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ZE:A - The Ghost Of Wind

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Total Posts
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Topic Starter
HabiHolic
This beatmap was submitted using in-game submission on 2013년 9월 22일 일요일 at 오전 10:39:43

Artist: ZE:A
Title: The Ghost Of Wind
Tags: 제국의 아이들 Children of Empire 스타제국 Star Empire
BPM: 125
Filesize: 22397kb
Play Time: 03:48
Difficulties Available:
  1. Easy (1.33 stars, 153 notes)
  2. Hard (4.8 stars, 424 notes)
  3. Normal (3.36 stars, 225 notes)
Download: ZE:A - The Ghost Of Wind
Download: ZE:A - The Ghost Of Wind (no video)
Information: Scores/Beatmap Listing
---------------
My 3rd Ranked Beatmap
ZE:A's Korean popular Boy group
Their new song
Enjoy Thanks~


Map Set
Easy - By. HabiHolic (Done)
Normal - By. HabiHolic (Done)
Hard - By. HabiHolic (Done)
Reol
In game mod req :D

제 모딩이 아주 저퀄임을 감안해주시고, 영 도움이 안될수도 있습니다.
그러므로 저는 추천형식을 하겠습니다 [?]


[ HalLoWeeN ] wrote:

[Easy]

괜찮아보입니다.

[Normal]

괜찮아보입니다.

[Hard]

00:37:376 - 노트 추가 하심이 어떨까요? 이렇게

00:59:216 (2,3) - 이런 식으로 완전 겹친것들은 약간 띄워주는 것도 보기 좋을듯합니다. 이런식으로
01:13:616 (2,3) - 이런식으로
01:28:016 (3,4) - 역시 같음
02:06:416 (3,4) - 역시 같음

02:15:896 (5) - 노트 제거 하는게 맞을 것 같네요.

02:21:056 (1) - NC 제거하고 02:21:296 (2) - 여기다가 NC 추가하는건 어떨까요?

02:44:336 (1,2,3) - 디스턴스 약간 늘려도 큰 문제는 없을 것 같아요.

03:01:976 (5) - 여기도 노트 제거하는게 맞을 것 같아요.

03:15:536 (1,2) - 역시 저 위에 말한 것 처럼 완전 겹친건 제거하는게 보기 좋을듯 이렇게

03:23:216 (5,6) - 역시 이렇게

03:25:136 (1,2) - 이렇게
흐미; 맵이 퀄이 좋아서 별로 잡을게 없네요;
역시 굇매퍼.
도움이 됬기를 바랍니다 XD
GL ! :)
Topic Starter
HabiHolic

[ HalLoWeeN ] wrote:

In game mod req :D

제 모딩이 아주 저퀄임을 감안해주시고, 영 도움이 안될수도 있습니다.
그러므로 저는 추천형식을 하겠습니다 [?]


[ HalLoWeeN ] wrote:

[Easy]

괜찮아보입니다.

[Normal]

괜찮아보입니다.

[Hard]

00:37:376 - 노트 추가 하심이 어떨까요? 이렇게

00:59:216 (2,3) - 이런 식으로 완전 겹친것들은 약간 띄워주는 것도 보기 좋을듯합니다. 이런식으로
01:13:616 (2,3) - 이런식으로
01:28:016 (3,4) - 역시 같음
02:06:416 (3,4) - 역시 같음

02:15:896 (5) - 노트 제거 하는게 맞을 것 같네요.

02:21:056 (1) - NC 제거하고 02:21:296 (2) - 여기다가 NC 추가하는건 어떨까요?

02:44:336 (1,2,3) - 디스턴스 약간 늘려도 큰 문제는 없을 것 같아요.

03:01:976 (5) - 여기도 노트 제거하는게 맞을 것 같아요.

03:15:536 (1,2) - 역시 저 위에 말한 것 처럼 완전 겹친건 제거하는게 보기 좋을듯 이렇게

03:23:216 (5,6) - 역시 이렇게

03:25:136 (1,2) - 이렇게
흐미; 맵이 퀄이 좋아서 별로 잡을게 없네요;
역시 굇매퍼.
도움이 됬기를 바랍니다 XD
GL ! :)
우와 도움많이 됐어요~!!

모딩 감사드립니다~
LQA20Ans
허접 모딩받으시죠

[General]

-슬라이더슬라이드 무음으로 해보시는건 어떠신지...?


[Easy]

-드레인, AR, OD 모두 -1

-00:38:096 (3) - NC

-00:45:776 (5,1) - NC 체인지

-00:49:616 (3) - NC

-01:01:136 (4) - ^

-01:22:256 (3) - 끝에 클랩 제거

-01:27:536 (4) - 커스텀 클랩2로 바꿔주세요.

-01:28:016 (1) - 처음부분에 피니쉬 추가

-01:42:896 - 여기 이선 필요없는것 같은데 지워주세요.

-01:54:896 (4) - NC

-02:02:576 (5) - ^

-02:10:256 (4) - ^

-02:11:696 (5,6) - 슬라로 서클을 감싸는게 더 좋을것 같네요.

