Oh... I didn't saw it ... gg.xXCrystalMoonAnimeXx wrote:
Mkayy~ and I already removed the folder inside the folder a week ago ;o
Oh... I didn't saw it ... gg.xXCrystalMoonAnimeXx wrote:
Mkayy~ and I already removed the folder inside the folder a week ago ;o
[Events]
//Background and Video events
0,0,"BraveHeart.png"
//Break Periods
2,49057,55157
2,77857,87557
2,89504,93857
2,202057,212057
2,219104,220757
2,227257,230357
//Storyboard Layer 0 (Background)
Sprite,Background,Centre,"SB1.png",320,240
M,0,29057,29657,236,452
F,0,29057,29657,0,1
F,0,29657,93857,1,0.9966671
F,0,93857,94157,0.9966671,0
Sprite,Background,Centre,"SB2.png",320,240
M,0,94757,96857,135,448
F,0,94757,96857,0.06399993,1
M,0,96857,,135,448
F,0,96857,144557,1,0.9915844
F,0,144557,144857,0.9915844,0
Sprite,Background,Centre,"SB1.png",320,240
M,0,145157,,236,451
F,0,145157,145457,0.0359998,1
F,0,145457,170057,1
F,0,170057,173057,1,0
Sprite,Background,Centre,"SB2.png",320,240
M,0,173657,,132,452
F,0,173657,174257,0,0.6399999
F,0,174257,197957,0.6399999,0.9491304
F,0,197957,201857,0.9491304,0
Sprite,Background,Centre,"SB1.png",320,240
M,0,211457,,234,452
F,0,211457,212057,0,1
F,0,212057,221657,1
F,0,221657,227057,1,0.03199983
Sprite,Background,Centre,"SB3.png",320,240
M,0,231257,231857,124,455
F,0,231257,231857,0,1
F,0,231857,257357,1
F,0,257357,257657,1,0
Sprite,Background,Centre,"SB1.png",320,240
M,0,257957,,236,453
F,0,257957,260057,0,1
F,0,260057,278657,1
Sprite,Background,Centre,"SB3.png",320,240
M,0,279257,,125,453
F,0,279257,279857,0,1
F,0,279857,298157,1,0.9524462
F,0,298157,298457,0.9524462,0
Sprite,Background,Centre,"SB1.png",320,240
M,0,298457,299957,235,453
F,0,298457,299957,0,1
F,0,299957,308057,1
//Storyboard Layer 1 (Fail)
//Storyboard Layer 2 (Pass)
//Storyboard Layer 3 (Foreground)
//Storyboard Sound Samples
//Background Colour Transformations
3,100,163,162,255
Then I guess I have to make a mapset by myself for this Good luck (again), anywayxXCrystalMoonAnimeXx wrote:
>< Sorry D: Im not accepting any guest diffs but thanks for offering~ ^^
xXCrystalMoonAnimeXx wrote:
I said you could skip some diffs if you wanted but thank you ! >w<
xXCrystalMoonAnimeXx wrote:
I said you could skip some diffs if you wanted but thank you ! >w<
152,80,154575,6,0,B|220:104|256:169|256:169|292:104|360:80,2,280,8|8|8,0:0|0:0|0:0,0:0:0:0:
264,284,168075,1,2,0:0:0:0:
196,204,168375,1,4,0:0:0:0:
308,252,168675,1,2,0:0:0:0:
220,252,168975,1,8,0:0:0:0:
thank you ~gideon5504 wrote:
Mutual friend mod :3
General:
~Too many Kiais >< it's not too much, it's fine ~
~Check your combos and see if they are consistent to what u r following or not. owo
~PLS keep distance snap consistent. Even if not, pls make sure it makes sense. owo
Shy heart:
~I suggest removing some 1/2 beat circles in Easy diff :3
~00:42:975 (5) - Reverse selection and distance snap it. Better flow.
