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Ayumi Miyazaki - Brave Heart

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Total Posts
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Topic Starter
Hard
This beatmap was submitted using in-game submission on Mittwoch, 12. Juni 2013 at 05:14:33

Artist: Ayumi Miyazaki
Title: Brave Heart
Source: Digimon Adventure
Tags: Love Zeroarg Digivolve デジモン
BPM: 142,02
Filesize: 7450kb
Play Time: 03:54
Difficulties Available:
  1. Champion (3,07 stars, 263 notes)
  2. Mega (5 stars, 653 notes)
  3. Ultimate (4,77 stars, 485 notes)
  4. Zeroarg's Rookie (1,65 stars, 193 notes)
Download: Ayumi Miyazaki - Brave Heart
Information: Scores/Beatmap Listing
---------------
Digimon Map :) I was shocked when I couldn't find a ranked one of this song. It is a piece of childhood and nobody should mess with it.
Zeroarg's Rookie -> Easy
Champion -> Normal
Ultimate -> Hard
Mega -> Insane
Background image from here
Thanks to Dashie for encouraging me while making this :3
Thanks to all the modders and testplayers
Easy GD will done by zeroarg :) THANK YOU <3
MFZ
My first mod
Nice song ^^


Rookie
Unrankable - stacks,overlaps,unreadable parts
Champion
Increase CS,HP,OD

  • 00:25:421 (5) - move to 00:25:527
    01:03:445 (7,8,1,2,3) - stack and change the positions a little, slider looks kinda awkward
    02:07:028 (1) - consider adding whistle
    02:07:873 (2) - move to 02:07:767
    02:14:210 (4) - remove reverse, put a note on white tick
    03:33:214 (4) - put something after the slider, don't just leave it empty

Ultimate
Increase HP,OD

  • Too many whistles starting from 01:00:910 (1), doesn't sound too good either.
    03:20:751 (1) - Consider moving this beat
Mega
Increase HP,OD
  • 01:01:332 (1) - Same as Ultimate, too many whistles
    01:24:357 (6) - Doesnt sound well, doesnt play well. Consider removing
Topic Starter
Hard

MFZ wrote:

My first mod
Nice song ^^


Rookie
Unrankable - stacks,overlaps,unreadable partsI'll think about something
Champion
Increase CS,HP,ODIncreased CS and OD, but not HP. I think it's okay this way. Will consider changing it if someone else suggests it too.

  • 00:25:421 (5) - move to 00:25:527 Done
    01:03:445 (7,8,1,2,3) - stack and change the positions a little, slider looks kinda awkward Done, well I tried to change something hope it's okay this way
    02:07:028 (1) - consider adding whistle Actually I completely forgot to add some sounds there. Thanks for reminding me. Will change it later
    02:07:873 (2) - move to 02:07:767 Done
    02:14:210 (4) - remove reverse, put a note on white tick Done
    03:33:214 (4) - put something after the slider, don't just leave it empty Done, hopte it sounds better.. At least a bit :D

Ultimate
Increase HP,OD Done

  • Too many whistles starting from 01:00:910 (1), doesn't sound too good either. Actually there aren't many whistles. Well I removed the ones I found.
    03:20:751 (1) - Consider moving this beat Done. Thanks.
Mega
Increase HP,OD Done
  • 01:01:332 (1) - Same as Ultimate, too many whistles Actually there aren't any whistles, only finish sounds
    01:24:357 (6) - Doesnt sound well, doesnt play well. Consider removing Removed it you're right.
Thank you very much!
Aurele
I love Patamon too, let's be best friends♥
Stefan
GUYS STOP THAT

I am already thinking about to rewatch Digimon ;A;
Topic Starter
Hard

Gabe wrote:

I love Patamon too, let's be best friends♥
Patamon is god. Let's make a Patamon-Fanclub, or let's build a shrine. I'll be the shrine maiden and you can be the ghost, haunting it!
Deni

Mapper Help Team



Just a little General Check ;)

General

  1. Title: Title should be "Ayumi Miyazaki - Brave Heart". "(Digimon Adventure's Evolution)" doesn't belong in the title.

  2. Tags: Don't use commas, just use spaces to seperate the different tags. Also, I don't think "Childhood" is needed.
Topic Starter
Hard

Deni wrote:

Mapper Help Team



Just a little General Check ;)

General

  1. Title: Title should be "Ayumi Miyazaki - Brave Heart". "(Digimon Adventure's Evolution)" doesn't belong in the title.

  2. Tags: Don't use commas, just use spaces to seperate the different tags. Also, I don't think "Childhood" is needed.

Thank you, I'll fix that :)
lupcha
Random mod here! ´-` You're from Germany so I guess I'll just mod in German.

Note

I'm a newbie mapper|modder so please don't expect too much. I'll try my hardest though. ヽ(*・ω・)ノ *needs more experience*

Rookie


General

Einige Stellen sind sehr unübersichtlich - vor allem für Anfänger. Ich hab gesehen, dass dein Distance Spacing auf 1,5 eingestellt ist (könnte man sogar auf 1,4 oder so runterschreiben), aber ... du benutzt ihn nicht? ;__; Würde ich dir dringend empfehlen, weil dadurch erst gar nicht diese unschönen Überlappungen entstehen und die Map deutlich lesbarer wird!

  • 01:54:836 (1) - vielleicht eher so was?Die kurzen Noten kann man nicht so schön einbauen (ohne DS wirkt's auch noch recht chaotisch)

    01:55:681 (4) - finish?
    02:19:551 (1) - die Stelle würde ich auch etwas vereinfachen 02:25:888 (1) - versteck die Kreise bei Easy lieber nicht unter dem Slider u,u
    02:26:733 (2) - 02:27:156 (4) diese Kreise würde ich eher nebeneinander aufstellen (oder viell. auch stacken). Sieht nicht so gequetscht aus. (bei den anderen auch)
    02:26:311 (1) - ich würd hier den NC entfernen und bei 02:27:578 (1) einfügen
    02:27:578 (1) - find ich auch etwas zu gequetscht. Würde die Noten bei 02:28:846 (2) setzen 02:30:113 (2) - 02:30:113 (2) statt den Noten hier vielleicht ein kurzer repetitive Slider?
    03:32:006 (1) - die Note kommt mir zu schnell nach dem Spinner. Hört sich zwar besser an, aber könnte schwer zu treffen sein. Würd's entfernen. ~
    03:36:865 (1) - 03:38:555 (4) - die Stelle würde ich auch etwas umbauen. Ich würde die schnelleren Noten ehrlichgesagt weglassen und hier 03:38:132 (4) - 03:38:555 (4) einen repetitive Slider reinmachen. 03:38:977 (5) dann 'nen Kreis setzen.03:47:005 - kenn mich mit den ganzen Regeln auch noch nicht so aus, aber die ganzen Stacks könnten vielleicht etwas "zu viel" für Anfänger sein? Würde paar davon vielleicht durch etwas anderes ersetzen. ~
    03:52:074 (1) - benutz lieber keine Slider in der Easy Diff, die mehr als eine Wiederholung haben (musste das bei meiner auch abändern :'D). Die Noten danach würde ich auch wieder etwas einfacher machen.
>> Sieht nach viel Gemecker aus, aber ich mag dein Mapping! ^q^ Das Problem ist eigentlich nur die Platzierung ... Distance Space ist dein Freund! ;p Ansonsten hört sich alles gut an!

Champion


General

Bei deiner Normal Diff würde ich auch wieder ein paar Stellen vereinfachen, weil sich einige Überlappungen ergeben. Hat ja auch über 4 Sterne, da könnte man ruhig paar Stellen etwas abändern, um es lesbarer zu machen.

  • 00:15:764 (5) - bei Normal sollte man auch lieber auf mehr Wiederholungen verzichten bzw. nur spärlich benutzen.
    00:24:636 (4) - Kreis durch Slider ersetzen? 00:39:000 (1) - siehe ersten Punkt
    00:40:479 (3) - 00:41:958 (1) - ist vielleicht ein bisschen zu viel des Guten x'D Würde das wieder umändern ... vielleicht in so was?
    Weiß nicht, ob das mit dem Stacken okay ist, aber es sieht etwas übersichtlicher aus. ~

    01:00:336 (1) - weiß nicht genau wie das bei Normal ist, aber könnte auch hier wieder ein bisschen zu schnell nach dem Spinner sein (?)
    01:15:545 (2) - 01:15:756 (3) - so überlappt sieht das unschön aus u,u
    01:19:136 (1) - lul, den Slider würde ich auf 'ne Diät setzen. Bisschen umändern, damit's hübscher aussieht. :p
    01:49:977 (1) - siehe ersten Punkt
    01:54:836 (1) - 01:56:314 (9) - uuh, it's too much! Sieht sehr eingeengt aus und könnte Anfänger verwirren. Würd's umändern.
    01:57:793 - 01:58:427 (4) - hier würd ich einen langen Slider hinsetzen
    02:06:454 (1) - eine Wiederholung reinmachen?
    01:58:638 (5), 02:05:187 (4), 02:07:933 (3) - die Stellen mit den Slidern würde ich auch etwas anders machen, hmm. Würd da paar Pausen reinmachen und ja. ´-`
    02:07:721 (2) - nicht unter dem Slider verstecken
    02:14:059 (5) - so gequetscht sieht's nicht schön aus. ;_; Die Stelle davor könnte auch etwas zu hart sein.
    02:25:254 (7) - siehe ersten Punkt
    02:26:311 (1) - bisschen verschönern?
    02:29:057 (5) - ^
    02:30:113 (6) - hier vielleicht Kreis und ab 02:30:324 (7) - 02:30:747 (7) Slider mit Wiederholung
    02:32:437 (1) - zu schnell nach dem Spinner (?)
    02:40:041 (3) - siehe ersten Punkt
    02:41:942 (3) - ^
    03:06:235 (1) - uh, würd das stacken oder ganz ändern
    03:11:516 (1) - verschönern ~
    03:23:135 (3) - wieder etwas unübersichtlich :|
>> Wie oben schon gesagt, hier solltest du die Lesbarkeit verbessern. Ich würde die ganze Map deutlich einfacher gestalten, damit nicht so viele Noten zusammen liegen. ;3

Okay, sorry, ich glaub, ich modde nur die zwei Diffs richtig. ;; /müde ist

Zu Hard vielleicht noch kurz was:
Bei den einzelnen Noten würde ich lieber Distance Snap benutzen bzw. sie nicht so oft so weit auseinander legen. Hier gibt's auch wieder paar Überlappungen, die mich etwas stören. 01:04:138 (2) - 01:06:250 (7) diese Stelle z.B.

Uhh ja, ich hoffe, der Mod hat dir etwas geholfen. v-v
Topic Starter
Hard

lupcha wrote:

Random mod here! ´-` You're from Germany so I guess I'll just mod in German.

Note

I'm a newbie mapper|modder so please don't expect too much. I'll try my hardest though. ヽ(*・ω・)ノ *needs more experience*

Rookie


General

Einige Stellen sind sehr unübersichtlich - vor allem für Anfänger. Ich hab gesehen, dass dein Distance Spacing auf 1,5 eingestellt ist (könnte man sogar auf 1,4 oder so runterschreiben), aber ... du benutzt ihn nicht? ;__; Würde ich dir dringend empfehlen, weil dadurch erst gar nicht diese unschönen Überlappungen entstehen und die Map deutlich lesbarer wird!

