Update~
Thank you Entreal, Hsiao-Chai
Thank you Entreal, Hsiao-Chai
K i A i wrote:
From Modding Queues!
앜하앜하 제가 좋아한느 PLight 랑께요 ㅠㅠㅠㅠ - 저도 좋아해요 하아하아
고맙습니다 몇몇개 빼고 다 수정했습니다.Joon wrote:
hi
Joon's Hit sound modding
[wkdwlsejr's NOVICE]
00:11:903 (1) - start notes add finish
00:32:660 (1) - add finish
00:42:714 (3) - add clap
00:48:227 (1) - start notes add finish
01:01:200 (1) - ^
01:38:822 (2) - End notes add clap
01:43:687 (2) - add clap
[ADVANCED]
00:11:903 (1) - start notes add finish
00:17:092 (1) - ^
00:19:849 (2) - remove clap
00:20:011 (3) - add clap
00:20:335 (5) - End notes add clap
00:20:660 (6) - add clap
00:35:254 (1) - start notes add finish
00:37:849 (1) - ^
01:11:579 (1) - add finish
01:27:146 (1) - start notes add finish
[EXHAUST]
00:06:715 (1) - add finish
00:11:903 (1) - ^
00:37:849 (1) - start notes add finish
01:01:200 (1) - ^
별다른 문제는 없어보입니다.
좋은결과 있으시길.
ThxMMzz wrote:
From my M4M queue.
[EXHAUST]
I recommend OD8, OD7 for the hardest diff is really easy. This is just my opinion though. - I like OD 7..
Also when applying this mod run the AIMod Tool in editor, there is a nice handful of unsnapped notes you need to fix! - Thank you
(Editor error...)
00:13:037 (7) - I would put the new combo here instead of 00:13:361 (1) - . The next part of the melody starts here and it's on the downbeat, so it's the perfect spot to start a combo. - fixed
00:15:633 - add a note here? There is a beat you can map too, this feels really empty when playing. Example: http://puu.sh/2sIqt - fixed
00:43:037 (1,2) - I think you messed up the sliders here! xD http://puu.sh/2sIwO. Make sure 1 gets snapped to it's proper length. - fixed
00:48:226 (1) - This slider needs to be snapped to it's proper length too, same length as 00:48:551 (2) - . - fixed
00:53:415 (1) - ^ Another slider issue. - fixed
Oh.. So many Editor errors...
[ADVANCED]
00:52:768 (7) - Please place a combo on this note for more recognition. It will help the players know this note is special and possibly slowing down or speeding up. - fixed
Nice mapset, I enjoyed it, awesome song too! I'm really worried about the difficulty gap between NOVICE and ADVANCED though. You should make some sort of normal difficulty so the jump in difficulty isn't so high. - Thx I'll add NORMAL diff
I passed NC mods.. (I don't think so...)Verlaren wrote:
Yo. From My queue.
General:
deselect Letterbox druring breaks, because you haven't a storyboard - fixed
wkdwlsejr's EASY:
CS -1? - fixed
too many unsnapped patterns. Use distance snap tool please on this diff. - check
00:24:876(1) - this slider is unrankable. Please remake him. - fixed
00:56:173(1,2,3) - too hard for Easy diff - I Don't Think so...
01:28:443(3) - new combo. Do not make on easy diff more than 4 or 5 combo on color. Otherwise it will be difficult for beginners to restore the level of HP
- ^
NOVICE:
about distance...same as Easy
too many NC..
00:10:606(1) - remove NC
00:15:795(1) - ^
00:23:579(1) - ^
00:26:173(1) - ^
00:39:146(1) - ^
00:41:741(1) - slider is unrankable. Please remake him, and remove NC - fixed
00:53:416(1,1,1,1) - spam of NC.
01:01:200(1) - remove NC
01:18:065(1) - ^
01:23:254(1) - ^
01:28:443(1) - ^
01:31:038(1) - ^
01:38:822(1) - ^
01:41:416(1) - ^
01:44:011(1) - ^
ADVANCED:
spam of NC.
