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yozuca* - Da Capo II ~Asaki Yumemishi Kimi to~ (Short Ver.)

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Total Posts
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Topic Starter
Sekai
This beatmap was submitted using in-game submission on Monday, October 01, 2012 at 10:02:30 PM

Artist: yozuca*
Title: Da Capo II ~Asaki Yumemishi Kimi to~ (Short Ver.)
Source: D.C.II ~Da Capo II~
Tags: opening vocal album Eroge visual novel DarkDunskin Laurier Miya Akemi_Homura Bless
BPM: 124
Filesize: 12362kb
Play Time: 01:52
Difficulties Available:
  1. Bless' Normal (3.9 stars, 148 notes)
  2. Dunskin's Taiko Oni (4.89 stars, 457 notes)
  3. Hard (4.78 stars, 247 notes)
  4. Homu's Easy (1.4 stars, 91 notes)
  5. Laurier's Insane (4.97 stars, 281 notes)
  6. Miya's Hard (4.86 stars, 255 notes)
Download: yozuca* - Da Capo II ~Asaki Yumemishi Kimi to~ (Short Ver.)
Download: yozuca* - Da Capo II ~Asaki Yumemishi Kimi to~ (Short Ver.) (no video)
Information: Scores/Beatmap Listing
---------------

Re-download if you downloaded before 9/7


1/7 - Changed the title and removed Short Ver. on title.
9/7 - Added Short Ver. again.
17/7 Changed Easy and Hard's BG and added Taiko diff with taiko bg.

Easy: Akemi_Homura

Normal: Bless

1st Hard: Sekai-nyan

2nd Hard: Miya

Insane: Laurier

Taiko Oni: DarkDunskin

Modders ~
  • x847606653
    meiikyuu
    h-728
    those
    Snowy Dream
    hibarirailwayz
    Yu-Izanagi-12
    Leorda
    Yoru-SAN
    Genshin
    Gabe
    espiritur00
    CDFA
    -Baby Strawberry-
    Byakugan249
    jonathanlfj
    Star Stream
    kanpakyin
    Byakugan249
    -Bakari-
    Andrea
    MMzz
    Loctav
    lolcubes
    Garven
Aurele
Another Sekai's map! ♥
Topic Starter
Sekai
>w< Gabe <3
Miya
Remove short ver from the tittle Sekai. The new rule said this. :3
Bless
Baka Sekai <3
Topic Starter
Sekai
Thanks Bless >w< for your star~
those

Miya wrote:

Remove short ver from the tittle Sekai. The new rule said this. :3
As a MAT, you should have done some research before suggesting something.

http://vgmdb.net/album/5571

(Short Ver.) extension goes back on please.
Miya
Okay, since it's from the Vocal Album you can add short ver there. But be sure to add Vocal Album in the tags since it's only available in vocal album. I saw this album > http://vgmdb.net/album/3739 there is no short ver, so that's why i make that suggestion.
LKs
Don't forget to correct the topic name, just saying

EDIT: good luck with ranking, sekai
Topic Starter
Sekai

LKs wrote:

As a MAT, you should have desert your habitual thinking.

The original extension is (short ver.) instead of (Short Ver.) given by those.

(short ver.) extension goes back on please.

Don't forget to correct the topic name, just saying
Short Ver. is the same with short ver. ._. so i think i'll keep it as Short Ver
x847606653
Hi._.
x847's mod,just some suggestions

the green line is not at time point.please check it.like 01:03:900 -

Insane
HD,AR,OD-1,I think 124bpm shouldn't be so difficult.
00:32:443 (4) - move to (284.216)?
00:58:089 (1) - add finish at start?if change it ,remove finish at 00:58:814 (2) -
01:05:831 (1) - move to (256,344)?

Miya's Hard
HD,AR,OD-1
00:48:653 (10) - remove this note?

Hard
00:49:379 (6) - it looks not symmetrical
00:54:218 (1) - 3rd point move to (280,40)?
01:09:702 (1) - not symmetrical
01:52:040 (5) - add finish?

Normal
01:00:992 (2) - remove a reverse,just difficult for newbie

Easy
HD,AR,OD-1

That's all I can find,good lucky to rank._.
Miya

x847606653 wrote:

Miya's Hard
HD,AR,OD-1 :arrow: Will be too easy
00:48:653 (10) - remove this note? :arrow: Nope.
Nothing fixed ._.
Sorry, but thank you for the mod~
meiikyuu


hello sekai ^^

Homu's Easy
01:05:831 (3) - try moving this note to x: 148 y: 168 so that it creates a neat triangle shape with 1 and 2? looks neater imo (don't forget to adjust the few notes after if u decide to move the note xD)
01:50:831 (2) - make slider neater here, move center point to x:268 y:76

nice~ ^^

Bless' Normal
00:44:540 (1) - er just a suggestion but maybe a whilstle at the end of the slider and then remove the whistle on the next note (2)? i just feel like the vocal is more 'higher/louder' in the slider than the note(2)..that's why lol

asdf thats all i can find here sry, im afraid to ruin this awesome diff.

