GUYS STOP THAT
I am already thinking about to rewatch Digimon ;A;
I am already thinking about to rewatch Digimon ;A;
Patamon is god. Let's make a Patamon-Fanclub, or let's build a shrine. I'll be the shrine maiden and you can be the ghost, haunting it!Gabe wrote:
I love Patamon too, let's be best friends♥
Deni wrote:
Mapper Help Team
Just a little General CheckGeneral
- Title: Title should be "Ayumi Miyazaki - Brave Heart". "(Digimon Adventure's Evolution)" doesn't belong in the title.
- Tags: Don't use commas, just use spaces to seperate the different tags. Also, I don't think "Childhood" is needed.
lupcha wrote:
Random mod here! ´-` You're from Germany so I guess I'll just mod in German.Note
I'm a newbie mapper|modder so please don't expect too much. I'll try my hardest though. ヽ(*・ω・)ノ *needs more experience*danke ♥Rookie
General
Einige Stellen sind sehr unübersichtlich - vor allem für Anfänger. Ich hab gesehen, dass dein Distance Spacing auf 1,5 eingestellt ist (könnte man sogar auf 1,4 oder so runterschreiben), aber ... du benutzt ihn nicht? ;__; Würde ich dir dringend empfehlen, weil dadurch erst gar nicht diese unschönen Überlappungen entstehen und die Map deutlich lesbarer wird!>> Sieht nach viel Gemecker aus, aber ich mag dein Mapping! ^q^ Das Problem ist eigentlich nur die Platzierung ... Distance Space ist dein Freund! ;p Ansonsten hört sich alles gut an!
- 01:54:836 (1) - vielleicht eher so was?Die kurzen Noten kann man nicht so schön einbauen okay. versteh ich. gefixed (ohne DS wirkt's auch noch recht chaotisch)
01:55:681 (4) - finish? wie kommt das denn dahin D: danke
02:19:551 (1) - die Stelle würde ich auch etwas vereinfachen 02:25:888 (1) - versteck die Kreise bei Easy lieber nicht unter dem Slider u,u gefixed
02:26:733 (2) - 02:27:156 (4) diese Kreise würde ich eher nebeneinander aufstellen (oder viell. auch stacken). Sieht nicht so gequetscht aus. (bei den anderen auch) Hab sie gestackt
02:26:311 (1) - ich würd hier den NC entfernen und bei 02:27:578 (1) einfügen fixed
02:27:578 (1) - find ich auch etwas zu gequetscht. Würde die Noten bei 02:28:846 (2) setzen fixed, es klingt wirklich besser 02:30:113 (2) - 02:30:113 (2) statt den Noten hier vielleicht ein kurzer repetitive Slider? nein. ich möchte diese stelle als spiegel von den drei noten davor haben.
03:32:006 (1) - die Note kommt mir zu schnell nach dem Spinner. Hört sich zwar besser an, aber könnte schwer zu treffen sein. Würd's entfernen. ~ Hab den Spinner kürzer gemacht und mit ner inheriting section auf leise gestellt. so müsste es gehen ^^
03:36:865 (1) - 03:38:555 (4) - die Stelle würde ich auch etwas umbauen. Ich würde die schnelleren Noten ehrlichgesagt weglassen und hier 03:38:132 (4) - 03:38:555 (4) einen repetitive Slider reinmachen. 03:38:977 (5) dann 'nen Kreis setzen.Ich weiß noch nicht so genau. Wenn es nochmal bemerkt wird, änder ich es aber ich will diese töne nicht außen vor lassen...03:47:005 - kenn mich mit den ganzen Regeln auch noch nicht so aus, aber die ganzen Stacks könnten vielleicht etwas "zu viel" für Anfänger sein? Würde paar davon vielleicht durch etwas anderes ersetzen. ~ Hab mal was versucht ^^
03:52:074 (1) - benutz lieber keine Slider in der Easy Diff, die mehr als eine Wiederholung haben (musste das bei meiner auch abändern :'D). Die Noten danach würde ich auch wieder etwas einfacher machen.gefixedChampion
General
Bei deiner Normal Diff würde ich auch wieder ein paar Stellen vereinfachen, weil sich einige Überlappungen ergeben. Hat ja auch über 4 Sterne, da könnte man ruhig paar Stellen etwas abändern, um es lesbarer zu machen. Mal schauen was ich machen kann :3>> Wie oben schon gesagt, hier solltest du die Lesbarkeit verbessern. Ich würde die ganze Map deutlich einfacher gestalten, damit nicht so viele Noten zusammen liegen. ;3
- 00:15:764 (5) - bei Normal sollte man auch lieber auf mehr Wiederholungen verzichten bzw. nur spärlich benutzen. Ich weiß noch nicht genau ob ich das ändern möchte. Mal sehen, was noch andere modder sagen. Der Slider ist mir wichtig, weil ich mit der Melodie gehe
00:24:636 (4) - Kreis durch Slider ersetzen?gemacht 00:39:000 (1) - siehe ersten Punkt Hab es durch 2 Slider ersetzt ^^ Danke
00:40:479 (3) - 00:41:958 (1) - ist vielleicht ein bisschen zu viel des Guten x'D Würde das wieder umändern ... vielleicht in so was? Fixed. Ist besser
Weiß nicht, ob das mit dem Stacken okay ist, aber es sieht etwas übersichtlicher aus. ~
01:00:336 (1) - weiß nicht genau wie das bei Normal ist, aber könnte auch hier wieder ein bisschen zu schnell nach dem Spinner sein Änder ich falls es nochmal suggested wird (?)
01:15:545 (2) - 01:15:756 (3) - so überlappt sieht das unschön aus u,u Ich finde das eigentlich okay so. Mag das.
