hello, i picked this from #modreqs
[Konei's Easy]
00:11:592 (1,2) - whistle on sliderbody isnt that great imo, can you remove them?
00:35:602 (1) - finish at the end
00:37:379 (3) - finish at the beginning
00:49:379 (5) - hmm for consistency with others add finish to the repeat of this slider?
00:56:713 (1) - since percussion is coming every white tick, you should follow it. add a repeat to this and move back by 1/2 beat.
00:57:602 (2) - ^
01:16:491 (2) - soft hitsound doesnt fit here, normal one is better
01:18:268 (1) - placing this note here doesnt make any sense imo, try to place it somewhere else to make good flow
01:20:046 (3) - i know you tried to follow clap on the whitetick.
but the clap isnt that strong to be followed and sounds odd to me, try to extend this slider by 1/2 beat and remove clap from the end
01:34:268 (1) - finish at the end
[BeatofIke's Normal]
00:19:592 (5) - i think this note needs different effect from others imo, finish would be great
00:37:824 (2) - clap doesnt fit very well here imo (as you can hear it's not in the music and sounds different) but i think this is ok for consistency
01:36:046 (3) - finish at the beginning sounds nice to me
01:43:157 (4) - since you didnt2 more repeating slider everywhere else, you shouldnt use it here imo
01:37:824 (1,2,3,4,5,6) - kinda dislike these notes, they are too hard compared with the rest, but rhythm itself is boring
i'd suggest to remove (2) for better rhythm. remove 01:39:824 (2) - as well
01:44:935 (1,2,3,4,5,6) - ^
01:50:268 (1) - finish doesnt fit the music imo, it's better to remove it
good diff, but kinda boring imo you can try to use more 1/2 rhythm in the middle of the song not only in the last of the song.
[kajiyatta's Hard]
00:27:379 (2) - clap at the end sounds nice imo
01:05:379 (2,2) - they can be stacked better i think :3
01:26:491 (5) - clap at the end
01:33:379 (3) - clap at the beginning because 01:26:379 (4) - has it
01:34:268 (1) - finish at the beginning
01:36:046 (1) - hmm maybe soft finish here?
01:40:491 (3) - same reason as the previous one, clap here
01:44:157 - feels empty here. maybe some hitsound arrangement would be great i guess (like what you did at 01:40:491 - )
01:52:379 (1,2) - this jump is too huge for hard diff imo
[Insane]
00:05:592 (5,6,1) - looks better if they are in a straight line like this
http://osu.ppy.sh/ss/40247800:24:935 (1) - hmm i think spacing is kinda close compared with others (0.8x) and doesnt looks that great. maybe you can place them like this so that they make nice blanket
http://puu.sh/Veyh00:25:713 (2,3) - this jump is too big imo, and i dont think it fits the music very well. can you reduce it a bit?
00:26:046 (5) - add clap at the beginning? as you can see it's included in music.
00:27:157 (2) - sorry for nazi mod but looks better if you move this note to 1grid right to make spacing flat
http://puu.sh/VeC800:30:046 (7,1) - switch these newcombo for better looking?
00:33:157 (5) - sane as 00:26:046 (5) - , add clap at the beginning
00:39:046 (10,1) - wrong spacing in a stream, you can check the correct spacing by removing green line on 00:39:157 - once
00:41:824 (6) - add whistle at the beginning and remove it from the end for consistency with 00:45:379 (4) -
00:48:935 (3) - add whistle at the beginning
01:13:824 (1,2,4) - feels empty here, so it would be great to add some hitsound arrangement here, add claps for these notes?
01:21:379 (1) - first, reduce SV into 0.75x for better readability of the next slider
second, it's better to mute or reduce the volume of the end. if you listen to music carefully you'll know why :3
01:22:268 - the slider tick sound bothered me when i was modding this, i think you should mute it
01:26:379 (6) - clap sounds nice here
01:40:602 (6) - ^
01:47:713 (7) - ^
i think this map still needs some more works, but it has potential for bubble/rank i guess :3 good luck!