Hard
00:31:355 - start the slider (3) here? cuz u can clearly hear a new line (word, w/e u call it) of singing start here and this spots empty xD. or you can just add a note if that's easier
00:42:605 (1) - add a whistle
00:59:782 - try adding a note, vocals still going
01:11:879 (1) - (a bit nazi) spacing in the middle of the 2 sliders not perfect so move this note 1 grid to the left ^^

gj, ur getting better ヽ(´ー`)ノ

Miya's Hard
00:27:121 (5) - move 3rd point of the slider 1 grid to the left, random but might look neater imo
00:57:121 (4) - add a whistle (so that all the triplets have something at the end..?)
01:41:879 (10) - make neater blanket, just move the last point of the slider 2 grids to the right (x:444 y:144)

another nice hard ^^

Laurier's Insane
00:13:935 - adding a note here might flow better for an insane
00:59:782 (1) - add finish at beginning?
01:37:282 (3) - add a clap at the beginning, or something b/c it sounds a bit empty atm

awesome

gl, hope it gets ranked
Topic Starter
Sekai
Thanks guys fixed most of those~ :3
h-728
from queue

according to the rules of queue, I skipped Homu's Easy, sry.
[General]
  • unify the Kiai Time.
    SPOILER

    AIBat v2.0 wrote:

    Kiai
    Inconsistency in Kiai Times:

    - [Bless' Normal] :
    Kiai #1: Starts on 01:03:900, ends on 01:34:863

    - [Hard] :
    Kiai #1: Starts on 01:03:900, ends on 01:34:863

    - [Homu's Easy] :
    Kiai #1: Starts on 01:03:900, ends on 01:36:804

    - [Laurier's Insane] :
    Kiai #1: Starts on 01:03:900, ends on 01:18:411
    Kiai #2: Starts on 01:19:379, ends on 01:36:804

    - [Miya's Hard] :
    Kiai #1: Starts on 01:03:900, ends on 01:34:863
    Offset +15
[Bless's Normal]
  • you used distance snap with 1.2x or so, I think this is a little far for newbie player.
    I recommend to fix all distance whole of this diff. (about 1.0x is better imo)
    00:27:121 (1,1) - take more interval. it's too short.
    01:01:960 (1,1) - ^
    and AIbat found some unsnapped stuff
    SPOILER

    AIBat v2.0 wrote:

    Snapping

    Unsnapped inherited (green) timing point(s) at:
    01:03:900 (snap to 01:03:895)
    01:36:804 (snap to 01:36:798)
    01:52:771 (snap to 01:52:766)
    01:53:255 (snap to 01:53:250)
    01:53:739 (snap to 01:53:734)
    01:54:223 (snap to 01:54:218)
    01:54:707 (snap to 01:54:702)
    01:55:191 (snap to 01:55:185)
    01:55:675 (snap to 01:55:669)

[Hard]
  • how about use slider tick rate 2?
    00:35:589 (3) - be covered with hitburst, it looks not good.
    00:36:798 (1,2) - I don't like this stacking
    01:26:637 - I want some note here
    I feel a little boring in this diff because all distance are almost same.
    how about make a little jump at the turning point of section like 00:44:540 (1,2)?
    and AIbat found something
    SPOILER

    AIBat v2.0 wrote:

    Snapping

    Unsnapped inherited (green) timing point(s) at:
    01:03:900 (snap to 01:03:895)
    01:52:771 (snap to 01:52:766)
    01:53:255 (snap to 01:53:250)
    01:53:739 (snap to 01:53:734)
    01:54:223 (snap to 01:54:218)
    01:54:707 (snap to 01:54:702)
    01:55:191 (snap to 01:55:185)
    01:55:675 (snap to 01:55:669)
[Miya's Hard]
  • 00:27:847 (1,2,3,4,5,6,7,8,9) - I think this streams are a little hard. how about replace (4,5,6) to reverse slider?
    00:59:298 (2) - it may be kind for player to move a little down, because it is too close to HP bar
    01:10:669 (8,9,10) - not bad, but putting them on straight line may increase difficulties
    01:36:072 (3,4,5) - how about put on the right slide of 01:35:589 (2)? it will become more easy to read.
    and AIbat found
    SPOILER

    AIBat v2.0 wrote:

    Snapping

    Unsnapped inherited (green) timing point(s) at:
    01:03:900 (snap to 01:03:895)
    01:52:771 (snap to 01:52:766)
    01:53:255 (snap to 01:53:250)
    01:53:739 (snap to 01:53:734)
    01:54:223 (snap to 01:54:218)
    01:54:707 (snap to 01:54:702)
    01:55:191 (snap to 01:55:185)
    01:55:675 (snap to 01:55:669)
[Laurier's Insane]
  • how about use slider tick rate 2?
    00:15:992 (2,3) - I think these notes are too close. how about use distance of between 00:15:024 (5,1)
    00:20:831 (4,1) - how about make a little jump here? because you made a jump in the similar section like 00:16:960 (4,1)
    00:40:427 (7,1) - make a jump?
    00:41:637 (3,4,1) - I think these notes have no problem with rhythm, but I feel something loneliness here. how about put more notes?
    01:04:863 (5,6) - use the same distance as 01:04:863 (4,5)
    01:07:040 (4,5) - ^
    01:14:540 (3) - jump?
    01:16:476 (3) - ^
    01:18:411 - I think it isn't necessary to cut Kiai Time here.
    01:20:347 (3,4) - jump?
    01:22:040 (2,3) - ^
    01:26:637 (5,1) - ^
    01:28:089 (3,4) - too far?
    01:33:411 (2,3) - jump?
    01:35:831 (3,1) - I think this jump is unnatural
    01:43:089 (2,3) - jump?
    and
    SPOILER

    AIBat v2.0 wrote:

    Snapping

    Unsnapped inherited (green) timing point(s) at:
    01:03:900 (snap to 01:03:895)
    01:36:804 (snap to 01:36:798)
    01:52:771 (snap to 01:52:766)
    01:53:255 (snap to 01:53:250)
    01:53:739 (snap to 01:53:734)
    01:54:223 (snap to 01:54:218)
    01:54:707 (snap to 01:54:702)
    01:55:191 (snap to 01:55:185)
    01:55:675 (snap to 01:55:669)
that's all. good luck
Miya
meiikyu : fixed some of nazi stuff
h-728 : sorry, nothing fixed.

http://puu.sh/HBSm
Topic Starter
Sekai
Thanks h-728 but I dont think that's my diff is boring, but thanks for modding ~

And updated Miya's Diff~
those
Let's see here. You should be providing reasons for anything not changed (just reminding you since you're not explaining anything for the above posts).

[Hard]
  1. 00:02:310 - You should start mapping from here. BPM is 105. Did you leave this unmapped because you're unable or afraid to find BPM changes (like this map)?
  2. 00:31:355 (4) - This is overmapped. Why is this here if it doesn't follow anything?
  3. 00:43:089 (2) - Soft whistle the end of this slider to help the hitsounds build up to 00:44:540 (1) - Finish.
  4. 00:44:782 (2,3) - Spacing here is 1.13x, noticeably large for your standard 1.00x.
  5. 00:51:314 (4) - This would be better if this was a 180 degree rotation of 00:50:589 (2) - .
  6. 01:00:024 (1) - What's the justification for ending this spinner at that point, instead of 01:01:960 - where the vocals stop? There's not much benefit from extending this just to match the echo when that's not the main focus.
  7. 01:03:895 (1) - Starting here: as you've kept distance spacing changes to a minimum, this Kiai does not play dramatically at all. There's no distance spacing increase, there's no slider velocity increase, there's no pattern difficulty increase. I mean, of course you don't think your map is boring - because you mapped it - but in reality, the way you mapped this section is subpar (I wouldn't call it boring when there are other better adjectives to describe this). In addition: Kiai time should start at this time. Right now your Kiai time isn't snapped, either.
  8. 01:15:024 (5,6) - Fix up the spacing here a little; the spacing is obviously smaller here and it looks untidy.
  9. 01:17:443 (1) - You should end the spinner at 01:18:411 - . Spinners are the one thing you don't want to end as something starts (right now you end it when the vocals start again).
  10. 01:25:911 (2,3,4) - Plays really awkwardly. Much better is this:
Topic Starter
Sekai

those wrote:

Let's see here. You should be providing reasons for anything not changed (just reminding you since you're not explaining anything for the above posts).

