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Rita - Little Busters! -TV animation ver.- [Taiko|Osu]

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Sword Elucidator
哇。。围观~
Topic Starter
NatsumeRin

those wrote:

Or I guess you don't.

00:00:465 - 4/4
00:51:326 - 6/4
00:53:711 - 4/4
01:03:247 - 6/4
01:05:631 - 4/4
true.
Frostmourne
pm mod

Good luck NTR :3/
climbb65588
wcx19911123
M4M

[General]
red timing sections are not the same
skin is still...

[Easy]
00:17:755 (1) - I feel this slider is kinda too quiet..
00:44:179 (2) - ^

[Normal]
01:09:608 (3) - this one can blanket better

[Climbb & Kana's Taiko Oni]
tons of unsnapped

[KPY]
I suggest turn stack leniency up a bit..
01:14:179 (1,2,3) - it's very odd to play short repeat sliders when they start at red line. unless they really fit the song(heavy beat is on red line)
there're some unsnaped stuff in this diff

[Rin]
00:18:550 (3,4,5) - why not line up them? no one will noticed that it'll be overlap with 00:17:358 (4) - when playing..
01:27:687 - make it in the top of screen? to follow the pitch

阵容一变槽点立刻少了
Strawberry
m4m~~

[Rin]
00:02:060 (3) - 这个whistle移到(4)上面听起来更合适~:3
00:05:239 (3) - 同上~ whistle感觉应该移到(4)的开头
00:13:583 (4) - 恩。。感觉这个中间的锚点移动到x:408 y:16 打起来更连贯一点(?) http://puu.sh/1n2hH
00:34:841 (5) - (nazi)结尾的锚点移动到x:184 y:152 ?
00:44:974 (1) - 这个开头的whistle有点刺耳..音量降到30~40%试试看? 或者去掉whistle,和00:46:563 (1) - 一样 :3
00:47:755 (5) - 这个开头的whistle移到前面的(4)上?
00:51:331 (1) - +finish
01:01:463 (1) - (nazi)
blanket 376,136,61463,6,0,B|408:192|408:192|381:234|394:293|440:320,1,200,2|0,0:0|0:0,0:0:0
01:03:251 (1) - finish?~
01:21:529 (13) - ^
01:27:687 (3) - 这里感觉加个SC1的finish不错~

[KPY]
00:00:471 (1) - whistle挪到(2)上?
00:41:000 (1) - nc在这里? 然后去掉00:41:398 - 这里的 :3
00:42:788 (1) - 和00:43:384 (1) - 去掉nc? 然后在这里00:43:186 - 加一个~感觉这样比较好读诶:3
01:00:868 (3) - (nazi)x:272 y:120?

[Normal]
00:02:060 (2) - 同"Rin"~试试把whistle移到尾巴上?
00:05:239 (2) - ^
00:15:371 (4) - 首尾+whistle?
00:22:722 (1) - repeat处+whistle?
00:50:537 - 这里塞个circle? :3
01:09:608 (3) - (nazi) 尾巴向上一格
01:13:383 (3) - spacing :3 x:16 y:168?
01:17:754 (7) - 有点挤~移到x:96 y:144试试?
01:26:893 (1) - repeat结尾建议同"Rin"~

[Easy]
00:04:841 (2) - nc? 好像有点和前面分不清 :oo
01:27:687 - 同Normal~

> <
maryisasailor
[easy]
too much useless timing lines as 00:00:868 00:03:252 00:03:451 ect.
00:40:206 (1) - start at 00:40:007 and and at 00:40:603

[Normal]
too much useless timing lines
nothing to say,good job

[KPY]
Slider velocity seems a bit too slow
00:57:689 (1,2) - http://puu.sh/1n2pL
01:00:868 (3,4) - http://puu.sh/1n2qr
01:14:179 (1,2,3) - http://puu.sh/1n2og

[Rin]
difficulty is just similar to [KPY],delete 1 of them maybe
00:23:914 (1) - end at 00:24:212
00:25:305 (7) - dont need 1/6 slider imo,just change to 1/4 one
01:27:687 (3) - change to a low-speed-slider till the end

总体来说从normal开始的3个难度过于注重摆形状了,潜意识里让人觉得有点压抑和不自然
Lami
[Easy]

01:26:893 (1) - same with normal....

