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P*Light - TRIGGER*HAPPY [Taiko|Osu|CatchTheBeat]

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Total Posts
212
Topic Starter
MineC24
This beatmap was submitted using in-game submission on 2013년 12월 9일 월요일 at 오후 5:26:27

Artist: P*Light
Title: TRIGGER*HAPPY
Source: SOUND VOLTEX BOOTH
Tags: SDVX REFLEC BEAT colette [ UniCiTy ] wkdwlsejr8 _VLaD_ mingmichael CLSW
BPM: 185
Filesize: 2715kb
Play Time: 01:50
Difficulties Available:
  1. 24's Muzukashii (4.67 stars, 530 notes)
  2. ADVANCED (5 stars, 320 notes)
  3. Crystal's INFINITE (5 stars, 460 notes)
  4. EXHAUST (4.9 stars, 486 notes)
  5. m1ng's Oni (4.78 stars, 769 notes)
  6. NOVICE (3.63 stars, 141 notes)
  7. UniCiTy's EASY (2.41 stars, 109 notes)
  8. VLaD's STANDARD (4.3 stars, 203 notes)
Download: P*Light - TRIGGER*HAPPY
Information: Scores/Beatmap Listing
---------------
My 2nd Rank Beatmap!!

My 3rd Beatmap!

It's SOUND VOLTEX Original Song!!

If you DL before 2013/10/20, Re-Download please :D

Guest Diff Thanks : UniCiTy _VLaD_ mingmichael CLSW

Taiko Muzukashii : ★★★★★★★☆
Taiko Oni : ★★★★★★★★★★

Fix note
1/21 Uplode
1/23 Add EASY Guest Diff
1/28 Check Modding
2/15 Check Modding
3/6 Check Modding
3/9 Check Modding
4/1 Check Modding
4/3 Check Modding
4/13 Add NOVICE Diff
4/17 Add NORMAL Guest Diff
4/18 Check Modding
4/27 Check Modding
5/3 Check Modding
5/9 Add Taiko Oni(Guest Diff), Taiko Muzukashii Diff
5/17 Check Modding
5/19 Check Modding
5/24 Check Modding
5/27 Check Modding
6/2 Check Modding
6/7 Little fixed Muzukashii diff
6/8 Check Modding
6/15 Check Modding
6/17 Check Modding
6/21 Add TAG
6/24 Add CLSW's CTB diff
6/26 Check Modding
7/7 Check Modding
7/8 Check Modding
7/13 Check Modding
7/17 Check Modding
7/19 Check Modding
7/24 Check Modding
7/25 Check Modding
7/31 Check Modding
8/2 Check Modding
8/19 Check Modding
8/22 Check Modding
8/29 Check Modding
8/30 Check Modding
9/19 Check Modding
9/27 Check Modding
10/2 Check Modding
10/20 Check Modding
10/24 Check Modding
10/25 Check Modding
11/9 Check Modding
12/2 Check Modding
12/6 Check Modding
12/9 Check Modding
[ UniCiTy ]
http://blogattach.naver.net/a431b80b102 ... attachment
Star 2.15
히트 효과음까지 있어서 압축해드립니다. 파일만 안에 덮어 씌우시면 됩니다 ;)
:) :) :) :) :) :) :D
(크롬 사용이나 링크가 안뜰시 번역 헤제/새로고침후 링크 뜨면 눌러주세요)
quiz-chan_DELETED
Hi~ from my modding queue

[General]
Seems to be fine.

[wkdwlsejr's NOVICE]
omg.... dat diff name.... hard to write :D
lol wat, Overall Difficulty 0? Raise by +2.

00:01:525 (1,2) - Personally, I would have arranged this different but ATM I can't figure out how.
00:14:497 (1) - New combo, please.
00:40:443 (1,2) - Ugly sliders. Please change them.
01:10:281 (2) - :!: This is tricky. All the previous sliders have one repeat. But newer players will be tricked because this one has two.
01:23:254 (3) - Covered by (1)'s hitburst.
SPOILER
Don't mind the "Autoplay enabled" note

Diff was quite good actually

[ADVANCED]
00:24:227 (3) - Awkward slider. Please remake it so it is longer.
00:32:011 (5) - Please make a perfect wave.
00:42:389 (3) - Again. ^
00:43:038 (1,2) - Strange sliders. No need to change yet recommended.
00:44:335 (1,2) - ^
00:45:633 (1,2) - ^
00:46:930 (1,2,3,4,5) - Please set Finish hitsound on (1), (3) and (5) only.
01:09:633 (1) - Remove new combo.
01:10:930 (3) - Perfect wave, please.
01:47:254 (3) - :!: I really disapprove of sudden slider velocity changes. Consider removing this.

