,3,4,1,2,3,4,1,2,3,4,1,2,3,4,1,2,3,4,1,2,3,4,1,2,3,4,1,2,3,4,1,2,3,4,1,2,3,4,1,2,3,4,1,2,3,4,1,2,3,4,1,2,3,4,1,2,3,4,1,2,3,4,1,2,3,4,1,2,3,4,1,2,3,4,1,2,3,4,1,2,3,4,1,2,3,4,1,2,3,4,1,2,3,4,1,2,3,4,1,2,3,4,1,2,3,4,1,2,3,4,1,2,3,4,1,2,3,4,1,2,3,4,1,2,3,4,1,2,3,4,1,2,3,4,1,2,3,4,1,2,3,4,1,2,3,4,1,2,3,4,1,2,3,4,1,2,3,4,1,2,3,4,1,2,3,4,1,2,3,4,1,2,3,4,1,2,3,4,1,2,3,4,1,2,3,4,1,2,3,4,1,2) -
2015-06-19 23:12 Kuki: holy fuck
2015-06-19 23:12 Mazzerin: message truncated
2015-06-19 23:12 Mazzerin: stream too long
2015-06-19 23:12 Kuki: HAHAHAHAHAHAHAH
2015-06-19 23:12 Kuki: omg dude
2015-06-19 23:12 Kuki: hahahh
2015-06-19 23:12 Kuki: pls tho
2015-06-19 23:13 Kuki: sliderstream or repeat sliders
2015-06-19 23:13 Kuki: deathstream way too hard orz
2015-06-19 23:13 Mazzerin: HAHAHAHHA NEVER
2015-06-19 23:13 Mazzerin: the reason i mapped this was just to put a stream there
2015-06-19 23:13 Mazzerin: with circles
2015-06-19 23:13 Mazzerin: i am evil
2015-06-19 23:13 Kuki: I actually think
2015-06-19 23:13 Kuki: it's impossible
2015-06-19 23:13 Kuki: lol
2015-06-19 23:13 Mazzerin: why
2015-06-19 23:13 Kuki: you have an evil mapping mind lol
2015-06-19 23:14 Kuki: well jesus
2015-06-19 23:14 Mazzerin: its always possible
2015-06-19 23:14 Mazzerin: -gn fcd it from his first try
2015-06-19 23:14 Kuki: holy fuck really
2015-06-19 23:14 Kuki: I guess it's 200bpm
2015-06-19 23:14 Kuki: but fuck
2015-06-19 23:14 Kuki: that's crazy
2015-06-19 23:14 Mazzerin: it is
2015-06-19 23:15 Kuki: i think it would be ideal
2015-06-19 23:15 Kuki: to make a dick shape
2015-06-19 23:15 Mazzerin: LOL
2015-06-19 23:15 Kuki: hahah
2015-06-19 23:16 Kuki: real talk tho
2015-06-19 23:16 Kuki: that should happen
2015-06-19 23:16 Kuki: you have so much to work with
2015-06-19 23:16 Kuki: just write your name or something lmaao
2015-06-19 23:16 Mazzerin: LOOOL
2015-06-19 23:17 Kuki: that's my mod I guess hahah
2015-06-19 23:17 Kuki: strongly suggest above suggestions
Ciyus Miapah
im here just give little suggestion

00:03:154 (8,9) - why no anti jump like 00:01:336 (8,9) - ?
00:03:154 (8,9,10,1) - maybe try this http://puu.sh/iuMoP/5849300684.jpg
00:12:700 (6,1) - add jump in here for more new combo sense (or maybe just keep it if you didnt want)
00:20:427 (2,3) - move this notes far from 00:20:200 (1) - a bit (maybe move to left)
00:23:381 (5,6,1,2) - how about like this? http://puu.sh/iuMzo/9d65642119.jpg (since anti jump + different beat stacking confused a bit)
00:27:635 (7) - x132y184 to make this thing same like 00:27:776 (8,4) - (it looks cool)
00:34:215 (4) - better delete reverse arrow then move this to 00:34:286 - and add circle on 00:34:215 -
00:45:186 (1,2) - swap this patterning can improve guitar sound like this http://puu.sh/iuMNN/97a2db900d.jpg
00:45:610 (3,4) - ^
00:46:318 (1,2) - ^
00:46:742 (3,4) - ^ (yeah it feels so different and more readable than previous pattern)
01:22:115 (2,4) - fix blanket (lmao boring)
01:27:697 - add circle and stack it with 1/8 slider?
04:57:925 (2,3) - nudge it to 04:57:997 - please (so you can add circle for triplet pattern on 04:57:925 -)
05:04:848 (2,3) - ^ but move 3 to 05:04:848 -
05:46:819 (4,1) - i still cant take this jumpstream, it very brutal (but i guess top players can reach this one after they superstreaming previous notes)

maybe just it i can say
about fort's part i cant mod it because too beautiful for me

okay see ya later bye /me runs
Topic Starter
Mazzerin

Fort wrote:

00:27:635 (7) - x132y184 to make this thing same like 00:27:776 (8,4) - (it looks cool) i dont get it
00:45:186 (1,2) - swap this patterning can improve guitar sound like this http://puu.sh/iuMNN/97a2db900d.jpg but.. but its correct now like this (same with below ones)
00:45:610 (3,4) - ^
00:46:318 (1,2) - ^
00:46:742 (3,4) - ^ (yeah it feels so different and more readable than previous pattern)
fixed all but that
oh right and the jumpstream
Kuron-kun
Hey, as requested.