01:19:136 (1) - lul, den Slider würde ich auf 'ne Diät setzen. Bisschen umändern, damit's hübscher aussieht. :p Diät war erfolgreich
01:49:977 (1) - siehe ersten Punkt Änder ich falls es erneut vorgeschlagen wird
01:54:836 (1) - 01:56:314 (9) - uuh, it's too much! Sieht sehr eingeengt aus und könnte Anfänger verwirren. Würd's umändern. Nein, es gefällt mir so eigentlich ganz gut. Werde es aber ändern falls es nochmal vorgeschlagen wird oder falls mir was besseres einfällt
01:57:793 - 01:58:427 (4) - hier würd ich einen langen Slider hinsetzen Nein, ich geh hier mit dem Schlagzeug mit
02:06:454 (1) - eine Wiederholung reinmachen? ok
01:58:638 (5), 02:05:187 (4), 02:07:933 (3) - die Stellen mit den Slidern würde ich auch etwas anders machen, hmm. Würd da paar Pausen reinmachen und ja. ´-` Hab nen langen slider reingemacht
02:07:721 (2) - nicht unter dem Slider verstecken fixed
02:14:059 (5) - so gequetscht sieht's nicht schön aus. ;_; Die Stelle davor könnte auch etwas zu hart sein. hab es bisschen geändert
02:25:254 (7) - siehe ersten Punkt Falls es nochmal erwähnt wird
02:26:311 (1) - bisschen verschönern? Nein, der Slider soll einer Schnecke ähneln weil ich Schnecken mag
02:29:057 (5) - ^ Hoffe er ist jetzt bisschen schöner...
02:30:113 (6) - hier vielleicht Kreis und ab 02:30:324 (7) - 02:30:747 (7) Slider mit Wiederholung zurzeit finde ich das noch gut, werde es aber ändern wenn es nochmal gesagt
02:32:437 (1) - zu schnell nach dem Spinner (?) hab was geändert hoffe es ist okay so -^__^-
02:40:041 (3) - siehe ersten Punkt zurzeit finde ich das noch gut, werde es aber ändern wenn es nochmal gesagt
02:41:942 (3) - ^ zurzeit finde ich das noch gut, werde es aber ändern wenn es nochmal gesagt
03:06:235 (1) - uh, würd das stacken oder ganz ändern gestackt
03:11:516 (1) - verschönern ~ Der soll eiscreme ähneln. Den lass ich erstmal so
03:23:135 (3) - wieder etwas unübersichtlich änder ich falls es erneut vorgeschlagen wird.
Okay, sorry, ich glaub, ich modde nur die zwei Diffs richtig. ;; /müde istZu Hard vielleicht noch kurz was:
Bei den einzelnen Noten würde ich lieber Distance Snap benutzen bzw. sie nicht so oft so weit auseinander legen. Hier gibt's auch wieder paar Überlappungen, die mich etwas stören. 01:04:138 (2) - 01:06:250 (7) diese Stelle z.B.
Uhh ja, ich hoffe, der Mod hat dir etwas geholfen. v-v Sehr sogar, danke ♥
Uchiha_sorayuki wrote:
#modreqs
_____________________________________
Rookie
HP and OD -1 changed
please use distance snap between 0,8x-1,0x distance spacing in easy diff plz (hold alt in case u dont know) I'll resnap the whole map.
00:57:167 (1) - why dont you change to slider until 00:58:435 - becoz 2 spinner are confusing for newbie player,
same case in 02:14:059 (1) - fixed both
00:58:963 (1) - begin at 00:58:857 - same case in 02:16:382 (1) - did you mean the spinner? Well fixed it if you meant the spinner
01:01:181 (2) - delete this note deleted
Champion
This normal diff feels like hard diff to me
CS +1 changed
AR -2 changed
1.50 SV is too fast for normal diff Won't change it. I like this SV. But I'll think about it if someone else suggests it
00:18:299 - until 00:21:256 - those overlap sliders are confusing for normal diff Actually I like it this way. I don't think they are to hard or confusing since they are nice placed.
01:15:545 - these overlap changed
01:42:584 - make a reverse slider from those 3 notes changed
01:54:836 - until 01:56:314 - too hard tried to change something but i actually like this
02:06:454 (1) - the reverseslider ends at 02:07:299 - changed
02:23:776 - until 02:25:888 - overlap too changed
03:06:235 (1) - make reverse from these notes changed
03:11:516 (1) - ends at 03:12:784 - changed
03:16:375 (4) - change to reverse changed
03:20:177 (2) - overlap changed
Ultimate
AR -1 changed
00:11:962 (1,2,3,4,5,1,2,3,4,5) - too jumpy Actually I like it that way. Even if it's jumpy I think i can make it at least a bit jumpy since it's a hard diff.
01:03:716 (1,2,3,4,5,6,7) - too confusing for a hard diff changed
01:03:716 (1,2,3,4,5,6,7) - ^ well... wait ... deja vue D:
01:29:698 (1,2,3,4,5,6,7,8,9) - too jumpy changed
03:23:135 (1,2,3,4,5,6,7) - too confusing I'll think about something
Nice song Thank you ♥
neonat wrote:
(my 400th post) orz
Unsubmitted stuff lol.
wow nice D:
m4m
Mega
00:05:836 (1) - split this slider to 2 circles done
00:06:258 (2) - I think this might be a better rhythm, this slider doesn't really end at anywhere special (with this suggest rhythm the slider ends on a piano note) changed somehow. Nice idea
00:08:159 (1) - end slider at 00:09:427 changed
00:09:955 (1) - spinner starts at 00:09:638 and ends at 00:11:539 changed
00:54:738 (2,4) - continue with the 1/2 sliders at this portion, or remove these 2 notes. There's nothing much going on in the song that warrants a 1/4 stream changed, removed the notes. I want difference.
00:58:857 (1) - spinner starts 00:58:963 and ends at the same place 01:00:547 and add 3 notes in front. For example:
good idea. changed!