[Normal]

01:26:893 (1) - add whistle or finish at tail ?

[KPY]

00:51:331 (1,2,3,4,1,2,3,4,1,2,3) - hm... triple repeat same partten is a bit bored....
use ctrl+shift+R here ?

[Rin]

00:25:702 (8) - change one note and placed here 00:25:901 - ?
since 00:25:702 - don't have any rhythm.
01:21:131 (9) - NC?..... just looking for easy
01:09:807 (4,5,6) - increase spacing each other? since, in kiai time.
01:27:687 (3) - same normal
Konei
Hey :3 ~


[General]

. Skin is also here missing approach circle.png and reverse arrow.png
. Section pass and fail are unused files, delete them to save space


[Easy]

. Not really needed but you could delete unused timing points
00:03:649 (1,2) - This Sliders could confuse newbies easily, try to space them in a normal way
00:16:365 (3) - Try whistle for the high tone, sounds nice imo ~
00:17:755 (1) - You shouldn't use more than one repeat in Easy diffs, newbies may be counfused easily by this cause they dont know more than one repeat
00:22:722 (3) - This whole Slider should have something like whistles, cause they are all following the high tones
00:38:616 (1) - Try finish, the beat is too heavy imo to leave it unsounded
00:41:398 (3) - Remove finish on 3 and put it on 1, 3 sounds really too early for me
00:51:331 (1) - Finish? Start into KIAI should really have a finish I think. It sounds just missing currently
01:03:251 (1) - Finish here sounds also nice I guess, but if you nowhere put it it's your decission then ~
01:05:635 (1) - Finish for emphasizing guitar?


[Normal]

00:44:974 (1) - Add a quite finish? It somehow sounds like something is missing in music
00:46:563 (4) - NC for new vocal? Seems fitting
00:51:331 (1) - Same about finish as in Easy, but it seems to be your personal preference, so I won't mention finish things then anymore ~
00:52:523 (2) - Consider extending this to the next red tick, this follows music better I guess
00:54:907 (2) - ^
01:21:529 (1) - Why did you use Normal finish here and on Easy soft? You should make it consistent and use the same for both


[KPY]

00:13:186 (1) - Finish on start gives a perfect transition to this part imo
00:16:365 (3) - Try whistle or costum soft finish for start, fits the music nice imo~
00:23:914 (4) - I think you should use whistle on start as you whistled the other high tones in music
00:49:742 (3) - Try higher volume for this part, it's louder in music.
00:56:893 (1) - Finish on start for strong beat
01:08:813 (4) - ^


[Rin]

00:50:338 (4) - Try NC for speed up
01:21:529 (13) - Use Normal finish or costume soft as you did on other diffs ~


Well that's all :3

Good luck Rin o/
Niko-nyan
hi there you ask #taiko for taiko mod
let see
00:50:735 - when i try its so hard but look nice
01:01:662 - maybe you can add note in here (d/k just choose)
01:13:582 - ^
01:21:727-01:26:098 - the sound too soft i can't hear the clap

just that :) sorry too fast <3 the diff
Dark Fang
Hi :3/

[General]

why don't you remove video in taiko diff for playable? never mind

[Taiko]

use only Normal and Soft hitsound pls.
00:00:471 (1) - unsnapped note
00:12:987 - Can you use only Normal sample hitsound?
01:03:052 (79,80,81) - d D ?

-Others

[Normal]

00:08:417 (3) - unsnapped note

[Rin]

00:08:417 (3) - unsnapped note
01:03:251 (1) - Finish?


:OO some poor mod

Have a nice day :D
Topic Starter
NatsumeRin

wcx19911123 wrote:

M4M

[General]
red timing sections are not the same
skin is still...