[EXHAUST]
00:03:471 (3,4,5) - Space properly or make anti-jump.
00:11:254 (3) - :!: Perfect wave, please + Sudden slider velocity change.... again.
00:32:011 (5,6,1,2,3,4,5) - Those jumps and anti-jumps don't fit. Really.
00:51:795 (7) - Slider end doesn't look too good.

That's it! 8-)

Cool mapset!
Topic Starter
MineC24

Quiz-chan wrote:

Hi~ from my modding queue

[General]
Seems to be fine.

[wkdwlsejr's NOVICE]
omg.... dat diff name.... hard to write :D
lol wat, Overall Difficulty 0? Raise by +2.

00:01:525 (1,2) - Personally, I would have arranged this different but ATM I can't figure out how.
00:14:497 (1) - New combo, please.
00:40:443 (1,2) - Ugly sliders. Please change them.
01:10:281 (2) - :!: This is tricky. All the previous sliders have one repeat. But newer players will be tricked because this one has two.
01:23:254 (3) - Covered by (1)'s hitburst.
SPOILER
Don't mind the "Autoplay enabled" note

Diff was quite good actually

[ADVANCED]
00:24:227 (3) - Awkward slider. Please remake it so it is longer.
00:32:011 (5) - Please make a perfect wave.
00:42:389 (3) - Again. ^
00:43:038 (1,2) - Strange sliders. No need to change yet recommended.
00:44:335 (1,2) - ^
00:45:633 (1,2) - ^
00:46:930 (1,2,3,4,5) - Please set Finish hitsound on (1), (3) and (5) only.
01:09:633 (1) - Remove new combo.
01:10:930 (3) - Perfect wave, please.
01:47:254 (3) - :!: I really disapprove of sudden slider velocity changes. Consider removing this.

[EXHAUST]
00:03:471 (3,4,5) - Space properly or make anti-jump.
00:11:254 (3) - :!: Perfect wave, please + Sudden slider velocity change.... again.
00:32:011 (5,6,1,2,3,4,5) - Those jumps and anti-jumps don't fit. Really.
00:51:795 (7) - Slider end doesn't look too good.

That's it! 8-)

Cool mapset!

Thanks a lot~ :)
Entreal
Hello! ^^ Please be lenient.

wkdwlsejr's NOVICE
00:47:903 Maybe add a circle finish for some flavor :P
01:28:768 ^ no finish though
01:46:930 shorten slider to 01:47:579
01:47:903 if following ^ add a circle finish to end :3


Advanced!
00:09:795 Maybe add a circle here
00:12:389 Add a circle here for a 3 or 4 beat
00:13:524 ^
00:14:984 Add a circle here for a 3 beat
00:17:579 ^
00:18:714 ^ except make it a 4 beat
00:22:606 CIRCLE I think its better to have a midbeat between vocals IMO.
00:23:903 ^
00:25:200 ^
00:26:660 ^ (hehe)
00:44:741 Move this to 00:44:822 and remove circle
00:52:606 CIRCLE!


Exhaust!
01:11:092 Add a circle here!!
01:11:903 ^
00:12:389 Add a circle here for a 3 or 4 beat
00:13:524 ^

Still working on it... just letting you know about this..
Hsiao-Chai
so busy thses days as well as melt, sry for late coming ;w;

SPOILER
[general]
transform BG from .png to .jpg make whole file smallerfor those BG delete guys won't cause porb

[wkdwlsejr's NOVICE]
00:14:497 (1,2) - as easist diff, overlap make no sense other than confusion for newbie players
00:32:660 (1) - end it 00:34:930
01:02:497 (2,1) - try a better cover
01:21:957 (1,3) - ^