-02:28:976 (3) - 커스텀 2 클랩으로 바꿔주세요.

-02:29:456 (4) - NC

-02:31:376 (1) - NC 제거

-02:33:296 (3) - NC 추가

-03:15:056 (3) - 커스텀 클랩 2로 바꿔주세요.


[Normal]

-00:52:496 (1,2,3) - 현악기 사운드 따라서 노트 찍는게 더 좋아보이네요.

-00:52:496 (1,4) - NC 체인지

-00:56:336 (1) - NC 제거

-00:57:296 (3) - NC

-01:42:896 - 여기 타이밍선 지워주세요.

-01:52:976 (4,5,6) - 리듬제안이염



-02:28:496 (1) - NC 제거

-02:29:456 (3) - NC

-03:13:616 (3) - 리듬을 1/2박만큼 당겨주시면 좋을듯.(03:13:376 - 여기서 시작, 슬라길이는 똑같이)




[Hard]

-00:35:936 (5) - 뭔가 동선에 많이 어긋나는 느낌...?

-00:36:656 (6) - 슬라 반복 한번 추가

-00:37:496 (7) - 리듬제안입니다...만 1/6은 에바인듯



-03:11:456 (9) - 03:12:416 (2) 얘랑 같은 위치에 둬도 괜찮을듯하네요.

하드는 딱히 집을게 안보이네요.


좋은 맵이네요.

그리고 자꾸 저보고 굇맵퍼라고 놀리시는데 놀리지 말아주세요 후 ㅠㅠ
FreeSongs
In-game req

[Hitsound]
00:55:856 - remove whistle
00:57:056 - N:C2 clap
00:57:296 - N:C1 finish instead of clap
01:57:296 - remove whistle
03:48:176 - mute?

[Hard]
00:37:376 - add a circle here
01:06:896 - NC
01:08:096 - remove NC
01:08:816 - NC
01:12:656 - NC
01:13:376 - remove NC
01:14:576 - NC
02:16:976 (8) - start at 02:16:856 - ?


[Normal&Easy]
perfect~

hope this helps :)
good luck!
Reat
Do Rank >_<
Pizza Kun
[General]

new Combocolours for B&W background:

[Colours]
Combo1 : 105,105,105
Combo2 : 98,149,51
Combo3 : 191,191,234
Combo4 : 182,182,182

[Hard]

00:26:576 (1) - Move to 204||176
00:43:856 (5) - 3/4 slider and add note like this:

To: 00:49:496 (5) - From 00:51:296 (4) - Rithm like this?

01:10:736 (1) - Clap
01:25:856 (1) - Ctrl+G and this shape:
02:27:776 (2) - Ctrl + G

Fix all blanket (not list them all because you can see ^^ )

[Normal]

00:29:456 (3) - Move to 132||196 and fix blanket
00:40:976 (6) - Move to 232||164 i think is better
00:59:216 (5) - Fix all blanket like this:
SPOILER
http://d.pr/i/liBU+/
For a normal is important a good view
01:10:736 (1) - Clap
02:10:256 (1) - ^
02:29:456 (3) - Second anchor point: 268||92
02:56:336 (1) - End in 02:59:696

[Easy]

00:45:776 (5) - Fix all blanket xD

Nothink to mod other this >.< sorry for my short mod but the map is well mapped ^^
Darky
Hello!

M4M here :)

unfortunately, I can't to play it because I'm not at home.
I can't test it as a player :(



[General]

http://puu.sh/4hjoj.png Check it

Not interesting colors imo :(

Suggest to divide the Kiai time:
01:12:656 - start kiai
01:27:416 - end kiai
01:28:016 - start
01:43:376 - end
02:14:096 - start
02:28:856 - end
02:29:456 - start
02:44:816 - end
03:00:176 - start
03:14:936 - end
03:15:536 - start
03:30:896 - end
[Hard]

00:28:976 (7,8,9) - Need a little more even. It looks ugly imo
00:30:896 (5,6,7) - ^ up to you.
00:37:136 (7,8,9) - ^
00:34:976 (2,3,4) - my suggestions:
00:35:936 (5,6,7) - My suggestions make some like that.
00:47:696 (1,2) - It looks bad D: Try something better
00:50:096 (2,3) - Don't like it, because 00:52:976 (3,4) - similar pattern but.. and

01:01:136 (1,2,3) - What do you think? Try something similar? 01:19:856 (9) - nc
01:20:336 (1) - remove nc. because pattern 01:19:856 (9,1) - with different colours looks ugly imo.
01:20:336 (1) - rounds can be better :)
01:29:936 (1,2) - ^
01:37:616 (5) - ^
01:52:496 (4,5) - ^ why men? D:
02:11:216 (3,4) - ^
02:40:976 (1,2) - ^
03:45:776 (7) - remove nc O_o

[Normal]