01:01:181 (2) - you could replace this with a repeat slider or 3 1/4 notes (basically something at 01:01:181 -, 01:01:286 and 01:01:392 -) changed, but in a different way
01:08:997 (5) - vocals are held here, replace this circle with a slider that ends at 01:09:208 No. I'm following the drumset there. And want to exaggerate that.
01:10:475 - vocal here as well, nothing placed? Same. I'm following the drums here
01:12:165 (1) - spinner end at 01:13:644 and place 3 circles at 01:13:855 -, 01:13:961 and 01:14:066 changed
01:21:565 - add a note (listen to the guitar) (mix the vocals with the music) changed
01:23:255 - ^ changed
01:24:417 - vocal here, anything placed for it? changed. Thanks I always thought something's missing there
01:24:840 - add a note changed
01:24:945 - ^ changed
02:02:335 - ^ changed
02:30:007 - ^ changed
02:35:077 - ^ changed
02:43:527 - ^ changed
03:07:080 (1) - end slider at 03:07:291 changed
03:16:586 (8) - end slider at 03:17:008 and add a circle at 03:17:220 changed
03:26:725 (2,1,1,4) - remove the finish from the end (tail) of the slider, it doesn't blend well with the song changed
03:32:429 (3) - replace with a note at 03:32:429 and a slider from 03:32:640 to 03:32:851 changed
03:33:380 - add a note changed
03:37:604 - ^ changed
03:47:744 - ^ changed
03:49:434 - ^ changed
03:49:539 (2) - remove finish from the end of the slider changed
03:51:124 - add a note changed
03:51:229 (2) - remove finish from the end of the slider changed
03:52:814 - add a note changed
Ultimate
00:38:050 (2) - remove changed
00:38:155 (3) - shorten slider so that it ends at 00:38:367 and add circles at 00:38:472 and 00:38:578 changed
00:49:351 - add a note changed
01:19:770 - ^ changed
01:28:114 (3) - slider should start at 01:28:219 and end at 01:28:431 changed
01:37:725 (3) - finish sound doesn't fir here, even so, the end of the slider definitely shouldn't have finish sound changed, I guess I just forgot to add "drum" to the additions
01:39:415 (5) - ^ (slider end no finish) changed
01:41:528 (1) - ^ (slider end no finish) changed
01:50:400 (2) - finish sound doesn't fit, should remove changed
01:53:568 (2) - ^ changed
01:55:469 (7) - ^ changed
01:56:103 (9) - add finish only to the end of the slider (3rd portion of it) changed
01:57:793 (5) - finish sound doesn't fit, I suggest removing it changed
01:58:849 (7) - ^ changed
02:00:539 (1) - ^ changed
02:01:173 (3) - add finish sound on the start of the slider only changed
02:03:074 (1) - soft finish on start of slider changed
02:05:398 (2) - remove finish from the tail (end) part of the slider changed
02:13:002 (1) - only have finish on the middle part of the slider at 02:13:214 - remove the other 2 sounds changed
02:14:059 (4) - remove finish from end of slider changed
02:14:904 (1) - add finish changed
02:23:142 (4) - remove finish from the start of the slider changed
02:30:535 (3) - add finish on the end of the slider changed
02:36:661 (5) - only have finish on the middle of the slider, remove the other 2 sounds changed
02:39:408 (2) - add finish changed
02:41:097 (1) - remove finish from the end of the slider changed
02:42:787 (1) - add finish on the start of the slider changed
02:43:421 (2) - only have finish on the middle of the slider, remove the other 2 sounds changed
02:44:477 (1) - add finish changed
03:20:600 (3) - only have finish on the middle of the slider, remove the other 2 sounds changed
03:22:501 (3) - remove finish sound changed
03:23:135 (1) - add finish at the end of the slider only changed
03:23:980 (3) - remove finish from the start of the slider changed
03:26:725 (1) - add finish at the end of the slider only changed
03:27:570 (2) - remove finish from the end of the slider changed
03:28:415 (1) - finish on the start of the slider changed
03:29:894 (3) - soft finish sound in the middle portion of slider changed
03:39:400 (5) - remove finish from the end of the slider changed
03:40:245 (1) - add finish at the start of the slider changed
03:47:005 (1) - remove finish from the end of the slider changed
Thank you. I'll work on it until This map gets ranked. Because Digimon. Because I need to show my grace to Patamon, the saviour of justice.Lolicakes wrote:
M4M from your queue
General
Artist: 宮崎歩 I think it's easier to read in roman letters.
Title: デジモンアドベンチャー挿入歌 ^
Source: es.digimon.wikia
---
• The background size is unrankeable o3o! ~ sizes allowed: 1366x768 (wide size, high recommend) 1024x768 (normal) and 800x600 (low recommend) changed
• MP3 sound quality isn't very good, Can you get another better? imo. that was the best i could find...
• add "デジモン" (dejimon/digimon) into tags changed
• There are some useless inherits points (green lines) changed
• Use a constant distance snap! changed
• Put a clap every 2 notes and add finish only in drums parts. no, I don't like that sound.
RookieI decided to remapp / remodd the whole map. I'm no good with easy diffs, sorry
- • stacks in a easy diff isn't recommended! will change that
• Use the same distance snap for all the difficult. will change that
• Try to do Easy patterns! will change that
• 00:32:241 (1) - try to do something like this http://puu.sh/2OelB.jpg changed
• 00:48:506 (4) - why different spacing? changed
• 00:50:196 (6) - ^ changed
• 00:52:097 (8) - ^ changed
• 00:58:857 (1) - unsnapped spinner changed
• 01:02:659 (3) - weird flow~ I don't know if you understand the concept of "flow" , here is an example.changed• 01:21:671 (6,7,8) - don't stack here please! changed
• 01:23:361 (3,4,5) - ^ changed
• 01:35:190 (3) - one grid up~ the circle is touching the slider changed, but in a different way :3
• 01:36:880 (2) - Make it more symmetrical with 01:36:035 (1) - no, i wanted to be an extention
• 02:08:144 (4) - ctrl+g for more flow changed
• 02:10:256 (5) - it's hard to see this circle, you must move it to another place. changed
• 02:15:326 (4) - make it more symmetrical changed
• 02:35:605 (3) - the slider hides 02:38:140 (5) - and it's hard to see with HD(hidden mod) changed
ChampionUltimate
- • Hitsounds are a bit random. I'll change that.