  • 01:54:836 (1) - vielleicht eher so was?Die kurzen Noten kann man nicht so schön einbauen okay. versteh ich. gefixed :) (ohne DS wirkt's auch noch recht chaotisch)

    01:55:681 (4) - finish? wie kommt das denn dahin D: danke
    02:19:551 (1) - die Stelle würde ich auch etwas vereinfachen 02:25:888 (1) - versteck die Kreise bei Easy lieber nicht unter dem Slider u,u gefixed
    02:26:733 (2) - 02:27:156 (4) diese Kreise würde ich eher nebeneinander aufstellen (oder viell. auch stacken). Sieht nicht so gequetscht aus. (bei den anderen auch) Hab sie gestackt
    02:26:311 (1) - ich würd hier den NC entfernen und bei 02:27:578 (1) einfügen fixed
    02:27:578 (1) - find ich auch etwas zu gequetscht. Würde die Noten bei 02:28:846 (2) setzen fixed, es klingt wirklich besser 02:30:113 (2) - 02:30:113 (2) statt den Noten hier vielleicht ein kurzer repetitive Slider? nein. ich möchte diese stelle als spiegel von den drei noten davor haben.
    03:32:006 (1) - die Note kommt mir zu schnell nach dem Spinner. Hört sich zwar besser an, aber könnte schwer zu treffen sein. Würd's entfernen. ~ Hab den Spinner kürzer gemacht und mit ner inheriting section auf leise gestellt. so müsste es gehen ^^
    03:36:865 (1) - 03:38:555 (4) - die Stelle würde ich auch etwas umbauen. Ich würde die schnelleren Noten ehrlichgesagt weglassen und hier 03:38:132 (4) - 03:38:555 (4) einen repetitive Slider reinmachen. 03:38:977 (5) dann 'nen Kreis setzen.Ich weiß noch nicht so genau. Wenn es nochmal bemerkt wird, änder ich es aber ich will diese töne nicht außen vor lassen...03:47:005 - kenn mich mit den ganzen Regeln auch noch nicht so aus, aber die ganzen Stacks könnten vielleicht etwas "zu viel" für Anfänger sein? Würde paar davon vielleicht durch etwas anderes ersetzen. ~ Hab mal was versucht ^^
    03:52:074 (1) - benutz lieber keine Slider in der Easy Diff, die mehr als eine Wiederholung haben (musste das bei meiner auch abändern :'D). Die Noten danach würde ich auch wieder etwas einfacher machen.gefixed
>> Sieht nach viel Gemecker aus, aber ich mag dein Mapping! ^q^ Das Problem ist eigentlich nur die Platzierung ... Distance Space ist dein Freund! ;p Ansonsten hört sich alles gut an!
danke ♥

Champion


General

Bei deiner Normal Diff würde ich auch wieder ein paar Stellen vereinfachen, weil sich einige Überlappungen ergeben. Hat ja auch über 4 Sterne, da könnte man ruhig paar Stellen etwas abändern, um es lesbarer zu machen. Mal schauen was ich machen kann :3

  • 00:15:764 (5) - bei Normal sollte man auch lieber auf mehr Wiederholungen verzichten bzw. nur spärlich benutzen. Ich weiß noch nicht genau ob ich das ändern möchte. Mal sehen, was noch andere modder sagen. Der Slider ist mir wichtig, weil ich mit der Melodie gehe
    00:24:636 (4) - Kreis durch Slider ersetzen?gemacht :D 00:39:000 (1) - siehe ersten Punkt Hab es durch 2 Slider ersetzt ^^ Danke
    00:40:479 (3) - 00:41:958 (1) - ist vielleicht ein bisschen zu viel des Guten x'D Würde das wieder umändern ... vielleicht in so was? Fixed. Ist besser
    Weiß nicht, ob das mit dem Stacken okay ist, aber es sieht etwas übersichtlicher aus. ~

    01:00:336 (1) - weiß nicht genau wie das bei Normal ist, aber könnte auch hier wieder ein bisschen zu schnell nach dem Spinner sein Änder ich falls es nochmal suggested wird (?)
    01:15:545 (2) - 01:15:756 (3) - so überlappt sieht das unschön aus u,u Ich finde das eigentlich okay so. Mag das.
    01:19:136 (1) - lul, den Slider würde ich auf 'ne Diät setzen. Bisschen umändern, damit's hübscher aussieht. :p Diät war erfolgreich
    01:49:977 (1) - siehe ersten Punkt Änder ich falls es erneut vorgeschlagen wird
    01:54:836 (1) - 01:56:314 (9) - uuh, it's too much! Sieht sehr eingeengt aus und könnte Anfänger verwirren. Würd's umändern. Nein, es gefällt mir so eigentlich ganz gut. Werde es aber ändern falls es nochmal vorgeschlagen wird oder falls mir was besseres einfällt :D
    01:57:793 - 01:58:427 (4) - hier würd ich einen langen Slider hinsetzen Nein, ich geh hier mit dem Schlagzeug mit
    02:06:454 (1) - eine Wiederholung reinmachen? ok
    01:58:638 (5), 02:05:187 (4), 02:07:933 (3) - die Stellen mit den Slidern würde ich auch etwas anders machen, hmm. Würd da paar Pausen reinmachen und ja. ´-` Hab nen langen slider reingemacht
    02:07:721 (2) - nicht unter dem Slider verstecken fixed
    02:14:059 (5) - so gequetscht sieht's nicht schön aus. ;_; Die Stelle davor könnte auch etwas zu hart sein. hab es bisschen geändert :D
    02:25:254 (7) - siehe ersten Punkt Falls es nochmal erwähnt wird
    02:26:311 (1) - bisschen verschönern? Nein, der Slider soll einer Schnecke ähneln weil ich Schnecken mag
    02:29:057 (5) - ^ Hoffe er ist jetzt bisschen schöner...
    02:30:113 (6) - hier vielleicht Kreis und ab 02:30:324 (7) - 02:30:747 (7) Slider mit Wiederholung zurzeit finde ich das noch gut, werde es aber ändern wenn es nochmal gesagt
    02:32:437 (1) - zu schnell nach dem Spinner (?) hab was geändert hoffe es ist okay so -^__^-
    02:40:041 (3) - siehe ersten Punkt zurzeit finde ich das noch gut, werde es aber ändern wenn es nochmal gesagt
    02:41:942 (3) - ^ zurzeit finde ich das noch gut, werde es aber ändern wenn es nochmal gesagt
    03:06:235 (1) - uh, würd das stacken oder ganz ändern gestackt
    03:11:516 (1) - verschönern ~ Der soll eiscreme ähneln. Den lass ich erstmal so
    03:23:135 (3) - wieder etwas unübersichtlich :|änder ich falls es erneut vorgeschlagen wird.
>> Wie oben schon gesagt, hier solltest du die Lesbarkeit verbessern. Ich würde die ganze Map deutlich einfacher gestalten, damit nicht so viele Noten zusammen liegen. ;3

Okay, sorry, ich glaub, ich modde nur die zwei Diffs richtig. ;; /müde ist

Zu Hard vielleicht noch kurz was:
Bei den einzelnen Noten würde ich lieber Distance Snap benutzen bzw. sie nicht so oft so weit auseinander legen. Hier gibt's auch wieder paar Überlappungen, die mich etwas stören. 01:04:138 (2) - 01:06:250 (7) diese Stelle z.B.

Uhh ja, ich hoffe, der Mod hat dir etwas geholfen. v-v Sehr sogar, danke


juhu ein wilder Mod erscheint und auch noch so ein hilfreicher :D

Danke sehr :3
AnimeStyle
~Star~

Ich werde die map vlt. auch noch modden mal sehen ;3 (Ich will helfen sie zu ranken)

apropos hier https://osu.ppy.sh/s/3253 , falls dus nicht wusstest ^^
Topic Starter
Hard
Woah danke <3
Uchiha_sorayuki
#modreqs
_____________________________________

Rookie

HP and OD -1

please use distance snap between 0,8x-1,0x distance spacing in easy diff plz :!: :!: (hold alt in case u dont know)

00:57:167 (1) - why dont you change to slider until 00:58:435 - becoz 2 spinner are confusing for newbie player,
same case in 02:14:059 (1) -
00:58:963 (1) - begin at 00:58:857 - same case in 02:16:382 (1) -
01:01:181 (2) - delete this note

Champion
This normal diff feels like hard diff to me

CS +1
AR -2
1.50 SV is too fast for normal diff

00:18:299 - until 00:21:256 - those overlap sliders are confusing for normal diff
01:15:545 - these overlap
01:42:584 - make a reverse slider from those 3 notes
01:54:836 - until 01:56:314 - too hard :?
02:06:454 (1) - the reverseslider ends at 02:07:299 -
02:23:776 - until 02:25:888 - overlap too
03:06:235 (1) - make reverse from these notes
03:11:516 (1) - ends at 03:12:784 -
03:16:375 (4) - change to reverse
03:20:177 (2) - overlap

Ultimate

AR -1

00:11:962 (1,2,3,4,5,1,2,3,4,5) - too jumpy
01:03:716 (1,2,3,4,5,6,7) - too confusing for a hard diff
01:03:716 (1,2,3,4,5,6,7) - ^
01:29:698 (1,2,3,4,5,6,7,8,9) - too jumpy
03:23:135 (1,2,3,4,5,6,7) - too confusing

Nice song :)
Topic Starter
Hard

Uchiha_sorayuki wrote:

#modreqs
_____________________________________

Rookie

HP and OD -1 changed

please use distance snap between 0,8x-1,0x distance spacing in easy diff plz :!: :!: (hold alt in case u dont know) I'll resnap the whole map.

00:57:167 (1) - why dont you change to slider until 00:58:435 - becoz 2 spinner are confusing for newbie player,
same case in 02:14:059 (1) - fixed both
00:58:963 (1) - begin at 00:58:857 - same case in 02:16:382 (1) - did you mean the spinner? Well fixed it if you meant the spinner
01:01:181 (2) - delete this note deleted

Champion
This normal diff feels like hard diff to me

CS +1 changed
AR -2 changed
1.50 SV is too fast for normal diff Won't change it. I like this SV. But I'll think about it if someone else suggests it

00:18:299 - until 00:21:256 - those overlap sliders are confusing for normal diff Actually I like it this way. I don't think they are to hard or confusing since they are nice placed.
01:15:545 - these overlap changed
01:42:584 - make a reverse slider from those 3 notes changed
01:54:836 - until 01:56:314 - too hard :? tried to change something but i actually like this
02:06:454 (1) - the reverseslider ends at 02:07:299 - changed
02:23:776 - until 02:25:888 - overlap too changed
03:06:235 (1) - make reverse from these notes changed
03:11:516 (1) - ends at 03:12:784 - changed
03:16:375 (4) - change to reverse changed
03:20:177 (2) - overlap changed

Ultimate

AR -1 changed

00:11:962 (1,2,3,4,5,1,2,3,4,5) - too jumpy Actually I like it that way. Even if it's jumpy I think i can make it at least a bit jumpy since it's a hard diff.
01:03:716 (1,2,3,4,5,6,7) - too confusing for a hard diff changed
01:03:716 (1,2,3,4,5,6,7) - ^ well... wait ... deja vue D:
01:29:698 (1,2,3,4,5,6,7,8,9) - too jumpy changed
03:23:135 (1,2,3,4,5,6,7) - too confusing I'll think about something

Nice song Thank you ♥ :)

Thanks for your mod. Really appreciated. Really helpful.
neonat
(my 400th post) orz
Unsubmitted stuff lol.

m4m

Mega

00:05:836 (1) - split this slider to 2 circles
00:06:258 (2) - I think this might be a better rhythm, this slider doesn't really end at anywhere special (with this suggest rhythm the slider ends on a piano note)
00:08:159 (1) - end slider at 00:09:427
00:09:955 (1) - spinner starts at 00:09:638 and ends at 00:11:539
00:54:738 (2,4) - continue with the 1/2 sliders at this portion, or remove these 2 notes. There's nothing much going on in the song that warrants a 1/4 stream
00:58:857 (1) - spinner starts 00:58:963 and ends at the same place 01:00:547 and add 3 notes in front. For example:
01:01:181 (2) - you could replace this with a repeat slider or 3 1/4 notes (basically something at 01:01:181 -, 01:01:286 and 01:01:392 -)
01:08:997 (5) - vocals are held here, replace this circle with a slider that ends at 01:09:208
01:10:475 - vocal here as well, nothing placed?
01:12:165 (1) - spinner end at 01:13:644 and place 3 circles at 01:13:855 -, 01:13:961 and 01:14:066
01:21:565 - add a note (listen to the guitar) (mix the vocals with the music)
01:23:255 - ^
01:24:417 - vocal here, anything placed for it?
01:24:840 - add a note
01:24:945 - ^
02:02:335 - ^
02:30:007 - ^
02:35:077 - ^
02:43:527 - ^
03:07:080 (1) - end slider at 03:07:291
03:16:586 (8) - end slider at 03:17:008 and add a circle at 03:17:220
03:26:725 (2,1,1,4) - remove the finish from the end (tail) of the slider, it doesn't blend well with the song
03:32:429 (3) - replace with a note at 03:32:429 and a slider from 03:32:640 to 03:32:851
03:33:380 - add a note
03:37:604 - ^
03:47:744 - ^
03:49:434 - ^
03:49:539 (2) - remove finish from the end of the slider
03:51:124 - add a note
03:51:229 (2) - remove finish from the end of the slider
03:52:814 - add a note