00:40:496 (5,6,7) - just a bit moving :
00:51:296 (3) - Begginer can may become confused here. It a bit sudden
00:52:496 (1,2,3) - Suggest to Avoid these patterns in normal diff
00:54:896 (5,6,7) - ^ up to you
00:57:056 (2) - Already said
00:59:216 (5) - maybe make rounds of 00:58:736 (4) - ?
01:00:656 (6,7,1) - already said
01:19:376 (5) - end of slider with start of vocal D: suggest to make something else
01:38:336 - vocal started here
01:51:776 (2) - Already said
01:52:976 (4,5,6) - ^
01:58:496 (6) - ^
02:03:536 (2,3,4) - ^
02:05:216 (6) - ^
02:20:816 (5) - end of slider with start of vocal D: suggest to make something else (2)
02:39:776 - vocal started here (2)
03:04:736 (2) - Already said
03:22:256 (5,6,7) - ^
03:24:896 (3) - ^
03:32:576 (2) - ^
03:42:176 (3) - ^

[Easy]
00:45:296 (4,5) - my suggestion:
02:11:696 (5,6) - ^
00:57:296 (1,2,3) - bad rounds
02:29:456 (1) - nc
02:31:376 (3) - remove nc
02:33:296 (1) - nc

Good luck! :3
pife1
Hi from your M4M

In the Easy:
00:55:376 (3) - could be more seem to 00:53:456 (1) , I mean respect to curved
01:29:936 (3) - 01:33:776 (3) these note are fine, although I suggest that cut a bit the sliders and also repeat them like this
Image



In the Normal
all right

In the Hard:
00:27:296 (2,3,4) - these note are far to 00:26:576 (1), I suggest move them( 00:27:296 (2,3,4 ) to X: 160 Y: 328, there they are nearer and keep its difficulty(hard) for 00:28:016 (5) because of jump

01:02:816 (1,2) - In my opinión you should remove them because of these notes surplus

Honestly your map is very well :)
that's all
sheela
M4M.

[Easy]
00:30:416 (1) - I'll try to make it perfect so:
Axis
1st little square: x:260 y:44
2nd: x:333 y:20
3rd: x:412 y:43
01:39:536 - Add a note here? or 01:39:656 (1) - Move it to 01:39:536 ?

[Normal]
01:27:056 (1) - Remove NC and add it to 01:28:016 (3) .
02:28:496 (1) - ^ and add it to 02:29:456 (3) .

[Hard]
01:12:656 (7) - NC? Because the kiai time starts here?

I think everything else is okay.
Good Luck and star!
Topic Starter
HabiHolic

[Kanbe Kotori] wrote:

허접 모딩받으시죠

[General]

-슬라이더슬라이드 무음으로 해보시는건 어떠신지...?


[Easy]

-드레인, AR, OD 모두 -1

-00:38:096 (3) - NC

-00:45:776 (5,1) - NC 체인지

-00:49:616 (3) - NC

-01:01:136 (4) - ^

-01:22:256 (3) - 끝에 클랩 제거

-01:27:536 (4) - 커스텀 클랩2로 바꿔주세요.

-01:28:016 (1) - 처음부분에 피니쉬 추가

-01:42:896 - 여기 이선 필요없는것 같은데 지워주세요.

-01:54:896 (4) - NC

-02:02:576 (5) - ^

-02:10:256 (4) - ^

-02:11:696 (5,6) - 슬라로 서클을 감싸는게 더 좋을것 같네요.

-02:28:976 (3) - 커스텀 2 클랩으로 바꿔주세요.

-02:29:456 (4) - NC

-02:31:376 (1) - NC 제거

-02:33:296 (3) - NC 추가

-03:15:056 (3) - 커스텀 클랩 2로 바꿔주세요.


[Normal]

-00:52:496 (1,2,3) - 현악기 사운드 따라서 노트 찍는게 더 좋아보이네요.

-00:52:496 (1,4) - NC 체인지

-00:56:336 (1) - NC 제거

-00:57:296 (3) - NC

-01:42:896 - 여기 타이밍선 지워주세요.

-01:52:976 (4,5,6) - 리듬제안이염



-02:28:496 (1) - NC 제거

-02:29:456 (3) - NC

-03:13:616 (3) - 리듬을 1/2박만큼 당겨주시면 좋을듯.(03:13:376 - 여기서 시작, 슬라길이는 똑같이)




[Hard]

-00:35:936 (5) - 뭔가 동선에 많이 어긋나는 느낌...?

-00:36:656 (6) - 슬라 반복 한번 추가

-00:37:496 (7) - 리듬제안입니다...만 1/6은 에바인듯



-03:11:456 (9) - 03:12:416 (2) 얘랑 같은 위치에 둬도 괜찮을듯하네요.

하드는 딱히 집을게 안보이네요.


좋은 맵이네요.

그리고 자꾸 저보고 굇맵퍼라고 놀리시는데 놀리지 말아주세요 후 ㅠㅠ
모딩 감사드립니다~!
Topic Starter
HabiHolic

FreeSongs wrote:

In-game req

[Hitsound]
00:55:856 - remove whistle
00:57:056 - N:C2 clap
00:57:296 - N:C1 finish instead of clap
01:57:296 - remove whistle
03:48:176 - mute?