[ADVANCED]
only 3 different SV could be used in a diff
00:15:146 (4,5) - try a better cover
01:41:741 (2,3,4) - ummmh..pretty bad flow
00:58:606 (1,1) - either a long spinner or a long-lasting kick slider will be better (volumn change could a technique


[EXHAUST]
nice diff~
only 3 different SV could be used in a diff
try add a break somewhere
01:21:957 (1,2,3,1,2,3,1,2,3,1,2) - try bigger scale of arranging
00:32:335 (6,1,2,3,4,5) - not a meaningful siting
00:50:173 (5,6,7) - non-sense jumping www
00:58:606 (1,1) - either a long spinner or a long-lasting kick slider will be better (volumn change could a technique
Good luck~
Topic Starter
MineC24
Update~

Thank you Entreal, Hsiao-Chai :D
---Assault[K]---
[wkdwlsejr's NOVICE]
00:58:632 (3) Add note combo here 3 after slider.
01:29:102 (4) New combo?

[ADVANCED]
01:49:611 (1) Add clap sound
01:49:779 (2) Add note combo 2 here after combo 1 + Clap sound

[EXHAUST]
01:49:611 (1) Add clap sound
01:49:779 (2) Add note combo 2 here after combo 1 + Clap sound
Dark_Ai
Hey

Mod from my Queues ~



Must be fix
It's only what I think

General

  1. I think you should make a Hard diff for this mapset, because the jump from Easy (?) to ADVANCED (Insane ?) diff is to much. I would say this mapset is not rankable.
  2. Offset: 1510 I think it's better imo

[wkdwlsejr's NOVICE]

  1. 00:05:416 (2) - spacing
  2. 00:15:795 (2) - I wouldn't overlap this slider with the slider before and also the spacing is totally wrong too :P
  3. 00:22:281 (1) - spacing
  4. 01:02:497 (2,1) - try to snap these sliderend better together
  5. 01:06:389 (1,2,1) - 2 grid up to snap 01:05:092 (2,2) together
  6. 01:15:470 (4) - I would snap this slider with 01:12:876 (2)
  7. 01:30:389 (2) - I would this pattern like this
  8. 01:32:335 (1,2,3,4) - I think these pattern is a bit to confuse for a beginner. I would change it.
  9. 01:35:903 (2) - add a Note here instead of this slider. (rememer this is a Beginner diff and I think it's hard to play for them :P)
  10. 01:45:957 (2,1) - I would change this part like this
    SPOILER

    it also follow the rhythm and it is easier to play for a Beginner.
  11. 01:47:903 (-) - maybe add a spinner here? end: 01:50:497

That's all what I have to say here.
Please contact me in-game if you see me online 8-)
So good luck with ranking~
HabiHolic
안녕하세요 M4M입니다~^^

[wkdwlsejr's NOVICE]
00:15:795 (2) - 디스턴스가 안맞는거 같습니다
00:45:633 (1) - 뉴콤 제거?
01:12:876 (2) - 이걸 01:11:579 (1) - 이거랑 비슷하게 하는건 어떨가요?
01:24:552 (1) - 스피너 01:25:844 - 여기로 끝내기
01:46:930 (1) - 반복한번줄이고 01:47:903 - 여기에 서클추가하는게 나을거같아요

[ADVANCED]

00:12:308 (3) - 노트 2랑 겹칠것
00:13:606 (3) - ^
00:14:903 (3) - ^
00:17:416 (2) - 반복 추가하는게 좋을거 같네요
00:18:876 - 서클 추가
01:37:849 - 노트 추가
01:43:038 - ^

[EXHAUST]

00:03:309 (2,3,4,5) - 점프 어색
00:38:173 (2,3,4) - 일자로 할것

딱히 이난이도에선 지적할게 없는거 같아요

스타 받으시고 다시 모딩 필요하시면 말씀 부탁드립니다^^
K i A i
From Modding Queues!

