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Jun Ishikawa - Green Greens [CatchTheBeat|Osu]

posted
Total Posts
76
Topic Starter
Ylinestra44
This beatmap was submitted using in-game submission on Montag, 26. Mai 2014 at 23:24:14

Artist: Jun Ishikawa
Title: Green Greens
Source: Kirby's Adventure
Tags: NES Nintendo Gameboy Dreamland Kokatsu Deif
BPM: 180,26
Filesize: 2739kb
Play Time: 01:22
Difficulties Available:
  1. Deif's Rain (5 stars, 313 notes)
  2. Easy (1,58 stars, 76 notes)
  3. Hard (4,68 stars, 140 notes)
  4. Insane (4,99 stars, 223 notes)
  5. Normal (3,22 stars, 91 notes)
Download: Jun Ishikawa - Green Greens
Information: Scores/Beatmap Listing
---------------
This melody is a piece of my childhood. Whenever I played the game, I just stood there and listened to it. And it's so addictive :3
I hope you will love it just as I do.
Special thanks to:
- Kyshiro for helping me with the audio-file
- Kokatsu for the Taiko Diffs (removed from mapset) - Muzukashii and Oni
- Deif for the CTB Diff
riffy
hi-hi~

[General]
Combo1 : 250,160,245
Combo2 : 156,210,96
Combo3 : 75,65,33

fits with bg much better, imo

[Easy]
00:20:138 (1) - don't really like NC stuff. but imo you'd better keep consistent comboing (NC every 2nd big white line) that's why i want you to remove NC here.
00:28:126 (1) - ^ same here. i think these NCs arre extra ones. remove them to make patterns look better
00:36:780 - circle here? this empty space confusing for beginners, imo
01:09:400 (1,2) - NC swap. reason same as above. inconsistent comboing and remove NC here 01:12:063 (1)
01:17:388 (1,1) - and remove NCs here. orz

[Normal]
AR5 fits much better here, don't you think so?
seems good

[Hard]
00:30:955 (4,6) - overmap :o ( i hear 1/4 beats here 00:29:458. maybe it'll be good idea to move 1/2 notes here?)
00:56:252 (5,7) - ^

[Insane]
first two spinners are too short. use sliders instead of them, please

[Koka's Taiko Muzukashii]
00:57:417 (1) - D?

[Koka's Taiko Oni]
seems clear

~~~~~~~~~~~~~~~~~

short mod lol
Topic Starter
Ylinestra44
Thanks for the mod =)

-Bakari- wrote:

hi-hi~ Hi hi

[General]
Combo1 : 250,160,245
Combo2 : 156,210,96
Combo3 : 75,65,33

fits with bg much better, imo Fixed

[Easy]
00:20:138 (1) - don't really like NC stuff. but imo you'd better keep consistent comboing (NC every 2nd big white line) that's why i want you to remove NC here. Fixed
00:28:126 (1) - ^ same here. i think these NCs arre extra ones. remove them to make patterns look better Fixed
00:36:780 - circle here? this empty space confusing for beginners, imo Disaggree, in the cute main-melody there isn't a note here
01:09:400 (1,2) - NC swap. reason same as above. inconsistent comboing and remove NC here 01:12:063 (1) You messed a bit here, but fixed the NC-pattern here
01:17:388 (1,1) - and remove NCs here. orz

[Normal]
AR5 fits much better here, don't you think so? Changed
seems good

[Hard]
00:30:955 (4,6) - overmap :o ( i hear 1/4 beats here 00:29:458. maybe it'll be good idea to move 1/2 notes here?) It's not an overmap. I can clearly hear notes on every circle (background melody)
00:56:252 (5,7) - ^ ^

[Insane]
first two spinners are too short. use sliders instead of them, please They aren't too short, they fit the ranking-criteria. I'll keep them

~~~~~~~~~~~~~~~~~

short mod lol
Kokatsu

-Bakari- wrote:

hi-hi~ \o/

[Koka's Taiko Muzukashii]
00:57:417 (1) - D? It already is big Don. D:

[Koka's Taiko Oni]
seems clear /o/

~~~~~~~~~~~~~~~~~

short mod lol indeed
Deif
Finished! Finally it was an AR9 map with a difficulty increase as the melody goes on (Difficulty: 8/10).

I put 2 notes before the uninherited section, that's why the Audio Lead-in is higher than the rest of the diffs (1000 ms vs 500 ms). If MATs/BATs don't agree with this, change it back to 500.

CTB Diff
osu file format v9

[General]
AudioFilename: Green Greens.mp3
AudioLeadIn: 1000
PreviewTime: 6491
Countdown: 0
SampleSet: Normal
StackLeniency: 0.7
Mode: 2
LetterboxInBreaks: 0

[Editor]
DistanceSpacing: 1
BeatDivisor: 4
GridSize: 16

[Metadata]
Title:Green Greens
Artist:Jun Ishikawa
Creator:Ylinestra44
Version:Deif's CTB
Source:Kirby's Adventure
Tags:NES Dedede Nintendo Dreamland Kokatsu

[Difficulty]
HPDrainRate:7
CircleSize:4
OverallDifficulty:9
ApproachRate:9
SliderMultiplier:2.3
SliderTickRate:2

[Events]
//Background and Video events
0,0,"Kirby Green Greens Raining.jpg"
//Break Periods
//Storyboard Layer 0 (Background)
//Storyboard Layer 1 (Fail)
//Storyboard Layer 2 (Pass)
//Storyboard Layer 3 (Foreground)
//Storyboard Sound Samples
//Background Colour Transformations
3,100,163,162,255

[TimingPoints]
6824.07363727005,332.852546321979,4,1,1,30,1,0
7822,-100,4,2,1,60,0,0
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61411,-100,4,1,1,25,0,0
62410,-100,4,2,1,60,0,0
62743,-100,4,1,1,25,0,0
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63741,-100,4,2,1,60,0,0
64074,-100,4,1,1,30,0,0
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65406,-100,4,1,1,25,0,0
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66071,-100,4,2,1,25,0,0
66571,-100,4,2,1,60,0,0
66737,-100,4,1,1,25,0,0
67736,-100,4,2,1,60,0,0
68068,-100,4,1,1,30,0,0
68318,-100,4,2,1,60,0,0
68901,-100,4,2,1,40,0,0
69400,-100,4,1,1,25,0,0
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70066,-100,4,2,1,40,0,0
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70898,-100,4,2,1,60,0,0
71397,-100,4,2,1,40,0,0
72063,-100,4,1,1,25,0,0
72396,-100,4,2,1,60,0,0
73394,-100,4,1,1,30,0,0
73727,-100,4,2,1,60,0,0
74725,-100,4,1,1,30,0,0
75058,-100,4,2,1,60,0,0
76057,-100,4,1,1,30,0,0
76723,-100,4,2,1,25,0,0
77388,-100,4,1,1,25,0,0
77721,-100,4,2,1,60,0,0
78720,-100,4,1,1,30,0,0
79053,-100,4,2,1,60,0,0
79385,-100,4,2,1,60,0,0
80051,-100,4,1,1,30,0,0
80384,-100,4,2,1,60,0,0
81383,-100,4,2,1,20,0,0
82714,-100,4,2,1,20,0,0


[Colours]
Combo1 : 250,160,245
Combo2 : 156,210,96
Combo3 : 75,65,33

[HitObjects]
432,192,6491,5,0
304,336,6740,1,0
192,336,6824,6,0,B|304:304|304:304|384:192,2,230,4|0|0
96,272,7656,1,0
16,192,7822,2,0,B|64:128|64:128|160:128,1,172.5
256,128,8155,5,0
448,128,8321,1,2
272,160,8488,1,0
432,160,8654,1,2
288,208,8821,2,0,B|224:176|224:176|208:128,1,115,2|0
128,48,9154,1,0
32,192,9403,5,0
256,96,9486,2,0,B|320:192|320:192|256:288,1,230,4|0
32,192,10069,1,0
208,112,10152,2,0,B|256:160|256:160|192:224|192:224|256:288,1,230,6|0
432,192,10735,1,0
256,192,10818,6,0,B|192:192|160:128,1,115,4|0
80,48,11151,1,0
112,48,11317,1,0
256,48,11484,1,0
224,48,11650,1,0
96,192,11816,1,0
208,48,12065,1,0
320,48,12149,6,0,B|208:80|208:80|128:192,2,230,4|0|0
416,112,12981,1,0
496,192,13147,2,0,B|448:256|448:256|352:256,1,172.5
256,256,13480,5,0
64,256,13646,1,2
240,224,13813,1,0
80,224,13979,1,2
224,176,14146,2,0,B|288:208|288:208|304:256,1,115,2|0
384,336,14479,1,0
480,192,14728,5,0
256,288,14811,2,0,B|192:192|192:192|256:96,1,230,4|0
480,192,15394,1,0
304,272,15478,2,0,B|256:224|256:224|320:160|320:160|256:96,1,230,6|0
80,192,16060,1,0
256,192,16143,5,4
336,192,16227,1,0
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80,64,17308,1,0
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144,48,17475,5,0
352,48,17724,1,0
208,48,17808,2,0,B|176:96|176:96|240:128,1,115,0|2
416,192,18307,1,0
256,192,18473,1,2
96,192,18640,1,0
144,304,18806,6,0,B|64:224,1,115,4|0
128,224,19056,1,0
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240,176,19472,2,0,B|128:128,1,115
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368,80,20138,6,0,B|448:160,1,115
384,160,20388,1,0
320,144,20471,2,0,B|416:208,1,115,2|0
272,208,20804,2,0,B|384:256,1,115
224,272,21137,2,0,B|336:288,1,115,2|0
64,256,21469,6,0,B|16:144,2,115,4|0|0
144,256,21968,1,0
176,224,22052,1,0
272,192,22135,2,0,B|352:272,2,115,2|0|0
192,192,22634,1,0
224,144,22718,1,0
384,144,22800,6,0,B|448:176|448:176|464:224,2,115
304,144,23300,1,0
272,112,23384,1,0
176,112,23466,2,0,B|112:80|112:80|96:32,2,115
256,112,23965,1,0
288,144,24049,1,0
448,128,24132,6,0,B|496:240,2,115
368,128,24631,1,0
336,160,24715,1,0
240,192,24798,2,0,B|160:112,2,115,2|0|0
320,192,25297,1,0
288,240,25381,1,0
128,240,25463,6,0,B|64:208|64:208|48:160,2,115
80,352,25963,1,0
432,352,26129,1,4
224,240,26462,6,0,B|160:144|160:144|192:96,1,172.5
352,112,26795,6,0,B|384:160|384:160|352:208|352:208|304:208|304:208|256:144,1,230
224,96,27377,1,0
384,112,27460,2,0,B|416:160|416:160|384:208|384:208|336:208|336:208|288:144,1,230,2|0
256,96,28043,1,0
416,112,28126,6,0,B|448:160|448:160|416:208|416:208|368:208|368:208|320:144,1,230
288,96,28709,1,0
128,96,28792,2,0,B|80:128|80:128|48:192,1,115
176,192,29125,6,0,B|288:192|288:192|320:256,1,172.5
160,272,29458,6,0,B|128:224|128:224|160:176|160:176|208:176|208:176|256:240,1,230
288,288,30040,1,0
128,272,30123,2,0,B|96:224|96:224|128:176|128:176|176:176|176:176|224:240,1,230,2|0
256,288,30706,1,0
96,272,30789,6,0,B|32:176,1,115
176,176,31122,2,0,B|112:80,1,115
400,80,31455,1,4
256,192,31788,5,0
160,192,32037,1,0
288,192,32120,6,0,B|400:160|400:160|480:48,2,230,4|0|0
176,240,32952,1,0
64,224,33118,2,0,B|144:144|144:144|160:80,1,172.5
240,80,33451,5,0
432,80,33617,1,2
272,160,33784,1,0
112,160,33950,1,2
224,224,34117,2,0,B|288:192|288:192|304:144,1,115,2|0
336,48,34450,1,0
480,192,34699,5,0
256,192,34783,2,0,B|160:128|160:128|128:16,1,230,4|0
32,192,35365,1,0
224,192,35449,2,0,B|320:128|320:128|352:16,1,230,6|0
448,192,36031,1,0
288,192,36114,6,0,B|224:192|192:128,1,115,4|0
112,48,36447,1,0
16,112,36613,1,0
176,128,36780,1,0
96,224,36946,1,0
256,192,37113,5,0
352,192,37362,1,0
224,192,37446,6,0,B|112:224|112:224|32:336,2,230,4|0|0
336,144,38278,1,0
448,160,38444,2,0,B|368:240|368:240|352:304,1,172.5
272,304,38777,5,0
80,304,38943,1,2
240,224,39110,1,0
400,224,39276,1,2
288,160,39443,2,0,B|224:192|224:192|208:240,1,115,2|0
176,336,39776,1,0
32,192,40025,5,0
256,192,40109,2,0,B|352:256|352:256|384:368,1,230,4|0
480,192,40691,1,0
288,192,40775,2,0,B|192:256|192:256|160:368,1,230,6|0
64,192,41357,1,0
224,192,41439,5,4
304,192,41523,1,0
368,192,41606,1,0
416,192,41689,1,0
448,224,41772,1,0
432,256,41856,1,0
464,288,41940,1,0
512,288,42022,1,0
288,192,42106,1,0
208,192,42190,1,0
144,192,42273,1,0
96,192,42356,1,0
64,160,42439,1,0
80,128,42523,1,0
48,96,42605,1,0
0,96,42689,1,0
64,96,42771,5,0
272,96,43020,1,0
400,96,43104,2,0,B|432:144|432:144|416:208,1,115,0|2
256,192,43603,1,0
96,192,43769,1,2
416,192,43936,1,0
336,272,44103,6,0,B|464:272,1,115,4|0
376,272,44353,1,0
304,272,44436,2,0,B|432:272,1,115,2|0
272,272,44769,2,0,B|400:272,1,115
240,272,45102,2,0,B|368:272,1,115,2|0
176,112,45434,6,0,B|48:112,1,115
136,112,45684,1,0
208,112,45767,2,0,B|80:112,1,115,2|0
240,112,46100,2,0,B|112:112,1,115
272,112,46433,2,0,B|144:112,1,115,2|0
448,128,46766,6,0,B|496:240,2,115,4|0|0
352,128,47265,1,0
304,160,47349,1,0
208,192,47432,2,0,B|160:160|160:160|128:112,2,115,2|0|0
320,192,47931,1,0
272,240,48015,1,0
112,240,48097,6,0,B|48:208|48:208|32:160,2,115
208,240,48597,1,0
256,272,48681,1,0
368,272,48763,2,0,B|432:304|432:304|448:352,2,115
256,272,49262,1,0
208,240,49346,1,0
64,192,49429,6,0,B|144:96,2,115
144,256,49928,1,0
192,224,50012,1,0
288,192,50095,2,0,B|208:96,2,115,2|0|0
192,192,50594,1,0
240,144,50678,1,0
400,144,50760,6,0,B|464:176|464:176|480:224,2,115
448,32,51260,1,0
64,32,51426,1,4
288,144,51759,6,0,B|352:240|352:240|320:288,1,172.5
160,272,52092,6,0,B|128:224|128:224|160:176|160:176|208:176|208:176|256:240,1,230
288,288,52674,1,0
112,272,52757,2,0,B|80:224|80:224|112:176|112:176|160:176|160:176|208:240,1,230,2|0
256,288,53340,1,0
64,272,53423,6,0,B|32:224|32:224|64:176|64:176|112:176|112:176|160:240,1,230
224,288,54006,1,0
384,288,54089,2,0,B|432:256|432:256|464:192,1,115
336,192,54422,6,0,B|224:192|224:192|192:128,1,172.5
352,112,54755,6,0,B|384:160|384:160|352:208|352:208|304:208|304:208|256:144,1,230
224,96,55337,1,0
400,112,55420,2,0,B|432:160|432:160|400:208|400:208|352:208|352:208|304:144,1,230,2|0
256,96,56003,1,0
160,96,56086,6,0,B|96:192,1,115
416,192,56419,2,0,B|352:288,1,115
80,192,56752,1,4
256,192,57084,5,0
352,192,57333,1,0
224,192,57416,6,0,B|112:224|112:224|16:304,2,230,4|0|0
320,144,58248,1,0
416,80,58416,2,0,B|304:128|304:128|320:64,1,172.5
384,48,58749,5,0
480,112,58915,1,2
32,272,59080,1,0
128,336,59248,1,2
256,336,59413,2,0,B|226:278|226:278|178:262,1,115,2|0
80,192,59746,1,0
256,192,59997,5,0
480,192,60080,2,0,B|448:304|448:304|352:368,1,230,4|0
192,192,60661,1,0
400,192,60746,2,0,B|368:80|368:80|272:16,1,230,4|0
128,192,61327,1,0
320,192,61410,6,0,B|384:192|416:256,1,115,4|0
448,144,61743,1,0
256,144,61911,1,0
352,144,62076,1,0
160,144,62244,1,0
256,192,62410,5,0
160,192,62659,1,0
288,192,62742,6,0,B|400:160|400:160|496:80,2,230,4|0|0
192,240,63574,1,0
96,304,63740,2,0,B|208:256|208:256|192:320,1,172.5
128,336,64073,5,0
32,272,64241,1,2
480,112,64406,1,0
384,48,64572,1,2
256,48,64739,2,0,B|286:106|286:106|334:122,1,115,2|0
432,192,65072,1,0
256,192,65321,5,0
32,192,65406,2,0,B|64:80|64:80|160:16,1,230,4|0
320,192,65987,1,0
112,192,66071,2,0,B|144:304|144:304|240:368,1,230,6|0
384,192,66653,1,0
192,192,66737,5,4
128,192,66820,1,0
48,128,66903,1,0
112,128,66987,1,0
192,64,67070,1,0
128,64,67153,1,0
48,128,67236,1,0
112,128,67320,1,0
320,192,67403,1,0
384,192,67486,1,0
464,256,67569,1,0
400,256,67653,1,0
320,320,67736,1,0
384,320,67819,1,0
464,256,67902,1,0
400,256,67986,1,0
224,256,68068,5,0
32,256,68317,1,0
160,256,68401,2,0,B|192:208|192:208|176:144,1,115,0|2
400,96,68900,1,0
112,96,69066,1,2
256,96,69233,1,0
400,96,69400,6,0,B|432:208,1,115,4|0
368,208,69650,1,0
304,208,69733,2,0,B|272:320,1,115,2|0
448,320,70066,2,0,B|416:208,1,115
256,208,70399,2,0,B|320:112,1,115,2|0
112,288,70731,6,0,B|80:176,1,115,4|0
144,176,70981,1,0
208,176,71064,2,0,B|240:64,1,115,2|0
64,64,71397,2,0,B|96:176,1,115
256,176,71730,2,0,B|192:272,1,115,2|0
448,128,72063,6,0,B|416:240,2,115,4|0|0
352,128,72562,1,0
336,64,72646,1,0
448,128,72729,2,0,B|400:160|400:160|368:208,2,115,2|0|0
320,192,73228,1,0
304,256,73312,1,0
112,240,73394,6,0,B|48:208|48:208|32:160,2,115
208,240,73894,1,0
224,304,73978,1,0
112,240,74060,2,0,B|48:272|48:272|32:320,2,115
240,176,74559,1,0
224,240,74643,1,0
384,176,74726,6,0,B|464:80,2,115
272,192,75225,1,0
240,192,75309,1,0
128,208,75392,2,0,B|48:304,2,115,2|0|0
240,192,75891,1,0
272,192,75975,1,0
400,192,76057,6,0,B|464:224|464:224|480:272,2,115
464,32,76557,1,0
48,32,76723,1,4
288,144,77056,6,0,B|352:240|352:240|320:288,1,172.5
160,272,77388,6,0,B|96:176|96:176|80:64,1,230
256,64,77970,1,0
432,62,78054,2,0,B|416:176|416:176|352:272,1,230,2|0
176,272,78636,1,0
352,272,78720,2,0,B|416:176|416:176|432:62,1,230,0|0
256,64,79302,1,0
80,64,79385,2,0,B|96:176,1,115
256,192,79718,6,0,B|240:304|240:304|192:352,1,172.5
16,336,80051,6,0,B|32:224|32:224|128:144,1,230
256,48,80633,1,0
432,48,80717,2,0,B|416:160|416:160|320:240,1,230,2|0
256,192,81383,12,4,82715
Please, keep the name of the diff as it is, and don't forget to add my name to tags!

Topic Starter
Ylinestra44
Thanks a lot for the CTB Diff, Deif. And sorry for late reply =/
Added it.
eldnl
[Deif's CTB]

  1. 00:17:724 (2,3) Me parece que pusiste este jump así a proposito, pero creo que esta demasiado dificil, considerando que mueves (2) un grid a la derecha y se convierte en Hdash, disminuye un poco el espacio entre ellas por favor.
  2. 00:18:806 - Puedes inclinar un poco los sliders aqui? creo que se supone que debe hacerse sin Hdash y a mi me cuesta un poco sin usarlo, ademas considerando que luego en esta parte 00:44:103 - usas el Hdash todo el tiempo creo que estaria bien.
Bueno creo que a mi parecer usaste muchos Hdashes para una cancion asi pero igual esta bien, buena suerte \o/
MoodyRPG
Random mod here.

General
  • • I think is not necessary to put the Audio Lead-In to 500, put 0?
Easy
  • - 00:16:143 (3) - To follow your combo pattern, add a new combo please
    - 00:20:138 (3) - Same ^
Normal
  • - 00:48:763 (3) - Add a whistle here for consistency, sounds better in my opinion
Hard
  • -- Good job
Insane
  • - 00:17:475 (7) - A new combo here looks nice to follow the music
    - 00:42:772 (7) - Same ^
    - 01:08:068 (7) - Same too ^
Nice map :)
TopBadge
Awesome
Deif
Fixed that jump and those sliders. Thanks eldnl!

http://puu.sh/15Hvh
Topic Starter
Ylinestra44
Updated.
bomber34
[General]
  1. Why Dedede in tags? You may add Gameboy too since this theme appeared also in Kirby's Dreamland for Gameboy
  2. Why not add Taiko and CtB to Tags? It is easier to find maps with CtB (or Taiko) then?
  3. You could add KIAI time from 00:21:469 - to 00:31:455 - and from 00:46:766 - 00:56:751 - + 01:12:063 - 01:22:714 -
[Easy]
  1. Nothing bad here. I only think that these sliders from 00:44:103 (1,2) - and 01:09:400 (1,2) - don't really fit there D: At lest the sliderend sounds really awkward to me.
  2. Overall spacing may seem a bit high but i think it is okay
[Normal]