• 00:18:721 - remove finish changed to drum finish
• 00:20:411 - - ^ changed to drum finish
• 01:25:896 (1) - this end here 01:29:276 - changed
• 01:49:977 (1) - replace it for another pattern changed
• 01:49:977 (1) - at 01:49:977 (1) - fill this empty space for follow the rhythm of the song. where? :/
• 01:56:103 (7) - remove finish changed
• 01:58:638 (6) - this slider hides 01:59:483 (7,1,2,3) - changed
• 02:28:212 (3) - distance~ changed. That's why I always thought this looks a bit ... odd
• 02:46:695 (1,2,3) - test with this http://puu.sh/2Oh5f.jpg changed it looks much better. thanks!it need more and more work~ don't give up and good luck :3/
- • 00:44:281 (5) - remove finish changed
• 01:08:574 (2) - make this slider more beautiful i think it's okay like this
• 01:37:725 (3) - remove finish from the tail changed
• 01:41:528 (1) - remove finish changed
• 01:53:568 (2) - ^ changed
• 01:56:209 - remove finish changed
• 01:58:849 (7) - ^ changed
• 02:00:539 (1) - ^ changed
• 02:13:002 (1) - ^ changed
• 02:14:059 (4) - ^ changed
ChivaCookie wrote:
Lolicakes wrote:
M4M from your queue
General
Artist: 宮崎歩 I think it's easier to read in roman letters.
Title: デジモンアドベンチャー挿入歌 ^
[size=85]Source: es.digimon.wikia
eLtigreXXx wrote:
m4m
[rokie] I will remapp that diff since i dont like it anymore <.<
I suggest that these difficulties do not stack the notes
not change the spacing
00:06:469 (3) - new combo
00:14:074 (5,6,1,2) I feel that these parts are confusing for novice players
[Mega]
00:03:089 (1,2) - http://puu.sh/2OhXA.jpg
confusas
Missing Skin Files
hitcircleoverlay.png
approachcircle.png
reversearrow.png
spinner-clear.png
spinner-spin.png
spinner-osu.png
comboburst.png's dimensions must not be larger than 500x767 (currently 640x400).
comboburst.png's dimensions must not be larger than 500x767 (currently 640x400).
comboburst.png's dimensions must not be larger than 500x767 (currently 640x400).
comboburst.png's dimensions must not be larger than 500x767 (currently 640x400).
comboburst.png's dimensions must not be larger than 500x767 (currently 640x400).
[Champion]
Unsnapped inherited (green) sections at:
00:12:114 - snap to 00:12:067
00:45:912 - snap to 00:45:866
01:01:121 - snap to 01:01:075
01:29:850 - snap to 01:29:804
02:19:702 - snap to 02:19:657
02:49:276 - snap to 02:49:230
03:20:540 - snap to 03:20:494
03:38:284 - snap to 03:38:238
[Mega]
Unsnapped inherited (green) sections at:
01:01:227 - snap to 01:01:181
03:19:272 - snap to 03:19:226
[Rookie]
Unsnapped inherited (green) sections at:
00:12:114 - snap to 00:12:173
00:45:912 - snap to 00:45:971
[Ultimate]
Unsnapped inherited (green) sections at:
00:12:113 - snap to 00:12:173
00:12:114 - snap to 00:12:173
00:32:709 - snap to 00:32:663
00:45:912 - snap to 00:45:971
01:01:227 - snap to 01:01:181
03:07:443 - snap to 03:07:503
03:19:272 - snap to 03:19:332
AIBat v3.1 wrote:
Kiai
Inconsistency in Kiai Times:
- [Champion] :
Kiai #1: Starts on 01:00:336, ends on 01:29:276
Kiai #2: Starts on 02:19:128, ends on 02:47:857
Kiai #3: Starts on 03:19:966, ends on 03:37:710
- [Mega] :
Kiai #1: Starts on 01:00:547, ends on 01:29:170
Kiai #2: Starts on 02:19:128, ends on 02:47:857
Kiai #3: Starts on 03:20:388, ends on 03:33:485
- [Rookie] :
Kiai #1: Starts on 01:00:547, ends on 01:29:276
Kiai #2: Starts on 02:19:128, ends on 02:47:857
Kiai #3: Starts on 03:19:966, ends on 03:33:485
- [Ultimate] :
Kiai #1: Starts on 01:00:547, ends on 01:29:276
Kiai #2: Starts on 02:19:128, ends on 02:47:857
Kiai #3: Starts on 03:19:966, ends on 03:33:485
Make sure to have the same order in colours for concistency.AIBat v3.1 wrote:
Combo Colours
Inconsistency in combo colours:
- [Champion] :
Combo1 : 255,165,74
Combo2 : 255,255,0
Combo3 : 255,128,64
Combo4 : 255,255,128
- [Mega] :
Combo1 : 255,165,74
Combo2 : 255,255,0
Combo3 : 255,128,64
Combo4 : 255,255,128
- [Rookie] :
Combo1 : 255,190,125
Combo2 : 255,255,128
Combo3 : 255,128,64
Combo4 : 255,255,0
- [Ultimate] :
Combo1 : 255,165,74
Combo2 : 255,255,0
Combo3 : 255,128,64
Combo4 : 255,255,128
Fr33z3R wrote:
Hi, from your M4M Queue :3GeneralSpinner skin could be hard to play with since there is no small circle but a box in the middle as a precision guide. And the Color of the spinner as well, when a player spins the cursor blends with the color in the spinner making it a bit hard to spin properly. Minor changed: I put another cursor in the skinRookie01:08:997 (4) - Drum Samples sounded a bit off. Suggest using Normal Samples instead.Changed in a different way.ChampionWell Since it is Normal Difficulty, i really suggest having Distance Snap enabled. Ai Mod Displays a lot of Distance Warnings.