Ultimate

00:38:050 (2) - remove
00:38:155 (3) - shorten slider so that it ends at 00:38:367 and add circles at 00:38:472 and 00:38:578
00:49:351 - add a note
01:19:770 - ^
01:28:114 (3) - slider should start at 01:28:219 and end at 01:28:431
01:37:725 (3) - finish sound doesn't fir here, even so, the end of the slider definitely shouldn't have finish sound
01:39:415 (5) - ^ (slider end no finish)
01:41:528 (1) - ^ (slider end no finish)
01:50:400 (2) - finish sound doesn't fit, should remove
01:53:568 (2) - ^
01:55:469 (7) - ^
01:56:103 (9) - add finish only to the end of the slider (3rd portion of it)
01:57:793 (5) - finish sound doesn't fit, I suggest removing it
01:58:849 (7) - ^
02:00:539 (1) - ^
02:01:173 (3) - add finish sound on the start of the slider only
02:03:074 (1) - soft finish on start of slider
02:05:398 (2) - remove finish from the tail (end) part of the slider
02:13:002 (1) - only have finish on the middle part of the slider at 02:13:214 - remove the other 2 sounds
02:14:059 (4) - remove finish from end of slider
02:14:904 (1) - add finish
02:23:142 (4) - remove finish from the start of the slider
02:30:535 (3) - add finish on the end of the slider
02:36:661 (5) - only have finish on the middle of the slider, remove the other 2 sounds
02:39:408 (2) - add finish
02:41:097 (1) - remove finish from the end of the slider
02:42:787 (1) - add finish on the start of the slider
02:43:421 (2) - only have finish on the middle of the slider, remove the other 2 sounds
02:44:477 (1) - add finish
03:20:600 (3) - only have finish on the middle of the slider, remove the other 2 sounds
03:22:501 (3) - remove finish sound
03:23:135 (1) - add finish at the end of the slider only
03:23:980 (3) - remove finish from the start of the slider
03:26:725 (1) - add finish at the end of the slider only
03:27:570 (2) - remove finish from the end of the slider
03:28:415 (1) - finish on the start of the slider
03:29:894 (3) - soft finish sound in the middle portion of slider
03:39:400 (5) - remove finish from the end of the slider
03:40:245 (1) - add finish at the start of the slider
03:47:005 (1) - remove finish from the end of the slider
Topic Starter
Hard

neonat wrote:

(my 400th post) orz
Unsubmitted stuff lol.
wow nice D:

m4m

Mega

00:05:836 (1) - split this slider to 2 circles done
00:06:258 (2) - I think this might be a better rhythm, this slider doesn't really end at anywhere special (with this suggest rhythm the slider ends on a piano note) changed somehow. Nice idea
00:08:159 (1) - end slider at 00:09:427 changed
00:09:955 (1) - spinner starts at 00:09:638 and ends at 00:11:539 changed
00:54:738 (2,4) - continue with the 1/2 sliders at this portion, or remove these 2 notes. There's nothing much going on in the song that warrants a 1/4 stream changed, removed the notes. I want difference.
00:58:857 (1) - spinner starts 00:58:963 and ends at the same place 01:00:547 and add 3 notes in front. For example:
good idea. changed!
01:01:181 (2) - you could replace this with a repeat slider or 3 1/4 notes (basically something at 01:01:181 -, 01:01:286 and 01:01:392 -) changed, but in a different way
01:08:997 (5) - vocals are held here, replace this circle with a slider that ends at 01:09:208 No. I'm following the drumset there. And want to exaggerate that.
01:10:475 - vocal here as well, nothing placed? Same. I'm following the drums here
01:12:165 (1) - spinner end at 01:13:644 and place 3 circles at 01:13:855 -, 01:13:961 and 01:14:066 changed
01:21:565 - add a note (listen to the guitar) (mix the vocals with the music) changed
01:23:255 - ^ changed
01:24:417 - vocal here, anything placed for it? changed. Thanks I always thought something's missing there :D
01:24:840 - add a note changed
01:24:945 - ^ changed
02:02:335 - ^ changed
02:30:007 - ^ changed
02:35:077 - ^ changed
02:43:527 - ^ changed
03:07:080 (1) - end slider at 03:07:291 changed
03:16:586 (8) - end slider at 03:17:008 and add a circle at 03:17:220 changed
03:26:725 (2,1,1,4) - remove the finish from the end (tail) of the slider, it doesn't blend well with the song changed
03:32:429 (3) - replace with a note at 03:32:429 and a slider from 03:32:640 to 03:32:851 changed
03:33:380 - add a note changed
03:37:604 - ^ changed
03:47:744 - ^ changed
03:49:434 - ^ changed
03:49:539 (2) - remove finish from the end of the slider changed
03:51:124 - add a note changed
03:51:229 (2) - remove finish from the end of the slider changed
03:52:814 - add a note changed

Ultimate

00:38:050 (2) - remove changed
00:38:155 (3) - shorten slider so that it ends at 00:38:367 and add circles at 00:38:472 and 00:38:578 changed
00:49:351 - add a note changed
01:19:770 - ^ changed
01:28:114 (3) - slider should start at 01:28:219 and end at 01:28:431 changed
01:37:725 (3) - finish sound doesn't fir here, even so, the end of the slider definitely shouldn't have finish sound changed, I guess I just forgot to add "drum" to the additions
01:39:415 (5) - ^ (slider end no finish) changed
01:41:528 (1) - ^ (slider end no finish) changed
01:50:400 (2) - finish sound doesn't fit, should remove changed
01:53:568 (2) - ^ changed
01:55:469 (7) - ^ changed
01:56:103 (9) - add finish only to the end of the slider (3rd portion of it) changed
01:57:793 (5) - finish sound doesn't fit, I suggest removing it changed
01:58:849 (7) - ^ changed
02:00:539 (1) - ^ changed
02:01:173 (3) - add finish sound on the start of the slider only changed
02:03:074 (1) - soft finish on start of slider changed
02:05:398 (2) - remove finish from the tail (end) part of the slider changed
02:13:002 (1) - only have finish on the middle part of the slider at 02:13:214 - remove the other 2 sounds changed
02:14:059 (4) - remove finish from end of slider changed
02:14:904 (1) - add finish changed
02:23:142 (4) - remove finish from the start of the slider changed
02:30:535 (3) - add finish on the end of the slider changed
02:36:661 (5) - only have finish on the middle of the slider, remove the other 2 sounds changed
02:39:408 (2) - add finish changed
02:41:097 (1) - remove finish from the end of the slider changed
02:42:787 (1) - add finish on the start of the slider changed
02:43:421 (2) - only have finish on the middle of the slider, remove the other 2 sounds changed
02:44:477 (1) - add finish changed
03:20:600 (3) - only have finish on the middle of the slider, remove the other 2 sounds changed
03:22:501 (3) - remove finish sound changed
03:23:135 (1) - add finish at the end of the slider only changed
03:23:980 (3) - remove finish from the start of the slider changed
03:26:725 (1) - add finish at the end of the slider only changed
03:27:570 (2) - remove finish from the end of the slider changed
03:28:415 (1) - finish on the start of the slider changed
03:29:894 (3) - soft finish sound in the middle portion of slider changed
03:39:400 (5) - remove finish from the end of the slider changed
03:40:245 (1) - add finish at the start of the slider changed
03:47:005 (1) - remove finish from the end of the slider changed
Lolicakey
M4M from your queue

General

Artist: 宮崎歩
Title: デジモンアドベンチャー挿入歌
Source: es.digimon.wikia
---
• The background size is unrankeable o3o! ~ sizes allowed: 1366x768 (wide size, high recommend) 1024x768 (normal) and 800x600 (low recommend)
• MP3 sound quality isn't very good, Can you get another better? imo.
• add "デジモン" (dejimon/digimon) into tags
• There are some useless inherits points (green lines)
• Use a constant distance snap!
• Put a clap every 2 notes and add finish only in drums parts.

Rookie
  • stacks in a easy diff isn't recommended!
    Use the same distance snap for all the difficult.
    Try to do Easy patterns!
    • 00:32:241 (1) - try to do something like this http://puu.sh/2OelB.jpg
    • 00:48:506 (4) - why different spacing?
    • 00:50:196 (6) - ^
    • 00:52:097 (8) - ^
    • 00:58:857 (1) - unsnapped spinner
    • 01:02:659 (3) - weird flow~ I don't know if you understand the concept of "flow" , here is an example.• 01:21:671 (6,7,8) - don't stack here please!
    • 01:23:361 (3,4,5) - ^
    • 01:35:190 (3) - one grid up~ the circle is touching the slider
    • 01:36:880 (2) - Make it more symmetrical with 01:36:035 (1) -
    • 02:08:144 (4) - ctrl+g for more flow
    • 02:10:256 (5) - it's hard to see this circle, you must move it to another place.
    • 02:15:326 (4) - make it more symmetrical
    • 02:35:605 (3) - the slider hides 02:38:140 (5) - and it's hard to see with HD(hidden mod)
Champion
  • • Hitsounds are a bit random.
    • 00:18:721 - remove finish
    • 00:20:411 - - ^
    • 01:25:896 (1) - this end here 01:29:276 -
    • 01:49:977 (1) - replace it for another pattern
    • 01:49:977 (1) - at 01:49:977 (1) - fill this empty space for follow the rhythm of the song.
    • 01:56:103 (7) - remove finish
    • 01:58:638 (6) - this slider hides 01:59:483 (7,1,2,3) -
    • 02:28:212 (3) - distance~
    • 02:46:695 (1,2,3) - test with this http://puu.sh/2Oh5f.jpg
Ultimate
  • • 00:44:281 (5) - remove finish
    • 01:08:574 (2) - make this slider more beautiful
    • 01:37:725 (3) - remove finish from the tail
    • 01:41:528 (1) - remove finish
    • 01:53:568 (2) - ^
    • 01:56:209 - remove finish
    • 01:58:849 (7) - ^
    • 02:00:539 (1) - ^
    • 02:13:002 (1) - ^
    • 02:14:059 (4) - ^
it need more and more work~ don't give up and good luck :3/
KokoroStudiox3
m4m :) :) :)

[rokie]
I suggest that these difficulties do not stack the notes
not change the spacing

00:06:469 (3) - new combo
00:14:074 (5,6,1,2) I feel that these parts are confusing for novice players

[Mega]
00:03:089 (1,2) - http://puu.sh/2OhXA.jpg
confusas

Missing Skin Files
hitcircleoverlay.png
approachcircle.png
reversearrow.png
spinner-clear.png
spinner-spin.png
spinner-osu.png


comboburst.png's dimensions must not be larger than 500x767 (currently 640x400).
comboburst.png's dimensions must not be larger than 500x767 (currently 640x400).
comboburst.png's dimensions must not be larger than 500x767 (currently 640x400).
comboburst.png's dimensions must not be larger than 500x767 (currently 640x400).
comboburst.png's dimensions must not be larger than 500x767 (currently 640x400).

[Champion]

Unsnapped inherited (green) sections at:
00:12:114 - snap to 00:12:067
00:45:912 - snap to 00:45:866
01:01:121 - snap to 01:01:075
01:29:850 - snap to 01:29:804
02:19:702 - snap to 02:19:657
02:49:276 - snap to 02:49:230
03:20:540 - snap to 03:20:494
03:38:284 - snap to 03:38:238



[Mega]

Unsnapped inherited (green) sections at:
01:01:227 - snap to 01:01:181
03:19:272 - snap to 03:19:226


[Rookie]
Unsnapped inherited (green) sections at:
00:12:114 - snap to 00:12:173
00:45:912 - snap to 00:45:971


[Ultimate]
Unsnapped inherited (green) sections at:
00:12:113 - snap to 00:12:173
00:12:114 - snap to 00:12:173
00:32:709 - snap to 00:32:663
00:45:912 - snap to 00:45:971
01:01:227 - snap to 01:01:181
03:07:443 - snap to 03:07:503
03:19:272 - snap to 03:19:332
Topic Starter
Hard

Lolicakes wrote:

M4M from your queue

General

Artist: 宮崎歩 I think it's easier to read in roman letters.
Title: デジモンアドベンチャー挿入歌 ^
Source: es.digimon.wikia
---
• The background size is unrankeable o3o! ~ sizes allowed: 1366x768 (wide size, high recommend) 1024x768 (normal) and 800x600 (low recommend) changed
• MP3 sound quality isn't very good, Can you get another better? imo. that was the best i could find...
• add "デジモン" (dejimon/digimon) into tags changed
• There are some useless inherits points (green lines) changed
• Use a constant distance snap! changed
• Put a clap every 2 notes and add finish only in drums parts. no, I don't like that sound.