All the patterns are not arranged very nice. Think about a permutation patterns
EXHAUST:
CS -1
DR +2 - + 1
AR -1
Good luck.
Thank you!AnreFM wrote:
I'll try to mod this, hope this helps
I mainly mod for note placement, so feel free to object
- [EASY]
- 00:01:525 (1) - move it to x:212 y:108 - No (because keep DS x1.0)
- 00:52:119 (2) - make it like thishttp://up.ppy.sh/files/screenshot1180.jpg more linear with the (1) slider - fixed
- 00:54:714 (2) - make it from http://up.ppy.sh/files/screenshot1181.jpg to http://up.ppy.sh/files/screenshot1182.jpg looks better
- fixed..?- 00:58:606 (3) - move it to x:216 y:188 - I change this part
- [Novice]
- 00:11:903 (1) - make it more symmetrical by moving it to x:148 y:84 - fixed
- 00:26:173 (1) - more linear with x:164 y:328 - ??
- STANDART
- 00:44:011 (2) - more linear with x:168 y:56
- 01:34:606 (3) - more symmetrical with x:312 y:304
- ADVANCED
- 01:45:957 (1) - not too sure with this stream, too hard? - fixed
- EXHAUST
Okay i hope that helps, good luck
- can't find anything to mod, nice diff. - Thx
Thank you!Arrival wrote:
M4M o/
Nice music, nice map
[dzhuifhzeuighfueirhgierphgeruigheriughei's Easy] <- lol
00:19:687 (1) - Whistle at the end of the slider ? - fixed
01:11:579 (1,2,3) - What about something like that : http://puu.sh/2L29n.jpg + http://puu.sh/2L2aJ.jpg ? - I don't think so...
01:24:552 (1) - This spinner should stop at 01:25:849 - ! - fixed
[NOVICE]
00:39:146 (1) - remove NC i think - I don't think so...
00:58:606 (1) - Put this spinner to 01:00:552 - fixed
01:36:551 (2,3,4) - Finish on these three ? Except the end of the slider (4) - fixed (and (1) added finish)
01:41:416 (1) - Why NC here ? - because follow Beat snap
[Vladimir Putin's Standard] <- loool
I find the tick rate too high imo, i should have down this to 2
00:55:038 (5,6,7) - What about put this like it : http://puu.sh/2L2ML.jpg
01:11:579 (1,2,3,4,5,6) - Spacing error
01:12:876 (1,2,3,4,5,6) - ^ I don't think standard is hard enough to make antijumps
01:19:687 (5) - What about something like this : http://puu.sh/2L2UB.jpg
01:26:011 (5) - NC ?
01:31:038 (1,2,3,4,5) - Try to do something with the spacing
01:41:092 (5,6,7,8,9) - Between these circles too
01:43:362 (2) - This stack doesn't make sense
01:44:984 (5,6,7,8,9,10) - Again, spacing problem
[ADVANCED]
00:56:173 (1) - Finish ? - I don't think so...
00:56:173 (1,2,3,4,5,1,2,3,4,5) - Why not but i think you can make another pattern here....
- http://osu.ppy.sh/ss/735507 hehehe
01:20:011 (3) - Finish ? - fixed
01:20:335 (3) - ^ - fixed
01:27:470 (2) - Clap - - fixed
01:30:065 (2) - ^ + 01:32:660 (2) - + 01:33:958 (2) - - fixed~
[EXHAUST]
00:08:335 (2) - Clap here + 00:08:984 (5) - here, or delete claps in 00:07:039 (3) - and 00:07:688 (7) - (but I recommand add claps 00:08:335 (2) and 00:08:984 (5)) - fixed
00:11:254 (3) - NC so people can see the acceleration - fixed
00:43:038 (1,2,3,1,2,3,4,1,2,3) - SO NICE TO PLAY - Thank you!