~01:19:575 - Slider starting here with a NC sounds better to me. Try this --> http://puu.sh/415pj.jpg quite a gap, i'll leave it
~Dun forget to distance snap everything behind.
~01:25:575 (3) - I dun think overlapping this note is good for easy. Just make a normal diamond shape here. i'll change if someone else says the same
~01:29:175 (1) - Make this parallel to 01:27:975 (3) 's head for better flow. Even though if you distanced the notes, it's just a reminder for better placement. ?
~ 01:45:375 (4) - Overlaps ><'' it's okay =w=
~02:06:975 (4) - ^ ^
~02:25:575 (2,4) - It's good to keep organised with overlaps, but I dun think it suits Easy diff too well. i'll change if someone else says the same
~03:22:575 (1,2,3,1,2) - This might be too hard for Easy. ^
~03:28:875 (3) - Make this straight and move it to X: 280 Y: 188 for better flow. did something a bit different
~04:05:925 (1) - I highly recommend you NOT to stack sliders in Easy. i think it's okay =w=
~04:07:275 (3,1,2,3) - Move them like this for more tidiness and flow. http://puu.sh/415Wp.jpg
~Distance snap everything else after of course.
~04:24:375 (1) - Reduce this by 1/1 beat and move the slider to the downbeat. The add note on 04:27:375 . It should look like this --> http://puu.sh/416wi.jpg if someone else suggests this too then i'll do it ~
~Distance
Brave Heart:
~I dun really recommend any slider stacks in this song, cuz the music is too slow and those sliders broke my flow a couple of times.
~00:41:775 (1,2,3) - Doesn't really follow anything here. Replace it with a 1/2 beat slider instead. i'd say that it's okay owo
~00:57:075 (6) - Reduce this by 1/4 beat. Just feels better to me. i'll wait for more opinion ~
~Distance.
~01:04:875 (1,2,3) - Why are these in different distance snap? Not consistent with 01:10:575 (2,3,4) .
~01:06:375 (5) - Now it's ok to stack on the tail of 01:05:175 (3) . would look odd, so keep the way it is
~01:13:275 (2,3,4) - Same distance problem.
~02:13:575 (2) - It's slightly overlapping with 02:11:775 (4) . Move it somewhere else so it won't overlap. it's okay =w=
~02:54:375 (3,2) - Actually same with these stacking circles, like I mentioned about the sliders. Although circles seem to be much better so it's up to personal opinion on weather this should be unstacked or not. ^
03:08:175 (2,5) - ^ ^
~03:09:975 (1) - This slider is overlapping with 03:09:375 (5) .
~03:12:675 (1) - Distance error.
~03:21:975 (1) - Blanket 03:22:875 (2) properly and avoid overlap with 03:21:675 (4) . already blanketed
~03:50:775 (1) - Make end point X: 256 Y: 128 for better flow. i don't
~03:54:075 (2,3,4,5,6,1,2,3,4,5,6,7,8,1,2,3) - I recommend re-mapping this part, cuz the notes dun really follow anything and it sounds weird.
~04:17:475 (1) - Remove NC. vocal verse here, no change
~04:17:775 (2) - NC to emphasis velocity change. ^
~04:40:125 (2) - Delete this, it doesn't fit. Add 3 circles instead, starting from 04:39:975. let mapper of this part decide =w=
~04:44:775 - This part sounds weird again Try this --> http://puu.sh/418gA.jpg
~04:53:475 (2,3,4,5) - Pls space these properly or players will get confused with 1/2 bet notes and 1/4 streams.
~04:56:475 (2,3,4,5) - ^
~05:00:975 (5) - Same as I mentioned about this kind of stacking. i'll wait for more opinions ~
Well, seems like this is all that I could come out with Hope this helped though. Overall, not a bad map, but work on some patterns and tidiness of the map. So good luck!~
184,214,57975,6,0,P|223:190|292:190,1,110,4|8,0:0|0:0,0:0:0:0:
384,236,59175,2,0,L|460:236,2,55,2|0|8,0:0|0:0|0:0,0:0:0:0:
323,327,60375,2,0,P|284:351|215:351,1,110,2|8,0:0|0:0,0:0:0:0:
129,292,61575,2,0,L|53:292,2,55,2|0|8,0:0|0:0|0:0,0:0:0:0:
293,241,64875,2,0,B|293:318,2,55,2|0|2,0:0|0:0|0:0,0:0:0:0:
331,202,65775,1,8,0:0:0:0:
286,101,66375,2,0,P|228:101|167:128,1,110
152,268,67575,6,0,P|48:212|40:116,1,220,4|2,0:0|0:0,0:0:0:0:
55,48,55575,6,0,P|47:81|66:132,1,70,2|0,0:0|0:0,0:0:0:0:
85,153,56025,2,0,L|153:206,1,70,2|2,0:0|0:0,0:0:0:0:
276,140,56775,1,2,0:0:0:0:
288,237,57075,2,0,L|324:281,5,35,0|2|0|2|0|0,0:0|0:0|0:0|0:0|0:0|0:0,0:0:0:0:
96,188,264375,6,0,P|255:61|416:188,1,440,4|2,0:0|0:0,0:0:0:0:
sorry i denied everything D:guineaQ wrote:
I was just striding by in #modreq and decided to give my two cents cause i <3 Nishino Kana
I haven't found any major problems that you should fix but here are my ^^ two centsNormal01:50:175 (1) - Instead of starting the spinner at 01:50 mark, it could be better to add two more notes at
01:49:875 (6) and 01:50:175 (7) and shift the beginning of spinner to 01:50:775. Since she sings the phrase 'believe' starting from 01:50:175 mark
and the pitch swings up at 01:50:775 which fits better with the spinner. i think if i did this, the spinner would be a bit too short owo
02:14:775 (1) - I would make the spinner shorter and add more notes/sliders and remove the break part since she is still singing.
But it doesn't really kill the feels and rhythm so I think it's totally optional. same as above ~
02:57:975 (1) - Same as the above one. Also optional ^
03:17:175 (1) - Again. I think this one is kinda too long of a spinner with all the singing going on i placed spinners in parts like this if you noticed xD
03:41:175 (1) - There's a lot more singing going on here and I think the spinner here is too long tbh. follows Kana's vocalizing ~
03:48:975 (1,2) - You can add two notes here to match the rhythm, kinda too empty here. i think it's fine with one note here owo
03:50:775 (1) - The break here seems unnecessary (I still can't spell this ffs) with all the singing going on. the song is a bit long, so i though i'd put in a break
04:17:475 (1) - This is where spinner should be used. There is singing, but BGM goes silent.
04:58:275 (1) - It's ok, but not ok, it is ok but not ok...I think you put the spinners on right place but for longer than needed. owo i don't know what to say about this xD
Everything else like sliders and note placements were <3. This turned out to be a longer list than i expected :S thank you ~Hard Collab00:43:575 (1) - WHY U LUV SPINNERZ SO MUCH?! Well if it's your style, I'm not going to judge, but I
think we can put more pretty stuffs other than two spinners in a row here with all the singing. i pretty much put spinners on all parts of the chorus
01:17:175 (1) - Do we really need this long break here with all the singing still going on? I mean it's not even quiet singing. i noticed how i never put in any break for this diff xD so i placed i there
03:41:175 (1) - Drives me nuts Such long spinner, wow, much spinning. We already have enough spinners, make it about only 2 ticks long and you can add more notes and sliders. D:
Less issues that comes jumping at me at the Hard Collab
Excellent work so far and I wish you get ranked
If it's hard to read PM me and I'll fix it.
thank you ~tellertheworld wrote:
Hey~ Rakuen-san and Kanari-san hellooo ~
From forum PM.
Blue : Recommended to fix
Black : suggestion[General]
- Tap : Remove 'collab' . We can find it if we enter the 'collab' in the keywords.
- Artist is garbled
- A low of break in the 'Hard Callab' after 01:26:775 -. ?
- Offset : 00:00:375 - 00:00:975 - The longer while line should be main vocal in the beat. maybe, but the down beat is at 00:00:375
Hard Collab
Kanari-san~ ( 00:29:175 - )
- 00:34:275 - add note? I think that your map should be keep 2/4 or 4/4 bits because it is more tender to match your song. (special place you can use other bit~) i like it like this owo
- 00:55:575 (1) - Do you like this pattern? ↓ i think it's a bit odd since the triple starts at the blue tick
- 01:44:775 (3) - is more strong than 01:43:575 (1,2) - .I think it make a jump or cross as well. i like the current flow of it owo the next few objects after the slider make a kind of circle-flow ~
Sun Rainbow -san ( 01:34:275 - )- 02:06:375 (1,2) - This is too fast in the rhythm ,IMO.
Kanari-san~ ( 02:24:975 - )- 02:48:675 (1,2) - compose a slider as well ? The 02:49:275 (3) - is strange now. i think it is okay o:
Sun Rainbow -san ( 02:53:175 - )- 03:00:375 (1) - remove the rebound? It is can outstanding the rhythm (fast) in the kiai time . If you fix thsi, plaese add note at 03:01:575 -
Kanari-san~ ( 03:21:975 - )- 03:33:675 - do you like this rtythm ?
- 03:41:175 - delete this green line. It is repeated. nope, it ends the kiai
Rakueni-san~ ( 03:50:775 - )- 04:01:875 (4) - 反彈多了好似太奇怪 覺得很快 可以試試下面這個.
- 04:13:275 (6) - NC
- 04:14:175 (1) - remove NC
- 04:19:275 (4) - 你可以刪了這個 也可以不刪喔~ 如果上面的 太陽彩虹san 改了 你可以考慮一下.
Kanari-san~ ( 04:19:575 - )- NP
Rakueni-san~ ( 04:38:775 - )- 處理一下NC問題 有點奇怪...
- 04:50:025 (4,5,6,7,8) - 會不會對HARD有點難? 整首多只有這裡是長的連打.
- 04:56:025 (2) - 改為2/4 的slider 而且開始於 04:55:875 -
Kanari-san~ ( 04:59:475 - )- 04:59:475 (1,2) - Why you made a jump here. This part only have a jump here. It is strange fo rme.
Normal
- 00:34:875 (2) - remove ? It is no reason to triple here.
- 01:17:475 (2) - remove rebound? You made a lot of note on 4/4 bits. But it is special you are made note at 01:18:075 - . it seems okay owo
- 01:33:975 (1) - ( slider ) please take care it. You are different with 04:17:775 - ( break time ) and 03:00:375 - .( spinner ) ^
- 01:47:775 - there have a loudly vocal but you are not have a note here. Also ,it is different with 01:56:775 (3) - . ^
- 01:48:675 - add note. I do not think it is separate (in the rhythm). the previous notes seems full already so i'll leave it
- 01:55:425 - delete green line nope, kiai end
- 01:55:575 - ^ kiai start
- 02:00:075 (6) - remove ? same with 01:49:875 - . feels empty if i remove it
- 02:03:975 (2) - loudly vocal at 02:04:575 - .Can you add note here? many notes are similar to what you're suggesting already so i think it's okay
- 03:02:775 - delete green line kiai start
- 03:50:775 - ^
- 04:36:975 - add note.
Nice song~
Good luck...~^o^~
thank you >w<Natsu wrote:
Hi haii ~
General:Hard:
- Inconsistency in Kiai Times, maybe is a mistake, but I think for an error you removed the kiai time in 03:21:975 - (Hard diff)
- Swap combo colour 2 and 3? since they are pretty similar is better to have: pink - white - pink - yellow
- Remove ¨collab¨ from tags, since you can fin this with the ¨collaboration¨ one already
- Just looking at your wallpaper and I believe the white combo colour can be an issue, since you can't see it in the white parts in the BG, consider to remove this combo colour
- Your timing is ok at it is
GL nice map and sweet song <3 really long song desu
- 00:33:375 (1) - nazi, move this to x: 256, Just to be in the center of the grid look a bit better with your symmetric
- 00:36:525 remove this circle, It doesn't follow the vocal line or some prominent sound in the music, I feel is better if you remove it to bring more emphasis to the vocals in 00:36:375 (1) - 00:36:675 (3) - 00:36:825 (4) - i'll remove if someone else says the same owo
- 00:36:825 (4,5) - nazi, stack this properly help me D:
- 00:40:425 (4,5) - add a slider instead? a slider will follow the vocals better and will be consistent with what you did in 00:36:825 (4) -
- 00:41:775 (1) - remove NC and add it in 00:40:875 (6) - , since 00:40:875 (6) - is where the vocals change, make more sense to me have the new combo in 00:40:875 (6) - than in 00:41:775 (1) -
- 00:55:575 make this slider a single circle, since the slider doesn't fit the music, trumpets? a single circle will do a better work taking in consideration the music in 00:55:875 is not prominent as the one in 00:56:325 ;w; everyone has many suggestions to map this part, i don't know what to do @@
- 01:11:175 (5,6) - Maybe move 6 a bit? the connection between 5 and 6 is not nice now and feel a bit forced in game, maybe try to rearrange the slider in this way:
- 01:12:675 (2) - the rhythm here is not nice use a triplet or a 1/4 repeat slider? since the music and vocals at 01:12:825 are really prominent and need to be mapped properly, for better emphasis with the music
- 01:27:975 (1) - remove NC, since it is pretty unnecessary and doesn't follow your pattern or the music, is better if you remove it IMO
- 01:50:175 (1,2) - this rhythm doesn't fit the song consider to change this for two 1/2 sliders and a circle, since ending sliders in strong beats as 01:50:775 - and 01:51:375 doesn't represent the song, that beats with the strong sound in the music require a click actions for better gameplay, try this instead:
- 01:52:875 (5) - similar as above, the beat at 01:53:175 need a click action due to the prominent sound in it, also that's the place where your NC should be, try this instead:
- 02:04:575 (4) - something similar is happening here too, the strong beat in 02:05:175 should be mapped as a circle or slider head to represent the music better, try this:
- 02:05:175 if you follow my previous suggestion the NC should be in 02:05:175 but not in 02:06:375 (1) - for consistency with the music and with your combo pattern
- 02:07:275 (3) - similar as 02:04:575 -, the beat in 02:07:575 should be mapped as a circle or slider head
- 02:13:275 (1,2,3,4,5,1,2) - nice pattern, but maybe do you want it to look more symmetrical? if yes try to move it to the center of the grid
- 02:19:575 (1) - the repeat of this slider is not following nothing in the music if you notice the repeat sound a lot better if it land in 02:19:875 -, try this instead:
- 02:24:375 (5) - Add drum sampleset? It fit pretty nice the music at this point IMO ?
- 02:45:975 (5,6,7,8,1,2,3,1,2,3) - your comboing look a bit inconsistent here, try this: 02:45:975 (5) - add NC, 02:47:775 (1) - remove NC, 02:48:375 add NC, 02:48:675 remove NC, In this way they will be more consistent with the music
- 02:54:975 (1,2) - swap NC, for consistency with the music and your combo pattern
- 02:57:675 (2) - similar to 01:52:875 - when you end sliders in strong beats you're not fiting the music and at the same time in some cases you are breaking your combo pattern, try this instead:
- 03:11:175 (3) - similar as above, for this case remove the repeat of 03:11:175 (3) - and add a circle, like this:
- 03:14:175 (1,2) - swap NC, for consistency with your combo pattern, also remove the NC from 03:16:575 too
- 03:20:775 remove this NC too, It is really unnecessary and doesn't fit nothing in the song
- 03:33:675 also remove NC from here too it is unnecessary and your symmetric pattern will look better without it
- 03:54:975 (7) - similar to to 01:52:875 -, try to don't end sliders in stanzas, since stanzas are the point where the music change and that beats need click'able actions to fit the song better
- 03:57:375 same as above
- 04:01:875 (4) - if you are mapping all the 1/4 rhythm here, I guess you should map the beat at 04:02:625 for consistency
- 04:11:025 (2,3,4,5) - this rhythm doesn't fit the song, since they should be triplets to fit the music and the vocals line correctly, try this:
- 04:16:575 (4) - same as 03:54:975
- 04:26:175 (3) - similar as above
- 04:28:575 (1) - ^ i think i'll just leave this one owo
- 04:48:375 (1,2) - mmm maybe just my opinion but this flow not nice, since 2 is placed in a really not nice place, making the cursor movement really forced, but maybe just me
xxdeathx wrote:
i'm gonna try modding this per your request, but this seems to have been through a lot of mods already...
you also know you can ask jonathanlfj for a BAT mod because this map is more than 6 months old and has more than +50 star priority. alright, thank you owo
[Hard]Map still has a few technical things to iron out before pushing for rank. I don't know about the overall structure, since the song is quite slow, but I think you might need to work on that too.
- HP -1, OD -1 i'd say it's already low enough
- 00:34:425 (3,4) - i'm not a fan of this pattern, i'd rather stack them or make them farther apart will do if it gets pointed out again
- 01:02:475 (9,1) - improve blanket, it's too far in the middle i think it's okay, it's still nicely curved
- 02:08:775 (8,9,10) - 9 and 10 shouldn't be lower ? do you have an older version of the diff perhaps? xD
- 02:29:775 (1) - stacking this a 1/2 beat before three 1/4 beats is confusing i think it's okay owo but will change if mentioned again
- 03:14:175 (6) - this slider is a little curvier than the rest
- 03:21:675 (5,1) - improve blanket it's fine o3o
- 03:26:475 (8,1) - 03:27:675 (2,3) - ^ ^
- 04:24:375 (1,2) - 04:25:875 (2,3) - ^ ^
- 04:59:775 (2) - move one grid to the right to make 04:59:475 (1,2,3) - symmetrical
- how come you don't map the last part? ah, you didn't update the diff
thanks for modding~
no answer means appliedLapis Aoki wrote:
Mod as request ~
[Normal]
- 00:45:975 (1,2,3) - How about you make it like this? not much different from how it is now o3o
- 01:12:375 (1) - Copy this and paste it at 01:14:175 (3) for sym
- 01:15:375 (4) - NC ?
- 01:19:575 (4) - Copy this and paste it at 01:20:775 (6) for sym
- 01:50:175 (1) - This spinner should be at 01:50:775 and end at 01:52:575 because the long thing she says starts here wanted the spinner to be a bit longer but will change if pointed out again
- 02:54:075 (1,2,3,4,1) - I find this a really weird shape, use something like this:
- 03:22:575 (2,3,4) - I find this shape looks weird, try to move (4) to x:56 y:200 to make the shape better i think it's okay o: i wanted to do a triangle
- 03:27:975 (2) - Make the slider more curvy for a good rhythm ?
- 03:29:475 (1) - This spinner feels wrong, it should be at 03:29:775 and end at 03:31:575 same reason as before
- 04:15:975 (4) - I honestly didn't like the slider shape, please make it like this: changed it, but not like you suggested
[Hard Collab]
- Some slider shapes can be improved, but good diff ~ !
Good map and nice song ~ ! thanks o3o
- 00:36:825 (4,5) - Remove stack and make blanket ? i like it like this actually o: but will wait to hear more opinions
Good luck