[Hard]
  1. 00:02:310 - You should start mapping from here. BPM is 105. Did you leave this unmapped because you're unable or afraid to find BPM changes (like this map)? It's not like i'm afraid ._. or anything it's just there no point of mapping it there~ so I start mapping when the music starts~
  2. 00:31:355 (4) - This is overmapped. Why is this here if it doesn't follow anything? Sure removed it~
  3. 00:43:089 (2) - Soft whistle the end of this slider to help the hitsounds build up to 00:44:540 (1) - Finish. Fine~
  4. 00:44:782 (2,3) - Spacing here is 1.13x, noticeably large for your standard 1.00x. ^
  5. 00:51:314 (4) - This would be better if this was a 180 degree rotation of 00:50:589 (2) - . ^
  6. 01:00:024 (1) - What's the justification for ending this spinner at that point, instead of 01:01:960 - where the vocals stop? There's not much benefit from extending this just to match the echo when that's not the main focus. ^
  7. 01:03:895 (1) - Starting here: as you've kept distance spacing changes to a minimum, this Kiai does not play dramatically at all. There's no distance spacing increase, there's no slider velocity increase, there's no pattern difficulty increase. I mean, of course you don't think your map is boring - because you mapped it - but in reality, the way you mapped this section is subpar (I wouldn't call it boring when there are other better adjectives to describe this). In addition: Kiai time should start at this time. Right now your Kiai time isn't snapped, either. 1 thing that's how I map things, so if don't like then it just your point~
  8. 01:15:024 (5,6) - Fix up the spacing here a little; the spacing is obviously smaller here and it looks untidy. Fixed~
  9. 01:17:443 (1) - You should end the spinner at 01:18:411 - . Spinners are the one thing you don't want to end as something starts (right now you end it when the vocals start again). Sure, fixed and added a note after the spinner~
  10. 01:25:911 (2,3,4) - Plays really awkwardly. Much better is this: Sure~
Thanks for mod those~ owo
those

-Sekai- wrote:

1 thing that's how I map things, so if don't like then it just your point~
Solution is then simple: remove Kiai altogether, since you're not bringing out anything. A flash at 01:03:895 - would be substantial.
Bless
fixed meiikyuu's mod
and thanks all of you

http://puu.sh/HVst
Topic Starter
Sekai
updated :3
Snowy Dream
Mod request from Snowy Dream's Queue
-------------------------------------------------
[General]
[Inconsistency in Kiai Times:]
- [Bless' Normal] :
Kiai #1: Starts on 01:03:895, ends on 01:18:411
Kiai #2: Starts on 01:19:379, ends on 01:34:863

- [Hard] :
Kiai #1: Starts on 01:03:895, ends on 01:18:411
Kiai #2: Starts on 01:19:379, ends on 01:34:863
- [Homu's Easy] :
Kiai #1: Starts on 01:03:895, ends on 01:18:411
Kiai #2: Starts on 01:19:379, ends on 01:36:804

- [Laurier's Insane] :
Kiai #1: Starts on 01:03:895, ends on 01:18:411
Kiai #2: Starts on 01:19:379, ends on 01:36:804

- [Miya's Hard] :
Kiai #1: Starts on 01:03:895, ends on 01:18:411
Kiai #2: Starts on 01:19:379, ends on 01:34:863

[Homu's Easy]
Unsnapped inherited (green) sections at:
01:36:804 - snap to 01:36:798
01:52:771 - snap to 01:52:766
01:53:255 - snap to 01:53:250
01:53:739 - snap to 01:53:734
01:54:223 - snap to 01:54:218
01:54:707 - snap to 01:54:702
01:55:191 - snap to 01:55:185
01:55:675 - snap to 01:55:669

01:07:766 (2) - suggest using a slider from here to 01:08:250 , and 01:08:734 a circle here.
01:18:411 (1) - remove newcombo,and new combo here 01:19:379 (2)
01:30:992 (2) - a bit lazy imo :< so try this?



[Bless' Normal]
Unsnapped inherited (green) sections at:
01:52:771 - snap to 01:52:766
01:53:255 - snap to 01:53:250
01:53:739 - snap to 01:53:734
01:54:223 - snap to 01:54:218
01:54:707 - snap to 01:54:702
01:55:191 - snap to 01:55:185
01:55:675 - snap to 01:55:669

00:15:266 (3,4) - not symmtrical ?


[Miya's Hard]
01:17:443 (7) - try newcombo?
01:48:411 (5) - ^
01:26:637 (8) - suggest ending at 01:26:879 ,and slider start at 01:27:121


[Hard]
00:31:113 (2) - move to 00:31:355 ?
00:46:597 (2) - as above?
01:27:242 (2) - ^?
00:57:121 (3) - finish at start?
01:00:024 (1) - finish?



[Laurier's Insane]
Unsnapped inherited (green) sections at:
01:36:804 - snap to 01:36:798
01:52:771 - snap to 01:52:766
01:53:255 - snap to 01:53:250
01:53:739 - snap to 01:53:734
01:54:223 - snap to 01:54:218
01:54:707 - snap to 01:54:702
01:55:191 - snap to 01:55:185
01:55:675 - snap to 01:55:669

00:52:282 (1) - finish at start
00:57:121 (4) - ^?
00:58:089 (1) - ^
01:01:960 (1,2,3,4,5,6,7,8,9,10,11,12,13,14,15,16,1) - suggest the volume going from low to high
01:42:605 (1) - ctrl+r?
--------------------------------------------------
Great Mapset
:D Good Luck
hibarirailwayz
from modding queues~
There are my opinions, so you need not follow.
[General]
Resnap Inherited points Please.