[Easy]
00:17:755 (1) - I feel this slider is kinda too quiet.. just fine to me.
00:44:179 (2) - ^ ^

[Normal]
01:09:608 (3) - this one can blanket better changed a bit.

[Climbb & Kana's Taiko Oni]
tons of unsnapped fixed.

[KPY]
I suggest turn stack leniency up a bit..
01:14:179 (1,2,3) - it's very odd to play short repeat sliders when they start at red line. unless they really fit the song(heavy beat is on red line)
there're some unsnaped stuff in this diff

[Rin]
00:18:550 (3,4,5) - why not line up them? no one will noticed that it'll be overlap with 00:17:358 (4) - when playing.. change the direction a bit would be easier to lead to the next part.
01:27:687 - make it in the top of screen? to follow the pitch not that much.

阵容一变槽点立刻少了

Strawberry wrote:

m4m~~

[Rin]
00:02:060 (3) - 这个whistle移到(4)上面听起来更合适~:3 不认可...那样和后面很冲啊?
00:05:239 (3) - 同上~ whistle感觉应该移到(4)的开头
00:13:583 (4) - 恩。。感觉这个中间的锚点移动到x:408 y:16 打起来更连贯一点(?) http://puu.sh/1n2hH 想要一个3/4的对称效果所以保持
00:34:841 (5) - (nazi)结尾的锚点移动到x:184 y:152 ? 哦...
00:44:974 (1) - 这个开头的whistle有点刺耳..音量降到30~40%试试看? 或者去掉whistle,和00:46:563 (1) - 一样 :3 减了音量
00:47:755 (5) - 这个开头的whistle移到前面的(4)上? 不.
00:51:331 (1) - +finish added.
01:01:463 (1) - (nazi)
blanket 376,136,61463,6,0,B|408:192|408:192|381:234|394:293|440:320,1,200,2|0,0:0|0:0,0:0:0
懒看,我自己改了
01:03:251 (1) - finish?~ added
01:21:529 (13) - ^ ^
01:27:687 (3) - 这里感觉加个SC1的finish不错~ ...感觉不行..鼓一下跑偏了

[KPY]
00:00:471 (1) - whistle挪到(2)上?
00:41:000 (1) - nc在这里? 然后去掉00:41:398 - 这里的 :3
00:42:788 (1) - 和00:43:384 (1) - 去掉nc? 然后在这里00:43:186 - 加一个~感觉这样比较好读诶:3
01:00:868 (3) - (nazi)x:272 y:120?

[Normal]
00:02:060 (2) - 同"Rin"~试试把whistle移到尾巴上? 否.
00:05:239 (2) - ^ ^
00:15:371 (4) - 首尾+whistle? 前后两个连续音,显得不着边际
00:22:722 (1) - repeat处+whistle? 加了.
00:50:537 - 这里塞个circle? :3 不,只要后面着重就好
01:09:608 (3) - (nazi) 尾巴向上一格
01:13:383 (3) - spacing :3 x:16 y:168? whatever...
01:17:754 (7) - 有点挤~移到x:96 y:144试试? changed.
01:26:893 (1) - repeat结尾建议同"Rin"~

[Easy]
00:04:841 (2) - nc? 好像有点和前面分不清 :oo nc了意义不对..
01:27:687 - 同Normal~

> <

maryisasailor wrote:

[easy]
too much useless timing lines as 00:00:868 00:03:252 00:03:451 ect.blame the BSS bug.
00:40:206 (1) - start at 00:40:007 and and at 00:40:603

[Normal]
too much useless timing lines same../color]
nothing to say,good job

[KPY]
Slider velocity seems a bit too slow
00:57:689 (1,2) - http://puu.sh/1n2pL
01:00:868 (3,4) - http://puu.sh/1n2qr
01:14:179 (1,2,3) - http://puu.sh/1n2og

[Rin]
difficulty is just similar to [KPY],delete 1 of them maybe
00:23:914 (1) - end at 00:24:212 fun idea.
00:25:305 (7) - dont need 1/6 slider imo,just change to 1/4 one it's snapped to 1/6, 1/4 is wrong.
01:27:687 (3) - change to a low-speed-slider till the end circle would be better.

