Well, this is a really important thing to disscuss, I think here all the oldies will agree that this needs to be unapplied to osu!mania maps because it disencourages mappers to make beatmaps, and it isn't a really good rule for something that never was a problem on O2Jam and other beat/music games...
I'm AGAINST this rule. Why? because it just force me to hitsound something, and forcing isn't good, so many mappers will don't know how to do this correctly and will ruin their beatmaps, or just don't do beatmaps because of this rule...
I really think this only disencourages the production of Hard and Insane Mania maps, and it really stinks.
Disscuss.
My basic reason of hating this rule?
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1st point of all:
The need of making a song from scratch like a Musical Producer to have the Instruments separated and the access of all hitsounds needed to hitsound that map.
Some will say: "You can do it with Generic hitsounds or something like that..." Well, If I want to do that, first of all I need to invest a lot of time downloading INFINITE SOUNDFONTS in .wav from each existing instrument in the world, and consider the tones that can be adjusted just only 1 instrument that is basically UNIQUE and not similar to other one...
Also, this job is basically, so much more effort that a Musical Producer puts on generating a new song... a Musical Producer is paid though a beatmapper just do it for free...
If you want you can ask the guys that already beatmapped with Full-Hitsounded Songs: DJPop and Hanyuu. Also Hanyuu already said it shortly, that this isn't a thing that everyone can do, EVEN IF THEY WANT, AND PUT SO MUCH EFFORT ON IT.
2nd point:
For me, and I think the majority of beatmappers, making a beatmap with a few basic hitsounds is like putting dirt into a piece of art that one did by hand...
If someone will hitsound, mostly will do that JOB that i explained before...
Making a new song, or searching in a Sound DB of GB's or TB's for the EXACTLY MATCHING HITSOUNDS, and that is someone will do for one of their favourite songs that want to make a FULL QUALITY BEATMAP... Not for every map he'll do.
3rd point:
Understand that yeah, for not insane/hard difficulties we can hitsound with custom basic hitsounds or default ones from osu!, just some "significant sounds" and that stuff, for most of the people this will be like ruining the piece of art that he/she created.
Yeah, we can do it, it's not like a really hard job...
But it's something almost impossible, or definitely ruining a difficulty when it comes to HARD/INSANE, Another, HD MX or SC, etc...
And what we like of mapping is mapping the hard ones, the easy difficulties are the ones we are kinda forced by the community to make, you know, for rank criteria, and for the newbies having songs to play...
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That's it.
I'm AGAINST this rule. Why? because it just force me to hitsound something, and forcing isn't good, so many mappers will don't know how to do this correctly and will ruin their beatmaps, or just don't do beatmaps because of this rule...
I really think this only disencourages the production of Hard and Insane Mania maps, and it really stinks.
Disscuss.
My basic reason of hating this rule?
=========================================================================================
1st point of all:
The need of making a song from scratch like a Musical Producer to have the Instruments separated and the access of all hitsounds needed to hitsound that map.
Some will say: "You can do it with Generic hitsounds or something like that..." Well, If I want to do that, first of all I need to invest a lot of time downloading INFINITE SOUNDFONTS in .wav from each existing instrument in the world, and consider the tones that can be adjusted just only 1 instrument that is basically UNIQUE and not similar to other one...
Also, this job is basically, so much more effort that a Musical Producer puts on generating a new song... a Musical Producer is paid though a beatmapper just do it for free...
If you want you can ask the guys that already beatmapped with Full-Hitsounded Songs: DJPop and Hanyuu. Also Hanyuu already said it shortly, that this isn't a thing that everyone can do, EVEN IF THEY WANT, AND PUT SO MUCH EFFORT ON IT.
2nd point:
For me, and I think the majority of beatmappers, making a beatmap with a few basic hitsounds is like putting dirt into a piece of art that one did by hand...
If someone will hitsound, mostly will do that JOB that i explained before...
Making a new song, or searching in a Sound DB of GB's or TB's for the EXACTLY MATCHING HITSOUNDS, and that is someone will do for one of their favourite songs that want to make a FULL QUALITY BEATMAP... Not for every map he'll do.
3rd point:
Understand that yeah, for not insane/hard difficulties we can hitsound with custom basic hitsounds or default ones from osu!, just some "significant sounds" and that stuff, for most of the people this will be like ruining the piece of art that he/she created.
Yeah, we can do it, it's not like a really hard job...
But it's something almost impossible, or definitely ruining a difficulty when it comes to HARD/INSANE, Another, HD MX or SC, etc...
And what we like of mapping is mapping the hard ones, the easy difficulties are the ones we are kinda forced by the community to make, you know, for rank criteria, and for the newbies having songs to play...
=========================================================================================
That's it.