  1. 00:16:143 (3) - hard to say. If this slider belongs to this background noise I would recommend a repeat. But if it is mapped to the "whistle" I would end it at 00:16:976 -
  2. 00:17:475 (4,5) - They also feel weird. I know they belong to the background noise this dud dud. But the this "whistle dominates. So either make the first slider two normal notes and the second slider to a stack of two notes or let the first slider the same and add 1/2 beat to the beginning of the 2nd
    slider so it ends the same and starts at 00:17:974 - (may do something with the gap between (5,1) then)
  3. 00:42:772 (4,5) - ^
  4. 01:08:068 (4,5) - ^
  5. 00:41:440 (3) - sounds weird again. add repeat or add 1/2 at the end
  6. 01:06:737 (3) - ^
[Hard]
  1. 00:19:472 (3) - I miss a repeat here D:
  2. 00:20:803 (3) - ^
  3. 00:44:769 (3) - ^
  4. 00:46:100 (3) - ^
  5. 01:10:066 (3) - ^
  6. 01:11:397 (3) - ^
  7. 00:26:462 - 00:26:628 - add notes. Music is for notes to obvious here for a hard
  8. 00:51:759 - 00:51:925 - ^
  9. 01:17:055 - 01:17:222 - ^
  10. 00:41:440 (7) - I miss a repeat or anything for the following gap here D:
  11. 01:06:737 (9) - ^
A bit empty for a hard imo :/

[Insane]
  1. Everything is fine. But I think that the flow were better if your jumps were a bit shorter D:

I am not that good at Taiko modding so i just write my opinion here
[Koka's Taiko Muzukashii]
  1. 00:11:816 - 00:11:983 - I miss notes there D: or at least at 11:816
  2. 00:37:113 - + 00:37:280 - ^
[Koka's Taiko Oni]
  1. 00:06:822 (1,1,2,3,4,5,6,7,1,1,2,3,4,5,6,7,1,1,2,3,1,1,2,3,1,1,2,3,4,5,6,7,1,1,2,3,4,5,6,7,1,1,2,3,4,5,6,7,1,1,2,3,1,1,2,3) - I don't know I think some triplets wouldn't hurt for example at 00:07:988 (7,1) - / 00:11:983 (7,1) - or so. I think this long 1/2 stream with so many k in a row is a bit boring
  2. 00:32:120 (1,1,2,3,4,5,6,7,1,1,2,3,4,5,6,7,1,1,2,3,1,1,2,3,1,1,2,3,4,5,6,7,1,1,2,3,4,5,6,7,1,1,2,3,4,5,6,7,1,1,2,3,1,1,2,3) - ^
  3. 00:31:787 - d?
[Deif's CtB]
  1. I miss a difficulty name D: I would say "Rain"
  2. HDrain - 1?
  3. I am not a fan of these super short HDashes
  4. Last spinner seems a bit long for me ... It is to short to end it at 01:22:048 - :/ Maybe 2 Spinner? But that doesn't help either, because the first spinner doesn't do a sound then :/
I hope there was something useful in my mod ^^
Topic Starter
Ylinestra44
Thanks for the mod =)

bomber34 wrote:

[General]
  1. Why Dedede in tags? You may add Gameboy too since this theme appeared also in Kirby's Dreamland for Gameboy
  2. Why not add Taiko and CtB to Tags? It is easier to find maps with CtB (or Taiko) then? Changed
  3. You could add KIAI time from 00:21:469 - to 00:31:455 - and from 00:46:766 - 00:56:751 - + 01:12:063 - 01:22:714 - Disaggree


[Easy]
  1. Nothing bad here. I only think that these sliders from 00:44:103 (1,2) - and 01:09:400 (1,2) - don't really fit there D: At lest the sliderend sounds really awkward to me. The correct way to end them would be 1/2 before the other one, but for an easy, that's not acceptable imo. So I'll keep them
  2. Overall spacing may seem a bit high but i think it is okay
[Normal]
  1. 00:16:143 (3) - hard to say. If this slider belongs to this background noise I would recommend a repeat. But if it is mapped to the "whistle" I would end it at 00:16:976 - It's to the whistle, but ending it at 00:16:976 - sounds awkward for me.
  2. 00:17:475 (4,5) - They also feel weird. I know they belong to the background noise this dud dud. But the this "whistle dominates. So either make the first slider two normal notes and the second slider to a stack of two notes or let the first slider the same and add 1/2 beat to the beginning of the 2nd
    slider so it ends the same and starts at 00:17:974 - (may do something with the gap between (5,1) then) Disaggree here, sorry
  3. 00:42:772 (4,5) - ^ ^
  4. 01:08:068 (4,5) - ^ ^
  5. 00:41:440 (3) - sounds weird again. add repeat or add 1/2 at the end ^
  6. 01:06:737 (3) - ^ ^
[Hard]
  1. 00:19:472 (3) - I miss a repeat here D: There could be a repeat, but I prefer it this way to keep a little gap to the next notes
  2. 00:20:803 (3) - ^ ^
  3. 00:44:769 (3) - ^ ^
  4. 00:46:100 (3) - ^ ^
  5. 01:10:066 (3) - ^ ^
  6. 01:11:397 (3) - ^ ^
  7. 00:26:462 - 00:26:628 - add notes. Music is for notes to obvious here for a hard Absolutely disaggree If I do a note at 00:26:462, I would have to add one at 00:26:712 as well, because those two sounds belong together. But I don't want 1/4 notes in my hard with 180 BPM.
  8. 00:51:759 - 00:51:925 - ^ ^
  9. 01:17:055 - 01:17:222 - ^ ^
  10. 00:41:440 (7) - I miss a repeat or anything for the following gap here D: No "cute" melody here, so no note, sorry
  11. 01:06:737 (9) - ^ ^
A bit empty for a hard imo :/

[Insane]
  1. Everything is fine. But I think that the flow were better if your jumps were a bit shorter D:
I hope there was something useful in my mod ^^
RobotoRaccoon
General:
• I think the brown combo colour is a bit hard to see, perhaps make it lighter or change it completely.
• In fact, I don't really like the combo colours at all. They're just "too different" from each other.

Easy:
00:48:097 (1) - Remove New Combo
00:49:429 (4) - Add NC
00:50:760 (1) - Remove NC
Previous 3: I feel as though it follows the combo patterns with the rest of the map much better.

Normal:
00:17:475 (1) - Add NC
00:42:772 (1) - ^
01:08:068 (1) - ^

Hard:
Nothing I feel like poking at that isn't stated below.

Insane:
00:17:475 (1) - Add NC
00:42:772 (1) - ^
01:08:068 (1) - ^

--

The mapping style is not one that I would use myself. I feel it's just "too random", if you will, for my liking. I think your 3 ranked beatmaps on a whole are are much more enjoyable to play (and look at) than this one, but don't stop working on this one. If I had to pick out what I didn't "like" and post it, a lot of it would be the sliders. You have lots of long ones, that just go to waste with simplicity.
That's enough for my rant.I hope you and your map go far.
Ps. Half-assed mod for your half-assed map.
Topic Starter
Ylinestra44

RobotoRaccoon wrote:

General:
• I think the brown combo colour is a bit hard to see, perhaps make it lighter or change it completely. Disaggree
• In fact, I don't really like the combo colours at all. They're just "too different" from each other. Since when do combo colours have to be kinda the same? Then people would complain that they look too equal. And in fact combo colours have to fit the bg, not each other.

Easy:
00:48:097 (1) - Remove New Combo Changed
00:49:429 (4) - Add NC Changed
00:50:760 (1) - Remove NC Changed
Previous 3: I feel as though it follows the combo patterns with the rest of the map much better.

Normal:
00:17:475 (1) - Add NC Dis-
00:42:772 (1) - ^ -ag-
01:08:068 (1) - ^ -gree

Hard:
Nothing I feel like poking at that isn't stated below.

Insane:
00:17:475 (1) - Add NC Dis-
00:42:772 (1) - ^ -ag-
01:08:068 (1) - ^ -gree

--

The mapping style is not one that I would use myself. I feel it's just "too random", if you will, for my liking. I think your 3 ranked beatmaps on a whole are are much more enjoyable to play (and look at) than this one, but don't stop working on this one. "Don't stop working on it?" All I will do in fact is adding mods (or not). There won't be any big changes. If I had to pick out what I didn't "like" and post it, a lot of it would be the sliders. You have lots of long ones, that just go to waste with simplicity. So simplicity is something bad? Well, I like it. As much as I like uncommon sliders, but on this one I do have my "simple" sliders.
That's enough for my rant. I hope you and your map go far.
Kokatsu
Rejected all suggestions from Bomber, since the taiko's are mapped to the backgroundmusic. All your suggestions include either useless overmapping or mapping to the "main rhythm".
Tiffa-Sama
I love this beatmap, but i think the Hard Mode can be more quick ^^
and Taiko Mode it's veeery hard '-'
Stefan
First!
Jenny
Since short and I didn't seem to be too uber-notsomotivated, why not give this a glance.


Please make the soft-hitwhistles and normal-hitnormals lower-volumed in all diffs, they feel too loud currently.
^Examples given in Insane


Insane:

I do not find this Insane very insane - just saying, I prefer custom diffnames over forcing the standard four diffnames onto a mapset in order to just make their difficulty visible by their names; this feels more like a Hard+ or smth to me, so I suggest you pick custom diffnames connected to the kirby story or smth.


  • 00:06:824 (1) - end could be bettered out (when you select it and go to 00:06:740 in time, you will notice the distance of the sliderarc to the approach circle variates, please try to align it perfectly); also, what is the reason for this shape? as a start-button for the map, okay but to the song... I don't really find redpoints much fitting there
    00:08:488 (4,5,6) - I sense larger spacing here since you got high sounds in the music which suggest something like a jumpy pattern
    00:13:813 (5,6) - ^
    00:16:143 (6) - well this curve can be bettered out, better use 3 sliderpoints here (currently, the end is very unbalanced when compared to the beginning of the slider)
    00:17:475 (7) - a) new combo, b) I suggest splitting this up so you follow the music better, 00:17:724 and 00:17:808 sound as if they required a beat, so please consider adding some and replacing this slider
    00:20:138 (1) - i find this hitnormal a bit sudden, sounds better on 20-25% volume | Please apply this in all diffs.
    00:27:378 (5,6) - suggesting to CTRL-R this, I somewhat like that better
    00:28:709 (11,12) - ^
    00:30:456 (5) - that slider seems kinda loose and unconnected to anything else which makes it feel unflowy; replace with something that suits the song better and flows with the objects before?
    00:33:785 (4,5) - similar to the beginning, suggesting higher spacing
    00:39:110 (5,6,7) - ^
    00:41:440 (6) - the red sliderpoint in the center is still somewhat noticable, could you try to smooth the slider more out?
    00:42:772 (7) - as in the earlier example, new combo and map the aditional beats on 00:43:021 and 00:43:105
    00:45:434 (1) - 20-25% volume sounds better here, as in previous example for that | Please apply this in all diffs.
    00:50:095 (4) - where does that whistle come from all of a sudden
    00:52:674 (5,6,11,12) - suggesting to each CTRL-R the pairs here again as in previous example
    00:52:757 (6) - seems a bit harshly loud imo, also, where does the whistle come from
    00:55:087 (3) - that curve feels meeh, the beginning is too harsh and the end is too boring, place the sliderpoint more central to have it more balanced
    00:55:753 (5) - again, I don't see the connection and inbound to/in the map's flow in this, please do something about that
    00:58:749 (1) - that jump is kinda huge compared to the previous mapping
    01:00:080 (1) - ^
    01:01:411 (3) - the curve feels a bit unbalanced, move the first sliderpoint more to the top-right or use 3 points smooth it more out
    01:04:074 (1) - dem jumz
    01:05:406 (1,2,3) - that pattern is interesting but there is an issue with it: to get to 1, you will have to completely break against the flow of the previous pink combo which results in an awkward movement, also, the jumps in-between the sliders feel quite very sudden compared to their actual speed so I am somewhat concerned about this combo
    01:08:068 (4) - new combo as in previous examples (also, i don't really find this shape sooo fitting there, might be me tho)
    01:10:731 (1) - 20-25% volume is better | Please apply this in all diffs.
    01:21:050 (5) - as in previous examples, there is no real flow or anything to this :<
Comment: I found the whistles a bit harsh, also the hitnormals - you could get the music a bit better aswell, adding "jumps" where I suggested and suchs; overall, the mapping seems okay but I am sure you can get more out of it.



Hard:

  • 00:06:824 (1) - i do not enjoy this bow, smooth it out with more sliderpoints as you did in Insane
    00:10:818 (7) - could be a bit better by moving the end more top-rightish
    00:32:120 (1) - the curve feels very unbalanced, the beginning is too curvy and the end is too plain
    00:36:115 (7) - wow... that one... is ugly... sorry, please redesign that :/
    00:37:446 (1) - ^
    00:50:760 (5) - moving the sliderpoint 4 grids right, 1-2 down will make the curve feel a lot smoother (size 4)
    00:56:086 (4,5,6,7,8) - that combo feels better if you use the following coordinates: 112|104, 152|84, 196|80, 240|88, 280|108
    01:16:057 (4) - moving the second sliderpoint 2-3 grids down and the first one to the left (size 4) will make the slider look smoother, you should do that
Comment: Seems somewhat okay, though, sliders as mentioned and also the hitwhistles and normal-sampleset uses feel too harsh.



Normal:

  • 00:06:824 (1) - sliderpoint 2-3 grids down, 1 to the left, makes it look smoother
    00:08:155 (2) - re-adjust to 1's endpoint, make it blanket it properly (suggesting to use 3 sliderpoints instead of 2 for more detailed adjustments)
    00:12:149 (1) - that could blanket the previous slider better, I am sure (use 3 sliderpoints) o3o
    00:13:481 (2) - ^