Finish Hitsounds on this beatmap didn't sound well on this map. Not overused but off-beat. I will think of something
00:41:641 - Empty space here. Try adding more notes that follows the beat rather than focusing on the lyrics changed
01:06:462 (6) - The slider could be unrankable due to its form. Try replacing it with other notes or shape the slider in a better way. I really like that shape. Maybe I'll change it, if someone else suggests it.Ultimate00:25:270 - Add more notes but in a slower manner since it is a Hard Difficulty.Added a slider.Mega00:25:270 - Same with Ultimate. me tooNotesNo big problems at all, just some minor off-beats. Good job on your maps
I hope this gets ranked as well with my map :3 ME TOO <3 Thank you very much.
thanks for your mod. :3zorefire wrote:
From meh queue thingy majig
[Rookie]
- 01:14:066 (1,2,3,4,5,6) - should reconsider this D:. changed a bit.
- 01:33:500 (1,2,1) - looks like someone threw a bunch of stuff on top of each other and you can't find the things that are at the bottom of that pile. changed a bit.
- Your map is consistent so 02:30:958 - do something with this. no. i like it more my way. thanks, though. I don't want to have boring repeating beats. This wouldn't be fun at all, imo.
Arrival wrote:
Hi ! From my queue.Mega00:18:299 (2) - This part "slider-only" is fun but i think you can replace some of these slids by circles - not many -, just one or two to spice a bit this moment, this is kind of boring. fixed
00:38:472 (5) - What about something like this ? http://puu.sh/2RfAU.jpg fixed
00:43:859 (2,3,4,5,6) - This isn't symmetric fixed
00:47:450 (2) - Offscreen : On play mode, the sliders goes behind the HP bar fixed
00:55:055 (3) - ^ fixed
00:58:963 (1) - I suggest to stop the spinner on the previous red tick and put a circle on 01:00:547 - fixed
01:11:426 (5) - Put this a bit down fixed
01:23:150 (3,4,5) - Keep the same distance between these three circles ! fixed
01:27:797 (1,2,3,4,5) - Not symmetrical fixed
01:32:444 (1,2,3) - Chenge the spot of your slider ! Make a "reverse selection" on your slider No, I really like it that way. I wanted to make it a bit tricky there.
01:34:979 (2,3,4) - Keep the same distance fixed
02:02:546 (4,5) - ^ fixed
02:19:340 (1,2) - Make these two sliders the same : Like this : http://puu.sh/2RfO2.jpg 02:19:762 (1) - fixed
02:22:720 (3) - Care of offscreens fixed
02:26:627 (3) - A bit confusing fixed
03:11:410 (1) - Put this on white tick i think No, I'm following the guitar here
03:22:078 (2) - Stack it with 03:20:600 (2) - fixedUltimate00:08:159 (1,2,3,4) - Put this more near from 00:07:948 (8) - , to be consistent fixed
00:17:031 (2,3) - Something like this ? http://puu.sh/2RfX4.jpg fixed
01:07:729 (1,2) - What about.... http://puu.sh/2Rg1k.jpg fixed
02:14:904 (1,2,3,4) - Not symmetrical i don't want them to be symmetrical. I kinda like it a bit.. untidy
02:28:423 (4) - Stack it with the previous slider's end ! fixed
03:25:669 (7) - Make a better blanket on 03:24:824 (5) - fixed... a bit
03:50:173 (2) - Stack it with 03:49:328 (6) -fixedChampion00:03:934 (2) - This slider isn't the same as the others fixed somehow...
00:07:314 (3,4,1,2,3) - Why don't you continue with your whistle ? fixed
00:15:764 (5) - Put this down a bit fixed
00:31:818 (1) - Distance spacing fixed
00:39:423 (2) - Make it the same as 00:39:000 (1) - fixed
01:58:638 (6,7) - Make a better blanket with the tail of your slider here fixed
02:07:721 (2) - Stack it with the end of 02:06:454 (1) - fixed in another way.
02:32:859 (2,3,4) - Don't you prefer something like this ? http://puu.sh/2RgqJ.jpg Yes I do. Fixed.
03:22:923 (2,3) - Space it a bit... fixed
03:41:090 (2) - Make the same slider as beforefixedRookieHere i just advise you to respect strictly the distance snaping, avoid stack your beats, ans space as more as possible your patterns -like no overlaping sliders etc- In overall, the diff looks good !
Good luck for getting this ranked o/
np :3ChivaCookie wrote:
thanks for your mod. :3zorefire wrote:
From meh queue thingy majig
[Rookie]
- 01:14:066 (1,2,3,4,5,6) - should reconsider this D:. changed a bit.
- 01:33:500 (1,2,1) - looks like someone threw a bunch of stuff on top of each other and you can't find the things that are at the bottom of that pile. changed a bit.
- Your map is consistent so 02:30:958 - do something with this. no. i like it more my way. thanks, though. I don't want to have boring repeating beats. This wouldn't be fun at all, imo.
HelloSCV wrote:
General
03:20:388 - move this kiai time to 03:19:966 - here done
00:25:481 - why breaktime suddenly appeared? awkward imo I don't think it's suddenly. The music changes and all.
