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Gunther - Sun Trip (Summer Holiday)

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Topic Starter
Andrea
This beatmap was submitted using in-game submission on lunedì 13 luglio 2009 at 00:43:54

Artist: Gunther
Title: Sun Trip (Summer Holiday)
Tags: Novelty
BPM: 132
Filesize: 10646kb
Play Time: 01:56
Difficulties Available:
  1. Normal (3,95 stars, 204 notes)
  2. Insane (4,93 stars, 544 notes)
  3. Hard (4,4 stars, 474 notes)
Download: Gunther - Sun Trip (Summer Holiday)
Download: Gunther - Sun Trip (Summer Holiday) (no video)
Information: Scores/Beatmap Listing
---------------
Another osuplayer111 map!

I lose my total maps, so i don't write more XD

08/07/09 : Added [Normal] & [Hard]
09/07/09 : Added [Easy]
13/07/09 : Changed [Easy] To [Normal], [Normal] To [Hard], And [Hard] To [Insane] + some fix.
Mafiamaster
Normal~
  1. 00:30:92 (7,8) - Make these both new combos. (Since I see these throughout the map)
  2. 00:42:51 (3) - Suggestion: New combo
  3. 02:18:20 (7) - Suggestion: ^
On both difficulties, redo breaks. Normal's will shorten. Hard's will lengthen.

After playing through Hard, I didn't see anything wrong.

Great job!
Topic Starter
Andrea
All fixed. Kudosu for you <3!
fuffolo
Lol a great map :)
rust45
[Overall]
Nice map, but why do you need so many combo colors? Star.

[Normal]
02:50:70- Maybe start kai time here, it just seems like it would fit to me.

[Hard]
Yipes, that HP drain is brutal for the amount of notes, jumps can kill you if you miss enough note just because of the drain, please down at least one notch, and maybe the same with the Overall Diff.
00:29:56 (4) - I don't know why but this note tripped me up more then the jumps.
02:50:70- Same as normal.
blissfulyoshi
Only small nazi errors here.

Normal:
00:54:33 (4) - might want to align with 2
00:59:10 (4) - align with 5?
01:32:97 (4) - make a horizontal reflection of 2
01:46:15 (3,4) - make paralell to 1,2
02:29:79 (7,8) - make parallel to 5,6
02:52:74 (1,1) - move 1 notch right (3) to make 5,1 parallel to 6,7 and align with the blue 1
You might want to increase overall difficulty on this map, but that is optional.

Hard:
00:23:20 (6) - make this the same distance from 5 that 4 is
01:21:60 (4) - make a vertical reflection of 3
01:39:79 (2) - make a horizontal reflection of 3
01:42:51 (1,2,3,4,5,6) - spacing is not equal is each set of 3
02:01:38 (4) - new combo to make it easier to read?
02:34:33 (1) - slightly larger spacing here
02:39:79 (4) - make a horizontal reflection of 1
02:55:92 (7) - make a horizontal reflection of 4
You might also want to increase overall difficulty on this map, but that is optional too.

Amazing map. Star.
Topic Starter
Andrea

rust45 wrote:

[Overall]
Nice map, but why do you need so many combo colors? Star. On gunther maps i use much combo :P

[Normal]
02:50:70- Maybe start kai time here, it just seems like it would fit to me. I don't use kiai on this map.

[Hard]
Yipes, that HP drain is brutal for the amount of notes, jumps can kill you if you miss enough note just because of the drain, please down at least one notch, and maybe the same with the Overall Diff. I don't want, sorry T_T
00:29:56 (4) - I don't know why but this note tripped me up more then the jumps. Maybe if BATs tell to change, i do.
02:50:70- Same as normal. Read up.
H1ko
Andrea you did it again :) great map!

Starrrrrr
Starrodkirby86
OH GUNTHER YOU MAKE ME DO ALL THOSE CRAZY THINGS I NEVER DO AT HOME

[Normal]:
00:59:10 (4) - Nazi: Clean this up a bit? :s
02:41:83 (1,1,1,1) - I probably wasn't thinking too clearly when I played this, but this was really the only part that tripped me up. It was probably because of the stacks and the closeness of the next (1)...Wagh, I don't know. Just pointing this out, however.

[Hard]:
The HP Drain is probably fine as is, but it may do well being a little higher since you have so many 1 combos. You can also look at Normal for this as well. (Hint: 1 combos 300s = massive HP up)

You will need an easier difficulty. 4.5 stars and 5 stars aren't good for the beginner. Remember that you can also make an easier difficulty as 3.5 stars. ;)

You can also consider renaming the difficulties to Hard and Insane, if you'd like.

Star~
tieff
Oh God, Gunther is so HOT!

[Normal]
00:17:74 (6) - Remove note?
01:25:01 (5) - Remove?
01:42:51 (1,2,3) - Make it like here 01:43:88 (2,3,4).
02:32:29 (6) - Remove?

[Hard]
It's HOT!
02:10:13 (x) - Add note?
02:34:10 (1,1,1) - Fix spacing.
02:49:45 (1,1,1,1) - ^

Star.
Topic Starter
Andrea
Fixed Starrodkirby and tieff suggestions. Im adding an easy !

EDIT: Easy added.