    00:36:115 (3) - I do not enjoy this shape, the end feels totally unfitting to the beginning - you start of with a somewhat strong curve and go into a nearly linear ending, please change that (make it blanket 2's end)
    00:37:446 (1) - similar
    00:52:092 (1,2,3,4,1,2,3) - I do not see an idea behind this, give it one?
    01:06:737 (3) - as in a previous example, make it blanket 2's end better
Comment: Same as for Hard, please work the slidershapes a bit more out and fix the hitsounding volume, other than that, fine.



Easy:

  • 00:18:141 (4,1,2,3,4) - I do not see a flow or idea behind this, really
    00:26:795 (1,2,3,4,1,2,3) - this could form a much smoother shape, for example, a hexagon - feels too loose right now
    00:44:103 (1,2) - I don't like putting two slidershapes that are about the same following to each other, especially like this, it doesn't contain any flow; suggesting to let 1 lead back into the playfield's center and let 2 catch the motion and continuing it
    01:05:406 (1) - you could just use one sliderpoint here, two of them take away the curvyness in this example, they're too linearly played
Comment: Same as for Normal and Hard, a little more sliderworkout and hitsounding will do, polish it more and it'll be fine.



@Kokatsu: Hitsounding volume is always so loud in your taikos, me no gustav. Go more with the song.
Also, I find the Oni's streams too harsh, they overshadow the song.
Why do the diffs end about halfway of the song? That is not moe.
Topic Starter
Ylinestra44
Okay, kinda too lazy to answer every single thing. I fixed the thing with the mentioned normal-hitnormals, some sliders were fixed in their shape, and some other little things. The "ugly" sliders I won't change, sorry. About the bigger distance at the high notes in Insane: I don't like that idea, because I don't like too many jumps. And the name, well, in my opinion it is not just a Hard+. You may make those freaking Super-Insanes, but that doesn't mean that something easier isn't an insane.
Jenny
I go by the name here - Insane implies 'being hard' and not 'being an instant full combo'.
Deif
SPOILER

bomber34 wrote:

[Deif's CtB]
  1. I miss a difficulty name D: I would say "Rain" (I don't usually put it when there's only a CTB diff in the mapset, see my other ranked diffs)
  2. HDrain - 1? (The recovery of the HP bar is enough. The map is almost a constant, at least, 1/2 between each note)
  3. I am not a fan of these super short HDashes (I'd like to know which ones can be avoided, honestly...)
  4. Last spinner seems a bit long for me ... It is to short to end it at 01:22:048 - :/ Maybe 2 Spinner? But that doesn't help either, because the first spinner doesn't do a sound then :/ (4/1 is not that long imo. Anyway, it was placed to avoid ties at the ranking)
I'm open for suggestions to modify those tiny Hdashes if necessary, but there are no changes in my diff by now.
Deni

----------------------------------------------------------------------------------------------

General

Sorry für die Verspätung :)

Easy

00:33:452 (1) - Remove New Combo
00:45:434 (2) - Spiegel diesen damits schöner aussiehts :)
00:48:097 (3) - Finish am Ende damit es genau so klingt wie 00:50:760 (3) -
01:13:394 (3) - Vielleicht Whistle oder Finish am Ende damits nicht so leise klingt.
01:21:383 (1) - Dieser Spinner ist zu kurz für Easy (Kannste im AiMod nachsehen).
00:33:452 (1) - Remove New Combo

Normal

00:26:129 (4) - Finish hört zu laut an.. Vllt. Whistle?
01:18:720 (2) - Nimm 01:17:388 (1) - und spiegel es dann damit es nach unten geöffnet ist sozusagen?

Hard

Kein Problem hier meinerseits..

Insane

00:28:792 (12) - Whistle
00:40:026 (1) - Move zu x: 404, y: 160 ?
01:16:057 (7) - Bisschen symmetrischer...

Taiko und CatchTheBeat kann ich leider noch nicht modden :?

Wenn du noch fragen hast schreib mich Ingame an oder per PM :)
Topic Starter
Ylinestra44
Danke für den mod =)

Deni wrote:


----------------------------------------------------------------------------------------------

General

Sorry für die Verspätung :)

Easy

00:33:452 (1) - Remove New Combo Erledigt
00:45:434 (2) - Spiegel diesen damits schöner aussiehts :) Geht nicht ohne overlapp
00:48:097 (3) - Finish am Ende damit es genau so klingt wie 00:50:760 (3) - Die Melodie klingt nicht gleich an diesen Stellen, daher auch kein finish
01:13:394 (3) - Vielleicht Whistle oder Finish am Ende damits nicht so leise klingt. Die Melodie geht da auch ein wenig runter, deswegen kein hitsound
01:21:383 (1) - Dieser Spinner ist zu kurz für Easy (Kannste im AiMod nachsehen). Ich will nicht keinen Spinner, also müssen die Leute damit leben xD
00:33:452 (1) - Remove New Combo Doppelpost

Normal

00:26:129 (4) - Finish hört zu laut an.. Vllt. Whistle? Hab volume auf 30% gesenkt, so wie es eigentlich auch sein sollte
01:18:720 (2) - Nimm 01:17:388 (1) - und spiegel es dann damit es nach unten geöffnet ist sozusagen? Mir gefällt's so besser, wie's ist

Hard

Kein Problem hier meinerseits..

Insane

00:28:792 (12) - Whistle Selber Grund wie bei der easy etwas später
00:40:026 (1) - Move zu x: 404, y: 160 ? Find ich nicht so schön
01:16:057 (7) - Bisschen symmetrischer... Erledigt

Taiko und CatchTheBeat kann ich leider noch nicht modden :?

Wenn du noch fragen hast schreib mich Ingame an oder per PM :)
Kyshiro



General:

  • There is no storyboard in here, so delete the .osb in the folder (Don't forget to do a full upload after this)
Easy:

  • 00:16:143 (3) - Not really necessary, but would be nicer if this would form a kind of a blanket over 00:18:141 (4) - You can use the approach circle of 4 to do so
    00:44:103 (1,2) - I don't like how (2) is placed the same as (1), Maybe give it a flip? (Suggestion: http://puu.sh/16qy7 )
    01:05:406 (1) - Must...Not...Nazi... Couldn't help but notice that the form of this slider is a bit awkward

    Really nice diff, not much to do here.
Normal:

  • 00:17:475 (4,5) - Took me 3 times to figure what this was mapped to, maybe a bit too confusing for a normal? >:
    00:42:772 (4,5) - ^

    Same as the easy diff
Hard:

  • 00:10:818 (7,1) - Sorry, but I had to do this one, this would be so much better if they were better half circles and better aligned to eachother, I went through the trouble of fixing it for you so you don't have to do it, also because you told me not to. LOL:
    There are 2 ways of placing this, however you might have to adjust the combo after it a tiny bit due to the spacing: http://puu.sh/16qNx Or http://puu.sh/16qOg (I prefer the 2nd one lol)
    420,204,10818,2,0,B|436:344|348:388|232:408|160:304,1,390,4|0
    116,192,12149,6,0,B|100:52|188:8|304:-12|376:92,1,390,4|0
    00:18:806 (1,2) - These 2 should have 0.7 as spacing, after this you could apply 1.0, This just doesn't feel right/looks a bit awkward to me.
    00:44:103 (1,2) - ^
    01:09:400 (1,2) - ^

    Most sliders won't need to be ''bitched'' at actually, seems fine
Insane:

  • 00:08:821 (6) - I think a whistle on the end of this slider sounds great, either remove the one on the head or keep it, both work kinda o-o
    00:17:475 (7) - Not completely sure about this one, but I think there should be a NC here
    00:34:700 (1,2,3,4) - This feels so randomly placed D:
    00:40:026 (1,2,3,4) - Seems to be randomly placed too (However this does have flow so you don't have to change it I suppose)
    00:42:772 (7) - Again not completely sure, but NC?
    01:08:068 (4) - Again not completely sure, but NC?

    Yet again, nothing much to ''bitch'' about lol
That's kind of it, really nice beatmap, hope it was helpfull.
Have my star.
Topic Starter
Ylinestra44
Thanks a lot for the mod Kyshi =)
I added everything you mentioned.
Konei
Von meinem Queue~


[General]

*Hm, die mp3 kommt mir ziemlich leise vor. Wie wär's mit einer etwas Lauteren?


[Easy]

*Du kannst die Anfänger ein bisschen herausfordern. HD + 1 vllt sogar OD + 1 wäre gut. Denn mit HD 2 kommen auch Anfänger leicht durch.
00:26:795 (1,2,3,4,1,2) - 6 Circle hintereinander sind ermüdend und oft schwer zu spielen für Anfänger. Ein bisschen Abwechslung wäre daher ganz gut
01:02:410 (3) - Das Ende des Sliders ist zu leise
01:10:731 (2) - Finish auf dem Anfang wäre ganz gut, denn es hört sich bei dem Part genauso wie auf dem vorherigem Slider an, wenn du dir das mal anhörst


[Normal]

* Schalte Beatsnap Divisor auf 1/4, weil du auch Noten auf blauen Ticks platziert hast
00:12:149 (1) - Der Slider ist ziemlich hässlich, mach ihn symmetrischer http://puu.sh/16RrZ
00:17:475 (4) - NC
00:18:473 - Hier sollte meiner Meinung nach wirklich ein Beat sein. Ein repeat auf 5 würde es auch tun
00:36:115 (3) - Der Slider könnte auf symmetrischer sein http://puu.sh/16Rti <- ist auch nicht perfekt, aber besser :lol:
00:42:772 (4) - NC
00:45:434 (3) - Finish?
00:46:766 (1,2,3,4,1,2,3) - Ich glaube es wäre besser wenn du diesen Part wieder mit 1/2 Noten wie davor machst :/
01:08:068 (4) - NC


[Hard]

* Beatsnap Divisor 1/4
00:12:149 (1,2) - Hässliche Überlappung http://puu.sh/16Rvc
00:27:460 (2,3) - Der Flow wäre besser, wenn du die beiden exakt gleich machst (copy,paste)
00:32:120 (1) - Mach die Kurve ein bisschen schöner. Die momentanige ist nicht so toll~
00:36:115 (7) - ^
00:37:446 (1) - ^


[Insane]

01:02:743 (1,2,3,4,5,6,7,8) - Beim ersten Mal war das ja noch ganz witzig aber das zweite Mal ist es irgendwie eintönig. Ein paar circle durch Slider zu ersetzen würde das einfach beheben
01:04:074 (1,2,3,4,5,6,7,8) ^


Ok, das ist alles, was ich tun kann~
Coole Map und viel Glück ;)
Topic Starter
Ylinestra44
Danke für den mod =)

Konei wrote:

Von meinem Queue~


[General]

*Hm, die mp3 kommt mir ziemlich leise vor. Wie wär's mit einer etwas Lauteren?


[Easy]

*Du kannst die Anfänger ein bisschen herausfordern. HD + 1 vllt sogar OD + 1 wäre gut. Denn mit HD 2 kommen auch Anfänger leicht durch. Ich lass es erstmal so.
00:26:795 (1,2,3,4,1,2) - 6 Circle hintereinander sind ermüdend und oft schwer zu spielen für Anfänger. Ein bisschen Abwechslung wäre daher ganz gut schwer zu spielen und ermüdend? Naja, seh ich nicht so.
01:02:410 (3) - Das Ende des Sliders ist zu leise Find ich nicht
01:10:731 (2) - Finish auf dem Anfang wäre ganz gut, denn es hört sich bei dem Part genauso wie auf dem vorherigem Slider an, wenn du dir das mal anhörst Das tut es eigentlich in allen 3 Loops, aber ich hab in keinem auf der Note ein finish, und das ist auch Absicht so


[Normal]

* Schalte Beatsnap Divisor auf 1/4, weil du auch Noten auf blauen Ticks platziert hast Wie du meinst
00:12:149 (1) - Der Slider ist ziemlich hässlich, mach ihn symmetrischer http://puu.sh/16RrZ Der soll nicht symmetrisch sein, der geht um den vorherigen rum
00:17:475 (4) - NC Gemacht
00:18:473 - Hier sollte meiner Meinung nach wirklich ein Beat sein. Ein repeat auf 5 würde es auch tun In der süßen Vordergrundmelodie vielleicht, aber die Stelle ist nach der tieferen Hintergrundmelodie, und da ist keine Note
00:36:115 (3) - Der Slider könnte auf symmetrischer sein http://puu.sh/16Rti <- ist auch nicht perfekt, aber besser :lol: Selbe wie vorher
00:42:772 (4) - NC Gemacht
00:45:434 (3) - Finish?
00:46:766 (1,2,3,4,1,2,3) - Ich glaube es wäre besser wenn du diesen Part wieder mit 1/2 Noten wie davor machst :/ Ein bisschen Abwechslung muss sein
01:08:068 (4) - NC Gemacht


[Hard]

* Beatsnap Divisor 1/4 Gemacht
00:12:149 (1,2) - Hässliche Überlappung http://puu.sh/16Rvc Geändert
00:27:460 (2,3) - Der Flow wäre besser, wenn du die beiden exakt gleich machst (copy,paste) Wäre er nicht, weil dann der flow zur (4) absolut nicht gut wäre, ohne sie zu bewegen
00:32:120 (1) - Mach die Kurve ein bisschen schöner. Die momentanige ist nicht so toll~ Find ich schon
00:36:115 (7) - ^ ^
00:37:446 (1) - ^ ^


[Insane]

01:02:743 (1,2,3,4,5,6,7,8) - Beim ersten Mal war das ja noch ganz witzig aber das zweite Mal ist es irgendwie eintönig. Ein paar circle durch Slider zu ersetzen würde das einfach beheben Wäre aber nicht in meinem Sinne
01:04:074 (1,2,3,4,5,6,7,8) ^ ^


Ok, das ist alles, was ich tun kann~
Coole Map und viel Glück ;)
Stefan
\o

[Easy]
00:19:472 (2) - Whistle
00:44:103 (1) - ^ at the End.
01:04:074 (2) - Move the last white End Point for one grid at left.
01:09:400 (1) - Whistle at the End.

[Normal]
01:04:074 (2) - Move the last white End Point for one grid at bottom.

[Hard]
00:18:806 (1,2,3) - It feels better to play if you swap (1) with (2). http://puu.sh/17lnO Of course, this goes to all parts like this.
00:31:122 (5) - Whistle.
00:56:418 (6) - ^

[Insane]
00:09:320 - I felt like I could click here something.. so maybe Circle here?
00:30:456 (5,1) - This looks bad here. 00:30:456 (5) feels/sounds awkward to play and the Spinner is too short, respectively too close at (5).
00:55:753 (5,1) - Same here. Please think about this times.
01:21:050 (5,1) - At least, change this like that. http://puu.sh/17lCM

[Koka's Taiko Muzukashii]
00:11:151 - 00:11:816 - I tapped a bit here, so you actually could put some circles here. http://puu.sh/17lKn
00:22:301 (1) - d
00:27:627 (1) - d
00:36:447 - 00:37:113 - Same as 00:11:151 - 00:11:816.
00:47:598 (1) - d
00:52:924 (1) - d

Nice Standard Diffs. :D
Topic Starter
Ylinestra44
Thanks for the mod =)

Stefan wrote:

\o o/

[Easy]
00:19:472 (2) - Whistle Disaggree, doesn't fit the melody
00:44:103 (1) - ^ at the End. ^
01:04:074 (2) - Move the last white End Point for one grid at left. Done
01:09:400 (1) - Whistle at the End. Same as above

[Normal]