[Hard]
00:37:376 - add a circle here
01:06:896 - NC
01:08:096 - remove NC
01:08:816 - NC
01:12:656 - NC
01:13:376 - remove NC
01:14:576 - NC
02:16:976 (8) - start at 02:16:856 - ?


[Normal&Easy]
perfect~

hope this helps :)
good luck!
Thanks Mod Update~
Topic Starter
HabiHolic

Pizza Kun wrote:

[General]

new Combocolours for B&W background:

[Colours]
Combo1 : 105,105,105
Combo2 : 98,149,51
Combo3 : 191,191,234
Combo4 : 182,182,182

[Hard]

00:26:576 (1) - Move to 204||176
00:43:856 (5) - 3/4 slider and add note like this:

To: 00:49:496 (5) - From 00:51:296 (4) - Rithm like this?

01:10:736 (1) - Clap
01:25:856 (1) - Ctrl+G and this shape:
02:27:776 (2) - Ctrl + G

Fix all blanket (not list them all because you can see ^^ )

[Normal]

00:29:456 (3) - Move to 132||196 and fix blanket
00:40:976 (6) - Move to 232||164 i think is better
00:59:216 (5) - Fix all blanket like this:
SPOILER
http://d.pr/i/liBU+/
For a normal is important a good view
01:10:736 (1) - Clap
02:10:256 (1) - ^
02:29:456 (3) - Second anchor point: 268||92
02:56:336 (1) - End in 02:59:696

[Easy]

00:45:776 (5) - Fix all blanket xD

Nothink to mod other this >.< sorry for my short mod but the map is well mapped ^^
Thanks Mod~
Topic Starter
HabiHolic

Darky wrote:

Hello!

M4M here :)

unfortunately, I can't to play it because I'm not at home.
I can't test it as a player :(



[General]

http://puu.sh/4hjoj.png Check it

Not interesting colors imo :(

Suggest to divide the Kiai time:
01:12:656 - start kiai
01:27:416 - end kiai
01:28:016 - start
01:43:376 - end
02:14:096 - start
02:28:856 - end
02:29:456 - start
02:44:816 - end
03:00:176 - start
03:14:936 - end
03:15:536 - start
03:30:896 - end
[Hard]

00:28:976 (7,8,9) - Need a little more even. It looks ugly imo
00:30:896 (5,6,7) - ^ up to you.
00:37:136 (7,8,9) - ^
00:34:976 (2,3,4) - my suggestions:
00:35:936 (5,6,7) - My suggestions make some like that.
00:47:696 (1,2) - It looks bad D: Try something better
00:50:096 (2,3) - Don't like it, because 00:52:976 (3,4) - similar pattern but.. and

01:01:136 (1,2,3) - What do you think? Try something similar? 01:19:856 (9) - nc
01:20:336 (1) - remove nc. because pattern 01:19:856 (9,1) - with different colours looks ugly imo.
01:20:336 (1) - rounds can be better :)
01:29:936 (1,2) - ^
01:37:616 (5) - ^
01:52:496 (4,5) - ^ why men? D:
02:11:216 (3,4) - ^
02:40:976 (1,2) - ^
03:45:776 (7) - remove nc O_o

[Normal]

00:40:496 (5,6,7) - just a bit moving :
00:51:296 (3) - Begginer can may become confused here. It a bit sudden
00:52:496 (1,2,3) - Suggest to Avoid these patterns in normal diff
00:54:896 (5,6,7) - ^ up to you
00:57:056 (2) - Already said
00:59:216 (5) - maybe make rounds of 00:58:736 (4) - ?
01:00:656 (6,7,1) - already said
01:19:376 (5) - end of slider with start of vocal D: suggest to make something else
01:38:336 - vocal started here
01:51:776 (2) - Already said
01:52:976 (4,5,6) - ^
01:58:496 (6) - ^
02:03:536 (2,3,4) - ^
02:05:216 (6) - ^
02:20:816 (5) - end of slider with start of vocal D: suggest to make something else (2)
02:39:776 - vocal started here (2)
03:04:736 (2) - Already said
03:22:256 (5,6,7) - ^
03:24:896 (3) - ^
03:32:576 (2) - ^
03:42:176 (3) - ^

[Easy]
00:45:296 (4,5) - my suggestion:
02:11:696 (5,6) - ^
00:57:296 (1,2,3) - bad rounds
02:29:456 (1) - nc
02:31:376 (3) - remove nc
02:33:296 (1) - nc

Good luck! :3
Thanks~~
Topic Starter
HabiHolic

sheela901 wrote:

M4M.

[Easy]
00:30:416 (1) - I'll try to make it perfect so:
Axis
1st little square: x:260 y:44
2nd: x:333 y:20
3rd: x:412 y:43
01:39:536 - Add a note here? or 01:39:656 (1) - Move it to 01:39:536 ?