[Easy]
01:30:992 (2) - This part's lyrics is 「真っ直ぐ奏でて~」=「Been played straight」
So, I suggest straight slider!
nice map!!

[Normal]
nice map!

[Hard]
00:58:331 (2,3) - separate two circles?
01:19:137 - want circle...
nice map!

[Miya's Hard]
00:28:935 (8) - remove circle?
00:55:911 (8) - add NC
00:56:395 (1) - remove NC
00:57:847 (6) - add NC
01:49:137 (6) - add NC?
nice map!

[Insane]
01:02:443 (5) - add NC?
01:02:927 (9) - ^
01:03:411 (13) - ^
01:25:669 (2,3) - separate?
01:25:911 (3,4) - stack?
01:26:395 (4,5) - separate?
nice map!

☆~~
Good luck!!
Miya
Nothing fixed. Sorry..
DarkDunskin
Hey Sekai~
I finally finished the Taiko Map you requested!

http://puu.sh/ItgX

I just don't know much about that Anime,
so If you have a special Idea for the Taiko Bg just give me the Picture and I'll make one~
Laurier
Bless
thanks Snowy Dream :)
fixed
http://puu.sh/IwQO
Yu-Izanagi-12
Hey from my queue

Every diff actually looks good
Nice placement
In sync
Catchy song

just one thing
01:18:411 and 01:19:379 remove the timing points and make it a full kiai time

Gook luck in the ranking :D
Leorda
Witaj


[General]
* Make the kiai consistent on each diff?


[Homu's Easy]
* This BG is out of safety for all-ages. Change the BG for this diff? (did discuss with moderators)

01:51:798 (3) - Add finish at tail slider?


[Bless' Normal]
00:29:056 (1) - Overlapped by hitbursts from spinner, it could be hidden for beginners (sometimes, beginners are slowly to read object)
01:03:895 (1) - The sliderpath is overlapped by spinner-osu and hitbursts, so it's hard to see for beginners at gameplay
01:48:895 (2) - Add clap?
01:49:863 (5) - ^


[Hard]
* This BG is out of safety for all-ages. Change the BG for this diff? (did discuss with moderators)

01:16:960 (5) - Add clap?


dat BG :O
Topic Starter
Sekai
Added Taiko diff and changed some bg's and updated all diffs~ :3
Bless
Topic Starter
Sekai
updated~
Yoru-hide
Hi! here some from Yoru-SAN's mod queue~(very tiny mod)

Laurier's Insane:

SPOILER
Circle Size to 5.

00:41:879 - add note.
01:38:492 - add note.


Miya's Hard:

SPOILER
Approach Rate to 6.

00:27:847 (1,2,3,4,5,6,7,8,9) - this moment try http://puu.sh/JAID ,will look more harmoniously.

Hard:

SPOILER
Approach Rate to 6 too.

Sry for so small mod and Good Luck!
Miya
Approach rate is too slow for Hard, and i don't like it.
And sorry, i prefer my pattern. No change.
Yoru-hide

Miya wrote:

Approach rate is too slow for Hard, and i don't like it.
And sorry, i prefer my pattern. No change.
As for me, should be the difference between Hard and Insane in 2 Approach Rate (for example, Hard - 6 , Insane - 8)
Genshin
cute map, star :3
Let's MOD :D (from modding queue)

General:
1st and 2nd combo colours are very similar each other, what about changing the sort or change one of them?

[Hard]
00:36:798 (1) - "finish" sound
00:52:282 (1) - same as above
01:11:153 (6) - new combo
01:11:879 (1) - remove new combo

[Insane]
OD 6
00:26:274 (4) - remove this note
00:26:395 (4) - move this here http://puu.sh/Keyz
01:34:379 (4,5,6,7,1) - about these ones, do that stream more spread followed by the slider, like this (for example:) http://puu.sh/KeCU
01:49:500 (4) - this from horizontal to diagonal http://puu.sh/KeFh

other diffs are ok :3

Good Luck~
Aurele
Mod4Mod.

Well, my computer crashed and I lost my mod... fneljfnewlflre D:
I will edit this post when I finish it, sorry.

Okay, let's give this another try.
Hopes it won't crash again. If It does, I rage-quit. Joke, I will reretry. D:

General
Inconsistency with Tags. There's missing the name "DarkDunskin" on normal. You should look at it.
I highly recommend you to finish this Kiai time(01:19:379) at 01:34:863 on every difficulties. Some ends pretty late.

Easy
There's eight(8) unsnapped timing points here. It's almost all your timing points. You should look at it.

Hitsounds
00:35:347 - This whistle killed the consistency. As you did for the beginning, add a whistle at every 3 lines. Seems good after 00:43:572

Normal
Well, this difficulty seems alright.