앜하앜하 제가 좋아한느 PLight 랑께요 ㅠㅠㅠㅠ



[노비스]
00:01:525 (1) - 디스턴스를 지키면서 조금만 더 옆으로 옮겨보세요!
00:14:497 (1,2) - do not use 'AntiJump' in Normal, Easy diff

[어드벤스드]
00:06:065 (3) - 두 칸 옆으로 이동해주세요~
00:12:470 이 부분 비워두지 말고 노트 놓는게 박자감이 더 좋아요 ㅋㅋ
+ 만약 추가시킬 경우에는, 00:13:200 (1) - 노트랑은 안 겹치게 넣고 점프로 놓아도 크게 문제되진 않을겁니다 ㅋㅋ
00:13:768 이 부분도 비우지 말고 노트 넣어주세요~
00:15:065 ^
00:17:660 ^
00:18:957 ^
00:39:795 (4,5,6) - 디스턴스 조금만 더 줄여보시는건 어떤가요?
00:44:984 (3) - 이 노트보다는 00:44:660 (2) - 이 슬라이더를 한 번 리버스 시켜보세요~
01:01:200 이 부분도 사운드가 확실하니까, 비워두기 보다는 서클 노트 하나 추가해보세요~
+ 노멀 피니시 사운드 추가
01:36:876 (3) - how about NC?
01:45:957 (3) - ^

[이그죠스트]
00:33:146 (3) - 해당 노트를 00:32:335 (6) - 노트와 겹치게 하기 보다는 00:32:984 (2) - 노트와 겹치게 만든 뒤, 00:33:470 (4,5) - 이 두 노트에 Ctrl + G는 어떤가요?
-> http://puu.sh/2ae0L
01:26:497 (3) - 해당 노트를 01:26:335 (2) - 노트와 겹치게 만든 뒤, 01:26:822 (4) - 를 01:26:497 (3) - 노트가 위치하던 자리로 옮겨보는건 어떤가요?
-> http://puu.sh/2ae3o



NICE~! :)
굿럭 + 1
Topic Starter
MineC24
Update~~

Thank you Assault[K], Dark_Ai, HabiHolic, K i A i :)

K i A i wrote:

From Modding Queues!

앜하앜하 제가 좋아한느 PLight 랑께요 ㅠㅠㅠㅠ - 저도 좋아해요 하아하아
Joon
hi

Joon's Hit sound modding

[wkdwlsejr's NOVICE]
00:11:903 (1) - start notes add finish
00:32:660 (1) - add finish
00:42:714 (3) - add clap
00:48:227 (1) - start notes add finish
01:01:200 (1) - ^
01:38:822 (2) - End notes add clap
01:43:687 (2) - add clap

[ADVANCED]
00:11:903 (1) - start notes add finish
00:17:092 (1) - ^
00:19:849 (2) - remove clap
00:20:011 (3) - add clap
00:20:335 (5) - End notes add clap
00:20:660 (6) - add clap
00:35:254 (1) - start notes add finish
00:37:849 (1) - ^
01:11:579 (1) - add finish
01:27:146 (1) - start notes add finish


[EXHAUST]

00:06:715 (1) - add finish
00:11:903 (1) - ^
00:37:849 (1) - start notes add finish
01:01:200 (1) - ^


별다른 문제는 없어보입니다.
좋은결과 있으시길.
Topic Starter
MineC24

Joon wrote:

hi

Joon's Hit sound modding

[wkdwlsejr's NOVICE]
00:11:903 (1) - start notes add finish
00:32:660 (1) - add finish
00:42:714 (3) - add clap
00:48:227 (1) - start notes add finish
01:01:200 (1) - ^
01:38:822 (2) - End notes add clap
01:43:687 (2) - add clap

[ADVANCED]
00:11:903 (1) - start notes add finish
00:17:092 (1) - ^
00:19:849 (2) - remove clap
00:20:011 (3) - add clap
00:20:335 (5) - End notes add clap
00:20:660 (6) - add clap
00:35:254 (1) - start notes add finish
00:37:849 (1) - ^
01:11:579 (1) - add finish
01:27:146 (1) - start notes add finish


[EXHAUST]

00:06:715 (1) - add finish
00:11:903 (1) - ^
00:37:849 (1) - start notes add finish
01:01:200 (1) - ^