[Normal]
01:27:056 (1) - Remove NC and add it to 01:28:016 (3) .
02:28:496 (1) - ^ and add it to 02:29:456 (3) .

[Hard]
01:12:656 (7) - NC? Because the kiai time starts here?

I think everything else is okay.
Good Luck and star!
Thanks mod and star!
Kirin
Hi. MasterKirin from my queue.

Sorry i didn't find something wrong.
The map is ok and same thing as the pattern

I'm very sorry :(

By the way Good luck for ranking :)
[ Zzz ]
Hi~ HabiHolic

[Easy]

00:31:856 (2) - 제안 - 제거 해주시는건 어떨까요? ( 처음부분과 비슷하게 흐름이 맞다고 느끼는데 'ㅂ' .. ) 제안임..

03:34:256 (4) - 서클 추가 하는게 좋지않을까요?

03:36:176 (2) - 위와 같음...

이지와 노말이 난이도 설정이 같은건 일부러인가요?? 3343으로 되어있는데...

AR OD HP - 1

[Normal]

00:55:136 (3) - 이거 아래쪽으로 가게하는게 흐름에 더 좋을것 같아요..

잡을꺠 없네요.. ㅠㅠ...

[Hard]

OD + 1

00:44:816 (6) - 이걸 가리지말고 이렇게 하면 어떄요??

01:14:096 (6) - 이건 이렇게하면 동선도 좋고 좋을꺼같아요!

01:28:496 (4) - 위와 마찬가지

02:42:656 (4) - 조금 더 펴주시는게 좋을것 같습니다...

03:03:776 (7) - 이것의 앞뒤간격을 일정하게 맟춰주는게 좋다고봅니다...

03:25:616 (2) - 이것도 아래쪽으로 가게 'ㅂ '..

끝끝!!! 굇이네요.. ㅠ)_ㅠ.. 그보다 .. 매우매우..늦은모딩 죄송해요 .. 매핑이랑 모딩 할 기운이 없어서 .. 요즘...
Topic Starter
HabiHolic

[ Zzz ] wrote:

Hi~ HabiHolic

[Easy]

00:31:856 (2) - 제안 - 제거 해주시는건 어떨까요? ( 처음부분과 비슷하게 흐름이 맞다고 느끼는데 'ㅂ' .. ) 제안임.. / 제거하면 좀 어색한듯

03:34:256 (4) - 서클 추가 하는게 좋지않을까요? / 고쳤어요~

03:36:176 (2) - 위와 같음... / 수정~

이지와 노말이 난이도 설정이 같은건 일부러인가요?? 3343으로 되어있는데... / 그럴리가.. 는 진짜 그랬네요 ㅋㅋㅋ 수정

AR OD HP - 1

[Normal]

00:55:136 (3) - 이거 아래쪽으로 가게하는게 흐름에 더 좋을것 같아요.. / 수정~


잡을꺠 없네요.. ㅠㅠ...

[Hard]

OD + 1

00:44:816 (6) - 이걸 가리지말고 이렇게 하면 어떄요?? 스페이싱 유지하면서수정~


01:14:096 (6) - 이건 이렇게하면 동선도 좋고 좋을꺼같아요! 수정~


01:28:496 (4) - 위와 마찬가지 / 전께 맘에들었음 ㅋㅋ

02:42:656 (4) - 조금 더 펴주시는게 좋을것 같습니다... / pass~

03:03:776 (7) - 이것의 앞뒤간격을 일정하게 맟춰주는게 좋다고봅니다... / 수정~

03:25:616 (2) - 이것도 아래쪽으로 가게 'ㅂ '.. / 수정~


끝끝!!! 굇이네요.. ㅠ)_ㅠ.. 그보다 .. 매우매우..늦은모딩 죄송해요 .. 매핑이랑 모딩 할 기운이 없어서 .. 요즘...
모딩 감사여 헤헤...ㅋㅋㅋㅋ
[ Yuki ]_old
옹 잘만드셨네여!!
and노래도 좋고+_+

이런건 별~
Topic Starter
HabiHolic

user-RiSa wrote:

옹 잘만드셨네여!!
and노래도 좋고+_+

이런건 별~
감사 ㅋㅋㅋ
Topic Starter
HabiHolic

MasterKirin wrote:

Hi. MasterKirin from my queue.

Sorry i didn't find something wrong.
The map is ok and same thing as the pattern

I'm very sorry :(

By the way Good luck for ranking :)
Oh Notting Haha...

But.... Thanks~!!
scanter
짚을게 거의 없네요;;

General

  1. 태그에 제국의 아이들, Children of Empire, 스타제국, Star Empire 추가하시길. 뒤에 두개는 소속사 이름이고 앞에 두개는 뭐.

Easy

  1. 딱히 지적할건 없네요.