Miya

Circle emplacement
00:31:234 (4) - This slider seems odd in my opinion. You should delete it and replace it by three circles like you did at 00:23:008 (4).
00:42:847 (6,8) - These circles are not aligned and 00:43:089 (7,9) - are. I suggest you to align 8 with 6 at y:280
01:07:766 (1) - Move this slider one tick down so it could be perfectly aligned with 01:07:282 (9) -

Hitsounds
Miya is <3. Your hitsounds are consistent, everything is cool here.

Sekai
Sekai-MoeMoe! >w<

Circle emplacement
Nothing to say~

Hitsounds
Beginning to 00:28:814 ; I recommend you to replace the whistle by claps as Miya did for her's difficulty.
00:59:056: You should add a finish here to keep the consistency, maybe.
01:26:637 (4) - Add a clap here to keep the consistency with claps.
01:37:282 - Why you started to go with 1/3? If you don't know what I mean by this, go on my userpage and scroll down to "What I mean by 2/4 / 1/3 ..."

Laurier
A really nice diff, it plays really well too.
Unsnapped timing point at 01:36:804

Circle emplacement
00:26:032 (3) - This circle surprised me while playing. Maybe you should add a slider that start here and ends at 00:26:153.
01:24:218 (3,4,5,6) - This looks pretty weird. Maybe you should do something else with this pattern? Maybe something like this;
01:51:798 (3,4) - Keep the same spacing here. Move these circles at x:184 y:284

Hitsounds
00:49:379 - You should add a whistle here because you added one at 00:45:508 and the combo almost look the same and there's also another one at 00:53:250.
00:13:572 to 00:28:814; there's completly no consistency here. Atleast, add claps and make it consistent. It will sounds really much better.
There's also no more clap consistency after 01:36:314. I suggest you to keep it like Miya did for her's diff.

DarkDunskin
The taiko difficulty is pretty good.
All I can say is there's an unsnapped timing points at 01:36:804
Topic Starter
Sekai
Thanks Gabe :3 fixed some stuff~
Laurier
Miya
All fixed >.<
http://puu.sh/Kq19
Thank you Gabe~
Topic Starter
Sekai
updated :3
Tur00
Hi, From queue

[Homu's Easy]

I dont like this diff then i dont mod it srry~

[Bless' Normal]

00:19:137 (1,2,3) - try this ..
00:35:347 (4) - try this ..
00:38:734 (5) - ctrl + j?
00:46:476 (1) - delete this slider and make , a slider that end in 00:46:960
and in 00:47:202 make a slider that end in 00:47:443 with "whistle" .
00:54:218 (1) - if you want make same ^ but in the time of this slider.

That's All.

[Hard]

00:18:290 - circle here.
00:23:734 (3,4) - Change this for a slider with reverse arrow that end in 00:23:976 and add "whistle"
in the first part of the slider.

00:44:540 (1,2) - change this notes for a slider with reverse arrow. put the same hitsounds.
00:48:290 - put a slider that end in 00:48:411 and delete the circle that are here.
01:26:274 (3) - move this slider to 01:26:395 .
01:50:347 (1) - finish.
01:50:831 (2) - clap.

[Miya's Hard]

00:59:056 (2) - circle here.

Not more xD
Very good Job ^^!

if this is usefull for you only ignore this ^^
Good Luck ^^
Topic Starter
Sekai
Thanks for modding >w< fixed some stuff~
Shohei Ohtani
The swag flies towards my face as I shield my eyes from the burning thug lyfe surrounding the nearby background area.

Insane:
00:19:379 (1) - Hi there Mr. Jump you don't belong there, get out of there!
00:38:734 (1) - ^. If you're going to keep the jump, at least even out the spacing between the note before it and the note after it.
01:04:863 (4,5,6) - Um like wtf. I know there's a pattern thing going on, since I see the slider in the next combo, but this just looks and plays awkwardly, since the spacing changes so much D:.
01:07:282 (5) - Make this spacing the same as the previous notes. You're going to have to move the notes in the next combo, yes owo

The biggest issue with this map is that you have so many jumps that are just weird. You're trying too hard to make the insane insane.

Miya:
00:31:476 (5) - Add clap
01:17:443 (7) - NC? or on (8)
01:49:621 (9) - NC

Hard:
00:24:218 (5) - Make this curve more notable~. Right now, it's too shallow and looks messed up D:
01:09:702 (1) - This slider isn't symmetrical!~. The issue is the 2nd sliderpoint is really far down ;~;

Normal:
00:27:121 (1) - There isn't enough space between the end of the slider and the next note
01:01:960 (1) - ^

Easy:
Good enough owo

Club can't handle the swag.
Topic Starter
Sekai
Thanks For modding CDFA Fixed everthing :3
-Baby Strawberry-
Hi there~!
Sorry for the super late mod... i will blame strawberry╭(╯3╰)╮.
And instead, im gonna mod this map, if you do want a mod from him,just pm him~
anyway, hope you like mine~

Laurier's Insane
SPOILER
00:31:960 (3) - might be better?
01:04:863 (4) - better?
01:46:960 (2) - adjust the shape
Nazi...