별다른 문제는 없어보입니다.
좋은결과 있으시길.
고맙습니다 :D 몇몇개 빼고 다 수정했습니다.
Melt
Hi
Here is my mod :3

[General]
  1. i find the creator are still jaehn215,but i dont know if there are some method to solve this problem =P
[wkdwlsejr's NOVICE]
  1. 00:11:579(3)add a finish?
  2. 00:23:579(2)one gird left to make this slider under 00:21:633(4)
  3. 00:42:714(3,2)one gird up
  4. 00:53:416(1)something like this may better to me
  5. 01:02:497(2,1)slider tail not perfect stack
  6. 01:28:768(x)i think you really need a note here to follow the music,or just for consistence
  7. 01:41:416(4)why not put it right above the 01:38:822(2)
[ADVANCED]
  1. AR-1 OD-1 since your easier diff are just AR2 OD2
  2. 00:06:065(3)x:180 y:180?
  3. 00:12:714(4)a little change for this slider may looks better
  4. 00:24:227(4)^
  5. 00:52:768(7)nc here because slow slider always mislead player =P
  6. 00:58:606(1)this spin could end in 00:59:903 imo
  7. 01:49:606(1)try this?
[EXHAUST]
  1. same HP Drain with ADVANCED diff? maybe HP+1
  2. 00:11:254(3)nc for changed the slider velocity
  3. 00:36:876(2,3)circle2 x:116 y:88 circle3 x:260 y:52 for square
  4. 00:39:389(4)its better to me if you put this circle at this point
  5. btw i think its too difficult when you use green line to change the slider velocity to 2.0 at 00:43:038
That's all from me
Good luck :3
RikiH_
M4M \:D/

wkewkewekw's NOVICE

^ Sorry for didn't write the nick right!

00:05:416 (2) - Finish on slider's tail since there is a finish also in the song
00:10:606 (2) - make an unique slider, it's a bit difficult for newbies to read something like this
00:11:579 (3) - Add a finish
00:22:281 (1) - ^
00:26:173 (2) - Something like this? (You can make it better than mine lol)
00:32:335 - I'd add a note with clap here
00:40:443 (1,2,3) - Like this, please. If you fix, stack the following note (3) under (1)'s end
00:53:416 (1,2) - You can make a nice blanket with these sliders
00:58:606 (3) - I'd add a note with finish here
01:02:497 (2,1) - Stack them properly
01:24:552 (1) - I think you should finish this 1/4 later because if you use 25% playback you can hear the music finish 1/4 later D:
01:28:768 - You should add a note with clap here to not to break the rhythm
01:36:876 (4) - Move 2 grid up
01:41:416 (4) - Clap here and here 01:42:065
01:42:714 (1,3) - Clap on these slider's tails
01:47:903 (2) - It's noisy, I suggest you to put 5% volume here

ADVANCED

00:01:525 (1) - Finish?
And here 00:02:822 (1) And here 00:04:119 (1) And here 00:05:416 (1)
00:07:038 - Clap
00:07:687 - ^
00:12:714 (4,1) - Blanket these properly
00:13:524 (2) - Clap
00:14:822 (2) - ^
00:15:470 (6) - Clap on slider's head
00:16:119 (2) - ^
And so on, clap on every 2nd white tick until 00:19:687
00:22:281 (1) - Finish
Also, you have to place claps here! I suggest you to place claps on every 2nd and 4th white tick, from here 00:22:281 to here 00:32:335
00:24:065 (3,4) - Blanket please
00:24:876 (1,2) - ^
00:30:065 (1) - Move to 84|292 to avoid overlap
00:36:552 - Claps on 2nd and 4th tick until 00:42:714
00:39:795 (2,3,4) - Move the whole pattern 1 grid down
00:41:092 (3) - 1 grid up
00:46:606 (3,4) - I'd unstack these, they are difficul to read, a player can think it's 1/4...
01:19:687 (2) - Ctrl+g?
01:26:335 (2,3) - Move three grid down
01:47:254 (3) - This speed up is a bit nazi for an hard imo...

EXHAUST

Well, you have to add claps in the parts of the map that I mentioned in Advanced!

00:35:903 (3) - Replace this with 1/4 circles?
00:45:633 (1,2) - Stack slider's ends properly!
00:47:903 (6) - I'd prefer this to be stacked under (4) and not under (5)
01:11:903 - Add a note?
01:43:038 (2) - Ctrl+g?
01:45:308 (1) - This should be stacked under 01:44:660 (6) 's tail
01:47:254 (3) - Ctrl+h on this. Actually it plays bad...