Normal

  1. 01:05:936 (2) - 좀 더 1번이랑 완벽하게 감싸는게 좋을꺼같아요
  2. 01:10:736 (1) - 스피너 뒤에있는 슬라이더 치기 힘들듯함. 그냥 박자를 짜맞추는게 더 플레이하기 편할듯. 3,4,5번 참조
  3. 01:17:456 (2) - 보컬땜에 1/2 반복 슬라이더로 바꾸는게 더 치는 맛이 있을듯 2번 보셈
  4. 02:23:696 (4,5,6) - 혹시 보컬따라가길 원한다면 한번 보시길

Hard

  1. 00:31:256 (6) - 간격이 좀 이상하네요 x:52, y:224
  2. 03:04:496 (2,3) - Bad flow. Ctrl + G
  3. 03:04:976 (4) - ^
  4. 03:35:576 (6) - 00:31:256 (6) 이거랑 같은이유. x:464, y:156
  5. 03:35:696 (7) - x:480, y:140
Good luck :>
Topic Starter
HabiHolic

scanter wrote:

짚을게 거의 없네요;;

General

  1. 태그에 제국의 아이들, Children of Empire, 스타제국, Star Empire 추가하시길. 뒤에 두개는 소속사 이름이고 앞에 두개는 뭐. / 올 태그에 뭘적어야 고민도 했었는데! 수정했서여

Easy

  1. 딱히 지적할건 없네요.

Normal

  1. 01:05:936 (2) - 좀 더 1번이랑 완벽하게 감싸는게 좋을꺼같아요 / 수정~
  2. 01:10:736 (1) - 스피너 뒤에있는 슬라이더 치기 힘들듯함. 그냥 박자를 짜맞추는게 더 플레이하기 편할듯. 3,4,5번 참조 / 수정이여~
  3. 01:17:456 (2) - 보컬땜에 1/2 반복 슬라이더로 바꾸는게 더 치는 맛이 있을듯 2번 보셈 / 흠... 원래께 더 좋은데..
  4. 02:23:696 (4,5,6) - 혹시 보컬따라가길 원한다면 한번 보시길 / 박자에는 이상 없으니 패스~

Hard

  1. 00:31:256 (6) - 간격이 좀 이상하네요 x:52, y:224 / 수정~
  2. 03:04:496 (2,3) - Bad flow. Ctrl + G / 수정~
  3. 03:04:976 (4) - ^
  4. 03:35:576 (6) - 00:31:256 (6) 이거랑 같은이유. x:464, y:156 / 수정
  5. 03:35:696 (7) - x:480, y:140/수정
Good luck :>
모딩감사합니다

도움마니댔서여 저녁먹은 후에 님맵 모딩하러갈게여
lolcubes
Hi.

[General]
Timing: Offset 18890(-6).
Hitsounding: A lack of (soft) whistle. I believe you can make the rhythms sound much better if you took the soft whistle and put it into your folder as normal whistle, and occasionally add it on the maps.

[Hard]
  1. 00:26:576 (1) - I find this very uninteresting way to start the highest diff. I would suggest you map the 1/6 beats before and then just place a circle.
    ->
    The melody doesn't really hold so it doesn't matter if you have the slider over the first two notes or not. Just a suggestion, otherwise it's ok.
  2. 00:29:936 (1,2) - Try swapping the new combo on that 2, fits the music better.
  3. 00:42:896 (3,4) - For consistency reasons, you might want to re-arrange this pattern so the spacing between 3 and 4 is much bigger (because of 00:41:936 (1,2))
  4. 00:49:616 (1,2) - This doesn't fit that well. Suggestion:
    ->
    Fits the vocals perfectly and makes the rhythm more interesting.
  5. 00:55:376 (3) - Doesn't fit that well, try this:
    ->
  6. 00:56:576 (5,6,7) - If you applied the above suggestion, try making bigger spacing between 5-6-7 and put a new combo on that 5. This would bring more dynamics and emphasize the vocals better, and it would be more fun to play too.
  7. 01:04:976 (1,2) - There is something you can do to make this better:
    ->
    Follows the really powerful vocals much better.
  8. 01:06:896 (1,2) - ^ same suggestion.
  9. 01:12:176 (3,4,5,6) - These are actually 1/6 in the music. Since the stream as a whole doesn't really increase the difficulty that much, I would suggest to place a 1/6 repeating slider instead.
  10. 01:19:856 (9,1) - Increase spacing? The pitch of the music is rising, so it would be appropriate to have bigger spacing.
  11. 01:35:696 (1,2) - Something like this fits better:
    ->
  12. 01:41:216 (4) - new combo.
  13. 01:51:056 (1,2) - Same suggestion like 01:35:696 in this mod.
  14. 01:52:976 (5,6) - ^
  15. 02:04:496 (6,7,1) - The new combo should go on 6. Remove it from 1. After this, add a new combo to 02:06:416 (3), it fits the music much better.
  16. 02:12:296 (1) - I didn't like this spinner, there are a lot of interesting rhythms in the background. Just listen to the beats. :)
  17. 02:39:056 (5) - Too easy for Hard, and doesn't fit that well. Try this:
    ->
    Just make sure if you apply this to have really big spacing from 02:39:776 (7) - to 02:40:256 (8).
  18. 02:56:336 (1) - End at 02:59:216? So you can map a 1/6 repeater on 02:59:696.

