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Yuduki - you(Vocal-thanks/you - 2014 Sai Mix Ver.)

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Topic Starter
CodeS
This beatmap was submitted using in-game submission on domingo 5 de julio de 2015 at 09:50:34 a.m.

Artist: Yuduki
Title: you(Vocal-thanks/you - 2014 Sai Mix Ver.)
Source: ひぐらしのなく頃に奉
Tags: 07th Expansion dai M.Graveyard erunamojazz Higurashi no Naku Koro ni Hou Original Sound Version & Arranged Tracks Ano Hi e/you pkhg dear you remix
BPM: 87
Filesize: 5107kb
Play Time: 03:27
Difficulties Available:
  1. Easy (1,08 stars, 128 notes)
  2. Endless Sky (3,46 stars, 401 notes)
  3. EruJazz's Normal (1,56 stars, 219 notes)
  4. pkhg's Hard (2,18 stars, 351 notes)
Download: Yuduki - you(Vocal-thanks/you - 2014 Sai Mix Ver.)
Information: Scores/Beatmap Listing
---------------
In Other Words:
"Dear You"

GD:
ErunamoJazz
pkhg

Enjoy
MitiS_old_1
Hitsound modded :3

http://puu.sh/fFTYv/e45e846d7a.zip

Hope you like it
Topic Starter
CodeS

MitiS wrote:

Hitsound modded :3

http://puu.sh/fFTYv/e45e846d7a.zip

Hope you like it

Thanks <3
Topic Starter
CodeS
Still no GD :(
ErunamoJAZZ

ok.
XinCrin
BG is being used for other map. What about to change it?
Do you need help to find something cool?



Don't kudo lol
ErunamoJAZZ
EruJazz's Normal -> http://puu.sh/hHupp/5e0c62bc17.zip

And... ENVIAME EL LINK DEL VIDEO DEL OTRO PARA PODER BAJARLOOOOOO :3
Topic Starter
CodeS
Updated with Erunamo's Diff

Added Hitsounds to the Easy and fixed some issues on the Endless Sky
Topic Starter
CodeS
Updated with pkhg's hard