______________________________________________

Really nice, take a star :3
Kurai
[General]
  1. There is a huge difficulty gap between the NOVICE dif and the ADVANCED diff. You should consider mapping another diff. The song is short, don't be lazy ~
  2. I don't like that grey combo colour, it doesn't suit that "happy" environment the song gives, and doesn't suit neither of the background image and other combo colours. Consider changing it to a light green colour instead ?
[wkdwlsejr's NOVICE]
  1. You should avoid putting notes under other notes in easier difficulties, that's really bad, in both termof readability and design.
    What do I mean when I say notes under other notes ? I mean this knd of pattern : 01:11:579 (1,2,3,4). They are everywhere in the map, I won't point them all out, I let you find them out by yourself so that you don't reiterate this error in your future maps.
  2. You are using several Slider Velocity multipliers, that's in general a very bad idea in easier difficulties since begginers aren't actually used to the game yet, therefore it might be confusing for them.
  3. 01:14:173 (3) - According on what you've done in the rest of the map, this object should have a new combo.
  4. 01:19:362 (3) - Same as above.
  5. 01:40:119 (3) - Same as above.
[ADVANCED]
  1. 01:00:552 (1,2,3) - Please do not put them at the centre of the screen. It is confusing because they are hidden by the hitburst of the slider. :(
  2. 01:47:254 (3) - Don't change the slider velocity like this all in a sudden, that is really unexpected and will surprise the player who is probably going to break his combo. :(
    2x is way too much, maybe use a slower one like 1.40x
[EXHAUST]
  1. 01:00:552 (1,2) - Same as in ADVANCED.
  2. 01:47:254 (3) - Same as in ADVANCED here too, the 2x is not justified here.
popner
Just saying, since you changed your user name, you'd better to change creator to MineC24 manually.
kelvinli
Hi from queue
[General]

[EXHAUST]
Adding some whistles on high pitched beats might get better!
00:03:309 (2,3) - well this jump is pretty unexpectable. You might want to change it to normal spacing!
00:05:903 (2,3) - ^
00:13:849 (4) - You might want to move it down so the cursor has a more natural movement: http://puu.sh/2rb7h
00:16:768 (7) - add clap?
00:21:957 (6) - whistle @ head?
00:23:254 (6) - clap @head
00:24:227 (6) - clap @ the 1st and 2nd repeat
and so on if I followed you rhythm!
00:32:335 (6) - finish?
00:32:660 (1,2,3,4,5) - whistle?
00:33:795 (5) - finish?
00:39:146 (1,2,3,4,5) - I think you can make a more natural curve than this: http://puu.sh/2rbec
00:49:524 (1,3,5,7) - Whistle? to make difference with the precious dimmed part
00:52:119 (1,3) - ^
01:01:200 - 01:08:984 - I think you can add a whistle on every white line. Idk it is up to you.
01:03:389 (6) - why not put it linear with (5) and (7)?
01:03:470 (7,8,1) - ^
01:05:092 (1,3) - minor overlap here. Space out (3)
01:32:011 (7) - clap?
01:37:200 (6) - whistle @ head?
01:37:524 (1) - you could apply similar hitsound structure start from here

This diff was nicely done, but what makes it troublesome are mostly hitsound problems. Fix it and this diff will certainly get better.

[ADVANCED]
The hitsound structure feels imcomplete.Please add them so it is clear.
00:12:714 (4,1) - an imperfect blanket. If you want it: http://puu.sh/2rcHm
00:15:470 (6) - clap missing @ head
01:00:876 (2,3) - convert it to a slider to reduce difficulty?
01:20:011 (3,1) - minor overlap here.That is not pretty
01:37:200 (2) - whistle @head

[wkdwlsejr's NOVICE]
00:09:308 (1) - 4 repeats can be very confusing IMO
00:41:741 (2,3) - not a perfect blanket: http://puu.sh/2rcRW
Just copy paste (2) to become (1) afterwards
01:11:579 (1,3) - It can be confusing. You might want to put (3) somewhere else
01:24:552 (1) - end at 01:25:849?
01:27:795 (2) - clap @ head
01:37:200 (5) - whistle?


Good Luck :)
Topic Starter
MineC24
Sorry. I check modding now...
(So busy week...)
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