Didn't say anything about the final chorus because the suggestions up here could apply there as well, just so I don't post too much.

I have to go to work and when I am back I will mod the rest. :)
Gamu
Hi~
M4M request from in-game

Red: Unrankable / You should fix absolutely.
Orange: Strong Suggestion / I think you should fix it.
Black: Suggestion
Blue: message

[General]

●About offset: lolcubes said offset 18890. But, I seem to be no problem without having to change. After I've played, error-11.88ms ~+11.04ms. Was very balanced lol Well, is up to you.

●"Widescreen support" is different. There will be a need to unify.
Easy: On
Normal: On
Hard: Off


[Easy]

●00:38:096 (3) - Add new combo. keep the flow of new combo.
●00:45:776 (1) - make blanket with 00:45:296 (4). Appearance will be very beautiful. Like this: http://puu.sh/4txGV.jpg Middle point x:184 y:224 and end point x:224 y:296. will be better in this.
●00:57:296 (1,3) - Not perfect blanket with 00:58:736 (2). recommended that you fix. I will give the code to you. Please use~ :D Of course, spacing is adjusted.
184,52,57296,6,0,P|152:128|192:204,1,160,8|0,0:0|0:0,0:0:0:0:
248,124,58736,1,8,0:0:0:0:
312,196,59216,2,0,P|344:120|304:44,1,160,8|0,0:0|0:0,0:0:0:0:
460,180,61136,6,0,L|468:316,2,120,0|0|8,0:0|0:0|0:0,0:0:0:0:
●01:35:696 (1) - make blanket with 01:35:216 (4). Appearance will be very beautiful. Like this: http://puu.sh/4tyf9.jpg End point x:472 y:268. will be better in this.
●02:02:576 (1) - make blanket with 02:01:616 (4). Appearance will be very beautiful. Like this: http://puu.sh/4tysB.jpg Middle point x:412 y:252 and end point x:472 y:256. maybe.
●02:12:176 (3) - In the same way as above
●02:25:616 ~ 02:39:056 - why is spacing 1.10x? You were using the spacing 1.20x. Please fix to 1.20x

There is an object that spacing is spreading a little. for example: 1.28x, 1.14x...etc
I don't really like to this...orz I'd suggest a fix of this. please check~


[Normal]

●HP+1, AR+1 and OD+1. The difference between the Hard is too large. It may be necessary to balance the mapset
●00:59:216 (3) - make blanket with 00:58:736. middle point x:112 y:176 and end point x:124 y:120. http://puu.sh/4tyVF.jpg
●01:12:656 (1) - In the same way as above
●01:42:896 (T) - Unnecessary timing. remove.
●03:30:416 (T) - ^
●03:38:576 (6) - Add new combo. keep the flow of new combo.
●03:40:496 (1) - Remove new combo. ^
●03:42:416 (4) - Add new combo. ^
●03:44:336 (1) - Remove new combo. ^


There are a lot of spacing errors in Normal diff.. Just like the Easy, it is recommended that you fix.

[Hard]

●00:50:576 (3) - don't stack. i prefer this. In this case will have no problem. > 00:52:976 (3,4). Well, move to x:240 y:216.
●01:12:176 (3,4,5,6) - I agree with lolcubes. Rhythm of 1/6 is used.
●01:42:896 (7) - Add new combo?

good :D
good luck~
Topic Starter
HabiHolic

-Gamu- wrote:

Hi~


[Hard]

●00:50:576 (3) - don't stack. i prefer this. In this case will have no problem. > 00:52:976 (3,4). Well, move to x:240 y:216.
●01:12:176 (3,4,5,6) - I agree with lolcubes. Rhythm of 1/6 is used. < why?? This is not Unrankble... http://osu.ppy.sh/s/63233 <Example Map Hard diff But No Fix
●01:42:896 (7) - Add new combo?

good :D
good luck~
Topic Starter
HabiHolic
Ok~ All Thanks Mod~

Update
Gamu

HabiHolic wrote:

-Gamu- wrote:

Hi~
●01:12:176 (3,4,5,6) - I agree with lolcubes. Rhythm of 1/6 is used.
]
sorry. I mistake the color

It is a strong suggestion. I'd suggest 1/6~ That's it
Andrea
~Easy~
  1. A lot of unsnapped notes, make sure to resnap all of them properly.
  1. 03:46:256 (1) - Change the last green line to soft, while is it normal I can still hear some sound, and I'm sure you don't want this.
~Normal~
  1. 00:57:290 (1,2,3) - Wrong spacing here, make sure to fix it properly with distance snap enabled.
  2. 01:51:050 (1,2,3) - Same as above.
  3. 03:46:250 (1) - Same suggestion as Easy difficulty.
~Hard~
  1. AR feels too high imo, I'd reduce it by 1 tick at least.
  1. 00:29:930 (10) - Add a clap on this circle, it feels like you're missing it.
  2. 01:24:170 (5,6,7) - Make the spacing consistent here, looks kind of weird right now.
  3. 02:25:610 (6) - Add a new combo here due to the new stanza and music change.
  4. 03:46:250 (1) - Once again, same as Easy.
Well done, call me back.
Topic Starter
HabiHolic