Rookie
  • stacks in a easy diff isn't recommended! will change that
    Use the same distance snap for all the difficult. will change that
    Try to do Easy patterns! will change that
    • 00:32:241 (1) - try to do something like this http://puu.sh/2OelB.jpg changed
    • 00:48:506 (4) - why different spacing? changed
    • 00:50:196 (6) - ^ changed
    • 00:52:097 (8) - ^ changed
    • 00:58:857 (1) - unsnapped spinner changed
    • 01:02:659 (3) - weird flow~ I don't know if you understand the concept of "flow" , here is an example.changed• 01:21:671 (6,7,8) - don't stack here please! changed
    • 01:23:361 (3,4,5) - ^ changed
    • 01:35:190 (3) - one grid up~ the circle is touching the slider changed, but in a different way :3
    • 01:36:880 (2) - Make it more symmetrical with 01:36:035 (1) - no, i wanted to be an extention
    • 02:08:144 (4) - ctrl+g for more flow changed
    • 02:10:256 (5) - it's hard to see this circle, you must move it to another place. changed
    • 02:15:326 (4) - make it more symmetrical changed
    • 02:35:605 (3) - the slider hides 02:38:140 (5) - and it's hard to see with HD(hidden mod) changed
I decided to remapp / remodd the whole map. I'm no good with easy diffs, sorry :(

Champion
  • • Hitsounds are a bit random. I'll change that.
    • 00:18:721 - remove finish changed to drum finish
    • 00:20:411 - - ^ changed to drum finish
    • 01:25:896 (1) - this end here 01:29:276 - changed
    • 01:49:977 (1) - replace it for another pattern changed
    • 01:49:977 (1) - at 01:49:977 (1) - fill this empty space for follow the rhythm of the song. where? :/
    • 01:56:103 (7) - remove finish changed
    • 01:58:638 (6) - this slider hides 01:59:483 (7,1,2,3) - changed
    • 02:28:212 (3) - distance~ changed. That's why I always thought this looks a bit ... odd
    • 02:46:695 (1,2,3) - test with this http://puu.sh/2Oh5f.jpg changed it looks much better. thanks!
Ultimate
  • • 00:44:281 (5) - remove finish changed
    • 01:08:574 (2) - make this slider more beautiful i think it's okay like this
    • 01:37:725 (3) - remove finish from the tail changed
    • 01:41:528 (1) - remove finish changed
    • 01:53:568 (2) - ^ changed
    • 01:56:209 - remove finish changed
    • 01:58:849 (7) - ^ changed
    • 02:00:539 (1) - ^ changed
    • 02:13:002 (1) - ^ changed
    • 02:14:059 (4) - ^ changed
it need more and more work~ don't give up and good luck :3/
Thank you. I'll work on it until This map gets ranked. Because Digimon. Because I need to show my grace to Patamon, the saviour of justice.
Lolicakey

ChivaCookie wrote:

Lolicakes wrote:

M4M from your queue

General

Artist: 宮崎歩 I think it's easier to read in roman letters.
Title: デジモンアドベンチャー挿入歌 ^
[size=85]Source: es.digimon.wikia
Topic Starter
Hard
oh.. yeah... that's embarassing... i changed it.
Topic Starter
Hard

eLtigreXXx wrote:

m4m :) :) :)

[rokie] I will remapp that diff since i dont like it anymore <.<

I suggest that these difficulties do not stack the notes
not change the spacing
00:06:469 (3) - new combo
00:14:074 (5,6,1,2) I feel that these parts are confusing for novice players

[Mega]
00:03:089 (1,2) - http://puu.sh/2OhXA.jpg
confusas

Missing Skin Files
hitcircleoverlay.png
approachcircle.png
reversearrow.png
spinner-clear.png
spinner-spin.png
spinner-osu.png


comboburst.png's dimensions must not be larger than 500x767 (currently 640x400).
comboburst.png's dimensions must not be larger than 500x767 (currently 640x400).
comboburst.png's dimensions must not be larger than 500x767 (currently 640x400).
comboburst.png's dimensions must not be larger than 500x767 (currently 640x400).
comboburst.png's dimensions must not be larger than 500x767 (currently 640x400).

[Champion]

Unsnapped inherited (green) sections at:
00:12:114 - snap to 00:12:067
00:45:912 - snap to 00:45:866
01:01:121 - snap to 01:01:075
01:29:850 - snap to 01:29:804
02:19:702 - snap to 02:19:657
02:49:276 - snap to 02:49:230
03:20:540 - snap to 03:20:494
03:38:284 - snap to 03:38:238



[Mega]

Unsnapped inherited (green) sections at:
01:01:227 - snap to 01:01:181
03:19:272 - snap to 03:19:226


[Rookie]
Unsnapped inherited (green) sections at:
00:12:114 - snap to 00:12:173
00:45:912 - snap to 00:45:971


[Ultimate]
Unsnapped inherited (green) sections at:
00:12:113 - snap to 00:12:173
00:12:114 - snap to 00:12:173
00:32:709 - snap to 00:32:663
00:45:912 - snap to 00:45:971
01:01:227 - snap to 01:01:181
03:07:443 - snap to 03:07:503
03:19:272 - snap to 03:19:332


Snapped all notes. Changed background. I dont want to change any more of the things. The skin doesn't need all those things, right? Or will it be unrankeable otherwise? ._.' dunno sorry
Mythiax
OMG My childhood is here.

I have to rewatch digimon soon (also might mod tha map when i stop being lazy probably never).

Fix this general details

[General]

AIBat v3.1 wrote:

Kiai
Inconsistency in Kiai Times:

- [Champion] :
Kiai #1: Starts on 01:00:336, ends on 01:29:276
Kiai #2: Starts on 02:19:128, ends on 02:47:857
Kiai #3: Starts on 03:19:966, ends on 03:37:710

- [Mega] :
Kiai #1: Starts on 01:00:547, ends on 01:29:170
Kiai #2: Starts on 02:19:128, ends on 02:47:857
Kiai #3: Starts on 03:20:388, ends on 03:33:485

- [Rookie] :
Kiai #1: Starts on 01:00:547, ends on 01:29:276
Kiai #2: Starts on 02:19:128, ends on 02:47:857
Kiai #3: Starts on 03:19:966, ends on 03:33:485

- [Ultimate] :
Kiai #1: Starts on 01:00:547, ends on 01:29:276
Kiai #2: Starts on 02:19:128, ends on 02:47:857
Kiai #3: Starts on 03:19:966, ends on 03:33:485

AIBat v3.1 wrote:

Combo Colours
Inconsistency in combo colours:

- [Champion] :
Combo1 : 255,165,74
Combo2 : 255,255,0
Combo3 : 255,128,64
Combo4 : 255,255,128
- [Mega] :
Combo1 : 255,165,74
Combo2 : 255,255,0
Combo3 : 255,128,64
Combo4 : 255,255,128
- [Rookie] :
Combo1 : 255,190,125
Combo2 : 255,255,128
Combo3 : 255,128,64
Combo4 : 255,255,0
- [Ultimate] :
Combo1 : 255,165,74
Combo2 : 255,255,0
Combo3 : 255,128,64
Combo4 : 255,255,128
Make sure to have the same order in colours for concistency.

Also, resnap all the green timing sections you have in all dificulties. A lot of them are unsnapped.

No kudosu please. all was AIBAT work.
Topic Starter
Hard
yay! thank you !
FrzR
Hi, from your M4M Queue :3

General
Spinner skin could be hard to play with since there is no small circle but a box in the middle as a precision guide. And the Color of the spinner as well, when a player spins the cursor blends with the color in the spinner making it a bit hard to spin properly.

Rookie
01:08:997 (4) - Drum Samples sounded a bit off. Suggest using Normal Samples instead.

Champion
Well Since it is Normal Difficulty, i really suggest having Distance Snap enabled. Ai Mod Displays a lot of Distance Warnings.
Finish Hitsounds on this beatmap didn't sound well on this map. Not overused but off-beat.
00:41:641 - Empty space here. Try adding more notes that follows the beat rather than focusing on the lyrics :)
01:06:462 (6) - The slider could be unrankable due to its form. Try replacing it with other notes or shape the slider in a better way.

Ultimate
00:25:270 - Add more notes but in a slower manner since it is a Hard Difficulty.

Mega
00:25:270 - Same with Ultimate.

Notes
No big problems at all, just some minor off-beats. Good job on your maps :D
I hope this gets ranked as well with my map :3
Topic Starter
Hard

Fr33z3R wrote:

Hi, from your M4M Queue :3

General
Spinner skin could be hard to play with since there is no small circle but a box in the middle as a precision guide. And the Color of the spinner as well, when a player spins the cursor blends with the color in the spinner making it a bit hard to spin properly. Minor changed: I put another cursor in the skin

Rookie
01:08:997 (4) - Drum Samples sounded a bit off. Suggest using Normal Samples instead.Changed in a different way.

Champion
Well Since it is Normal Difficulty, i really suggest having Distance Snap enabled. Ai Mod Displays a lot of Distance Warnings.
Finish Hitsounds on this beatmap didn't sound well on this map. Not overused but off-beat. I will think of something
00:41:641 - Empty space here. Try adding more notes that follows the beat rather than focusing on the lyrics changed
01:06:462 (6) - The slider could be unrankable due to its form. Try replacing it with other notes or shape the slider in a better way. I really like that shape. Maybe I'll change it, if someone else suggests it.

Ultimate
00:25:270 - Add more notes but in a slower manner since it is a Hard Difficulty.Added a slider.

Mega
00:25:270 - Same with Ultimate. me too

Notes
No big problems at all, just some minor off-beats. Good job on your maps :D
I hope this gets ranked as well with my map :3 ME TOO <3 Thank you very much.

Thanks for your mod.
zorefire
From meh queue thingy majig
  • [Rookie]
    1. 01:14:066 (1,2,3,4,5,6) - should reconsider this D:.
    2. 01:33:500 (1,2,1) - looks like someone threw a bunch of stuff on top of each other and you can't find the things that are at the bottom of that pile.
    3. Your map is consistent so 02:30:958 - do something with this.
Topic Starter
Hard

zorefire wrote:

From meh queue thingy majig
  • [Rookie]
    1. 01:14:066 (1,2,3,4,5,6) - should reconsider this D:. changed a bit.
    2. 01:33:500 (1,2,1) - looks like someone threw a bunch of stuff on top of each other and you can't find the things that are at the bottom of that pile. changed a bit.
    3. Your map is consistent so 02:30:958 - do something with this. no. i like it more my way. thanks, though. I don't want to have boring repeating beats. This wouldn't be fun at all, imo.
thanks for your mod. :3
OEvil
[Hey, From My ♫♪♫♪♫ "OEvil" ♫♪♫♪♫ Modding Queues ]
I Am Sorry If My Mod Sucks
[Skin]
Missing Skin Files
hitcircleoverlay.png
approachcircle.png
reversearrow.png
spinner-clear.png
spinner-spin.png
spinner-osu.png

Skin Dimensions
comboburst-0.png's dimensions must not be larger than 500x767 (currently 640x400).
comboburst-1.png's dimensions must not be larger than 500x767 (currently 640x400).
comboburst-2.png's dimensions must not be larger than 500x767 (currently 640x400).
comboburst-3.png's dimensions must not be larger than 500x767 (currently 640x400).
comboburst-4.png's dimensions must not be larger than 500x767 (currently 640x400).