Miya's Hard
SPOILER
didn't see anything uncomfortable

Hard
SPOILER
nothing to say...

Bless' Normal
SPOILER
01:51:798 (2,3) - why break DS? you may do this or this

Homu's Easy
SPOILER
i think this might be better
00:56:153 (2) - better?
00:57:605 (3) -
00:59:056 (4) -
01:09:702 (5) -
01:21:315 (4) -
01:23:250 (2) - copy n paste
01:29:056 (5) -
01:46:476 (1,2) - how about this?

Nazi mod, but i hope that could do little help...
Good luck~!
Gyuunyu
Hello!
Here is my mod from Palinus - Gyuunyu Duo Modding Queue

[General]

Tags - Consider adding Dunskin and Homu to all the diffs
Says the AIbat... but i don't really find that problem o3o
But re-check !

[Homu's Easy]

01:00:024 (1) - Mute the end of the spin
Having Circle size 3 would look better imo but you could aswell ignore it o3o

[Bless' Normal]

00:34:137 (2) - this part sounds weird make it like this ? http://puu.sh/LPZU if so don't forget do add wistle on (3)
00:54:218 (3) - remove NC

[Hard]

01:11:153 (1) - Finish at the end of slider
01:11:153 (1) - mute the end of the spin

[Miya's Hard]

01:11:153 (1) - Clap


[Laurier's Insane]

Looks good!


Small mod is small >.<

well i hope i helped somehow

Good luck with your map !
BeatofIke
Mod Queue Request! Sorry for the long wait.

General
-> Nothing found! Congrats~

Homu's Easy
-> Looks fine to me.

Bless' Normal
-> HP Drain +1. It looks too low for normal difficulty.

Hard
-> Good!

Miya-Chan's Hard
-> Sorry Miya-Chan! :(

Laurier's Insane
-> Good!

Good Map. Should find a MAT now.
I'm the worst modder ever! D:
those
[quote="those":91bd9]

-Sekai- wrote:

1 thing that's how I map things, so if don't like then it just your point~
Solution is then simple: remove Kiai altogether, since you're not bringing out anything. A flash at 01:03:895 - would be substantial.Did some more looking, and need some explaining (all diffs): why are you abusing Kiai? Why are you using Kiai when you're not bringing out anything?
BeatofIke
There's nothing wrong with expressive kiai time.
I find it pretty creative.
those

BeatofIke wrote:

There's nothing wrong with expressive kiai time.
I find it pretty creative.
There's nothing expressive about it. As I mentioned in my earlier mod, the Hard diff doesn't have anything to bring out even though the Kiai is on.
Keep in mind, song chorus doesn't automatically mean "Oh, it's the chorus, I should turn Kiai on just because I feel like it."
Quilt
i love this song <3
Topic Starter
Sekai

Quilt wrote:

i love this song <3
>w< Quilt moemoe ~
YTYuyu
hey sorry about the delay...mod requested on my queue.

Bold: Unrankable/must fix.
Red: You should fix it, but it's up to you.
Italic: Suggestion. Feel free to ignore this if you don't like it.
Blue: Comment. I'll give you my opinion, advice, or if i'm curious about something.

[General]
CLEAR!

[Homu's Easy]
Since this is the easiest diff, decrease the CS by 1 so that it'd be easier for beginners to hit.
00:20:831 - maybe add a circle here to follow up the new rhythm in the song?
00:24:702 - ^
00:28:572 - ^
00:31:476 - add a circle here. it feels empty without it since the rhythm suddenly stops.
00:36:314 - ^
00:43:572 (1) - i think a repeat slider would fit since it follows" "Fu~Ta~Ri~".
00:45:508 - if you follow the suggestion above, remove (2) and add a circle here to follow up the rhythm.
01:06:314 (4) - move this between (1,3). it'll look like a triangle leading to a diamond for this combo.
01:11:153 (1) - replace the whistle for a finish. it'll match the vocals in this part and it'll represent a new pattern in this. i feel that the whistle isn't loud enough to match the vocals.
01:16:476 (3,1) - remove (1) and add a repeat on (3). it should follow the long hold in the vocals in this part of the song.
01:26:153 (1) - remove the NC for this. the lyrics don't change till the next note.
01:27:121 (2) - right here. make this a NC if you follow the suggestion above.
01:50:831 (2) - reduce this by 1/2. it should follow the instrumental in the song.