总体来说从normal开始的3个难度过于注重摆形状了,潜意识里让人觉得有点压抑和不自然

intoon wrote:

[Easy]

01:26:893 (1) - same with normal.... no.

[Normal]

01:26:893 (1) - add whistle or finish at tail ? no.

[KPY]

00:51:331 (1,2,3,4,1,2,3,4,1,2,3) - hm... triple repeat same partten is a bit bored....
use ctrl+shift+R here ?

[Rin]

00:25:702 (8) - change one note and placed here 00:25:901 - ?
since 00:25:702 - don't have any rhythm. ehh the reason is i want to start next combo with the vocal, but there need to be a sound at 00:25:901 and i can't make it circle (otherwise it's more like in the same group with the next ones)
01:21:131 (9) - NC?..... just looking for easy ok..
01:09:807 (4,5,6) - increase spacing each other? since, in kiai time. i want to make this part seems more continous...
01:27:687 (3) - same normal

Konei wrote:

Hey :3 ~


[General]

. Skin is also here missing approach circle.png and reverse arrow.png ...oh.
. Section pass and fail are unused files, delete them to save space oh again.


[Easy]

. Not really needed but you could delete unused timing points It's made by the annoyting bug. As it doesn't hurt, i don't want to waste time to clean troubles not made by me...
00:03:649 (1,2) - This Sliders could confuse newbies easily, try to space them in a normal way i've asked some new players and none of them really fail this...
00:16:365 (3) - Try whistle for the high tone, sounds nice imo ~ nah...too single.
00:17:755 (1) - You shouldn't use more than one repeat in Easy diffs, newbies may be counfused easily by this cause they dont know more than one repeat though i didn't see anyone confused but well...anyway i have a better idea now.
00:22:722 (3) - This whole Slider should have something like whistles, cause they are all following the high tones ....orz don't you think it's too annoying?
00:38:616 (1) - Try finish, the beat is too heavy imo to leave it unsounded ..not really, a finish make the forth/back part more divided and i don't think it's needed.
00:41:398 (3) - Remove finish on 3 and put it on 1, 3 sounds really too early for me following the drums in the song.
00:51:331 (1) - Finish? Start into KIAI should really have a finish I think. It sounds just missing currently added
01:03:251 (1) - Finish here sounds also nice I guess, but if you nowhere put it it's your decission then ~ added
01:05:635 (1) - Finish for emphasizing guitar? no.


[Normal]

00:44:974 (1) - Add a quite finish? It somehow sounds like something is missing in music nice.
00:46:563 (4) - NC for new vocal? Seems fitting added
00:51:331 (1) - Same about finish as in Easy, but it seems to be your personal preference, so I won't mention finish things then anymore ~ added.
00:52:523 (2) - Consider extending this to the next red tick, this follows music better I guess nah.. just for a more steady beats here.
00:54:907 (2) - ^ ^
01:21:529 (1) - Why did you use Normal finish here and on Easy soft? You should make it consistent and use the same for both Because Easy doesn't have such a row of beats before... a single finish ...sounds single.


[KPY]

00:13:186 (1) - Finish on start gives a perfect transition to this part imo
00:16:365 (3) - Try whistle or costum soft finish for start, fits the music nice imo~
00:23:914 (4) - I think you should use whistle on start as you whistled the other high tones in music
00:49:742 (3) - Try higher volume for this part, it's louder in music.
00:56:893 (1) - Finish on start for strong beat
01:08:813 (4) - ^


[Rin]

00:50:338 (4) - Try NC for speed up added
01:21:529 (13) - Use Normal finish or costume soft as you did on other diffs ~ as explained.