[Mega]
Breaks
02:48:057 - The break here is 16944 ms long, which is longer than the recommended 15000 ms.

Snapping

Unsnapped inherited (green) sections at:
01:01:227 - snap to 01:01:181
03:19:272 - snap to 03:19:226

[Ultimate]
Snapping

Unsnapped inherited (green) sections at:
00:12:113 - snap to 00:12:173
00:12:114 - snap to 00:12:173
00:32:709 - snap to 00:32:663
00:45:912 - snap to 00:45:971
01:01:227 - snap to 01:01:181
03:07:443 - snap to 03:07:503
03:19:272 - snap to 03:19:332
Arrival
Hi ! From my queue.


Mega
00:18:299 (2) - This part "slider-only" is fun but i think you can replace some of these slids by circles - not many -, just one or two to spice a bit this moment, this is kind of boring.
00:38:472 (5) - What about something like this ? http://puu.sh/2RfAU.jpg
00:43:859 (2,3,4,5,6) - This isn't symmetric :(
00:47:450 (2) - Offscreen : On play mode, the sliders goes behind the HP bar
00:55:055 (3) - ^
00:58:963 (1) - I suggest to stop the spinner on the previous red tick and put a circle on 01:00:547 -
01:11:426 (5) - Put this a bit down
01:23:150 (3,4,5) - Keep the same distance between these three circles !
01:27:797 (1,2,3,4,5) - Not symmetrical
01:32:444 (1,2,3) - Chenge the spot of your slider ! Make a "reverse selection" on your slider
01:34:979 (2,3,4) - Keep the same distance
02:02:546 (4,5) - ^
02:19:340 (1,2) - Make these two sliders the same : Like this : http://puu.sh/2RfO2.jpg
02:22:720 (3) - Care of offscreens
02:26:627 (3) - A bit confusing
03:11:410 (1) - Put this on white tick i think
03:22:078 (2) - Stack it with 03:20:600 (2) -

Ultimate
00:08:159 (1,2,3,4) - Put this more near from 00:07:948 (8) - , to be consistent
00:17:031 (2,3) - Something like this ? http://puu.sh/2RfX4.jpg
01:07:729 (1,2) - What about.... http://puu.sh/2Rg1k.jpg
02:14:904 (1,2,3,4) - Not symmetrical
02:28:423 (4) - Stack it with the previous slider's end !
03:25:669 (7) - Make a better blanket on 03:24:824 (5) -
03:50:173 (2) - Stack it with 03:49:328 (6) -

Champion
00:03:934 (2) - This slider isn't the same as the others
00:07:314 (3,4,1,2,3) - Why don't you continue with your whistle ?
00:15:764 (5) - Put this down a bit
00:31:818 (1) - Distance spacing
00:39:423 (2) - Make it the same as 00:39:000 (1) -
01:58:638 (6,7) - Make a better blanket with the tail of your slider here
02:07:721 (2) - Stack it with the end of 02:06:454 (1) -
02:32:859 (2,3,4) - Don't you prefer something like this ? http://puu.sh/2RgqJ.jpg
03:22:923 (2,3) - Space it a bit...
03:41:090 (2) - Make the same slider as before

Rookie
Here i just advise you to respect strictly the distance snaping, avoid stack your beats, ans space as more as possible your patterns -like no overlaping sliders etc- In overall, the diff looks good !

Good luck for getting this ranked o/
Topic Starter
Hard

Arrival wrote:

Hi ! From my queue.


Mega
00:18:299 (2) - This part "slider-only" is fun but i think you can replace some of these slids by circles - not many -, just one or two to spice a bit this moment, this is kind of boring. fixed
00:38:472 (5) - What about something like this ? http://puu.sh/2RfAU.jpg fixed
00:43:859 (2,3,4,5,6) - This isn't symmetric :( fixed
00:47:450 (2) - Offscreen : On play mode, the sliders goes behind the HP bar fixed
00:55:055 (3) - ^ fixed
00:58:963 (1) - I suggest to stop the spinner on the previous red tick and put a circle on 01:00:547 - fixed
01:11:426 (5) - Put this a bit down fixed
01:23:150 (3,4,5) - Keep the same distance between these three circles ! fixed
01:27:797 (1,2,3,4,5) - Not symmetrical fixed
01:32:444 (1,2,3) - Chenge the spot of your slider ! Make a "reverse selection" on your slider No, I really like it that way. I wanted to make it a bit tricky there.
01:34:979 (2,3,4) - Keep the same distance fixed
02:02:546 (4,5) - ^ fixed
02:19:340 (1,2) - Make these two sliders the same : Like this : http://puu.sh/2RfO2.jpg 02:19:762 (1) - fixed
02:22:720 (3) - Care of offscreens fixed
02:26:627 (3) - A bit confusing fixed
03:11:410 (1) - Put this on white tick i think No, I'm following the guitar here
03:22:078 (2) - Stack it with 03:20:600 (2) - fixed

Ultimate
00:08:159 (1,2,3,4) - Put this more near from 00:07:948 (8) - , to be consistent fixed
00:17:031 (2,3) - Something like this ? http://puu.sh/2RfX4.jpg fixed
01:07:729 (1,2) - What about.... http://puu.sh/2Rg1k.jpg fixed
02:14:904 (1,2,3,4) - Not symmetrical i don't want them to be symmetrical. I kinda like it a bit.. untidy
02:28:423 (4) - Stack it with the previous slider's end ! fixed
03:25:669 (7) - Make a better blanket on 03:24:824 (5) - fixed... a bit
03:50:173 (2) - Stack it with 03:49:328 (6) -fixed

Champion
00:03:934 (2) - This slider isn't the same as the others fixed somehow...
00:07:314 (3,4,1,2,3) - Why don't you continue with your whistle ? fixed
00:15:764 (5) - Put this down a bit fixed
00:31:818 (1) - Distance spacing fixed
00:39:423 (2) - Make it the same as 00:39:000 (1) - fixed
01:58:638 (6,7) - Make a better blanket with the tail of your slider here fixed
02:07:721 (2) - Stack it with the end of 02:06:454 (1) - fixed in another way.
02:32:859 (2,3,4) - Don't you prefer something like this ? http://puu.sh/2RgqJ.jpg Yes I do. Fixed.
03:22:923 (2,3) - Space it a bit... fixed
03:41:090 (2) - Make the same slider as beforefixed

Rookie
Here i just advise you to respect strictly the distance snaping, avoid stack your beats, ans space as more as possible your patterns -like no overlaping sliders etc- In overall, the diff looks good !

Good luck for getting this ranked o/

Thanks for your great help!

:3
zorefire

ChivaCookie wrote:

zorefire wrote:

From meh queue thingy majig
  • [Rookie]
    1. 01:14:066 (1,2,3,4,5,6) - should reconsider this D:. changed a bit.
    2. 01:33:500 (1,2,1) - looks like someone threw a bunch of stuff on top of each other and you can't find the things that are at the bottom of that pile. changed a bit.
    3. Your map is consistent so 02:30:958 - do something with this. no. i like it more my way. thanks, though. I don't want to have boring repeating beats. This wouldn't be fun at all, imo.
thanks for your mod. :3
np :3
HelloSCV
General

03:20:388 - move this kiai time to 03:19:966 - here
00:25:481 - why breaktime suddenly appeared? awkward imo
01:42:795 - you may know here
00:58:118 - i think you need to change mp3 file because of this part

Rookie

skip this

Champion

  1. i think this diff is really overmapped :/
00:08:793 (2) - delete this, this isn't need
00:33:931 (2,3,4) - this can cuase confusing for beginners
00:57:378 (1,1) - too close, try to avoid this
01:30:121 (2) - touching HP bar
01:37:725 (3) - ^
03:52:074 (1,2,3,4) - same as 00:33:931 (2,3,4) -

Ultimate

00:06:892 (3,7) - add whistle
00:17:665 (3) - need Normal sample set
00:32:663 (3) - repeat arrow should not be hidden
00:32:663 (3) - normal sample set on end
01:09:419 (2) - NC
01:35:613 (5) - touching HP bar
01:56:103 (9) - repeat arrow is hidden
02:13:002 (1) - ^
02:34:338 (5) - touching HP bar
03:25:669 (7) - ^

Mega

00:04:779 (4,5) - delete whistle that ins't fit well with song
00:22:418 (3,4) - i highly recommned to change this notes to 1/4 slider, VERY hard to hit them
00:24:002 (2,3) - ^
00:37:627 (3) - add note here
00:47:767 (3) - well i don't like such as these things ( but that exist all over the map ) try to keep DS lower :/ but it's up to you
00:51:252 (2) - split to two 1/2 sliders? much better
00:54:632 (1,2) - add drum finish
00:58:646 (5,6) - same as 00:22:418 (3,4) -
00:58:857 (1,1) - this is TOO HARD, i know this diff is highest diff, but that is really hard to catch that, plz fix those
01:23:783 (7) - Normal sameple set
01:32:656 (3) - use 1.5x DS
02:20:818 (1) - spinnder is really awkawrd, plz use notes and sliders
02:39:408 (2) - touching HP bar
03:27:993 (2,2) - stack them perfectly?

Good luck~
AnimeStyle
ROOKIE

01:06:462 (4) - Ich glaube das kann nicht gerankt werden, der reverse-Pfeil ist unter dem sliderende davor , außerdem ist ist das für Anfänger ziemlich verwirrend :/

No kudos
Topic Starter
Hard

HelloSCV wrote:

General

03:20:388 - move this kiai time to 03:19:966 - here done
00:25:481 - why breaktime suddenly appeared? awkward imo I don't think it's suddenly. The music changes and all.
01:42:795 - you may know here ^
00:58:118 - i think you need to change mp3 file because of this part done

Rookie

skip this

Champion

  1. i think this diff is really overmapped :/
00:08:793 (2) - delete this, this isn't need done
00:33:931 (2,3,4) - this can cuase confusing for beginners changed a bit
00:57:378 (1,1) - too close, try to avoid this done
01:30:121 (2) - touching HP bar changed
01:37:725 (3) - ^
03:52:074 (1,2,3,4) - same as 00:33:931 (2,3,4) -changed

Ultimate

00:06:892 (3,7) - add whistle done
00:17:665 (3) - need Normal sample set done
00:32:663 (3) - repeat arrow should not be hidden done
00:32:663 (3) - normal sample set on end done
01:09:419 (2) - NC done
01:35:613 (5) - touching HP bar changed
01:56:103 (9) - repeat arrow is hidden changed
02:13:002 (1) - ^ changed
02:34:338 (5) - touching HP bar changed
03:25:669 (7) - ^ changed

Mega

00:04:779 (4,5) - delete whistle that ins't fit well with song changed
00:22:418 (3,4) - i highly recommned to change this notes to 1/4 slider, VERY hard to hit them No. I want them to be a bit more difficult. It's an Insane diff, after all.
00:24:002 (2,3) - ^
00:37:627 (3) - add note here changed
00:47:767 (3) - well i don't like such as these things ( but that exist all over the map ) try to keep DS lower :/ but it's up to you I like those things :3
00:51:252 (2) - split to two 1/2 sliders? much better 00:51:252 (2) -
00:54:632 (1,2) - add drum finish 00:51:252 (2) -
00:58:646 (5,6) - same as 00:22:418 (3,4) - me too
00:58:857 (1,1) - this is TOO HARD, i know this diff is highest diff, but that is really hard to catch that, plz fix those changed
01:23:783 (7) - Normal sameple set changed
01:32:656 (3) - use 1.5x DS I want some jumps there.
02:20:818 (1) - spinnder is really awkawrd, plz use notes and sliders changed
02:39:408 (2) - touching HP bar changed
03:27:993 (2,2) - stack them perfectly? changed

Good luck~ Thank you, I'll need it... :/

Thanks for your great mod. :3
Topic Starter
Hard

AnimeStyle wrote:

ROOKIE

01:06:462 (4) - Ich glaube das kann nicht gerankt werden, der reverse-Pfeil ist unter dem sliderende davor , außerdem ist ist das für Anfänger ziemlich verwirrend :/

No kudos

habs geändert. danke
AnreFM
hello, request via PM~
hope this helps :)