Map is ready for rank now :)
Inozuma
Only played hard and found it fun :D

Star~
GladiOol
Offset 1152

Hard
00:32:97 (5) - Clap (?)
01:27:17 (1,1) - Remove (?) it sounds weird.

Normal
02:16:15 (x) - Extra note (?)

Easy
Seems fine.
Starred~
Card N'FoRcE
- Easy:
01:00:13 (6) - 1 square right (stupid nazi xD)

- Normal:
fine

- Hard:
01:27:17 (1,1) - queste ultime due nello stream sono davvero necessarie? Secondo me non le prenderebbe nessuno D: Suggerimento, mettile a 1:27:29 e 1:27:518

Le tue Gunther maps sono troppo forti, mi piacciono xD
Star'd
Shinxyn
I really don't see much point in the colourful streams aside them being colourful =3= (aka, too much single note combos)

Easy-

redo breaks
No errors just Nazi-
01:03:19 (7) - left a tick~
01:15:01 (6) - down a tick
01:46:83 (5,1) - left a tick
01:56:60 (1) - left a tick
No spinners? oh well


Normal-

Nothing wrong, just a few nazi points as well-
00:17:06 (3) - align with end of 2 (this whole combo)
00:27:51 (1,1) - hitsound(s) please?
00:41:83 (1) - ^
01:07:06 (1,1,1,1,1,1,1,1) - ^!!
01:16:60 (3,4,5) - left a tick~
01:26:38 (1,1,1) - hitsounds please... yea basically all the single combo notes could all have some hitsound flow to them
02:29:56 (6,7,8,9,1,1) - left a tick xD
02:45:24 (7,8,9) - ........ compared to the rest of the map, I'm amazed this isn't single combos


Hard-

Again, nothing critical... just massive nazi-
00:19:56 (1,2,3) - poorly spaced out...
00:23:20 (6) - ultra nazi- right a tick
00:23:65 (1,1,1) - left a tick
00:25:24 (4) - maybe new combo?
00:42:06 (3) - down-a-tick-please!
00:43:88 (7) - new combo!
00:46:60 (5,6) - up a tick ><;
01:29:33 (5) - new combo~!
01:51:15 (9) - ^
01:54:79 (10) - ^
02:10:01 (8) - ^
01:55:70 (13,14,15) - right a tick
02:13:42 (5,6,7,8,9) - left a tick (to place under fading notes)
02:18:20 (7) - new combo
02:45:70 (10) - left a tick
02:53:88 (3) - left+down a tick
03:05:69 (7) - new combo? and maybe do a copied horizontal flip to mirror this part
03:09:33 (8) - ^
03:13:88 (10,11,12,13) - left a tick to make it mirrored from grid
Like Normal, I think all the single combo parts can have hitsounds to make them sound better


Yea, nothing wrong, just me ranting to myself
Interesting use of soft whistle and finish for normal beats.... lovely hitsound use :)
Topic Starter
Andrea
Card and Shin posts, fixed.
minyeob
I know. Nazi modding is not the way to go. But I couldn't control my nazi desire.

[Easy]
1:52:51 - (11) Extend 1/2 beat?

[Normal]
1:54:33 - (7) New combo.

[Hard]
19:56 - (1,2,3) Spacing.
54:33 - (5) 1/4 beat shorter sounds cool(for me lol).
1:42:51 - (1,2,3,4,5,6) Spacing

Best Gunther map I guess. I like Normal the best!
Starred.
mrtn
set a preview point

[easy]
00:50:245 - reinsert break
01:27:06 (1) - remove new combo, in the beginning of the map you have the exact same 2 beats but no new combo on this one ;)

[normal]
I find this a bit hard for a normal :p (for example 02:31:15 (1,2,3,4,5,6,7,8,9,10,11,1,1,1,1))
02:02:74 (5) - new combo maybe?
02:13:42 (5) - ^
03:05:69 (6) - ^
03:06:60 (9) - ^
03:12:97 (5) - ^
03:13:88 (8) - ^

[hard]
01:02:74 (6) - new combo

[kiai]
maybe add kiai time at the chorusses:
01:27:97
01:35:25
02:35:25
02:42:52
02:57:06


rata rata raaa

once again lots of fun ^^. starred
awp
This map has been deleted on the request of its creator. It is no longer available.
Yuukari-Banteki
i swear all songs by this artist sound exxaaactly the same oh well

[Easy]
00:36:15 (3) - finish
01:17:29 (3) - hitsound the middle
01:19:33 (6) - hitsound the end like ^


[Normal]
00:44:33 (6,9) - finish
01:07:29 (1,1,1,1,1,1,1,1) - consider making a quieter section and some hitsounds in here
01:17:29 (5,10) - like easy 3,6
02:42:06 (1) - hitsound
03:05:24 (5) - finish
03:10:70 (12) - finish somewhere


[Hard]
00:39:56 (6) - finish the end
00:56:15 (9) - map the dead space
01:50:70 (8) - by your pattern, this should be a new combo, change either here or in the previous two instances of the same melody
01:54:33 (9) - ^
03:00:01 (1,1,1,1) - remove two of the whistles
03:10:70 (14) - finish somewhere


i really like this map even though i dont like the song ^_^ good job
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