time to move this set
ErunamoJAZZ
yey!, btw, pls, add us to tags xD

And add "higurashi no naku koro ni" also.
Milan-
holi

lf=looking for?
ok

[sky]
  1. i believe you map around vocals, so.. 00:04:290 (4) - it lands on nothing cuz vocals are on 1/8, thus, you may want to remove this note
  2. 00:06:532 (6) - 1/4 reverse instead(?
  3. 00:39:635 (7) - ^ here too i think 02:46:532 (2) -
  4. 00:40:152 (8,1) - breaking your constant ds looks quite random here, rather put them closer
  5. 00:41:704 (1,2,3) - ^ altho this one is minor xd. probably here as well 00:44:463 (4,1) - 01:34:118 (4,5) - 02:41:532 (7,1) -
  6. 00:45:842 (5) - maybe you want to use 1/2 rhythm here, so it covers the piano as well as it's kinda constant with similar parts like 00:40:325 (1,2,3) - 00:12:394 (5,6,7) - etc. Similar happens here 02:58:256 (4) - they are ending a section,so sounds cool to do that i think
  7. 01:17:566 (1) - what about moving it around x114y45 (just a bit more up) so it looks cleaner, also flow is very sharp there you add some kind of curve to the slider or rotate it. Like thisor smthng
  8. 01:22:739 (2) - you should remove this note cuz you didn't map 01:19:980 - nor 01:21:359 - (or map those, which makes more sense)
  9. 01:31:359 (1,3) - this is very ugly imo :c try this(? or something else dunno
  10. 01:33:428 (1) - 02:56:187 (1) - these 1/8 don't really fit to the map itself, as it's based on 1/4 vocals.. uhm
  11. 01:36:015 (2) - stack on top of 01:35:325 (8) - better?
  12. 01:36:877 (1,5) - stack is off here x.x
  13. 01:51:359 (1,2) - minor but.. could you move 2 a bit more away, so it's between 01:51:359 (1,3) - more evenly
  14. 02:15:152 - add note for vocals?/w\ cuz it's track you map the most
  15. 02:21:015 (2) - what about blanket it with 02:19:635 (5) - curve? like this , Similar here 02:26:532 (1,3) -
  16. 02:23:773 (1,2,3,4) - personally i think this'd be better if you just stack them instead of overlap them. otherwise it may be read as 1/8 gap cuz how your map is done overall ><
  17. 02:37:566 - there's a sound from here that annoys me a lot, are you sure that it's from the original song? Sounds more like a fail while ripping the song
  18. 03:04:118 - you really need to reconsider adding a note here, cuz how the piano plays. here as well 03:09:635 - (it's basically the same sound as 03:08:256 (2) - so, it makes more sense to add a note there imo)
  19. 03:07:221 (3,4) - this should be 1/2 from (3). cuz the sound you're mapping here is just at 03:07:221 - and 03:07:566 - , but not at 03:07:394 -
  20. 03:17:566 (1,2,3,4,1) - spacing is really random here. You may want to give them a proper spacing to make it more consistent with the map
[pkhg]
  1. check aimod
  2. 00:58:256 (1,2) - maybe change the rhythm to fit vocals better? using repeat
  3. 01:40:670 (4) - change it to just a circle to fit better the piano)?
  4. 01:41:359 (6,7,1) - distance seems a bit too much for what the music offers here and how you mapped this section.. mostly 6 and 7 ya
  5. 02:34:808 (5) - nc?
[eru]
  1. 01:03:773 (1,1) - these long sliders apper quite random imo. Maybe use 1/1 reverse? so it fits a bit more with the map itself
  2. 01:22:739 (4) - i'd remove this note cuz there isn't music for this but vocals. which kinda conflicts with blank spaces like 01:19:980 -
  3. 01:24:463 (3,4) - ctrl g this rhythm? sounds more natural i think>w<
  4. 03:07:566 (5) - 03:18:601 (5) - remove these notes, so they're constant with previous combos? (there arent really needed anyways for piano purpuses)
[easy]
  1. 02:29:290 (4) - pls change it xD (it doesn't really fit to the music, and it's pretty ugly i'd say ;w;)
bye
Topic Starter
CodeS

Milan- wrote:

holi

lf=looking for?
ok

[sky]
  1. i believe you map around vocals, so.. 00:04:290 (4) - it lands on nothing cuz vocals are on 1/8, thus, you may want to remove this note Done
  2. 00:06:532 (6) - 1/4 reverse instead(? Nope, I'm undermapping this part on on purpose
  3. 00:39:635 (7) - ^ here too i think 02:46:532 (2) - Don't like how it plays with Reverse
  4. 00:40:152 (8,1) - breaking your constant ds looks quite random here, rather put them closer Done
  5. 00:41:704 (1,2,3) - ^ altho this one is minor xd. probably here as well 00:44:463 (4,1) - 01:34:118 (4,5) - 02:41:532 (7,1) -
  6. 00:45:842 (5) - maybe you want to use 1/2 rhythm here, so it covers the piano as well as it's kinda constant with similar parts like 00:40:325 (1,2,3) - 00:12:394 (5,6,7) - etc. Similar happens here 02:58:256 (4) - they are ending a section,so sounds cool to do that i think While it makes sense, those 2 other examples dont have the same "calm" feeling like the original suggestion you're making, using a slider feels better because the long duration of the voice, mapping it to 1/2 would make it too "intense" just to follow the piano while the voice is calm, something I don't like.
  7. 01:17:566 (1) - what about moving it around x114y45 (just a bit more up) so it looks cleaner, also flow is very sharp there you add some kind of curve to the slider or rotate it. Like thisor smthng Done first suggestion, not second.
  8. 01:22:739 (2) - you should remove this note cuz you didn't map 01:19:980 - nor 01:21:359 - (or map those, which makes more sense) I'm shifting to the voice using the increase intensity of the same (same reson with the jump) which makes sense to use the note to do so,while the other examples the voice was "constant" and normal.
  9. 01:31:359 (1,3) - this is very ugly imo :c try this(? or something else dunno Done
  10. 01:33:428 (1) - 02:56:187 (1) - these 1/8 don't really fit to the map itself, as it's based on 1/4 vocals.. uhm Changed
  11. 01:36:015 (2) - stack on top of 01:35:325 (8) - better? Done
  12. 01:36:877 (1,5) - stack is off here x.x Done
  13. 01:51:359 (1,2) - minor but.. could you move 2 a bit more away, so it's between 01:51:359 (1,3) - more evenly Done
  14. 02:15:152 - add note for vocals?/w\ cuz it's track you map the most Done
  15. 02:21:015 (2) - what about blanket it with 02:19:635 (5) - curve? like this , Similar here 02:26:532 (1,3) - Done first
  16. 02:23:773 (1,2,3,4) - personally i think this'd be better if you just stack them instead of overlap them. otherwise it may be read as 1/8 gap cuz how your map is done overall >< Done
  17. 02:37:566 - there's a sound from here that annoys me a lot, are you sure that it's from the original song? Sounds more like a fail while ripping the song I have no idea what you're talking about
  18. 03:04:118 - you really need to reconsider adding a note here, cuz how the piano plays. here as well 03:09:635 - (it's basically the same sound as 03:08:256 (2) - so, it makes more sense to add a note there imo) It's clear what I'm mapping here and why I didn't put a note there.
  19. 03:07:221 (3,4) - this should be 1/2 from (3). cuz the sound you're mapping here is just at 03:07:221 - and 03:07:566 - , but not at 03:07:394 - I like the current one
  20. 03:17:566 (1,2,3,4,1) - spacing is really random here. You may want to give them a proper spacing to make it more consistent with the map
Same as before

[easy]
  1. 02:29:290 (4) - pls change it xD (it doesn't really fit to the music, and it's pretty ugly i'd say ;w;) o.o
bye
Thanks for Modding! (answered this mod before going to work, will recheck again after I come back to see if there is any correction I missed or changed my mind)

Will add Tags today after work.
ErunamoJAZZ

Milan- wrote:

holi o/

[eru]
  1. 01:03:773 (1,1) - these long sliders apper quite random imo. Maybe use 1/1 reverse? so it fits a bit more with the map itself but red nodes are following the song, i want to keep this, sorry.
  2. 01:22:739 (4) - i'd remove this note cuz there isn't music for this but vocals. which kinda conflicts with blank spaces like 01:19:980 - mmm.. a space without note feels wrong for me. not changed.
  3. 01:24:463 (3,4) - ctrl g this rhythm? sounds more natural i think>w< yep, thanks ^^
  4. 03:07:566 (5) - 03:18:601 (5) - remove these notes, so they're constant with previous combos? (there arent really needed anyways for piano purpuses) but, im following the cimbal sound. Not changed.
bye
Thank you milan- :)

http://puu.sh/hTPuC/ab397521d7.zip
Taeyang
  • General
  1. all mapset check this
  2. you will add SB?if not delete OSB file


  • Easy
  1. 00:09:290 - here vacal sound so strong add something
  2. 00:58:256 (1) - anchor move tick
  3. 01:09:290 (1) - ^
  4. 01:31:359 (1) - ugly slide?
  5. 01:36:877 (1,2) - blanket try more
  6. 02:29:290 (4) - ugly silde
  7. 02:47:221 - here it vocal sound
  8. 02:51:359 (3) - anchor move tick
  9. 02:57:566 (3,4,1) - more try blanket
  10. 03:10:670 (1) - overlap