Well that's all :3

Good luck Rin o/

Dark Fang wrote:

Hi :3/

[General]

why don't you remove video in taiko diff for playable? never mind

[Taiko]

use only Normal and Soft hitsound pls.
00:00:471 (1) - unsnapped note
00:12:987 - Can you use only Normal sample hitsound?
01:03:052 (79,80,81) - d D ?

-Others

[Normal]

00:08:417 (3) - unsnapped note fixed.

[Rin]

00:08:417 (3) - unsnapped note fixed.
01:03:251 (1) - Finish? added


:OO some poor mod

Have a nice day :D
Colin Hou
time for some taiko mod!

[Climbb & Kana's Taiko Oni]
  1. 00:06:828 (19) - consider add some k on the red lines?
  2. 00:43:384 - add kk
  3. 01:02:258 (74) - d?
  4. 01:26:297 (223,224,225) - 1/4 is enough imo?
[Taiko Muzukashii]
  1. 00:00:868 (3) - remove plz? it shouldn't have more notes than oni..
  2. 00:27:391 - add d
  3. 01:02:456 (277) - d?
  4. 01:14:873 (342) - remove? this part is a bit hard for muzukashii..
GL
SamiPale
Requested via Tencent QQ

[Climbb & Kana's Taiko Oni]
00:25:702 - Add d?
00:28:881 (141) - d?
00:32:259 (163) - Remove finish?
01:17:654 - Add d?

[Taiko Muzukashii]
00:02:060 (6) - d to keep consistency with oni?
00:04:047 (12,16) - Same d
00:10:603 and 00:11:000 - Add k?
01:27:687 (406) - d?

Hope I can help you, good luck :)
Curisu
What "Adolescence" do you have? Do you remember "Childhood"?
MISSION START.

[Easy]
...Rin啊你前半段不下音效是为了突出过渡段和副歌吗?
00:03:649 (1,2) - 斜度不统一
00:17:755 (1,2) - 其实这里跟BGM真的坑新手
00:44:179 (2) - 低音量是为了配BGM鼓声吗...好吧其实这段好像有点怪
00:46:961 (3) - 感觉要+fin
00:53:715 - ^?
好吧其实我觉得两条红线那里都要+fin啦...各diff同
takaku tobe takaku sora e
takaku kere takaku koe wo age

kimi no koe wasurenai namida mo wasurenai
01:26:893 (1) - 换成circle? 其实感觉circle在这突出打击感 NM同

[Normal]
00:09:808 - vol+10
00:14:775 00:15:371 - 和00:21:133 (4,5,6,7) 呼应+whis

01:20:336 (2,3,1) - nazi一下你这里spacing

[Muzukashii]
00:00:868 (3) - del it
00:24:510 (99) - k ; 00:24:709 (100) - d
00:38:616 (164,165) - 小音符就好了和后面一样因为00:41:596 (175,176,177) 插不出大打音
00:42:590 (179,180) - D
01:26:595 (402) - k

[爬B+Kana]
點解我覺得into應該全部用k d尾音好長
00:24:113 (110) - del it
00:32:060 (162) - K
00:38:418 (203) - k
01:03:052 (79) - k

[KPY]
00:09:808 - vol+10
00:19:047 (4) - 考慮節奏應該move to 00:18:947
00:30:669 (3,1) - ...可以咁咩
00:42:788 (1,2) - 再擺個tiny spacing? (refer 2 00:39:610 (3,1))
01:03:152 - +circle ; 01:02:854 (3) - cut 1/4

01:11:197 (1,2,3,4,1) - Polygon nazi

[Rin]
可以用张不同的BG呼应原作至于是什么你懂的
00:16:762 (2) - reverse?
00:24:312 (1) - +clap ; 00:24:212 - slience
00:28:086 (3) - 感觉不够flow 可以试试水平翻转一下
00:38:418 (7) - NC1 fin
01:17:158 (2,3,1) - spacing
01:20:933 (7,8) - 咦为啥重叠

手头没kd OAO好的现在有了
kanpakyin

Strawberry wrote:

[KPY]
00:00:471 (1) - whistle挪到(2)上? //可
00:41:000 (1) - nc在这里? 然后去掉00:41:398 - 这里的 :3 //k
00:42:788 (1) - 和00:43:384 (1) - 去掉nc? 然后在这里00:43:186 - 加一个~感觉这样比较好读诶:3 //按自己的想法修了一下
01:00:868 (3) - (nazi)x:272 y:120? //我一直沒開grid排的...

wcx19911123 wrote:

[KPY]
I suggest turn stack leniency up a bit..
01:14:179 (1,2,3) - it's very odd to play short repeat sliders when they start at red line. unless they really fit the song(heavy beat is on red line) //I don't see any wrong here since the accent are on the red line. You should turn to 25% and listen it again.
there're some unsnaped stuff in this diff //seems that nr has already fixed for me.

intoon wrote:

[KPY]
00:51:331 (1,2,3,4,1,2,3,4,1,2,3) - hm... triple repeat same partten is a bit bored....
use ctrl+shift+R here ? //I did this intentionally. I prefer keeping it for now.

Konei wrote:

[KPY]
00:13:186 (1) - Finish on start gives a perfect transition to this part imo //k
00:16:365 (3) - Try whistle or costum soft finish for start, fits the music nice imo~ //It ruins my normal-hitsound pattern if I add it, so sorry.
00:23:914 (4) - I think you should use whistle on start as you whistled the other high tones in music //I would like to follow the drum sound here instead of the pitch.
00:49:742 (3) - Try higher volume for this part, it's louder in music. //nah, the volume is suitable for me here.
00:56:893 (1) - Finish on start for strong beat //sounds weird here.
01:08:813 (4) - ^ //^

Curisu wrote:

What "Adolescence" do you have? Do you remember "Childhood"?
MISSION START.
[KPY]
00:09:808 - vol+10 //我覺得夠拉...
00:19:047 (4) - 考慮節奏應該move to 00:18:947 //依家咁好似好d wor
00:30:669 (3,1) - ...可以咁咩 //冇遮曬 ok
00:42:788 (1,2) - 再擺個tiny spacing? (refer 2 00:39:610 (3,1))
01:03:152 - +circle ; 01:02:854 (3) - cut 1/4[/color] :S...我覺得保持依家好d
01:11:197 (1,2,3,4,1) - Polygon nazi //D: 嘗試改...
Topic Starter
NatsumeRin

Curisu wrote:

What "Adolescence" do you have? Do you remember "Childhood"?
MISSION START.

[Easy]
...Rin啊你前半段不下音效是为了突出过渡段和副歌吗? 倒不是,只是前面note太松散了,加了很形单影只
00:03:649 (1,2) - 斜度不统一 应该好些
00:17:755 (1,2) - 其实这里跟BGM真的坑新手 这种不求点变实在是太单调了。。。我也不想
00:44:179 (2) - 低音量是为了配BGM鼓声吗...好吧其实这段好像有点怪 因为一次绿线bug我愤怒的没改,加了点音量。
00:46:961 (3) - 感觉要+fin
00:53:715 - ^? 第二个比第一个轻些不加了。。。
好吧其实我觉得两条红线那里都要+fin啦...各diff同 各diff同。。。
takaku tobe takaku sora e
takaku kere takaku koe wo age

kimi no koe wasurenai namida mo wasurenai
01:26:893 (1) - 换成circle? 其实感觉circle在这突出打击感 NM同 最开始是顾虑难度,不过想想好像对。

[Normal]
00:09:808 - vol+10
00:14:775 00:15:371 - 和00:21:133 (4,5,6,7) 呼应+whis[/color] 加了后面的,前面毕竟没把节奏对的一样,两都加其实蛮怪
01:20:336 (2,3,1) - nazi一下你这里spacing 就这样吧