Andrea wrote:

~Easy~
  1. A lot of unsnapped notes, make sure to resnap all of them properly.
  1. 03:46:256 (1) - Change the last green line to soft, while is it normal I can still hear some sound, and I'm sure you don't want this.
~Normal~
  1. 00:57:290 (1,2,3) - Wrong spacing here, make sure to fix it properly with distance snap enabled.
  2. 01:51:050 (1,2,3) - Same as above.
  3. 03:46:250 (1) - Same suggestion as Easy difficulty.
~Hard~
  1. AR feels too high imo, I'd reduce it by 1 tick at least.
  1. 00:29:930 (10) - Add a clap on this circle, it feels like you're missing it.
  2. 01:24:170 (5,6,7) - Make the spacing consistent here, looks kind of weird right now.
  3. 02:25:610 (6) - Add a new combo here due to the new stanza and music change.
  4. 03:46:250 (1) - Once again, same as Easy.
Well done, call me back.
Fixed~ Thanks Andrea~
Andrea
Recheck time.

~Normal~
  1. 01:51:050 (1,2,3) - Spacing is still wrong here, check it carefully.
Just that small thing and this is ready to go!
Topic Starter
HabiHolic

Andrea wrote:

Recheck time.

~Normal~
  1. 01:51:050 (1,2,3) - Spacing is still wrong here, check it carefully.
Just that small thing and this is ready to go!
Update~
Andrea
Okay, time to go.

Bubbled~
Topic Starter
HabiHolic

Andrea wrote:

Okay, time to go.

Bubbled~
Thanks~!!! Andrea!!!
LunarSakuya
hi

Easy
01:22:250 (3) - Delete clap on tail, little hitsound inconsistency
03:45:770 (4) - not a big deal but you can move this down so (3) blankets it better :P

Normal
01:53:210 (5) - Delete note. I think it'd sound more fitting with the hold in the vocals in this quieter section

Hard
02:12:290 (1) - consider moving the spinner end back to the white tick http://osu.ppy.sh/ss/996567 Sounded more natural when "starting" with the chorus

very nice <3
feel free to call back when ur ready
Topic Starter
HabiHolic

LunarSakuya wrote:

hi

Easy
01:22:250 (3) - Delete clap on tail, little hitsound inconsistency
03:45:770 (4) - not a big deal but you can move this down so (3) blankets it better :P

Normal
01:53:210 (5) - Delete note. I think it'd sound more fitting with the hold in the vocals in this quieter section

Hard
02:12:290 (1) - consider moving the spinner end back to the white tick http://osu.ppy.sh/ss/996567 Sounded more natural when "starting" with the chorus

very nice <3
feel free to call back when ur ready
Fixed~
LunarSakuya
MAZELTOV FRIDAY SATURDAY SUNDAY LOL ok
Topic Starter
HabiHolic

LunarSakuya wrote:

MAZELTOV FRIDAY SATURDAY SUNDAY LOL ok
Thanks!!!!
Stefan

LunarSakuya wrote:

MAZELTOV FRIDAY SATURDAY SUNDAY LOL ok
Best way to rank something.
Aurele
was I that slow?
Sonnyc
케이팝 ㅊ
Oyatsu
Omg :) !! Congratz!! Habi
Norman
츅햐드려요
tim1103tim
HabiHolic,
축하합니다 XD
Lari
축하드립니다~
Natsu
Gratz HH c:
Kiiwa
wow ZE:A~
Pink Agate
oH!!!! new kpop,do more kpop haho
Andrea
Oh wow it's ranked already, grats!
Topic Starter
HabiHolic
All Thanks~
-Neipezi
수고했다
[ Zzz ]
3번째 랭크 ㅊㅊㅇ~
gom1502
컼.. 누나 언제 랭크했어?ㅋㅋㅋ

아무튼 ㅊㅋㅊㅋ 3번째 랭이라니;;ㄷㄷ
Sonnyc
크흠,, bg가 좀 눌린듯한
-Neipezi
artist's right to enter the children of the empire.
why are you in tags:?
Topic Starter
HabiHolic

-Kirito wrote:

artist's right to enter the children of the empire.
why are you in tags:?
제국의 아이들을 줄여서 ZE:A 라고 부름

아티스트 명에는 ZE:A가 맞고 또 명칭이 하나 더있으니까 태그에는 children of the empire 를 적는게 맞음



http://search.naver.com/search.naver?where=nexearch&query=%EC%A0%9C%EA%B5%AD%EC%9D%98%EC%95%84%EC%9D%B4%EB%93%A4&sm=top_hty&fbm=1&ie=utf8
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