01:08:903 (7,1,2,3,4,5,6,7,8,1,2,3,4,5,6,7,8) - Well i find this kind of overmapped, try to respect the music before making it hard.
- Umm... Just listen to that. A little heard 1/4 Beat...
01:27:470 (3) - Claps here, like i said on the previous difficulty.
Nice mapset, really fun music and map, really want this to get ranked, good luck !
Thank you!mingmichael wrote:
MineC24 my GD has done
this~ http://puu.sh/2PhFM.osu
>,<
감사합니다!Kloyd wrote:
go
ADVANCED
00:21:957 (6) - (극히 개인적인 생각이지만)드럼소리가 이 음에 맞지 않는것같아요
00:48:552 - 서클 추가 (혹시 하실거라면 다음패턴도)
EXHAUST
와 지존신나네요
00:16:930 - 드럼! 서클!
힛사모딩은 아직 짬이안되서 ㅜㅜ 힛사모딩까지 됬으면 좋았을텐데 저도 개인적으로 아쉽네요
굳맵이셈!! 별박고가요
감사합니다! ~~HelloSCV wrote:
Melt꺼 모딩에 쿠도스 안주신듯 ( 아니면 안고치신건가? ) - 엌ㅋㅋ 깜박ㅋㅋㅋㅋㅋㅋGeneral
- 추가완료
- 태그에 SDVX 추가해주세요
EXHAUST
00:09:308 (1,3,5,6) - 피니시 추가해주세요 - 추가완료
00:17:092 (1) - ^ ( 00:11:903 (1) - 여기도 하셧으니 추가하시는거 추천 ) - 추가완료
00:19:687 (1,6) - ^ - 추가완료
00:21:957 (6) - 최고 난이도인만큼 이 슬라이더 리핏을 좀 늘이시는걸로 추천해요 위치는 다음 슬라이더하고 겹치시거나 약간만 떨어지게 - 이 노래와 매우 비슷한 동 작곡가의 팝핀샤워랑 비슷한 형태로 지은거라...(일종의 오마쥬)
00:24:227 (6) - 2번 리핏보다 슬라 2개가 낫지 않을까요? - 수정완료
00:43:038 (1,2) - 이렇게 꼬아놓은 슬라이더하고 배속은 좀 비추천 드려요 플레이 할때 놓치기가 너무나 쉬워서.. ( 콤보 브레이크의 주요원인 ㅋㅋㅋㅋㅋㅋㅋ ) - 이건 상당히 심혈을 기울여 지은 파트라...
00:45:633 (1,2) - ^ - ^
00:58:606 (1) - 이전 빨간틱으로? - 그 사이인 작은 하얀틱으로..
01:11:903 - 드럼음?이 좀 강한데 비어있으니 좀 어색한거 같아요 여기 노트 추가하시고 다음 노트하고 점프 주시는것도 좋을듯 - 추가완료
01:14:497 (2) - ^ ( 이하 생략할께요 ) - ^
01:37:200 (6) - 전과 같아요 - 앞에서 말한 의견과 같은...
01:47:579 - 여기에서 키아이 끝맺어 주심이? - 수정완료
귀찮아서 1 난이도 모딩 헤헷 굿럭!
Thx Kloyd.Kloyd wrote:
TRANSLATION REQUEST
NO KDS
뭔가 너무 빠른데? 싶었는데 ar이 높았네요 5정도면 괜찮지 않을까요? Isn't it too fast to put AR that high? I recommend 5
00:07:687 (3) - 00:09:308 (6) - 스탠다드(노말) 유저는 아직 이런 노트들은 처리를 못해요. 조금 더 상급 유저들한테는 더 플레이어블 한 요소로 작용할 수도 있는 ctrl +G겠지만 노말유저들한테는 무리가 있을 것 같아요. Actually people who play Normal diffs cannot read those patterns. It can be more playable if these kind of notes, patterns are on Higher difficulty.
00:33:146 - 노말에서는 약간의 1/2서클이 허용이 되요. 리듬 강조를 위해서 이곳에 서클하나 두는건 어떨까요 to put emphasis onto the rhythm, I recommend putting a circle.