01:42:795 - you may know here ^
00:58:118 - i think you need to change mp3 file because of this part doneRookie
skip thisChampion
00:08:793 (2) - delete this, this isn't need done
- i think this diff is really overmapped :/
00:33:931 (2,3,4) - this can cuase confusing for beginners changed a bit
00:57:378 (1,1) - too close, try to avoid this done
01:30:121 (2) - touching HP bar changed
01:37:725 (3) - ^
03:52:074 (1,2,3,4) - same as 00:33:931 (2,3,4) -changedUltimate
00:06:892 (3,7) - add whistle done
00:17:665 (3) - need Normal sample set done
00:32:663 (3) - repeat arrow should not be hidden done
00:32:663 (3) - normal sample set on end done
01:09:419 (2) - NC done
01:35:613 (5) - touching HP bar changed
01:56:103 (9) - repeat arrow is hidden changed
02:13:002 (1) - ^ changed
02:34:338 (5) - touching HP bar changed
03:25:669 (7) - ^ changedMega
00:04:779 (4,5) - delete whistle that ins't fit well with song changed
00:22:418 (3,4) - i highly recommned to change this notes to 1/4 slider, VERY hard to hit them No. I want them to be a bit more difficult. It's an Insane diff, after all.
00:24:002 (2,3) - ^
00:37:627 (3) - add note here changed
00:47:767 (3) - well i don't like such as these things ( but that exist all over the map ) try to keep DS lower :/ but it's up to you I like those things :3
00:51:252 (2) - split to two 1/2 sliders? much better 00:51:252 (2) -
00:54:632 (1,2) - add drum finish 00:51:252 (2) -
00:58:646 (5,6) - same as 00:22:418 (3,4) - me too
00:58:857 (1,1) - this is TOO HARD, i know this diff is highest diff, but that is really hard to catch that, plz fix those changed
01:23:783 (7) - Normal sameple set changed
01:32:656 (3) - use 1.5x DS I want some jumps there.
02:20:818 (1) - spinnder is really awkawrd, plz use notes and sliders changed
02:39:408 (2) - touching HP bar changed
03:27:993 (2,2) - stack them perfectly? changed
Good luck~ Thank you, I'll need it... :/
AnimeStyle wrote:
ROOKIE
01:06:462 (4) - Ich glaube das kann nicht gerankt werden, der reverse-Pfeil ist unter dem sliderende davor , außerdem ist ist das für Anfänger ziemlich verwirrend :/
No kudos
AnreFM wrote:
hello, request via PM~
hope this helps
- ROOKIE
- 00:40:227 (4) - umm don't use this, make a slider instead until 00:40:438 made a slider until 00:40:227 - , sounds better imo.
- 01:19:306 (4) - NC here okay
- 01:37:050 (2) - up 1 grid
- 01:37:895 (3) - ^
- 01:37:895 (3) - ^
- 01:38:740 (4) - ^, yeah in general, grind them all for spacing and nicer look okay
- 01:55:006 (4) - NC here okay
- 02:20:988 (3) - down 1 grid for better spacing okay
- 02:28:171 (4) - NC here okay
- 02:41:267 (3) - ^ different vocals okay
- 03:14:010 (5) - ^ okay
- 03:31:965 (3,4,5) - may confuse begginers, change into slider or repeater I think it's okay the way it is now.
- 03:39:147 (4,5) - raise their last dots to make 'em stack like this okay
- 03:48:442 (4) - NC here okay
- 03:52:244 (4) - ^ okay
- CHAMP
- 00:15:934 (5) - confusing, make this into a circle and add repeater from 00:16:145 until 00:16:568 okay
- 00:18:469 (1,2,3,4) - wasn't nicely blanket-ed, tweak them a bit changed in a different way
- 00:34:734 - add note here No, I want some diversity here.
- 00:41:705 (1) - remove NC here, start it at 00:42:128 (2) - instead okay
- 00:44:240 (6) - don't stack this, make pattern okay
- 01:17:616 (6) - mind the spacing for this okay
- 01:18:250 (7) - NC okay
- 01:22:686 (1) - spacing okay
- 01:25:221 (4) - ^ okay
- 01:42:754 (5) - change this?okay
- 01:52:893 (4) - spacing changed
- 02:26:481 (1) - might be unrankable, use simpler one i like that slider, but i will consider changing this if someone else suggests it.
- 02:36:831 (5) - NC okay
- 03:52:244 (1) - make it like this
- 03:53:300 (4) - -1 repeat, make it less confusing I've changed many things.
- Overall i think this map is Hard instead normal :v and please mind the spacing I think about doing something with this.
- MEGA
uhh, i guess that's all
- 00:25:017 (2) - change it into short slider stream for difficulty done
- 00:33:256 (1) - remove NC done, added NC on the circle later.
- 00:38:959 (7) - remove note, nothing here done
- 01:30:185 (4) - to 156/216 for stream pattern done
- 02:11:271 (2) - not a really nice anti-jump, follow spacing instead done
- 03:42:950 (1) - remove NC done
- 03:54:145 (2,3,4) - patternal flow, give these 3 different spacing done
- you can convert the short slider for short stream for better plays here and there I'll consider that.
- again, some spacing (even if it is jumps or anti jump) are quite messy, follow the rhythm and decide what's best for your map I'll consider that.
hope it helps~
ztrot wrote:
[Rookie]
Personally there could be a lot more constructive patterns used in this but for now lets only point out issues or things I feel you had the intent to do but might of missed. I'll think of something.
01:26:700 (2,3) - Lie this up like so fixed
02:15:074 (1,2,3,4,5) - I think here you were going for something that looked a bit like this?fixed
03:37:880 (1,2,3) - patterns like this should not be in a easy try to use something a bit less complex and more easy to read. changed a bit. deleted a note.
03:53:089 (2) - nazi but if you move this end point a tick over the effect is worth it. fixed
[Champ]
overall this diff has a nice flow but the construction is a bit cluttered in areas, I feel that is due to the low slider vel you used this is supposed to be a hard is it not? i don't know what i did... just... dunno... easier than hard it is...
00:13:822 (5) - move this over one tick to the left it is off center at the moment. fixed
01:06:632 (6) - I wouldn't suggest using a slider style such as this while it works it is often frowned upon unless the entire slider rides that same speed.