Torment


00:03:154 (8,9) - Isn't a jump here more suitable than an anti-jump? You used a jump here 00:01:336 (8,9) - and here 00:05:200 (9,10) - , and they're pretty much the same sound.

00:51:810 (8,1) - Increase the DS between these two circles to make a jump like you did with these notes 00:49:405 (7,8,1) - . Moving (8) to somewhere near x496 y64 would be cool.

01:01:412 (5,6,7,1) - Why not a star pattern here like you did before :c

02:05:976 (1,2) - I don't know if this is just me, but this shape is kinda confusing... it looks like there's something under these sliders and some players can click twice and miss the whole combo. I'd recommend to do the same shape you did with 02:06:371 (3,4) - .

02:12:292 (7,8) - Since you were using bigger jumps on 02:11:502 (2,3) - , I'd recommend you to increase the DS between (7) and (8), since there's a real strong beat there. Stacking (8) on (3) would be nice.

03:07:752 (1,2) - Maybe you could put (1) closer to (2) to help on readability, since on this section you were using 1/1 breaks, players might get confused due to the sudden 1/2.

03:09:331 (4) - Wouldn't be better to stack this on 03:09:528 (1) - ? In my opinion, the flow would be a lot better. Plus, since the strong beat is on this note, would be nice to add a jump.

03:18:352 (7,8) - These circles are too close to each other, and since you weren't using this kind of pattern, this could be very confusing. You should try something like this. If you accepted my suggestion, do the same here 03:21:278 (7,8,7,8) - .

04:14:616 (1,2,3) - Isn't this 1/16? Try listening at 25% playback rate. Imo, this would fit more.
Topic Starter
Mazzerin

Kuron-kun wrote:

Hey, as requested.

Torment


00:03:154 (8,9) - Isn't a jump here more suitable than an anti-jump? You used a jump here 00:01:336 (8,9) - and here 00:05:200 (9,10) - , and they're pretty much the same sound.
i use a jump when theres 2 strong notes followed by a weaker one 00:01:336 (8,9) -, if there's a strong note followed by a weaker note, i take the weaker one near the strong one and the next strong one is a jump again like before 00:03:154 (8,9,10) -
01:01:412 (5,6,7,1) - Why not a star pattern here like you did before :c
i don't see why would i want literally the same pattern, want some variety
04:14:616 (1,2,3) - Isn't this 1/16? Try listening at 25% playback rate. Imo, this would fit more.
it's not, but it is off, did some red line magic instead
fixed all but that and forts part, gonna wait for him
Ciyus Miapah

Kuron-kun wrote:

Hey, as requested.

Torment


02:05:976 (1,2) - I don't know if this is just me, but this shape is kinda confusing... it looks like there's something under these sliders and some players can click twice and miss the whole combo. I'd recommend to do the same shape you did with 02:06:371 (3,4) - . fixzed

02:12:292 (7,8) - Since you were using bigger jumps on 02:11:502 (2,3) - , I'd recommend you to increase the DS between (7) and (8), since there's a real strong beat there. Stacking (8) on (3) would be nice. fixzed

03:07:752 (1,2) - Maybe you could put (1) closer to (2) to help on readability, since on this section you were using 1/1 breaks, players might get confused due to the sudden 1/2. im sure pro players can read that pattern since mazzerin part full of deathstream pattern and much jumps than my part, so i keep this :3

03:09:331 (4) - Wouldn't be better to stack this on 03:09:528 (1) - ? In my opinion, the flow would be a lot better. Plus, since the strong beat is on this note, would be nice to add a jump. oh that pattern, im sure it feels good to because im using upbeat pattern so if you click it probably strong sound will appear and makes you move to 03:09:528 (1) - (and i think if i move 03:09:331 (4) - to 03:09:528 (1) - it will be easy to catch)

03:18:352 (7,8) - These circles are too close to each other, and since you weren't using this kind of pattern, this could be very confusing. You should try something like this. If you accepted my suggestion, do the same here 03:21:278 (7,8,7,8) - . i call this downbeat antijump, same techniques on Divinity map, yeah its easy to read since that part is slow part
okay thanks for mod Kuron-kun :3
i fix all suggestion except red one

here the update
http://puu.sh/iwwPs/86e0e38cda.txt
EzGon
11/10 best unranked map ever not counting apparition
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