  • ROOKIE
  1. 00:40:227 (4) - umm don't use this, make a slider instead until 00:40:438
  2. 01:19:306 (4) - NC here
  3. 01:37:050 (2) - up 1 grid
  4. 01:37:895 (3) - ^
  5. 01:37:895 (3) - ^
  6. 01:38:740 (4) - ^, yeah in general, grind them all for spacing and nicer look
  7. 01:55:006 (4) - NC here
  8. 02:20:988 (3) - down 1 grid for better spacing
  9. 02:28:171 (4) - NC here
  10. 02:41:267 (3) - ^ different vocals
  11. 03:14:010 (5) - ^
  12. 03:31:965 (3,4,5) - may confuse begginers, change into slider or repeater
  13. 03:39:147 (4,5) - raise their last dots to make 'em stack like this
  14. 03:48:442 (4) - NC here
  15. 03:52:244 (4) - ^
  • CHAMP
  1. 00:15:934 (5) - confusing, make this into a circle and add repeater from 00:16:145 until 00:16:568
  2. 00:18:469 (1,2,3,4) - wasn't nicely blanket-ed, tweak them a bit
  3. 00:34:734 - add note here
  4. 00:41:705 (1) - remove NC here, start it at 00:42:128 (2) - instead
  5. 00:44:240 (6) - don't stack this, make pattern
  6. 01:17:616 (6) - mind the spacing for this
  7. 01:18:250 (7) - NC
  8. 01:22:686 (1) - spacing
  9. 01:25:221 (4) - ^
  10. 01:42:754 (5) - change this?
  11. 01:52:893 (4) - spacing
  12. 02:26:481 (1) - might be unrankable, use simpler one
  13. 02:36:831 (5) - NC
  14. 03:52:244 (1) - make it like this
  15. 03:53:300 (4) - -1 repeat, make it less confusing
  16. Overall i think this map is Hard instead normal :v and please mind the spacing
  • MEGA
  1. 00:25:017 (2) - change it into short slider stream for difficulty
  2. 00:33:256 (1) - remove NC
  3. 00:38:959 (7) - remove note, nothing here
  4. 01:30:185 (4) - to 156/216 for stream pattern
  5. 02:11:271 (2) - not a really nice anti-jump, follow spacing instead
  6. 03:42:950 (1) - remove NC
  7. 03:54:145 (2,3,4) - patternal flow, give these 3 different spacing
  8. you can convert the short slider for short stream for better plays here and there
  9. again, some spacing (even if it is jumps or anti jump) are quite messy, follow the rhythm and decide what's best for your map ;)
uhh, i guess that's all
hope it helps~
Topic Starter
Hard

AnreFM wrote:

hello, request via PM~
hope this helps :)

  • ROOKIE
  1. 00:40:227 (4) - umm don't use this, make a slider instead until 00:40:438 made a slider until 00:40:227 - , sounds better imo.
  2. 01:19:306 (4) - NC here okay
  3. 01:37:050 (2) - up 1 grid
  4. 01:37:895 (3) - ^
  5. 01:37:895 (3) - ^
  6. 01:38:740 (4) - ^, yeah in general, grind them all for spacing and nicer look okay
  7. 01:55:006 (4) - NC here okay
  8. 02:20:988 (3) - down 1 grid for better spacing okay
  9. 02:28:171 (4) - NC here okay
  10. 02:41:267 (3) - ^ different vocals okay
  11. 03:14:010 (5) - ^ okay
  12. 03:31:965 (3,4,5) - may confuse begginers, change into slider or repeater I think it's okay the way it is now.
  13. 03:39:147 (4,5) - raise their last dots to make 'em stack like this okay
  14. 03:48:442 (4) - NC here okay
  15. 03:52:244 (4) - ^ okay


  • CHAMP
  1. 00:15:934 (5) - confusing, make this into a circle and add repeater from 00:16:145 until 00:16:568 okay
  2. 00:18:469 (1,2,3,4) - wasn't nicely blanket-ed, tweak them a bit changed in a different way
  3. 00:34:734 - add note here No, I want some diversity here.
  4. 00:41:705 (1) - remove NC here, start it at 00:42:128 (2) - instead okay
  5. 00:44:240 (6) - don't stack this, make pattern okay
  6. 01:17:616 (6) - mind the spacing for this okay
  7. 01:18:250 (7) - NC okay
  8. 01:22:686 (1) - spacing okay
  9. 01:25:221 (4) - ^ okay
  10. 01:42:754 (5) - change this?okay
  11. 01:52:893 (4) - spacing changed
  12. 02:26:481 (1) - might be unrankable, use simpler one i like that slider, but i will consider changing this if someone else suggests it.
  13. 02:36:831 (5) - NC okay
  14. 03:52:244 (1) - make it like this
  15. 03:53:300 (4) - -1 repeat, make it less confusing I've changed many things.
  16. Overall i think this map is Hard instead normal :v and please mind the spacing I think about doing something with this.
  • MEGA
  1. 00:25:017 (2) - change it into short slider stream for difficulty done
  2. 00:33:256 (1) - remove NC done, added NC on the circle later.
  3. 00:38:959 (7) - remove note, nothing here done
  4. 01:30:185 (4) - to 156/216 for stream pattern done
  5. 02:11:271 (2) - not a really nice anti-jump, follow spacing instead done
  6. 03:42:950 (1) - remove NC done
  7. 03:54:145 (2,3,4) - patternal flow, give these 3 different spacing done
  8. you can convert the short slider for short stream for better plays here and there I'll consider that.
  9. again, some spacing (even if it is jumps or anti jump) are quite messy, follow the rhythm and decide what's best for your map I'll consider that. ;)
uhh, i guess that's all
hope it helps~


I'll do the rest later. Thanks for that great mod.
CeilingPanda
03:27:542 - Something farked up here after the timings, maybe I snapped it incorrectly.
Here is the song: http://puu.sh/2Ucm0.osu
ztrot
[Rookie]
Personally there could be a lot more constructive patterns used in this but for now lets only point out issues or things I feel you had the intent to do but might of missed.
01:26:700 (2,3) - Lie this up like so
02:15:074 (1,2,3,4,5) - I think here you were going for something that looked a bit like this?
03:37:880 (1,2,3) - patterns like this should not be in a easy try to use something a bit less complex and more easy to read.
03:53:089 (2) - nazi but if you move this end point a tick over the effect is worth it.

[Champ]
overall this diff has a nice flow but the construction is a bit cluttered in areas, I feel that is due to the low slider vel you used this is supposed to be a hard is it not?
00:13:822 (5) - move this over one tick to the left it is off center at the moment.
01:06:632 (6) - I wouldn't suggest using a slider style such as this while it works it is often frowned upon unless the entire slider rides that same speed.
01:16:771 (4,5,6,1) - this pattern is far more cluttered than it need be see if you can work around that.
03:07:144 (2) - this sounds pretty awkard as is I would sugest moving it back one timeline tick and adding a note like so
03:11:369 (4) - move this up to the nearest red tick on the time line.
03:11:686 (1) - I would work on this slider a bit more.
03:38:725 (1) - same thing here.

I'm pressed for time but so far everything looks decent I would still work on this a bit more before trying to get it ranked your not off to a bad start just keep at it.!
Topic Starter
Hard

ztrot wrote:

[Rookie]
Personally there could be a lot more constructive patterns used in this but for now lets only point out issues or things I feel you had the intent to do but might of missed. I'll think of something.
01:26:700 (2,3) - Lie this up like so fixed
02:15:074 (1,2,3,4,5) - I think here you were going for something that looked a bit like this?fixed
03:37:880 (1,2,3) - patterns like this should not be in a easy try to use something a bit less complex and more easy to read. changed a bit. deleted a note.
03:53:089 (2) - nazi but if you move this end point a tick over the effect is worth it. fixed

[Champ]
overall this diff has a nice flow but the construction is a bit cluttered in areas, I feel that is due to the low slider vel you used this is supposed to be a hard is it not? i don't know what i did... just... dunno... easier than hard it is...
00:13:822 (5) - move this over one tick to the left it is off center at the moment. fixed
01:06:632 (6) - I wouldn't suggest using a slider style such as this while it works it is often frowned upon unless the entire slider rides that same speed.
01:16:771 (4,5,6,1) - this pattern is far more cluttered than it need be see if you can work around that.
03:07:144 (2) - this sounds pretty awkard as is I would sugest moving it back one timeline tick and adding a note like so
03:11:369 (4) - move this up to the nearest red tick on the time line. fixed
03:11:686 (1) - I would work on this slider a bit more. yeah. i'll try
03:38:725 (1) - same thing here. me too

I'm pressed for time but so far everything looks decent I would still work on this a bit more before trying to get it ranked your not off to a bad start just keep at it.! Thanks for encouraging me. I will work on it until I get SP +30 or more. Won't be good for me if I try more...

Thanks for your Mod. Champion diff is my worst diff, imo. Working on it has high priority... Or sth like this.
Kinomi
I LOVE THIS SONG

General
diffs are not clear
you have something to change

Rookie
01:16:138(3,1) not pretty
03:17:390
03:38:091(3)move to X132,Y156
00:40:860(3,1)distance
some parts I think you should avoid in easy
01:07:054 (4,5)
00:48:887(5,1,2)

Champion
00:12:132 I think these 3 stars are too hard in normal
01:41:275(1,2,3,4,5,6)^
00:23:539(1,2,3)avoid this arrangement in easy and normal
00:44:358(5,6,7)^
01:16:771(4,5,6,1)^
00:49:099(2,3)their appearance is different
01:52:788(2,3)jump
02:11:271(3,4)not pretty
03:06:616(1,2)jump
03:33:233(4,5,1,2,3)not pretty, too many overlaps
03:51:611(6,1)not pretty

Ultimate
The diff is not very clear because there are too many overlaps
01:42:648(4)move to X480,Y144
01:53:950(2,3)BAD,avoid this overlap
00:05:478(2,3)^
02:43:169(2)TOO BAD,unrankable :!:
03:07:461(1)move to X68,Y168
00:22:905(3)move to X208,Y156,and00:23:539 move to X292,Y160
02:29:121(6)move to X56,Y112 and be care of further objects
03:42:633(1)move to X122,Y108 and change further objects

Mega
become easier,I can't mod it before :P
but still not a clear diff
00:51:211(1,2)confusing distance
01:36:522(1)out of field
03:40:415(1)^
02:47:605(5)move to X420,Y244
03:14:221 strange rhythm,add a note
03:14:855 ^
03:17:918(1,2,3,4,5)not pretty
03:46:541add a note
00:33:044(3)move to X72,Y244
01:38:423(4)MOVE TO x428,y160 and move01:40:008(5) to the same place
01:55:428(1,2,3,4,5)not in good orde
02:39:789
02:41:584
02:43:274(1)^

opps,I forget to say good luck to your map :x
Thunderstorm
Hey! You're welcomed by Thunderstorm's modding system v 220708000...2! :D

Some suggestions

[Rookie]
00:38:114 (3) - completely hides start of 00:40:015 (3). If it's suppesd to be easy, I'd recommend to do not use that kind of patterns in easiest diff's since it can be confusing for new players
01:07:477 (5) - there was really nice pattern so far, but as I said hidden notes're not recommended. But there it's up to you, 'cause this whole pattern was nice
02:04:723 (2) - makes 02:06:624 (4) hidden
02:36:620 (1) - hides 02:38:310 (3), so number at the start of the slider appears in last moment. I'd suggest to move that two since newbs can crash their combo here
03:26:050 (4,5) - same as 01:07:477 (5)
03:38:725 (3) - hidden under 03:37:880 (1)

[Champion]
It supposed to be normal? If so I'd suggest to recheck spacing here, it must be same all across the map on easy and normal diff's
Examples of broken spacing:
00:16:779 (1)
00:21:849 (1)
00:35:157 (4)
00:39:170 (1)
00:49:732 (3)
and more
01:06:632 (6) - I'd suggest to do not use that kind of confusing sliders on easy and normal diff's
01:19:306 (1) - ^
01:51:203 - try to put note here
02:07:891 (2,3) - I call that kind of things "Let ppl huess where that slider starts". I'd suggest to leave it for highest diff's and respace it here
02:26:481 (1) - I'd suggest to do not use that kind of confusing sliders on easy and normal diff's
02:29:227 (5) - ^
03:07:144 (2) - move it 1/4 later
03:10:630 (3) - make it longer 1/4
03:11:369 (4) - later 1/4
03:11:686 (1) - I'd suggest to do not use that kind of confusing sliders on easy and normal diff's
03:26:050 (6) - ^
03:38:725 (1) - ^