01:04:074 (2) - Move the last white End Point for one grid at bottom. Done

[Hard]
00:18:806 (1,2,3) - It feels better to play if you swap (1) with (2). http://puu.sh/17lnO Of course, this goes to all parts like this. Disaggree here
00:31:122 (5) - Whistle. Doesn't fit the melody as well
00:56:418 (6) - ^ ^

[Insane]
00:09:320 - I felt like I could click here something.. so maybe Circle here? That sound is part of the background melody, which I only followed in the 3rd loop, so no note here
00:30:456 (5,1) - This looks bad here. 00:30:456 (5) feels/sounds awkward to play and the Spinner is too short, respectively too close at (5). Curved (5). Spinner isn't too short, Autoplay scores 2000 bonus score, which follows the rules.
00:55:753 (5,1) - Same here. Please think about this times. Same here
01:21:050 (5,1) - At least, change this like that. http://puu.sh/17lCM Disaggree

Nice Standard Diffs. :D
Kokatsu

Jenny wrote:

@Kokatsu: Hitsounding volume is always so loud in your taikos, me no gustav. Go more with the song. I am completely fine with that vol%.
Also, I find the Oni's streams too harsh, they overshadow the song. "I find" is the worst thing to point something out.
Why do the diffs end about halfway of the song? That is not moe. Because it's already copy/paste. I would do exactly the same with the next parts. Have fun with 4times exactly playing the same stuff

Stefan wrote:

[Koka's Taiko Muzukashii]
00:11:151 - 00:11:816 - I tapped a bit here, so you actually could put some circles here. http://puu.sh/17lKn Nope
00:22:301 (1) - d ^
00:27:627 (1) - d ^
00:36:447 - 00:37:113 - Same as 00:11:151 - 00:11:816. ^
00:47:598 (1) - d ^
00:52:924 (1) - d ^
Himesaka Noa
Hi, Ylinestra44.
I mod this beatmap by your request.

[Easy]
- I think unnecessary inherited points is not good. Remove this inherited points.
01:22:714

[Normal]
- I think unnecessary inherited points is not good. Remove this inherited points.
01:22:714

[Hard]
- I think unnecessary inherited points is not good. Remove this inherited points.
00:28:126
01:19:385
01:22:714
- Add this timing.
00:27:128, 1.00x, S:C1, 60%
00:28:792 (4) - Add whistle on slider head
01:14:060 (6) - Add whistle on slider head
01:19:385 (7) - Add whistle

[Koka's Taiko Muzukashii]
- This difficulty is had unsnapped note. Please snap this note.
00:06:822 (1)

[Insane]
- I think unnecessary inherited points is not good. Remove this inherited points.
01:03:741
01:19:385
01:22:714
00:14:146 (6) - Add whistle on slider head
00:23:466 (7) - Add whistle
00:28:792 (12) - Add whistle
00:39:443 (7) - Add whistle on slider head
00:48:763 (7) - Add whistle
00:54:089 (12) - Add whistle
01:14:060 (8) - Add whistle
01:19:385 (10) - Add whistle

[Deif's CTB]
- I think unnecessary inherited points is not good. Remove this inherited points.
01:03:741
01:19:385
01:22:714

[Koka's Taiko Oni]
- This difficulty is had unsnapped note. Please snap this note.
00:06:822 (1)

Good luck :3
Topic Starter
Ylinestra44
Thanks for your mod, Underflow. I deleted all unused inherit sections (all diffs), snapped those two notes, but didn't aggree with the whistle-suggestions.
Aldwych
Hello Ylinestra!

[General]

I'm wondered if you had to put CTB taiko etc... in tags. Maybe not.
Kiaï should be at the same time, and here there's on taiko mod but not on standard and CTB mod.


[Easy]

Nothing to find.

[Normal]

Using 1/4 is allowed in normal diff? Imo i'm not sure, moreover when it's not a reverse arrow.

[Hard]

00:32:120 Can you make a better slider?
00:36:115 ^
00:37:446 ^

[Insane]

Sometimes, you've missing to put circle in 1/4? (For example at 01:00:662) It's normal?

00:33:369 Can you make this circle at the midle of the slider? (When X =172 for example).
00:37:363 ^

Well that's all, sorry for late and mods abouts CTB and taiko, i'm not a player of it. ^^

Good luck to your map! ;)
Topic Starter
Ylinestra44

Aldwych wrote:

Hello Ylinestra!

[General]

I'm wondered if you had to put CTB taiko etc... in tags. Maybe not. I dunno either, so I added them just to be sure
Kiaï should be at the same time, and here there's on taiko mod but not on standard and CTB mod. Taiko is an exception, and I don't want a Kiai, it wouldn't fit anyway


[Easy]

Nothing to find.

[Normal]

Using 1/4 is allowed in normal diff? Imo i'm not sure, moreover when it's not a reverse arrow. The only notes snapped to 1/4 are the ends of 3 sliders, and I don't see any problems about that.

[Hard]

00:32:120 Can you make a better slider? No
00:36:115 ^ ^
00:37:446 ^ ^]

[Insane]

Sometimes, you've missing to put circle in 1/4? (For example at 01:00:662) It's normal? It's because that part (the third loop) is mapped to the background melody

00:33:369 Can you make this circle at the midle of the slider? (When X =172 for example). No, I can't
00:37:363 ^ ^

Well that's all, sorry for late and mods abouts CTB and taiko, i'm not a player of it. ^^

Good luck to your map! ;)
Drafura
[Deif's CTB]
00:10:152 (4) - Use the same slider shape as : 00:09:486 (2) -
00:10:818 (1) - I'll use 2 circle the droplet is a bit too much here
00:15:478 (4) - Use the same slider shape as : 00:14:811 (2) -
00:16:393 (4,5,6,7,8) - Very chaotic shape i'll make a vertical line or something smoother
00:17:059 (12,13,14,15,16) - ^
00:17:808 (3) - I'll use 2 circle the droplet is a bit too much here
00:21:968 (2,3) - Really looks ugly so put them verticaly or well placed with the begining of the slider
00:23:300 (2,3) - ^
00:25:297 (5,6) - ^
00:41:772 (5,6,7,8) - Very chaotic shape i'll make a vertical line or something smoother
00:42:439 (13,14,15,16) - ^
00:47:265 (2,3) - Really looks ugly so put them verticaly or well placed with the begining of the slider
00:48:597 (2,3) - ^
00:49:928 (2,3) - ^
01:12:562 (2,3) - Again
01:13:894 (2,3) - ^
01:15:225 (2,3) - ^
01:15:891 (5,6) - ^ Btw this one isn't supposed to be hyperdashed ?
01:21:383 (1) - I'll finish this spinner here : 01:22:381 -

Cute song/map star'd good luck for ranking.
Deif
SPOILER

Drafura wrote:

[Deif's CTB]
00:10:152 (4) - Use the same slider shape as : 00:09:486 (2) - (Tried that option, but the next note would be harder to read)
00:10:818 (1) - I'll use 2 circle the droplet is a bit too much here (Softered that slider, it should be easier to get the droplet)
00:15:478 (4) - Use the same slider shape as : 00:14:811 (2) - (Same as before)
00:16:393 (4,5,6,7,8) - Very chaotic shape i'll make a vertical line or something smoother (Made a slight curve instead)
00:17:059 (12,13,14,15,16) - ^ (^)
00:17:808 (3) - I'll use 2 circle the droplet is a bit too much here (Same as before)
00:21:968 (2,3) - Really looks ugly so put them verticaly or well placed with the begining of the slider (Fixed)
00:23:300 (2,3) - ^ (^)
00:25:297 (5,6) - ^ (^, assuming you were referring to 00:24:631 (2,3) ^^")
00:41:772 (5,6,7,8) - Very chaotic shape i'll make a vertical line or something smoother (This is smooth enough ;__;)
00:42:439 (13,14,15,16) - ^ (^)
00:47:265 (2,3) - Really looks ugly so put them verticaly or well placed with the begining of the slider (Fixed)
00:48:597 (2,3) - ^ (^)
00:49:928 (2,3) - ^ (^)
01:12:562 (2,3) - Again (Okayface.jpg)
01:13:894 (2,3) - ^ (^)
01:15:225 (2,3) - ^ (^)
01:15:891 (5,6) - ^ Btw this one isn't supposed to be hyperdashed ? (You're right)
01:21:383 (1) - I'll finish this spinner here : 01:22:381 - (I wanted to end it in the main beat, which is 1/1 longer than that. Otherwise, it'd be a bit short for being the only spinner in the whole song)

Cute song/map star'd good luck for ranking.
Draf Y U NO like streams ;__; Thanks for the mod!

http://puu.sh/19N46
Topic Starter
Ylinestra44
Updated!~
Leorda
Hi there


[Normal]
* I feel the SV are too fast...


[Hard]
* Some anti-jump feels just like a streams and it makes confuse me, maybe just me....

00:36:115 (7) - This curve are pretty ugly, use this curve? http://osu.ppy.sh/ss/457400 (nazi)
00:37:446 (1) - ^


[Insane]
00:10:818 (6) - Move 1 grid right for alligning with previous note? (nazi)

Well, good luck then~
Topic Starter
Ylinestra44
Revived, removed the Taiko diffs, since it seems Kokatsu resigned (but added them to the description), and updated it.
~Has been a long time...
rEdo
[General]
I'm pretty sure you need to poke Deif or somebody else to make a new CTB difficulty for this mapset. There's that guideline that requires you to have at least one easier CTB difficulty if you wanna include these in a mapset (sort of similar to the old "Normal below 3-stars" rule, except for the additional modes too).

[Easy]
01:21:383 (1) - This spinner might be too short to be occuring in the easiest difficulty in a mapset. What about deleting 01:20:051 (1) entirely and starting the spinner at that point instead?

[Normal]
00:46:766 (1,2,3) - Try something like this for better flow? Right now the transition from (1) to (2) seems quite unnatural.

[Hard]
00:13:481 (2,3) - I'm pretty sure there's a lot of space for these sliders at the right-bottom corner of the screen. You should generally avoid placing sliders too close to each other when unnecessary.
00:18:806 (1,2,3,1,2,3) - Such sudden distance snap change, from 0.70x to 1.00x. Tidy that up.
00:44:103 (1,2,3,1,2,3) - Same thing. Even if it's intentional, you should keep in mind this doesn't really play well.
01:09:400 (1,2,3,1,2,3) - Yup.

[Insane]
00:12:066 (1,2) - Might look quite better like this, despite the distance snap.
00:27:793 (7) - New combo, perhaps?
00:29:458 (2,4) - These might look quite better when moved two grids higher.
00:53:090 (7) - New combo, like above.
01:14:060 (8) - Move it quite to the left?


Looks nice and tidy, nothing much I could nitpick about. The rhythm you're using is pretty decent, too. Good luck~
Topic Starter
Ylinestra44

rEdo wrote:

[General]
I'm pretty sure you need to poke Deif or somebody else to make a new CTB difficulty for this mapset. There's that guideline that requires you to have at least one easier CTB difficulty if you wanna include these in a mapset (sort of similar to the old "Normal below 3-stars" rule, except for the additional modes too). Wrote Deif, waiting for his response.

[Easy]
01:21:383 (1) - This spinner might be too short to be occuring in the easiest difficulty in a mapset. What about deleting 01:20:051 (1) entirely and starting the spinner at that point instead? Done

[Normal]
00:46:766 (1,2,3) - Try something like this for better flow? Right now the transition from (1) to (2) seems quite unnatural. Will leave it as it is for the moment. When someone else mentions it, too, I'll Change it.

[Hard]
00:13:481 (2,3) - I'm pretty sure there's a lot of space for these sliders at the right-bottom corner of the screen. You should generally avoid placing sliders too close to each other when unnecessary. Done
00:18:806 (1,2,3,1,2,3) - Such sudden distance snap change, from 0.70x to 1.00x. Tidy that up. Done
00:44:103 (1,2,3,1,2,3) - Same thing. Even if it's intentional, you should keep in mind this doesn't really play well. Done
01:09:400 (1,2,3,1,2,3) - Yup. Done

[Insane]
00:12:066 (1,2) - Might look quite better like this, despite the distance snap. Done
00:27:793 (7) - New combo, perhaps? Done
00:29:458 (2,4) - These might look quite better when moved two grids higher. Done
00:53:090 (7) - New combo, like above. Done
01:14:060 (8) - Move it quite to the left? Angled the slider a bit different to fix it.


Looks nice and tidy, nothing much I could nitpick about. The rhythm you're using is pretty decent, too. Good luck~
Thanks for the mod =)
Eyenine
Yo.
From my modding queue. (Queue name is a lie)
I don't think I'll be of any help to this mapset, but here goes.

>Easy

  1. So pro
>Normal

  1. 00:13:481 (2) - Delete slider head finish. (For hitsound consistency)
  2. 00:25:463 (3,4) - A 2/1 slider instead of two circles? (Might represent the long 8-bit better.)
>Hard

  1. 00:10:818 (7,1) - I don't know, but maybe you can make a better blanket with these sliders? http://puu.sh/8u4AI.jpg or http://puu.sh/8u4SW.jpg (last screenshot keeps 5-node arc shaping. I'm not good with 5-point arcs o.o)
  2. 00:49:429 (1,5) - How about blanket? Might look better. http://puu.sh/8u5kL.jpg
>Insane

  1. 00:10:152 (4,5) - The jump here is a bit too large imo. Maybe move 00:10:069 (3,4) a bit closer to note 5?
I suck at modding o.o
Sorry I can't find anything useful.
Good luck~ and nice map!
Topic Starter
Ylinestra44

Eyenine wrote:

Yo.
From my modding queue. (Queue name is a lie)
I don't think I'll be of any help to this mapset, but here goes.

>Easy

  1. So pro
:3

>Normal

  1. 00:13:481 (2) - Delete slider head finish. (For hitsound consistency) It wasn't there on purpose, so well, deleted it.
  2. 00:25:463 (3,4) - A 2/1 slider instead of two circles? (Might represent the long 8-bit better.) I do have the same at 01:16:057 (3,4) - (3rd repeat of the melody), and in the second repeat I have a 2/1 slider. So shouldn't be that bad I think. Additional I have 6 1/1 sliders before that part, and I wanted to vary a bit
>Hard

  1. 00:10:818 (7,1) - I don't know, but maybe you can make a better blanket with these sliders? http://puu.sh/8u4AI.jpg or http://puu.sh/8u4SW.jpg (last screenshot keeps 5-node arc shaping. I'm not good with 5-point arcs o.o) Works fine for me for now. If pointed again, I'll change
  2. 00:49:429 (1,5) - How about blanket? Might look better. http://puu.sh/8u5kL.jpg ^
>Insane

  1. 00:10:152 (4,5) - The jump here is a bit too large imo. Maybe move 00:10:069 (3,4) a bit closer to note 5? I have almost same big spacing in other jumps in the map, so should be fine
I suck at modding o.o
Sorry I can't find anything useful.
Good luck~ and nice map!
Even if I didn't add all, thanks a lot for your mod =)
Deif
Wow, I didn't expect you to revive this! Just rename my diff to Deif's Rain, and I'll start stalking some modders.

@rEdo: An extra difficulty isn't needed to be added to the mapset, since the standard diffs convert rather well to CtB. That wouldn't be the case of a Taiko/osu!mania mapset, for example. Read the Ranking Criteria!
Topic Starter
Ylinestra44
Done.
[Yue]
Hi :3
Mod from my queue and Deif in-game
I'll do the mod in spanish o3o

Deif' Rain
General:
  1. Revisa el Aimod porque tienes algunos objetos fuera de lugar.
  2. El ar deberías bajarlo -1 ya que siempre veo que las Rain tienen drain 6 .w.
Diff:
  1. 00:09:403 (1,2) - Esto encaja bien con la canción pero ya que usas este tipo de HDash (1) con el slider (2) (como aquí 00:10:069 (3,4) - ,00:10:735 (5,1) - y así en casi en toda la canción) bueno, ya que es el comienzo de la canción podrías quitar los HDash de 00:09:403 (1) - , 00:10:069 (3) - y 00:10:735 (5) - para tener un comienzo un poco más sencillo y no tan complicado, con un pequeño salto estaría bien n.n
  2. 00:11:151 (2,3,4,5) - usar un poco más de spacing?
  3. 00:16:143 (1,2,3,4,5,6,7,8,9,10,11,12,13,14,15,16) - usar el mismo spacing aquí y tratar de hacer algo con un poco más de movimiento o3o
    SPOILER

    Tal vez así, es sólo una opción.
  4. 00:16:809 (9) - nc ya que tienes un combo muy largo.
  5. 00:21:968 (2,3,4,5,6) - muy fácil imo, algo un poco más movido sería más divertido n.n
  6. 00:31:788 (1,2) - tal vez un HDash en (1) sería apropiado.
  7. 00:41:439 (1,2,3,4,5,6,7,8,9,10,11,12,13,14,15,16) - lo mismo que dije anteriormanete sobre estos streams.
  8. 00:42:106 (9) - misma razón que 00:16:809 (9) -
  9. 00:44:103 (1,2,3,4,5,1,2,3,4,5) - tal vez en el editor se ve diferente pero cuando lo juegas es muy similar a esto 00:18:806 (1,2,3,4,5,1,2,3,4,5) - así que podrías cambiar un poco el patrón aquí.
  10. 01:07:403 (9) - misma razón que 00:16:809 (9) -
Es todo lo que puedo decir o3o fue una diff muy divertida :3

Good luck!
Deif
Yue

[Yue] wrote:

Hi :3
Mod from my queue and Deif in-game
I'll do the mod in spanish o3o

Deif' Rain
General:
  1. Revisa el Aimod porque tienes algunos objetos fuera de lugar. (Hecho)
  2. El ar deberías bajarlo -1 ya que siempre veo que las Rain tienen drain 6 .w. (7 está bien también. No drena muy rápido en este mapa)
Diff:
  1. 00:09:403 (1,2) - Esto encaja bien con la canción pero ya que usas este tipo de HDash (1) con el slider (2) (como aquí 00:10:069 (3,4) - ,00:10:735 (5,1) - y así en casi en toda la canción) bueno, ya que es el comienzo de la canción podrías quitar los HDash de 00:09:403 (1) - , 00:10:069 (3) - y 00:10:735 (5) - para tener un comienzo un poco más sencillo y no tan complicado, con un pequeño salto estaría bien n.n (Ok)
  2. 00:11:151 (2,3,4,5) - usar un poco más de spacing? (Los separé un poco más)
  3. 00:16:143 (1,2,3,4,5,6,7,8,9,10,11,12,13,14,15,16) - usar el mismo spacing aquí y tratar de hacer algo con un poco más de movimiento o3o (No quería complicar mucho el stream, al ser un Rain)
  4. 00:16:809 (9) - nc ya que tienes un combo muy largo. (Ok)
  5. 00:21:968 (2,3,4,5,6) - muy fácil imo, algo un poco más movido sería más divertido n.n (Ok)
  6. 00:31:788 (1,2) - tal vez un HDash en (1) sería apropiado. (El siguiente cambio de dirección después del HDash sería algo brusco)
  7. 00:41:439 (1,2,3,4,5,6,7,8,9,10,11,12,13,14,15,16) - lo mismo que dije anteriormanete sobre estos streams.
  8. 00:42:106 (9) - misma razón que 00:16:809 (9) -
  9. 00:44:103 (1,2,3,4,5,1,2,3,4,5) - tal vez en el editor se ve diferente pero cuando lo juegas es muy similar a esto 00:18:806 (1,2,3,4,5,1,2,3,4,5) - así que podrías cambiar un poco el patrón aquí. (Es una copia, lo admito :'D /vagodemí)
  10. 01:07:403 (9) - misma razón que 00:16:809 (9) - (Ok)
Es todo lo que puedo decir o3o fue una diff muy divertida :3

Good luck!
Thanks for the quick mod :3
Update
osu file format v12

[General]
AudioFilename: Green Greens.mp3
AudioLeadIn: 1000
PreviewTime: 6491
Countdown: 0
SampleSet: Soft
StackLeniency: 0.7
Mode: 2
LetterboxInBreaks: 0
WidescreenStoryboard: 0

[Editor]
DistanceSpacing: 1
BeatDivisor: 4
GridSize: 16
TimelineZoom: 2.1

[Metadata]
Title:Green Greens
TitleUnicode:Green Greens
Artist:Jun Ishikawa
ArtistUnicode:Jun Ishikawa
Creator:Ylinestra44
Version:Deif's Rain
Source:Kirby's Adventure
Tags:NES Nintendo Gameboy Dreamland Kokatsu Taiko Deif Catch The Beat CTB
BeatmapID:173546
BeatmapSetID:57453

[Difficulty]
HPDrainRate:7
CircleSize:4
OverallDifficulty:9
ApproachRate:9
SliderMultiplier:2.3
SliderTickRate:2

[Events]
//Background and Video events
0,0,"Kirby Green Greens Raining.jpg",0,0
//Break Periods
//Storyboard Layer 0 (Background)
//Storyboard Layer 1 (Fail)
//Storyboard Layer 2 (Pass)
//Storyboard Layer 3 (Foreground)
//Storyboard Sound Samples
//Background Colour Transformations
3,100,163,162,255

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160,272,29458,6,0,B|128:224|128:224|160:176|160:176|208:176|208:176|256:240,1,230
288,288,30040,1,0,0:0:0:0:
128,272,30123,2,0,B|96:224|96:224|128:176|128:176|176:176|176:176|224:240,1,230,2|0,0:0|0:0,0:0:0:0:
256,288,30706,1,0,0:0:0:0:
96,272,30789,6,0,B|32:176,1,115
176,176,31122,2,0,B|112:80,1,115
400,80,31455,1,4,0:0:0:0:
256,192,31788,5,0,0:0:0:0:
160,192,32037,1,0,0:0:0:0:
288,192,32120,6,0,B|400:160|400:160|480:48,2,230,4|0|0,0:0|0:0|0:0,0:0:0:0:
176,240,32952,1,0,0:0:0:0:
64,224,33119,2,0,B|144:144|144:144|160:80,1,172.5
240,80,33452,5,0,0:0:0:0:
432,80,33618,1,2,0:0:0:0:
272,160,33785,1,0,0:0:0:0:
112,160,33951,1,2,0:0:0:0:
224,224,34117,2,0,B|288:192|288:192|304:144,1,115,2|0,0:0|0:0,0:0:0:0:
336,48,34450,1,0,0:0:0:0:
480,192,34700,5,0,0:0:0:0:
256,192,34783,2,0,B|160:128|160:128|128:16,1,230,4|0,0:0|0:0,0:0:0:0:
32,192,35366,1,0,0:0:0:0:
224,192,35449,2,0,B|320:128|320:128|352:16,1,230,6|0,0:0|0:0,0:0:0:0:
448,192,36031,1,0,0:0:0:0:
288,192,36115,6,0,B|224:192|192:128,1,115,4|0,0:0|0:0,0:0:0:0:
112,48,36447,1,0,0:0:0:0:
16,112,36614,1,0,0:0:0:0:
176,128,36780,1,0,0:0:0:0:
96,224,36947,1,0,0:0:0:0:
256,192,37113,5,0,0:0:0:0:
352,192,37363,1,0,0:0:0:0:
224,192,37446,6,0,B|112:224|112:224|32:336,2,230,4|0|0,0:0|0:0|0:0,0:0:0:0:
336,144,38278,1,0,0:0:0:0:
448,160,38445,2,0,B|368:240|368:240|352:304,1,172.5
272,304,38777,5,0,0:0:0:0:
80,304,38944,1,2,0:0:0:0:
240,224,39110,1,0,0:0:0:0:
400,224,39277,1,2,0:0:0:0:
288,160,39443,2,0,B|224:192|224:192|208:240,1,115,2|0,0:0|0:0,0:0:0:0:
176,336,39776,1,0,0:0:0:0:
32,192,40026,5,0,0:0:0:0:
256,192,40109,2,0,B|352:256|352:256|384:368,1,230,4|0,0:0|0:0,0:0:0:0:
480,192,40691,1,0,0:0:0:0:
288,192,40775,2,0,B|192:256|192:256|160:368,1,230,6|0,0:0|0:0,0:0:0:0:
64,192,41357,1,0,0:0:0:0:
224,192,41440,5,4,0:0:0:0:
304,192,41523,1,0,0:0:0:0:
368,192,41607,1,0,0:0:0:0:
416,192,41690,1,0,0:0:0:0:
448,224,41773,1,0,0:0:0:0:
432,256,41856,1,0,0:0:0:0:
464,288,41940,1,0,0:0:0:0:
512,288,42023,1,0,0:0:0:0:
288,192,42106,5,0,0:0:0:0:
208,192,42189,1,0,0:0:0:0:
144,192,42272,1,0,0:0:0:0:
96,192,42356,1,0,0:0:0:0:
64,160,42439,1,0,0:0:0:0:
80,128,42522,1,0,0:0:0:0:
48,96,42605,1,0,0:0:0:0:
0,96,42688,1,0,0:0:0:0:
64,96,42772,5,0,0:0:0:0:
272,96,43021,1,0,0:0:0:0:
400,96,43105,2,0,B|432:144|432:144|432:208,1,115,0|2,0:0|0:0,0:0:0:0:
256,192,43604,1,0,0:0:0:0:
96,192,43770,1,2,0:0:0:0:
416,192,43937,1,0,0:0:0:0:
336,272,44103,6,0,B|464:272,1,115,4|0,0:0|0:0,0:0:0:0:
376,272,44353,1,0,0:0:0:0:
304,272,44436,2,0,B|432:272,1,115,2|0,0:0|0:0,0:0:0:0:
272,272,44769,2,0,B|400:272,1,115
240,272,45102,2,0,B|368:272,1,115,2|0,0:0|0:0,0:0:0:0:
176,112,45434,6,0,B|48:112,1,115
136,112,45684,1,0,0:0:0:0:
208,112,45767,2,0,B|80:112,1,115,2|0,0:0|0:0,0:0:0:0:
240,112,46100,2,0,B|112:112,1,115
272,112,46433,2,0,B|144:112,1,115,2|0,0:0|0:0,0:0:0:0:
448,128,46766,6,0,B|496:240,2,115,4|0|0,0:0|0:0|0:0,0:0:0:0:
288,128,47265,1,0,0:0:0:0:
216,160,47348,1,0,0:0:0:0:
144,192,47432,2,0,B|96:160|96:160|64:112,2,115,2|0|0,0:0|0:0|0:0,0:0:0:0:
320,192,47931,1,0,0:0:0:0:
272,240,48014,1,0,0:0:0:0:
112,240,48097,6,0,B|48:208|48:208|32:160,2,115
272,240,48597,1,0,0:0:0:0:
352,256,48680,1,0,0:0:0:0:
432,272,48763,2,0,B|496:304|496:304|512:352,2,115
256,272,49262,1,0,0:0:0:0:
208,240,49345,1,0,0:0:0:0:
64,192,49429,6,0,B|144:96,2,115
208,256,49928,1,0,0:0:0:0:
280,224,50011,1,0,0:0:0:0:
352,192,50094,2,0,B|272:96,2,115,2|0|0,0:0|0:0|0:0,0:0:0:0:
192,192,50594,1,0,0:0:0:0:
240,144,50677,1,0,0:0:0:0:
400,144,50760,6,0,B|464:176|464:176|480:224,2,115
448,32,51259,1,0,0:0:0:0:
64,32,51426,1,4,0:0:0:0:
288,144,51759,6,0,B|352:240|352:240|320:288,1,172.5
160,272,52092,6,0,B|128:224|128:224|160:176|160:176|208:176|208:176|256:240,1,230
288,288,52674,1,0,0:0:0:0:
112,272,52757,2,0,B|80:224|80:224|112:176|112:176|160:176|160:176|208:240,1,230,2|0,0:0|0:0,0:0:0:0:
256,288,53340,1,0,0:0:0:0:
64,272,53423,6,0,B|32:224|32:224|64:176|64:176|112:176|112:176|160:240,1,230
224,288,54005,1,0,0:0:0:0:
384,288,54089,2,0,B|432:256|432:256|464:192,1,115
336,192,54421,6,0,B|224:192|224:192|192:128,1,172.5
352,112,54754,6,0,B|384:160|384:160|352:208|352:208|304:208|304:208|256:144,1,230
224,96,55337,1,0,0:0:0:0:
400,112,55420,2,0,B|432:160|432:160|400:208|400:208|352:208|352:208|304:144,1,230,2|0,0:0|0:0,0:0:0:0:
256,96,56003,1,0,0:0:0:0:
160,96,56086,6,0,B|96:192,1,115
416,192,56419,2,0,B|352:288,1,115
80,192,56751,1,4,0:0:0:0:
256,192,57084,5,0,0:0:0:0:
352,192,57334,1,0,0:0:0:0:
224,192,57417,6,0,B|112:224|112:224|16:304,2,230,4|0|0,0:0|0:0|0:0,0:0:0:0:
320,144,58249,1,0,0:0:0:0:
416,80,58416,2,0,B|304:128|304:128|320:64,1,172.5
384,48,58749,5,0,0:0:0:0:
480,112,58915,1,2,0:0:0:0:
32,272,59081,1,0,0:0:0:0:
128,336,59248,1,2,0:0:0:0:
256,336,59414,2,0,B|226:278|226:278|178:262,1,115,2|0,0:0|0:0,0:0:0:0:
80,192,59747,1,0,0:0:0:0:
256,192,59997,5,0,0:0:0:0:
480,192,60080,2,0,B|448:304|448:304|352:368,1,230,4|0,0:0|0:0,0:0:0:0:
192,192,60662,1,0,0:0:0:0:
400,192,60746,2,0,B|368:80|368:80|272:16,1,230,4|0,0:0|0:0,0:0:0:0:
128,192,61328,1,0,0:0:0:0:
320,192,61411,6,0,B|384:192|416:256,1,115,4|0,0:0|0:0,0:0:0:0:
448,144,61744,1,0,0:0:0:0:
256,144,61911,1,0,0:0:0:0:
352,144,62077,1,0,0:0:0:0:
160,144,62244,1,0,0:0:0:0:
256,192,62410,5,0,0:0:0:0:
160,192,62660,1,0,0:0:0:0:
288,192,62743,6,0,B|400:160|400:160|496:80,2,230,4|0|0,0:0|0:0|0:0,0:0:0:0:
192,240,63575,1,0,0:0:0:0:
96,304,63741,2,0,B|208:256|208:256|192:320,1,172.5
128,336,64074,5,0,0:0:0:0:
32,272,64241,1,2,0:0:0:0:
480,112,64407,1,0,0:0:0:0:
384,48,64573,1,2,0:0:0:0:
256,48,64740,2,0,B|286:106|286:106|334:122,1,115,2|0,0:0|0:0,0:0:0:0:
432,192,65073,1,0,0:0:0:0:
256,192,65322,5,0,0:0:0:0:
32,192,65406,2,0,B|64:80|64:80|160:16,1,230,4|0,0:0|0:0,0:0:0:0:
320,192,65988,1,0,0:0:0:0:
112,192,66071,2,0,B|144:304|144:304|240:368,1,230,6|0,0:0|0:0,0:0:0:0:
384,192,66654,1,0,0:0:0:0:
192,192,66737,5,4,0:0:0:0:
128,192,66820,1,0,0:0:0:0:
48,128,66903,1,0,0:0:0:0:
112,128,66987,1,0,0:0:0:0:
192,64,67070,1,0,0:0:0:0:
128,64,67153,1,0,0:0:0:0:
48,128,67236,1,0,0:0:0:0:
112,128,67320,1,0,0:0:0:0:
320,192,67403,5,0,0:0:0:0:
384,192,67486,1,0,0:0:0:0:
464,256,67569,1,0,0:0:0:0:
400,256,67652,1,0,0:0:0:0:
320,320,67736,1,0,0:0:0:0:
384,320,67819,1,0,0:0:0:0:
464,256,67902,1,0,0:0:0:0:
400,256,67985,1,0,0:0:0:0:
224,256,68068,5,0,0:0:0:0:
32,256,68318,1,0,0:0:0:0:
160,256,68401,2,0,B|192:208|192:208|176:144,1,115,0|2,0:0|0:0,0:0:0:0:
400,96,68901,1,0,0:0:0:0:
112,96,69067,1,2,0:0:0:0:
256,96,69233,1,0,0:0:0:0:
400,96,69400,6,0,B|432:208,1,115,4|0,0:0|0:0,0:0:0:0:
368,208,69649,1,0,0:0:0:0:
304,208,69733,2,0,B|272:320,1,115,2|0,0:0|0:0,0:0:0:0:
448,320,70066,2,0,B|416:208,1,115
256,208,70398,2,0,B|320:112,1,115,2|0,0:0|0:0,0:0:0:0:
112,288,70731,6,0,B|80:176,1,115,4|0,0:0|0:0,0:0:0:0:
144,176,70981,1,0,0:0:0:0:
208,176,71064,2,0,B|240:64,1,115,2|0,0:0|0:0,0:0:0:0:
64,64,71397,2,0,B|96:176,1,115
256,176,71730,2,0,B|192:272,1,115,2|0,0:0|0:0,0:0:0:0:
448,128,72063,6,0,B|416:240,2,115,4|0|0,0:0|0:0|0:0,0:0:0:0:
352,128,72562,1,0,0:0:0:0:
400,128,72645,1,0,0:0:0:0:
448,128,72728,2,0,B|400:160|400:160|368:208,2,115,2|0|0,0:0|0:0|0:0,0:0:0:0:
320,192,73228,1,0,0:0:0:0:
304,256,73311,1,0,0:0:0:0:
112,240,73394,6,0,B|48:208|48:208|32:160,2,115
208,240,73893,1,0,0:0:0:0:
160,240,73977,1,0,0:0:0:0:
112,240,74060,2,0,B|48:272|48:272|32:320,2,115
240,176,74559,1,0,0:0:0:0:
224,240,74642,1,0,0:0:0:0:
384,176,74725,6,0,B|464:80,2,115
272,192,75225,1,0,0:0:0:0:
200,200,75308,1,0,0:0:0:0:
128,208,75391,2,0,B|48:304,2,115,2|0|0,0:0|0:0|0:0,0:0:0:0:
240,192,75890,1,0,0:0:0:0:
272,192,75974,1,0,0:0:0:0:
416,192,76057,6,0,B|480:224|480:224|496:272,2,115
480,32,76556,1,0,0:0:0:0:
32,32,76723,1,4,0:0:0:0:
288,144,77055,6,0,B|352:240|352:240|320:288,1,172.5
160,272,77388,6,0,B|96:176|96:176|80:64,1,230
256,64,77971,1,0,0:0:0:0:
432,62,78054,2,0,B|416:176|416:176|352:272,1,230,2|0,0:0|0:0,0:0:0:0:
176,272,78637,1,0,0:0:0:0:
352,272,78720,2,0,B|416:176|416:176|432:62,1,230,0|0,0:0|0:0,0:0:0:0:
256,64,79302,1,0,0:0:0:0:
80,64,79385,2,0,B|96:176,1,115
256,192,79718,6,0,B|240:304|240:304|192:352,1,172.5
16,336,80051,6,0,B|32:224|32:224|128:144,1,230
256,48,80634,1,0,0:0:0:0:
432,48,80717,2,0,B|416:160|416:160|320:240,1,230,2|0,0:0|0:0,0:0:0:0:
256,192,81383,12,4,82714,0:0:0:0:

@Yli: Check the Insane. It has a different combo color than the other diffs (Combo1 : 65,55,33 should be 75,65,33). Also the tags "Catch the Beat CTB" aren't needed anymore and can be removed.
Topic Starter
Ylinestra44
Updated Ctb-Diff and fixed the Thing with the colour in Insane.
Sey
IRC mod for Deif's Rain incoming.

SPOILER
18:05 Deif: Okay, I'm done
18:05 Deif: I never imagined that Sam could revive it
18:05 Sey: Ok then, let's start.
18:06 Sey: 00:09:403 (1,2) - , 00:10:069 (3,4) - , 00:10:735 (5,1) - The rhythm repeats 3 times here and the volume is not affected. I'd prefer not to see a HDash at th third section already. We get so many of these tiny HDashes later anyway.
18:07 Deif: I removed the HDash of that section, at least the first 2. About that last jump, I just reduced it
18:07 Deif: Is it really necessary to remove it?
18:07 Sey: Not really. But I found it a bit confusing since the song didn't even start yet. I would have kept consistency here between the sections.
18:09 Deif: Okay. I left a lil dash instead
18:09 Sey: 00:19:056 (2) - Please decide yourself. If you really put a note here there has to be one at 00:19:389 - , 00:19:722 - , 00:20:054 - as well. Same counts for this section: 00:20:138 (1,2,3,4,5) - I'd prefer if you just keep the 1/4 ticks outta here, but only one confuses like hell because the rhythm repeats.
18:10 Deif: You can hear that note slightly, also it breaks the monotony of the sliders
18:10 Sey: You can also hear that note slightly in the other 1/4 ticks
18:10 Deif: Should I remove them?
18:11 Sey: Decide if you want to map all 1/4 ticks or none.
18:11 Sey: But if you map all 1/4 ticks this probably needs to be remapped.
18:12 Deif: The timeline is repeated like that later one. As it's the beginning of the map, I'll remove those 1/4s to keep a slightly easier rhythm
18:12 Sey: Ok great.
18:13 Sey: Same section still: If you decided to remove the 1/4 notes you might consider increasing the distance between this sliders a bit.
18:13 Sey: I personally find it very boring to play, there is not much movement required and it could be a it jumpier.
18:16 Sey: 01:04:241 (2,3) - I feel like this HDash doesn't fit to the rhythm somehow. Personally I expected it a bit earlier
18:17 Deif: Wait, wait
18:17 Deif: http://osu.ppy.sh/ss/1567147 I'm trying to get this fixed
18:17 Deif: (lowed the AR to see it better)
18:18 Sey: That looks very untidy. You do know how I appreciate to see symmetry but it's up to you.
18:18 Deif: The editor is a crap anyway :_<
18:19 Sey: Ok I found something else. Let me write:
18:20 Sey: 00:34:700 (1,2) - all these HDashes which follow make sense and feel cool, especially always the same direction makes in very interesting to play. However since you oriented on the rhythm here there should be at least some higher dashes here to keep consistency in it: 00:32:037 (2,1) - , 00:33:119 (3,1) -
18:20 Sey: it*
18:20 Sey: Well or maybe HDashes as well, it's up to you.,
18:20 Sey: I expected a bigger movement here at least.
18:22 Sey: 00:44:103 (1,2,3,4,5,1,2,3,4) - This feels pretty much the same as the section we had before. Needs more movement now since you also changed the other one.
18:22 Deif: WAIT D:
18:22 Sey: Oh sorry. I wait for your response.
18:22 Deif: Take a coffee, relax, I'm a slow bastard
18:23 Sey: Nah my advices are just big, they require some remapping. I will stay patiet till you fixed everything
18:23 Sey: patient*
18:26 Deif: So... the 00:32:037 (2,1) - has been kept. It's already a tricky dash. 00:33:119 (3,1) - Increased the distance only without HDash, since it looks odd (and horrible) with a red note there
18:26 Deif: Weiter
18:27 Sey: ok let me see
18:27 Deif: I'll look at the sec 44
18:27 Sey: Will mention 3 LITTLE things which you can change at once:
18:27 Sey: 00:57:334 (2,1) - Same issue here, distance too low (if you ask me orz)
18:28 Sey: 00:58:416 (3,1) - Eh you missed the rhythm here. Shouldn't the HDash appear here instead of 00:58:915 (2,3) - ? You mapped it differently in the other chorus and this HDash is very surprising, not suiting the rhythm as well imo.
18:28 Sey: 01:02:660 (2,1) - ^
18:28 Deif: @57: Same as the other stuff. Hard dash already
18:29 Sey: And so on, and so on. I am too lazy to write down any of these. Check them out by yourself. Some others follow after this one
18:29 Sey: Yeah I know but think about the others to keep consistency.
18:29 Deif: What the... Ppl will kill me if I spam so many easy HDashes (and it's already enough spammed)
18:30 Deif: I'll take a look if the dashes are a shit to follow cos of the flow, but that's it
18:31 Sey: http://puu.sh/8wePm.png (?)
18:31 Sey: About that HDashes. Why not? The song is so epic, I wanna get so many crazy HDashes.
18:31 Sey: :DD
18:32 Sey: And I played harder Rains of you already c:
18:32 Deif: Yup. I explained that in one of the first posts that I used a different lead-in
18:32 Deif: 2012. pls
18:32 Sey: 01:08:318 (2,3) - I find this a bit tricky after the stream.
18:34 Deif: Reduced it 1 tick
18:34 Deif: WHAT'S DONE IT'S DONE
18:35 Sey: 1 tick
18:35 Sey: Wow.
18:35 Deif: Grid Size 2
18:35 Deif: That's 4 ticks of GS 4
18:35 Deif: (I think)
18:35 Sey: 01:14:060 - whistle maybe?
18:36 Deif: Yup
18:37 Sey: 00:54:089 - ^
18:38 Sey: lemme testplay once more and see if I can find some last issue.
18:39 Deif: Added there too
18:40 Sey: 00:17:475 (1) - mh, maybe this could be a slider as well. Fits to the rhythm I guess? But maybe I am wrong here x.x
18:41 Deif: Could be, though 2 notes give more liberty to spread the spacing more
18:41 Sey: Do it as you like.
18:41 Deif: And also, would look strange cos it's under a blue tick
18:41 Sey: But if you do it there you have to do it here, too: 00:26:129 (3) -
18:41 Sey: Yeah I know, that was actually my problem.
18:42 Sey: Nah forget this advice, please.
18:42 *Deif > Memory reset
18:43 Sey: 00:37:363 (2) - This maybe feels a bit odd. Wouldn't it be better to place it at 00:37:280 - ?
18:43 Sey: Th0ugh there could be a note at 1/4 tick. But I feel like something is missing here.
18:44 Sey: If I look at it now, you did this everywhere.
18:44 Deif: I could make it a triple. There's a slight audible beat
18:44 Sey: Yes but then:
18:44 Sey: 00:35:948 -
18:44 Sey: 00:35:282 -
18:44 Sey: 00:34:617 -
18:45 Sey: hue
18:45 Deif: Derp
18:45 Sey: I just saw you skipped that beat anywhere.
18:45 Deif: Wanna overdose my Rain? =(
18:45 Sey: 00:39:942 -
18:45 Sey: Nah let's stop.
18:45 Sey: My ideas getting silly, I think I did my job here.
18:45 Sey: The diff itself is good as it is.
18:46 Sey: Cannot find any more issues anymore.
Deif
Update
osu file format v12

[General]
AudioFilename: Green Greens.mp3
AudioLeadIn: 1000
PreviewTime: 6491
Countdown: 0
SampleSet: Soft
StackLeniency: 0.7
Mode: 2
LetterboxInBreaks: 0
WidescreenStoryboard: 0

[Editor]
DistanceSpacing: 1
BeatDivisor: 4
GridSize: 16
TimelineZoom: 2.1

[Metadata]
Title:Green Greens
TitleUnicode:Green Greens
Artist:Jun Ishikawa
ArtistUnicode:Jun Ishikawa
Creator:Ylinestra44
Version:Deif's Rain
Source:Kirby's Adventure
Tags:NES Nintendo Gameboy Dreamland Kokatsu Taiko Deif Catch The Beat CTB
BeatmapID:173546
BeatmapSetID:57453

[Difficulty]
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CircleSize:4
OverallDifficulty:9
ApproachRate:9
SliderMultiplier:2.3
SliderTickRate:2

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//Storyboard Layer 2 (Pass)
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272,240,48597,1,0,0:0:0:0:
352,256,48680,1,0,0:0:0:0:
432,272,48763,2,0,B|496:304|496:304|512:352,2,115
256,272,49262,1,0,0:0:0:0:
208,240,49345,1,0,0:0:0:0:
64,192,49429,6,0,B|144:96,2,115
208,256,49928,1,0,0:0:0:0:
280,224,50011,1,0,0:0:0:0:
352,192,50094,2,0,B|272:96,2,115,2|0|0,0:0|0:0|0:0,0:0:0:0:
192,192,50594,1,0,0:0:0:0:
240,144,50677,1,0,0:0:0:0:
400,144,50760,6,0,B|464:176|464:176|480:224,2,115
448,32,51259,1,0,0:0:0:0:
64,32,51426,1,4,0:0:0:0:
288,144,51759,6,0,B|352:240|352:240|320:288,1,172.5
160,272,52092,6,0,B|128:224|128:224|160:176|160:176|208:176|208:176|256:240,1,230
288,288,52674,1,0,0:0:0:0:
112,272,52757,2,0,B|80:224|80:224|112:176|112:176|160:176|160:176|208:240,1,230,2|0,0:0|0:0,0:0:0:0:
256,288,53340,1,0,0:0:0:0:
64,272,53423,6,0,B|32:224|32:224|64:176|64:176|112:176|112:176|160:240,1,230
224,288,54005,1,0,0:0:0:0:
384,288,54089,2,0,B|432:256|432:256|464:192,1,115,2|0,0:0|0:0,0:0:0:0:
336,192,54421,6,0,B|224:192|224:192|192:128,1,172.5
352,112,54754,6,0,B|384:160|384:160|352:208|352:208|304:208|304:208|256:144,1,230
224,96,55337,1,0,0:0:0:0:
400,112,55420,2,0,B|432:160|432:160|400:208|400:208|352:208|352:208|304:144,1,230,2|0,0:0|0:0,0:0:0:0:
256,96,56003,1,0,0:0:0:0:
160,96,56086,6,0,B|96:192,1,115
416,192,56419,2,0,B|352:288,1,115
80,192,56751,1,4,0:0:0:0:
256,192,57084,5,0,0:0:0:0:
352,192,57334,1,0,0:0:0:0:
224,192,57417,6,0,B|112:224|112:224|16:304,2,230,4|0|0,0:0|0:0|0:0,0:0:0:0:
320,144,58249,1,0,0:0:0:0:
416,80,58416,2,0,B|304:128|304:128|288:80,1,172.5
384,48,58749,5,0,0:0:0:0:
480,112,58915,1,2,0:0:0:0:
32,272,59081,1,0,0:0:0:0:
128,336,59248,1,2,0:0:0:0:
256,336,59414,2,0,B|226:278|226:278|178:262,1,115,2|0,0:0|0:0,0:0:0:0:
80,192,59747,1,0,0:0:0:0:
256,192,59997,5,0,0:0:0:0:
480,192,60080,2,0,B|448:304|448:304|352:368,1,230,4|0,0:0|0:0,0:0:0:0:
192,192,60662,1,0,0:0:0:0:
400,192,60746,2,0,B|368:80|368:80|272:16,1,230,4|0,0:0|0:0,0:0:0:0:
128,192,61328,1,0,0:0:0:0:
320,192,61411,6,0,B|384:192|416:256,1,115,4|0,0:0|0:0,0:0:0:0:
448,144,61744,1,0,0:0:0:0:
256,144,61911,1,0,0:0:0:0:
352,144,62077,1,0,0:0:0:0:
160,144,62244,1,0,0:0:0:0:
256,192,62410,5,0,0:0:0:0:
160,192,62660,1,0,0:0:0:0:
288,192,62743,6,0,B|400:160|400:160|496:80,2,230,4|0|0,0:0|0:0|0:0,0:0:0:0:
192,240,63575,1,0,0:0:0:0:
96,304,63741,2,0,B|208:256|208:256|192:320,1,172.5
128,336,64074,5,0,0:0:0:0:
32,272,64241,1,2,0:0:0:0:
480,112,64407,1,0,0:0:0:0:
384,48,64573,1,2,0:0:0:0:
256,48,64740,2,0,B|286:106|286:106|334:122,1,115,2|0,0:0|0:0,0:0:0:0:
432,192,65073,1,0,0:0:0:0:
256,192,65322,5,0,0:0:0:0:
32,192,65406,2,0,B|64:80|64:80|160:16,1,230,4|0,0:0|0:0,0:0:0:0:
320,192,65988,1,0,0:0:0:0:
112,192,66071,2,0,B|144:304|144:304|240:368,1,230,6|0,0:0|0:0,0:0:0:0:
384,192,66654,1,0,0:0:0:0:
192,192,66737,5,4,0:0:0:0:
128,192,66820,1,0,0:0:0:0:
48,128,66903,1,0,0:0:0:0:
112,128,66987,1,0,0:0:0:0:
192,64,67070,1,0,0:0:0:0:
128,64,67153,1,0,0:0:0:0:
48,128,67236,1,0,0:0:0:0:
112,128,67320,1,0,0:0:0:0:
320,192,67403,5,0,0:0:0:0:
384,192,67486,1,0,0:0:0:0:
464,256,67569,1,0,0:0:0:0:
400,256,67652,1,0,0:0:0:0:
320,320,67736,1,0,0:0:0:0:
384,320,67819,1,0,0:0:0:0:
464,256,67902,1,0,0:0:0:0:
400,256,67985,1,0,0:0:0:0:
224,256,68068,5,0,0:0:0:0:
32,256,68318,1,0,0:0:0:0:
144,256,68401,2,0,B|176:208|176:208|176:144,1,115,0|2,0:0|0:0,0:0:0:0:
400,96,68901,1,0,0:0:0:0:
112,96,69067,1,2,0:0:0:0:
256,96,69233,1,0,0:0:0:0:
400,96,69400,6,0,B|432:208,1,115,4|0,0:0|0:0,0:0:0:0:
368,208,69649,1,0,0:0:0:0:
304,208,69733,2,0,B|272:320,1,115,2|0,0:0|0:0,0:0:0:0:
448,320,70066,2,0,B|416:208,1,115
256,208,70398,2,0,B|320:112,1,115,2|0,0:0|0:0,0:0:0:0:
112,288,70731,6,0,B|80:176,1,115,4|0,0:0|0:0,0:0:0:0:
144,176,70981,1,0,0:0:0:0:
208,176,71064,2,0,B|240:64,1,115,2|0,0:0|0:0,0:0:0:0:
64,64,71397,2,0,B|96:176,1,115
256,176,71730,2,0,B|192:272,1,115,2|0,0:0|0:0,0:0:0:0:
448,128,72063,6,0,B|416:240,2,115,4|0|0,0:0|0:0|0:0,0:0:0:0:
352,128,72562,1,0,0:0:0:0:
400,128,72645,1,0,0:0:0:0:
448,128,72728,2,0,B|400:160|400:160|368:208,2,115,2|0|0,0:0|0:0|0:0,0:0:0:0:
320,192,73228,1,0,0:0:0:0:
304,256,73311,1,0,0:0:0:0:
112,240,73394,6,0,B|48:208|48:208|32:160,2,115
208,240,73893,1,0,0:0:0:0:
160,240,73977,1,0,0:0:0:0:
112,240,74060,2,0,B|48:272|48:272|32:320,2,115,2|0|0,0:0|0:0|0:0,0:0:0:0:
240,176,74559,1,0,0:0:0:0:
224,240,74642,1,0,0:0:0:0:
384,176,74725,6,0,B|464:80,2,115
272,192,75225,1,0,0:0:0:0:
200,200,75308,1,0,0:0:0:0:
128,208,75391,2,0,B|48:304,2,115,2|0|0,0:0|0:0|0:0,0:0:0:0:
240,192,75890,1,0,0:0:0:0:
272,192,75974,1,0,0:0:0:0:
416,192,76057,6,0,B|480:224|480:224|496:272,2,115
480,32,76556,1,0,0:0:0:0:
32,32,76723,1,4,0:0:0:0:
288,144,77055,6,0,B|352:240|352:240|320:288,1,172.5
160,272,77388,6,0,B|96:176|96:176|80:64,1,230
256,64,77971,1,0,0:0:0:0:
432,62,78054,2,0,B|416:176|416:176|352:272,1,230,2|0,0:0|0:0,0:0:0:0:
176,272,78637,1,0,0:0:0:0:
352,272,78720,2,0,B|416:176|416:176|432:62,1,230,0|0,0:0|0:0,0:0:0:0:
256,64,79302,1,0,0:0:0:0:
80,64,79385,2,0,B|96:176,1,115
256,192,79718,6,0,B|240:304|240:304|192:352,1,172.5
16,336,80051,6,0,B|32:224|32:224|128:144,1,230
256,48,80634,1,0,0:0:0:0:
432,48,80717,2,0,B|416:160|416:160|320:240,1,230,2|0,0:0|0:0,0:0:0:0:
256,192,81383,12,4,82714,0:0:0:0:
\o/
Topic Starter
Ylinestra44
Updated.
OblivioN
quick mod

widescreen support in insane diff
and open Aimod and fix these


GL~
don't give me kds ,because I'm too lazy
Topic Starter
Ylinestra44
Fixed. For the different Audio lead-in in Deif's Rain diff he gave a reason in an earlier post.
Xinely
Hi ~
Mod as requested (for CtB only) on my queue




  • General
  1. Use AR3 on Easy to give consistency for AR spread on diffs here
  2. Inconsistency Audio Lead In in Deif's Rain. this diff uses 1000 than the other diffs all use 500. Make its consistent each others



  • Deif's Rain

    ~Pattern