[Rin]
可以用张不同的BG呼应原作至于是什么你懂的 不,统一就这个
00:16:762 (2) - reverse? no.
00:24:312 (1) - +clap ; 00:24:212 - slience nice.
00:28:086 (3) - 感觉不够flow 可以试试水平翻转一下 吉他梗
00:38:418 (7) - NC1 fin 这里真不想要finish,不够脆了
01:17:158 (2,3,1) - spacing changed a bit.
01:20:933 (7,8) - 咦为啥重叠 单纯趣向

手头没kd OAO好的现在有了
Kawayi Rika
Hi ~ NatsumeRin ~ :)

Time to mod your own song ~ :3



Red : Must be fixed
Pink : Should be fixed
Purple : Just suggestions

[General]


  1. Add 'opening' in tags.
  2. Since you're using a custom hitcircle skin, it's strongly recommended that you enforce a sliderborder code in your osu file, under [colour] events:
    SliderBorder : 255,255,255(any RGB value you want)
  3. How about add finish to 01:27:687? really fitting with guitar.

[KPY]


  1. 01:00:867 (3,4) - Better rhythm,follow with vocal.
  2. 01:26:893 - Remove finish,sound better to me.

That's all ~ Nice job always ~

Call me back recheck ~ when you are ready ~
;)
kanpakyin

Kawayi Rika wrote:

[KPY]


  1. 01:00:867 (3,4) - Better rhythm,follow with vocal. //拉短了感覺上就不太好看
  2. 01:26:893 - Remove finish,sound better to me. //k
Topic Starter
NatsumeRin
Added combo color and the finish at the end.
Edit: updated taiko and KPY's change.
Kawayi Rika
OK ~ Rin <3

Let's GOGOGO ~




EDIT : Update taiko diff ~
Kuria
gogo
Niko-nyan
gogo for rank this <3
wmfchris
long time from my last mod...

[General]
fine

[Oni]
00:03:053 (8) - I would prefer d here as the downtone is similar to 00:03:848 (10,11) - .
01:14:674 - the drums in the music is stronger at later section so I would prefer dkkd or dkdd if you want to emphasize the shifting position.

Climbb and Kana, inevitable

[Muzu]
00:03:053 - same as oni
00:11:596 - imo dddkk is a bit hard, ddddk sounds easier
00:50:934 - k D? Both notes have snares but the second one seems to be heavier comparatively
01:12:787 - same as 0:11
01:21:529 - K? sounds fitting with the high vocals.

As a muzu it might be a bit hard, thought acceptable for me.

[Rin]
00:24:212 - putting them closer gives a more significant hint to the 1/4 separation between the two notes http://osu.ppy.sh/ss/489250

Also discussed slightly about [kpy] as well as the time signature variation.
01:05:635 - the 4/4 extending to 01:07:224 - gives a questionable bar lines, though acceptable for me.
Topic Starter
NatsumeRin

wmfchris wrote:

long time from my last mod...

[Rin]
00:24:212 - putting them closer gives a more significant hint to the 1/4 separation between the two notes http://osu.ppy.sh/ss/489250 No. None of the pros, even average players, would misread this.

Also discussed slightly about [kpy] as well as the time signature variation.
01:05:635 - the 4/4 extending to 01:07:224 - gives a questionable bar lines, though acceptable for me.
climbb65588
Taiko all fixed.

oni: http://puu.sh/1oxLm
muzu: http://puu.sh/1oxLG
wmfchris
I believe that it's good enough, ranked.
Kotone
♥♥♥♥♥♥♥♥♥♥♥♥♥♥♥♥♥♥♥♥♥♥♥♥♥♥♥♥♥♥

wmfchris wrote:

Climbb and Kana, inevitable
國民的CP
Climbb ♥ Kana
Flask
耶!!
sunshy_old
congrat~
suzutsukikanade
gratz~
Pokie
meiyou
Scorpiour
double~~~~
No_Gu
-zer0-_old
yes, is amazing nice :) 8-)
Potofu
gratz!
Regou
哇連續兩張rank !?
Zero__wind
这RANK的 8-) 神效率!
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