00:35:579 (7) - 리듬 표현은 좋은데 노말유저들에게 있어서 플레이어블 한지는 잘 모르겠어요 이전에 있던 리턴슬라이더도 그렇고요
중간중간에 스페이싱을 확바꾼 노트들이 많이보이는데 이 맵 난이도를 혹시 하드로 생각하시면서 찍은건 아닐지 하는 우려가 생기네요. 혹시 그렇다면 난이도명을 standard으로는 하지 않는게 좋을것같아요.
Nice expression considering rhythm. but I think it is not playable on Normal difficulty. There are some drastically-spaced notes, so I guess you thought you're making Hard diff. If I'm right, I think this diff should not be 'Standard'
00:49:402 - 이 브렉타임부분은 뭔가 채워놓는게 좋을것 같아요. 곡은 확실하게 계속되고있으니까 이건 브렉타임이 아니에요.
The song is still ongoing. Putting breaktime here is not a good idea IMO
01:11:903 (2,2) - 음.. 리듬제안입니다 http://osu.ppy.sh/ss/760009 Why don't you put rhythm like this?
01:14:497 (2) - 혹시 이 제안을 받아들이실거라면 위의 패턴대로 이 노트도 바꿔주시는게 더 나을것 같아요 If you accept my suggestion above, this rhythm should be changed too.
01:25:524 - 서클 하나 넣는건 어떨까요 put a circle
01:31:038 (1,2,4,5) - 모양은 괜찮은데 노말유저들이 갑자기 놀랄만한 패턴이에요(스페이싱때문에) 스택시켜주는게 더 나아보여요
It has good shape, but due to the spacing, It can make players confused. I think stacking is better choice
01:41:579 (6,7,8,9) - 이런 패턴이 딱히 문제가 되는건 아니에요 리듬적으로는. 근데 이런 패턴은 철저히 스페이싱을 시켜주는게 좋을 것 같아요.
The pattern has no problem, but you should keep spacing here if you want to put this.
01:45:795 (6,7,8) - ^
01:47:579 - 서클 add a circle here
Thx!_VLaD_ wrote:
Thx Kloyd.Kloyd wrote:
TRANSLATION REQUEST
NO KDS
뭔가 너무 빠른데? 싶었는데 ar이 높았네요 5정도면 괜찮지 않을까요? Isn't it too fast to put AR that high? I recommend 5
00:07:687 (3) - 00:09:308 (6) - 스탠다드(노말) 유저는 아직 이런 노트들은 처리를 못해요. 조금 더 상급 유저들한테는 더 플레이어블 한 요소로 작용할 수도 있는 ctrl +G겠지만 노말유저들한테는 무리가 있을 것 같아요. Actually people who play Normal diffs cannot read those patterns. It can be more playable if these kind of notes, patterns are on Higher difficulty.
00:33:146 - 노말에서는 약간의 1/2서클이 허용이 되요. 리듬 강조를 위해서 이곳에 서클하나 두는건 어떨까요 to put emphasis onto the rhythm, I recommend putting a circle.
00:35:579 (7) - 리듬 표현은 좋은데 노말유저들에게 있어서 플레이어블 한지는 잘 모르겠어요 이전에 있던 리턴슬라이더도 그렇고요
중간중간에 스페이싱을 확바꾼 노트들이 많이보이는데 이 맵 난이도를 혹시 하드로 생각하시면서 찍은건 아닐지 하는 우려가 생기네요. 혹시 그렇다면 난이도명을 standard으로는 하지 않는게 좋을것같아요.
Nice expression considering rhythm. but I think it is not playable on Normal difficulty. There are some drastically-spaced notes, so I guess you thought you're making Hard diff. If I'm right, I think this diff should not be 'Standard'
00:49:402 - 이 브렉타임부분은 뭔가 채워놓는게 좋을것 같아요. 곡은 확실하게 계속되고있으니까 이건 브렉타임이 아니에요.