  1. 00:43:105 (3) - imo the sound of flute on 00:43:271 - can't emphasize with slider tail. the music is really loud and main sound on this song but it's really easy to catch. if i were you i would to make the rhythm as http://puu.sh/8CDt6.jpg with jump on slider's head time
  2. 00:49:345 (6) - try move to x:176 to have consistent spacing like 00:50:011 (3) - ?
  3. 00:50:677 (6) - same goes for this one. x:256
  4. 00:51:259 (2) - try to make the circle more movement example move to x:496? if you agree, 00:51:426 (3) - move to x:144
  5. 01:04:241 (2,3) - aa imo this jump is really hard and too forced. as the music which has louder and stronger music is 01:04:241 (2) - than (3). you should to do huge jump for (2) circle instead (3) circle. i would suggest (2) x:384, (3) x :192
  6. 01:08:401 (3) - same explanation as 00:43:105 (3) -
  7. 01:13:311 (6) - x:240
  8. 01:14:642 (6) - x:160
  9. 01:16:556 (2,3) - same explanation as 00:51:259 (2) -
  10. 00:10:818 (1) - since the music is getting loud as you used finish to emphasize. to a jump here example x:224? if agree fix some movement for next circles
  11. 00:16:227 (2) - more consistent spacing would be enjoying to catch here. x:328
  12. 00:16:892 (2) - same explanation as above. x:180
  13. 00:41:523 (2,2) - same explanation as above for both circles

    ~Hitsounding
  14. 00:07:822 - 60% sound here is really loud. imo you can reduce the volume or remove the greenline. if you want to emphasize the sound which getting louder than previous. try 40% instead. also add whistle to emphasize the flute sound?
  15. 00:24:132 (1) - add finish on head for consistency?
  16. 00:25:463 (1) - add finish or whistle on head? feel too empty here
  17. 00:28:126 - should louder than previous which use 60% volume. use 70% instead to emphasize the pitch. Also add whistle for consistency and emphasize the flute
  18. 00:26:795 (1) - how about add whistle on head? feel empty again
  19. 00:29:458 (1,1) - same goes for both previous. i mean same as 00:28:126 - and 00:26:795 (1) -
  20. 00:33:119 - same as 00:07:822 -
  21. 00:49:429 - use louder volume example 40% or 45% and add finish for consistency
  22. 00:52:092 (1,1) - same as 00:29:458 (1,1) -
  23. 00:54:754 (1,1) - ^
  24. 00:58:416 (3) - how about add whistle here to emphasize the flute sound?
  25. 01:03:741 (3) - ^
  26. 01:00:746 (4) - add whistle to head as you did at 00:10:152 (4) -
  27. 01:14:725 (1) - whistle on head. feel empty
  28. 01:16:057 (1) - ^ and strong flute sound
  29. 01:17:388 (1) - whistle on head, empty
  30. 01:18:720 (5) - ^
  31. 01:20:051 (1) - ^
  32. 00:48:763 (4) - you should to add whistle on head here because you did it on 00:50:094 (4) - , consistent better

Good Luck ~
Ciyus Miapah
Mod by Fort, sorry if i was late :)

[Easy]

nice map, i like it, nothing to mod in here

[Normal]
00:17:475 (1,2) - change to circle, resnap
00:42:772 (1,2) - ^
01:08:068 (1,2) -
00:18:806 (1,2,3,4) - change to slider and make this pattern http://puu.sh/8CEbw.jpg
00:44:103 (1,2,3,4) - ^

sorry, but i think 1/4 beat in normal is hard to catch, especially in mania. But, i like this slider so curvy

[Hard]
00:07:989 - add circle
00:13:314 - ^
Some long sliders are like what?, pattern in this map is right, but sliders in this map so many COPY PASTES

[Insane]
00:12:066 (1,2) - copy pasted :) , ctrl+j. i like it
00:19:139 (3,4,5,1,2,3,4,5) - unstack this slider, make a slider jump for better feeling
00:26:462 (1,2,3,4,5,6,1,2,3,4,5,6) - change to slider like this http://puu.sh/8CEWO.jpg
00:51:759 (1,2,3,4,5,6,1,2,3,4,5,6) - ^
00:57:417 (1,2,3,4,5,6,7,8,1,2,3,4,5,6,7,8) - so random, i think just change to 1/2 sliders, make it so jumpy XD
01:02:743 (1,2,3,4,5,6,7,8,1,2,3,4,5,6,7,8) - ^
01:06:737 (3) - i think place sliders like this (just an example) http://puu.sh/8CFNW.jpg

Make it jumpy, long sliders too much, and 1/4 circle is little annoying, but not in 1/4 sliders, i think change to 1/4 sliders or stream is better than using that pattern (you need to know how to make stream pattern)

CTB mod by Fort

[Deif's Rain]
i think this is not deif's map
wow nice stream, i scream for it.


01:06:654 (5,1,2,3,4,5,6,7,8,1,2,3,4,5,6,7,8,1) - so hard stream pattern try not to hyperdash circle 5
01:06:654 (5) - in x256
01:08:068 (1) - move to x256
01:15:974 (6) - move to x336
01:17:971 (2) - move to x432
01:19:302 (6,7) - stack circle with slider 7
01:20:634 (2) - stack with slider 3
00:26:795 (1,2,1,2,1) - try this slider (copy paste it)
00:52:092 (1,2,3,4,1) - ^
00:29:458 (1,2,3) - ^, with ctrl + > twice
00:54:754 (1,2,3,4,1) - ^

i think in this map many 1/4 random jumps are ruined players feel of play. But, i like the stream, especially zig zag stream. im just saying, try to make 1/4 jump pattern is easier to catch like you make 1/2 jump pattern

That's it, im out, send me a pm and comment my post for my reference in future. see ya :)
Topic Starter
Ylinestra44
Thanks for the mod =)

Fort wrote:

Mod by Fort, sorry if i was late :)

[Easy]

nice map, i like it, nothing to mod in here

[Normal]
00:17:475 (1,2) - change to circle, resnap Disaggree, the slider follow the Background melody
00:42:772 (1,2) - ^ ^
01:08:068 (1,2) - ^
00:18:806 (1,2,3,4) - change to slider and make this pattern http://puu.sh/8CEbw.jpg I didn't try it, but seems not to make sense acording to the melody imo
00:44:103 (1,2,3,4) - ^ ^

sorry, but i think 1/4 beat in normal is hard to catch, especially in mania. But, i like this slider so curvy The only 1/4 notes I have in the Normal are sliderENDS, so it's nothing to click or catch. Nothing to Change there

[Hard]
00:07:989 - add circle Placing a cricle there would follow the Background melody, not the main "cute" melody which I mapped to
00:13:314 - ^ ^
Some long sliders are like what?, pattern in this map is right, but sliders in this map so many COPY PASTES It's an old map from me, so yeah, I tended to copy paste more then :D

[Insane]
00:12:066 (1,2) - copy pasted :) , ctrl+j. i like it
00:19:139 (3,4,5,1,2,3,4,5) - unstack this slider, make a slider jump for better feeling The melody here is monotonous, so I think a stack works fine
00:26:462 (1,2,3,4,5,6,1,2,3,4,5,6) - change to slider like this http://puu.sh/8CEWO.jpg Sorry, no, I also want that part also mapped with circles, not all the time sliders
00:51:759 (1,2,3,4,5,6,1,2,3,4,5,6) - ^ ^
00:57:417 (1,2,3,4,5,6,7,8,1,2,3,4,5,6,7,8) - so random, i think just change to 1/2 sliders, make it so jumpy XD I really prefer it this way
01:02:743 (1,2,3,4,5,6,7,8,1,2,3,4,5,6,7,8) - ^ ^
01:06:737 (3) - i think place sliders like this (just an example) http://puu.sh/8CFNW.jpg

Make it jumpy, long sliders too much, and 1/4 circle is little annoying, but not in 1/4 sliders, i think change to 1/4 sliders or stream is better than using that pattern (you need to know how to make stream pattern)

That's it, im out, send me a pm and comment my post for my reference in future. see ya :)
Also increased AR on normal to 3, acording to previous mod
Deif
Argh... I'm so late. Applied lots of stuff from Xinely, but just 1-2 suggestions from Fort. Thanks for the mods!

SPOILER
osu file format v12

[General]
AudioFilename: Green Greens.mp3
AudioLeadIn: 1000
PreviewTime: 6491
Countdown: 0
SampleSet: Normal
StackLeniency: 0.7
Mode: 2
LetterboxInBreaks: 0
WidescreenStoryboard: 0

[Editor]
DistanceSpacing: 1
BeatDivisor: 4
GridSize: 16
TimelineZoom: 2.1

[Metadata]
Title:Green Greens
TitleUnicode:Green Greens
Artist:Jun Ishikawa
ArtistUnicode:Jun Ishikawa
Creator:Ylinestra44
Version:Deif's Rain
Source:Kirby's Adventure
Tags:NES Nintendo Gameboy Dreamland Kokatsu Taiko Deif Catch The Beat CTB
BeatmapID:173546
BeatmapSetID:57453

[Difficulty]
HPDrainRate:7
CircleSize:4
OverallDifficulty:9
ApproachRate:9
SliderMultiplier:2.3
SliderTickRate:2

[Events]
//Background and Video events
0,0,"Kirby Green Greens Raining.jpg",0,0
//Break Periods
//Storyboard Layer 0 (Background)
//Storyboard Layer 1 (Fail)
//Storyboard Layer 2 (Pass)
//Storyboard Layer 3 (Foreground)
//Storyboard Sound Samples
//Background Colour Transformations
3,100,163,162,255

[TimingPoints]
6824.07363727005,332.852546321979,4,1,1,30,1,0
7822,-100,4,2,1,40,0,0
8155,-100,4,1,1,30,0,0
8321,-100,4,2,1,60,0,0
9486,-100,4,1,1,25,0,0
9819,-100,4,2,1,60,0,0
10152,-100,4,2,1,25,0,0
10485,-100,4,2,1,60,0,0
10818,-100,4,1,1,25,0,0
11816,-100,4,2,1,60,0,0
12149,-100,4,1,1,25,0,0
13148,-100,4,2,1,60,0,0
13481,-100,4,1,1,30,0,0
13647,-100,4,2,1,60,0,0
14812,-100,4,1,1,25,0,0
15145,-100,4,2,1,60,0,0
15478,-100,4,2,1,25,0,0
15811,-100,4,2,1,60,0,0
16143,-100,4,1,1,25,0,0
17142,-100,4,2,1,60,0,0
17475,-100,4,1,1,30,0,0
17724,-100,4,2,1,60,0,0
18307,-100,4,2,1,40,0,0
18806,-100,4,1,1,25,0,0
18973,-100,4,2,1,60,0,0
19472,-100,4,2,1,40,0,0
20138,-100,4,1,1,30,0,0
20304,-100,4,2,1,60,0,0
20803,-100,4,2,1,40,0,0
21469,-100,4,1,1,25,0,0
21802,-100,4,2,1,60,0,0
22800,-100,4,1,1,30,0,0
23133,-100,4,2,1,60,0,0
24132,-100,4,1,1,30,0,0
24465,-100,4,2,1,60,0,0
25463,-100,4,1,1,30,0,0
26129,-100,4,2,1,30,0,0
26795,-100,4,1,1,30,0,0
27128,-100,4,2,1,70,0,0
28126,-100,4,1,1,30,0,0
28459,-100,4,2,1,60,0,0
29458,-100,4,1,1,30,0,0
29790,-100,4,2,1,60,0,0
30789,-100,4,1,1,30,0,0
31455,-100,4,2,1,30,0,0
32120,-100,4,1,1,30,0,0
33119,-100,4,2,1,40,0,0
33452,-100,4,1,1,30,0,0
33618,-100,4,2,1,60,0,0
34783,-100,4,1,1,25,0,0
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320,192,61411,6,0,B|384:192|416:256,1,115,4|0,0:0|0:0,0:0:0:0:
448,144,61744,1,0,0:0:0:0:
256,144,61911,1,0,0:0:0:0:
352,144,62077,1,0,0:0:0:0:
160,144,62244,1,0,0:0:0:0:
256,192,62410,5,0,0:0:0:0:
160,192,62660,1,0,0:0:0:0:
288,192,62743,6,0,B|400:160|400:160|496:80,2,230,4|0|0,0:0|0:0|0:0,0:0:0:0:
192,240,63575,1,0,0:0:0:0:
96,304,63741,2,0,B|208:256|208:256|192:320,1,172.5,2|0,0:0|0:0,0:0:0:0:
128,336,64074,5,0,0:0:0:0:
32,272,64241,1,2,0:0:0:0:
384,48,64407,1,2,0:0:0:0:
480,112,64573,1,0,0:0:0:0:
334,122,64740,2,0,B|286:106|286:106|256:48,1,115,2|0,0:0|0:0,0:0:0:0:
432,192,65073,1,0,0:0:0:0:
256,192,65322,5,0,0:0:0:0:
32,192,65406,2,0,B|64:80|64:80|160:16,1,230,4|0,0:0|0:0,0:0:0:0:
320,192,65988,1,0,0:0:0:0:
112,192,66071,2,0,B|144:304|144:304|240:368,1,230,6|0,0:0|0:0,0:0:0:0:
384,192,66654,1,0,0:0:0:0:
192,192,66737,5,4,0:0:0:0:
128,192,66820,1,0,0:0:0:0:
48,128,66903,1,0,0:0:0:0:
112,128,66987,1,0,0:0:0:0:
192,64,67070,1,0,0:0:0:0:
128,64,67153,1,0,0:0:0:0:
48,128,67236,1,0,0:0:0:0:
112,128,67320,1,0,0:0:0:0:
320,192,67403,5,0,0:0:0:0:
384,192,67486,1,0,0:0:0:0:
464,256,67569,1,0,0:0:0:0:
400,256,67652,1,0,0:0:0:0:
320,320,67736,1,0,0:0:0:0:
384,320,67819,1,0,0:0:0:0:
464,256,67902,1,0,0:0:0:0:
400,256,67985,1,0,0:0:0:0:
224,256,68068,5,0,0:0:0:0:
48,256,68318,1,0,0:0:0:0:
144,256,68401,2,0,B|192:224|192:224|224:176,2,115,2|0|2,0:0|0:0|0:0,0:0:0:0:
400,96,68901,1,0,0:0:0:0:
112,96,69067,1,2,0:0:0:0:
256,96,69233,1,0,0:0:0:0:
400,96,69400,6,0,B|432:208,1,115,4|0,0:0|0:0,0:0:0:0:
368,208,69649,1,0,0:0:0:0:
304,208,69733,2,0,B|272:320,1,115,2|0,0:0|0:0,0:0:0:0:
448,320,70066,2,0,B|416:208,1,115
256,208,70398,2,0,B|320:112,1,115,2|0,0:0|0:0,0:0:0:0:
112,288,70731,6,0,B|80:176,1,115,4|0,0:0|0:0,0:0:0:0:
144,176,70981,1,0,0:0:0:0:
208,176,71064,2,0,B|240:64,1,115,2|0,0:0|0:0,0:0:0:0:
64,64,71397,2,0,B|96:176,1,115
256,176,71730,2,0,B|192:272,1,115,2|0,0:0|0:0,0:0:0:0:
448,128,72063,6,0,B|416:240,2,115,4|0|0,0:0|0:0|0:0,0:0:0:0:
352,128,72562,1,0,0:0:0:0:
400,128,72645,1,0,0:0:0:0:
448,128,72728,2,0,B|400:160|400:160|368:208,2,115,2|0|0,0:0|0:0|0:0,0:0:0:0:
320,192,73228,1,0,0:0:0:0:
304,256,73311,1,0,0:0:0:0:
112,240,73394,6,0,B|48:208|48:208|32:160,2,115
208,240,73893,1,0,0:0:0:0:
160,240,73977,1,0,0:0:0:0:
112,240,74060,2,0,B|48:272|48:272|32:320,2,115,2|0|0,0:0|0:0|0:0,0:0:0:0:
240,176,74559,1,0,0:0:0:0:
224,240,74642,1,0,0:0:0:0:
384,176,74725,6,0,B|464:80,2,115,0|0|0,0:0|0:0|0:0,0:0:0:0:
272,192,75225,1,0,0:0:0:0:
200,200,75308,1,0,0:0:0:0:
128,208,75391,2,0,B|48:304,2,115,2|0|0,0:0|0:0|0:0,0:0:0:0:
240,192,75890,1,0,0:0:0:0:
272,192,75974,1,0,0:0:0:0:
416,192,76057,6,0,B|480:224|480:224|496:272,2,115
480,32,76556,1,0,0:0:0:0:
32,32,76723,1,4,0:0:0:0:
288,144,77055,6,0,B|352:240|352:240|320:288,1,172.5
160,272,77388,6,0,B|96:176|96:176|80:64,1,230
256,64,77971,1,0,0:0:0:0:
432,62,78054,2,0,B|416:176|416:176|352:272,1,230,2|0,0:0|0:0,0:0:0:0:
176,272,78637,1,0,0:0:0:0:
352,272,78720,2,0,B|416:176|416:176|432:62,1,230,0|0,0:0|0:0,0:0:0:0:
256,64,79302,1,0,0:0:0:0:
80,64,79385,2,0,B|96:176,1,115
256,192,79718,6,0,B|240:304|240:304|192:352,1,172.5
16,336,80051,6,0,B|32:224|32:224|128:144,1,230
256,48,80634,1,0,0:0:0:0:
432,48,80717,2,0,B|416:160|416:160|320:240,1,230,2|0,0:0|0:0,0:0:0:0:
256,192,81383,12,4,82714,0:0:0:0:
Topic Starter
Ylinestra44
Updated!
Kurai

Topic Starter
Ylinestra44
Popped my own bubble (thanks a lot for that, Kurai!) accidentally after deleting some tags and updating it before realising what I did. Has been definitely a Long time I didn't Play >.<
Kurai
oAo
Topic Starter
Ylinestra44
Thanks a lot (again) =)
yoshilove
waaai ;) kirby!!!! <3

gogo Rank~~
Topic Starter
Ylinestra44

yoshilove wrote:

waaai ;) kirby!!!! <3

gogo Rank~~
I'm on it!
BeatofIke
Looks good! Ranked!
Myxo
Congratz ^-^
Taskmaster
yay \(´▽`)/
Mao
Kirby is awesome <3 Gratz! :3
Stefan
Wunderbar!
yoshilove
Gratz~
jyu
congratz!! nice song :3
Flandre_Vampir
congratz!
Deif
Niiiiiiice ♥
Jenny
So.. this got ranked, or smth?
Sapphiire_old_1
Gratz~
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