[Ultimate]
00:33:889 (1) - seems like broken spacing
00:54:802 (5) - make it longer 1/8

[Mega]
Fine enough, but I'd suggest to reduse spacing in streams a little

Good luck. Star for amazing skin
Topic Starter
Hard

Thunderstorm wrote:

Hey! You're welcomed by Thunderstorm's modding system v 220708000...2! :D

Some suggestions

[Rookie]
00:38:114 (3) - completely hides start of 00:40:015 (3). If it's suppesd to be easy, I'd recommend to do not use that kind of patterns in easiest diff's since it can be confusing for new players seems fine for me, since you can see the slider early enough, imo. But I'll consider changing it if it's suggested again.
01:07:477 (5) - there was really nice pattern so far, but as I said hidden notes're not recommended. But there it's up to you, 'cause this whole pattern was nice fixed
02:04:723 (2) - makes 02:06:624 (4) hidden i think that's intuitive enough.
02:36:620 (1) - hides 02:38:310 (3), so number at the start of the slider appears in last moment. I'd suggest to move that two since newbs can crash their combo here fixed
03:26:050 (4,5) - same as 01:07:477 (5) fixed here.
03:38:725 (3) - hidden under 03:37:880 (1) fixed

[Champion]
It supposed to be normal? If so I'd suggest to recheck spacing here, it must be same all across the map on easy and normal diff's
Examples of broken spacing:
00:16:779 (1)
00:21:849 (1)
00:35:157 (4)
00:39:170 (1)
00:49:732 (3)
and more
01:06:632 (6) - I'd suggest to do not use that kind of confusing sliders on easy and normal diff's fixed... everyone hates them :(/color]
01:19:306 (1) - ^
01:51:203 - try to put note here
02:07:891 (2,3) - I call that kind of things "Let ppl huess where that slider starts". I'd suggest to leave it for highest diff's and respace it here fixed
02:26:481 (1) - I'd suggest to do not use that kind of confusing sliders on easy and normal diff's fixed
02:29:227 (5) - ^ fixed
03:07:144 (2) - move it 1/4 later fixed in a different way
03:10:630 (3) - make it longer 1/4 no. it sounds fine, imo.
03:11:369 (4) - later 1/4 no. it sounds fine, imo.
03:11:686 (1) - I'd suggest to do not use that kind of confusing sliders on easy and normal diff's i like that one. It looks like ice cream
03:26:050 (6) - ^
03:38:725 (1) - ^

[Ultimate]
00:33:889 (1) - seems like broken spacing fixed
00:54:802 (5) - make it longer 1/8 fixed

[Mega]
Fine enough, but I'd suggest to reduse spacing in streams a little i'll do that./color]

Good luck. Star for amazing skin

Thanks for your helpful mod. Very appreciated ~
Topic Starter
Hard

baldrace wrote:

I LOVE THIS SONG

General
diffs are not clear
you have something to change

Rookie
01:16:138(3,1) not pretty fixed
03:17:390 fixed
03:38:091(3)move to X132,Y156
00:40:860(3,1)distance actually it's already right oO
some parts I think you should avoid in easy
01:07:054 (4,5)
00:48:887(5,1,2) fixed

Champion
00:12:132 I think these 3 stars are too hard in normal fixed
01:41:275(1,2,3,4,5,6)^ fixed
00:23:539(1,2,3)avoid this arrangement in easy and normal fixed
00:44:358(5,6,7)^ fixed
01:16:771(4,5,6,1)^ fixed
00:49:099(2,3)their appearance is different fixed
01:52:788(2,3)jump fixed
02:11:271(3,4)not pretty tried to change it somehow
03:06:616(1,2)jump fixed
03:33:233(4,5,1,2,3)not pretty, too many overlaps fixed
03:51:611(6,1)not pretty i think it is...

Ultimate
The diff is not very clear because there are too many overlaps
01:42:648(4)move to X480,Y144 fixed
01:53:950(2,3)BAD,avoid this overlap fixed
00:05:478(2,3)^ fixed
02:43:169(2)TOO BAD,unrankable :!: fixed
03:07:461(1)move to X68,Y168 fixed, but a bit different
00:22:905(3)move to X208,Y156,and00:23:539 move to X292,Y160 fixed
02:29:121(6)move to X56,Y112 and be care of further objects fixed
03:42:633(1)move to X122,Y108 and change further object fixeds

Mega
become easier,I can't mod it before :P
but still not a clear diff
00:51:211(1,2)confusing distance fixed
01:36:522(1)out of field fixed
03:40:415(1)^ fixed
02:47:605(5)move to X420,Y244 doesn't look right imo, no change sorry
03:14:221 strange rhythm,add a note fixed
03:14:855 ^
03:17:918(1,2,3,4,5)not pretty
03:46:541add a note
00:33:044(3)move to X72,Y244
01:38:423(4)MOVE TO x428,y160 and move01:40:008(5) to the same place
01:55:428(1,2,3,4,5)not in good orde
02:39:789
02:41:584
02:43:274(1)^

opps,I forget to say good luck to your map :x


I do the rest after lunch. Thanks for that great mod!
Flower
Hi~ mod as promised

[General]
Better if you set preview time at 01:00:400 - I hardly recognise the song when I first heard the preview

[Mega]
Though I make a detailed mod, I recommend you consider remapping at least parts of this diff, as the big jumps and overmapping look bad and play bad.
00:03:259 (1,2,3,1,2,3,4,5,6,1,2,3,4,1,2,3,4) - 00:11:920 (1,2,3,4,1,2,3,4,5,6,7,1,2,3,4,5,1,2,3,4,5,6,1) - very heavy overmap. I suggest you remap these parts.
00:37:797 (3) - set sample to normal, which sounds cool.
00:44:029 (2,3,4,5,6) - highly recommend that you think of some better jumping pattern.
00:46:036 - set sample to normal. current pattern is somewhat overmapping.
00:51:422 (2) - the finish here is weird imo. maybe soft whistle instead
01:00:717 (3) - why not use soft finish instead?
01:14:236 (3) - ^. I won't point all such patterns out. please also check other diffs.
00:58:816 (5,6) - set sample to normal.
01:11:596 (5) - ^
01:21:630 (5,6,7) - this jump is not reasonable to me. unless your map is full of 1/4 jumps, such jumps don't make sense.
01:55:111 (1) - this combination of jumping and streaming doesn't look good.
03:05:771 (1) - start at 03:04:715 - instead?
from 03:06:616 - add some soft whistles, and reduce volume
03:11:475 (6,1) - bad rhythm. start things on white lines in this part.
03:22:248 (2,3,4) - bad pattern.
03:32:599 (3) - NC
from 03:33:655 - reduce overmapping

[Ultimate]
00:37:480 - such whistle sounds weird. it can be used in kiais, though. change addition to soft.
00:53:535 - add a note with normal sample
01:18:250 (1,2,3,4,5) - use ctrl+shift+d to create a better shape
01:21:419 - add a note with normal sample
01:23:108 - ^
01:55:006 (1,2,3,4,5,6,7) - reduce spacing, and add some soft whistles
03:09:785 (2,3,4) - stack them
03:19:924 (5,6,7) - reduce spacing
03:45:907 (2,3,4,5,6,7,8,1) - ^

[Champion]
I suggest you remap this diff or at least resnap the notes with distance snap on. use soft whistles instead of most of the soft finishes, and replace some drum finishes with soft finishes.

[Rookie]
00:40:227 (3) - start 1/2 beats earlier and add a repeat
00:44:874 (2) - should be at 00:44:663 -
00:47:620 (4,5,1,2) - the overlapping looks bad. separate them so that the player can read.
02:04:723 (2,3,4) - ^
03:07:250 (1) - start 1/2 later and end at the same time
03:12:531 (3,4) - overmapping imo
03:14:010 (1) - start 1/2 earlier and end at the same time
03:17:390 (1) - start 1/2 later and end at the same time

Good luck~
yurunneram
OH MY SHYT!!! OH MY SHYT!!! @@ IT'S DIGIMON!!! IT'S- IT'S REALLY IT!!!! AHHHHH!!! OH MY SHYT I'M HYPERVENTILATING!!!! THANK YOU FOR MAPPING THIS SONG!!!!!! orz PLEASE GET THIS RANKED!!!!

Oh, and you need to edit your spinner. There has to be a dot in the middle to tell everyone where the center is. If you don't know how to make one (nah you shld be able to) pls PM me

Rookie
Overall, this diff was so-so. If you can try to find ways to make it fun to play. Easy diffs can be fun ya know.
00:11:709 (1) - For easy diffs it's not a good idea to put this immediately after a spinner (noobs gotta find their cursor) so bad idea
00:40:227 (3) - Bad idea to put this so close. Spacing is important in easy maps
01:01:139 (1) - same as 00:11:709 (1)
01:14:236 (1) - ^
02:19:721 (1) - ^
03:13:799 - Add note
03:20:558 (1) - same as 00:11:709 (1)
03:31:965 (3,4,5) - Spread out is better. Newbies aren't very good at reading approach circles

Champion
Btw hitsounds aen't very good in this diff. Just saying in a light-hearted manner, it's called "finish" not "Start" =w= Why did you spam it twice in a row in certain places? I suggest you try again for the hitsounds. Regarding the jumps, unless you intend this to be a hard diff, I suggest you exclude them. It's not just saying that it's not recommended, but the way you use your jumps is also wrong. They randomly appear in weird places, so learn how to use them before doing so. Also, try more complex rhythms
00:16:779 (1) - Jumps aren't very good for normal diffs
00:40:860 (2) - ^
00:44:240 (5) - Inconsistent spacing
01:03:252 (8) - Place directly below pls
01:03:041 (7,8,1,2) - Once again, don't recommend jumps
01:18:884 - Feels empty here
01:52:893 (3) - No jumps
01:56:062 (6) - Make into a slider would sound more appropriate
01:58:808 (6) - No jumps
02:00:076 (1) - Inconsistent spacing
03:17:390 (2) - ^
03:21:403 (5,6) - Spacing here is different from 03:22:671 (9,1,2)
03:26:895 (7) - Move further
03:40:204 - Add note?

Ultimate
Again, inconsistent hitsounds. This diff was pretty okay and I guess nothing more to comment besides telling you to standardize you spacing. Usually you can give your map a set distance spacing for normal notes, and a separate one for jumps. Other than that, nothing much.

Please do your best to rank this map! It still needs a lot of improvement and I hope you do well! ^^

You have been modded out by Yurun Ceroia Neram~
Topic Starter
Hard

Flower wrote:

Hi~ mod as promised

[General]
Better if you set preview time at 01:00:400 - I hardly recognise the song when I first heard the preview

[Mega]
Though I make a detailed mod, I recommend you consider remapping at least parts of this diff, as the big jumps and overmapping look bad and play bad.
00:03:259 (1,2,3,1,2,3,4,5,6,1,2,3,4,1,2,3,4) - 00:11:920 (1,2,3,4,1,2,3,4,5,6,7,1,2,3,4,5,1,2,3,4,5,6,1) - very heavy overmap. I suggest you remap these parts. remapped the first one. i think the second one is okay, as it is. I'm going with the beat and later i don't change anything.
00:37:797 (3) - set sample to normal, which sounds cool. fixed
00:44:029 (2,3,4,5,6) - highly recommend that you think of some better jumping pattern. okay
00:46:036 - set sample to normal. current pattern is somewhat overmapping. i think so too. But i don't want normal sound here, it sounds off imo.
00:51:422 (2) - the finish here is weird imo. maybe soft whistle instead changed to drum-finish
01:00:717 (3) - why not use soft finish instead? fixed.
01:14:236 (3) - ^. I won't point all such patterns out. please also check other diffs. i think i just forgot to add the drum sound sometimes :3 thank you
00:58:816 (5,6) - set sample to normal. fixed
01:11:596 (5) - ^
01:21:630 (5,6,7) - this jump is not reasonable to me. unless your map is full of 1/4 jumps, such jumps don't make sense. fixed somehow.
01:55:111 (1) - this combination of jumping and streaming doesn't look good. fixed
03:05:771 (1) - start at 03:04:715 - instead?
from 03:06:616 - add some soft whistles, and reduce volume will think about it
03:11:475 (6,1) - bad rhythm. start things on white lines in this part. k
03:22:248 (2,3,4) - bad pattern. thought so too. changed~
03:32:599 (3) - NC
from 03:33:655 - reduce overmapping as i said before, i don't think it's overmapping. for an outtro using more is okay, imo.