The song is still ongoing. Putting breaktime here is not a good idea IMO
01:11:903 (2,2) - 음.. 리듬제안입니다 http://osu.ppy.sh/ss/760009 Why don't you put rhythm like this?
01:14:497 (2) - 혹시 이 제안을 받아들이실거라면 위의 패턴대로 이 노트도 바꿔주시는게 더 나을것 같아요 If you accept my suggestion above, this rhythm should be changed too.
01:25:524 - 서클 하나 넣는건 어떨까요 put a circle
01:31:038 (1,2,4,5) - 모양은 괜찮은데 노말유저들이 갑자기 놀랄만한 패턴이에요(스페이싱때문에) 스택시켜주는게 더 나아보여요
It has good shape, but due to the spacing, It can make players confused. I think stacking is better choice
01:41:579 (6,7,8,9) - 이런 패턴이 딱히 문제가 되는건 아니에요 리듬적으로는. 근데 이런 패턴은 철저히 스페이싱을 시켜주는게 좋을 것 같아요.
The pattern has no problem, but you should keep spacing here if you want to put this.
01:45:795 (6,7,8) - ^
01:47:579 - 서클 add a circle here
all fix*
감사여~HelloSCV wrote:
M4MGeneral
- check tag plz
wkdwlsejr's Easy
- 몇몇부분이 좀 오버맵된거 같지만 그래도 괜찮아 보이네요
01:46:606 - 키아이 시작점이나 끝지점은 노트나 슬라이더가 있어야해요 수정해주세요Normal
- 노말이나 이지에서는 2번째 긴 흰색틱마다 뉴콤보 넣으시는거 추천드려요 ( 특히 01:01:200 (1) - 이런 것들은 정말 불필요하다 생각해요 )
- 키아이 키아이 키아이 키아이 키아이
00:16:443 (2) - 방금전 슬라처럼 1/2로 두시는게 박자감있고 좋아보여요 - 이건 난이도상으로 봐도 그렇고 뭔가 조금 애매해서 그냥 공백으로...
00:32:660 (1,1) - 스핀-슬라 간 거리가 너무 짧지 않나요? - 수정완료
00:53:416 (1) - HP바 닿아요 - 수정완료
01:24:552 (1,1) - 아까와 같아요 - 수정완료
01:31:686 (2) - 여기도 아시겠죠? - ??VLaD's STANDARD
00:13:849 (1) - delete NC 00:14:497 (3) - add it here
01:12:876 (1) - delete NC
01:31:038 (1,2,3,4,5) - aren't these too hard?
01:41:579 (6,7,8,9) - ^
01:45:470 (5,6,7,8) - ^
01:46:930 (9) - NC
01:50:497 - please end kiai time here or 01:47:903 - here ( Kiai end should not be placed during spinner )ADVANCED
00:08:822 (3) - 여기에 노트 추가하심이? 좀 비는 느낌이네요
- 키아이 키아이 키아이 키아이 키아이
00:08:984 (6) - 1/4 보다는 1/2가 낫지 않을까요? ( 물론 리핏은 빼고 )
00:18:714 (2,3) - 방금 처럼 1/4슬라이더? ( 단순 일관성 때문이에요 )
01:10:281 (3) - NC 넣으시고 1/2 슬라이더 2개로?
01:18:065 (3) - NC
01:40:443 (2) - 노트? 여기만 비어두니좀 이상하고 키아이니까 넣으면 좀더 신나지 않을까요
전부 수정!!
굿렄
112,192,71579,6,0,B|84:148|84:148|72:48,2,150,4|0|0,0:0|0:0|0:0,0:0:0:0:
205,156,72876,2,0,P|205:236|153:288,2,150
305,156,74173,6,0,P|305:236|350:284,2,150
400,192,75470,2,0,B|428:148|428:148|440:48,2,150,4|0|0,0:0|0:0|0:0,0:0:0:0:
351,285,76768,5,4,0:0:0:0: