forum

Suzuki Konomi - DAYS of DASH (TV Size) [Osu|Taiko]

posted
Total Posts
82
show more
popner
有2个MAT要给你recheck无法直视
还要我mod不?
HakuNoKaemi
Mod completed
raririn
抱歉晚了<(__)>

  1. Normal = Just Suggestions for reference ovo
  2. Blue = Strongly suggest you do this :D
  3. Red = Unrankable stuff 0.0..
[Easy]
  1. AR+1?AR2 is a bit too slow ~
  2. 00:03:815 (1) - 4th point →(x=336,y=124)
    code if useful
    356,188,3815,6,0,P|394:160|388:126|388:126|338:128|318:83,1,160,2|0,0:0|0:0,0:0:0
    388,45,4940,1,2,0:0:0
  3. 00:15:440 (1) - 00:18:252 (1) - 00:20:690 (1) - feel really strange here ;_;
  4. 00:42:815 (1) - too close to the spinner imo , it's a bit too hard for beginners to react orz and also here 00:12:815 (1) -
  5. 00:42:815 (1) - don't know why whistle on the reverse , clap or finish are both better imo 0.0
  6. 00:48:815 (1,2) - try rhythm like this ? the previous one is just...(
  7. 01:12:065 - why keep empty here o.o...
[Duck's Normal]
  1. 00:06:065 (2,3,1) - 1.1x and 1.2x....
  2. 这节奏感觉有点不堪入墓...这样?
[mint's Taiko Muzukashii]
  1. 00:23:877 - add k here?
  2. 00:28:002 (2) - 00:28:002 (2) - d 00:28:190 (1) - k 00:28:377 (1) - d here?
    didn't see the point to use D
  3. 00:56:315 (1,2,3,4) - ddddd! more interesting for me :D
[Hard]
  1. 00:57:815 (3,4) - try this :D ? really sounds better to me ~
[Curisu]
  1. 就是觉得默认的normal whistle不太适合orz 其他都好
really fine , especially on higher diffs o.o
sorry for poor mod >~<
Loneight
早灣 >w< 看到被標星號馬上來mod了
Request from PM.



  • "re" 意思是 "remove"
    黑色 只是建議,不喜歡可以略過~OAO
    藍色 是建議改掉
    紅色 是unrankable

[general]

  1. Hard的kiai time跟Easy,Insane不同
    kiai time
    - [Hard] : Kiai #1: Starts on 00:57:815 , ends on 01:21:721

    - [Easy] : Kiai #1: Starts on 00:57:815, ends on 01:21:627

    - [Insane] : Kiai #1: Starts on 00:57:815, ends on 01:21:627
  2. 有些綠線沒對到的說~
    綠線
    Easy:
    Unsnapped inherited (green) timing point(s) at:
    00:02:338 -
    00:03:838 -

    Hard:
    Unsnapped inherited (green) timing point(s) at:
    00:02:338 -
    00:03:838 -
    00:04:963 -

    Insane:
    Unsnapped inherited (green) timing point(s) at:
    00:01:963 -

[Easy]

  1. 總覺得AR些微慢了些, 試試AR+1, 比較適合vocal
  2. 00:21:815 (1) - 移除NC, 讓這裡跟前面00:15:440 (1,2,1) - 一樣的NC規律
  3. 01:21:721 (1) - 總覺得轉盤是在01:21:721 - 開始才對, 像Curisu (不過感覺轉盤有點短, 也可以像Hard那樣, 用slider代替)

[Normal]

  1. 00:36:065 (2) - 這裡的節奏突然變緊密了, 讓00:36:440 (3,1,2) - 變得有些難判斷, 試試讓節奏舒緩些, 像這樣
  2. 01:21:627 (1) - 同Easy

[Hard]

  1. 無用的綠線:
    00:04:940 -

  2. 01:08:690 (5) - 咱發現test play的時候, 這combo顏色跟影片融合一體...很難發現, 其實不NC也是讀的出來

[Curisu]

  1. 01:20:502 (1) - NC, 比較容易判斷1/2

[Insane]

  1. 00:37:752 (5) - test play時, 這邊有些難判斷, 試試緊鄰00:37:377 (4) -
good luck
star ~ >w<!
Topic Starter
kanpakyin
wow, so many mods. I only type the reasons here that I don't fix.

kosiga wrote:

[General]
  1. Video - Do you use it for taikomap intentionally? so there is no problem :) //yep, because Taiko BG is no longer allow so I want to put the video instead.
  2. Song Setup - Stack Leniency - You are using 0.3 diff except Curisu's diff. This setting is too low to use it in all diff.
    This is not a thing giving difficulty. When it thought that an appearance is bad, you can use this. so
    Easy: do not have a stack. so There is not the meaning to use 0.3 //For unification.
    Normal: have some stack. but given only difficulty that use 0.3 i think.
    Hard: have many stack. but this is hard diff. I feel a high degree of difficulty that use 0.3
    insane: If you really want to use, I do not say anything :P
[Easy]
  1. 00:02:315 (3) - I feel that the sound of slider end is too loud. The one that lowered volume becomes natural. ( about 10~20%) or If you use 50%, 00:02:315 - I thought that it was enough just to put circle here :P
  2. 00:10:190 (2,1,1) - I thought this pattern to be slightly difficult for easy ==; 00:11:127 (1,1) - note after the spinner in particular is fast. It has no space after spinner. The score of the spinner is not high with 6000, too. and 00:10:190 (2) - This slider is placed on the edge. I worry about whether it can perform the action of the spinner immediately. so I suggest that it be at least close to the center. http://puu.sh/1Nc0d
    SPOILER
    180,248,8315,2,0,P|260:248,1,80,2|8,0:0|0:0,0:0:0
    296,176,9065,6,0,P|243:159|243:65|296:46,1,160,2|2,0:0|0:0,0:0:0
    342,110,10190,2,0,P|177:101,1,160,8|8,0:0|0:0,0:0:0
  3. 00:14:315 (2,1,2,3,4,1) - I feel some strange rhythm here =~=; 00:15:815 - vocal sound should be emphasized, 00:17:690 (4,1),00:19:752 (2,1) - also felt strangely blank here. 00:12:815~00:24:815 - I thought this part to put a sound in vocal main is better :P //I think they fit the music well.
    for ex: http://puu.sh/1NcNQ , http://puu.sh/1NcOL
  4. 00:23:408 - Green lines with no meaning. Although there is no problem to leave, just pointing out. with↓
    SPOILER
    ・00:57:158
  5. 00:40:565 (5,1,1) - same reason as 00:10:190 (2,1,1). http://puu.sh/1NcZt
    SPOILER
    263,323,39815,2,0,P|184:344,1,80,2|8,0:0|0:0,0:0:0
    148,272,40565,2,0,P|227:251,1,80,0|8,0:0|0:0,0:0:0
  6. 00:42:815 (1) - add finish to start of the slider. maybe you forget it from your others diff o.o?
  7. 00:45:440 (3) - It is match even if do not put this. just said :P
  8. 01:01:940 (4,1) - Suggestion of the rhythm: http://puu.sh/1Ndoc i thought suddenly switched to vocals follow == 01:02:315~01:04:190 - This is one set of the vocal. //I put it like this because the high pitch present at 01:02:877 -
  9. 01:04:565 (3) - I prefer using the whistle here ( Sample:S vol50%). You match front and back with a vocal so There is a sense of unity here also prefer to use the whistle. //sorry, I don't think a whistle fits here.
  10. 01:08:315 (1) - remove NC and 01:09:815 (2) - add NC. just i prefer than now. and 01:08:315 (1) - As the slider start, it is fit even if use finish for slider end.
  11. 01:21:815 (1) - Is score 4000 not too short for easy diff o.o? I think that this is enough http://puu.sh/1NdMT =~=; or like normal diff, start 01:21:627 at least. //4000 is enough for easy.
[Hard]
  1. AR -1 SV of normal and hard is not much different. but the differences with AR are too much different. and The balance between normal,hard,insane is not good, too. :? //HP -1 but I saw a lot of hard with AR8..so I don't think this is a real problem
  2. 00:02:315 (4) - same as easy diff. or 00:00:815 (1,2) - The same pattern matches well. http://puu.sh/1NfJn //I still think 1/1 is better here.
  3. 00:14:877 (4) - I prefer a thing of a position like this http://puu.sh/1NfIJ //sorry but I can't see any difference.
  4. 00:21:252 (1,2,3,1,2,3,1,2,3,4) - Suggestion of the rhythm: http://puu.sh/1NfO4 I think more fit for vocal //I put 1/2 here because of the arrangement. Also, the rhythm can fit the music very well!
  5. 00:41:127 (7,1) - i think this spinner do not match a little. :? If you want to match it with a vocal, it should match the beginning of the vocal: http://puu.sh/1Ngfi If put it halfway; a thing nonsense as for it. or If this is not in accordance with the vocal: http://puu.sh/1NgkC This is enough. I thought would not fit spinner, and too short >.<
  6. 00:48:252 (4) - add NC. 00:47:690 (3,5) - This pattern is a little hard to see.
  7. 00:52:565 (x) - You do not match this part with a vocal. but it seem to push the rhythm by a sense here wrong. Because there has vocals easy to hear x.x
  8. 00:58:190 (4) - add NC.
  9. 01:06:065 (5) - use sample:S whistle instead. 01:05:315 - sound are similar, I think it sounds very nice and put together :D //Same as easy.
  10. 01:06:440 (6,1) - hmm... many short spinner =~=; http://puu.sh/1NgX6 This also fits well. Proposal to increase the score a little.
  11. 01:19:190 (2) - Suggestion of the flow: http://puu.sh/1Nh80 Flow a little cramped //nope, because 01:17:877 (2,1,2,3) - will become a quadrangle.
  12. 01:21:627 - add green line. kiai time end. Only this diff is different from others in kiai. It is the degree of completion of the map is reduced.
[Insane]
  1. 00:02:502 (4) - same as easy,hard.
  2. 01:21:627 (6) - add NC. It is very slow compared to the speed of the previous. I think you need to put NC at least as hard diff.

    others fine

BounceBabe wrote:

General

Right Timing:
1. Offset: 829ms BPM: 160,00
Resnap notes after and then put the timing point to the right position again
//leave for further discussion.
Easy

00:11:141 (1) - Beginners need time to prepare themselves for the incomming elements after, make at least one white tick space between slider end and next element
00:15:454 (1) - I suggest move this a half beat forward to 00:15:641 - since there starts the vocal /explained in previous modpost
00:18:266 (1) - ^ //^
00:20:704 (1) - Remove NC
00:41:141 (1) - Like 00:11:141 (1) -
00:47:704 (1) - Remove NC
00:50:329 (1) - ^
00:59:704 (1) - ^
01:08:329 (1) - ^
01:09:829 (2) - Add NC
01:18:829 (1) - Remove NC
01:21:829 (1) - Make this spinner longer or add a slider instead since its too short for beginners to finish [/color]

Insane

00:18:815 (1) - Remove NC add on next element
00:21:440 (5,6,7) - This is totally unreadable, move the second slider away //Why is it unreadable? I have found several player to testplay it and all of them can pass this.
00:21:815 (7) - NC remove next //I don't really feel like a nc here.
00:28:377 (1) - Remove NC
00:34:377 (3) - This slide confuses me, try making another please, it could cause a miss while playing //I make it more clear.
00:35:127 (1) - Remove NC //I want to put the nc on drum sound.
00:36:440 (1) - ^ Nc at 00:37:002 (2) - //^
00:39:627 (4) - NC remove next
00:54:440 (1) - Remove NC //I placed the nc here to fit the jump afterward.
00:55:752 (1,1) - ^ //..you should know how I place the nc here.
01:07:565 (1,2,3,4) - This is not perfectly visible due to hitburst, try making them more visible by moving them
//explained in previous mod.

Strawberry wrote:

[ Easy]
 
  1. Unrankable stuff
    ( You must fix all of these , if I write something is not unrankable , please tell me in the reply )
    1. None!
     
  2. Beatmap design/Suggestion
    ( Most of them are my suggestion , you can disagree if you want )
    1. 00:47:690 (1) - seems not aligned with the previous slider~ maybe you can try to move the anchor which on that end to x:387 y:52 .
    2. 00:19:752 (2) - same thing as above~ x:239 y:22 ?~
     
  3. Hitsounds
    ( Almost of them are my ideas , you can ignore them )
    1. 00:42:815 (1) - i think that i can heard a finish here~ so why not setting a finish on that head to follow the bgm(or use S:C2 finish with whistle to consistent with 00:48:815 (1) 's start)? depend on you~ :3
 

[ Hard]
 
  1. Unrankable stuff
    ( You must fix all of these , if I write something is not unrankable , please tell me in the reply )
    1. None!
     
  2. Beatmap design/Suggestion
    ( Most of them are my suggestion , you can disagree if you want )
    1. 00:21:721 - i can heard a beat from the drum of bgm~ adding a circle to stack with (3) will be better imo~ (if you don't think it break the whole difficulty~. //It will break the flow if I add it. Also, I can't add it due to the current arrangement.
    2. 00:24:815 - a bit wired~ i'd prefer this rhythm~ :3 //I don't want to change it because I follow the vocal here. Also, I don't want to stuff a lot and a lot of 1/2 in the difficulty.
    3. 00:26:502 (2,4) - ctrl+G? anticlockwise make me feel much more difficult than clockwise.. idk.. maybe flows better?~ lol //I don't think so. The spacing between (4)- and (1)- is the best now.
     
  3. Hitsounds
    ( Almost of them are my ideas , you can ignore them )
    1. 00:02:315 (4) - how about to decrease the whistle's volume on that slider's head? a bit loud for me.. i suggest that to reduce the volume to 25%~30% here~
    2. 00:06:815 (1) - so normal for the burst of music, i'd prefer to set a finish here.~ xDD
 

[ Insane]
 
  1. Unrankable stuff
    ( You must fix all of these , if I write something is not unrankable , please tell me in the reply )
    1. None!
     
  2. Beatmap design/Suggestion
    ( Most of them are my suggestion , you can disagree if you want )
    1. 00:53:971 (2) - i think that it will be much easy to read and catch if you just move upward it 1/4 and add a repeat~(and adjust the spacing~ :3
     
  3. Hitsounds
    ( Almost of them are my ideas , you can ignore them )
    1. clear.
[ Taiko Oni]

  1. Unrankable stuff
    ( You must fix all of these , if I write something is not unrankable , please tell me in the reply )
    1. None!
  2. Beatmap design/Suggestion
    ( Most of them are my suggestion , you can disagree if you want )
    1. None!
  3. Hitsounds
    ( Almost of them are my ideas , you can ignore them )
    1. 00:33:065 (173) - k? //I don't think k fits the music.
    2. 01:09:815 (379) - since you use a K on 01:08:315 (372), i feel that it would be better if you set a D here~ //Sorry for my old-minded. I don't want to put any 1/4 finish in stream or triplets. I hate them.

wcx19911123 wrote:

as your request here o.o

[General]
有些难度里lead-in=1750稍微好点,2000有点久 //我覺得2000很好
Hard的 kiai end确定没snap错么
offset感觉早了点点,建议用821~823左右(+6~+8) //819

[Easy]
AR建议+1,,2实在是太慢了0.0

[Hard]
00:57:065 (1,2,3) - 这里建议用跳,stack不太合曲的感觉
01:06:815 (1,1) - circle实在是太远了,而且在红线上,spinner又短,节奏实在太难读,很容易读成spinner停在白线上或者circle在白线上。建议放近点,或者稍微改改节奏0.0 //間距沒縮短...整體難度來看的話這個間距確實是可以, spinner removed

[Insane]
其实我觉得萌妹那个打起来难点,要是不介意的话我建议互换下setting //....其實2個都是insane了
00:21:440 (5,6,7) - 这里没叠好的感觉,如果为了兼顾stack自动偏移,6跟7应该要完美重叠,然后在5的右下一点点0.0
00:53:971 (2) - 这里我建议拆成circle+折返sldier。这种短的折返slider,不管多么合曲,只要是蓝钱起就不利于读图,而且打起来会感觉很奇怪

好了在找我呗0.0

Melophobia wrote:

no time to do a full-mod so I had a quick look.. I'm sorry T_T

[General]
  1. The video has a wrong ratio; it needs to be 16:9
[Insane]
  1. I thought there could be more finishes on the emphasises and the beginning of new stanza; consider adding some more? (ex. 00:12:815 - ,00:24:815 - etc.) //I only place the finish at really strong accent.
  2. 00:42:065 (3) - change this slider into a triple so that there can be a clap at 00:42:158 - ? //I rather put 1/2 here to fit the instrument and arragement.
  3. 00:42:627 (5) - Honestly I think this pattern is hard to hit and kinda uncomfortable for playing as (4,5,1) is nearly rectilinear. How about placing this note at x:240 y:252?
  4. 00:48:252 (3) - This note cannot be stacked with the beginning of the previous (3)? //It will be weird if I do this.
  5. 01:02:315 (5) - Feels too close to (4) and spacing around here looks messy. probably a small jump would be great; I would prefer something like this.
  6. 01:05:127 (4,5) - Kinsa same as above; I guess that's because (3,4) has a larger spacing. I think this one flows better. //I think my pattern fits better. Sorry.
  7. 01:09:721 - There should be clap here as well according to the drum sound in the song. //Too much clap will sound noisy so I change it to normal hitsound instead.
  8. nice use of small jumps //thanks *-*
[Hard]
  1. 00:11:127 - Add a finish here for the sake of consistency with the Insane diff
  2. 00:18:627 (9,1) - swap these newcombos to match it better with vocal?
  3. 00:52:565 - since you have added a note here in the Insane maybe you want to add it here as well?
  4. 01:10:377 (1,2,3,1,2,3,1,2,3) - feels too close and crowded, maybe larger spacing would be better. //I don't want to increase the spacing because of hard diff
[Easy]
  1. AR+1. the current setting is too slow.
  2. 00:07:190 (3) - how about ctrl+h so that (3)'s shape can fit nicely with (4)?
  3. 00:11:127 (1,1) - can you please give beginners longer recovery time? >_<
  4. 00:42:815 (1) - ^
  5. 00:20:690 (1) - this newcombo cannot seem to be necessary.
  6. 00:34:377 - this whistle is a bit too sudden and sounds strange. //40% volume and it should be fine now.
  7. 01:21:815 (1) - this short spinner isn't a good idea and some beginners might not be able to get 300/pass it I think. better to use a long slider for this.
super tired today so that's all for now. looks like wcx is willing to recheck, but you can call on me for it if you want. starred~

raririn wrote:

抱歉晚了<(__)>

  1. Normal = Just Suggestions for reference ovo
  2. Blue = Strongly suggest you do this :D
  3. Red = Unrankable stuff 0.0..
[Easy]
  1. AR+1?AR2 is a bit too slow ~
  2. 00:03:815 (1) - 4th point →(x=336,y=124) //nope, I still prefer current blanket.
    code if useful
    356,188,3815,6,0,P|394:160|388:126|388:126|338:128|318:83,1,160,2|0,0:0|0:0,0:0:0
    388,45,4940,1,2,0:0:0
  3. 00:15:440 (1) - 00:18:252 (1) - 00:20:690 (1) - feel really strange here ;_; //They are following the vocal.
  4. 00:42:815 (1) - too close to the spinner imo , it's a bit too hard for beginners to react orz and also here 00:12:815 (1) -
  5. 00:42:815 (1) - don't know why whistle on the reverse , clap or finish are both better imo 0.0 //clap and finish are more weird imo. Also I whistle the 1,3 beat in this part.
  6. 00:48:815 (1,2) - try rhythm like this ? the previous one is just...( //nope I guess. Because I want to follow the vocal here. (1/1)
  7. 01:12:065 - why keep empty here o.o... // 1) for arrangement and flow 2) The music are following the drum here.
[Hard]
  1. 00:57:815 (3,4) - try this :D ? really sounds better to me ~ //hum, nope..

Loneight wrote:

早灣 >w< 看到被標星號馬上來mod了
Request from PM.



  • "re" 意思是 "remove"
    黑色 只是建議,不喜歡可以略過~OAO
    藍色 是建議改掉
    紅色 是unrankable

[general]

  1. Hard的kiai time跟Easy,Insane不同
    kiai time
    - [Hard] : Kiai #1: Starts on 00:57:815 , ends on 01:21:721

    - [Easy] : Kiai #1: Starts on 00:57:815, ends on 01:21:627

    - [Insane] : Kiai #1: Starts on 00:57:815, ends on 01:21:627
  2. 有些綠線沒對到的說~
    綠線
    Easy:
    Unsnapped inherited (green) timing point(s) at:
    00:02:338 -
    00:03:838 -

    Hard:
    Unsnapped inherited (green) timing point(s) at:
    00:02:338 -
    00:03:838 -
    00:04:963 -

    Insane:
    Unsnapped inherited (green) timing point(s) at:
    00:01:963 -

[Easy]

  1. 總覺得AR些微慢了些, 試試AR+1, 比較適合vocal //這裡的話我覺得nc會比較好...1)新開端 2) pattern問題
  2. 00:21:815 (1) - 移除NC, 讓這裡跟前面00:15:440 (1,2,1) - 一樣的NC規律
  3. 01:21:721 (1) - 總覺得轉盤是在01:21:721 - 開始才對, 像Curisu (不過感覺轉盤有點短, 也可以像Hard那樣, 用slider代替)

[Hard]

  1. 無用的綠線:
    00:04:940 -

  2. 01:08:690 (5) - 咱發現test play的時候, 這combo顏色跟影片融合一體...很難發現, 其實不NC也是讀的出來

[Insane]

  1. 00:37:752 (5) - test play時, 這邊有些難判斷, 試試緊鄰00:37:377 (4) - //再縮短一點
mintong89

Strawberry wrote:

so many diffs.. :p
okay, let's see.~

[ mint's Taiko Muzukashii]

d= don ( Normal )
k= katsu ( Clap or Whistle )
D= Big Don ( Finish )
K= Big Katsu ( Clap/Whistle + Finish )
  1. Unrankable stuff
    ( You must fix all of these , if I write something is not unrankable , please tell me in the reply )
    1. None!
     
  2. Beatmap design/Suggestion
    ( Most of them are my suggestion , you can disagree if you want )
    1. 00:21:627 (1,2,3) - a bit overmap and i don't feel this stream is necessary..can't heard any different point from vocal also. after that, i feel there should be a beat at 00:22:002 .. so.. maybe you can try to remove 00:21:721 (2,3) and then add a d at 00:22:002 ?~ listen carefully, i have listen the sound.
    2. 01:00:065 (1) - move the d to 00:59:877 ? sounds more suitable.. ok~
    3. 01:02:877 (1) - umm.. same as above.. move forward 1/2 tick? ^
    4. 01:03:252 (1) - yea if you followed above(i mean 01:02:877), it will be better if you change the k to d i feel. :3 nope~
    5. 01:06:721 (2) - useless for a bit overmap i think.. maybe you can remove it? i think it easy enough for muzu player, so nope~
    6. 01:11:877 (1) - same as 01:00:065 .. ok
    7. 01:15:065 (1) - ^
     
  3. Hitsounds
    ( Almost of them are my ideas , you can ignore them )
    1. 00:10:752 (2) - k is better for the bgm i feel~ ok
    2. 00:29:315 (2) - k? it seem wierd..
    3. 00:42:252 (1,2,3) - ddk iknow, but d ddk k d is hard for muzu player
    4. 00:47:127 (2) - d no
    5. 01:06:815 (3) - D ddD is unrank...
    6. 01:16:377 (1) - ^ are you sure? it already D
    7. 01:17:127 (1) - ^ ok
    8. 01:19:377 (1) - ^
    9. 01:20:127 (1) - ^ (if you hate Big Don, ignore these suggestions about D.. sorry for that, but i feel they are really suitable from my heard. try them plz..
so tired.. xD

raririn wrote:

抱歉晚了<(__)>

[mint's Taiko Muzukashii]
  1. 00:23:877 - add k here? nope~
  2. 00:28:002 (2) - 00:28:002 (2) - d 00:28:190 (1) - k 00:28:377 (1) - d here? sorry nope too..
    didn't see the point to use D
  3. 00:56:315 (1,2,3,4) - ddddd! more interesting for me :D yeah, but the sound is ddd D but not ddddd
 

nice song and excellent map..[/quote]

thanks~

SPOILER
osu file format v11

[General]
AudioFilename: DAYS of DASH.mp3
AudioLeadIn: 0
PreviewTime: 57069
Countdown: 0
SampleSet: Soft
StackLeniency: 0.7
Mode: 1
LetterboxInBreaks: 0

[Editor]
DistanceSpacing: 1.4
BeatDivisor: 4
GridSize: 8

[Metadata]
Title:DAYS of DASH (TV Size)
TitleUnicode:DAYS of DASH (TV Size)
Artist:Suzuki Konomi
ArtistUnicode:鈴木このみ
Creator:kanpakyin
Version:mint's Taiko Muzukashii
Source:Sakurasou no Pet na Kanojo
Tags:mintong89 Curisu JauiPlaY yangzd88 Kanda Sorata Shiina Mashiro Aoyama Nanami Kamiigusa Misaki Mitaka Jin Akasaka Ryuunosuke Hata Aki Shirato Yuusuke
BeatmapID:198004
BeatmapSetID:68388

[Difficulty]
HPDrainRate:4
CircleSize:5
OverallDifficulty:5
ApproachRate:5
SliderMultiplier:1.4
SliderTickRate:1

[Events]
//Background and Video events
Video,0,"Video.avi"
0,0,"BG.jpg"
//Break Periods
//Storyboard Layer 0 (Background)
//Storyboard Layer 1 (Fail)
//Storyboard Layer 2 (Pass)
//Storyboard Layer 3 (Foreground)
//Storyboard Sound Samples
//Background Colour Transformations
3,100,163,162,255

[TimingPoints]
815,375,4,1,0,70,1,0
57815,-100,4,1,0,70,0,1
81627,-100,4,1,0,70,0,0
81815,-100,4,2,0,5,0,0


[Colours]
Combo1 : 10,143,188
Combo2 : 205,160,7
SliderBorder : 255,255,255

[HitObjects]
144,216,6815,1,4,0:0:0
200,168,7190,5,8,0:0:0
264,167,7377,5,0,0:0:0
264,240,7752,1,0,0:0:0
320,224,7940,5,8,0:0:0
352,176,8127,5,0,0:0:0
400,224,8502,5,8,0:0:0
384,256,8690,1,8,0:0:0
360,280,8877,5,0,0:0:0
312,296,9252,1,0,0:0:0
240,264,9440,5,8,0:0:0
200,256,9533,1,8,0:0:0
184,224,9627,1,8,0:0:0
200,176,9815,5,0,0:0:0
224,128,10002,1,0,0:0:0
272,96,10190,5,8,0:0:0
312,128,10377,5,0,0:0:0
296,192,10752,5,8,0:0:0
336,184,10940,1,8,0:0:0
392,160,11127,5,0,0:0:0
256,192,11502,12,0,12627,0:0:0
248,192,12815,5,4,0:0:0
336,224,13190,1,8,0:0:0
304,256,13377,5,0,0:0:0
248,328,13752,5,8,0:0:0
184,304,13940,5,0,0:0:0
176,256,14127,5,8,0:0:0
184,216,14315,5,0,0:0:0
216,144,14690,5,8,0:0:0
248,104,14877,5,0,0:0:0
280,136,15252,1,0,0:0:0
304,168,15440,5,8,0:0:0
336,208,15533,1,8,0:0:0
360,240,15627,1,8,0:0:0
384,304,15815,5,0,0:0:0
320,328,16002,1,0,0:0:0
208,288,16190,5,8,0:0:0
192,232,16377,5,0,0:0:0
168,160,16752,1,0,0:0:0
176,128,16940,5,8,0:0:0
200,96,17127,1,8,0:0:0
232,192,17315,5,0,0:0:0
312,88,17502,5,8,0:0:0
352,112,17690,1,8,0:0:0
296,168,18065,5,0,0:0:0
352,168,18252,5,8,0:0:0
344,216,18440,1,8,0:0:0
320,256,18627,5,0,0:0:0
296,280,18721,1,0,0:0:0
264,280,18815,1,0,0:0:0
184,312,19190,5,8,0:0:0
160,264,19377,5,0,0:0:0
168,192,19752,1,0,0:0:0
200,104,19940,5,8,0:0:0
240,136,20127,5,0,0:0:0
256,224,20502,1,0,0:0:0
304,200,20690,5,8,0:0:0
368,240,21065,5,0,0:0:0
352,280,21252,1,0,0:0:0
336,304,21440,5,8,0:0:0
304,296,21627,5,0,0:0:0
272,304,21721,1,0,0:0:0
272,304,21815,1,0,0:0:0
192,280,22190,5,8,0:0:0
176,232,22377,5,0,0:0:0
208,160,22752,1,0,0:0:0
256,136,22940,5,8,0:0:0
312,168,23127,5,0,0:0:0
384,152,23315,1,4,0:0:0
376,232,24440,5,8,0:0:0
328,296,24815,5,4,0:0:0
232,288,25002,1,0,0:0:0
176,256,25190,5,8,0:0:0
184,208,25377,5,0,0:0:0
248,176,25752,1,0,0:0:0
256,144,25940,5,8,0:0:0
288,104,26127,5,0,0:0:0
320,128,26315,1,0,0:0:0
368,128,26690,5,8,0:0:0
392,168,26877,5,0,0:0:0
200,200,27252,1,0,0:0:0
152,200,27346,1,0,0:0:0
112,168,27440,5,8,0:0:0
184,96,27627,5,0,0:0:0
112,280,28002,1,0,0:0:0
136,184,28190,5,8,0:0:0
136,88,28377,5,0,0:0:0
208,256,28752,1,0,0:0:0
208,216,28940,5,8,0:0:0
232,144,29127,5,0,0:0:0
256,88,29315,1,0,0:0:0
304,64,29690,5,8,0:0:0
320,104,29877,5,0,0:0:0
352,176,30252,1,0,0:0:0
376,200,30440,5,8,0:0:0
352,288,30815,5,4,0:0:0
296,320,31190,5,8,0:0:0
232,288,31565,5,0,0:0:0
216,240,31752,1,0,0:0:0
216,184,31940,5,8,0:0:0
240,168,32127,5,0,0:0:0
296,128,32502,1,0,0:0:0
328,112,32690,5,8,0:0:0
368,152,32877,5,0,0:0:0
400,200,33252,1,0,0:0:0
352,216,33440,5,8,0:0:0
304,248,33815,5,0,0:0:0
240,248,34190,5,8,0:0:0
176,184,34565,5,0,0:0:0
216,128,34752,5,8,0:0:0
280,96,34940,1,8,0:0:0
368,120,35127,5,0,0:0:0
384,184,35502,1,0,0:0:0
400,224,35690,5,8,0:0:0
400,272,35877,5,0,0:0:0
352,296,36252,1,0,0:0:0
312,304,36440,5,8,0:0:0
272,272,36627,1,8,0:0:0
352,288,36815,5,4,0:0:0
296,320,37190,5,8,0:0:0
232,288,37565,5,0,0:0:0
216,240,37752,1,0,0:0:0
216,184,37940,5,8,0:0:0
296,128,38127,5,0,0:0:0
216,112,38502,1,0,0:0:0
328,112,38690,5,8,0:0:0
248,80,39065,5,0,0:0:0
400,200,39252,5,8,0:0:0
352,216,39440,1,8,0:0:0
304,248,39627,5,0,0:0:0
96,112,40002,1,0,0:0:0
240,248,40190,5,8,0:0:0
176,184,40377,1,8,0:0:0
216,128,40752,1,8,0:0:0
280,96,40940,1,8,0:0:0
368,120,41127,5,0,0:0:0
384,184,41502,1,0,0:0:0
400,224,41690,5,8,0:0:0
400,272,42065,5,0,0:0:0
352,296,42252,5,8,0:0:0
288,336,42346,1,8,0:0:0
312,304,42440,1,8,0:0:0
272,272,42627,1,8,0:0:0
288,200,42815,5,4,0:0:0
224,200,43190,5,6,0:0:0
176,128,43565,5,0,0:0:0
224,80,43752,1,0,0:0:0
312,112,43940,5,8,0:0:0
368,152,44315,5,0,0:0:0
192,40,44502,1,0,0:0:0
400,224,44690,5,8,0:0:0
264,40,44877,5,0,0:0:0
352,56,45252,1,0,0:0:0
240,232,45440,5,8,0:0:0
160,256,45815,5,0,0:0:0
128,176,46002,1,0,0:0:0
136,120,46190,5,8,0:0:0
312,288,46565,5,0,0:0:0
224,160,46752,1,0,0:0:0
288,128,46940,5,8,0:0:0
320,160,47127,1,8,0:0:0
336,208,47315,5,0,0:0:0
384,224,47690,5,8,0:0:0
416,272,48065,5,0,0:0:0
376,296,48252,1,0,0:0:0
320,296,48440,5,8,0:0:0
240,288,48627,5,0,0:0:0
240,288,48721,1,0,0:0:0
168,280,48815,1,0,0:0:0
136,192,49190,5,8,0:0:0
216,176,49565,5,0,0:0:0
240,152,49752,1,0,0:0:0
272,136,49940,5,8,0:0:0
328,120,50315,5,0,0:0:0
352,160,50690,5,8,0:0:0
360,216,51065,5,0,0:0:0
368,248,51252,1,0,0:0:0
328,272,51440,5,8,0:0:0
280,280,51627,1,8,0:0:0
224,288,51815,5,4,0:0:0
168,296,52190,5,8,0:0:0
152,240,52565,5,0,0:0:0
168,200,52752,1,0,0:0:0
208,160,52940,5,8,0:0:0
240,120,53315,5,4,0:0:0
280,88,53690,5,8,0:0:0
320,136,54065,5,0,0:0:0
352,184,54158,5,8,0:0:0
368,224,54252,5,0,0:0:0
336,240,54440,5,8,0:0:0
248,232,54627,5,0,0:0:0
432,256,54815,6,0,P|272:320|112:96,1,490
176,64,56315,5,0,0:0:0
224,56,56408,1,0,0:0:0
264,48,56502,1,0,0:0:0
320,56,56690,1,4,0:0:0
232,152,57065,1,4,0:0:0
368,120,57440,5,6,0:0:0
288,144,57815,5,4,0:0:0
272,208,58190,5,8,0:0:0
200,200,58377,5,0,0:0:0
200,232,58471,1,0,0:0:0
224,256,58565,1,0,0:0:0
256,304,58752,1,0,0:0:0
336,280,58940,5,8,0:0:0
400,328,59315,5,0,0:0:0
424,296,59502,1,0,0:0:0
440,240,59690,5,8,0:0:0
392,216,59877,5,0,0:0:0
368,192,60252,1,0,0:0:0
312,168,60440,5,8,0:0:0
256,168,60627,1,8,0:0:0
192,168,60815,5,0,0:0:0
208,224,61190,5,8,0:0:0
216,256,61377,5,0,0:0:0
232,280,61471,1,0,0:0:0
256,304,61565,1,0,0:0:0
304,272,61752,1,0,0:0:0
336,240,61940,5,8,0:0:0
424,160,62315,5,0,0:0:0
344,128,62502,5,8,0:0:0
248,128,62690,1,8,0:0:0
168,136,62877,5,0,0:0:0
144,152,63252,5,8,0:0:0
184,200,63346,1,8,0:0:0
216,208,63440,1,8,0:0:0
256,192,63627,1,8,0:0:0
320,216,63815,5,0,0:0:0
384,224,64190,5,8,0:0:0
376,256,64565,5,0,0:0:0
360,280,64752,1,0,0:0:0
304,296,64940,5,8,0:0:0
240,296,65315,5,0,0:0:0
240,296,65408,1,0,0:0:0
208,272,65502,1,0,0:0:0
200,224,65690,5,8,0:0:0
240,176,65877,5,0,0:0:0
296,168,66252,1,0,0:0:0
320,128,66440,5,8,0:0:0
360,160,66627,5,0,0:0:0
408,176,66721,1,0,0:0:0
448,176,66815,1,0,0:0:0
432,264,67190,5,8,0:0:0
360,280,67377,5,0,0:0:0
360,280,67471,1,0,0:0:0
296,312,67565,1,0,0:0:0
224,224,67752,1,0,0:0:0
192,152,67940,5,8,0:0:0
200,112,68127,5,0,0:0:0
272,96,68315,1,4,0:0:0
272,96,68877,1,4,0:0:0
272,96,69252,1,4,0:0:0
320,136,69440,5,8,0:0:0
336,176,69533,1,8,0:0:0
336,176,69627,1,8,0:0:0
288,144,69815,5,4,0:0:0
272,208,70190,5,8,0:0:0
200,200,70377,5,0,0:0:0
200,232,70471,1,0,0:0:0
224,256,70565,1,0,0:0:0
256,304,70752,1,0,0:0:0
336,280,70940,5,8,0:0:0
400,328,71315,5,0,0:0:0
424,296,71502,1,0,0:0:0
440,240,71690,5,8,0:0:0
392,216,71877,5,0,0:0:0
368,192,72252,1,0,0:0:0
312,168,72440,5,8,0:0:0
256,168,72627,1,8,0:0:0
192,168,72815,5,0,0:0:0
208,224,73190,5,8,0:0:0
216,256,73377,5,0,0:0:0
232,280,73471,1,0,0:0:0
256,304,73565,1,0,0:0:0
304,272,73752,1,0,0:0:0
336,240,73940,5,8,0:0:0
424,160,74315,5,0,0:0:0
344,128,74502,5,8,0:0:0
248,128,74690,1,8,0:0:0
168,136,74877,5,0,0:0:0
144,152,75252,5,8,0:0:0
184,200,75346,1,8,0:0:0
216,208,75440,1,8,0:0:0
256,192,75627,1,8,0:0:0
320,216,75815,5,4,0:0:0
384,224,76190,5,8,0:0:0
360,272,76377,5,4,0:0:0
280,312,76752,1,0,0:0:0
232,304,76940,5,6,0:0:0
208,272,77127,5,4,0:0:0
216,176,77502,1,0,0:0:0
224,144,77690,5,8,0:0:0
248,120,77877,5,0,0:0:0
320,160,77971,1,0,0:0:0
296,128,78065,1,0,0:0:0
352,200,78252,1,0,0:0:0
352,248,78440,5,8,0:0:0
312,256,78627,5,0,0:0:0
256,264,78721,1,0,0:0:0
224,264,78815,5,8,0:0:0
176,256,79190,1,8,0:0:0
152,224,79377,5,4,0:0:0
184,152,79752,1,0,0:0:0
216,120,79940,5,8,0:0:0
256,96,80127,5,4,0:0:0
328,120,80877,5,0,0:0:0
344,176,80971,1,0,0:0:0
376,160,81065,1,8,0:0:0
408,208,81252,5,0,0:0:0
400,248,81440,1,0,0:0:0
376,280,81627,1,8,0:0:0
256,192,81815,12,0,82752,0:0:0
popner
Hi ~ Mod as your request.

It is ready for bubble so I will just give some minor suggestions:

[Genaral]
Offset+10 imo. (825)

[Easy]
00:18:252 (1) - just feel weird to see a slider start on red tick in Easy.

[JauiPlaY's Normal]
00:15:815 (1,2) and 00:18:252 (3,4) - this is still a Normal diff and using 1/1 stack and 1/2 stack at the same time is hard for player to judge. So you can change one of them due to other part of your map: only use one kind of stack and change the others.
00:39:627 (3,4) - issue of the two repeat sliders: if 00:39:627 (3) is a normal slider and 00:40:752 (4) is a repeat slider, they will follow the vocal better I think.
00:58:190 - I feel empty here - the whole part start at 00:58:377, which is a red tick, so the rhythm is weird. Maybe add a note here to make the rhythm more consecutive?
01:10:377 (1) - same as above

[Curisu]
00:14:315 (1,2,1,2,3,4,1,2) - nice pattern, but why not use a similar pattern at 00:20:315 (1,2)? I think that will makes more sense.

[Insane]
00:05:783 - I heard a light drum here. I think you can end 00:05:502 (1) at 00:05:783 and start the next kick slider at 00:05:877 (2), and add once repeat. This arrangement follow the music better, and is better for playing too, since the kick slider start on red tick now. When such pattern comes, player will think they are 3/4 slider + kick slider.
00:13:190 (3) - the long slider plays weird. There is vocal at 00:13:377 but the 1/1 slider totally ignore it. So I suggest you to re-consider the rhythm here.
00:21:440 (5,6,7) - IMO the pattern is hard to read..I would suggest you to use a pattern instead, maybe rotate 00:21:440 (5) a little to let its end on rightside of head of 00:21:815 (7), then put 00:21:721 (6) besides them:
00:55:190 (1,2,3,1,2,1,2) - they are better to be divided into (1,2,3) (1,2,3) (1) IMO. The whole pattern can be this:

Other diffs fine.

That's all I can find. GL~
Flask
來騙KD的

[General]
[ Easy]
  1. 這麼燃的歌AR+1才fit
  2. 00:00:815 (1) - 有點nazi 不過會比較好看 http://puu.sh/1PaUv
    96,324,815,2,0,P|76:288|92:244|92:244|44:240|24:196,1,160,2|0,0:0|0:0,0:0:0
  3. 00:11:502 (3) - 其實我覺得在00:11:127 - 塞一個1/1到00:11:502 - 會對音樂一點 就一個note有點難抓節奏
  4. 00:15:440 (1,2) - 這裡為啥不跟00:12:815 (1) - 擺一樣的節奏orz 會比較對音樂
  5. 00:24:815 (1) - 為啥不finish 超帶感的好嗎
  6. 00:30:440 (5) - 照理來說應該要clap吧可是這裡變成N了 看了下其他diff Hard有下clap Insane轉N 能不能都下clap啊~_~不然就都轉N啥的
  7. 00:41:315 - 空的好坑 明明1/2拍前就有個超響的vocal
  8. 00:54:440 (2) - 是忘了下clap嗎 還是故意的._. 感覺有點空 加了會好點 音樂也沒有特別把clap消音 o_o
  9. 01:13:940 (2) - 折返為啥不whistle 巨不懂 明明01:12:815 - 有whistle而且超好聽的啊
[ 鴨子]
  1. 00:06:815 (1) - finish跑哪去 跟其他diff一起加啊
  2. 00:09:065 (3) - slider頭用Soft whistle 有個很響的音不強掉下實在太沒智商
  3. 00:36:440 (3) - 為啥我覺得用兩個1/2代替會好點 可以襯托一下重音也對vocal
  4. 00:40:752 (4) - slider尾可以學Hard用20%綠線上finish 會比whistle燃
  5. 00:41:221 (1) - whistle不夠爽 太小聲了 finish plz
  6. 00:48:440 (3) - slider尾^
  7. 01:03:815 (1) - S:C2 finish
  8. 01:05:315 (4,5) - 形狀反過來會不會比較對vocal一點 01:05:877 - 這裡有個直線上升的音 大概用個不太curve滑條帶過去行吧orz
  9. 01:16:190 (2,4) - 2的尾4的頭都上finish 很帶感
  10. 01:19:377 - 01:20:127 - ^
    音效略不燃但神排版 不愧是基片鴨
[ Hard]
  1. 00:05:315 (1,2) - 如果是我我NC就下在(2) 反正finish在那裡又有變速就滿適合又能警惕玩家的
  2. 00:20:315 (1,2) - ctrl+G吧 我覺得不一定會有人注意到旁邊那顆比下面那顆快出來 反而就順著2 > 1 > 3 這種移動下去了
  3. 00:24:815 - 空的好坑 大概上個note放在(2)的正上方然後下個finish吧 重音很響但沒東西真的滿怪的
  4. 00:28:002 (3) - x:236, y:256 抱歉有點nazi
  5. 00:44:690 (2) - 跟00:43:940 (5) - 平行會好看些 所以最後一個node擺x:-4, y:176
  6. 00:52:565 - 空的有點坑 不過沒事 只是吐槽下 (
  7. 01:06:721 (1) - 這個沒事嗎...這麼短 不如用slider代替
  8. 01:14:877 (1,2,3) - 為啥是三連 來的有點突然 前面相同part也沒放三連啊...刪掉(2)吧
[ yznoob]
  1. 00:06:815 (1) - 用S:C1 finish比較響吧 這個太輕了
  2. 00:07:565 (3,4) - 能不能做個小跳 跟 (1,2)一樣 (4) ctrl+J然後ctrl+G是個辦法
  3. 00:11:127 (4) - 應該是finish才對 whistle太輕了襯托不出響音
  4. 00:24:627 (1) - 這個reserve被遮到了...雖然testplay的時候看不太出來 但是避免權限狗吠unrankable還是改吧
    另外改完後reserve請finish 沒finish太空了
  5. 00:34:377 (3) - 往另個方向彎? 不然就直得 會比往左邊彎flow一點
  6. 00:51:440 (5,6) - 雖然說沒什麼差但是分開來會比較好read 原因在於(6)沒有音 不一定有人發現有note orz
  7. 00:57:065 (6) - 這裡NC應該滿對音樂的吧233 不然也可以(7)再NC 就跟Insane一樣
  8. 01:03:440 (3) - 為啥直覺是ctrl+G的上彎滑條... 嘛其實這樣也滿flow對吧 還能坑人
  9. 01:05:315 (2) - 不太懂這裡為啥要用S:C1 的whistle 像是同個音的01:04:565 (3) - 和 01:05:877 (3) - 就是用一般的S whistle 建議弄成一樣的!
  10. 01:07:752 (4,1,2) - 我的想法是(4)ctrl+H擺回原位加個reserve 刪掉(1) NC在(2) 這樣對vocal外能凸顯(2)這裡是重音 也會比較抓的到節奏 (就不會誤認為(1)是重音了)
    講的有點模糊所以附上圖例~
[ Insane]
  1. 建議AR9 因為有00:06:440 (3,4,1,2,3) - 這種part AR8有點難讀
  2. 00:13:190 (3,4) - 這裡擺的節奏為什麼跟00:15:815 (5,6,1) - 不同? ;w; 建議先note在滑條對vocal 就跟後面一樣
  3. 00:24:815 (1) - 為啥不是S:C1的finish O AO 這個太輕了
  4. 00:29:877 (1,2) - 我覺得1/2+兩個note的stream會比較對這邊耶... 因為後面是三連 先讓這邊營造一點連的感覺後面會比較順手
  5. 00:41:127 (3) - whistle太輕了真的 Hard是下finish的說 這邊也跟上比較好
  6. 00:47:315 (1,2) - 這兩個的slider頭怎麼是S:C1? 應該是S的whistle才對吧 Hard也是這樣下的 因為音樂裡面有whistle的音
  7. 01:09:815 (7,1) - Swap nc? 重音不下NC好奇怪
  8. 01:17:502 (2) - 這個能放裡面一點點嗎 大概到x:392, y:324 然後再偏一下slider的方向 因為01:16:752 (5) - 是放在(4)的sliderslide裡面的 兩個統一應該不錯看吧
抱歉全都是nazi mod Q.Q 感覺快泡了就不丟星了!
Topic Starter
kanpakyin

popner wrote:

[Genaral]
Offset+10 imo. (825)

[Easy]
00:18:252 (1) - just feel weird to see a slider start on red tick in Easy. //sorry but I don't think so.

[Insane]
00:05:783 - I heard a light drum here. I think you can end 00:05:502 (1) at 00:05:783 and start the next kick slider at 00:05:877 (2), and add once repeat. This arrangement follow the music better, and is better for playing too, since the kick slider start on red tick now. When such pattern comes, player will think they are 3/4 slider + kick slider. //Simply, I want to follow the music and don't want to break the music, so putting a note at 00:05:790 - without any musical support is not my cup of tea.
00:13:190 (3) - the long slider plays weird. There is vocal at 00:13:377 but the 1/1 slider totally ignore it. So I suggest you to re-consider the rhythm here.
00:21:440 (5,6,7) - IMO the pattern is hard to read..I would suggest you to use a pattern instead, maybe rotate 00:21:440 (5) a little to let its end on rightside of head of 00:21:815 (7), then put 00:21:721 (6) besides them: //..explained.
00:55:190 (1,2,3,1,2,1,2) - they are better to be divided into (1,2,3) (1,2,3) (1) IMO. The whole pattern can be this: //I prefer my pattern here.

Flask wrote:

來騙KD的

[General]
[ Easy]
  1. 這麼燃的歌AR+1才fit
  2. 00:00:815 (1) - 有點nazi 不過會比較好看 http://puu.sh/1PaUv
    96,324,815,2,0,P|76:288|92:244|92:244|44:240|24:196,1,160,2|0,0:0|0:0,0:0:0
  3. 00:11:502 (3) - 其實我覺得在00:11:127 - 塞一個1/1到00:11:502 - 會對音樂一點 就一個note有點難抓節奏 //我easy不下1/2
  4. 00:15:440 (1,2) - 這裡為啥不跟00:12:815 (1) - 擺一樣的節奏orz 會比較對音樂 //是一樣的啊..
    img]http://puu.sh/1Pb42[/img]
  5. 00:24:815 (1) - 為啥不finish 超帶感的好嗎 //不合音樂
  6. 00:30:440 (5) - 照理來說應該要clap吧可是這裡變成N了 看了下其他diff Hard有下clap Insane轉N 能不能都下clap啊~_~不然就都轉N啥的 //Hard diff是為了triplet才換成clap的
  7. 00:41:315 - 空的好坑 明明1/2拍前就有個超響的vocal //原因同上..easy不放1/2
  8. 00:54:440 (2) - 是忘了下clap嗎 還是故意的._. 感覺有點空 加了會好點 音樂也沒有特別把clap消音 o_o //恩,加了clap好怪
  9. 01:13:940 (2) - 折返為啥不whistle 巨不懂 明明01:12:815 - 有whistle而且超好聽的啊
[ Hard]
  1. 00:05:315 (1,2) - 如果是我我NC就下在(2) 反正finish在那裡又有變速就滿適合又能警惕玩家的 //我還是跟鼓變
  2. 00:20:315 (1,2) - ctrl+G吧 我覺得不一定會有人注意到旁邊那顆比下面那顆快出來 反而就順著2 > 1 > 3 這種移動下去了 //因為這個是AR8..所以應該很容易讀
  3. 00:24:815 - 空的好坑 大概上個note放在(2)的正上方然後下個finish吧 重音很響但沒東西真的滿怪的
  4. 00:28:002 (3) - x:236, y:256 抱歉有點nazi
  5. 00:44:690 (2) - 跟00:43:940 (5) - 平行會好看些 所以最後一個node擺x:-4, y:176
  6. 00:52:565 - 空的有點坑 不過沒事 只是吐槽下 (
  7. 01:06:721 (1) - 這個沒事嗎...這麼短 不如用slider代替
  8. 01:14:877 (1,2,3) - 為啥是三連 來的有點突然 前面相同part也沒放三連啊...刪掉(2)吧 //最後來個驚喜
[ Insane]
  1. 建議AR9 因為有00:06:440 (3,4,1,2,3) - 這種part AR8有點難讀 //我覺得沒必要為了一個地方而變成AR9..而且這個地方也不是很難讀 | AR9不適合其他排列
  2. 00:13:190 (3,4) - 這裡擺的節奏為什麼跟00:15:815 (5,6,1) - 不同? ;w; 建議先note在滑條對vocal 就跟後面一樣
  3. 00:24:815 (1) - 為啥不是S:C1的finish O AO 這個太輕了 //這邊的重音補是很重
  4. 00:29:877 (1,2) - 我覺得1/2+兩個note的stream會比較對這邊耶... 因為後面是三連 先讓這邊營造一點連的感覺後面會比較順手 //換了這個jump就break down了..
  5. 00:41:127 (3) - whistle太輕了真的 Hard是下finish的說 這邊也跟上比較好
  6. 00:47:315 (1,2) - 這兩個的slider頭怎麼是S:C1? 應該是S的whistle才對吧 Hard也是這樣下的 因為音樂裡面有whistle的音 //這裡s的話會break掉hitsound flow
  7. 01:09:815 (7,1) - Swap nc? 重音不下NC好奇怪
  8. 01:17:502 (2) - 這個能放裡面一點點嗎 大概到x:392, y:324 然後再偏一下slider的方向 因為01:16:752 (5) - 是放在(4)的sliderslide裡面的 兩個統一應該不錯看吧 //個人覺得現在的效果比較好
Curisu
These suggestions were NOT changed / keep current position atm

[kosiga]
00:47:315 (1,2,3,4) - sound is slightly small.(In particular 00:48:440 (4) - ) i think it is right to raise volume here. for ex: 40,50,60,70 // nope. 40~70 seems too high.
01:11:315 (1,3) - i suggest exchange positions. http://puu.sh/1NiR5 i think it creates the flows that are more natural than now. // refer to Strawberry's suggestion

[BounceBabe]
00:22:940 (1) - Remove NC
00:30:440 (4,5,6,7) - Let this stream overlapp with following slider, since it plays odd and the spacing is also not perfect
00:40:752 (2,3) - This pattern is too confusing due to overlapping, move them away from each other to fix this // Not that hard after serveal pc
01:15:158 (1) - Remove NC

[草莓]
OD+1, if you don't wish the #40 of ranking is silver SS with hr+hd.. // AR9深感作死我挺善良
00:09:065 (4) - random? why not to make it symmetrical with (5)? // 不觉得
00:37:190 (2,3,4,5) - ctrl+g and move the (4) after (3)'s tail? if you can make a flow, why jump anti? // 感觉太坑爹 (其实我原本就是anti的但是被说鬼畜wwwwwwwww)
00:39:346 - add a circle here?~ it can bring the notes fluency imo and plays comfortable. :3 // 节奏好像有点奇怪
01:15:158 (1,2) - the spacing is a bit large for me.. idk.. it's ok i think. :3 // 你都说ok咯
00:22:377 (2) - idk.. maybe change it to whistle will be sounds better?.. now make me feel awkward because the clap is out of the bgm.. // 想了想有道理 不过暂时留空

[长喜没节操]
恩刚好在前面就已经改了

[Melophobia]
00:56:315 (1) - Makes more sense if newcombo is placed on 00:57:065 (6) - instead of this slider; this slider is still a part of previous pattern // already changed
01:08:315 (2) - Obviously there should be a finish; why not? // ^
01:09:815 (1) - What sense does this speed-down make? // ^^
looooooooooooooooooooooool

[拉拉铃]
/

[Loneight]
already changed (for 5th time lol)

[popner]
这两个section有转折不打算用一样的梗

[Flask酱]
为啥是老ID
00:06:815 (1) - 用S:C1 finish比較響吧 這個太輕了 // 已經是了
00:24:627 (1) - 這個reserve被遮到了...雖然testplay的時候看不太出來 但是避免權限狗吠unrankable還是改吧 // 微移 hs故意放空
00:57:065 (6) - 這裡NC應該滿對音樂的吧233 不然也可以(7)再NC 就跟Insane一樣 // already changed (for 6th time rofl)
01:03:440 (3) - 為啥直覺是ctrl+G的上彎滑條... 嘛其實這樣也滿flow對吧 還能坑人 // 改梗了
01:05:315 (2) - 不太懂這裡為啥要用S:C1 的whistle 像是同個音的01:04:565 (3) - 和 01:05:877 (3) - 就是用一般的S whistle 建議弄成一樣的! // 覺得可以

about NC whistles: 3 modders raise it up yeah...imo it's ok so I didn't changed

code
osu file format v11

[General]
AudioFilename: DAYS of DASH.mp3
AudioLeadIn: 0
PreviewTime: 57069
Countdown: 0
SampleSet: Soft
StackLeniency: 0.7
Mode: 0
LetterboxInBreaks: 0

[Editor]
DistanceSpacing: 1.2
BeatDivisor: 4
GridSize: 16

[Metadata]
Title:DAYS of DASH (TV Size)
TitleUnicode:DAYS of DASH (TV Size)
Artist:Suzuki Konomi
ArtistUnicode:鈴木このみ
Creator:kanpakyin
Version:Curisu
Source:Sakurasou no Pet na Kanojo
Tags:mintong89 Curisu JauiPlaY yangzd88 Kanda Sorata Shiina Mashiro Aoyama Nanami Kamiigusa Misaki Mitaka Jin Akasaka Ryuunosuke Hata Aki Shirato Yuusuke
BeatmapID:199991
BeatmapSetID:68388

[Difficulty]
HPDrainRate:6
CircleSize:4
OverallDifficulty:6
ApproachRate:8
SliderMultiplier:1.6
SliderTickRate:1

[Events]
//Background and Video events
0,0,"BG.jpg"
Video,0,"Video.avi"
//Break Periods
//Storyboard Layer 0 (Background)
//Storyboard Layer 1 (Fail)
//Storyboard Layer 2 (Pass)
//Storyboard Layer 3 (Foreground)
//Storyboard Sound Samples
//Background Colour Transformations
3,100,163,162,255

[TimingPoints]
822,375,4,2,1,50,1,0
6822,-100,4,2,1,40,0,0
7009,-100,4,2,0,50,0,0
7197,-100,4,2,1,50,0,0
7384,-100,4,2,0,50,0,0
7572,-100,4,2,1,50,0,0
7759,-100,4,2,0,50,0,0
7947,-100,4,2,1,50,0,0
8134,-100,4,2,0,50,0,0
8322,-100,4,2,1,50,0,0
8509,-100,4,2,0,50,0,0
8697,-100,4,2,1,50,0,0
8884,-100,4,2,0,50,0,0
9072,-100,4,2,1,50,0,0
9259,-100,4,2,0,50,0,0
9447,-100,4,2,1,50,0,0
9634,-100,4,2,0,50,0,0
9822,-100,4,2,1,50,0,0
10009,-100,4,2,0,50,0,0
10197,-100,4,2,1,50,0,0
10384,-100,4,2,0,50,0,0
10572,-100,4,2,1,50,0,0
10759,-100,4,2,1,55,0,0
10947,-100,4,2,1,60,0,0
11134,-100,4,2,1,35,0,0
11228,-100,4,2,0,50,0,0
11697,-100,4,2,1,45,0,0
11978,-100,4,2,0,45,0,0
12072,-100,4,2,1,45,0,0
12822,-100,4,2,1,40,0,0
13009,-100,4,2,2,40,0,0
13197,-100,4,2,1,50,0,0
13384,-100,4,2,2,40,0,0
13572,-100,4,2,1,50,0,0
13759,-100,4,2,2,40,0,0
13947,-100,4,2,1,50,0,0
14134,-100,4,2,2,40,0,0
14322,-100,4,2,1,50,0,0
14509,-100,4,2,2,40,0,0
14697,-100,4,2,0,45,0,0
14884,-100,4,1,1,30,0,0
15259,-100,4,2,2,40,0,0
15447,-100,4,2,1,50,0,0
15634,-100,4,2,2,40,0,0
15822,-100,4,2,1,50,0,0
16009,-100,4,2,2,40,0,0
16197,-100,4,2,1,50,0,0
16384,-100,4,2,2,40,0,0
16572,-100,4,2,1,50,0,0
16759,-100,4,2,2,40,0,0
16947,-100,4,2,1,50,0,0
17134,-100,4,2,2,40,0,0
17322,-100,4,2,1,50,0,0
17509,-100,4,2,0,50,0,0
17884,-100,4,2,1,50,0,0
18259,-100,4,2,0,50,0,0
18634,-100,4,1,0,40,0,0
18822,-100,4,2,1,50,0,0
19384,-100,4,2,0,50,0,0
21822,-133.333333333333,4,2,1,50,0,0
22197,-100,4,2,1,50,0,0
22759,-100,4,2,1,30,0,0
22947,-80,4,2,1,30,0,0
23134,-80,4,2,0,50,0,0
24447,-80,4,2,1,50,0,0
27634,-80,4,2,1,40,0,0
27728,-80,4,2,1,30,0,0
27822,-80,4,2,1,50,0,0
30822,-80,4,2,1,40,0,0
31009,-80,4,2,1,50,0,0
36822,-80,4,2,1,40,0,0
37009,-80,4,2,1,50,0,0
40384,-80,4,1,0,45,0,0
40759,-80,4,1,0,50,0,0
41134,-80,4,1,0,55,0,0
42072,-80,4,2,1,50,0,0
42822,-133.333333333333,4,2,1,40,0,0
43197,-133.333333333333,4,2,0,50,0,0
45634,-100,4,2,0,50,0,0
45822,-133.333333333333,4,2,0,50,0,0
47322,-133.333333333333,4,2,2,50,0,0
47697,-133.333333333333,4,2,2,40,0,0
48072,-133.333333333333,4,2,2,45,0,0
48447,-133.333333333333,4,2,2,35,0,0
48634,-133.333333333333,4,2,2,40,0,0
48822,-133.333333333333,4,2,1,40,0,0
49197,-133.333333333333,4,2,0,50,0,0
51447,-133.333333333333,4,2,1,50,0,0
51822,-133.333333333333,4,2,1,40,0,0
52197,-133.333333333333,4,2,1,50,0,0
52384,-133.333333333333,4,2,0,50,0,0
52572,-100,4,2,1,53,0,0
53134,-100,4,2,0,53,0,0
53322,-80,4,2,1,56,0,0
53884,-80,4,2,1,45,0,0
54822,-80,4,1,0,30,0,0
55197,-80,4,1,0,34,0,0
55572,-80,4,1,0,38,0,0
55947,-80,4,1,0,42,0,0
56322,-80,4,1,0,45,0,0
56603,-80,4,1,0,46,0,0
56697,-80,4,1,0,47,0,0
56790,-80,4,1,0,48,0,0
56884,-80,4,1,0,49,0,0
57072,-80,4,2,1,50,0,0
57822,-80,4,2,1,60,0,1
58384,-80,4,2,0,60,0,1
58572,-80,4,2,1,60,0,1
58759,-80,4,2,0,60,0,1
58947,-80,4,2,1,60,0,1
59134,-80,4,2,0,60,0,1
59322,-80,4,2,1,60,0,1
59509,-80,4,2,0,60,0,1
59697,-80,4,2,1,60,0,1
59884,-80,4,2,0,60,0,1
60072,-80,4,2,1,60,0,1
60259,-80,4,2,0,60,0,1
60447,-80,4,2,1,60,0,1
60634,-80,4,2,0,60,0,1
60822,-100,4,2,1,60,0,1
61384,-80,4,2,1,60,0,1
61759,-80,4,2,0,60,0,1
61947,-80,4,2,1,60,0,1
62134,-80,4,2,0,60,0,1
62322,-80,4,2,1,60,0,1
62509,-80,4,2,0,60,0,1
62697,-80,4,2,1,60,0,1
62884,-80,4,2,0,60,0,1
63072,-80,4,2,1,60,0,1
63259,-80,4,2,0,60,0,1
63447,-80,4,2,1,60,0,1
63634,-80,4,2,0,60,0,1
63822,-100,4,2,1,60,0,1
64384,-80,4,2,1,60,0,1
64759,-80,4,2,0,60,0,1
64947,-80,4,2,1,60,0,1
65134,-80,4,2,0,60,0,1
65322,-80,4,2,1,60,0,1
65509,-80,4,2,0,60,0,1
65697,-80,4,2,1,60,0,1
65884,-80,4,2,0,60,0,1
66447,-80,4,2,1,60,0,1
66634,-80,4,2,0,60,0,1
66822,-80,4,2,1,60,0,1
68322,-80,4,2,1,45,0,1
68509,-80,4,2,1,60,0,1
69447,-80,4,2,1,30,0,1
69634,-80,4,2,1,60,0,1
69822,-100,4,2,1,50,0,1
70197,-80,4,2,1,60,0,1
70384,-80,4,2,0,60,0,1
70572,-80,4,2,1,60,0,1
70759,-80,4,2,0,60,0,1
70947,-80,4,2,1,60,0,1
71134,-80,4,2,0,60,0,1
71322,-80,4,2,1,60,0,1
71509,-80,4,2,0,60,0,1
71697,-80,4,2,1,60,0,1
71884,-80,4,2,0,60,0,1
72072,-80,4,2,1,60,0,1
72259,-80,4,2,0,60,0,1
72447,-80,4,2,1,60,0,1
72634,-80,4,2,0,60,0,1
72822,-100,4,2,1,60,0,1
73384,-80,4,2,1,60,0,1
73759,-80,4,2,0,60,0,1
73947,-80,4,2,1,60,0,1
74134,-80,4,2,0,60,0,1
74322,-80,4,2,1,60,0,1
75822,-80,4,2,1,40,0,1
76009,-80,4,2,1,60,0,1
76384,-80,4,2,1,40,0,1
76759,-80,4,2,1,60,0,1
77134,-80,4,2,1,40,0,1
77322,-80,4,2,1,60,0,1
78822,-80,4,2,1,40,0,1
79009,-80,4,2,1,60,0,1
79384,-80,4,2,1,40,0,1
79572,-80,4,2,1,60,0,1
80134,-80,4,2,1,40,0,1
80509,-80,4,2,1,60,0,1
81634,-80,4,2,2,60,0,0
81657,-80,4,2,2,5,0,0


[Colours]
Combo1 : 67,87,57
Combo2 : 111,102,102
Combo3 : 113,82,116
Combo4 : 81,94,151
SliderBorder : 255,255,255

[HitObjects]
64,96,5322,1,2,0:0:0
160,80,5509,2,0,P|176:160|160:240,1,160,8|2,0:0|0:0,0:0:0
149,256,5978,1,8,0:0:0
130,271,6072,1,2,0:0:0
108,282,6165,1,2,0:0:0
84,286,6259,2,0,P|45:282|2:269,2,80,8|0|8,0:0|0:0|0:0,0:0:0
95,185,6822,38,0,P|182:189,1,80,4|2,0:0|0:0,0:0:0
304,80,7197,2,0,P|289:121|259:163,1,80,8|2,0:0|0:0,0:0:0
304,240,7572,2,0,P|384:224,1,80,2|2,0:0|0:0,0:0:0
492,133,7947,2,0,P|480:160|464:208,1,80,8|2,0:0|0:0,0:0:0
464,336,8322,6,0,P|384:352,1,80,2|2,0:0|0:0,0:0:0
304,240,8697,2,0,P|242:293,1,80,8|2,0:0|0:0,0:0:0
224,306,8978,1,2,0:0:0
204,319,9072,2,0,P|163:315|163:315|128:341,1,80,2|2,0:0|0:0,0:0:0
16,192,9447,2,0,P|49:215|49:215|92:210,1,80,8|2,0:0|0:0,0:0:0
176,176,9822,37,2,0:0:0
256,128,10009,1,2,0:0:0
336,80,10197,2,0,P|377:82|416:80,1,80,8|2,0:0|0:0,0:0:0
464,224,10572,5,2,0:0:0
464,224,10759,1,2,0:0:0
464,224,10947,1,8,0:0:0
496,352,11134,2,0,P|416:348|320:352,1,160,4|2,0:0|0:0,0:0:0
303,335,11603,1,0,0:0:0
267,329,11697,2,0,P|246:328|223:328,3,40,2|0|2|2,0:0|0:0|0:0|0:0,0:0:0
202,331,12072,1,8,0:0:0
176,238,12259,1,2,0:0:0
104,173,12447,2,0,P|64:170|22:173,1,80,8|2,0:0|0:0,0:0:0
44,277,12822,38,0,P|63:195,1,80,6|0,0:0|0:0,0:0:0
80,32,13197,2,0,P|61:114,1,80,2|2,0:0|0:0,0:0:0
85,106,13478,1,0,0:0:0
108,110,13572,2,0,P|147:116|182:142,1,80,2|2,0:0|0:0,0:0:0
264,246,13947,2,0,P|303:240|338:214,1,80,2|2,0:0|0:0,0:0:0
480,112,14322,5,2,0:0:0
400,160,14509,1,0,0:0:0
468,136,14697,37,2,0:0:0
397,197,14884,1,0,0:0:0
408,232,14978,1,0,0:0:0
430,259,15072,1,0,0:0:0
468,160,15259,5,2,0:0:0
456,276,15447,2,0,P|460:372,1,80,2|0,0:0|0:0,0:0:0
368,336,15822,2,0,P|288:328,1,80,2|2,0:0|0:0,0:0:0
112,272,16197,2,0,P|208:256,1,80,2|0,0:0|0:0,0:0:0
212,240,16478,1,0,0:0:0
233,222,16572,2,0,P|154:208,1,80,2|2,0:0|0:0,0:0:0
32,144,16947,2,0,P|128:128,1,80,2|2,0:0|0:0,0:0:0
183,67,17322,37,2,0:0:0
32,144,17509,1,2,0:0:0
29,47,17697,5,2,0:0:0
154,163,17884,1,0,0:0:0
34,257,18072,2,0,P|121:274,2,80,2|2|2,0:0|0:0|0:0,0:0:0
161,335,18634,1,0,0:0:0
176,332,18728,1,0,0:0:0
191,327,18822,38,0,P|241:306|243:207,1,160,2|0,1:2|1:0,0:0:0
273,40,19384,2,0,P|278:135|328:156,1,160,2|2,0:0|0:0,0:0:0
397,91,19947,1,0,1:0:0
402,101,20040,1,0,0:0:0
407,111,20134,1,0,0:0:0
412,121,20228,1,0,0:0:0
417,131,20322,6,0,P|399:215|328:240,1,160,0|0,1:0|1:0,0:0:0
256,192,20884,2,0,P|193:217|175:301,1,160,2|2,0:0|0:0,0:0:0
270,287,21447,1,2,0:0:0
188,236,21634,1,0,1:0:0
172,233,21728,1,0,1:0:0
155,232,21822,2,0,P|115:232|86:242,1,60.0000022888184,8|2,0:0|0:0,0:0:0
24,109,22197,37,2,0:0:0
24,109,22384,2,0,P|97:124|179:107,1,160,0|4,0:0|0:0,0:0:0
188,236,22947,5,0,0:0:0
188,236,23134,2,0,P|119:230|37:327,1,200,2|0,0:0|0:0,0:0:0
256,336,23697,1,2,0:0:0
474,320,23884,2,0,P|393:230|324:236,1,200,0|0,1:0|1:0,0:0:0
373,346,24447,1,8,0:0:0
301,216,24634,38,0,P|352:213|401:204,2,100,2|0|2,0:0|0:0|0:0,0:0:0
189,169,25197,1,8,0:0:0
282,90,25384,2,0,P|206:77|136:56,1,150,2|0,0:0|0:0,0:0:0
103,65,25759,1,2,0:0:0
48,240,25947,2,0,P|111:162,1,100,8|2,0:0|0:0,0:0:0
112,320,26322,5,2,0:0:0
228,349,26509,1,2,0:0:0
280,241,26697,2,0,P|379:278,1,100,8|2,0:0|0:0,0:0:0
393,261,26978,1,0,0:0:0
413,246,27072,1,2,0:0:0
376,51,27259,2,0,P|297:116,1,100,2|8,0:0|0:0,0:0:0
179,102,27634,1,8,0:0:0
189,118,27728,1,8,0:0:0
199,135,27822,38,0,P|217:184|223:235,1,100,2|2,0:0|0:0,0:0:0
33,345,28197,1,8,0:0:0
33,345,28384,2,0,P|30:293|37:246,1,100,2|2,0:0|0:0,0:0:0
137,170,28759,2,0,P|144:123|141:71,2,100,2|8|2,0:0|0:0|0:0,0:0:0
187,285,29322,5,2,0:0:0
336,208,29509,2,0,P|224:224,2,100,8|8|2,0:0|0:0|0:0,0:0:0
413,301,30072,2,0,P|394:347,2,50,8|8|2,0:0|0:0|0:0,0:0:0
464,192,30447,1,8,0:0:0
460,182,30540,1,8,0:0:0
456,172,30634,1,2,0:0:0
452,162,30728,1,8,0:0:0
463,126,30822,38,0,P|362:107,1,100,4|2,0:0|0:0,0:0:0
256,155,31197,1,8,0:0:0
182,59,31384,2,0,P|181:131|47:128,1,200,2|2,0:0|0:0,0:0:0
8,258,31947,2,0,P|8:309|14:360,1,100,8|2,0:0|0:0,0:0:0
88,122,32322,6,0,P|94:239,1,100,2|2,0:0|0:0,0:0:0
167,351,32697,1,8,0:0:0
246,261,32884,2,0,P|248:183|240:112,1,150,2|0,0:0|0:0,0:0:0
226,87,33259,1,2,0:0:0
347,248,33447,2,0,P|345:318|347:347,1,100,8|2,0:0|0:0,0:0:0
444,195,33822,38,0,P|432:96,1,100,2|2,0:0|0:0,0:0:0
224,208,34197,1,8,0:0:0
333,149,34384,2,0,P|342:230|347:348,1,200,2|2,0:0|0:0,0:0:0
224,208,34947,2,0,P|114:221,1,100,8|0,0:0|0:0,0:0:0
38,57,35322,5,2,0:0:0
57,175,35509,1,2,0:0:0
141,260,35697,2,0,P|236:312,1,100,8|2,0:0|0:0,0:0:0
323,163,36072,37,2,0:0:0
203,161,36259,1,8,0:0:0
99,221,36447,1,8,0:0:0
29,318,36634,1,2,0:0:0
57,326,36728,1,8,0:0:0
86,328,36822,6,0,P|217:309,1,100,4|2,0:0|0:0,0:0:0
292,260,37197,1,8,0:0:0
203,161,37384,2,0,P|296:171|366:163,1,150,2|0,0:0|0:0,0:0:0
379,149,37759,1,2,0:0:0
212,90,37947,2,0,P|261:99|311:99,1,100,8|0,0:0|0:0,0:0:0
426,59,38322,38,0,P|427:140|432:215,1,150,2|0,0:0|0:0,0:0:0
446,235,38697,1,8,0:0:0
455,263,38790,1,0,0:0:0
450,292,38884,1,2,0:0:0
356,367,39072,1,2,0:0:0
256,304,39259,1,2,0:0:0
256,304,39447,6,0,P|144:320,1,100,8|0,0:0|0:0,0:0:0
32,144,39822,2,0,P|96:224|160:208,1,150,2|0,0:0|0:0,0:0:0
160,198,40197,1,8,0:0:0
188,178,40290,1,0,0:0:0
220,165,40384,38,0,P|294:167|326:236,1,150,2|0,2:1|2:0,0:0:0
326,258,40759,2,0,P|289:199|324:134,1,150,2|0,2:1|2:0,0:0:0
353,138,41134,2,2,P|270:222|214:193,1,200,2|0,2:1|0:0,0:0:0
96,160,41697,1,0,0:0:0
208,112,41884,1,0,0:0:0
106,269,42072,5,2,0:0:0
105,255,42166,1,8,0:0:0
104,241,42259,1,8,0:0:0
185,310,42447,1,8,0:0:0
187,324,42540,1,8,0:0:0
189,338,42634,1,2,0:0:0
190,352,42728,1,2,0:0:0
191,363,42822,38,0,P|130:377|75:340,1,120.000004577637,4|2,0:0|0:0,0:0:0
106,269,43384,1,0,0:0:0
132,188,43572,2,0,P|193:174|248:211,1,120.000004577637,0|2,1:0|0:0,0:0:0
391,241,44322,5,0,0:0:0
448,96,44697,1,2,0:0:0
370,86,44884,1,0,0:0:0
399,158,45072,2,0,P|399:222|383:286,1,120.000004577637,0|2,1:0|0:0,0:0:0
315,308,45634,2,0,P|261:317,2,40
386,276,46009,1,0,0:0:0
451,319,46197,37,2,0:0:0
451,319,46572,1,0,1:0:0
386,276,46759,1,2,0:0:0
315,309,46947,2,0,P|231:318,1,60.0000022888184,0|2,0:0|0:0,0:0:0
247,237,47322,5,2,0:0:0
185,284,47697,1,2,0:0:0
107,293,48072,1,2,0:0:0
37,258,48447,1,2,0:0:0
23,120,48634,1,0,1:0:0
38,137,48728,1,0,1:0:0
55,153,48822,38,0,P|111:179|170:174,1,120.000004577637,4|2,0:0|0:0,0:0:0
216,113,49384,1,0,0:0:0
294,116,49572,2,0,P|413:136,1,120.000004577637,0|2,1:0|0:0,0:0:0
509,13,50322,5,2,0:0:0
437,42,50509,1,0,0:0:0
494,95,50697,2,0,P|478:175|477:213,1,120.000004577637,2|0,0:0|1:0,0:0:0
401,196,51259,1,0,0:0:0
422,271,51447,1,8,0:0:0
346,252,51634,1,0,0:0:0
346,252,51822,38,0,P|289:265|221:260,1,120.000004577637,4|8,0:0|0:0,0:0:0
160,192,52384,1,2,0:0:0
92,132,52572,6,0,P|170:157|247:160,1,160,0|8,0:0|0:0,0:0:0
319,97,53134,1,2,0:0:0
431,55,53322,38,0,P|330:77|234:73,1,200,0|8,0:0|0:0,0:0:0
120,35,53884,1,2,0:0:0
120,35,53978,1,2,0:0:0
120,35,54072,2,0,P|111:86,2,50,8|8|2,0:0|0:0|0:0,0:0:0
45,129,54447,1,8,0:0:0
45,129,54634,1,2,0:0:0
106,232,54822,38,0,P|104:288|99:336,1,100
179,114,55197,2,0,P|181:170|186:218,1,100,0|0,0:0|0:0,0:0:0
241,371,55572,2,0,P|245:327|247:271,1,100
320,153,55947,2,0,P|322:209|327:257,1,100
415,333,56322,6,0,P|413:277|408:229,1,100
413,218,56603,1,0,0:0:0
417,203,56697,1,0,0:0:0
421,188,56790,1,0,0:0:0
426,173,56884,1,0,0:0:0
449,84,57072,6,0,P|378:72|328:133,1,150,2|0,1:0|0:0,0:0:0
321,154,57447,2,0,P|272:207|201:195,1,150,2|0,1:0|0:0,0:0:0
174,174,57822,6,0,P|226:94|334:95,1,200,4|8,0:0|0:0,0:0:0
449,84,58384,1,0,0:0:0
336,32,58572,2,0,P|291:54|240:64,1,100,2|2,0:0|0:0,0:0:0
70,28,58947,2,0,P|76:77|64:126,1,100,8|2,0:0|0:0,0:0:0
54,155,59228,1,0,0:0:0
44,183,59322,6,0,P|94:193|146:186,1,100,2|2,0:0|0:0,0:0:0
288,80,59697,2,0,P|240:96|192:96,1,100,8|2,0:0|0:0,0:0:0
373,31,60072,2,0,P|380:80|394:129,1,100,2|2,0:0|0:0,0:0:0
480,320,60447,2,0,P|473:271|459:222,1,100,8|2,0:0|0:0,0:0:0
431,210,60728,1,0,0:0:0
400,210,60822,6,0,P|327:207|240:210,1,160,2|8,1:0|0:0,0:0:0
128,240,61384,1,2,1:0:0
224,192,61572,2,0,P|278:189|324:191,1,100,2|2,0:0|0:0,0:0:0
474,353,61947,2,0,P|419:355|373:353,1,100,8|2,0:0|0:0,0:0:0
272,289,62322,1,2,0:0:0
209,102,62509,1,2,0:0:0
444,235,62697,1,8,0:0:0
424,240,62791,1,0,0:0:0
404,245,62885,1,2,0:0:0
80,256,63072,5,2,0:0:0
209,102,63259,1,2,0:0:0
272,289,63447,2,0,P|308:323|378:332,1,100,8|2,0:0|0:0,0:0:0
352,224,63822,6,0,P|320:304|256:352,1,160,2|8,1:0|0:0,0:0:0
304,144,64384,1,2,1:0:0
304,272,64572,2,0,P|320:320|352:368,1,100,2|2,0:0|0:0,0:0:0
386,361,64853,1,0,0:0:0
421,343,64947,6,0,P|497:270,1,100,8|2,0:0|0:0,0:0:0
355,282,65322,2,0,P|237:304,2,100,2|2|8,0:0|0:0|0:0,0:0:0
96,208,65884,2,0,P|176:224|257:216,1,150,2|0,0:0|0:0,0:0:0
272,192,66259,1,2,0:0:0
192,144,66447,2,0,P|158:142|94:126,1,100,8|0,0:0|0:0,0:0:0
176,32,66822,5,2,0:0:0
39,158,67009,2,0,P|64:99|84:69,1,100,2|8,0:0|0:0,0:0:0
142,158,67384,2,0,P|180:209|196:241,1,100,2|2,0:0|0:0,0:0:0
244,350,67759,2,0,P|208:352|145:344,2,100,2|8|0,0:0|0:0|0:0,0:0:0
464,208,68322,5,4,0:0:0
352,240,68509,2,0,P|316:242|253:234,1,100,8|8,0:0|0:0,0:0:0
144,160,68884,1,2,0:0:0
256,192,69071,2,0,P|292:194|355:186,1,100,8|8,0:0|0:0,0:0:0
435,42,69447,2,0,P|399:40|336:48,1,100,6|8,0:0|0:0,0:0:0
304,64,69728,1,0,0:0:0
272,80,69822,6,0,P|197:98|103:85,1,160,4|8,0:0|0:0,0:0:0
12,129,70384,1,2,0:0:0
92,300,70572,2,0,P|92:256|94:201,1,100,2|2,0:0|0:0,0:0:0
175,272,70947,2,0,P|271:320,1,100,8|2,0:0|0:0,0:0:0
304,208,71322,5,2,0:0:0
480,295,71509,1,2,0:0:0
422,191,71697,1,8,0:0:0
264,317,71884,2,0,P|205:334|153:328,1,100,2|2,0:0|0:0,0:0:0
9,242,72259,2,0,P|68:225|120:231,1,100,2|8,0:0|0:0,0:0:0
224,240,72634,1,2,0:0:0
352,272,72822,6,0,P|384:208|368:112,1,160,2|8,2:1|0:0,0:0:0
272,48,73384,1,2,2:1:0
285,194,73572,2,0,P|397:194,1,100,2|2,0:0|0:0,0:0:0
272,320,73947,2,0,P|144:320,1,100,8|2,0:0|0:0,0:0:0
16,272,74322,5,2,0:0:0
64,160,74509,1,2,0:0:0
135,256,74697,1,8,0:0:0
16,272,74884,1,2,0:0:0
16,272,74978,1,2,0:0:0
224,48,75165,5,2,0:0:0
224,48,75259,1,2,0:0:0
295,144,75447,2,0,P|416:128,1,100,8|2,0:0|0:0,0:0:0
464,272,75822,6,0,P|416:304|368:304,1,100,4|2,0:0|0:0,0:0:0
384,192,76197,1,8,0:0:0
272,159,76384,2,0,P|340:81|431:82,1,200,4|2,0:0|0:0,0:0:0
384,192,76947,1,8,0:0:0
464,272,77134,2,0,P|413:306|323:280,1,150,6|0,0:0|0:0,0:0:0
301,267,77509,5,2,0:0:0
112,320,77697,1,8,0:0:0
330,287,77884,1,2,0:0:0
181,190,78072,2,0,P|69:158|16:208,1,200,2|8,0:0|0:0,0:0:0
59,320,78634,1,2,0:0:0
176,345,78822,6,0,P|216:343|264:311,1,100,4|2,0:0|0:0,0:0:0
336,208,79197,1,8,0:0:0
240,288,79384,2,0,P|192:320|96:304,1,150,4|0,0:0|0:0,0:0:0
80,288,79759,1,2,0:0:0
176,128,79947,2,0,P|157:237,1,100,8|4,0:0|0:0,0:0:0
158,226,80509,5,2,0:0:0
160,96,80697,1,8,0:0:0
80,192,80884,2,0,P|32:208,2,50,0|8|2,0:0|0:0|0:0,0:0:0
176,128,81259,1,8,3:0:0
336,128,81447,1,8,3:0:0
448,288,81634,1,4,0:0:0
256,192,81728,12,4,82759,0:0:0
wcx19911123
bubbled
mintong89
\~液~/
Chewin
hi kpy, mod requested via IRC

~General~

  1. I think your current offset is a bit early. I checked and tested it and I have 830, +8ms from your current one. Change it only if you agree.
  2. Slider tick 2 fits the song best (there are some sounds in the middle of slider that can be filled using slider tick 2). There is one more important reason to use it, because you are using slow downs on the hardest diffs and you need to set tick 2 at least on those diff.
~Easy~

  1. 00:01:947 (2) - You should keep consistency with 00:04:947 (2), then according to this you need to add soft default whistle on this circle or remove it from 00:04:947 (2), but I'd opt for adding it.
  2. 00:12:822 (1) - Finish on this slider head sounds divinely. I highly suggest you to add it because it also would emphasize that clash in the cymbals on downbeat
  3. 00:19:759 (2) - What about to move some grid down? It looks it's touching HP bar (because of HP bar shadow) and it's ugly to see. I suggest you to move it a bit
  4. 00:57:822 (1) - I dont't like this shape.. If I wanted to keep it I'd make this slider straight removing those red waypoints, but if you want to keep them I would make it in this way, it'd flow better IMO: http://osu.ppy.sh/ss/576771
  5. 01:01:197 (5) - I think it's better to add new combo here because the vocal is already finished on 01:00:447 (4) tail. According to this then add new combo here, remove it from 01:03:259 (1) adding it on 01:03:634 (2) as well. This combo setting would follow the vocal rhythm and so it'd flow better
  6. 01:09:822 (1) - Is this SC:2 finish used on purpose? SC:1 would fit better IMO
  7. 01:21:822 - Why don't you add spinner that starts here and ends on 01:22:947 with 5% volume? It'd be perfect imo
~JauiPlaY's Normal~

  1. 00:13:197 (1) - I'd remove this circle because it's too soon after the spinner being a normal diff and, moreover, its approach circle could be confused with previous spinner's one because the circle is placed on the center.. It could confuse players and it isn't good being a Normal diff.
  2. 00:16:384 (2,3) - Mh.. honestly I don't think it's a good idea to stack these 2 elements because the 00:16:384 (2) is snapped 1/2 after 00:15:822 (1) and being snapped 1/1 before than 00:16:759 (3) the stack is pretty confusing. I mean that the stack should be on 00:15:822 (1,2) and not on 00:16:384 (2,3) because of rhythm you decided to use. I highly suggest you to unstack all the elements, it'd be better.
  3. 00:24:915 (1) - The vocal here is starting on the next red tick.. Well, move this spinner 1/4 later reducing it till 00:27:072 according to vocal sound.
  4. 00:27:822 - I really don't undestand why you didn't map this part.. There is no reason to keep the break time being a TV size. Don't be lazy and map something here, pls
  5. 01:18:447 (1) - Remove new combo and add it on 01:19:197 (2). It looks more logical
  6. 01:21:634 (1) - The vocal is still going after the current spinner end. The end should be snapped 1/2 later
~Hard~

  1. AR -1? Fits better being Hard diff
  2. 00:05:509 (2) - There should be new combo here because of slow down.. if you want to keep it you need to use slider tick 2, and so it's better to fix the issue adding new combo removing it from 00:05:322 (1) maybe. (But, according to what I have written in "general" you need to add slider tick 2.)
  3. 00:12:822 to 00:23:884 - .. Why have you mapped this part with 0.75x timing section? I don't undestand, really.. You mapped the next part with same rhythm with 1.00x, you must fix it, pls.
  4. 00:15:447 (1) - It'd be better to remove 2 repeats here adding a circle on the downbeat 00:15:822. It's enough confusing atm IMO
  5. 00:52:197 (2,3) - You must space these 2 circles further, because the next 00:52:572 (3,4) are snapped 1/2 and you are using the same spacing than 00:52:197 (2,3) that are snapped 1/1. It's confusing.
  6. 01:15:634 (x) - It looks too empty without a circle here. What about to add one?
  7. 01:21:634 (1) - Soft defaut whistle sounds pretty nice on this slider tail
~Curisu~

  1. Is this a guest diff? Yes, I guess. You need to specify which diff it is, then rename it to "Curisu's Insane".
  2. 00:10:759 (2) - This whistle should be set on default setting ;3
  3. 00:22:947 (1) - I don't see a reason to set new combo here, honestly. It's totally useless since the previous combo 00:22:197 (1,2) is too short. I suggest you to remove it
  4. 00:24:634 (1) - Finish on this reverse arrow would sound pretty nice considering that there is downbeat there, and the sound looks too empty atm without any kind of hitsound c.c
  5. 01:14:884 (4) - New combo here removing it from 01:15:165 (1) instead, looks more logical, according to vocal rhythm.
  6. 01:21:728 (1) - Same of Normal diff
~Insane~

  1. 00:12:822 to 00:23:884 - Orz.. I'd say same of Hard diff.
  2. 01:12:259 (4) - CTRL + G flows better during gameplay, believe me
  3. 01:21:634 (1) - Same of Hard
I'm loving your mapping style, except for those random slowdowns in your diff.
I'd be glad to rank it but I guess you need to ask for a rebubble first (also because you need to change the slider tick to 2 for those slowdowns), and then, you can call me back after your bubble has been restored.
Topic Starter
kanpakyin

Chewin wrote:

~General~

  1. I think your current offset is a bit early. I checked and tested it and I have 830, +8ms from your current one. Change it only if you agree. //Don't agree. I have tested the timing with multiple player. 832 seems the best
  2. Slider tick 2 fits the song best (there are some sounds in the middle of slider that can be filled using slider tick 2). There is one more important reason to use it, because you are using slow downs on the hardest diffs and you need to set tick 2 at least on those diff.
~Easy~

  1. 00:01:947 (2) - You should keep consistency with 00:04:947 (2), then according to this you need to add soft default whistle on this circle or remove it from 00:04:947 (2), but I'd opt for adding it.
  2. 00:12:822 (1) - Finish on this slider head sounds divinely. I highly suggest you to add it because it also would emphasize that clash in the cymbals on downbeat //nope. I only add finish on strong accent. You can listen it, there is no any strong accent, so I won't add it.
  3. 00:19:759 (2) - What about to move some grid down? It looks it's touching HP bar (because of HP bar shadow) and it's ugly to see. I suggest you to move it a bit
  4. 00:57:822 (1) - I dont't like this shape.. If I wanted to keep it I'd make this slider straight removing those red waypoints, but if you want to keep them I would make it in this way, it'd flow better IMO: http://osu.ppy.sh/ss/576771
  5. 01:01:197 (5) - I think it's better to add new combo here because the vocal is already finished on 01:00:447 (4) tail. According to this then add new combo here, remove it from 01:03:259 (1) adding it on 01:03:634 (2) as well. This combo setting would follow the vocal rhythm and so it'd flow better
  6. 01:09:822 (1) - Is this SC:2 finish used on purpose? SC:1 would fit better IMO
  7. 01:21:822 - Why don't you add spinner that starts here and ends on 01:22:947 with 5% volume? It'd be perfect imo //stopped it at 01:22:759 - instead because the vocal volume decreased at 01:22:759 - , so I stop it at 01:22:759 - for the echo effect.
~Hard~

  1. AR -1? Fits better being Hard diff
  2. 00:05:509 (2) - There should be new combo here because of slow down.. if you want to keep it you need to use slider tick 2, and so it's better to fix the issue adding new combo removing it from 00:05:322 (1) maybe. (But, according to what I have written in "general" you need to add slider tick 2.)
  3. 00:12:822 to 00:23:884 - .. Why have you mapped this part with 0.75x timing section? I don't undestand, really.. You mapped the next part with same rhythm with 1.00x, you must fix it, pls. //Here is the explaination: You can hear that the drum set of the music is different from next part. Also, clearly this part this more calm than next part. Base on these reasons, I decided to use x0.75.
  4. 00:15:447 (1) - It'd be better to remove 2 repeats here adding a circle on the downbeat 00:15:822. It's enough confusing atm IMO
  5. 00:52:197 (2,3) - You must space these 2 circles further, because the next 00:52:572 (3,4) are snapped 1/2 and you are using the same spacing than 00:52:197 (2,3) that are snapped 1/1. It's confusing.
  6. 01:15:634 (x) - It looks too empty without a circle here. What about to add one? //nope, I would like to emphise the drum there.
  7. 01:21:634 (1) - Soft defaut whistle sounds pretty nice on this slider tail


~Curisu~ //I got the permission of mapper to fix his diff.

  1. Is this a guest diff? Yes, I guess. You need to specify which diff it is, then rename it to "Curisu's Insane".
  2. 00:10:759 (2) - This whistle should be set on default setting ;3 //nope, i guess he was using that for the drum
  3. 00:22:947 (1) - I don't see a reason to set new combo here, honestly. It's totally useless since the previous combo 00:22:197 (1,2) is too short. I suggest you to remove it //he is using this for symmetry.
  4. 00:24:634 (1) - Finish on this reverse arrow would sound pretty nice considering that there is downbeat there, and the sound looks too empty atm without any kind of hitsound c.c
  5. 01:14:884 (4) - New combo here removing it from 01:15:165 (1) instead, looks more logical, according to vocal rhythm.
  6. 01:21:728 (1) - Same of Normal diff //Same as easy.
~Insane~

  1. 00:12:822 to 00:23:884 - Orz.. I'd say same of Hard diff. //Same as hard.
  2. 01:12:259 (4) - CTRL + G flows better during gameplay, believe me //nope. I do this to make sure the spacing of 01:11:509 (2,3,4) - are roughly the same.
  3. 01:21:634 (1) - Same of Hard
I'm loving your mapping style, except for those random slowdowns in your diff.
I'd be glad to rank it but I guess you need to ask for a rebubble first (also because you need to change the slider tick to 2 for those slowdowns), and then, you can call me back after your bubble has been restored.
thanks. btw I only write stuffs that i didn't fix. Mapper didn't want to fix his guest diff name, so explanned it in creator's word.
Curisu
imo diff name [Curisu] is ok and will not be changed.

ask kpy to fix some issues cuz I am busy in exam.

ty~
HakuNoKaemi
Actually
  1. Using NC on slowdown is just nosense. And it's not a rule, neither it make them easier to preview
  2. Diffs can have a non-stardard name as long you can see what diff is. And you don't need anything to know that the diff was between Hard and Insane.
  3. Is really easy to see why he used the slower SV
  4. "Slow down" is not a reason to force a mapper to use slidertick 2. And this is one of the song that feel nicer with slidertick 1, since there aren't no continuous 1/2. Still, it's a mapper choice.
  5. (JauiPlayS's Normal) Instead of the "you're just being lazy", see why he choosed to use a break. He used it because the vocal did stop for a little part (Still, you can pretty much use 2 spinners there instead
a mod's mod.
Chewin

HakuNoKaemi wrote:

Actually
  1. Using NC on slowdown is just nosense. And it's not a rule, neither it make them easier to preview Who said that it's a rule? Not me. I just was suggesting to add it to warn players about the slowdown
  2. Diffs can have a non-stardard name as long you can see what diff is. And you don't need anything to know that the diff was between Hard and Insane. Oh my dear, you need to read ranking criteria rules. This mapset http://osu.ppy.sh/s/32211 has been already discussed because of those diff names, and I have talked with other XATs and we have decided that every diff with random GD name needs to be specified ALWAYS. I considered that mapset an exception because it has been submitted 1 years ago, and it looks dumb to pop/unrank it just for this.
  3. Is really easy to see why he used the slower SV No it isn't, considering that the map has been mapped especially using 0.70x timing section, and this is really no sense. But it isn't a big issue, if the mapper wants to keep it, he will be able to keep it. It's not a rule.
  4. "Slow down" is not a reason to force a mapper to use slidertick 2. And this is one of the song that feel nicer with slidertick 1, since there aren't no continuous 1/2. Still, it's a mapper choice. I'm going to tell you again: read ranking criteria. The song has normal BPM, it isn't doubled, and, according to this, since he has used some slowdowns and speedups, he must use slider tick 2, according to ranking criteria.
  5. (JauiPlayS's Normal) Instead of the "you're just being lazy", see why he choosed to use a break. He used it because the vocal did stop for a little part (Still, you can pretty much use 2 spinners there instead Oh my god. It was implied that I meant to use some spinners since only spinners can be used there, being the vocal just an "AAAA" lol.
a mod's mod. Thank you for your mod, but I lol'd sorry :\
*flies away*
Curisu
呵呵
Topic Starter
kanpakyin
Reply from JauiPlaY

JauiPlaY wrote:

All fixed except that break. I would like to keep it because I want to map with vocal on that part but there is no any vocal present there so yeah...
HakuNoKaemi

kanpakyin wrote:

Reply from JauiPlaY

JauiPlaY wrote:

All fixed except that break. I would like to keep it because I want to map with vocal on that part but there is no any vocal present there so yeah...
You can say him to use the two spinner like I suggested some posts ago~
Kawayi Rika
Modded map via IRC ~

We fixed a spacing in Hard 00:57:072 (1,2,3) - , changed rhythm in normal 01:20:884 (2) - ,easy :01:18:072 (3) - change to 1/1.

Nice map ~ Here you go again :3



IRC Log
21:42 Kawayi Rika: 00:34:384 (3) - 这slider 好像有点危险呢
21:42 kanpakyin: 重疊那個?
21:42 Kawayi Rika: 嗯
21:42 kanpakyin: 沒事...我經常用
21:43 Kawayi Rika: 。额
21:45 Kawayi Rika: 00:45:822 (5) - 这还是跟歌词吧 1/2
21:46 kanpakyin: 我想和之前的一堆1/2平衡~
21:46 kanpakyin: 所以用1/1
21:48 Kawayi Rika: SliderBorder 删掉吧 太鼓 没用
21:48 kanpakyin: 統一一下
21:48 kanpakyin: 會比較好吧= =
21:49 Kawayi Rika: 太鼓用不着 那东西反正 删不删 随你...
21:49 kanpakyin: 以免被Chewin搞事 還是算了...
21:55 Kawayi Rika: hard : 00:05:509 (1,2,3) - 25% 听着好像是这样
21:56 Kawayi Rika: http://puu.sh/1R3sF
21:57 kanpakyin: 恩- - 我就想Hard就不搞5連...直接一個long slider拖過去就好
21:57 Kawayi Rika: /.\
22:00 Kawayi Rika: 00:57:072 (1,3) - 这俩换位置不?
22:00 Kawayi Rika: 总觉的3 离下个note 有点远
22:01 kanpakyin: 換了
22:01 kanpakyin: 位置
22:01 kanpakyin: 其實就 00:57:447 (2,3) - 掉轉了...
22:02 kanpakyin: 可是00:57:822 (3,1) - 間距縮小了
22:02 Kawayi Rika: 1和3 换 比较好吧
22:03 Kawayi Rika: normal : 00:06:072 (2) - 这个我觉得没必要硬用1/4, 1/2照样合曲
22:06 kanpakyin: 1/4 可以...因為這是之前1/4的延續 <_<
22:06 Kawayi Rika: break time 也没必要 在normal
22:06 kanpakyin: 晤...這個JPY解釋了
22:06 kanpakyin: 在thread倒數第2個post
22:07 Kawayi Rika: 00:48:447 (3,2) -
22:07 Kawayi Rika: 这为啥不搞对称
22:08 kanpakyin: 00:47:697 (1,2,3) - 等邊3角形? lol
22:09 Kawayi Rika: 唔 要搞对称就搞到底嘛
22:10 Kawayi Rika: 00:58:197 - 这里空着真是 奇怪 听着
22:10 kanpakyin: 他map with vocal - -
22:10 kanpakyin: 我也沒轍 / \
22:10 kanpakyin: 不過還不算特別違和
22:11 Kawayi Rika: vocal 的话
22:11 Kawayi Rika: 01:20:884 (2) -
22:11 Kawayi Rika: 1/1 + 个 note
22:12 Kawayi Rika: 死鸭子
22:13 kanpakyin: fixed
22:13 kanpakyin: 不過直是slider~
22:13 kanpakyin: 只是
22:13 kanpakyin: 效果除了來~
22:13 Kawayi Rika: 额
22:14 Kawayi Rika: 瞎了 连Easy 也是小圈
22:14 Kawayi Rika: 良心呢
22:15 kanpakyin: 哭了 T_T 我的Easy一直都是這圈 0 0
22:15 Kawayi Rika: 。。
22:16 Kawayi Rika: 00:05:322 (3) - 这拉到白线吧
22:16 Kawayi Rika: easy
22:17 kanpakyin: 我覺得第一個drum收會好一點
22:17 kanpakyin: 而且1.5spacing不太難~
22:18 Kawayi Rika: 唔 白线结束对 新手简单而已 我的建议是
22:19 Kawayi Rika: 00:15:447 (1) - 这个完全off了 我觉得..
22:19 Kawayi Rika: 00:14:322 (2,1) - 这俩换过来吧 节奏
22:20 kanpakyin: 00:15:447 (1) - 折返可以對上vocal...而且這排版可以和前面平衡
22:21 Kawayi Rika: 00:15:822 - 这里才是歌词
22:21 kanpakyin: ga 對上了 <_<
22:21 Kawayi Rika: 知道 但是那是第2个音 听起来不顺
22:22 kanpakyin: 麻 先保留吧 = =
22:24 Kawayi Rika: 01:18:072 (3) - 这考虑换1/1 ? 3个 1/2 有点压力
22:25 kanpakyin: k
Strawberry
好!
Curisu
gogogo
Chewin
Mapset rechecked via IRC.
We have added "opening" to the tags, moved a circle in curisu's diff to make the jump symmetric, reduced a spinner in the normal diff.
Well, it's time to go here.

Ranked

(ノ*◡*)ノ
Suimya
Gratz :3
YTYuyu
oh yey finally~ my favorite song in Sakurasou \o/

congratz on the rank kpy-sama ;)
Pokie
恭喜kpy~
Nesk
Good map only thing is..the skin :L its annoying
-Neipezi
\:D/
Curisu
Finally :D gratz~



lol
No_Gu
小贤哥哥嫁给我
SamiPale
共洗你呀~ (?
mintong89

SamiPale wrote:

共洗你呀~ (?
Melophobia
congratz kappakyin!!
Kazumamon
Thanks for this Beatmap

here an Insane Preview:



http://www.youtube.com/watch?v=Nc-Oc4BL ... xA&index=1
Railgun97

kanpakyin wrote:

Sure, please do a Muzu diff if possible. You can make oni diff as an addition, but miuzu diff is a must. Thanks!
Kunieda
Gratz.. And mint too :)
KSHR
could not mod this before getting rank.. sry T^T
gratz anyway, kppy! :)
Dark Fang
just saying, tag has an error

tags display 'ending' on forum, but in .osu files , i can't find 'ending' tag. - instead 'opening' -
if this map keeping now, players can't search this map by input 'ending' in game

P.S

i heard some problem can fix itself without unranking
alejandraandrea
so cute nice
Please sign in to reply.

New reply