[Ultimate]
00:37:480 - such whistle sounds weird. it can be used in kiais, though. change addition to soft. will change the hitsounding anyway
00:53:535 - add a note with normal sample done
01:18:250 (1,2,3,4,5) - use ctrl+shift+d to create a better shape okay
01:21:419 - add a note with normal sample color=#00FF00]okay[/color]
01:23:108 - ^ okay
01:55:006 (1,2,3,4,5,6,7) - reduce spacing, and add some soft whistles okay
03:09:785 (2,3,4) - stack them okay
03:19:924 (5,6,7) - reduce spacing okay
03:45:907 (2,3,4,5,6,7,8,1) - ^ okay

[Champion]
I suggest you remap this diff or at least resnap the notes with distance snap on. use soft whistles instead of most of the soft finishes, and replace some drum finishes with soft finishes.

[Rookie]
00:40:227 (3) - start 1/2 beats earlier and add a repeat
00:44:874 (2) - should be at 00:44:663 -
00:47:620 (4,5,1,2) - the overlapping looks bad. separate them so that the player can read.
02:04:723 (2,3,4) - ^
03:07:250 (1) - start 1/2 later and end at the same time
03:12:531 (3,4) - overmapping imo i don't really know.. maybe you're right but it fits so well with the beat... will consider changing, though
03:14:010 (1) - start 1/2 earlier and end at the same time no. i go with the guitar rhytm here.
03:17:390 (1) - start 1/2 later and end at the same time ^

Good luck~ changed everything, except the red one here
Thanks for your great mod.
Topic Starter
Hard

yurunneram wrote:

OH MY SHYT!!! OH MY SHYT!!! @@ IT'S DIGIMON!!! IT'S- IT'S REALLY IT!!!! AHHHHH!!! OH MY SHYT I'M HYPERVENTILATING!!!! THANK YOU FOR MAPPING THIS SONG!!!!!! orz PLEASE GET THIS RANKED!!!! ILL TRY! FOR YOU! AND FOR PATAMON!

Oh, and you need to edit your spinner. There has to be a dot in the middle to tell everyone where the center is. If you don't know how to make one (nah you shld be able to) pls PM me yeah... okay~

Rookie
Overall, this diff was so-so. If you can try to find ways to make it fun to play. Easy diffs can be fun ya know.
00:11:709 (1) - For easy diffs it's not a good idea to put this immediately after a spinner (noobs gotta find their cursor) so bad idea i think there is enough time.. but i'll consider it.
00:40:227 (3) - Bad idea to put this so close. Spacing is important in easy maps used distance snap. it's okay
01:01:139 (1) - same as 00:11:709 (1)
01:14:236 (1) - ^
02:19:721 (1) - ^
03:13:799 - Add note okay ~ sounds better
03:20:558 (1) - same as 00:11:709 (1)
03:31:965 (3,4,5) - Spread out is better. Newbies aren't very good at reading approach circles fixed :D

Champion
Btw hitsounds aen't very good in this diff. Just saying in a light-hearted manner, it's called "finish" not "Start" =w= Why did you spam it twice in a row in certain places? I suggest you try again for the hitsounds. Regarding the jumps, unless you intend this to be a hard diff, I suggest you exclude them. It's not just saying that it's not recommended, but the way you use your jumps is also wrong. They randomly appear in weird places, so learn how to use them before doing so. Also, try more complex rhythms I consider remapping this diff.
00:16:779 (1) - Jumps aren't very good for normal diffs
00:40:860 (2) - ^
00:44:240 (5) - Inconsistent spacing
01:03:252 (8) - Place directly below pls
01:03:041 (7,8,1,2) - Once again, don't recommend jumps
01:18:884 - Feels empty here
01:52:893 (3) - No jumps
01:56:062 (6) - Make into a slider would sound more appropriate
01:58:808 (6) - No jumps
02:00:076 (1) - Inconsistent spacing
03:17:390 (2) - ^
03:21:403 (5,6) - Spacing here is different from 03:22:671 (9,1,2)
03:26:895 (7) - Move further
03:40:204 - Add note?

Ultimate
Again, inconsistent hitsounds. This diff was pretty okay and I guess nothing more to comment besides telling you to standardize you spacing. Usually you can give your map a set distance spacing for normal notes, and a separate one for jumps. Other than that, nothing much. I'll redo the hitsounds

Please do your best to rank this map! It still needs a lot of improvement and I hope you do well! ^^ Thank you. I will try my best. And thanks for the mod :3

You have been modded out by Yurun Ceroia Neram~
Kei
  • General
  1. You used different combo colours in every difficulty! Please make them consistent. Your background is the same for all the difficulties. There's no point using different combo colours.
  2. You're missing some skin files: hitcircleoverlay.png approachcircle.png reversearrow.png spinner-clear.png spinner-spin.png spinner-osu.png. You need these in order to make your skin set rankable. If you add a spinner you must add the rest of the spinner related elements. If you add a hitcircle image, you must add the rest of the hitcircle related elements.. etc. That's how it works!
  • [Champion]
  1. 00:15:089 (5) - Move this slider a grid down so it doesnt get overlapped with 00:13:399 (3)'s border.
  2. 00:40:015 (3) - You can add a hitfinish at this slider's repeat. A hitfinish sound can be heard here so it would be logical to add it. Sounds a bit loud, maybe you should add a green line with less volume to make it sound less noisy.
  3. 00:41:494 (2) - This slider isn't following the music properly. I think you tried to follow the vocals. The correct rhythm for this part is this. You'll be missing the vocals at 00:41:705 (2) but the vocals at 00:41:705 are more important, and even more due to the white tick so please consider doing this:
  4. 00:43:606 (1) - These hitfinishes sound way too loud and they don't seem to follow anything that is worth adding hitfinish to emphasize. It would be much better imo if you make the hitfinish at the repeat of this slider a drum hitfinish. Follows the drums of the song and sounds much better imo.
  5. 00:48:465 (1) - Add a hitfinish at the end of this slider, since the music suggests so.
  6. 00:50:577 (1) - This overlap looks really ugly, to be honest. Please move this slider somewhere else so it doesn't get overlapped like this. Hmm you know what? Don't move this slider. Change 00:49:732 (3). Put the curve like this and you'll be able to keep the rest notes placements as they are.
  7. 00:54:380 (3,4,5) - Again, more overlaps! Please try to don't overlap sliders like this. It makes the map look messy. Also, these don't flow well. Try to change the spacing for something more flowy and less overlapped.~
  8. 00:55:225 (4) - Missing drum hitfinish at the end of this slider, I think.
  9. 00:57:337 (1) - Hitfinish here would emphasize this part in a good way, it's the pre-chorus. Please consider it!
  10. 00:57:760 (2,4) - And to follow that piano melody, you should add whistle to (2) and (4). :)
  11. 01:03:674 (4) - Missing hitnormal.
  12. 01:04:097 (1) - Missing hitfinish at the start of this slider~
  13. 01:04:097 (1,2,3,4,5) - This spacing is not acceptable for the easier difficulty of the mapset. Please try something more easier to read, less overlapped and map it with Distance Snap activated. Beginners will get confused here. Remember that you didn't map an [Easy] difficulty. Your normal diff has to be suitable for these people who don't have any other easier difficulty to play!
  14. 01:10:856 (1) - A hitfinish here sounds good too!
  15. 01:14:236 (1) - ^
  16. 01:15:926 (3) - And here too! This song has a chorus that asks for hitfinishes! try to emphasize it as much as you can to give the player the feeling of the chorus.
  17. 01:16:771 (1) - Also here at the end of this slider ^ I'll stop pointing hitsounds. Try to add them by yourself now!
  18. 01:31:981 (3) - This pattern would be confusing for beginners too! They will get confused because they just clicked a slider at the same place but with inverse start. Consider doing something easier to read here. This one isn't as confusing as the previous.. if you really like it you can keep it.
  19. 01:34:093 (2) - This slider at red tick sounds awful imo. The correct rhythm to follow the music here would be moving this slider to 01:34:093. In your way sounds bad because you ignore the important beat at 01:34:515.

    Fix the rest of the difficulty by yourself now! Avoid overlaps, add more hitfinishes specially in chorus parts.
  • [Mega]
  1. 00:07:907 (5) - A whistle here to follow the piano sounds good.
  2. 00:08:329 (1) - This slider curve would flow much better with the other notes if you select it and press ctrl+g imo. Try it!
  3. 00:14:138 (5) - This note isn't necessary here.. you're breaking your rhythm pattern here. You were doing note>note>triplet. Here you did note>triplet>triplet.
  4. 00:22:588 (3,4) - These two notes can be placed in a more smooth way imo. This way looks and flows better imo. Try it out. Also you forgot to add a drum-hitfinish to 00:22:694 (4), according to your pattern of hitsounds.
  5. 00:25:017 (2,3) - To follow the instrumental, change the sampleset of these notes to normal. Sounds much better.
  6. 00:25:651 (6) - Why did you stop mapping here? This is supposed to be the insane difficulty right? Don't make a break like this. You're skipping a mappable part without any reason. If you started mapping this melody then finish it~
  7. 00:33:678 - Here's a big white tick, and ignoring it makes the flow and gameplay feel weird. Like, it's lacking a constant rhythm due to these empty spaces. You did it because you're sticking to vocals too much. Try to don't do this for insane difficulties if the vocals are like this song. It makes the map feel boring imo. So, with this being said my suggestion is adding a circle to parts like this one.
  8. 00:45:508 (1,2,4,5) - This pattern is completely overmapped. The correct rhythm here is one:
  9. 00:50:155 (2,3,4,5,6,1,2) - ^ Same here. You need to follow the music, don't create a new rhythm by yourself. Insane difficulties aren't all streams. Streams =/= Insane difficulty. :P
  10. 00:58:816 (5,6) - This would be better if you stack them imo. If they're unstacked they look randomly placed and it doesn't fit with your previous single notes imo..
  11. 01:03:886 (1,2,3) - Watch out! The flow here is bad. Try to be more careful with your notes placements! A better flow pattern for this triplet would be this:
  12. 01:04:519 (4,5,6) - ^Same here! Make patterns that feel good to move the cursor when playing. That's the key for a good map! Here you can try lots of better things. Here's an example:
  13. 01:14:236 (3) - A soft hitfinish to emphasize chorus starts sound much better than drum. Please consider changing drum hitfinishes like this one for soft ones!
  14. 01:21:630 (5,6,7) - Here you should stack these notes for better gameplay. Stacked notes feel really good, or streams with less spacing. Consider doing these to triplets like this one.
  15. 01:42:543 (1,2,3,4) - This pattern looks kinda confusing.. to avoid this you can stack 01:42:754 (2,3,4).

    I'll stop here! In conclusion: you should add some notes at empty places where you ignore white ticks due to sticking too much to the vocals. Also you should add finishes like I said with your normal diff. This needs more work and mods. Also, please try to don't copypaste like this 03:20:347 (1). That's very unoriginal and makes the map boring and repetitive. Try to change your patterns.
    ____________________
Sorry for skipping [Ultimate]. I did it because it has exact same issues as your other two diffs which I modded. Some overlaps, missing hitfinishes. flow issues. I hope you can understand my point and apply what I told you to [Ultimate] to improve it more. By the way, it seems like you copypasted in [Ultimate] too. This isn't good, I repeat. It makes the map boring, dull, repetitive and unoriginal. At least try to make the whole section inverse flipping every note vertically or horizontally if you want to copy paste. I'm against copypaste though. Think about making your difficulties original at every part! You need more mods. An [Easy] diff would be good since your normal difficulty is a bit too hard for being the easier difficulty of the mapset.

Good luck and please don't give up, I love this song! :oops: I mapped Biggest Dreamer :>
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