01:16:771 (4,5,6,1) - this pattern is far more cluttered than it need be see if you can work around that.
03:07:144 (2) - this sounds pretty awkard as is I would sugest moving it back one timeline tick and adding a note like so
03:11:369 (4) - move this up to the nearest red tick on the time line. fixed
03:11:686 (1) - I would work on this slider a bit more. yeah. i'll try
03:38:725 (1) - same thing here. me too
I'm pressed for time but so far everything looks decent I would still work on this a bit more before trying to get it ranked your not off to a bad start just keep at it.! Thanks for encouraging me. I will work on it until I get SP +30 or more. Won't be good for me if I try more...
Thunderstorm wrote:
Hey! You're welcomed by Thunderstorm's modding system v 220708000...2!
Some suggestions
[Rookie]
00:38:114 (3) - completely hides start of 00:40:015 (3). If it's suppesd to be easy, I'd recommend to do not use that kind of patterns in easiest diff's since it can be confusing for new players seems fine for me, since you can see the slider early enough, imo. But I'll consider changing it if it's suggested again.
01:07:477 (5) - there was really nice pattern so far, but as I said hidden notes're not recommended. But there it's up to you, 'cause this whole pattern was nice fixed
02:04:723 (2) - makes 02:06:624 (4) hidden i think that's intuitive enough.
02:36:620 (1) - hides 02:38:310 (3), so number at the start of the slider appears in last moment. I'd suggest to move that two since newbs can crash their combo here fixed
03:26:050 (4,5) - same as 01:07:477 (5) fixed here.
03:38:725 (3) - hidden under 03:37:880 (1) fixed
[Champion]
It supposed to be normal? If so I'd suggest to recheck spacing here, it must be same all across the map on easy and normal diff's
Examples of broken spacing:
00:16:779 (1)
00:21:849 (1)
00:35:157 (4)
00:39:170 (1)
00:49:732 (3)
and more
01:06:632 (6) - I'd suggest to do not use that kind of confusing sliders on easy and normal diff's fixed... everyone hates them /color]
01:19:306 (1) - ^
01:51:203 - try to put note here
02:07:891 (2,3) - I call that kind of things "Let ppl huess where that slider starts". I'd suggest to leave it for highest diff's and respace it here fixed
02:26:481 (1) - I'd suggest to do not use that kind of confusing sliders on easy and normal diff's fixed
02:29:227 (5) - ^ fixed
03:07:144 (2) - move it 1/4 later fixed in a different way
03:10:630 (3) - make it longer 1/4 no. it sounds fine, imo.
03:11:369 (4) - later 1/4 no. it sounds fine, imo.
03:11:686 (1) - I'd suggest to do not use that kind of confusing sliders on easy and normal diff's i like that one. It looks like ice cream
03:26:050 (6) - ^
03:38:725 (1) - ^
[Ultimate]
00:33:889 (1) - seems like broken spacing fixed
00:54:802 (5) - make it longer 1/8 fixed
[Mega]
Fine enough, but I'd suggest to reduse spacing in streams a little i'll do that./color]
Good luck. Star for amazing skin
baldrace wrote:
I LOVE THIS SONG
General
diffs are not clear
you have something to changeRookie01:16:138(3,1) not pretty fixed
03:17:390 fixed
03:38:091(3)move to X132,Y156
00:40:860(3,1)distance actually it's already right oO
some parts I think you should avoid in easy
01:07:054 (4,5)
00:48:887(5,1,2) fixedChampion00:12:132 I think these 3 stars are too hard in normal fixed
01:41:275(1,2,3,4,5,6)^ fixed
00:23:539(1,2,3)avoid this arrangement in easy and normal fixed
00:44:358(5,6,7)^ fixed
01:16:771(4,5,6,1)^ fixed
00:49:099(2,3)their appearance is different fixed
01:52:788(2,3)jump fixed
02:11:271(3,4)not pretty tried to change it somehow
03:06:616(1,2)jump fixed
03:33:233(4,5,1,2,3)not pretty, too many overlaps fixed
03:51:611(6,1)not pretty i think it is...UltimateThe diff is not very clear because there are too many overlaps
01:42:648(4)move to X480,Y144 fixed
01:53:950(2,3)BAD,avoid this overlap fixed
00:05:478(2,3)^ fixed
02:43:169(2)TOO BAD,unrankable fixed
03:07:461(1)move to X68,Y168 fixed, but a bit different
00:22:905(3)move to X208,Y156,and00:23:539 move to X292,Y160 fixed
02:29:121(6)move to X56,Y112 and be care of further objects fixed
03:42:633(1)move to X122,Y108 and change further object fixedsMegabecome easier,I can't mod it before
but still not a clear diff
00:51:211(1,2)confusing distance fixed
01:36:522(1)out of field fixed
03:40:415(1)^ fixed
02:47:605(5)move to X420,Y244 doesn't look right imo, no change sorry
03:14:221 strange rhythm,add a note fixed
03:14:855 ^
03:17:918(1,2,3,4,5)not pretty
03:46:541add a note
00:33:044(3)move to X72,Y244
01:38:423(4)MOVE TO x428,y160 and move01:40:008(5) to the same place
01:55:428(1,2,3,4,5)not in good orde
02:39:789
02:41:584
02:43:274(1)^
opps,I forget to say good luck to your map
Thanks for your great mod.Flower wrote:
Hi~ mod as promised
[General]
Better if you set preview time at 01:00:400 - I hardly recognise the song when I first heard the preview
[Mega]
Though I make a detailed mod, I recommend you consider remapping at least parts of this diff, as the big jumps and overmapping look bad and play bad.
00:03:259 (1,2,3,1,2,3,4,5,6,1,2,3,4,1,2,3,4) - 00:11:920 (1,2,3,4,1,2,3,4,5,6,7,1,2,3,4,5,1,2,3,4,5,6,1) - very heavy overmap. I suggest you remap these parts. remapped the first one. i think the second one is okay, as it is. I'm going with the beat and later i don't change anything.
