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Suzuki Konomi - DAYS of DASH (TV Size) [Osu|Taiko]

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Topic Starter
kanpakyin

angelfix wrote:

感觉SV低了,有点卡。

最近不太喜歡用高SV / \ 而且我用高SV拉不出slider T_T
No_Gu
小贤哥哥今年的第 一 次

tag you know

[Easy]
00:06:440 (1) - 没clap?
00:12:815 (1) - garven那样的肯定挑吧。。
01:16:940 (1) - NC干啥
01:20:502 (1,2) - http://osu.ppy.sh/ss/560056 ?

[JPY]
00:09:815 (1) - 结尾不clap?
00:37:190 (1) - 不clap?
00:42:815 - 00:51:254这段空空的我觉得加soft的默认whistle跟音乐感觉更好
00:59:315 (1) - 你是不加还是落下,咋这么多。。
01:09:440 (4) - 都加上clap比较好
够霸气

[Hard]
00:22:565 (3) - 前面分数挡住了不太好读
00:53:971 (2) - 这时值也不太好读
好棒

[Curisu]
我觉得insane前奏就没必要空了
00:11:690 (5,6,1) - 老师说这个方的不咋地,无论从音效方面还是排版
00:12:815 从这开始的叮叮声。。好实说挺烦人
00:23:877 (4) - ctrl+g
00:24:815 这段求重新斟酌音效,这鼓打的一点感觉都没有
00:42:815 (1) - 切的不自然
01:09:815 (1) - 跪了
kiai段求删了normal默认whistle
虽然开放点不是错但是感觉有点过了,音效和排版。。当然我个人意见,看了别生气

[Insane]
00:42:815 我觉得这段音乐1/1都有的whistle挺出众的。。但是你没想跟感觉挺可惜
01:10:752 (3,1,2,3,4,5) - 虽然能听出来但是不得不说这段存在感挺弱的
01:21:627 (1) - 怒5%
发烧严重了就叫你肉偿
HakuNoKaemi
  • [General]
  1. You should include White sliderborder with the custom skin. Add "SliderBorder: 255,255,255" to the "[Colours]" Section of the .osu
  2. You may include a "reversearrow.png"
  3. Source of the Normal is "Suzuki Konomi" as now, correct it
  4. Kiai isn't snapped on Muzukashii and it start on the wrong place in the Insane
[Easy]
  1. 00:20:690 (1,1,2,3) - Move them to 00:20:877 (1,1,2,3) and make (3) end 1/2 before. so the (1) follow that guitar and end on voice than 00:22:002 (1,2,3,1,2) - follow voice and end on drums
  2. 00:29:315 (4,5) Follow guitar with this too? ( delete (5) and make the slider 1/2 longer)
  3. 01:01:190 (3) - Doesn't seem perfectly blanketed
  4. 01:12:440 (1,2,3) - Seems boring in front of the rest of the difficulty... use a different rhythm?
[JauiPlaY's Normal]
  1. 00:05:315 (1,2,3) - Change the rhythm? It is maybe better to fully follow drums since you started when drums started

    00:16:752 (3) - I don't pretty feel the antijump there while playing... You can try to do this?
  2. 00:17:315 (1) - It would be more consistent to use a NC at 00:16:752 (3) instead or to not use it directly
  3. 00:24:908 (1) - Uhm, you can make this end at 00:27:065 and add a spinner from 00:27:065 (1) and end in 00:29:690
  4. 00:39:252 (1,2) - Use a slider instead?
  5. 00:41:408 (1) - Make this start from 00:41:221 (1)
  6. 00:43:565 (1,2,3) - 00:49:565 (1,2,3) - why those low density sections?
  7. 01:10:190 (x) - Add an circle. You followed the drum stream, so this note is actually better to make the drum-vocal passage not rushy
  8. 01:21:656 (1) - Make the spinner end 1/2 after (in 01:22:940)
[mint's Taiko Muzukashii]
  1. 00:11:502 (1) - I'm sure a Slider that end in 00:12:440 here is better rhythmically
  2. 01:21:815 (1) - I don't see the need of using a muted spinner here, you can pretty much delete this or use a slider, but using a slider it'll make it maybe too hard.
[Hard]
  1. 00:16:377 (4) - Dividing it in a slider plus an hit should be better
  2. 00:21:252 (1,2,3,4,1,2,3,1,2,3,4) - It'll follow the vocal better like this, you should still use a similar graphical pattern for a good flow
  3. 00:24:815 (x) - In fact, you made 00:24:252 (1) - following drums ( since it is a 1/4 slider ) and the (2) follow vocals too. But, since the next note is a drum note (and a vocal note too) at first i think there should be a note here (too because of the stack)
  4. 00:43:940 (5) - make this end to the "wo"

    And maybe follow the drum note in 00:44:502 (x) too since the last and next notes are drums too. Or maybe use an antijump and don't add it :!
  5. 00:54:815 (1) - Make this end on 00:56:690 and add a note at 00:57:065 (1). The cymbal is at 00:56:690 actually, and following the vocals here will be better. You can add an NC at 00:58:190 (4) too after
[Taiko Oni]
  1. 01:21:815 (1) - Add one hit/make it 1/2 longer (ending to the white tick)
[Curisu]
  1. 00:22:940 It's not a good place to start an higher slider velocity section. Maybe start it from 00:24:440 (5) - ?
  2. 00:42:815 You don't really need to slowdown here, since there is no slowdown in the music ( and still... -0.5x is exaggerated)
    [Rhythm]
    1. 00:24:440 (5,1) - The fact you did follow voice, make people think to click this earlier. Try to follow vocals or don't use an antijump here
    2. 00:25:377 (3,4) - You did, in fact, follow drums, it'll be better to end the slider at the red tick
    3. 00:31:096 (2) - Play better without this blue tick
    4. 00:42:065 (6,7,8,9,10,11,12,13,1) - It isn't better to separate the 2 streams? Without overmapping 00:42:346 (9) -
    5. 01:21:656 (1) - Make the spinner end 1/2 after (in 01:22:940)
    [Graphic]
    1. 00:46:940 (4,1) - Curve (4) to make it end nearer to (1). So perceiving 00:47:315 (1,2,3,4) - become easier because there isn't a instantaneous change of spacing, but a more fluid and flowing one?
    2. 01:19:940 (5,1) - You used similar spacing in 01:19:377 (3,4), so it's better to use a different spacing there, people will click before otherwise
[Insane]

  • [Rhythm]
  1. 00:13:190 (3,4) - Should flow better reversed with Ctrl+G. Though you're following more the
  2. 00:52:565 (x) - Seems better to follow that vocal, since the distance between 00:51:815 (1,2,3) - is the same, some may misclick (3) thinking it follow the vocal
  3. 00:53:971 (2) - Add another repeat, since it's following the drums
  4. 01:21:627 (1) - It's probably one of those part where peoples expect to spin like crazy, so maybe adding a spinner instead would be better. At least make the slider(or spinner) end at 01:22:940
[Graphic]
  1. 00:34:377 (3) - It's not certainly the best shape you can do here, probably a normal 3-point circle stays better
  2. 01:00:440 (2) - You can try curve this
  3. 01:07:377 (4,1,2,3,4) - It's pretty confusing since there is nothing that make it readable as a back-forth in music. You can back-and-forth 2 times at 01:07:753 (2,3,4,1) - instead. like this
~ Incomplete~
SamiPale
Unrankable stuff中的意见是很有可能要修改的,如果你的map是要ranked的话。
Map designing部分、Rhythm/Placing部分和Hitsounds部分的意见是我的个人见解,如果你觉得不好可以随时忽略。

[General]
这种前后颜色鲜明度对比的video让我想起高潮段转鲜艳颜色的combocolor的梗,有心的话不妨试下

[Easy]
  1. Unrankable stuff
    1. None.
  2. Map designing
    1. None.
  3. Rhythm/Placing
    1. 00:20:690 (1) - ..不压后面红线那音吗
    2. 01:01:940 (4) - 这里凑个note然后slider移动到下小节开始,在vocal红线位结束如何?
  4. Hitsounds
    1. None.
[JauiPlaY's Normal]
  1. Unrankable stuff
    1. None.
  2. Map designing
    1. AR跟slider速度差得有点远...可以考虑加AR or 加CircleSize or 降SV
  3. Rhythm/Placing
    1. 00:12:815 (1) - 建议提前1/1结束然后这里加note?
    2. 00:23:877 - ..这空的,能填吗
    3. 00:49:565 (1,2,3) - 移前到00:49:190开始,然后00:51:440加一个note,没错就是24拍地方,这样节奏会顺很多
  4. Hitsounds
    1. None.
[Hard]
  1. Unrankable stuff
    1. None.
  2. Map designing
    1. None.
  3. Rhythm/Placing
    1. 00:21:627 (3) - 这个note如果删掉然后把后面那堆移过来就刚好合vocal了,不知道你是不是故意这么加一拍的
    2. 00:23:877这里的空缺加个note?
    3. 00:51:065 (6) - 这个slider的尾部...不如红色的支点可以向左再弯曲一点或者让下面的弧线更长,随便拉了一拉
      SPOILER
      224,145,51065,2,0,P|232:184|220:207|220:207|233:243|210:259,1,105.000004005432,0|8,0:0|0:0,0:0:0
    4. 01:15:627 - 这里的vocal转music有点突兀..感觉加个note比较好
  4. Hitsounds
    1. None.
[Curisu]
  1. Unrankable stuff
    1. None.
  2. Map designing
    1. 00:57:065 (1,2,3) - 这里的x0.75到x1.25的slider取消变速或者用其他梗比较好。因为1.在没多前的地方已经用过一次了2.上一次变速之后的节奏给人的感觉是speed up的,而且你使用感觉上speed up的节奏一直延伸到这个时间点,所以突然减速会让人很不习惯。之后的01:09:815 (1)也是一样,可能感觉有另外的奇效所以不说了。主要还是kiai前的那个建议修改。如果你想使用比较多的变速技巧还是先建议先在节奏上平滑地衔接上
  3. Rhythm/Placing
    1. 00:11:690(5,6) - 感觉这两个折返slider可以转换成更多有趣的note组合或排列,至于换不换看你了
    2. 00:24:627 - 前面的节奏铺垫+节奏后来是跟vocal的+这里两个note之间的spacing太短了而且是遮挡,这里这个空拍还是建议填掉
    3. 00:41:877 (5,6) - 这里的spacing间距连减速段都比不上...而且也看不到缩短距离的意义,建议拉开
  4. Hitsounds
    1. 00:12:815 - 00:17:127 这里的叮叮声确实有点多...可以适当减少或者换梗
[Insane]
  1. Unrankable stuff
    1. None.
  2. Map designing
    1. None.
  3. Rhythm/Placing
    1. 00:06:815 (2) - 其实个人认为在1/2或者更密的节奏里比较暗色的nc不太醒目,提示遮挡的存在感比较弱,所以这里可以再考虑下是这里nc展现三角形跟小节开始好还是保持原状
    2. 00:33:815 (1) - 不知道这个半stack是不是故意的,如果是的话可以摆得更开一点,因为时间间隔比较大目前打起来好像没区别
    3. 00:52:752 (3) - 这梗略坑...拉开个半stack也好
    4. 00:56:127 (3) - 虽说这里的123ds相同我感觉这里像是123/12/12这样的跳多点,所以建议这样nc一下,如果同意的话00:56:502 (2)也要nc
  4. Hitsounds
    1. None.
因为没有耳机只有音箱,所以我今天试了好久想听音效,但是写到一半还是算了,这套音效没耳机实在有点难,不好意思了 :(
cirno-_old
I can't mod this since it's already too good o.o Besides a few things No_Gu pointed out, I didn't see anything. Sorry ;_;

Good map, Star`~
UnderminE
Move it to Pending ;_;
HakuNoKaemi
Ended modding Curisu ~!
Topic Starter
kanpakyin

SamiPale wrote:

Unrankable stuff中的意见是很有可能要修改的,如果你的map是要ranked的话。
Map designing部分、Rhythm/Placing部分和Hitsounds部分的意见是我的个人见解,如果你觉得不好可以随时忽略。

[General]
这种前后颜色鲜明度对比的video让我想起高潮段转鲜艳颜色的combocolor的梗,有心的话不妨试下

[Easy]
  1. Unrankable stuff
    1. None.
  2. Map designing
    1. None.
  3. Rhythm/Placing
    1. 00:20:690 (1) - ..不压后面红线那音吗 //不了, 紅線的話就要加 1/2 stack
    2. 01:01:940 (4) - 这里凑个note然后slider移动到下小节开始,在vocal红线位结束如何?//好
  4. Hitsounds
    1. None.
[Hard]
  1. Unrankable stuff
    1. None.
  2. Map designing
    1. None.
  3. Rhythm/Placing
    1. 00:21:627 (3) - 这个note如果删掉然后把后面那堆移过来就刚好合vocal了,不知道你是不是故意这么加一拍的 //故意的
    2. 00:23:877这里的空缺加个note? //好
    3. 00:51:065 (6) - 这个slider的尾部...不如红色的支点可以向左再弯曲一点或者让下面的弧线更长,随便拉了一拉 //好
      SPOILER
      224,145,51065,2,0,P|232:184|220:207|220:207|233:243|210:259,1,105.000004005432,0|8,0:0|0:0,0:0:0
    4. 01:15:627 - 这里的vocal转music有点突兀..感觉加个note比较好 //感覺不會啊
  4. Hitsounds
    1. None.
[Insane]
  1. Unrankable stuff
    1. None.
  2. Map designing
    1. None.
  3. Rhythm/Placing
    1. 00:06:815 (2) - 其实个人认为在1/2或者更密的节奏里比较暗色的nc不太醒目,提示遮挡的存在感比较弱,所以这里可以再考虑下是这里nc展现三角形跟小节开始好还是保持原状 //nc了
    2. 00:33:815 (1) - 不知道这个半stack是不是故意的,如果是的话可以摆得更开一点,因为时间间隔比较大目前打起来好像没区别
    3. 00:52:752 (3) - 这梗略坑...拉开个半stack也好 //覺得有分別
    4. 00:56:127 (3) - 虽说这里的123ds相同我感觉这里像是123/12/12这样的跳多点,所以建议这样nc一下,如果同意的话00:56:502 (2)也要nc //好
  4. Hitsounds
    1. None.
因为没有耳机只有音箱,所以我今天试了好久想听音效,但是写到一半还是算了,这套音效没耳机实在有点难,不好意思了 :(

No_Gu wrote:

小贤哥哥今年的第 一 次

tag you know

[Easy]
00:06:440 (1) - 没clap? //fixed
00:12:815 (1) - garven那样的肯定挑吧。。 //離中心很緊, 暫時還是保留..
01:16:940 (1) - NC干啥 //removed nc on 01:17:502 (2) -
01:20:502 (1,2) - http://osu.ppy.sh/ss/560056 ? //k

[Hard]
00:22:565 (3) - 前面分数挡住了不太好读 //這個暫時保留
00:53:971 (2) - 这时值也不太好读 //換了一下NC
好棒

[Insane]
00:42:815 我觉得这段音乐1/1都有的whistle挺出众的。。但是你没想跟感觉挺可惜 //...算是修了一下吧
01:10:752 (3,1,2,3,4,5) - 虽然能听出来但是不得不说这段存在感挺弱的 //這個果斷不換
01:21:627 (1) - 怒5% //不要- -

HakuNoKaemi wrote:

[General]
  1. You should include White sliderborder with the custom skin. Add "SliderBorder: 255,255,255" to the "[Colours]" Section of the .osu //done
  2. You may include a "reversearrow.png"
  3. Source of the Normal is "Suzuki Konomi" as now, correct it //fixed.
  4. Kiai isn't snapped on Muzukashii and it start on the wrong place in the Insane //fixed
[Insane]

  • [Rhythm]
  1. 00:13:190 (3,4) - Should flow better reversed with Ctrl+G. Though you're following more the //k
  2. 00:52:565 (x) - Seems better to follow that vocal, since the distance between 00:51:815 (1,2,3) - is the same, some may misclick (3) thinking it follow the vocal //I prefer following the drum here.
  3. 00:53:971 (2) - Add another repeat, since it's following the drums //2 repeat have already fitted the drum sound very well.
  4. 01:21:627 (1) - It's probably one of those part where peoples expect to spin like crazy, so maybe adding a spinner instead would be better. At least make the slider(or spinner) end at 01:22:940 //I don't really want to change it into spinner because the slow down of the slider really suits the song.
[Graphic]
  1. 00:34:377 (3) - It's not certainly the best shape you can do here, probably a normal 3-point circle stays better //I make this slider because it flows better imo, so no change here.
  2. 01:00:440 (2) - You can try curve this //did some adjustment here but no exactly the same.
  3. 01:07:377 (4,1,2,3,4) - It's pretty confusing since there is nothing that make it readable as a back-forth in music. You can back-and-forth 2 times at 01:07:753 (2,3,4,1) - instead. like this //I have found a lot of players to test this out and they all though that it was no problem so I would like to keep this for now.
HakuNoKaemi

HakuNoKaemi wrote:

[Insane]

  • [Rhythm]
  1. 00:52:565 (x) - Seems better to follow that vocal, since the distance between 00:51:815 (1,2,3) - is the same, some may misclick (3) thinking it follow the vocal //I prefer following the drum here. Adjust the spacing accordingly ( even a bit less or a bit more work )
  2. 01:21:627 (1) - It's probably one of those part where peoples expect to spin like crazy, so maybe adding a spinner instead would be better. At least make the slider(or spinner) end at 01:22:940 //I don't really want to change it into spinner because the slow down of the slider really suits the song.
Make it end on 01:22:940 anyway since the voice do continue for a bit ~
[Graphic]
  1. 00:34:377 (3) - It's not certainly the best shape you can do here, probably a normal 3-point circle stays better //I make this slider because it flows better imo, so no change here. More than anything, something fatter(in this case, You have that nice blanket too) should flow in the same way and be nicer ( still, the "o" shape during an "o~" was the same )
  2. 01:07:377 (4,1,2,3,4) - It's pretty confusing since there is nothing that make it readable as a back-forth in music. You can back-and-forth 2 times at 01:07:753 (2,3,4,1) - instead. like this //I have found a lot of players to test this out and they all though that it was no problem so I would like to keep this for now. More than anything, it do flow better like I said, since it goes back and forth following music (so it's more
Topic Starter
kanpakyin
Further fixing. For 01:07:565 (1,2,3,4) - I designed like this because the pitch of 01:08:315 - is higher than 01:07:753 (2,3,4) - , so that the music can be prominent by a simple jump. yeah, I would keep that for now and see how it is going and I would like to see other modder's opinion. Anyway, thanks for modding and further explanations.
HakuNoKaemi
Ah, so you can only use a normal spacing in 01:07:377 (4,1) - and use a jump in 01:07:565 (1,2) -

(Ended modding muzukashii, oni and hard. Pardon me if I'm taking some days to complete it)
climbb65588
little mod

[Oni]

00:31:565 - Add a d?
00:53:127 - ^

[Muzu]
00:24:252 - 00:24:440 - ddk?
01:08:690 - add a k?
mintong89

climbb65588 wrote:

little mod

[Muzu]
00:24:252 - 00:24:440 - ddk? 故意的. 看下面怎么说
01:08:690 - add a k? ok~

HakuNoKaemi wrote:

[mint's Taiko Muzukashii]
  1. 00:11:502 (1) - I'm sure a Slider that end in 00:12:440 here is better rhythmically ok~
  2. 01:21:815 (1) - I don't see the need of using a muted spinner here, you can pretty much delete this or use a slider, but using a slider it'll make it maybe too hard. need comfirm
thanks for mod.
change some hitsound.

SPOILER
osu file format v11

[General]
AudioFilename: DAYS of DASH.mp3
AudioLeadIn: 0
PreviewTime: 57069
Countdown: 0
SampleSet: Soft
StackLeniency: 0.7
Mode: 1
LetterboxInBreaks: 0

[Editor]
DistanceSpacing: 1.4
BeatDivisor: 4
GridSize: 8

[Metadata]
Title:DAYS of DASH (TV Size)
TitleUnicode:DAYS of DASH (TV Size)
Artist:Suzuki Konomi
ArtistUnicode:鈴木このみ
Creator:kanpakyin
Version:mint's Taiko Muzukashii
Source:Sakurasou no Pet na Kanojo
Tags:mintong89 Curisu JauiPlaY yangzd88 Kanda Sorata Shiina Mashiro Aoyama Nanami Kamiigusa Misaki Mitaka Jin Akasaka Ryuunosuke Hata Aki Shirato Yuusuke
BeatmapID:198004
BeatmapSetID:68388

[Difficulty]
HPDrainRate:4
CircleSize:5
OverallDifficulty:5
ApproachRate:5
SliderMultiplier:1.4
SliderTickRate:1

[Events]
//Background and Video events
Video,0,"Video.avi"
0,0,"BG.jpg"
//Break Periods
//Storyboard Layer 0 (Background)
//Storyboard Layer 1 (Fail)
//Storyboard Layer 2 (Pass)
//Storyboard Layer 3 (Foreground)
//Storyboard Sound Samples
//Background Colour Transformations
3,100,163,162,255

[TimingPoints]
815,375,4,1,0,70,1,0
57815,-100,4,1,0,70,0,1
81627,-100,4,1,0,70,0,0
81815,-100,4,2,0,10,0,0


[Colours]
Combo1 : 10,143,188
Combo2 : 205,160,7
SliderBorder : 255,255,255

[HitObjects]
144,216,6815,1,4,0:0:0
200,168,7190,5,8,0:0:0
264,167,7377,5,0,0:0:0
264,240,7752,1,0,0:0:0
320,224,7940,5,8,0:0:0
352,176,8127,5,0,0:0:0
400,224,8502,5,8,0:0:0
384,256,8690,1,8,0:0:0
360,280,8877,5,0,0:0:0
312,296,9252,1,0,0:0:0
240,264,9440,5,8,0:0:0
200,256,9533,1,8,0:0:0
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192,40,44502,1,0,0:0:0
400,224,44690,5,8,0:0:0
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400,248,81440,1,0,0:0:0
376,280,81627,1,4,0:0:0
256,192,81815,12,0,82752,0:0:0

哦对了about Taiko Oni. 00:03:440 - 删除 and 00:03:908 - add note 感觉比较好....
Curisu
savelog

MoeSamiBangBangBang wrote:

[General]
这种前后颜色鲜明度对比的video让我想起高潮段转鲜艳颜色的combocolor的梗,有心的话不妨试下

最少我的diff我有这样但是因为是GD不能custom 2/4转换还是太可惜

[Curisu]
Map designing
00:57:065 (1,2,3) - 这里的x0.75到x1.25的slider取消变速或者用其他梗比较好。因为1.在没多前的地方已经用过一次了2.上一次变速之后的节奏给人的感觉是speed up的,而且你使用感觉上speed up的节奏一直延伸到这个时间点,所以突然减速会让人很不习惯。之后的01:09:815 (1)也是一样,可能感觉有另外的奇效所以不说了。主要还是kiai前的那个建议修改。如果你想使用比较多的变速技巧还是先建议先在节奏上平滑地衔接上[/list]

好的懂啥意思

Hitsounds
00:12:815 - 00:17:127 这里的叮叮声确实有点多...可以适当减少或者换梗[/list][/list]

如果同时被提出多次的mod那看来还真是自己的问题 不过这里whis本来就是自己加的custom所以可能不会改太多


No_Gu wrote:

[Curisu]
我觉得insane前奏就没必要空了
虽然开放点不是错但是感觉有点过了,音效和排版。。当然我个人意见,看了别生气
睡不着随便说下

前奏没梗我想想怎么下吧恩

说真的我自己也知道这次的spac下的反自己风格所以ry
不是很高兴的还是hitsounds modding
我不明白这没感觉 太吵人blah blah是想表达什么
hs没有绝对的对错 其实是mapping都没有绝对的对错
至少modding是给出一个建议阐述modder思想的一种表现
而不是抛个section直接叫remap 这相当于直接无视mapper的想法多多少少有一点伤人

anyway thx

@kpy 明天弄这个

*股 wrote:

[Curisu]
我觉得insane前奏就没必要空了 缺梗
00:11:690 (5,6,1) - 老师说这个方的不咋地,无论从音效方面还是排版 见下文
00:12:815 从这开始的叮叮声。。好实说挺烦人 ^
00:23:877 (4) - ctrl+g k
00:24:815 这段求重新斟酌音效,这鼓打的一点感觉都没有 详见savelog
00:42:815 (1) - 切的不自然 blanket问题? 暂时没动 改梗
01:09:815 (1) - 跪了 ...求求说清楚 SV这里是接长音所以ry看完sami的突然怒懂
kiai段求删了normal默认whistle nope.
虽然开放点不是错但是感觉有点过了,音效和排版。。当然我个人意见,看了别生气 ry

moeSami wrote:

[General]
这种前后颜色鲜明度对比的video让我想起高潮段转鲜艳颜色的combocolor的梗,有心的话不妨试下 ~

[Curisu]
  1. Unrankable stuff
    1. None.
  2. Map designing
    1. 00:57:065 (1,2,3) - 这里的x0.75到x1.25的slider取消变速或者用其他梗比较好。因为1.在没多前的地方已经用过一次了2.上一次变速之后的节奏给人的感觉是speed up的,而且你使用感觉上speed up的节奏一直延伸到这个时间点,所以突然减速会让人很不习惯。之后的01:09:815 (1)也是一样,可能感觉有另外的奇效所以不说了。主要还是kiai前的那个建议修改。如果你想使用比较多的变速技巧还是先建议先在节奏上平滑地衔接上 本来这两个梗应该是对照的知道为什么这里取消变SV 后面的没改
  3. Rhythm/Placing
    1. 00:11:690(5,6) - 感觉这两个折返slider可以转换成更多有趣的note组合或排列,至于换不换看你了 恩这里想好梗就填上
    2. 00:24:627 - 前面的节奏铺垫+节奏后来是跟vocal的+这里两个note之间的spacing太短了而且是遮挡,这里这个空拍还是建议填掉 fixed vocal突然切到鼓声确实2b
    3. 00:41:877 (5,6) - 这里的spacing间距连减速段都比不上...而且也看不到缩短距离的意义,建议拉开 直接换了套梗
  4. Hitsounds
    1. 00:12:815 - 00:17:127 这里的叮叮声确实有点多...可以适当减少或者换梗 适当除去 vol-10

HakuNoKaemi wrote:

  1. 00:22:940 It's not a good place to start an higher slider velocity section. Maybe start it from 00:24:440 (5) - ? nope.
  2. 00:42:815 You don't really need to slowdown here, since there is no slowdown in the music ( and still... -0.5x is exaggerated) ^ -0.5x for vocal
    [Rhythm]
    1. 00:24:440 (5,1) - The fact you did follow voice, make people think to click this earlier. Try to follow vocals or don't use an antijump here already fixed
    2. 00:25:377 (3,4) - You did, in fact, follow drums, it'll be better to end the slider at the red tick no
    3. 00:31:096 (2) - Play better without this blue tick k
    4. 00:42:065 (6,7,8,9,10,11,12,13,1) - It isn't better to separate the 2 streams? Without overmapping 00:42:346 (9) - k
    5. 01:21:656 (1) - Make the spinner end 1/2 after (in 01:22:940) ^
    [Graphic]
    1. 00:46:940 (4,1) - Curve (4) to make it end nearer to (1). So perceiving 00:47:315 (1,2,3,4) - become easier because there isn't a instantaneous change of spacing, but a more fluid and flowing one? nope. shouldn't be curved according to 00:45:627 (5)
    2. 01:19:940 (5,1) - You used similar spacing in 01:19:377 (3,4), so it's better to use a different spacing there, people will click before otherwise overlapped it.
→unfinished→
!summon kpy
osu file format v11

[General]
AudioFilename: DAYS of DASH.mp3
AudioLeadIn: 0
PreviewTime: 57069
Countdown: 0
SampleSet: Soft
StackLeniency: 0.7
Mode: 0
LetterboxInBreaks: 0

[Editor]
DistanceSpacing: 1.3
BeatDivisor: 4
GridSize: 16

[Metadata]
Title:DAYS of DASH (TV Size)
TitleUnicode:DAYS of DASH (TV Size)
Artist:Suzuki Konomi
ArtistUnicode:鈴木このみ
Creator:kanpakyin
Version:Curisu
Source:Sakurasou no Pet na Kanojo
Tags:mintong89 Curisu JauiPlaY yangzd88 Kanda Sorata Shiina Mashiro Aoyama Nanami Kamiigusa Misaki Mitaka Jin Akasaka Ryuunosuke Hata Aki Shirato Yuusuke
BeatmapID:199991
BeatmapSetID:68388

[Difficulty]
HPDrainRate:6
CircleSize:4
OverallDifficulty:6
ApproachRate:8
SliderMultiplier:1.6
SliderTickRate:1

[Events]
//Background and Video events
0,0,"BG.jpg"
Video,0,"Video.avi"
//Break Periods
//Storyboard Layer 0 (Background)
//Storyboard Layer 1 (Fail)
//Storyboard Layer 2 (Pass)
//Storyboard Layer 3 (Foreground)
//Storyboard Sound Samples
//Background Colour Transformations
3,100,163,162,255

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[Colours]
Combo1 : 67,87,57
Combo2 : 111,102,102
Combo3 : 113,82,116
Combo4 : 81,94,151
SliderBorder : 255,255,255

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494,95,50690,2,0,P|478:175|477:213,1,120.000004577637,2|0,0:0|1:0,0:0:0
401,196,51252,1,0,0:0:0
422,271,51440,1,8,0:0:0
422,271,51627,1,0,0:0:0
346,252,51815,38,0,P|289:265|221:260,1,120.000004577637,4|8,0:0|0:0,0:0:0
92,132,52377,1,2,0:0:0
92,132,52565,6,0,P|170:157|247:160,1,160,0|8,0:0|0:0,0:0:0
319,97,53127,1,2,0:0:0
431,55,53315,38,0,P|330:77|234:73,1,200,0|8,0:0|0:0,0:0:0
120,35,53877,1,2,0:0:0
120,35,53971,1,2,0:0:0
120,35,54065,2,0,P|111:86,2,50,8|8|2,0:0|0:0|0:0,0:0:0
45,129,54440,1,8,0:0:0
45,129,54627,1,2,0:0:0
106,232,54815,38,0,P|104:288|99:336,1,100
179,114,55190,2,0,P|181:170|186:218,1,100,0|0,0:0|0:0,0:0:0
241,371,55565,2,0,P|245:327|247:271,1,100
320,153,55940,2,0,P|322:209|327:257,1,100
415,333,56315,6,0,P|413:277|408:229,1,100
413,218,56596,1,0,0:0:0
417,203,56690,1,0,0:0:0
421,188,56783,1,0,0:0:0
426,173,56877,1,0,0:0:0
449,84,57065,2,0,P|378:72|328:133,1,150,2|0,1:0|0:0,0:0:0
321,154,57440,2,0,P|272:207|201:195,1,150,2|0,1:0|0:0,0:0:0
174,174,57815,6,0,P|226:94|334:95,1,200,4|8,0:0|0:0,0:0:0
449,84,58377,1,0,0:0:0
336,32,58565,2,0,P|240:64,1,100,2|2,0:0|0:0,0:0:0
96,32,58940,2,0,P|64:128,1,100,8|2,0:0|0:0,0:0:0
54,155,59221,1,0,0:0:0
44,183,59315,6,0,P|94:193|146:186,1,100,2|2,0:0|0:0,0:0:0
288,80,59690,2,0,P|240:96|192:96,1,100,8|2,0:0|0:0,0:0:0
373,31,60065,2,0,P|380:80|394:129,1,100,2|2,0:0|0:0,0:0:0
480,320,60440,2,0,P|473:271|459:222,1,100,8|2,0:0|0:0,0:0:0
431,210,60721,1,0,0:0:0
400,210,60815,6,0,P|327:207|240:210,1,160,2|8,1:0|0:0,0:0:0
128,240,61377,1,2,1:0:0
224,192,61565,2,0,P|278:189|324:191,1,100,2|2,0:0|0:0,0:0:0
474,353,61940,2,0,P|419:355|373:353,1,100,8|2,0:0|0:0,0:0:0
272,289,62315,1,2,0:0:0
444,235,62502,1,2,0:0:0
424,240,62596,1,0,0:0:0
404,245,62690,1,8,0:0:0
272,289,62877,1,2,0:0:0
80,256,63065,5,2,0:0:0
209,102,63252,1,2,0:0:0
272,289,63440,2,0,P|384:336,1,100,8|2,0:0|0:0,0:0:0
352,224,63815,6,0,P|320:304|256:352,1,160,2|8,1:0|0:0,0:0:0
304,144,64377,1,2,1:0:0
304,272,64565,2,0,P|320:320|352:368,1,100,2|2,0:0|0:0,0:0:0
386,361,64846,1,0,0:0:0
421,343,64940,6,0,P|497:270,1,100,8|2,0:0|0:0,0:0:0
355,282,65315,2,0,P|237:304,2,100,2|2|8,0:0|0:0|0:0,0:0:0
96,208,65877,2,0,P|176:224|257:216,1,150,2|0,0:0|0:0,0:0:0
272,192,66252,1,2,0:0:0
192,144,66440,2,0,P|158:142|94:126,1,100,8|0,0:0|0:0,0:0:0
176,32,66815,5,2,0:0:0
39,158,67002,2,0,P|64:99|84:69,1,100,2|8,0:0|0:0,0:0:0
142,158,67377,2,0,P|180:209|196:241,1,100,2|2,0:0|0:0,0:0:0
152,353,67752,2,0,P|188:355|251:347,1,100,2|8,0:0|0:0,0:0:0
449,270,68127,5,8,0:0:0
429,274,68221,1,8,0:0:0
409,277,68315,2,0,P|357:284|304:289,1,100,4|8,0:0|0:0,0:0:0
480,176,68690,1,8,0:0:0
440,183,68877,2,0,P|388:190|335:195,1,100,2|8,0:0|0:0,0:0:0
491,77,69252,1,8,0:0:0
451,84,69440,2,0,P|399:91|346:96,1,100,2|8,0:0|0:0,0:0:0
312,88,69721,1,8,0:0:0
273,75,69815,6,0,P|216:90|139:94,1,120.000004577637,4|8,0:0|0:0,0:0:0
21,46,70377,1,2,0:0:0
41,185,70565,2,0,P|43:240|42:294,1,100,2|2,0:0|0:0,0:0:0
176,272,70940,2,0,P|272:320,1,100,8|2,0:0|0:0,0:0:0
304,208,71315,5,2,0:0:0
422,191,71502,1,2,0:0:0
480,295,71690,1,8,0:0:0
264,317,71877,2,0,P|205:334|153:328,1,100,2|2,0:0|0:0,0:0:0
9,242,72252,2,0,P|68:225|120:231,1,100,2|8,0:0|0:0,0:0:0
224,240,72627,1,2,0:0:0
352,272,72815,6,0,P|384:208|368:112,1,160,2|0,2:1|0:0,0:0:0
272,48,73377,1,2,2:1:0
352,192,73565,2,0,P|464:192,1,100,2|2,0:0|0:0,0:0:0
272,320,73940,2,0,P|144:320,1,100,8|2,0:0|0:0,0:0:0
16,272,74315,5,2,0:0:0
64,160,74502,1,2,0:0:0
135,256,74690,1,8,0:0:0
16,272,74877,1,2,0:0:0
224,48,75158,5,2,0:0:0
224,48,75252,1,2,0:0:0
295,144,75440,2,0,P|416:128,1,100,8|2,0:0|0:0,0:0:0
464,272,75815,6,0,P|416:304|368:304,1,100,4|2,0:0|0:0,0:0:0
384,192,76190,1,8,0:0:0
272,159,76377,2,0,P|340:81|431:82,1,200,4|2,0:0|0:0,0:0:0
384,192,76940,1,8,0:0:0
464,272,77127,2,0,P|413:306|323:280,1,150,2|0,0:0|0:0,0:0:0
256,240,77502,5,2,0:0:0
112,320,77690,1,8,0:0:0
330,287,77877,1,2,0:0:0
181,190,78065,2,0,P|69:158|16:208,1,200,2|8,0:0|0:0,0:0:0
59,320,78627,1,2,0:0:0
176,345,78815,6,0,P|216:343|264:311,1,100,4|2,0:0|0:0,0:0:0
336,208,79190,1,8,0:0:0
240,288,79377,2,0,P|192:320|96:304,1,150,4|0,0:0|0:0,0:0:0
80,288,79752,1,2,0:0:0
176,128,79940,2,0,P|157:237,1,100,8|4,0:0|0:0,0:0:0
158,226,80502,1,2,0:0:0
160,96,80690,1,8,0:0:0
80,192,80877,2,0,P|32:208,2,50,0|8|2,0:0|0:0|0:0,0:0:0
176,128,81252,21,8,3:0:0
336,128,81440,1,8,3:0:0
448,288,81633,1,4,0:0:0
256,192,81656,12,4,82940,0:0:0
HakuNoKaemi
If you can't understand something in my mod, you can ask for clarifications
Topic Starter
kanpakyin

climbb65588 wrote:

little mod

[Oni]

00:31:565 - Add a d?
00:53:127 - ^ //both done.

HakuNoKaemi wrote:

[Hard]
  1. 00:16:377 (4) - Dividing it in a slider plus an hit should be better //k
  2. 00:21:252 (1,2,3,4,1,2,3,1,2,3,4) - It'll follow the vocal better like this, you should still use a similar graphical pattern for a good flow
  3. 00:24:815 (x) - In fact, you made 00:24:252 (1) - following drums ( since it is a 1/4 slider ) and the (2) follow vocals too. But, since the next note is a drum note (and a vocal note too) at first i think there should be a note here (too because of the stack)
  4. 00:43:940 (5) - make this end to the "wo" //k

    And maybe follow the drum note in 00:44:502 (x) too since the last and next notes are drums too. Or maybe use an antijump and don't add it :!
  5. 00:54:815 (1) - Make this end on 00:56:690 and add a note at 00:57:065 (1). The cymbal is at 00:56:690 actually, and following the vocals here will be better. You can add an NC at 00:58:190 (4) too after //k
[Taiko Oni]
  1. 01:21:815 (1) - Add one hit/make it 1/2 longer (ending to the white tick) //nope, since the vocal stop at 01:22:752 - , and 01:22:940 - is echo only.
NewRulerNA
hi
I found some little issue.

[JauiPlaY's Normal]
  1. Artist Unicode is not same as other diffs. you should fix this.
[Curisu]
  1. 01:21:633 (3) - unsnaped note.
  2. 01:21:656 (1) - ^
good luck
awesome maps o.o
/me runs away.
Topic Starter
kanpakyin

NewRulerNA wrote:

hi
I found some little issue.

[JauiPlaY's Normal]
  1. Artist Unicode is not same as other diffs. you should fix this.
[Curisu]
  1. 01:21:633 (3) - unsnaped note.
  2. 01:21:656 (1) - ^
good luck
awesome maps o.o
/me runs away.
Done
Lan wings
kpy
16:15 kanpakyin: .求mod~
16:15 Lan wings: 0.0
16:15 Lan wings: 很急么0.0
16:15 kanpakyin: 0.0
16:15 kanpakyin: 不會....
16:15 Lan wings: irc如何0.0
16:15 kanpakyin: 可~
16:16 Lan wings: dl
16:16 *kanpakyin is listening to Suzuki Konomi - DAYS of DASH (TV Size)
16:17 Lan wings: 25分钟_(:3 」∠)_
16:17 kanpakyin: - -....
16:17 kanpakyin: down no video ver
16:18 Lan wings: 4分钟
16:26 *Lan wings is playing Suzuki Konomi - DAYS of DASH (TV Size) [Insane] +DoubleTime
16:26 Lan wings: 咦
16:26 kanpakyin: 0.0
16:26 Lan wings: 我什么时候上了DT
16:30 kanpakyin: 善良圖 :D
16:31 Lan wings: 好吧``玩脱了
16:31 kanpakyin: lol
16:33 Lan wings: kiai的音效不够燃
16:34 kanpakyin: .__.
16:34 Lan wings: 还是用whistle感觉不太合适
16:34 Lan wings: 有点沉
16:34 kanpakyin: 我是配搭normal一起用的
16:34 kanpakyin: kiai
16:35 Lan wings: 00:06:815 (1)- finish
16:35 Lan wings: shift+e
16:35 kanpakyin: finish okay
16:36 Lan wings: 感觉排列没法挑
16:36 kanpakyin: 為甚麼 lol
16:36 Lan wings: 我排列渣
16:37 kanpakyin: 同渣 :D
16:37 Lan wings: 00:21:440 (5,6,7)-
16:37 Lan wings: 这里故意的么
16:37 kanpakyin: 恩
16:37 kanpakyin: 打起來stack會好看一點
16:39 Lan wings: 00:30:533 (3)- 这里节奏不爽
16:40 kanpakyin: 晤...這裡有點難改 lol
16:40 Lan wings: 00:30:252 (2)- 如果你愿意改这个slider的话
16:41 kanpakyin: 換成circle怎樣?
16:41 Lan wings: slider拆开两个circle
16:42 Lan wings: 00:30:440 然后这里的话是放两个slider还是放一个5连还是放一个折返slider就随你了
16:42 Lan wings: 00:30:440
16:42 Lan wings: 00:30:440
16:42 kanpakyin: 換成2連-3連這樣子
16:42 kanpakyin: 1/4小跳弄走了
16:43 Lan wings: 00:38:690  
16:43 Lan wings: 00:38:690  
16:43 Lan wings: ..
16:43 Lan wings: 00:38:690
16:43 Lan wings: 老按不出空格
16:45 kanpakyin: 這個暫時保留- - (因為排班問題
16:45 Lan wings: 所以我也想不到该说啥了..
16:45 Lan wings: 一看就是为了排版搞这节奏_(:3 」∠)_
16:45 kanpakyin: >_>
16:46 Lan wings: 00:39:627 (4,1,2)- 试下把这3个slider的尾巴间距相同
16:47 Lan wings: 00:52:565
16:47 Lan wings: 这里可以的话加个circle跟00:52:752 (1)- stack
16:49 Lan wings: Curisu
16:50 kanpakyin: Curisu你還是post - -
16:50 Lan wings: gd?
16:50 kanpakyin: 我不改guest
16:50 kanpakyin: 恩
16:51 Lan wings: 中文还是英文
16:51 kanpakyin: 中文
16:51 Lan wings: 唔
16:51 Lan wings: 那我先不看了
16:52 Lan wings: taiko我没法破
16:52 kanpakyin: 恩恩
16:53 Lan wings: Hard
16:53 Lan wings: 00:06:252
16:53 Lan wings: 搞个slider跟音乐比较好
16:53 Lan wings: 00:06:440 (3)- 这里结束
16:54 Lan wings: 唔``如果改的话记得减速
16:54 kanpakyin: ....我覺得1/1 會好一點, 先保留一下 lol
16:54 Lan wings: 这里的音比较明显..
16:54 Lan wings: 1/1会显得很空
16:55 Lan wings: 而且1/2不会影响难度
16:55 kanpakyin: 加note
16:56 Lan wings: 还是slider好一点.-.
16:56 Lan wings: 这是一个拖的音
16:56 kanpakyin: 平排的note lol 可以了
16:56 Lan wings: 00:24:815
16:56 Lan wings: 这里也一样
16:56 Lan wings: 虽然知道你是跟的歌词stack
16:57 Lan wings: 00:24:627 (2)- 或者试一下这个改为慢速slider
16:57 kanpakyin: 歌詞這裡挺強的....所以...
16:57 Lan wings: 00:25:002 (3)- 这里结束
16:57 Lan wings: 这样不会添加节奏了
16:58 kanpakyin: ...晤我考慮一下
16:58 Lan wings: 00:41:596 (1)- 推后1/4
16:58 kanpakyin: 可
16:59 Lan wings: 00:53:971 (1)- 蓝线开头
16:59 Lan wings: 玛德还说自己善良
17:00 kanpakyin: 感覺這裡不難抓啊- -
17:00 kanpakyin: 而且音樂是這樣走的 >_>
17:00 Lan wings: 唔``
17:00 Lan wings: 那或者试一下之前insane原来那样?
17:00 kanpakyin: Curisu上線了 lol
17:00 kanpakyin: 你可以找他mod
17:01 Lan wings: 一个3/4slider 然后一个折返slider
17:01 Lan wings: http://osu.ppy.sh/ss/565805
17:02 kanpakyin: 我縮短間距
17:02 Lan wings: 我的排列无视
17:02 Lan wings: 看节奏就好
17:03 Lan wings: 01:12:252 (3)-
17:04 Lan wings: 唔``这个怎么说好呢..
17:04 Lan wings: 01:10:752 (3)- 120°
17:05 Lan wings: 01:11:502 (3)- 得出这个
17:05 Lan wings: 然后再转120°
17:05 Lan wings: 01:12:252 (3)- 得出这个``
17:05 Lan wings: 然后延迟
17:05 Lan wings: 延长
17:05 Lan wings: 01:12:815 (1)- 然后复制翻转
17:06 Lan wings: 能懂么0.0
17:07 Lan wings: Easy
17:07 kanpakyin: = = 這裡...我想保留
17:07 Lan wings: 00:03:815 (1,2)- Blanket
17:07 Lan wings: 嫌麻烦么.-.
17:07 kanpakyin: 不- -
17:09 kanpakyin: blanket fixed
17:09 Lan wings: http://osu.ppy.sh/ss/565813
17:10 Lan wings: http://osu.ppy.sh/ss/565814
17:10 Lan wings: 01:13:565 (2,3,1,2,3)- 然后这里旋转下角度把overlap搞定就好了嘛
17:12 Lan wings: 01:10:565 (3,4)- easy 也是blanket
17:13 Lan wings: 好了 我去找Curisu
17:13 kanpakyin: en~
Curisu
17:13 Lan wings: hi
17:13 Curisu: hi
17:13 Curisu: >.<?
17:13 Lan wings: as kpy's request
17:14 *Lan wings is editing Suzuki Konomi - DAYS of DASH (TV Size) [Curisu]
17:14 Curisu: lol :D
17:14 Lan wings: 来发irc
17:14 Curisu: 请多指教(鞠躬
17:14 Lan wings: 00:11:690 (5)-
17:14 Lan wings: 00:11:596
17:14 Lan wings: 移到这里
17:15 Lan wings: 如果改的话记得改排列
17:15 Curisu: ...为啥前移1/4
17:16 Lan wings: 节奏
17:16 Curisu: ...我意图是在长白线起手好些 00:11:596- 感觉有点别扭
17:16 Lan wings: 哦``忘了说了
17:16 Lan wings: 再加个折返
17:17 Curisu: 这个我想到了:P
17:17 Lan wings: 00:11:971- 然后这里改成默认的soft-whistle
17:18 Curisu: 只是觉得拖拽音符在长白线开始好点或者596+circle也可以
17:18 Lan wings: 本身就够鬼畜了_(:3 」∠)_
17:18 Lan wings: 还怕啥
17:19 Curisu: ...不是鬼畜的问题D:
17:19 Curisu: 明明超善良的:P
17:19 Lan wings: 00:11:127 (4)-
17:19 Lan wings: 其实可以当成是一个二连
17:19 Lan wings: 这样蓝线节奏就不会觉得有什么问题了
17:20 Curisu: 如果00:11:596 这个点加节奏点我还是觉得circle会好些
17:20 Curisu: ...怎么全变蓝了
17:21 Lan wings: 无所谓啊 :3 补充个节奏就好了
17:21 Curisu: 或者说拖拽音符打图上可以简化成只有起始点和结束点 相当于长白线缺音
17:21 Curisu: 好的
17:21 Lan wings: 596空掉一个节奏会不舒服
17:22 Curisu: 懂
17:22 Lan wings: 00:28:565- 我觉得这个音不应该放过
17:22 Curisu: 00:11:971- 默认whis?
17:22 Lan wings: 嗯
17:22 Lan wings: 默认whistle
17:23 Curisu: ...k
17:23 Lan wings: 00:28:377 (3)- 这里试下缩短一下?
17:23 Lan wings: 然后中间加个circle
17:23 Curisu: 00:28:565- 这里为啥
17:24 Lan wings: 00:28:377 (3)- 如果修改的话就把whistle去掉
17:24 Curisu: 说起这个想起前面的mod有吐槽过00:25:377 (3,4)- 这1/4很奇怪
17:24 Lan wings: 如果不修改*
17:25 Curisu: 算了我改掉把统一一下这两个2连样式
17:25 Lan wings: 那位置放whistle不适合
17:25 Lan wings: 00:28:658-
17:26 Curisu: 等等我做一下刚才那里的blanket
17:26 Lan wings: 00:25:377 (3,4)- 这里的话如果你想保留1/4的话
17:27 Lan wings: 00:25:752 (4)- 就把这个改成slider
17:27 Curisu: 没我去掉了
17:27 Lan wings: 00:25:846- 这里结束
17:27 Lan wings: 如果不要的话直接slider延长吧=w=
17:27 Lan wings: 00:34:377 (3)-
17:28 Curisu: http://puu.sh/1MIUo 好像有点违和
17:28 Lan wings: ?
17:28 Curisu: 34:377怎么了
17:28 Curisu: blanket?
17:28 Curisu: 00:34:377-
17:29 Lan wings: 00:28:377 (3)- 这里违和?
17:29 Curisu: 我说那张图 我现在的方案
17:29 Lan wings: 排列?节奏?
17:29 Curisu: ...
17:29 Lan wings: http://puu.sh/1MIUo
17:30 Curisu: 对这个
17:30 Lan wings: 00:28:377 (3)- 这截图不是这里的么
17:30 Curisu: 是
17:30 Curisu: ...我们一个个解决先
17:30 Lan wings: 先解决前面这个呗
17:30 Curisu: 00:28:377 (3)- 我不确定这个我这样放会不会违和
17:31 Lan wings: 你是指节奏方面还是排列方面的违和
17:31 Curisu: 排列
17:31 Lan wings: 0.0
17:31 Lan wings: http://osu.ppy.sh/ss/565830
17:31 Lan wings: 这样呢?
17:32 Lan wings: 就按你原来的拉短点然后加中间
17:32 Curisu: 等等先这combo color怎么回事
17:32 Curisu: kpy改了?
17:32 Lan wings: 我删皮肤了
17:32 Lan wings: 玩的时候
17:32 Curisu: ......
17:33 Lan wings: 删皮肤会改成默认的combocolour
17:33 Curisu: ...这样感觉更违和了
17:33 Lan wings: 唔``那我没办法了0.0
17:33 Curisu: 0.0我先保留着先
17:33 Lan wings: 或者不要三连做个跳
17:34 Curisu: k
17:34 Lan wings: 00:28:658- 反正如果是我``我这里不会下节奏
17:34 Curisu: 好的00:34:377- 是啥
17:34 Lan wings: 00:34:377 (3)- 唔``继续这里
17:35 Curisu: 恩恩
17:35 Lan wings: 00:34:565-这里中间有个比较重的音
17:35 Lan wings: 建议在slider中间部分拉一个锐角
17:35 Lan wings: 红点
17:35 Curisu: ...这个不想
17:35 Curisu: 我全图都没红点
17:36 Curisu: 有一两个
17:36 Lan wings: 这又不是啥理由
17:36 Curisu: 很格格不入
17:36 Curisu: 我一般不用红...所以ry
17:36 Lan wings: 你不想加就算了``
17:36 Curisu: ...
17:38 Lan wings: 00:58:565 (3)- 这里来一点点弧度
17:38 Lan wings: 直的不好看
17:38 Lan wings: http://osu.ppy.sh/ss/565838
17:39 Lan wings: 00:58:940 (4)- 这里直的也不好看``不过不知道弧度往哪歪比较好
17:39 Lan wings: 01:03:440 (3,1)- 这里可以blanket
17:40 Curisu: 一个一个先..
17:40 Lan wings: 我说我的
17:40 Curisu: .....
17:40 Lan wings: 你看着改或者不改就好
17:40 Lan wings: http://osu.ppy.sh/ss/565841
17:40 Curisu: 00:58:565 (3)- fixed
17:41 Lan wings: 01:12:815 (1,3)- 这两个也可以blanket
17:41 Curisu: 00:58:940 (4)- fixed
17:42 Lan wings: 01:14:971- add circle stack
17:42 Curisu: 01:03:440 (3,1)- 这里怎么
17:42 Lan wings: http://osu.ppy.sh/ss/565841
17:42 Lan wings: blanket
17:43 Curisu: k
17:43 Lan wings: 01:03:440 (3)- 成弧形包围01:03:815 (1)- 的slider头
17:43 Lan wings: 01:17:127 (5)- slider头finish
17:44 Lan wings: 没了
17:44 Curisu: 01:13:565 (3,4)- nope
17:44 Lan wings: 这里overlap不好看
17:44 Curisu: 01:14:971- fixed
17:45 Curisu: 01:17:127 (5)- 忘了 fixed
17:45 Curisu: 哪里
17:46 Lan wings: 01:12:815 (1,3)-
17:46 Lan wings: 你刚才说不改的地方
17:46 Curisu: 01:13:565 (3)- 不准备改方向 地方挪下来了一点
17:47 Lan wings: http://osu.ppy.sh/ss/565848
17:48 Curisu: k
基片鸭的应该没啥吧(反正normal)``我姐要用电脑了``闪人
Curisu
翅膀 IRC Modded
17:11 Lan wings: hi
17:11 Curisu: hi
17:11 Curisu: >.<?
17:11 Lan wings: as kpy's request
17:11 *Lan wings is editing Suzuki Konomi - DAYS of DASH (TV Size) [Curisu]
17:12 Curisu: lol :D
17:12 Lan wings: 来发irc
17:12 Curisu: 请多指教(鞠躬
17:12 Lan wings: 00:11:690 (5)-
17:12 Lan wings: 00:11:596
17:12 Lan wings: 移到这里
17:13 Lan wings: 如果改的话记得改排列
17:13 Curisu: ...为啥前移1/4
17:14 Lan wings: 节奏
17:14 Curisu: ...我意图是在长白线起手好些 00:11:596- 感觉有点别扭
17:14 Lan wings: 哦``忘了说了
17:14 Lan wings: 再加个折返
17:15 Curisu: 这个我想到了:P
17:15 Lan wings: 00:11:971- 然后这里改成默认的soft-whistle
17:16 Curisu: 只是觉得拖拽音符在长白线开始好点或者596+circle也可以
17:16 Lan wings: 本身就够鬼畜了_(:3 」∠)_
17:16 Lan wings: 还怕啥
17:17 Curisu: ...不是鬼畜的问题D:
17:17 Curisu: 明明超善良的:P
17:17 Lan wings: 00:11:127 (4)-
17:17 Lan wings: 其实可以当成是一个二连
17:17 Lan wings: 这样蓝线节奏就不会觉得有什么问题了
17:18 Curisu: 如果00:11:596 这个点加节奏点我还是觉得circle会好些
17:18 Curisu: ...怎么全变蓝了
17:19 Lan wings: 无所谓啊 :3 补充个节奏就好了
17:19 Curisu: 或者说拖拽音符打图上可以简化成只有起始点和结束点 相当于长白线缺音
17:19 Curisu: 好的
17:19 Lan wings: 596空掉一个节奏会不舒服
17:20 Curisu: 懂
17:20 Lan wings: 00:28:565- 我觉得这个音不应该放过
17:20 Curisu: 00:11:971- 默认whis?
17:20 Lan wings: 嗯
17:20 Lan wings: 默认whistle
17:21 Curisu: ...k
17:21 Lan wings: 00:28:377 (3)- 这里试下缩短一下?
17:21 Lan wings: 然后中间加个circle
17:21 Curisu: 00:28:565- 这里为啥
17:22 Lan wings: 00:28:377 (3)- 如果修改的话就把whistle去掉
17:22 Curisu: 说起这个想起前面的mod有吐槽过00:25:377 (3,4)- 这1/4很奇怪
17:22 Lan wings: 如果不修改*
17:23 Curisu: 算了我改掉把统一一下这两个2连样式
17:23 Lan wings: 那位置放whistle不适合
17:23 Lan wings: 00:28:658-
17:24 Curisu: 等等我做一下刚才那里的blanket
17:24 Lan wings: 00:25:377 (3,4)- 这里的话如果你想保留1/4的话
17:25 Lan wings: 00:25:752 (4)- 就把这个改成slider
17:25 Curisu: 没我去掉了
17:25 Lan wings: 00:25:846- 这里结束
17:25 Lan wings: 如果不要的话直接slider延长吧=w=
17:25 Lan wings: 00:34:377 (3)-
17:26 Curisu: http://puu.sh/1MIUo 好像有点违和
17:26 Curisu: 34:377怎么了
17:26 Lan wings: ?
17:26 Curisu: blanket?
17:26 Curisu: 00:34:377-
17:27 Lan wings: 00:28:377 (3)- 这里违和?
17:27 Curisu: 我说那张图 我现在的方案
17:27 Lan wings: 排列?节奏?
17:27 Curisu: ...
17:27 Lan wings: http://puu.sh/1MIUo
17:28 Curisu: 对这个
17:28 Lan wings: 00:28:377 (3)- 这截图不是这里的么
17:28 Curisu: 是
17:28 Curisu: ...我们一个个解决先
17:28 Lan wings: 先解决前面这个呗
17:28 Curisu: 00:28:377 (3)- 我不确定这个我这样放会不会违和
17:29 Lan wings: 你是指节奏方面还是排列方面的违和
17:29 Curisu: 排列
17:29 Lan wings: 0.0
17:29 Lan wings: http://osu.ppy.sh/ss/565830
17:29 Lan wings: 这样呢?
17:30 Lan wings: 就按你原来的拉短点然后加中间
17:30 Curisu: 等等先这combo color怎么回事
17:30 Curisu: kpy改了?
17:30 Lan wings: 我删皮肤了
17:30 Lan wings: 玩的时候
17:30 Curisu: ......
17:31 Lan wings: 删皮肤会改成默认的combocolour
17:31 Curisu: ...这样感觉更违和了
17:31 Lan wings: 唔``那我没办法了0.0
17:31 Curisu: 0.0我先保留着先
17:31 Lan wings: 或者不要三连做个跳
17:32 Curisu: k
17:32 Lan wings: 00:28:658- 反正如果是我``我这里不会下节奏
17:32 Curisu: 好的00:34:377- 是啥
17:32 Lan wings: 00:34:377 (3)- 唔``继续这里
17:33 Curisu: 恩恩
17:33 Lan wings: 00:34:565-这里中间有个比较重的音
17:33 Lan wings: 建议在slider中间部分拉一个锐角
17:33 Curisu: ...这个不想
17:33 Lan wings: 红点
17:33 Curisu: 我全图都没红点
17:33 Curisu: 有一两个
17:34 Lan wings: 这又不是啥理由
17:34 Curisu: 很格格不入
17:34 Curisu: 我一般不用红...所以ry
17:34 Lan wings: 你不想加就算了``
17:34 Curisu: ...
17:36 Lan wings: 00:58:565 (3)- 这里来一点点弧度
17:36 Lan wings: 直的不好看
17:36 Lan wings: http://osu.ppy.sh/ss/565838
17:37 Lan wings: 00:58:940 (4)- 这里直的也不好看``不过不知道弧度往哪歪比较好
17:37 Lan wings: 01:03:440 (3,1)- 这里可以blanket
17:38 Curisu: 一个一个先..
17:38 Lan wings: 我说我的
17:38 Curisu: .....
17:38 Lan wings: 你看着改或者不改就好
17:38 Lan wings: http://osu.ppy.sh/ss/565841
17:38 Curisu: 00:58:565 (3)- fixed
17:39 Lan wings: 01:12:815 (1,3)- 这两个也可以blanket
17:39 Curisu: 00:58:940 (4)- fixed
17:40 Lan wings: 01:14:971- add circle stack
17:40 Curisu: 01:03:440 (3,1)- 这里怎么
17:40 Lan wings: http://osu.ppy.sh/ss/565841
17:40 Lan wings: blanket
17:41 Curisu: k
17:41 Lan wings: 01:03:440 (3)- 成弧形包围01:03:815 (1)- 的slider头
17:41 Lan wings: 01:17:127 (5)- slider头finish
17:42 Lan wings: 没了
17:42 Curisu: 01:13:565 (3,4)- nope
17:42 Lan wings: 这里overlap不好看
17:42 Curisu: 01:14:971- fixed
17:43 Curisu: 01:17:127 (5)- 忘了 fixed
17:43 Curisu: 哪里
17:44 Lan wings: 01:12:815 (1,3)-
17:44 Lan wings: 你刚才说不改的地方
17:44 Curisu: 01:13:565 (3)- 不准备改方向 地方挪下来了一点
17:45 Lan wings: http://osu.ppy.sh/ss/565848
17:46 Curisu: k
17:46 Lan wings: 没什么我闪了
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Title:DAYS of DASH (TV Size)
TitleUnicode:DAYS of DASH (TV Size)
Artist:Suzuki Konomi
ArtistUnicode:鈴木このみ
Creator:kanpakyin
Version:Curisu
Source:Sakurasou no Pet na Kanojo
Tags:mintong89 Curisu JauiPlaY yangzd88 Kanda Sorata Shiina Mashiro Aoyama Nanami Kamiigusa Misaki Mitaka Jin Akasaka Ryuunosuke Hata Aki Shirato Yuusuke
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464,224,10752,1,2,0:0:0
464,224,10940,1,8,0:0:0
496,352,11127,2,0,P|418:355|320:352,1,160,2|2,0:0|0:0,0:0:0
302,340,11596,1,0,0:0:0
267,329,11690,2,0,P|246:328|223:328,3,40,0|2|2|2,0:0|0:0|0:0|0:0,0:0:0
202,331,12065,1,8,0:0:0
176,238,12252,1,2,0:0:0
104,173,12440,2,0,P|64:170|22:173,1,80,8|2,0:0|0:0,0:0:0
44,277,12815,38,0,P|63:195,1,80,6|0,0:0|0:0,0:0:0
80,32,13190,2,0,P|61:114,1,80,2|2,0:0|0:0,0:0:0
85,106,13471,1,0,0:0:0
108,110,13565,2,0,P|147:116|182:142,1,80,2|2,0:0|0:0,0:0:0
264,246,13940,2,0,P|303:240|338:214,1,80,2|2,0:0|0:0,0:0:0
480,112,14315,5,2,0:0:0
400,160,14502,1,0,0:0:0
468,136,14690,37,2,0:0:0
397,197,14877,1,0,0:0:0
408,232,14971,1,0,0:0:0
430,259,15065,1,0,0:0:0
468,160,15252,5,2,0:0:0
456,276,15440,2,0,P|460:372,1,80,2|0,0:0|0:0,0:0:0
368,336,15815,2,0,P|288:328,1,80,2|2,0:0|0:0,0:0:0
112,272,16190,2,0,P|208:256,1,80,2|0,0:0|0:0,0:0:0
212,240,16471,1,0,0:0:0
233,222,16565,2,0,P|154:208,1,80,2|2,0:0|0:0,0:0:0
32,144,16940,2,0,P|128:128,1,80,2|2,0:0|0:0,0:0:0
183,67,17315,37,2,0:0:0
32,144,17502,1,2,0:0:0
29,47,17690,5,2,0:0:0
154,163,17877,1,2,0:0:0
34,257,18065,2,0,P|121:274,2,80,2|2|2,0:0|0:0|0:0,0:0:0
161,335,18627,1,0,0:0:0
176,332,18721,1,0,0:0:0
191,327,18815,38,0,P|241:306|243:207,1,160,2|0,1:2|1:0,0:0:0
273,40,19377,2,0,P|278:135|328:156,1,160,2|2,0:0|0:0,0:0:0
397,91,19940,1,0,1:0:0
402,101,20033,1,0,0:0:0
407,111,20127,1,0,0:0:0
412,121,20221,1,0,0:0:0
417,131,20315,6,0,P|399:215|328:240,1,160,0|0,1:0|1:0,0:0:0
256,192,20877,2,0,P|193:217|175:301,1,160,2|2,0:0|0:0,0:0:0
270,287,21440,1,2,0:0:0
188,236,21627,1,0,1:0:0
172,233,21721,1,0,1:0:0
155,232,21815,2,0,P|115:232|86:242,1,60.0000022888184,8|2,0:0|0:0,0:0:0
24,109,22190,37,2,0:0:0
24,109,22377,2,0,P|97:124|179:107,1,160,8|4,0:0|0:0,0:0:0
188,236,22940,5,0,0:0:0
188,236,23127,2,0,P|119:230|37:327,1,200,2|0,0:0|0:0,0:0:0
256,336,23690,1,2,0:0:0
474,320,23877,2,0,P|393:230|324:236,1,200,0|0,1:0|1:0,0:0:0
373,346,24440,1,8,0:0:0
323,236,24627,38,0,P|374:233|423:224,2,100,2|0|2,0:0|0:0|0:0,0:0:0
212,187,25190,1,8,0:0:0
282,90,25377,2,0,P|206:77|136:56,1,150,2|0,0:0|0:0,0:0:0
103,65,25752,1,2,0:0:0
48,240,25940,2,0,P|111:162,1,100,8|2,0:0|0:0,0:0:0
112,320,26315,5,2,0:0:0
228,349,26502,1,2,0:0:0
280,241,26690,2,0,P|379:278,1,100,8|2,0:0|0:0,0:0:0
393,261,26971,1,0,0:0:0
413,246,27065,1,2,0:0:0
376,51,27252,2,0,P|297:116,1,100,2|8,0:0|0:0,0:0:0
179,102,27627,1,8,0:0:0
189,118,27721,1,8,0:0:0
199,135,27815,38,0,P|217:184|223:235,1,100,2|2,0:0|0:0,0:0:0
33,345,28190,1,8,0:0:0
33,345,28377,2,0,P|30:293|37:246,1,100,2|2,0:0|0:0,0:0:0
137,170,28752,2,0,P|144:123|141:71,2,100,2|8|2,0:0|0:0|0:0,0:0:0
187,285,29315,5,2,0:0:0
336,208,29502,2,0,P|224:224,2,100,8|8|2,0:0|0:0|0:0,0:0:0
413,301,30065,2,0,P|394:347,2,50,8|8|2,0:0|0:0|0:0,0:0:0
464,192,30440,1,8,0:0:0
460,182,30533,1,8,0:0:0
456,172,30627,1,2,0:0:0
452,162,30721,1,8,0:0:0
463,126,30815,38,0,P|362:107,1,100,4|2,0:0|0:0,0:0:0
256,155,31190,1,8,0:0:0
182,59,31377,2,0,P|181:131|47:128,1,200,2|2,0:0|0:0,0:0:0
8,258,31940,2,0,P|8:309|14:360,1,100,8|2,0:0|0:0,0:0:0
88,122,32315,6,0,P|94:239,1,100,2|2,0:0|0:0,0:0:0
167,351,32690,1,8,0:0:0
246,261,32877,2,0,P|248:183|240:112,1,150,2|0,0:0|0:0,0:0:0
226,87,33252,1,2,0:0:0
347,248,33440,2,0,P|345:318|347:347,1,100,8|2,0:0|0:0,0:0:0
444,195,33815,38,0,P|432:96,1,100,2|2,0:0|0:0,0:0:0
224,208,34190,1,8,0:0:0
333,149,34377,2,0,P|333:229|347:348,1,200,2|2,0:0|0:0,0:0:0
224,208,34940,2,0,P|114:221,1,100,8|0,0:0|0:0,0:0:0
38,57,35315,5,2,0:0:0
57,175,35502,1,2,0:0:0
141,260,35690,2,0,P|236:312,1,100,8|2,0:0|0:0,0:0:0
323,163,36065,37,2,0:0:0
203,161,36252,1,8,0:0:0
99,221,36440,1,8,0:0:0
29,318,36627,1,2,0:0:0
57,326,36721,1,8,0:0:0
86,328,36815,6,0,P|217:309,1,100,4|2,0:0|0:0,0:0:0
292,260,37190,1,8,0:0:0
203,161,37377,2,0,P|296:171|366:163,1,150,2|0,0:0|0:0,0:0:0
379,149,37752,1,2,0:0:0
212,90,37940,2,0,P|261:99|311:99,1,100,8|0,0:0|0:0,0:0:0
426,59,38315,38,0,P|427:140|432:215,1,150,2|0,0:0|0:0,0:0:0
446,235,38690,1,8,0:0:0
455,263,38783,1,0,0:0:0
450,292,38877,1,2,0:0:0
356,367,39065,1,2,0:0:0
256,304,39252,1,2,0:0:0
256,304,39440,6,0,P|144:320,1,100,8|0,0:0|0:0,0:0:0
32,144,39815,2,0,P|96:224|160:208,1,150,2|0,0:0|0:0,0:0:0
160,198,40190,1,8,0:0:0
188,178,40283,1,0,0:0:0
220,165,40377,38,0,P|294:167|326:236,1,150,2|0,2:1|2:0,0:0:0
326,258,40752,2,0,P|289:199|324:134,1,150,2|0,2:1|2:0,0:0:0
353,138,41127,2,2,P|270:222|214:193,1,200,2|0,2:1|0:0,0:0:0
96,160,41690,1,0,0:0:0
208,112,41877,1,0,0:0:0
106,269,42065,5,2,0:0:0
105,255,42159,1,8,0:0:0
104,241,42252,1,8,0:0:0
185,310,42440,1,8,0:0:0
187,324,42533,1,8,0:0:0
189,338,42627,1,2,0:0:0
190,352,42721,1,2,0:0:0
191,363,42815,38,0,P|130:377|75:340,1,120.000004577637,4|2,0:0|0:0,0:0:0
106,269,43377,1,0,0:0:0
132,188,43565,2,0,P|193:174|248:211,1,120.000004577637,0|2,1:0|0:0,0:0:0
391,241,44315,5,0,0:0:0
448,96,44690,1,2,0:0:0
370,86,44877,1,0,0:0:0
399,158,45065,2,0,P|399:222|383:286,1,120.000004577637,0|2,1:0|0:0,0:0:0
315,308,45627,2,0,P|261:317,2,40
386,276,46002,1,0,0:0:0
451,319,46190,37,2,0:0:0
451,319,46565,1,0,1:0:0
386,276,46752,1,2,0:0:0
315,309,46940,2,0,P|231:318,1,60.0000022888184,0|2,0:0|0:0,0:0:0
247,237,47315,5,2,0:0:0
185,284,47690,1,2,0:0:0
107,293,48065,1,2,0:0:0
37,258,48440,1,2,0:0:0
23,120,48627,1,0,1:0:0
38,137,48721,1,0,1:0:0
55,153,48815,38,0,P|111:179|170:174,1,120.000004577637,4|2,0:0|0:0,0:0:0
216,113,49377,1,0,0:0:0
294,116,49565,2,0,P|413:136,1,120.000004577637,0|2,1:0|0:0,0:0:0
509,13,50315,5,2,0:0:0
437,42,50502,1,0,0:0:0
494,95,50690,2,0,P|478:175|477:213,1,120.000004577637,2|0,0:0|1:0,0:0:0
401,196,51252,1,0,0:0:0
422,271,51440,1,8,0:0:0
422,271,51627,1,0,0:0:0
346,252,51815,38,0,P|289:265|221:260,1,120.000004577637,4|8,0:0|0:0,0:0:0
92,132,52377,1,2,0:0:0
92,132,52565,6,0,P|170:157|247:160,1,160,0|8,0:0|0:0,0:0:0
319,97,53127,1,2,0:0:0
431,55,53315,38,0,P|330:77|234:73,1,200,0|8,0:0|0:0,0:0:0
120,35,53877,1,2,0:0:0
120,35,53971,1,2,0:0:0
120,35,54065,2,0,P|111:86,2,50,8|8|2,0:0|0:0|0:0,0:0:0
45,129,54440,1,8,0:0:0
45,129,54627,1,2,0:0:0
106,232,54815,38,0,P|104:288|99:336,1,100
179,114,55190,2,0,P|181:170|186:218,1,100,0|0,0:0|0:0,0:0:0
241,371,55565,2,0,P|245:327|247:271,1,100
320,153,55940,2,0,P|322:209|327:257,1,100
415,333,56315,6,0,P|413:277|408:229,1,100
413,218,56596,1,0,0:0:0
417,203,56690,1,0,0:0:0
421,188,56783,1,0,0:0:0
426,173,56877,1,0,0:0:0
449,84,57065,2,0,P|378:72|328:133,1,150,2|0,1:0|0:0,0:0:0
321,154,57440,2,0,P|272:207|201:195,1,150,2|0,1:0|0:0,0:0:0
174,174,57815,6,0,P|226:94|334:95,1,200,4|8,0:0|0:0,0:0:0
449,84,58377,1,0,0:0:0
336,32,58565,2,0,P|291:54|240:64,1,100,2|2,0:0|0:0,0:0:0
70,28,58940,2,0,P|76:77|64:126,1,100,8|2,0:0|0:0,0:0:0
54,155,59221,1,0,0:0:0
44,183,59315,6,0,P|94:193|146:186,1,100,2|2,0:0|0:0,0:0:0
288,80,59690,2,0,P|240:96|192:96,1,100,8|2,0:0|0:0,0:0:0
373,31,60065,2,0,P|380:80|394:129,1,100,2|2,0:0|0:0,0:0:0
480,320,60440,2,0,P|473:271|459:222,1,100,8|2,0:0|0:0,0:0:0
431,210,60721,1,0,0:0:0
400,210,60815,6,0,P|327:207|240:210,1,160,2|8,1:0|0:0,0:0:0
128,240,61377,1,2,1:0:0
224,192,61565,2,0,P|278:189|324:191,1,100,2|2,0:0|0:0,0:0:0
474,353,61940,2,0,P|419:355|373:353,1,100,8|2,0:0|0:0,0:0:0
272,289,62315,1,2,0:0:0
444,235,62502,1,2,0:0:0
424,240,62596,1,0,0:0:0
404,245,62690,1,8,0:0:0
272,289,62877,1,2,0:0:0
80,256,63065,5,2,0:0:0
209,102,63252,1,2,0:0:0
272,289,63440,2,0,P|308:323|378:332,1,100,8|2,0:0|0:0,0:0:0
352,224,63815,6,0,P|320:304|256:352,1,160,2|8,1:0|0:0,0:0:0
304,144,64377,1,2,1:0:0
304,272,64565,2,0,P|320:320|352:368,1,100,2|2,0:0|0:0,0:0:0
386,361,64846,1,0,0:0:0
421,343,64940,6,0,P|497:270,1,100,8|2,0:0|0:0,0:0:0
355,282,65315,2,0,P|237:304,2,100,2|2|8,0:0|0:0|0:0,0:0:0
96,208,65877,2,0,P|176:224|257:216,1,150,2|0,0:0|0:0,0:0:0
272,192,66252,1,2,0:0:0
192,144,66440,2,0,P|158:142|94:126,1,100,8|0,0:0|0:0,0:0:0
176,32,66815,5,2,0:0:0
39,158,67002,2,0,P|64:99|84:69,1,100,2|8,0:0|0:0,0:0:0
142,158,67377,2,0,P|180:209|196:241,1,100,2|2,0:0|0:0,0:0:0
152,353,67752,2,0,P|188:355|251:347,1,100,2|8,0:0|0:0,0:0:0
449,270,68127,5,8,0:0:0
429,274,68221,1,8,0:0:0
409,277,68315,2,0,P|357:284|304:289,1,100,4|8,0:0|0:0,0:0:0
480,176,68690,1,8,0:0:0
440,183,68877,2,0,P|388:190|335:195,1,100,2|8,0:0|0:0,0:0:0
491,77,69252,1,8,0:0:0
451,84,69440,2,0,P|399:91|346:96,1,100,2|8,0:0|0:0,0:0:0
312,88,69721,1,8,0:0:0
273,75,69815,6,0,P|216:90|139:94,1,120.000004577637,4|8,0:0|0:0,0:0:0
21,46,70377,1,2,0:0:0
41,185,70565,2,0,P|43:240|42:294,1,100,2|2,0:0|0:0,0:0:0
176,272,70940,2,0,P|272:320,1,100,8|2,0:0|0:0,0:0:0
304,208,71315,5,2,0:0:0
422,191,71502,1,2,0:0:0
480,295,71690,1,8,0:0:0
264,317,71877,2,0,P|205:334|153:328,1,100,2|2,0:0|0:0,0:0:0
9,242,72252,2,0,P|68:225|120:231,1,100,2|8,0:0|0:0,0:0:0
224,240,72627,1,2,0:0:0
352,272,72815,6,0,P|384:208|368:112,1,160,2|8,2:1|0:0,0:0:0
272,48,73377,1,2,2:1:0
285,194,73565,2,0,P|397:194,1,100,2|2,0:0|0:0,0:0:0
272,320,73940,2,0,P|144:320,1,100,8|2,0:0|0:0,0:0:0
16,272,74315,5,2,0:0:0
64,160,74502,1,2,0:0:0
135,256,74690,1,8,0:0:0
16,272,74877,1,2,0:0:0
16,272,74971,1,2,0:0:0
224,48,75158,5,2,0:0:0
224,48,75252,1,2,0:0:0
295,144,75440,2,0,P|416:128,1,100,8|2,0:0|0:0,0:0:0
464,272,75815,6,0,P|416:304|368:304,1,100,4|2,0:0|0:0,0:0:0
384,192,76190,1,8,0:0:0
272,159,76377,2,0,P|340:81|431:82,1,200,4|2,0:0|0:0,0:0:0
384,192,76940,1,8,0:0:0
464,272,77127,2,0,P|413:306|323:280,1,150,6|0,0:0|0:0,0:0:0
256,240,77502,5,2,0:0:0
112,320,77690,1,8,0:0:0
330,287,77877,1,2,0:0:0
181,190,78065,2,0,P|69:158|16:208,1,200,2|8,0:0|0:0,0:0:0
59,320,78627,1,2,0:0:0
176,345,78815,6,0,P|216:343|264:311,1,100,4|2,0:0|0:0,0:0:0
336,208,79190,1,8,0:0:0
240,288,79377,2,0,P|192:320|96:304,1,150,4|0,0:0|0:0,0:0:0
80,288,79752,1,2,0:0:0
176,128,79940,2,0,P|157:237,1,100,8|4,0:0|0:0,0:0:0
158,226,80502,1,2,0:0:0
160,96,80690,1,8,0:0:0
80,192,80877,2,0,P|32:208,2,50,0|8|2,0:0|0:0|0:0,0:0:0
176,128,81252,21,8,3:0:0
336,128,81440,1,8,3:0:0
448,288,81633,1,4,0:0:0
256,192,81656,12,4,82940,0:0:0
spboxer3
[mint]
00:16:752 (2,1,2,1,1,2) - 就這段節奏來看 既然00:16:565 - 已經決定空白 不跟鼓點跟vocal了 那不如將00:17:315 (1) - 改到00:17:315 (1) - 來的好些

00:27:252 (2,1,1,2,3,1,1) - 節奏不如這樣來的順暢 這麼說吧00:27:627 - 到00:27:815 - 之間是歌詞 但是都同一個字 只是拖延了些,但是相對於我所建議的位置 那個點卻分得很清楚 因此我推薦使用下方這樣的節奏 (我發現你前頭使用的是xx xxxx或是xx xx x類型的節奏 可是這地方是第2小節連結第3小節處 做出點變化並不會讓人感到違和)


00:43:190 (1) - 吐槽一下 為什麼是whistle lol


00:53:315 (1) - 若是在00:51:815 (1) - 使用了finish 在後段會顯得較無力些 若是在00:53:315 (1) - 加上finish可以調節一下這種頭重腳輕的情況


01:16:377 (1,1) - 上finish吧 以音樂性來說與01:15:815 (1) - 的音色/力道都是一樣的 所以再擺放時建議使用同樣的擺法 而且這種排法在Muzukashii並沒有說真的很難

[loli's Oni]
音色soft->Normal 60~70%

00:29:877 (153,154,155,156) - 建議相反使用 意思是dk kd, 可以很明顯的聽出00:29:690 (152,153) - 是屬於不同音色 可是卻用同種音效會讓人感到不和諧感

00:30:440 (157,158,159,160,161) - 坑爹呢這是... 聽起來前兩個明明是小鼓 卻用不同音效 建議使用pattern: kkddk,kkdkd

00:53:971 (126,127,128,129) - 以音色看kdkd會比kkdk聽起來更悅耳 也更適合 (事實上爵士鼓打法也是這麼打的... )

(建議) 00:55:190 - 不如在00:55:190 (133,134,135,136,137,138) - ,00:56:877 - ,00:58:002 - 使用速度漸增 讓玩家感覺進入副歌時有種壓力釋放的感覺

01:09:252 (217,218) - 建議使用d K的排法 01:08:315 (214) - 孤獨的finish阿 明明與後兩點是同樣的感覺 卻被孤立開了 看著都要哭了 至少給最後一個加上finish吧 這樣才不會讓這個位置太突出 畢竟是同一段阿 :o

01:21:065 (281) - d 背景如此,建議使用


good luck
loveFantasy
[Easy]
  1. 00:51:815 (3) - 這個在做什麼..曲折的地方都是vocal發音處的話會挺不錯的, 現在52:565那個點在中間
[JauiPlaY's Normal]
  1. 00:05:315 (1) - 不覺得真的很違和嗎..何必刻意不弄成1/2長
  2. 00:08:315 (4) - 後面的NC提前來這
  3. 00:11:127 (X) - 建議spinner start在這裡
  4. 00:17:315 (1) - slider end whistle
  5. 00:20:315 (3,4,1) - 這個配置難度上有讀譜的顧慮
  6. 00:22:752 (3) - 起頭finish收效不錯, 加上音樂本身就有
  7. 00:41:408 (1) - spinner start建議白線
  8. 00:47:127 (3) - 去whistle, 後面三個樂器音才容易被whistle強調
  9. 01:05:315 (4) - 這裡的finish某種程度上是讓後面01:06:815 (1) - 的finish變得不出色
  10. 01:12:815 (1) - 也是有點奇怪的配置, 要也是SC2 finish更適合吧
  11. 01:17:127 (4) - finish好位置, 同22:752
  12. 01:19:752 (4) - 同上, 這裡是擺slider end
[Hard]
  1. 00:05:502 (2) - 這條綠線前面的所有綠線我建議降到25%-30% vol
  2. 00:08:877 (1) - del new combo
  3. 00:09:815 (3) - add new combo
  4. 00:39:627 (3) - slider start whistle
  5. 00:41:690 (1) - 這個有點硬塞的感覺, 不如用circle/slider穩穩map, 現在這樣讓人不知道slider跟啥spinner又跟啥
  6. 00:47:127 (1) - SC1 whistle, 理由同Normal..NC也可以移去後面的(3)
  7. 00:49:190 (1) - 為什麼他有自己一個NC?
  8. 01:09:815 (5) - 這裡用低音量的N finish不如用高音量的S finish明顯點, 也跟KIAI起頭一致, 其他N finish的位置就都挺好的
[Curisu]
  1. 00:11:690 (6) - 藍線上的whistle真的很奇怪
  2. 00:41:127 (3,4) - 相當不自然
  3. 00:53:877 (2) - 改用S whistle, (6)也可以考慮
  4. 01:08:690 (4,5,6,7) - 排版有點太刻意了, (7)可以考慮下finish
  5. 01:17:502 (1) - 某種程度上, 雖然他守spacing但容易被讀錯, 建議用0.9x-1.0x
[Insane]
  1. 起頭音量同Hard
  2. 00:37:377 (4,5) - 為啥要突然來這麼一下
  3. 00:41:127 (3) - S finish收效都要比whistle好的感覺
  4. 00:46:940 (3) - 同前面的難度, 建議尾別用S whistle
  5. 00:47:315 (1) - 尾whistle
  6. 01:09:815 (7) - slider start finish
Curisu
00:41:127 (3,4) - 相當不自然
00:53:877 (2) - 改用S whistle, (6)也可以考慮

这两个没改

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Title:DAYS of DASH (TV Size)
TitleUnicode:DAYS of DASH (TV Size)
Artist:Suzuki Konomi
ArtistUnicode:鈴木このみ
Creator:kanpakyin
Version:Curisu
Source:Sakurasou no Pet na Kanojo
Tags:mintong89 Curisu JauiPlaY yangzd88 Kanda Sorata Shiina Mashiro Aoyama Nanami Kamiigusa Misaki Mitaka Jin Akasaka Ryuunosuke Hata Aki Shirato Yuusuke
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thx lF :P
Topic Starter
kanpakyin

spboxer3 wrote:

[loli's Oni]
音色soft->Normal 60~70% //現在的音量很合適了

00:29:877 (153,154,155,156) - 建議相反使用 意思是dk kd, 可以很明顯的聽出00:29:690 (152,153) - 是屬於不同音色 可是卻用同種音效會讓人感到不和諧感 //感覺kd有違和感...

00:30:440 (157,158,159,160,161) - 坑爹呢這是... 聽起來前兩個明明是小鼓 卻用不同音效 建議使用pattern: kkddk,kkdkd //k

00:53:971 (126,127,128,129) - 以音色看kdkd會比kkdk聽起來更悅耳 也更適合 (事實上爵士鼓打法也是這麼打的... ) //k

(建議) 00:55:190 - 不如在00:55:190 (133,134,135,136,137,138) - ,00:56:877 - ,00:58:002 - 使用速度漸增 讓玩家感覺進入副歌時有種壓力釋放的感覺 //我不太想在oni玩變速

01:09:252 (217,218) - 建議使用d K的排法 01:08:315 (214) - 孤獨的finish阿 明明與後兩點是同樣的感覺 卻被孤立開了 看著都要哭了 至少給最後一個加上finish吧 這樣才不會讓這個位置太突出 畢竟是同一段阿 :o //finish我一般是放在重音上...

01:21:065 (281) - d 背景如此,建議使用 //k

good luck

loveFantasy wrote:

[Easy]
  1. 00:51:815 (3) - 這個在做什麼..曲折的地方都是vocal發音處的話會挺不錯的, 現在52:565那個點在中間 //changed pattern
[Hard]
  1. 00:05:502 (2) - 這條綠線前面的所有綠線我建議降到25%-30% vol //done
  2. 00:08:877 (1) - del new combo //done
  3. 00:09:815 (3) - add new combo //added it on 00:09:440 (1) - instead.
  4. 00:39:627 (3) - slider start whistle //k
  5. 00:41:690 (1) - 這個有點硬塞的感覺, 不如用circle/slider穩穩map, 現在這樣讓人不知道slider跟啥spinner又跟啥 //k
  6. 00:47:127 (1) - SC1 whistle, 理由同Normal..NC也可以移去後面的(3) //不, 用自訂的可以撐托出高音
  7. 00:49:190 (1) - 為什麼他有自己一個NC? //removed
  8. 01:09:815 (5) - 這裡用低音量的N finish不如用高音量的S finish明顯點, 也跟KIAI起頭一致, 其他N finish的位置就都挺好的 //k
[Insane]
  1. 起頭音量同Hard //k
  2. 00:37:377 (4,5) - 為啥要突然來這麼一下 其實我覺得這個可以接受阿...
  3. 00:41:127 (3) - S finish收效都要比whistle好的感覺 //^
  4. 00:46:940 (3) - 同前面的難度, 建議尾別用S whistle //同前難度
  5. 00:47:315 (1) - 尾whistle //不太合音樂..
  6. 01:09:815 (7) - slider start finish //k
Thanks
mintong89

spboxer3 wrote:

[mint]
00:16:752 (2,1,2,1,1,2) - 就這段節奏來看 既然00:16:565 - 已經決定空白 不跟鼓點跟vocal了 那不如將00:17:315 (1) - 改到00:17:315 (1) - 來的好些 .....?

00:27:252 (2,1,1,2,3,1,1) - 節奏不如這樣來的順暢 這麼說吧00:27:627 - 到00:27:815 - 之間是歌詞 但是都同一個字 只是拖延了些,但是相對於我所建議的位置 那個點卻分得很清楚 因此我推薦使用下方這樣的節奏 (我發現你前頭使用的是xx xxxx或是xx xx x類型的節奏 可是這地方是第2小節連結第3小節處 做出點變化並不會讓人感到違和) ok~ 0.0


00:43:190 (1) - 吐槽一下 為什麼是whistle lol 额....Big Kat =w=. Big Kat 时我只用 Finish + Whistle lol


00:53:315 (1) - 若是在00:51:815 (1) - 使用了finish 在後段會顯得較無力些 若是在00:53:315 (1) - 加上finish可以調節一下這種頭重腳輕的情況 好吧就加 0.0


01:16:377 (1,1) - 上finish吧 以音樂性來說與01:15:815 (1) - 的音色/力道都是一樣的 所以再擺放時建議使用同樣的擺法 而且這種排法在Muzukashii並沒有說真的很難 好好就加~
谢mod的喵~~~

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Title:DAYS of DASH (TV Size)
TitleUnicode:DAYS of DASH (TV Size)
Artist:Suzuki Konomi
ArtistUnicode:鈴木このみ
Creator:kanpakyin
Version:mint's Taiko Muzukashii
Source:Sakurasou no Pet na Kanojo
Tags:mintong89 Curisu JauiPlaY yangzd88 Kanda Sorata Shiina Mashiro Aoyama Nanami Kamiigusa Misaki Mitaka Jin Akasaka Ryuunosuke Hata Aki Shirato Yuusuke
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272,96,10190,5,8,0:0:0
312,128,10377,5,0,0:0:0
296,192,10752,1,0,0:0:0
336,184,10940,5,8,0:0:0
392,160,11127,5,0,0:0:0
256,192,11502,12,0,12627,0:0:0
248,192,12815,5,4,0:0:0
336,224,13190,1,8,0:0:0
304,256,13377,5,0,0:0:0
248,328,13752,5,8,0:0:0
184,304,13940,5,0,0:0:0
176,256,14127,5,8,0:0:0
184,216,14315,5,0,0:0:0
216,144,14690,5,8,0:0:0
248,104,14877,5,0,0:0:0
280,136,15252,1,0,0:0:0
304,168,15440,5,8,0:0:0
336,208,15533,1,8,0:0:0
360,240,15627,1,8,0:0:0
384,304,15815,5,0,0:0:0
320,328,16002,1,0,0:0:0
208,288,16190,5,8,0:0:0
192,232,16377,5,0,0:0:0
168,160,16752,1,0,0:0:0
176,128,16940,5,8,0:0:0
200,96,17127,1,8,0:0:0
232,192,17315,5,0,0:0:0
312,88,17502,5,8,0:0:0
352,112,17690,1,8,0:0:0
296,168,18065,5,0,0:0:0
352,168,18252,5,8,0:0:0
344,216,18440,1,8,0:0:0
320,256,18627,5,0,0:0:0
296,280,18721,1,0,0:0:0
264,280,18815,1,0,0:0:0
184,312,19190,5,8,0:0:0
160,264,19377,5,0,0:0:0
168,192,19752,1,0,0:0:0
200,104,19940,5,8,0:0:0
240,136,20127,5,0,0:0:0
256,224,20502,1,0,0:0:0
304,200,20690,5,8,0:0:0
368,240,21065,5,0,0:0:0
352,280,21252,1,0,0:0:0
336,304,21440,5,8,0:0:0
304,296,21627,5,0,0:0:0
272,304,21721,1,0,0:0:0
272,304,21815,1,0,0:0:0
192,280,22190,5,8,0:0:0
176,232,22377,5,0,0:0:0
208,160,22752,1,0,0:0:0
256,136,22940,5,8,0:0:0
312,168,23127,5,0,0:0:0
384,152,23315,1,4,0:0:0
376,232,24440,5,8,0:0:0
328,296,24815,5,4,0:0:0
232,288,25002,1,0,0:0:0
176,256,25190,5,8,0:0:0
184,208,25377,5,0,0:0:0
248,176,25752,1,0,0:0:0
256,144,25940,5,8,0:0:0
288,104,26127,5,0,0:0:0
320,128,26315,1,0,0:0:0
368,128,26690,5,8,0:0:0
392,168,26877,5,0,0:0:0
200,200,27252,1,0,0:0:0
152,200,27346,1,0,0:0:0
112,168,27440,5,8,0:0:0
184,96,27627,5,0,0:0:0
112,280,28002,1,0,0:0:0
136,184,28190,5,8,0:0:0
136,88,28377,5,0,0:0:0
208,256,28752,1,0,0:0:0
208,216,28940,5,8,0:0:0
232,144,29127,5,0,0:0:0
256,88,29315,1,0,0:0:0
304,64,29690,5,8,0:0:0
320,104,29877,5,0,0:0:0
352,176,30252,1,0,0:0:0
376,200,30440,5,8,0:0:0
352,288,30815,5,4,0:0:0
296,320,31190,5,8,0:0:0
232,288,31565,5,0,0:0:0
216,240,31752,1,0,0:0:0
216,184,31940,5,8,0:0:0
240,168,32127,5,0,0:0:0
296,128,32502,1,0,0:0:0
328,112,32690,5,8,0:0:0
368,152,32877,5,0,0:0:0
400,200,33252,1,0,0:0:0
352,216,33440,5,8,0:0:0
304,248,33815,5,0,0:0:0
240,248,34190,5,8,0:0:0
176,184,34565,5,0,0:0:0
216,128,34752,5,8,0:0:0
280,96,34940,1,8,0:0:0
368,120,35127,5,0,0:0:0
384,184,35502,1,0,0:0:0
400,224,35690,5,8,0:0:0
400,272,35877,5,0,0:0:0
352,296,36252,1,0,0:0:0
312,304,36440,5,8,0:0:0
272,272,36627,1,8,0:0:0
352,288,36815,5,4,0:0:0
296,320,37190,5,8,0:0:0
232,288,37565,5,0,0:0:0
216,240,37752,1,0,0:0:0
216,184,37940,5,8,0:0:0
296,128,38127,5,0,0:0:0
216,112,38502,1,0,0:0:0
328,112,38690,5,8,0:0:0
248,80,39065,5,0,0:0:0
400,200,39252,5,8,0:0:0
352,216,39440,1,8,0:0:0
304,248,39627,5,0,0:0:0
96,112,40002,1,0,0:0:0
240,248,40190,5,8,0:0:0
176,184,40377,1,8,0:0:0
216,128,40752,1,8,0:0:0
280,96,40940,1,8,0:0:0
368,120,41127,5,0,0:0:0
384,184,41502,1,0,0:0:0
400,224,41690,5,8,0:0:0
400,272,42065,5,0,0:0:0
352,296,42252,5,8,0:0:0
288,336,42346,1,8,0:0:0
312,304,42440,1,8,0:0:0
272,272,42627,1,8,0:0:0
288,200,42815,5,4,0:0:0
224,200,43190,5,6,0:0:0
176,128,43565,5,0,0:0:0
224,80,43752,1,0,0:0:0
312,112,43940,5,8,0:0:0
368,152,44315,5,0,0:0:0
192,40,44502,1,0,0:0:0
400,224,44690,5,8,0:0:0
264,40,44877,5,0,0:0:0
352,56,45252,1,0,0:0:0
240,232,45440,5,8,0:0:0
160,256,45815,5,0,0:0:0
128,176,46002,1,0,0:0:0
136,120,46190,5,8,0:0:0
312,288,46565,5,0,0:0:0
224,160,46752,1,0,0:0:0
288,128,46940,5,8,0:0:0
320,160,47127,1,8,0:0:0
336,208,47315,5,0,0:0:0
384,224,47690,5,8,0:0:0
416,272,48065,5,0,0:0:0
376,296,48252,1,0,0:0:0
320,296,48440,5,8,0:0:0
240,288,48627,5,0,0:0:0
240,288,48721,1,0,0:0:0
168,280,48815,1,0,0:0:0
136,192,49190,5,8,0:0:0
216,176,49565,5,0,0:0:0
240,152,49752,1,0,0:0:0
272,136,49940,5,8,0:0:0
328,120,50315,5,0,0:0:0
352,160,50690,5,8,0:0:0
360,216,51065,5,0,0:0:0
368,248,51252,1,0,0:0:0
328,272,51440,5,8,0:0:0
280,280,51627,1,8,0:0:0
224,288,51815,5,4,0:0:0
168,296,52190,5,8,0:0:0
152,240,52565,5,0,0:0:0
168,200,52752,1,0,0:0:0
208,160,52940,5,8,0:0:0
240,120,53315,5,4,0:0:0
280,88,53690,5,8,0:0:0
320,136,54065,5,0,0:0:0
352,184,54158,5,8,0:0:0
368,224,54252,5,0,0:0:0
336,240,54440,5,8,0:0:0
248,232,54627,5,0,0:0:0
432,256,54815,6,0,P|272:320|112:96,1,490
176,64,56315,5,0,0:0:0
224,56,56408,1,0,0:0:0
264,48,56502,1,0,0:0:0
320,56,56690,1,4,0:0:0
232,152,57065,1,4,0:0:0
368,120,57440,5,6,0:0:0
288,144,57815,5,4,0:0:0
272,208,58190,5,8,0:0:0
200,200,58377,5,0,0:0:0
200,232,58471,1,0,0:0:0
224,256,58565,1,0,0:0:0
256,304,58752,1,0,0:0:0
336,280,58940,5,8,0:0:0
400,328,59315,5,0,0:0:0
424,296,59502,1,0,0:0:0
440,240,59690,5,8,0:0:0
392,216,60065,5,0,0:0:0
368,192,60252,1,0,0:0:0
312,168,60440,5,8,0:0:0
256,168,60627,1,8,0:0:0
192,168,60815,5,0,0:0:0
208,224,61190,5,8,0:0:0
216,256,61377,5,0,0:0:0
232,280,61471,1,0,0:0:0
256,304,61565,1,0,0:0:0
304,272,61752,1,0,0:0:0
336,240,61940,5,8,0:0:0
424,160,62315,5,0,0:0:0
344,128,62502,5,8,0:0:0
248,128,62690,1,8,0:0:0
168,136,63065,5,0,0:0:0
144,152,63252,5,8,0:0:0
184,200,63346,1,8,0:0:0
216,208,63440,1,8,0:0:0
256,192,63627,1,8,0:0:0
320,216,63815,5,0,0:0:0
384,224,64190,5,8,0:0:0
376,256,64565,5,0,0:0:0
360,280,64752,1,0,0:0:0
304,296,64940,5,8,0:0:0
240,296,65315,5,0,0:0:0
240,296,65408,1,0,0:0:0
208,272,65502,1,0,0:0:0
200,224,65690,5,8,0:0:0
240,176,65877,5,0,0:0:0
296,168,66252,1,0,0:0:0
320,128,66440,5,8,0:0:0
360,160,66627,5,0,0:0:0
408,176,66721,1,0,0:0:0
448,176,66815,1,0,0:0:0
432,264,67190,5,8,0:0:0
360,280,67377,5,0,0:0:0
360,280,67471,1,0,0:0:0
296,312,67565,1,0,0:0:0
224,224,67752,1,0,0:0:0
192,152,67940,5,8,0:0:0
200,112,68127,5,0,0:0:0
272,96,68315,1,4,0:0:0
272,96,68877,1,4,0:0:0
272,96,69252,1,4,0:0:0
320,136,69440,5,8,0:0:0
336,176,69533,1,8,0:0:0
336,176,69627,1,8,0:0:0
288,144,69815,5,4,0:0:0
272,208,70190,5,8,0:0:0
200,200,70377,5,0,0:0:0
200,232,70471,1,0,0:0:0
224,256,70565,1,0,0:0:0
256,304,70752,1,0,0:0:0
336,280,70940,5,8,0:0:0
400,328,71315,5,0,0:0:0
424,296,71502,1,0,0:0:0
440,240,71690,5,8,0:0:0
392,216,72065,5,0,0:0:0
368,192,72252,1,0,0:0:0
312,168,72440,5,8,0:0:0
256,168,72627,1,8,0:0:0
192,168,72815,5,0,0:0:0
208,224,73190,5,8,0:0:0
216,256,73377,5,0,0:0:0
232,280,73471,1,0,0:0:0
256,304,73565,1,0,0:0:0
304,272,73752,1,0,0:0:0
336,240,73940,5,8,0:0:0
424,160,74315,5,0,0:0:0
344,128,74502,5,8,0:0:0
248,128,74690,1,8,0:0:0
168,136,75065,5,0,0:0:0
144,152,75252,5,8,0:0:0
184,200,75346,1,8,0:0:0
216,208,75440,1,8,0:0:0
256,192,75627,1,8,0:0:0
320,216,75815,5,4,0:0:0
384,224,76190,5,8,0:0:0
360,272,76377,5,4,0:0:0
280,312,76752,1,0,0:0:0
232,304,76940,5,6,0:0:0
208,272,77127,5,0,0:0:0
216,176,77502,1,0,0:0:0
224,144,77690,5,8,0:0:0
248,120,77877,5,0,0:0:0
320,160,77971,1,0,0:0:0
296,128,78065,1,0,0:0:0
352,200,78252,1,0,0:0:0
352,248,78440,5,8,0:0:0
312,256,78627,5,0,0:0:0
256,264,78721,1,0,0:0:0
224,264,78815,5,8,0:0:0
176,256,79190,1,8,0:0:0
152,224,79377,5,0,0:0:0
184,152,79752,1,0,0:0:0
216,120,79940,5,8,0:0:0
256,96,80127,5,0,0:0:0
328,120,80877,5,0,0:0:0
344,176,80971,1,0,0:0:0
376,160,81065,1,8,0:0:0
408,208,81252,5,0,0:0:0
400,248,81440,1,0,0:0:0
376,280,81627,1,8,0:0:0
256,192,81815,12,0,82752,0:0:0
kosiga
Hi~ kanpakyin :)

thank you for the request~

here my mod~

[General]
  1. Video - Do you use it for taikomap intentionally? so there is no problem :)
  2. Song Setup - Stack Leniency - You are using 0.3 diff except Curisu's diff. This setting is too low to use it in all diff.
    This is not a thing giving difficulty. When it thought that an appearance is bad, you can use this. so
    Easy: do not have a stack. so There is not the meaning to use 0.3
    Normal: have some stack. but given only difficulty that use 0.3 i think.
    Hard: have many stack. but this is hard diff. I feel a high degree of difficulty that use 0.3
    insane: If you really want to use, I do not say anything :P
[Easy]
  1. 00:02:315 (3) - I feel that the sound of slider end is too loud. The one that lowered volume becomes natural. ( about 10~20%) or If you use 50%, 00:02:315 - I thought that it was enough just to put circle here :P
  2. 00:10:190 (2,1,1) - I thought this pattern to be slightly difficult for easy ==; 00:11:127 (1,1) - note after the spinner in particular is fast. It has no space after spinner. The score of the spinner is not high with 6000, too. and 00:10:190 (2) - This slider is placed on the edge. I worry about whether it can perform the action of the spinner immediately. so I suggest that it be at least close to the center. http://puu.sh/1Nc0d
    SPOILER
    180,248,8315,2,0,P|260:248,1,80,2|8,0:0|0:0,0:0:0
    296,176,9065,6,0,P|243:159|243:65|296:46,1,160,2|2,0:0|0:0,0:0:0
    342,110,10190,2,0,P|177:101,1,160,8|8,0:0|0:0,0:0:0
  3. 00:14:315 (2,1,2,3,4,1) - I feel some strange rhythm here =~=; 00:15:815 - vocal sound should be emphasized, 00:17:690 (4,1),00:19:752 (2,1) - also felt strangely blank here. 00:12:815~00:24:815 - I thought this part to put a sound in vocal main is better :P
    for ex: http://puu.sh/1NcNQ , http://puu.sh/1NcOL
  4. 00:23:408 - Green lines with no meaning. Although there is no problem to leave, just pointing out. with↓
    SPOILER
    ・00:57:158
  5. 00:40:565 (5,1,1) - same reason as 00:10:190 (2,1,1). http://puu.sh/1NcZt
    SPOILER
    263,323,39815,2,0,P|184:344,1,80,2|8,0:0|0:0,0:0:0
    148,272,40565,2,0,P|227:251,1,80,0|8,0:0|0:0,0:0:0
  6. 00:42:815 (1) - add finish to start of the slider. maybe you forget it from your others diff o.o?
  7. 00:45:440 (3) - It is match even if do not put this. just said :P
  8. 01:01:940 (4,1) - Suggestion of the rhythm: http://puu.sh/1Ndoc i thought suddenly switched to vocals follow == 01:02:315~01:04:190 - This is one set of the vocal.
  9. 01:04:565 (3) - I prefer using the whistle here ( Sample:S vol50%). You match front and back with a vocal so There is a sense of unity here also prefer to use the whistle.
  10. 01:08:315 (1) - remove NC and 01:09:815 (2) - add NC. just i prefer than now. and 01:08:315 (1) - As the slider start, it is fit even if use finish for slider end.
  11. 01:21:815 (1) - Is score 4000 not too short for easy diff o.o? I think that this is enough http://puu.sh/1NdMT =~=; or like normal diff, start 01:21:627 at least.
[JauiPlay's Normal]
  1. 00:05:315 (1) - I think the end of the slider have not been able to follow any sound >_<; Suggestion of the rhythm with 00:06:065 (2) - : http://puu.sh/1Nex7 ( and 00:05:315 (1) - add finish to end of the slider )
  2. 00:07:940 (3) - circle is overlaps on the way of the slider. I cannot recommend that you use this pattern for normaldiff in a rule. :?
    Rule
    Hitcircles must never be hidden under slidertracks. Whether a hitcircle is partially or completely under a slidertrack, it is confusing for the player to read. Insane difficulties are the only exception to this rule.
  3. 00:11:315 (1) - i think spinner start 00:11:127 is better. because have finishsound here. i feel the beginning of spinner is late a little.
  4. 00:13:190~00:24:815 - I felt a slightly random whistle to be. Suggestion of the hitsound;
    SPOILER
    ・00:13:377 (2) - add whistle to start of the slider
    ・00:16:377 (2) - add whistle
    ・00:17:127 (4) - remove whistle
    ・00:17:315 (1) - add whistle to start of the slider
    ・00:17:877 (2) - add whistle
    ・00:19:377 (2) - add whistle to start of the slider
    ・00:21:252 (1) - add whistle to start and end of the slider
    ・00:23:690 (2) - add whistle to end of the slider
    ・00:24:252 (3) - remove whistle to end of the slider
  5. 00:24:908 (1) - 00:23:690 (2,3,4,1) - The end of these vocals is 00:26:877. I think the current way to end it a little strange. because once the vocal is over, and it is finished at the beginning of the next vocal. If you do not change, I think you should lower the volume =.=
  6. 00:35:690 (1) - remove NC and 00:36:065 (2) - add NC. follow the vocal and 00:36:065 (2) - emphasize the rhythm of this
  7. 00:41:408 (1) - spinner start 00:41:315. 00:41:127~ Spinner is placed in accordance with the vocals from here. If this is intentional, delaying the spinner is that there is no meaning :P
  8. 00:44:315 (2) - add whistle. 00:41:408 (1) - If you put the whistle rather than finish here, I think you also need here.
  9. 00:50:315 (2) - ^
  10. 01:20:502 (1,2,3) - i think such a pattern at the end of the map is very unkind. confusing arrangement at the end of the map, i thought that there was neither the need nor the meaning =.=;
[Hard]
  1. AR -1 SV of normal and hard is not much different. but the differences with AR are too much different. and The balance between normal,hard,insane is not good, too. :?
  2. 00:02:315 (4) - same as easy diff. or 00:00:815 (1,2) - The same pattern matches well. http://puu.sh/1NfJn
  3. 00:14:877 (4) - I prefer a thing of a position like this http://puu.sh/1NfIJ
  4. 00:21:252 (1,2,3,1,2,3,1,2,3,4) - Suggestion of the rhythm: http://puu.sh/1NfO4 I think more fit for vocal
  5. 00:41:127 (7,1) - i think this spinner do not match a little. :? If you want to match it with a vocal, it should match the beginning of the vocal: http://puu.sh/1Ngfi If put it halfway; a thing nonsense as for it. or If this is not in accordance with the vocal: http://puu.sh/1NgkC This is enough. I thought would not fit spinner, and too short >.<
  6. 00:48:252 (4) - add NC. 00:47:690 (3,5) - This pattern is a little hard to see.
  7. 00:52:565 (x) - You do not match this part with a vocal. but it seem to push the rhythm by a sense here wrong. Because there has vocals easy to hear x.x
  8. 00:58:190 (4) - add NC.
  9. 01:06:065 (5) - use sample:S whistle instead. 01:05:315 - sound are similar, I think it sounds very nice and put together :D
  10. 01:06:440 (6,1) - hmm... many short spinner =~=; http://puu.sh/1NgX6 This also fits well. Proposal to increase the score a little.
  11. 01:19:190 (2) - Suggestion of the flow: http://puu.sh/1Nh80 Flow a little cramped
  12. 01:21:627 - add green line. kiai time end. Only this diff is different from others in kiai. It is the degree of completion of the map is reduced.
[Curisu]
  1. 00:47:315 (1,2,3,4) - sound is slightly small.(In particular 00:48:440 (4) - ) i think it is right to raise volume here. for ex: 40,50,60,70
  2. 00:52:377 (2) - 00:53:127 (2) - I suggest that you use these by the same pattern. http://puu.sh/1Ni54 00:51:815 (1,2,1,2,1) - A sense of unity is reflected with these sets very much.
  3. 00:57:065 (6) - add NC and 00:57:440 (7) - add NC. Improved appearance ? haha :D just suggestion.
  4. 01:08:315 (2) - add finish. 01:09:440 (6) - Because you put finish here, have the same sound there.
  5. 01:11:315 (1,3) - i suggest exchange positions. http://puu.sh/1NiR5 i think it creates the flows that are more natural than now.
  6. 01:12:815 (1,2) - Different set of sound from others. or is this intentional? ( 01:00:815 (1,2) - 01:03:815 (1,2) -
  7. 01:21:633 (3) - unsnapped from AIBat; plzp move to 01:21:627.
  8. 01:21:656 (1) - ^ this,too. If you want to put it with 1/16, move to 01:21:650. but I think that 01:21:721 is enough. :P
    and this is using the same as other diff. so you should unify end of the spinner. ( end 01:22:752 from oters diff. )
[Insane]
  1. 00:02:502 (4) - same as easy,hard.
  2. 01:21:627 (6) - add NC. It is very slow compared to the speed of the previous. I think you need to put NC at least as hard diff.

    others fine
good map :3 star☆~

Good luck~ ;)
BounceBabe
Hi from the Queue!

General

Right Timing:
1. Offset: 829ms BPM: 160,00
Resnap notes after and then put the timing point to the right position again

Easy

00:11:141 (1) - Beginners need time to prepare themselves for the incomming elements after, make at least one white tick space between slider end and next element
00:15:454 (1) - I suggest move this a half beat forward to 00:15:641 - since there starts the vocal
00:18:266 (1) - ^
00:20:704 (1) - Remove NC
00:41:141 (1) - Like 00:11:141 (1) -
00:47:704 (1) - Remove NC
00:50:329 (1) - ^
00:59:704 (1) - ^
01:08:329 (1) - ^
01:09:829 (2) - Add NC
01:18:829 (1) - Remove NC
01:21:829 (1) - Make this spinner longer or add a slider instead since its too short for beginners to finish

Normal

00:06:078 (2) - Actually this music stream starts at 00:05:890 - and should be there, it sounds odd, fix this
00:11:328 (1) - Beginners need time to prepare themselves for the incomming elements after, make at least one white tick space between slider end and next element

00:17:328 (1) - Remove NC

Hard


00:11:596 (1) - This spinner is too short, when you play you also have to focus on preparing for next elements, this doesnt play good

00:14:315 (1) - Remove NC
00:17:690 (7) - NC
00:20:315 (1) - Remove NC
00:41:690 (1) - Like 00:11:596 (1) -
00:48:440 (5) - Dont let this slide overlapp with preview one, its not visible enough

00:49:752 (1) - Remove NC
01:00:065 (1) - ^
01:03:252 (1) - ^
01:06:815 (1) - Like 00:11:596 (1) -
01:12:815 (1) - Remove NC., also fix the spacing please, its too far away imo
01:18:346 (2) - Doesnt fit at all, remove this circle
01:19:002 (1) - Remove NC

Curisu

00:22:940 (1) - Remove NC
00:30:440 (4,5,6,7) - Let this stream overlapp with following slider, since it plays odd and the spacing is also not perfect
00:40:752 (2,3) - This pattern is too confusing due to overlapping, move them away from each other to fix this
01:09:815 (1) - This is a really sudden slowdown, i dont suggest making it slow, might confuse the player and cause a miss

01:15:158 (1) - Remove NC
01:20:690 (7) - NC remove next
01:21:656 (1) - This spinner is longer than the others, try to fix this by using this lenght on the other diffs too!

Insane

00:18:815 (1) - Remove NC add on next element
00:21:440 (5,6,7) - This is totally unreadable, move the second slider away
00:21:815 (7) - NC remove next
00:28:377 (1) - Remove NC
00:34:377 (3) - This slide confuses me, try making another please, it could cause a miss while playing
00:35:127 (1) - Remove NC
00:36:440 (1) - ^ Nc at 00:37:002 (2) -
00:39:627 (4) - NC remove next
00:54:440 (1) - Remove NC
00:55:752 (1,1) - ^
01:07:565 (1,2,3,4) - This is not perfectly visible due to hitburst, try making them more visible by moving them


Good luck, call me back when fixed
Strawberry
so many diffs.. :p
okay, let's see.~

[ General]
 
  1. Clear~
 
[ Easy]
 
  1. Unrankable stuff
    ( You must fix all of these , if I write something is not unrankable , please tell me in the reply )
    1. None!
     
  2. Beatmap design/Suggestion
    ( Most of them are my suggestion , you can disagree if you want )
    1. 00:47:690 (1) - seems not aligned with the previous slider~ maybe you can try to move the anchor which on that end to x:387 y:52 .
    2. 00:19:752 (2) - same thing as above~ x:239 y:22 ?~
     
  3. Hitsounds
    ( Almost of them are my ideas , you can ignore them )
    1. 00:42:815 (1) - i think that i can heard a finish here~ so why not setting a finish on that head to follow the bgm(or use S:C2 finish with whistle to consistent with 00:48:815 (1) 's start)? depend on you~ :3
 
[ JauiPlaY's Normal]
 
  1. Unrankable stuff
    ( You must fix all of these , if I write something is not unrankable , please tell me in the reply )
    1. None!
     
  2. Beatmap design/Suggestion
    ( Most of them are my suggestion , you can disagree if you want )
    1. 00:11:315 (1) - hmm, from the bgm, i prefer to bring forward the spinner to make it begin at 00:11:127 , so that it can catch the drum beat.(and also more comfortable to play i feel..) :3
    2. 00:12:440 - idk.. but i feel the spinner should be end at here. ; A;.. try it and make a choice?~
    3. 00:12:815 - yea, if you changed above, add a circle here to fill the ryhthm.~ (i prefer to put it at x:400 y:149 so that it can be stacked under slider (3)'s tail.
    4. 00:25:002 (1) - also a spinner issue~~ i feel that delaying the spinner 1/4 tick to make it start at red line can catch the vocal more accurate.(and also 1/4 shorten that.~
     
  3. Hitsounds
    ( Almost of them are my ideas , you can ignore them )
    1. 00:23:690 (2) - i think it would be sounds very nice if you add a whistle on that tail, fit the impassioned vocal here.~ xDD
    2. 00:37:377 (2) - sounds like there should be a whistle(or clap?) on that tail..
    3. 00:39:627 (3) - same thing on that repeat~
    4. 01:03:815 (1) - set a N:C2 finish on that head to consistent with 01:00:815 and 01:06:815 ? i can also heard a sound like finish here~ :p so, why not?
[ Hard]
 
  1. Unrankable stuff
    ( You must fix all of these , if I write something is not unrankable , please tell me in the reply )
    1. None!
     
  2. Beatmap design/Suggestion
    ( Most of them are my suggestion , you can disagree if you want )
    1. 00:21:721 - i can heard a beat from the drum of bgm~ adding a circle to stack with (3) will be better imo~ (if you don't think it break the whole difficulty~.
    2. 00:24:815 - a bit wired~ i'd prefer this rhythm~ :3
    3. 00:26:502 (2,4) - ctrl+G? anticlockwise make me feel much more difficult than clockwise.. idk.. maybe flows better?~ lol
     
  3. Hitsounds
    ( Almost of them are my ideas , you can ignore them )
    1. 00:02:315 (4) - how about to decrease the whistle's volume on that slider's head? a bit loud for me.. i suggest that to reduce the volume to 25%~30% here~
    2. 00:06:815 (1) - so normal for the burst of music, i'd prefer to set a finish here.~ xDD
 
[ Curisu]
 
  1. Unrankable stuff
    ( You must fix all of these , if I write something is not unrankable , please tell me in the reply )
    1. None!
     
  2. Beatmap design/Suggestion
    ( Most of them are my suggestion , you can disagree if you want )
    1. OD+1, if you don't wish the #40 of ranking is silver SS with hr+hd..
    2. 00:09:065 (4) - random? why not to make it symmetrical with (5)?
    3. 00:11:127 (4) - make the small curve upward seems really better and better(you sure?) flow. xDD (pia
    4. 00:37:190 (2,3,4,5) - ctrl+g and move the (4) after (3)'s tail? if you can make a flow, why jump anti?
    5. 00:39:346 - add a circle here?~ it can bring the notes fluency imo and plays comfortable. :3
    6. 01:02:315 (5) - the spacing and flow is very wired for me..
    7. 01:11:502 (2,3) - yea, ctrl+g can make a better flow imo.
    8. 01:15:158 (1,2) - the spacing is a bit large for me.. idk.. it's ok i think. :3
     
  3. Hitsounds
    ( Almost of them are my ideas , you can ignore them )
    1. 00:06:252 (6) - the whistle doesn't work well i feel.. i mean.. it would be much better if you change it to clap. :p
    2. 00:17:877 (2) - useless whistle.. sounds wired.. :d
    3. 00:22:377 (2) - idk.. maybe change it to whistle will be sounds better?.. now make me feel awkward because the clap is out of the bgm..
 
[ Insane]
 
  1. Unrankable stuff
    ( You must fix all of these , if I write something is not unrankable , please tell me in the reply )
    1. None!
     
  2. Beatmap design/Suggestion
    ( Most of them are my suggestion , you can disagree if you want )
    1. 00:53:971 (2) - i think that it will be much easy to read and catch if you just move upward it 1/4 and add a repeat~(and adjust the spacing~ :3
     
  3. Hitsounds
    ( Almost of them are my ideas , you can ignore them )
    1. clear.
[ mint's Taiko Muzukashii]

d= don ( Normal )
k= katsu ( Clap or Whistle )
D= Big Don ( Finish )
K= Big Katsu ( Clap/Whistle + Finish )
  1. Unrankable stuff
    ( You must fix all of these , if I write something is not unrankable , please tell me in the reply )
    1. None!
     
  2. Beatmap design/Suggestion
    ( Most of them are my suggestion , you can disagree if you want )
    1. 00:21:627 (1,2,3) - a bit overmap and i don't feel this stream is necessary..can't heard any different point from vocal also. after that, i feel there should be a beat at 00:22:002 .. so.. maybe you can try to remove 00:21:721 (2,3) and then add a d at 00:22:002 ?~
    2. 01:00:065 (1) - move the d to 00:59:877 ? sounds more suitable..
    3. 01:02:877 (1) - umm.. same as above.. move forward 1/2 tick?
    4. 01:03:252 (1) - yea if you followed above(i mean 01:02:877), it will be better if you change the k to d i feel. :3
    5. 01:06:721 (2) - useless for a bit overmap i think.. maybe you can remove it?
    6. 01:11:877 (1) - same as 01:00:065 ..
    7. 01:15:065 (1) - ^
     
  3. Hitsounds
    ( Almost of them are my ideas , you can ignore them )
    1. 00:10:752 (2) - k is better for the bgm i feel~
    2. 00:29:315 (2) - k?
    3. 00:42:252 (1,2,3) - ddk
    4. 00:47:127 (2) - d
    5. 01:06:815 (3) - D
    6. 01:16:377 (1) - ^
    7. 01:17:127 (1) - ^
    8. 01:19:377 (1) - ^
    9. 01:20:127 (1) - ^ (if you hate Big Don, ignore these suggestions about D.. sorry for that, but i feel they are really suitable from my heard. try them plz..
 
[ Taiko Oni]

  1. Unrankable stuff
    ( You must fix all of these , if I write something is not unrankable , please tell me in the reply )
    1. None!
  2. Beatmap design/Suggestion
    ( Most of them are my suggestion , you can disagree if you want )
    1. None!
  3. Hitsounds
    ( Almost of them are my ideas , you can ignore them )
    1. 00:33:065 (173) - k?
    2. 01:09:815 (379) - since you use a K on 01:08:315 (372), i feel that it would be better if you set a D here~
  --------------------------------------------------------
nice song and excellent map..
so tired.. xD
wcx19911123
as your request here o.o

[General]
有些难度里lead-in=1750稍微好点,2000有点久
Hard的 kiai end确定没snap错么
offset感觉早了点点,建议用821~823左右(+6~+8)

[Easy]
AR建议+1,,2实在是太慢了0.0

[Hard]
00:57:065 (1,2,3) - 这里建议用跳,stack不太合曲的感觉
01:06:815 (1,1) - circle实在是太远了,而且在红线上,spinner又短,节奏实在太难读,很容易读成spinner停在白线上或者circle在白线上。建议放近点,或者稍微改改节奏0.0

[Curisu]
01:21:252 - 建议把这个NC挪到01:20:502 - ,方便读图,顺带平衡下combo长度

[Insane]
其实我觉得萌妹那个打起来难点,要是不介意的话我建议互换下setting
00:21:440 (5,6,7) - 这里没叠好的感觉,如果为了兼顾stack自动偏移,6跟7应该要完美重叠,然后在5的右下一点点0.0
00:53:971 (2) - 这里我建议拆成circle+折返sldier。这种短的折返slider,不管多么合曲,只要是蓝钱起就不利于读图,而且打起来会感觉很奇怪

好了在找我呗0.0
Melophobia
no time to do a full-mod so I had a quick look.. I'm sorry T_T

[General]
  1. The video has a wrong ratio; it needs to be 16:9
[Insane]
  1. I thought there could be more finishes on the emphasises and the beginning of new stanza; consider adding some more? (ex. 00:12:815 - ,00:24:815 - etc.)
  2. 00:42:065 (3) - change this slider into a triple so that there can be a clap at 00:42:158 - ?
  3. 00:42:627 (5) - Honestly I think this pattern is hard to hit and kinda uncomfortable for playing as (4,5,1) is nearly rectilinear. How about placing this note at x:240 y:252?
  4. 00:48:252 (3) - This note cannot be stacked with the beginning of the previous (3)?
  5. 01:02:315 (5) - Feels too close to (4) and spacing around here looks messy. probably a small jump would be great; I would prefer something like this.
  6. 01:05:127 (4,5) - Kinsa same as above; I guess that's because (3,4) has a larger spacing. I think this one flows better.
  7. 01:09:721 - There should be clap here as well according to the drum sound in the song.
  8. nice use of small jumps
[Curisu]
  1. 00:56:315 (1) - Makes more sense if newcombo is placed on 00:57:065 (6) - instead of this slider; this slider is still a part of previous pattern
  2. 01:08:315 (2) - Obviously there should be a finish; why not?
  3. 01:09:815 (1) - What sense does this speed-down make?
[Hard]
  1. 00:11:127 - Add a finish here for the sake of consistency with the Insane diff
  2. 00:18:627 (9,1) - swap these newcombos to match it better with vocal?
  3. 00:52:565 - since you have added a note here in the Insane maybe you want to add it here as well?
  4. 01:10:377 (1,2,3,1,2,3,1,2,3) - feels too close and crowded, maybe larger spacing would be better.
[JauiPlaY's Normal]
  1. HD4+OD3 is better imo considering the setting of Hard diff.
  2. I thought there could be more finishes on the emphasises and the beginning of new stanza; consider adding some more? (ex. 00:12:815 - ,00:22:752 - etc.)
  3. 00:05:315 (1) - This slider end doesn't follow anything noticeable, maybe better to shorten this by 1/2 so it can follow the emphasis at 00:05:502 -
  4. 00:08:690 (2,3,4) - awkward rhythm
  5. 00:11:127 (1) - how about ending this spinner at 00:12:440 - and then adding note to 00:12:815 - ? I'd highly suggest this because it'll follow guitar better and I think following the heavy beat with spinner end isn't that good.
    01:18:065 (6) - what about clap instead of whistle?
[Easy]
  1. AR+1. the current setting is too slow.
  2. 00:07:190 (3) - how about ctrl+h so that (3)'s shape can fit nicely with (4)?
  3. 00:11:127 (1,1) - can you please give beginners longer recovery time? >_<
  4. 00:42:815 (1) - ^
  5. 00:20:690 (1) - this newcombo cannot seem to be necessary.
  6. 00:34:377 - this whistle is a bit too sudden and sounds strange.
  7. 01:21:815 (1) - this short spinner isn't a good idea and some beginners might not be able to get 300/pass it I think. better to use a long slider for this.
super tired today so that's all for now. looks like wcx is willing to recheck, but you can call on me for it if you want. starred~
popner
有2个MAT要给你recheck无法直视
还要我mod不?
HakuNoKaemi
Mod completed
raririn
抱歉晚了<(__)>

  1. Normal = Just Suggestions for reference ovo
  2. Blue = Strongly suggest you do this :D
  3. Red = Unrankable stuff 0.0..
[Easy]
  1. AR+1?AR2 is a bit too slow ~
  2. 00:03:815 (1) - 4th point →(x=336,y=124)
    code if useful
    356,188,3815,6,0,P|394:160|388:126|388:126|338:128|318:83,1,160,2|0,0:0|0:0,0:0:0
    388,45,4940,1,2,0:0:0
  3. 00:15:440 (1) - 00:18:252 (1) - 00:20:690 (1) - feel really strange here ;_;
  4. 00:42:815 (1) - too close to the spinner imo , it's a bit too hard for beginners to react orz and also here 00:12:815 (1) -
  5. 00:42:815 (1) - don't know why whistle on the reverse , clap or finish are both better imo 0.0
  6. 00:48:815 (1,2) - try rhythm like this ? the previous one is just...(
  7. 01:12:065 - why keep empty here o.o...
[Duck's Normal]
  1. 00:06:065 (2,3,1) - 1.1x and 1.2x....
  2. 这节奏感觉有点不堪入墓...这样?
[mint's Taiko Muzukashii]
  1. 00:23:877 - add k here?
  2. 00:28:002 (2) - 00:28:002 (2) - d 00:28:190 (1) - k 00:28:377 (1) - d here?
    didn't see the point to use D
  3. 00:56:315 (1,2,3,4) - ddddd! more interesting for me :D
[Hard]
  1. 00:57:815 (3,4) - try this :D ? really sounds better to me ~
[Curisu]
  1. 就是觉得默认的normal whistle不太适合orz 其他都好
really fine , especially on higher diffs o.o
sorry for poor mod >~<
Loneight
早灣 >w< 看到被標星號馬上來mod了
Request from PM.



  • "re" 意思是 "remove"
    黑色 只是建議,不喜歡可以略過~OAO
    藍色 是建議改掉
    紅色 是unrankable

[general]

  1. Hard的kiai time跟Easy,Insane不同
    kiai time
    - [Hard] : Kiai #1: Starts on 00:57:815 , ends on 01:21:721

    - [Easy] : Kiai #1: Starts on 00:57:815, ends on 01:21:627

    - [Insane] : Kiai #1: Starts on 00:57:815, ends on 01:21:627
  2. 有些綠線沒對到的說~
    綠線
    Easy:
    Unsnapped inherited (green) timing point(s) at:
    00:02:338 -
    00:03:838 -

    Hard:
    Unsnapped inherited (green) timing point(s) at:
    00:02:338 -
    00:03:838 -
    00:04:963 -

    Insane:
    Unsnapped inherited (green) timing point(s) at:
    00:01:963 -

[Easy]

  1. 總覺得AR些微慢了些, 試試AR+1, 比較適合vocal
  2. 00:21:815 (1) - 移除NC, 讓這裡跟前面00:15:440 (1,2,1) - 一樣的NC規律
  3. 01:21:721 (1) - 總覺得轉盤是在01:21:721 - 開始才對, 像Curisu (不過感覺轉盤有點短, 也可以像Hard那樣, 用slider代替)

[Normal]

  1. 00:36:065 (2) - 這裡的節奏突然變緊密了, 讓00:36:440 (3,1,2) - 變得有些難判斷, 試試讓節奏舒緩些, 像這樣
  2. 01:21:627 (1) - 同Easy

[Hard]

  1. 無用的綠線:
    00:04:940 -

  2. 01:08:690 (5) - 咱發現test play的時候, 這combo顏色跟影片融合一體...很難發現, 其實不NC也是讀的出來

[Curisu]

  1. 01:20:502 (1) - NC, 比較容易判斷1/2

[Insane]

  1. 00:37:752 (5) - test play時, 這邊有些難判斷, 試試緊鄰00:37:377 (4) -
good luck
star ~ >w<!
Topic Starter
kanpakyin
wow, so many mods. I only type the reasons here that I don't fix.

kosiga wrote:

[General]
  1. Video - Do you use it for taikomap intentionally? so there is no problem :) //yep, because Taiko BG is no longer allow so I want to put the video instead.
  2. Song Setup - Stack Leniency - You are using 0.3 diff except Curisu's diff. This setting is too low to use it in all diff.
    This is not a thing giving difficulty. When it thought that an appearance is bad, you can use this. so
    Easy: do not have a stack. so There is not the meaning to use 0.3 //For unification.
    Normal: have some stack. but given only difficulty that use 0.3 i think.
    Hard: have many stack. but this is hard diff. I feel a high degree of difficulty that use 0.3
    insane: If you really want to use, I do not say anything :P
[Easy]
  1. 00:02:315 (3) - I feel that the sound of slider end is too loud. The one that lowered volume becomes natural. ( about 10~20%) or If you use 50%, 00:02:315 - I thought that it was enough just to put circle here :P
  2. 00:10:190 (2,1,1) - I thought this pattern to be slightly difficult for easy ==; 00:11:127 (1,1) - note after the spinner in particular is fast. It has no space after spinner. The score of the spinner is not high with 6000, too. and 00:10:190 (2) - This slider is placed on the edge. I worry about whether it can perform the action of the spinner immediately. so I suggest that it be at least close to the center. http://puu.sh/1Nc0d
    SPOILER
    180,248,8315,2,0,P|260:248,1,80,2|8,0:0|0:0,0:0:0
    296,176,9065,6,0,P|243:159|243:65|296:46,1,160,2|2,0:0|0:0,0:0:0
    342,110,10190,2,0,P|177:101,1,160,8|8,0:0|0:0,0:0:0
  3. 00:14:315 (2,1,2,3,4,1) - I feel some strange rhythm here =~=; 00:15:815 - vocal sound should be emphasized, 00:17:690 (4,1),00:19:752 (2,1) - also felt strangely blank here. 00:12:815~00:24:815 - I thought this part to put a sound in vocal main is better :P //I think they fit the music well.
    for ex: http://puu.sh/1NcNQ , http://puu.sh/1NcOL
  4. 00:23:408 - Green lines with no meaning. Although there is no problem to leave, just pointing out. with↓
    SPOILER
    ・00:57:158
  5. 00:40:565 (5,1,1) - same reason as 00:10:190 (2,1,1). http://puu.sh/1NcZt
    SPOILER
    263,323,39815,2,0,P|184:344,1,80,2|8,0:0|0:0,0:0:0
    148,272,40565,2,0,P|227:251,1,80,0|8,0:0|0:0,0:0:0
  6. 00:42:815 (1) - add finish to start of the slider. maybe you forget it from your others diff o.o?
  7. 00:45:440 (3) - It is match even if do not put this. just said :P
  8. 01:01:940 (4,1) - Suggestion of the rhythm: http://puu.sh/1Ndoc i thought suddenly switched to vocals follow == 01:02:315~01:04:190 - This is one set of the vocal. //I put it like this because the high pitch present at 01:02:877 -
  9. 01:04:565 (3) - I prefer using the whistle here ( Sample:S vol50%). You match front and back with a vocal so There is a sense of unity here also prefer to use the whistle. //sorry, I don't think a whistle fits here.
  10. 01:08:315 (1) - remove NC and 01:09:815 (2) - add NC. just i prefer than now. and 01:08:315 (1) - As the slider start, it is fit even if use finish for slider end.
  11. 01:21:815 (1) - Is score 4000 not too short for easy diff o.o? I think that this is enough http://puu.sh/1NdMT =~=; or like normal diff, start 01:21:627 at least. //4000 is enough for easy.
[Hard]
  1. AR -1 SV of normal and hard is not much different. but the differences with AR are too much different. and The balance between normal,hard,insane is not good, too. :? //HP -1 but I saw a lot of hard with AR8..so I don't think this is a real problem
  2. 00:02:315 (4) - same as easy diff. or 00:00:815 (1,2) - The same pattern matches well. http://puu.sh/1NfJn //I still think 1/1 is better here.
  3. 00:14:877 (4) - I prefer a thing of a position like this http://puu.sh/1NfIJ //sorry but I can't see any difference.
  4. 00:21:252 (1,2,3,1,2,3,1,2,3,4) - Suggestion of the rhythm: http://puu.sh/1NfO4 I think more fit for vocal //I put 1/2 here because of the arrangement. Also, the rhythm can fit the music very well!
  5. 00:41:127 (7,1) - i think this spinner do not match a little. :? If you want to match it with a vocal, it should match the beginning of the vocal: http://puu.sh/1Ngfi If put it halfway; a thing nonsense as for it. or If this is not in accordance with the vocal: http://puu.sh/1NgkC This is enough. I thought would not fit spinner, and too short >.<
  6. 00:48:252 (4) - add NC. 00:47:690 (3,5) - This pattern is a little hard to see.
  7. 00:52:565 (x) - You do not match this part with a vocal. but it seem to push the rhythm by a sense here wrong. Because there has vocals easy to hear x.x
  8. 00:58:190 (4) - add NC.
  9. 01:06:065 (5) - use sample:S whistle instead. 01:05:315 - sound are similar, I think it sounds very nice and put together :D //Same as easy.
  10. 01:06:440 (6,1) - hmm... many short spinner =~=; http://puu.sh/1NgX6 This also fits well. Proposal to increase the score a little.
  11. 01:19:190 (2) - Suggestion of the flow: http://puu.sh/1Nh80 Flow a little cramped //nope, because 01:17:877 (2,1,2,3) - will become a quadrangle.
  12. 01:21:627 - add green line. kiai time end. Only this diff is different from others in kiai. It is the degree of completion of the map is reduced.
[Insane]
  1. 00:02:502 (4) - same as easy,hard.
  2. 01:21:627 (6) - add NC. It is very slow compared to the speed of the previous. I think you need to put NC at least as hard diff.

    others fine

BounceBabe wrote:

General

Right Timing:
1. Offset: 829ms BPM: 160,00
Resnap notes after and then put the timing point to the right position again
//leave for further discussion.
Easy

00:11:141 (1) - Beginners need time to prepare themselves for the incomming elements after, make at least one white tick space between slider end and next element
00:15:454 (1) - I suggest move this a half beat forward to 00:15:641 - since there starts the vocal /explained in previous modpost
00:18:266 (1) - ^ //^
00:20:704 (1) - Remove NC
00:41:141 (1) - Like 00:11:141 (1) -
00:47:704 (1) - Remove NC
00:50:329 (1) - ^
00:59:704 (1) - ^
01:08:329 (1) - ^
01:09:829 (2) - Add NC
01:18:829 (1) - Remove NC
01:21:829 (1) - Make this spinner longer or add a slider instead since its too short for beginners to finish [/color]

Insane

00:18:815 (1) - Remove NC add on next element
00:21:440 (5,6,7) - This is totally unreadable, move the second slider away //Why is it unreadable? I have found several player to testplay it and all of them can pass this.
00:21:815 (7) - NC remove next //I don't really feel like a nc here.
00:28:377 (1) - Remove NC
00:34:377 (3) - This slide confuses me, try making another please, it could cause a miss while playing //I make it more clear.
00:35:127 (1) - Remove NC //I want to put the nc on drum sound.
00:36:440 (1) - ^ Nc at 00:37:002 (2) - //^
00:39:627 (4) - NC remove next
00:54:440 (1) - Remove NC //I placed the nc here to fit the jump afterward.
00:55:752 (1,1) - ^ //..you should know how I place the nc here.
01:07:565 (1,2,3,4) - This is not perfectly visible due to hitburst, try making them more visible by moving them
//explained in previous mod.

Strawberry wrote:

[ Easy]
 
  1. Unrankable stuff
    ( You must fix all of these , if I write something is not unrankable , please tell me in the reply )
    1. None!
     
  2. Beatmap design/Suggestion
    ( Most of them are my suggestion , you can disagree if you want )
    1. 00:47:690 (1) - seems not aligned with the previous slider~ maybe you can try to move the anchor which on that end to x:387 y:52 .
    2. 00:19:752 (2) - same thing as above~ x:239 y:22 ?~
     
  3. Hitsounds
    ( Almost of them are my ideas , you can ignore them )
    1. 00:42:815 (1) - i think that i can heard a finish here~ so why not setting a finish on that head to follow the bgm(or use S:C2 finish with whistle to consistent with 00:48:815 (1) 's start)? depend on you~ :3
 

[ Hard]
 
  1. Unrankable stuff
    ( You must fix all of these , if I write something is not unrankable , please tell me in the reply )
    1. None!
     
  2. Beatmap design/Suggestion
    ( Most of them are my suggestion , you can disagree if you want )
    1. 00:21:721 - i can heard a beat from the drum of bgm~ adding a circle to stack with (3) will be better imo~ (if you don't think it break the whole difficulty~. //It will break the flow if I add it. Also, I can't add it due to the current arrangement.
    2. 00:24:815 - a bit wired~ i'd prefer this rhythm~ :3 //I don't want to change it because I follow the vocal here. Also, I don't want to stuff a lot and a lot of 1/2 in the difficulty.
    3. 00:26:502 (2,4) - ctrl+G? anticlockwise make me feel much more difficult than clockwise.. idk.. maybe flows better?~ lol //I don't think so. The spacing between (4)- and (1)- is the best now.
     
  3. Hitsounds
    ( Almost of them are my ideas , you can ignore them )
    1. 00:02:315 (4) - how about to decrease the whistle's volume on that slider's head? a bit loud for me.. i suggest that to reduce the volume to 25%~30% here~
    2. 00:06:815 (1) - so normal for the burst of music, i'd prefer to set a finish here.~ xDD
 

[ Insane]
 
  1. Unrankable stuff
    ( You must fix all of these , if I write something is not unrankable , please tell me in the reply )
    1. None!
     
  2. Beatmap design/Suggestion
    ( Most of them are my suggestion , you can disagree if you want )
    1. 00:53:971 (2) - i think that it will be much easy to read and catch if you just move upward it 1/4 and add a repeat~(and adjust the spacing~ :3
     
  3. Hitsounds
    ( Almost of them are my ideas , you can ignore them )
    1. clear.
[ Taiko Oni]

  1. Unrankable stuff
    ( You must fix all of these , if I write something is not unrankable , please tell me in the reply )
    1. None!
  2. Beatmap design/Suggestion
    ( Most of them are my suggestion , you can disagree if you want )
    1. None!
  3. Hitsounds
    ( Almost of them are my ideas , you can ignore them )
    1. 00:33:065 (173) - k? //I don't think k fits the music.
    2. 01:09:815 (379) - since you use a K on 01:08:315 (372), i feel that it would be better if you set a D here~ //Sorry for my old-minded. I don't want to put any 1/4 finish in stream or triplets. I hate them.

wcx19911123 wrote:

as your request here o.o

[General]
有些难度里lead-in=1750稍微好点,2000有点久 //我覺得2000很好
Hard的 kiai end确定没snap错么
offset感觉早了点点,建议用821~823左右(+6~+8) //819

[Easy]
AR建议+1,,2实在是太慢了0.0

[Hard]
00:57:065 (1,2,3) - 这里建议用跳,stack不太合曲的感觉
01:06:815 (1,1) - circle实在是太远了,而且在红线上,spinner又短,节奏实在太难读,很容易读成spinner停在白线上或者circle在白线上。建议放近点,或者稍微改改节奏0.0 //間距沒縮短...整體難度來看的話這個間距確實是可以, spinner removed

[Insane]
其实我觉得萌妹那个打起来难点,要是不介意的话我建议互换下setting //....其實2個都是insane了
00:21:440 (5,6,7) - 这里没叠好的感觉,如果为了兼顾stack自动偏移,6跟7应该要完美重叠,然后在5的右下一点点0.0
00:53:971 (2) - 这里我建议拆成circle+折返sldier。这种短的折返slider,不管多么合曲,只要是蓝钱起就不利于读图,而且打起来会感觉很奇怪

好了在找我呗0.0

Melophobia wrote:

no time to do a full-mod so I had a quick look.. I'm sorry T_T

[General]
  1. The video has a wrong ratio; it needs to be 16:9
[Insane]
  1. I thought there could be more finishes on the emphasises and the beginning of new stanza; consider adding some more? (ex. 00:12:815 - ,00:24:815 - etc.) //I only place the finish at really strong accent.
  2. 00:42:065 (3) - change this slider into a triple so that there can be a clap at 00:42:158 - ? //I rather put 1/2 here to fit the instrument and arragement.
  3. 00:42:627 (5) - Honestly I think this pattern is hard to hit and kinda uncomfortable for playing as (4,5,1) is nearly rectilinear. How about placing this note at x:240 y:252?
  4. 00:48:252 (3) - This note cannot be stacked with the beginning of the previous (3)? //It will be weird if I do this.
  5. 01:02:315 (5) - Feels too close to (4) and spacing around here looks messy. probably a small jump would be great; I would prefer something like this.
  6. 01:05:127 (4,5) - Kinsa same as above; I guess that's because (3,4) has a larger spacing. I think this one flows better. //I think my pattern fits better. Sorry.
  7. 01:09:721 - There should be clap here as well according to the drum sound in the song. //Too much clap will sound noisy so I change it to normal hitsound instead.
  8. nice use of small jumps //thanks *-*
[Hard]
  1. 00:11:127 - Add a finish here for the sake of consistency with the Insane diff
  2. 00:18:627 (9,1) - swap these newcombos to match it better with vocal?
  3. 00:52:565 - since you have added a note here in the Insane maybe you want to add it here as well?
  4. 01:10:377 (1,2,3,1,2,3,1,2,3) - feels too close and crowded, maybe larger spacing would be better. //I don't want to increase the spacing because of hard diff
[Easy]
  1. AR+1. the current setting is too slow.
  2. 00:07:190 (3) - how about ctrl+h so that (3)'s shape can fit nicely with (4)?
  3. 00:11:127 (1,1) - can you please give beginners longer recovery time? >_<
  4. 00:42:815 (1) - ^
  5. 00:20:690 (1) - this newcombo cannot seem to be necessary.
  6. 00:34:377 - this whistle is a bit too sudden and sounds strange. //40% volume and it should be fine now.
  7. 01:21:815 (1) - this short spinner isn't a good idea and some beginners might not be able to get 300/pass it I think. better to use a long slider for this.
super tired today so that's all for now. looks like wcx is willing to recheck, but you can call on me for it if you want. starred~

raririn wrote:

抱歉晚了<(__)>

  1. Normal = Just Suggestions for reference ovo
  2. Blue = Strongly suggest you do this :D
  3. Red = Unrankable stuff 0.0..
[Easy]
  1. AR+1?AR2 is a bit too slow ~
  2. 00:03:815 (1) - 4th point →(x=336,y=124) //nope, I still prefer current blanket.
    code if useful
    356,188,3815,6,0,P|394:160|388:126|388:126|338:128|318:83,1,160,2|0,0:0|0:0,0:0:0
    388,45,4940,1,2,0:0:0
  3. 00:15:440 (1) - 00:18:252 (1) - 00:20:690 (1) - feel really strange here ;_; //They are following the vocal.
  4. 00:42:815 (1) - too close to the spinner imo , it's a bit too hard for beginners to react orz and also here 00:12:815 (1) -
  5. 00:42:815 (1) - don't know why whistle on the reverse , clap or finish are both better imo 0.0 //clap and finish are more weird imo. Also I whistle the 1,3 beat in this part.
  6. 00:48:815 (1,2) - try rhythm like this ? the previous one is just...( //nope I guess. Because I want to follow the vocal here. (1/1)
  7. 01:12:065 - why keep empty here o.o... // 1) for arrangement and flow 2) The music are following the drum here.
[Hard]
  1. 00:57:815 (3,4) - try this :D ? really sounds better to me ~ //hum, nope..

Loneight wrote:

早灣 >w< 看到被標星號馬上來mod了
Request from PM.



  • "re" 意思是 "remove"
    黑色 只是建議,不喜歡可以略過~OAO
    藍色 是建議改掉
    紅色 是unrankable

[general]

  1. Hard的kiai time跟Easy,Insane不同
    kiai time
    - [Hard] : Kiai #1: Starts on 00:57:815 , ends on 01:21:721

    - [Easy] : Kiai #1: Starts on 00:57:815, ends on 01:21:627

    - [Insane] : Kiai #1: Starts on 00:57:815, ends on 01:21:627
  2. 有些綠線沒對到的說~
    綠線
    Easy:
    Unsnapped inherited (green) timing point(s) at:
    00:02:338 -
    00:03:838 -

    Hard:
    Unsnapped inherited (green) timing point(s) at:
    00:02:338 -
    00:03:838 -
    00:04:963 -

    Insane:
    Unsnapped inherited (green) timing point(s) at:
    00:01:963 -

[Easy]

  1. 總覺得AR些微慢了些, 試試AR+1, 比較適合vocal //這裡的話我覺得nc會比較好...1)新開端 2) pattern問題
  2. 00:21:815 (1) - 移除NC, 讓這裡跟前面00:15:440 (1,2,1) - 一樣的NC規律
  3. 01:21:721 (1) - 總覺得轉盤是在01:21:721 - 開始才對, 像Curisu (不過感覺轉盤有點短, 也可以像Hard那樣, 用slider代替)

[Hard]

  1. 無用的綠線:
    00:04:940 -

  2. 01:08:690 (5) - 咱發現test play的時候, 這combo顏色跟影片融合一體...很難發現, 其實不NC也是讀的出來

[Insane]

  1. 00:37:752 (5) - test play時, 這邊有些難判斷, 試試緊鄰00:37:377 (4) - //再縮短一點
mintong89

Strawberry wrote:

so many diffs.. :p
okay, let's see.~

[ mint's Taiko Muzukashii]

d= don ( Normal )
k= katsu ( Clap or Whistle )
D= Big Don ( Finish )
K= Big Katsu ( Clap/Whistle + Finish )
  1. Unrankable stuff
    ( You must fix all of these , if I write something is not unrankable , please tell me in the reply )
    1. None!
     
  2. Beatmap design/Suggestion
    ( Most of them are my suggestion , you can disagree if you want )
    1. 00:21:627 (1,2,3) - a bit overmap and i don't feel this stream is necessary..can't heard any different point from vocal also. after that, i feel there should be a beat at 00:22:002 .. so.. maybe you can try to remove 00:21:721 (2,3) and then add a d at 00:22:002 ?~ listen carefully, i have listen the sound.
    2. 01:00:065 (1) - move the d to 00:59:877 ? sounds more suitable.. ok~
    3. 01:02:877 (1) - umm.. same as above.. move forward 1/2 tick? ^
    4. 01:03:252 (1) - yea if you followed above(i mean 01:02:877), it will be better if you change the k to d i feel. :3 nope~
    5. 01:06:721 (2) - useless for a bit overmap i think.. maybe you can remove it? i think it easy enough for muzu player, so nope~
    6. 01:11:877 (1) - same as 01:00:065 .. ok
    7. 01:15:065 (1) - ^
     
  3. Hitsounds
    ( Almost of them are my ideas , you can ignore them )
    1. 00:10:752 (2) - k is better for the bgm i feel~ ok
    2. 00:29:315 (2) - k? it seem wierd..
    3. 00:42:252 (1,2,3) - ddk iknow, but d ddk k d is hard for muzu player
    4. 00:47:127 (2) - d no
    5. 01:06:815 (3) - D ddD is unrank...
    6. 01:16:377 (1) - ^ are you sure? it already D
    7. 01:17:127 (1) - ^ ok
    8. 01:19:377 (1) - ^
    9. 01:20:127 (1) - ^ (if you hate Big Don, ignore these suggestions about D.. sorry for that, but i feel they are really suitable from my heard. try them plz..
so tired.. xD

raririn wrote:

抱歉晚了<(__)>

[mint's Taiko Muzukashii]
  1. 00:23:877 - add k here? nope~
  2. 00:28:002 (2) - 00:28:002 (2) - d 00:28:190 (1) - k 00:28:377 (1) - d here? sorry nope too..
    didn't see the point to use D
  3. 00:56:315 (1,2,3,4) - ddddd! more interesting for me :D yeah, but the sound is ddd D but not ddddd
 

nice song and excellent map..[/quote]

thanks~

SPOILER
osu file format v11

[General]
AudioFilename: DAYS of DASH.mp3
AudioLeadIn: 0
PreviewTime: 57069
Countdown: 0
SampleSet: Soft
StackLeniency: 0.7
Mode: 1
LetterboxInBreaks: 0

[Editor]
DistanceSpacing: 1.4
BeatDivisor: 4
GridSize: 8

[Metadata]
Title:DAYS of DASH (TV Size)
TitleUnicode:DAYS of DASH (TV Size)
Artist:Suzuki Konomi
ArtistUnicode:鈴木このみ
Creator:kanpakyin
Version:mint's Taiko Muzukashii
Source:Sakurasou no Pet na Kanojo
Tags:mintong89 Curisu JauiPlaY yangzd88 Kanda Sorata Shiina Mashiro Aoyama Nanami Kamiigusa Misaki Mitaka Jin Akasaka Ryuunosuke Hata Aki Shirato Yuusuke
BeatmapID:198004
BeatmapSetID:68388

[Difficulty]
HPDrainRate:4
CircleSize:5
OverallDifficulty:5
ApproachRate:5
SliderMultiplier:1.4
SliderTickRate:1

[Events]
//Background and Video events
Video,0,"Video.avi"
0,0,"BG.jpg"
//Break Periods
//Storyboard Layer 0 (Background)
//Storyboard Layer 1 (Fail)
//Storyboard Layer 2 (Pass)
//Storyboard Layer 3 (Foreground)
//Storyboard Sound Samples
//Background Colour Transformations
3,100,163,162,255

[TimingPoints]
815,375,4,1,0,70,1,0
57815,-100,4,1,0,70,0,1
81627,-100,4,1,0,70,0,0
81815,-100,4,2,0,5,0,0


[Colours]
Combo1 : 10,143,188
Combo2 : 205,160,7
SliderBorder : 255,255,255

[HitObjects]
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136,184,28190,5,8,0:0:0
136,88,28377,5,0,0:0:0
208,256,28752,1,0,0:0:0
208,216,28940,5,8,0:0:0
232,144,29127,5,0,0:0:0
256,88,29315,1,0,0:0:0
304,64,29690,5,8,0:0:0
320,104,29877,5,0,0:0:0
352,176,30252,1,0,0:0:0
376,200,30440,5,8,0:0:0
352,288,30815,5,4,0:0:0
296,320,31190,5,8,0:0:0
232,288,31565,5,0,0:0:0
216,240,31752,1,0,0:0:0
216,184,31940,5,8,0:0:0
240,168,32127,5,0,0:0:0
296,128,32502,1,0,0:0:0
328,112,32690,5,8,0:0:0
368,152,32877,5,0,0:0:0
400,200,33252,1,0,0:0:0
352,216,33440,5,8,0:0:0
304,248,33815,5,0,0:0:0
240,248,34190,5,8,0:0:0
176,184,34565,5,0,0:0:0
216,128,34752,5,8,0:0:0
280,96,34940,1,8,0:0:0
368,120,35127,5,0,0:0:0
384,184,35502,1,0,0:0:0
400,224,35690,5,8,0:0:0
400,272,35877,5,0,0:0:0
352,296,36252,1,0,0:0:0
312,304,36440,5,8,0:0:0
272,272,36627,1,8,0:0:0
352,288,36815,5,4,0:0:0
296,320,37190,5,8,0:0:0
232,288,37565,5,0,0:0:0
216,240,37752,1,0,0:0:0
216,184,37940,5,8,0:0:0
296,128,38127,5,0,0:0:0
216,112,38502,1,0,0:0:0
328,112,38690,5,8,0:0:0
248,80,39065,5,0,0:0:0
400,200,39252,5,8,0:0:0
352,216,39440,1,8,0:0:0
304,248,39627,5,0,0:0:0
96,112,40002,1,0,0:0:0
240,248,40190,5,8,0:0:0
176,184,40377,1,8,0:0:0
216,128,40752,1,8,0:0:0
280,96,40940,1,8,0:0:0
368,120,41127,5,0,0:0:0
384,184,41502,1,0,0:0:0
400,224,41690,5,8,0:0:0
400,272,42065,5,0,0:0:0
352,296,42252,5,8,0:0:0
288,336,42346,1,8,0:0:0
312,304,42440,1,8,0:0:0
272,272,42627,1,8,0:0:0
288,200,42815,5,4,0:0:0
224,200,43190,5,6,0:0:0
176,128,43565,5,0,0:0:0
224,80,43752,1,0,0:0:0
312,112,43940,5,8,0:0:0
368,152,44315,5,0,0:0:0
192,40,44502,1,0,0:0:0
400,224,44690,5,8,0:0:0
264,40,44877,5,0,0:0:0
352,56,45252,1,0,0:0:0
240,232,45440,5,8,0:0:0
160,256,45815,5,0,0:0:0
128,176,46002,1,0,0:0:0
136,120,46190,5,8,0:0:0
312,288,46565,5,0,0:0:0
224,160,46752,1,0,0:0:0
288,128,46940,5,8,0:0:0
320,160,47127,1,8,0:0:0
336,208,47315,5,0,0:0:0
384,224,47690,5,8,0:0:0
416,272,48065,5,0,0:0:0
376,296,48252,1,0,0:0:0
320,296,48440,5,8,0:0:0
240,288,48627,5,0,0:0:0
240,288,48721,1,0,0:0:0
168,280,48815,1,0,0:0:0
136,192,49190,5,8,0:0:0
216,176,49565,5,0,0:0:0
240,152,49752,1,0,0:0:0
272,136,49940,5,8,0:0:0
328,120,50315,5,0,0:0:0
352,160,50690,5,8,0:0:0
360,216,51065,5,0,0:0:0
368,248,51252,1,0,0:0:0
328,272,51440,5,8,0:0:0
280,280,51627,1,8,0:0:0
224,288,51815,5,4,0:0:0
168,296,52190,5,8,0:0:0
152,240,52565,5,0,0:0:0
168,200,52752,1,0,0:0:0
208,160,52940,5,8,0:0:0
240,120,53315,5,4,0:0:0
280,88,53690,5,8,0:0:0
320,136,54065,5,0,0:0:0
352,184,54158,5,8,0:0:0
368,224,54252,5,0,0:0:0
336,240,54440,5,8,0:0:0
248,232,54627,5,0,0:0:0
432,256,54815,6,0,P|272:320|112:96,1,490
176,64,56315,5,0,0:0:0
224,56,56408,1,0,0:0:0
264,48,56502,1,0,0:0:0
320,56,56690,1,4,0:0:0
232,152,57065,1,4,0:0:0
368,120,57440,5,6,0:0:0
288,144,57815,5,4,0:0:0
272,208,58190,5,8,0:0:0
200,200,58377,5,0,0:0:0
200,232,58471,1,0,0:0:0
224,256,58565,1,0,0:0:0
256,304,58752,1,0,0:0:0
336,280,58940,5,8,0:0:0
400,328,59315,5,0,0:0:0
424,296,59502,1,0,0:0:0
440,240,59690,5,8,0:0:0
392,216,59877,5,0,0:0:0
368,192,60252,1,0,0:0:0
312,168,60440,5,8,0:0:0
256,168,60627,1,8,0:0:0
192,168,60815,5,0,0:0:0
208,224,61190,5,8,0:0:0
216,256,61377,5,0,0:0:0
232,280,61471,1,0,0:0:0
256,304,61565,1,0,0:0:0
304,272,61752,1,0,0:0:0
336,240,61940,5,8,0:0:0
424,160,62315,5,0,0:0:0
344,128,62502,5,8,0:0:0
248,128,62690,1,8,0:0:0
168,136,62877,5,0,0:0:0
144,152,63252,5,8,0:0:0
184,200,63346,1,8,0:0:0
216,208,63440,1,8,0:0:0
256,192,63627,1,8,0:0:0
320,216,63815,5,0,0:0:0
384,224,64190,5,8,0:0:0
376,256,64565,5,0,0:0:0
360,280,64752,1,0,0:0:0
304,296,64940,5,8,0:0:0
240,296,65315,5,0,0:0:0
240,296,65408,1,0,0:0:0
208,272,65502,1,0,0:0:0
200,224,65690,5,8,0:0:0
240,176,65877,5,0,0:0:0
296,168,66252,1,0,0:0:0
320,128,66440,5,8,0:0:0
360,160,66627,5,0,0:0:0
408,176,66721,1,0,0:0:0
448,176,66815,1,0,0:0:0
432,264,67190,5,8,0:0:0
360,280,67377,5,0,0:0:0
360,280,67471,1,0,0:0:0
296,312,67565,1,0,0:0:0
224,224,67752,1,0,0:0:0
192,152,67940,5,8,0:0:0
200,112,68127,5,0,0:0:0
272,96,68315,1,4,0:0:0
272,96,68877,1,4,0:0:0
272,96,69252,1,4,0:0:0
320,136,69440,5,8,0:0:0
336,176,69533,1,8,0:0:0
336,176,69627,1,8,0:0:0
288,144,69815,5,4,0:0:0
272,208,70190,5,8,0:0:0
200,200,70377,5,0,0:0:0
200,232,70471,1,0,0:0:0
224,256,70565,1,0,0:0:0
256,304,70752,1,0,0:0:0
336,280,70940,5,8,0:0:0
400,328,71315,5,0,0:0:0
424,296,71502,1,0,0:0:0
440,240,71690,5,8,0:0:0
392,216,71877,5,0,0:0:0
368,192,72252,1,0,0:0:0
312,168,72440,5,8,0:0:0
256,168,72627,1,8,0:0:0
192,168,72815,5,0,0:0:0
208,224,73190,5,8,0:0:0
216,256,73377,5,0,0:0:0
232,280,73471,1,0,0:0:0
256,304,73565,1,0,0:0:0
304,272,73752,1,0,0:0:0
336,240,73940,5,8,0:0:0
424,160,74315,5,0,0:0:0
344,128,74502,5,8,0:0:0
248,128,74690,1,8,0:0:0
168,136,74877,5,0,0:0:0
144,152,75252,5,8,0:0:0
184,200,75346,1,8,0:0:0
216,208,75440,1,8,0:0:0
256,192,75627,1,8,0:0:0
320,216,75815,5,4,0:0:0
384,224,76190,5,8,0:0:0
360,272,76377,5,4,0:0:0
280,312,76752,1,0,0:0:0
232,304,76940,5,6,0:0:0
208,272,77127,5,4,0:0:0
216,176,77502,1,0,0:0:0
224,144,77690,5,8,0:0:0
248,120,77877,5,0,0:0:0
320,160,77971,1,0,0:0:0
296,128,78065,1,0,0:0:0
352,200,78252,1,0,0:0:0
352,248,78440,5,8,0:0:0
312,256,78627,5,0,0:0:0
256,264,78721,1,0,0:0:0
224,264,78815,5,8,0:0:0
176,256,79190,1,8,0:0:0
152,224,79377,5,4,0:0:0
184,152,79752,1,0,0:0:0
216,120,79940,5,8,0:0:0
256,96,80127,5,4,0:0:0
328,120,80877,5,0,0:0:0
344,176,80971,1,0,0:0:0
376,160,81065,1,8,0:0:0
408,208,81252,5,0,0:0:0
400,248,81440,1,0,0:0:0
376,280,81627,1,8,0:0:0
256,192,81815,12,0,82752,0:0:0
popner
Hi ~ Mod as your request.

It is ready for bubble so I will just give some minor suggestions:

[Genaral]
Offset+10 imo. (825)

[Easy]
00:18:252 (1) - just feel weird to see a slider start on red tick in Easy.

[JauiPlaY's Normal]
00:15:815 (1,2) and 00:18:252 (3,4) - this is still a Normal diff and using 1/1 stack and 1/2 stack at the same time is hard for player to judge. So you can change one of them due to other part of your map: only use one kind of stack and change the others.
00:39:627 (3,4) - issue of the two repeat sliders: if 00:39:627 (3) is a normal slider and 00:40:752 (4) is a repeat slider, they will follow the vocal better I think.
00:58:190 - I feel empty here - the whole part start at 00:58:377, which is a red tick, so the rhythm is weird. Maybe add a note here to make the rhythm more consecutive?
01:10:377 (1) - same as above

[Curisu]
00:14:315 (1,2,1,2,3,4,1,2) - nice pattern, but why not use a similar pattern at 00:20:315 (1,2)? I think that will makes more sense.

[Insane]
00:05:783 - I heard a light drum here. I think you can end 00:05:502 (1) at 00:05:783 and start the next kick slider at 00:05:877 (2), and add once repeat. This arrangement follow the music better, and is better for playing too, since the kick slider start on red tick now. When such pattern comes, player will think they are 3/4 slider + kick slider.
00:13:190 (3) - the long slider plays weird. There is vocal at 00:13:377 but the 1/1 slider totally ignore it. So I suggest you to re-consider the rhythm here.
00:21:440 (5,6,7) - IMO the pattern is hard to read..I would suggest you to use a pattern instead, maybe rotate 00:21:440 (5) a little to let its end on rightside of head of 00:21:815 (7), then put 00:21:721 (6) besides them:
00:55:190 (1,2,3,1,2,1,2) - they are better to be divided into (1,2,3) (1,2,3) (1) IMO. The whole pattern can be this:

Other diffs fine.

That's all I can find. GL~
Flask
來騙KD的

[General]
[ Easy]
  1. 這麼燃的歌AR+1才fit
  2. 00:00:815 (1) - 有點nazi 不過會比較好看 http://puu.sh/1PaUv
    96,324,815,2,0,P|76:288|92:244|92:244|44:240|24:196,1,160,2|0,0:0|0:0,0:0:0
  3. 00:11:502 (3) - 其實我覺得在00:11:127 - 塞一個1/1到00:11:502 - 會對音樂一點 就一個note有點難抓節奏
  4. 00:15:440 (1,2) - 這裡為啥不跟00:12:815 (1) - 擺一樣的節奏orz 會比較對音樂
  5. 00:24:815 (1) - 為啥不finish 超帶感的好嗎
  6. 00:30:440 (5) - 照理來說應該要clap吧可是這裡變成N了 看了下其他diff Hard有下clap Insane轉N 能不能都下clap啊~_~不然就都轉N啥的
  7. 00:41:315 - 空的好坑 明明1/2拍前就有個超響的vocal
  8. 00:54:440 (2) - 是忘了下clap嗎 還是故意的._. 感覺有點空 加了會好點 音樂也沒有特別把clap消音 o_o
  9. 01:13:940 (2) - 折返為啥不whistle 巨不懂 明明01:12:815 - 有whistle而且超好聽的啊
[ 鴨子]
  1. 00:06:815 (1) - finish跑哪去 跟其他diff一起加啊
  2. 00:09:065 (3) - slider頭用Soft whistle 有個很響的音不強掉下實在太沒智商
  3. 00:36:440 (3) - 為啥我覺得用兩個1/2代替會好點 可以襯托一下重音也對vocal
  4. 00:40:752 (4) - slider尾可以學Hard用20%綠線上finish 會比whistle燃
  5. 00:41:221 (1) - whistle不夠爽 太小聲了 finish plz
  6. 00:48:440 (3) - slider尾^
  7. 01:03:815 (1) - S:C2 finish
  8. 01:05:315 (4,5) - 形狀反過來會不會比較對vocal一點 01:05:877 - 這裡有個直線上升的音 大概用個不太curve滑條帶過去行吧orz
  9. 01:16:190 (2,4) - 2的尾4的頭都上finish 很帶感
  10. 01:19:377 - 01:20:127 - ^
    音效略不燃但神排版 不愧是基片鴨
[ Hard]
  1. 00:05:315 (1,2) - 如果是我我NC就下在(2) 反正finish在那裡又有變速就滿適合又能警惕玩家的
  2. 00:20:315 (1,2) - ctrl+G吧 我覺得不一定會有人注意到旁邊那顆比下面那顆快出來 反而就順著2 > 1 > 3 這種移動下去了
  3. 00:24:815 - 空的好坑 大概上個note放在(2)的正上方然後下個finish吧 重音很響但沒東西真的滿怪的
  4. 00:28:002 (3) - x:236, y:256 抱歉有點nazi
  5. 00:44:690 (2) - 跟00:43:940 (5) - 平行會好看些 所以最後一個node擺x:-4, y:176
  6. 00:52:565 - 空的有點坑 不過沒事 只是吐槽下 (
  7. 01:06:721 (1) - 這個沒事嗎...這麼短 不如用slider代替
  8. 01:14:877 (1,2,3) - 為啥是三連 來的有點突然 前面相同part也沒放三連啊...刪掉(2)吧
[ yznoob]
  1. 00:06:815 (1) - 用S:C1 finish比較響吧 這個太輕了
  2. 00:07:565 (3,4) - 能不能做個小跳 跟 (1,2)一樣 (4) ctrl+J然後ctrl+G是個辦法
  3. 00:11:127 (4) - 應該是finish才對 whistle太輕了襯托不出響音
  4. 00:24:627 (1) - 這個reserve被遮到了...雖然testplay的時候看不太出來 但是避免權限狗吠unrankable還是改吧
    另外改完後reserve請finish 沒finish太空了
  5. 00:34:377 (3) - 往另個方向彎? 不然就直得 會比往左邊彎flow一點
  6. 00:51:440 (5,6) - 雖然說沒什麼差但是分開來會比較好read 原因在於(6)沒有音 不一定有人發現有note orz
  7. 00:57:065 (6) - 這裡NC應該滿對音樂的吧233 不然也可以(7)再NC 就跟Insane一樣
  8. 01:03:440 (3) - 為啥直覺是ctrl+G的上彎滑條... 嘛其實這樣也滿flow對吧 還能坑人
  9. 01:05:315 (2) - 不太懂這裡為啥要用S:C1 的whistle 像是同個音的01:04:565 (3) - 和 01:05:877 (3) - 就是用一般的S whistle 建議弄成一樣的!
  10. 01:07:752 (4,1,2) - 我的想法是(4)ctrl+H擺回原位加個reserve 刪掉(1) NC在(2) 這樣對vocal外能凸顯(2)這裡是重音 也會比較抓的到節奏 (就不會誤認為(1)是重音了)
    講的有點模糊所以附上圖例~
[ Insane]
  1. 建議AR9 因為有00:06:440 (3,4,1,2,3) - 這種part AR8有點難讀
  2. 00:13:190 (3,4) - 這裡擺的節奏為什麼跟00:15:815 (5,6,1) - 不同? ;w; 建議先note在滑條對vocal 就跟後面一樣
  3. 00:24:815 (1) - 為啥不是S:C1的finish O AO 這個太輕了
  4. 00:29:877 (1,2) - 我覺得1/2+兩個note的stream會比較對這邊耶... 因為後面是三連 先讓這邊營造一點連的感覺後面會比較順手
  5. 00:41:127 (3) - whistle太輕了真的 Hard是下finish的說 這邊也跟上比較好
  6. 00:47:315 (1,2) - 這兩個的slider頭怎麼是S:C1? 應該是S的whistle才對吧 Hard也是這樣下的 因為音樂裡面有whistle的音
  7. 01:09:815 (7,1) - Swap nc? 重音不下NC好奇怪
  8. 01:17:502 (2) - 這個能放裡面一點點嗎 大概到x:392, y:324 然後再偏一下slider的方向 因為01:16:752 (5) - 是放在(4)的sliderslide裡面的 兩個統一應該不錯看吧
抱歉全都是nazi mod Q.Q 感覺快泡了就不丟星了!
Topic Starter
kanpakyin

popner wrote:

[Genaral]
Offset+10 imo. (825)

[Easy]
00:18:252 (1) - just feel weird to see a slider start on red tick in Easy. //sorry but I don't think so.

[Insane]
00:05:783 - I heard a light drum here. I think you can end 00:05:502 (1) at 00:05:783 and start the next kick slider at 00:05:877 (2), and add once repeat. This arrangement follow the music better, and is better for playing too, since the kick slider start on red tick now. When such pattern comes, player will think they are 3/4 slider + kick slider. //Simply, I want to follow the music and don't want to break the music, so putting a note at 00:05:790 - without any musical support is not my cup of tea.
00:13:190 (3) - the long slider plays weird. There is vocal at 00:13:377 but the 1/1 slider totally ignore it. So I suggest you to re-consider the rhythm here.
00:21:440 (5,6,7) - IMO the pattern is hard to read..I would suggest you to use a pattern instead, maybe rotate 00:21:440 (5) a little to let its end on rightside of head of 00:21:815 (7), then put 00:21:721 (6) besides them: //..explained.
00:55:190 (1,2,3,1,2,1,2) - they are better to be divided into (1,2,3) (1,2,3) (1) IMO. The whole pattern can be this: //I prefer my pattern here.

Flask wrote:

來騙KD的

[General]
[ Easy]
  1. 這麼燃的歌AR+1才fit
  2. 00:00:815 (1) - 有點nazi 不過會比較好看 http://puu.sh/1PaUv
    96,324,815,2,0,P|76:288|92:244|92:244|44:240|24:196,1,160,2|0,0:0|0:0,0:0:0
  3. 00:11:502 (3) - 其實我覺得在00:11:127 - 塞一個1/1到00:11:502 - 會對音樂一點 就一個note有點難抓節奏 //我easy不下1/2
  4. 00:15:440 (1,2) - 這裡為啥不跟00:12:815 (1) - 擺一樣的節奏orz 會比較對音樂 //是一樣的啊..
    img]http://puu.sh/1Pb42[/img]
  5. 00:24:815 (1) - 為啥不finish 超帶感的好嗎 //不合音樂
  6. 00:30:440 (5) - 照理來說應該要clap吧可是這裡變成N了 看了下其他diff Hard有下clap Insane轉N 能不能都下clap啊~_~不然就都轉N啥的 //Hard diff是為了triplet才換成clap的
  7. 00:41:315 - 空的好坑 明明1/2拍前就有個超響的vocal //原因同上..easy不放1/2
  8. 00:54:440 (2) - 是忘了下clap嗎 還是故意的._. 感覺有點空 加了會好點 音樂也沒有特別把clap消音 o_o //恩,加了clap好怪
  9. 01:13:940 (2) - 折返為啥不whistle 巨不懂 明明01:12:815 - 有whistle而且超好聽的啊
[ Hard]
  1. 00:05:315 (1,2) - 如果是我我NC就下在(2) 反正finish在那裡又有變速就滿適合又能警惕玩家的 //我還是跟鼓變
  2. 00:20:315 (1,2) - ctrl+G吧 我覺得不一定會有人注意到旁邊那顆比下面那顆快出來 反而就順著2 > 1 > 3 這種移動下去了 //因為這個是AR8..所以應該很容易讀
  3. 00:24:815 - 空的好坑 大概上個note放在(2)的正上方然後下個finish吧 重音很響但沒東西真的滿怪的
  4. 00:28:002 (3) - x:236, y:256 抱歉有點nazi
  5. 00:44:690 (2) - 跟00:43:940 (5) - 平行會好看些 所以最後一個node擺x:-4, y:176
  6. 00:52:565 - 空的有點坑 不過沒事 只是吐槽下 (
  7. 01:06:721 (1) - 這個沒事嗎...這麼短 不如用slider代替
  8. 01:14:877 (1,2,3) - 為啥是三連 來的有點突然 前面相同part也沒放三連啊...刪掉(2)吧 //最後來個驚喜
[ Insane]
  1. 建議AR9 因為有00:06:440 (3,4,1,2,3) - 這種part AR8有點難讀 //我覺得沒必要為了一個地方而變成AR9..而且這個地方也不是很難讀 | AR9不適合其他排列
  2. 00:13:190 (3,4) - 這裡擺的節奏為什麼跟00:15:815 (5,6,1) - 不同? ;w; 建議先note在滑條對vocal 就跟後面一樣
  3. 00:24:815 (1) - 為啥不是S:C1的finish O AO 這個太輕了 //這邊的重音補是很重
  4. 00:29:877 (1,2) - 我覺得1/2+兩個note的stream會比較對這邊耶... 因為後面是三連 先讓這邊營造一點連的感覺後面會比較順手 //換了這個jump就break down了..
  5. 00:41:127 (3) - whistle太輕了真的 Hard是下finish的說 這邊也跟上比較好
  6. 00:47:315 (1,2) - 這兩個的slider頭怎麼是S:C1? 應該是S的whistle才對吧 Hard也是這樣下的 因為音樂裡面有whistle的音 //這裡s的話會break掉hitsound flow
  7. 01:09:815 (7,1) - Swap nc? 重音不下NC好奇怪
  8. 01:17:502 (2) - 這個能放裡面一點點嗎 大概到x:392, y:324 然後再偏一下slider的方向 因為01:16:752 (5) - 是放在(4)的sliderslide裡面的 兩個統一應該不錯看吧 //個人覺得現在的效果比較好
Curisu
These suggestions were NOT changed / keep current position atm

[kosiga]
00:47:315 (1,2,3,4) - sound is slightly small.(In particular 00:48:440 (4) - ) i think it is right to raise volume here. for ex: 40,50,60,70 // nope. 40~70 seems too high.
01:11:315 (1,3) - i suggest exchange positions. http://puu.sh/1NiR5 i think it creates the flows that are more natural than now. // refer to Strawberry's suggestion

[BounceBabe]
00:22:940 (1) - Remove NC
00:30:440 (4,5,6,7) - Let this stream overlapp with following slider, since it plays odd and the spacing is also not perfect
00:40:752 (2,3) - This pattern is too confusing due to overlapping, move them away from each other to fix this // Not that hard after serveal pc
01:15:158 (1) - Remove NC

[草莓]
OD+1, if you don't wish the #40 of ranking is silver SS with hr+hd.. // AR9深感作死我挺善良
00:09:065 (4) - random? why not to make it symmetrical with (5)? // 不觉得
00:37:190 (2,3,4,5) - ctrl+g and move the (4) after (3)'s tail? if you can make a flow, why jump anti? // 感觉太坑爹 (其实我原本就是anti的但是被说鬼畜wwwwwwwww)
00:39:346 - add a circle here?~ it can bring the notes fluency imo and plays comfortable. :3 // 节奏好像有点奇怪
01:15:158 (1,2) - the spacing is a bit large for me.. idk.. it's ok i think. :3 // 你都说ok咯
00:22:377 (2) - idk.. maybe change it to whistle will be sounds better?.. now make me feel awkward because the clap is out of the bgm.. // 想了想有道理 不过暂时留空

[长喜没节操]
恩刚好在前面就已经改了

[Melophobia]
00:56:315 (1) - Makes more sense if newcombo is placed on 00:57:065 (6) - instead of this slider; this slider is still a part of previous pattern // already changed
01:08:315 (2) - Obviously there should be a finish; why not? // ^
01:09:815 (1) - What sense does this speed-down make? // ^^
looooooooooooooooooooooool

[拉拉铃]
/

[Loneight]
already changed (for 5th time lol)

[popner]
这两个section有转折不打算用一样的梗

[Flask酱]
为啥是老ID
00:06:815 (1) - 用S:C1 finish比較響吧 這個太輕了 // 已經是了
00:24:627 (1) - 這個reserve被遮到了...雖然testplay的時候看不太出來 但是避免權限狗吠unrankable還是改吧 // 微移 hs故意放空
00:57:065 (6) - 這裡NC應該滿對音樂的吧233 不然也可以(7)再NC 就跟Insane一樣 // already changed (for 6th time rofl)
01:03:440 (3) - 為啥直覺是ctrl+G的上彎滑條... 嘛其實這樣也滿flow對吧 還能坑人 // 改梗了
01:05:315 (2) - 不太懂這裡為啥要用S:C1 的whistle 像是同個音的01:04:565 (3) - 和 01:05:877 (3) - 就是用一般的S whistle 建議弄成一樣的! // 覺得可以

about NC whistles: 3 modders raise it up yeah...imo it's ok so I didn't changed

code
osu file format v11

[General]
AudioFilename: DAYS of DASH.mp3
AudioLeadIn: 0
PreviewTime: 57069
Countdown: 0
SampleSet: Soft
StackLeniency: 0.7
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LetterboxInBreaks: 0

[Editor]
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BeatDivisor: 4
GridSize: 16

[Metadata]
Title:DAYS of DASH (TV Size)
TitleUnicode:DAYS of DASH (TV Size)
Artist:Suzuki Konomi
ArtistUnicode:鈴木このみ
Creator:kanpakyin
Version:Curisu
Source:Sakurasou no Pet na Kanojo
Tags:mintong89 Curisu JauiPlaY yangzd88 Kanda Sorata Shiina Mashiro Aoyama Nanami Kamiigusa Misaki Mitaka Jin Akasaka Ryuunosuke Hata Aki Shirato Yuusuke
BeatmapID:199991
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402,101,20040,1,0,0:0:0
407,111,20134,1,0,0:0:0
412,121,20228,1,0,0:0:0
417,131,20322,6,0,P|399:215|328:240,1,160,0|0,1:0|1:0,0:0:0
256,192,20884,2,0,P|193:217|175:301,1,160,2|2,0:0|0:0,0:0:0
270,287,21447,1,2,0:0:0
188,236,21634,1,0,1:0:0
172,233,21728,1,0,1:0:0
155,232,21822,2,0,P|115:232|86:242,1,60.0000022888184,8|2,0:0|0:0,0:0:0
24,109,22197,37,2,0:0:0
24,109,22384,2,0,P|97:124|179:107,1,160,0|4,0:0|0:0,0:0:0
188,236,22947,5,0,0:0:0
188,236,23134,2,0,P|119:230|37:327,1,200,2|0,0:0|0:0,0:0:0
256,336,23697,1,2,0:0:0
474,320,23884,2,0,P|393:230|324:236,1,200,0|0,1:0|1:0,0:0:0
373,346,24447,1,8,0:0:0
301,216,24634,38,0,P|352:213|401:204,2,100,2|0|2,0:0|0:0|0:0,0:0:0
189,169,25197,1,8,0:0:0
282,90,25384,2,0,P|206:77|136:56,1,150,2|0,0:0|0:0,0:0:0
103,65,25759,1,2,0:0:0
48,240,25947,2,0,P|111:162,1,100,8|2,0:0|0:0,0:0:0
112,320,26322,5,2,0:0:0
228,349,26509,1,2,0:0:0
280,241,26697,2,0,P|379:278,1,100,8|2,0:0|0:0,0:0:0
393,261,26978,1,0,0:0:0
413,246,27072,1,2,0:0:0
376,51,27259,2,0,P|297:116,1,100,2|8,0:0|0:0,0:0:0
179,102,27634,1,8,0:0:0
189,118,27728,1,8,0:0:0
199,135,27822,38,0,P|217:184|223:235,1,100,2|2,0:0|0:0,0:0:0
33,345,28197,1,8,0:0:0
33,345,28384,2,0,P|30:293|37:246,1,100,2|2,0:0|0:0,0:0:0
137,170,28759,2,0,P|144:123|141:71,2,100,2|8|2,0:0|0:0|0:0,0:0:0
187,285,29322,5,2,0:0:0
336,208,29509,2,0,P|224:224,2,100,8|8|2,0:0|0:0|0:0,0:0:0
413,301,30072,2,0,P|394:347,2,50,8|8|2,0:0|0:0|0:0,0:0:0
464,192,30447,1,8,0:0:0
460,182,30540,1,8,0:0:0
456,172,30634,1,2,0:0:0
452,162,30728,1,8,0:0:0
463,126,30822,38,0,P|362:107,1,100,4|2,0:0|0:0,0:0:0
256,155,31197,1,8,0:0:0
182,59,31384,2,0,P|181:131|47:128,1,200,2|2,0:0|0:0,0:0:0
8,258,31947,2,0,P|8:309|14:360,1,100,8|2,0:0|0:0,0:0:0
88,122,32322,6,0,P|94:239,1,100,2|2,0:0|0:0,0:0:0
167,351,32697,1,8,0:0:0
246,261,32884,2,0,P|248:183|240:112,1,150,2|0,0:0|0:0,0:0:0
226,87,33259,1,2,0:0:0
347,248,33447,2,0,P|345:318|347:347,1,100,8|2,0:0|0:0,0:0:0
444,195,33822,38,0,P|432:96,1,100,2|2,0:0|0:0,0:0:0
224,208,34197,1,8,0:0:0
333,149,34384,2,0,P|342:230|347:348,1,200,2|2,0:0|0:0,0:0:0
224,208,34947,2,0,P|114:221,1,100,8|0,0:0|0:0,0:0:0
38,57,35322,5,2,0:0:0
57,175,35509,1,2,0:0:0
141,260,35697,2,0,P|236:312,1,100,8|2,0:0|0:0,0:0:0
323,163,36072,37,2,0:0:0
203,161,36259,1,8,0:0:0
99,221,36447,1,8,0:0:0
29,318,36634,1,2,0:0:0
57,326,36728,1,8,0:0:0
86,328,36822,6,0,P|217:309,1,100,4|2,0:0|0:0,0:0:0
292,260,37197,1,8,0:0:0
203,161,37384,2,0,P|296:171|366:163,1,150,2|0,0:0|0:0,0:0:0
379,149,37759,1,2,0:0:0
212,90,37947,2,0,P|261:99|311:99,1,100,8|0,0:0|0:0,0:0:0
426,59,38322,38,0,P|427:140|432:215,1,150,2|0,0:0|0:0,0:0:0
446,235,38697,1,8,0:0:0
455,263,38790,1,0,0:0:0
450,292,38884,1,2,0:0:0
356,367,39072,1,2,0:0:0
256,304,39259,1,2,0:0:0
256,304,39447,6,0,P|144:320,1,100,8|0,0:0|0:0,0:0:0
32,144,39822,2,0,P|96:224|160:208,1,150,2|0,0:0|0:0,0:0:0
160,198,40197,1,8,0:0:0
188,178,40290,1,0,0:0:0
220,165,40384,38,0,P|294:167|326:236,1,150,2|0,2:1|2:0,0:0:0
326,258,40759,2,0,P|289:199|324:134,1,150,2|0,2:1|2:0,0:0:0
353,138,41134,2,2,P|270:222|214:193,1,200,2|0,2:1|0:0,0:0:0
96,160,41697,1,0,0:0:0
208,112,41884,1,0,0:0:0
106,269,42072,5,2,0:0:0
105,255,42166,1,8,0:0:0
104,241,42259,1,8,0:0:0
185,310,42447,1,8,0:0:0
187,324,42540,1,8,0:0:0
189,338,42634,1,2,0:0:0
190,352,42728,1,2,0:0:0
191,363,42822,38,0,P|130:377|75:340,1,120.000004577637,4|2,0:0|0:0,0:0:0
106,269,43384,1,0,0:0:0
132,188,43572,2,0,P|193:174|248:211,1,120.000004577637,0|2,1:0|0:0,0:0:0
391,241,44322,5,0,0:0:0
448,96,44697,1,2,0:0:0
370,86,44884,1,0,0:0:0
399,158,45072,2,0,P|399:222|383:286,1,120.000004577637,0|2,1:0|0:0,0:0:0
315,308,45634,2,0,P|261:317,2,40
386,276,46009,1,0,0:0:0
451,319,46197,37,2,0:0:0
451,319,46572,1,0,1:0:0
386,276,46759,1,2,0:0:0
315,309,46947,2,0,P|231:318,1,60.0000022888184,0|2,0:0|0:0,0:0:0
247,237,47322,5,2,0:0:0
185,284,47697,1,2,0:0:0
107,293,48072,1,2,0:0:0
37,258,48447,1,2,0:0:0
23,120,48634,1,0,1:0:0
38,137,48728,1,0,1:0:0
55,153,48822,38,0,P|111:179|170:174,1,120.000004577637,4|2,0:0|0:0,0:0:0
216,113,49384,1,0,0:0:0
294,116,49572,2,0,P|413:136,1,120.000004577637,0|2,1:0|0:0,0:0:0
509,13,50322,5,2,0:0:0
437,42,50509,1,0,0:0:0
494,95,50697,2,0,P|478:175|477:213,1,120.000004577637,2|0,0:0|1:0,0:0:0
401,196,51259,1,0,0:0:0
422,271,51447,1,8,0:0:0
346,252,51634,1,0,0:0:0
346,252,51822,38,0,P|289:265|221:260,1,120.000004577637,4|8,0:0|0:0,0:0:0
160,192,52384,1,2,0:0:0
92,132,52572,6,0,P|170:157|247:160,1,160,0|8,0:0|0:0,0:0:0
319,97,53134,1,2,0:0:0
431,55,53322,38,0,P|330:77|234:73,1,200,0|8,0:0|0:0,0:0:0
120,35,53884,1,2,0:0:0
120,35,53978,1,2,0:0:0
120,35,54072,2,0,P|111:86,2,50,8|8|2,0:0|0:0|0:0,0:0:0
45,129,54447,1,8,0:0:0
45,129,54634,1,2,0:0:0
106,232,54822,38,0,P|104:288|99:336,1,100
179,114,55197,2,0,P|181:170|186:218,1,100,0|0,0:0|0:0,0:0:0
241,371,55572,2,0,P|245:327|247:271,1,100
320,153,55947,2,0,P|322:209|327:257,1,100
415,333,56322,6,0,P|413:277|408:229,1,100
413,218,56603,1,0,0:0:0
417,203,56697,1,0,0:0:0
421,188,56790,1,0,0:0:0
426,173,56884,1,0,0:0:0
449,84,57072,6,0,P|378:72|328:133,1,150,2|0,1:0|0:0,0:0:0
321,154,57447,2,0,P|272:207|201:195,1,150,2|0,1:0|0:0,0:0:0
174,174,57822,6,0,P|226:94|334:95,1,200,4|8,0:0|0:0,0:0:0
449,84,58384,1,0,0:0:0
336,32,58572,2,0,P|291:54|240:64,1,100,2|2,0:0|0:0,0:0:0
70,28,58947,2,0,P|76:77|64:126,1,100,8|2,0:0|0:0,0:0:0
54,155,59228,1,0,0:0:0
44,183,59322,6,0,P|94:193|146:186,1,100,2|2,0:0|0:0,0:0:0
288,80,59697,2,0,P|240:96|192:96,1,100,8|2,0:0|0:0,0:0:0
373,31,60072,2,0,P|380:80|394:129,1,100,2|2,0:0|0:0,0:0:0
480,320,60447,2,0,P|473:271|459:222,1,100,8|2,0:0|0:0,0:0:0
431,210,60728,1,0,0:0:0
400,210,60822,6,0,P|327:207|240:210,1,160,2|8,1:0|0:0,0:0:0
128,240,61384,1,2,1:0:0
224,192,61572,2,0,P|278:189|324:191,1,100,2|2,0:0|0:0,0:0:0
474,353,61947,2,0,P|419:355|373:353,1,100,8|2,0:0|0:0,0:0:0
272,289,62322,1,2,0:0:0
209,102,62509,1,2,0:0:0
444,235,62697,1,8,0:0:0
424,240,62791,1,0,0:0:0
404,245,62885,1,2,0:0:0
80,256,63072,5,2,0:0:0
209,102,63259,1,2,0:0:0
272,289,63447,2,0,P|308:323|378:332,1,100,8|2,0:0|0:0,0:0:0
352,224,63822,6,0,P|320:304|256:352,1,160,2|8,1:0|0:0,0:0:0
304,144,64384,1,2,1:0:0
304,272,64572,2,0,P|320:320|352:368,1,100,2|2,0:0|0:0,0:0:0
386,361,64853,1,0,0:0:0
421,343,64947,6,0,P|497:270,1,100,8|2,0:0|0:0,0:0:0
355,282,65322,2,0,P|237:304,2,100,2|2|8,0:0|0:0|0:0,0:0:0
96,208,65884,2,0,P|176:224|257:216,1,150,2|0,0:0|0:0,0:0:0
272,192,66259,1,2,0:0:0
192,144,66447,2,0,P|158:142|94:126,1,100,8|0,0:0|0:0,0:0:0
176,32,66822,5,2,0:0:0
39,158,67009,2,0,P|64:99|84:69,1,100,2|8,0:0|0:0,0:0:0
142,158,67384,2,0,P|180:209|196:241,1,100,2|2,0:0|0:0,0:0:0
244,350,67759,2,0,P|208:352|145:344,2,100,2|8|0,0:0|0:0|0:0,0:0:0
464,208,68322,5,4,0:0:0
352,240,68509,2,0,P|316:242|253:234,1,100,8|8,0:0|0:0,0:0:0
144,160,68884,1,2,0:0:0
256,192,69071,2,0,P|292:194|355:186,1,100,8|8,0:0|0:0,0:0:0
435,42,69447,2,0,P|399:40|336:48,1,100,6|8,0:0|0:0,0:0:0
304,64,69728,1,0,0:0:0
272,80,69822,6,0,P|197:98|103:85,1,160,4|8,0:0|0:0,0:0:0
12,129,70384,1,2,0:0:0
92,300,70572,2,0,P|92:256|94:201,1,100,2|2,0:0|0:0,0:0:0
175,272,70947,2,0,P|271:320,1,100,8|2,0:0|0:0,0:0:0
304,208,71322,5,2,0:0:0
480,295,71509,1,2,0:0:0
422,191,71697,1,8,0:0:0
264,317,71884,2,0,P|205:334|153:328,1,100,2|2,0:0|0:0,0:0:0
9,242,72259,2,0,P|68:225|120:231,1,100,2|8,0:0|0:0,0:0:0
224,240,72634,1,2,0:0:0
352,272,72822,6,0,P|384:208|368:112,1,160,2|8,2:1|0:0,0:0:0
272,48,73384,1,2,2:1:0
285,194,73572,2,0,P|397:194,1,100,2|2,0:0|0:0,0:0:0
272,320,73947,2,0,P|144:320,1,100,8|2,0:0|0:0,0:0:0
16,272,74322,5,2,0:0:0
64,160,74509,1,2,0:0:0
135,256,74697,1,8,0:0:0
16,272,74884,1,2,0:0:0
16,272,74978,1,2,0:0:0
224,48,75165,5,2,0:0:0
224,48,75259,1,2,0:0:0
295,144,75447,2,0,P|416:128,1,100,8|2,0:0|0:0,0:0:0
464,272,75822,6,0,P|416:304|368:304,1,100,4|2,0:0|0:0,0:0:0
384,192,76197,1,8,0:0:0
272,159,76384,2,0,P|340:81|431:82,1,200,4|2,0:0|0:0,0:0:0
384,192,76947,1,8,0:0:0
464,272,77134,2,0,P|413:306|323:280,1,150,6|0,0:0|0:0,0:0:0
301,267,77509,5,2,0:0:0
112,320,77697,1,8,0:0:0
330,287,77884,1,2,0:0:0
181,190,78072,2,0,P|69:158|16:208,1,200,2|8,0:0|0:0,0:0:0
59,320,78634,1,2,0:0:0
176,345,78822,6,0,P|216:343|264:311,1,100,4|2,0:0|0:0,0:0:0
336,208,79197,1,8,0:0:0
240,288,79384,2,0,P|192:320|96:304,1,150,4|0,0:0|0:0,0:0:0
80,288,79759,1,2,0:0:0
176,128,79947,2,0,P|157:237,1,100,8|4,0:0|0:0,0:0:0
158,226,80509,5,2,0:0:0
160,96,80697,1,8,0:0:0
80,192,80884,2,0,P|32:208,2,50,0|8|2,0:0|0:0|0:0,0:0:0
176,128,81259,1,8,3:0:0
336,128,81447,1,8,3:0:0
448,288,81634,1,4,0:0:0
256,192,81728,12,4,82759,0:0:0
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