  • EruJazz's Normal
  1. 00:08:601 (1) - slide
  2. 00:11:359 (1,2,3) - rhythm 00:03:084 (1,2,3,4,1,2,3,1,2,3) - you followed vocalsound
  3. 01:03:773 (1) - slide suggest
  4. 01:06:532 (1) - ^
  5. 01:10:670 (3) - it's not easy mapset add note?
  6. 01:34:118 (1) -
  7. 01:35:497 (2,3) - avoid stack 02:38:601 (2,3) - here is KIAI time so it's ok
  8. 01:39:290 (4) - check DS
  9. 01:38:256 (3,2) - overlap
  10. 02:27:221 (2) - you can be better
  11. 02:45:842 (6) - NC
  12. 02:52:739 (3,4,5,6) - can be better
  13. 03:05:152 (1,5) - try blanket
  14. 03:27:221 (1) - remove NC? like easy nor stack here 03:25:842 (2,1) -
Topic Starter
CodeS

Taeyang wrote:

  • General
  1. all mapset check this
  2. you will add SB?if not delete OSB file


  • Easy
  1. 00:09:290 - here vacal sound so strong add something Doesn't fit the idea of the "minimal" start
  2. 00:58:256 (1) - anchor move tick Done
  3. 01:09:290 (1) - ^ No
  4. 01:31:359 (1) - ugly slide? It's not?
  5. 01:36:877 (1,2) - blanket try more Done
  6. 02:29:290 (4) - ugly silde changed but not that your suggestion
  7. 02:47:221 - here it vocal sound Nope
  8. 02:51:359 (3) - anchor move tick I like current one
  9. 02:57:566 (3,4,1) - more try blanket Changed a bit
  10. 03:10:670 (1) - overlap Changed a bit
[/notice]
Thanks for the Mod.
pkhg

Milan- wrote:

[pkhg]
  1. check aimod
  2. 00:58:256 (1,2) - maybe change the rhythm to fit vocals better? using repeat it already fits the vocals and its better if the strong beat is clickable :P
  3. 01:40:670 (4) - change it to just a circle to fit better the piano)? i'll keep this until i find a way to keep the pattern ;w;
  4. 01:41:359 (6,7,1) - distance seems a bit too much for what the music offers here and how you mapped this section.. mostly 6 and 7 ya ok
  5. 02:34:808 (5) - nc? oops :3
bye
thanks

up.
ErunamoJAZZ

Taeyang wrote:

  • EruJazz's Normal
  1. 00:08:601 (1) - slide done
  2. 00:11:359 (1,2,3) - rhythm 00:03:084 (1,2,3,4,1,2,3,1,2,3) - you followed vocalsound Not change.
  3. 01:03:773 (1) - slide suggest Not change.
  4. 01:06:532 (1) - ^ Not change.
  5. 01:10:670 (3) - it's not easy mapset add note? Not change. Im following the vocals here, and the red node help.
  6. 01:34:118 (1) - Not change.
  7. 01:35:497 (2,3) - avoid stack 02:38:601 (2,3) - here is KIAI time so it's ok ..mm... i think keep this is better. Stack feels better imo.
  8. 01:39:290 (4) - check DS fix
  9. 01:38:256 (3,2) - overlap Not changed. Is fine.
  10. 02:27:221 (2) - you can be better Fix
  11. 02:45:842 (6) - NC done, thanks :D
  12. 02:52:739 (3,4,5,6) - can be better m... looks equal, not changed xD
  13. 03:05:152 (1,5) - try blanket ugg, very thanks!!!
  14. 03:27:221 (1) - remove NC? like easy nor stack here 03:25:842 (2,1) - Not, for consistency with all diffs.

Thank Taeyang! http://puu.sh/i04VQ/3d890ec9e3.zip
Sorry for late.. im too busy with university X.x
Topic Starter
CodeS
Updated
Faust
I haven't been able to trace this track anywhere at all.

I'm requesting the album source for this, because so far I've only come across this being the closest match.

http://vgmdb.net/album/47501



Track 18 specifically. So I am wondering if your song title was off or if there is an actual "Sai Mix Ver." somewhere.

Get back to me as soon as possible.
Topic Starter
CodeS
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