00:37:797 (3) - set sample to normal, which sounds cool. fixed
00:44:029 (2,3,4,5,6) - highly recommend that you think of some better jumping pattern. okay
00:46:036 - set sample to normal. current pattern is somewhat overmapping. i think so too. But i don't want normal sound here, it sounds off imo.
00:51:422 (2) - the finish here is weird imo. maybe soft whistle instead changed to drum-finish
01:00:717 (3) - why not use soft finish instead? fixed.
01:14:236 (3) - ^. I won't point all such patterns out. please also check other diffs. i think i just forgot to add the drum sound sometimes :3 thank you
00:58:816 (5,6) - set sample to normal. fixed
01:11:596 (5) - ^
01:21:630 (5,6,7) - this jump is not reasonable to me. unless your map is full of 1/4 jumps, such jumps don't make sense. fixed somehow.
01:55:111 (1) - this combination of jumping and streaming doesn't look good. fixed
03:05:771 (1) - start at 03:04:715 - instead?
from 03:06:616 - add some soft whistles, and reduce volume will think about it
03:11:475 (6,1) - bad rhythm. start things on white lines in this part. k
03:22:248 (2,3,4) - bad pattern. thought so too. changed~
03:32:599 (3) - NC
from 03:33:655 - reduce overmapping as i said before, i don't think it's overmapping. for an outtro using more is okay, imo.
[Ultimate]
00:37:480 - such whistle sounds weird. it can be used in kiais, though. change addition to soft. will change the hitsounding anyway
00:53:535 - add a note with normal sample done
01:18:250 (1,2,3,4,5) - use ctrl+shift+d to create a better shape okay
01:21:419 - add a note with normal sample color=#00FF00]okay[/color]
01:23:108 - ^ okay
01:55:006 (1,2,3,4,5,6,7) - reduce spacing, and add some soft whistles okay
03:09:785 (2,3,4) - stack them okay
03:19:924 (5,6,7) - reduce spacing okay
03:45:907 (2,3,4,5,6,7,8,1) - ^ okay
[Champion]
I suggest you remap this diff or at least resnap the notes with distance snap on. use soft whistles instead of most of the soft finishes, and replace some drum finishes with soft finishes.
[Rookie]
00:40:227 (3) - start 1/2 beats earlier and add a repeat
00:44:874 (2) - should be at 00:44:663 -
00:47:620 (4,5,1,2) - the overlapping looks bad. separate them so that the player can read.
02:04:723 (2,3,4) - ^
03:07:250 (1) - start 1/2 later and end at the same time
03:12:531 (3,4) - overmapping imo i don't really know.. maybe you're right but it fits so well with the beat... will consider changing, though
03:14:010 (1) - start 1/2 earlier and end at the same time no. i go with the guitar rhytm here.
03:17:390 (1) - start 1/2 later and end at the same time ^
Good luck~ changed everything, except the red one here
yurunneram wrote:
OH MY SHYT!!! OH MY SHYT!!! @@ IT'S DIGIMON!!! IT'S- IT'S REALLY IT!!!! AHHHHH!!! OH MY SHYT I'M HYPERVENTILATING!!!! THANK YOU FOR MAPPING THIS SONG!!!!!! orz PLEASE GET THIS RANKED!!!! ILL TRY! FOR YOU! AND FOR PATAMON!
Oh, and you need to edit your spinner. There has to be a dot in the middle to tell everyone where the center is. If you don't know how to make one (nah you shld be able to) pls PM me yeah... okay~
Rookie
Overall, this diff was so-so. If you can try to find ways to make it fun to play. Easy diffs can be fun ya know.
00:11:709 (1) - For easy diffs it's not a good idea to put this immediately after a spinner (noobs gotta find their cursor) so bad idea i think there is enough time.. but i'll consider it.
00:40:227 (3) - Bad idea to put this so close. Spacing is important in easy maps used distance snap. it's okay
01:01:139 (1) - same as 00:11:709 (1)
01:14:236 (1) - ^
02:19:721 (1) - ^
03:13:799 - Add note okay ~ sounds better
03:20:558 (1) - same as 00:11:709 (1)
03:31:965 (3,4,5) - Spread out is better. Newbies aren't very good at reading approach circles fixed
Champion
Btw hitsounds aen't very good in this diff. Just saying in a light-hearted manner, it's called "finish" not "Start" =w= Why did you spam it twice in a row in certain places? I suggest you try again for the hitsounds. Regarding the jumps, unless you intend this to be a hard diff, I suggest you exclude them. It's not just saying that it's not recommended, but the way you use your jumps is also wrong. They randomly appear in weird places, so learn how to use them before doing so. Also, try more complex rhythms I consider remapping this diff.
00:16:779 (1) - Jumps aren't very good for normal diffs
00:40:860 (2) - ^
00:44:240 (5) - Inconsistent spacing
01:03:252 (8) - Place directly below pls
01:03:041 (7,8,1,2) - Once again, don't recommend jumps
01:18:884 - Feels empty here
01:52:893 (3) - No jumps
01:56:062 (6) - Make into a slider would sound more appropriate
01:58:808 (6) - No jumps
02:00:076 (1) - Inconsistent spacing
03:17:390 (2) - ^
03:21:403 (5,6) - Spacing here is different from 03:22:671 (9,1,2)
03:26:895 (7) - Move further
03:40:204 - Add note?
Ultimate
Again, inconsistent hitsounds. This diff was pretty okay and I guess nothing more to comment besides telling you to standardize you spacing. Usually you can give your map a set distance spacing for normal notes, and a separate one for jumps. Other than that, nothing much. I'll redo the hitsounds
Please do your best to rank this map! It still needs a lot of improvement and I hope you do well! ^^ Thank you. I will try my best. And thanks for the mod :3
You have been modded out by Yurun Ceroia Neram~