[Bless' Normal]
i feel that the settings are unbalanced since the AR is at 5...increase the HP and OD to 4. i think by doing this, it'll keep the diff settings balanced IMO.
00:19:137 (1,2,3) - i don't like this pattern. the notes aren't aligned to the point that it makes a nice blanket. try something like this and tell me what you think. if you ignore this, then you can do something similar to this.
00:34:137 (2) - i feel that this slider doesn't fit with this part. i suggest reducing the slider by 1/2 because it flows to the vocals a bit smoother IMO
00:56:153 (1) - add a finish at the beginning. it'll match the cymbals in the song. if you do this, remove the finish at the end because it sounds unfitting with this part IMO
00:57:121 (2) - ^
00:58:089 (1) - same as 00:56:153 but just add the finish at the beginning.
00:58:573 (2) - that whistle isn't loud enough to match the cymbals, so replace it for a finish.
01:07:040 (3) - move this slider up by 1/2. that's where the vocals start in the song, and move the clap at the beginning from the end for consistency.

[Hard]
00:23:250 (1,2,3,4) - maybe arrange this to the point that it goes back and forth so that the pattern would look interesting for players. i think stacking looks too common so going back and forth would be interesting for players IMO.
00:35:589 (3) - replace this for a circle followed by a 1/2 slider to follow the guitar in the song.
00:58:814 (4,5) - i don't like this kind of pattern. it doesn't follow that long pause in the vocals that accurate. instead replace ot for a 1/1 slider and a circle. in other words, switch these notes around.
01:00:024 (1) - move this spinner up by 1/1 and add a 1/2 slider to follow the vocals in the song. it feels weird to move the spinner here while the vocals are going.
01:03:411 - maybe add 2 circles for a 1/2 slider to follow the vocals in the song. if you add 2 circles, then make them NCs to be consistent
01:11:153 (1) - replace this for a 1/2 slider and a circle. the circle should be a NC because of new lyrics.
01:16:234 (2,3,4,5) - same as 00:23:250.
01:43:089 (2,3,4,5) - ^

[Dunskin's Taiko Oni]
00:17:202 (22) - i'm thinking a k should be here because the instrumental loops in this part of the song if you listen carefully.
00:39:460 - maybe add a d here to be consistent with the previous double with is d k?
00:42:363 (29,30,31) - how about kdk? i'm guessing you're following the vocals for this so it'll emphasize the vocals in this part.
00:47:685 (16) - i think it sounds nice if you can add a k since you did k d on the previous pattern.
00:51:556 (35) - ^
00:55:427 (18) - ^
01:06:556 (13) - this should be a K. the vocal tone and instrumental is still the same as the previous K.
01:11:637 (1) - how about a D to represent a new pattern?
01:14:298 (13) - same as 01:06:556.
01:22:040 (14) - ^
01:27:121 (1) - same as 01:11:637.
01:29:782 (14) - same as 01:06:556.
01:51:072 (4) - i can hear something on the left side of my headphones, so make this a K to match it.
01:52:282 - add a spinner here to be consistent with the other diffs.

[Miya-chan <3]
00:16:476 (7) - the gap is somewhat uneven with (6). if you can align this to the end of (5), i think the flow would be smoother during gameplay IMO.
00:27:121 (5) - hmm how about removing the NC for this? the instrumental's volume rises which lead to a change in the instrumental.
00:27:847 (2) - remove the NC if you follow the suggestion above. if you listen carefully, that same instrumental is still in effect.
00:31:476 (5) - you forgot to add a clap here. add it to keep the consistency in claps.
00:36:556 - maybe you can add a circle to follow the vocals in the song?
00:54:460 (5) - how about Ctrl+R for a flowy pattern to the next 2 notes?
01:01:718 - add a circle here. the drums are still going for this part.
01:18:895 (9) - make this a NC. the lyrics change from this note. i don't see a good reason why this combo is still going.
01:26:637 (8) - same as above, but it's up to you.

[Laurier's Insane]
00:15:992 (2) - add a whistle here. it'll match the instrumental in the song. you did it on your previous patterns so doing it here would be consistent.
00:27:968 - maybe add a circle here to follow the drumroll in the song?
00:57:121 (4) - add a finish at the beginning. it'll match the vocals just like at 00:56:153.
00:58:089 (1) - ^
00:59:782 (1) - i don't like this slider. the flow is already broken as it doesn't follow the vocals at all. you should only add sliders like this unless there's a hold in the vocals/instrumental. replace this for a circle and a 1/2 slider to follow the vocals accurately. i think that the flow would continue during gameplay.
i suggest adding more whistles at the beginning and at the end of the song to match the instrumental. i think it'll play nicely during gameplay IMO.

I guess that's it. GL :D
Topic Starter
Sekai
Thanks Byaku >w< Fixed most things on Easy and Hard~
wmfchris
Noticing the short ver. tag: if it's not on the official song title just remove the "short ver." tag (but since it has been existing for quite a long time maybe you know what's going on there...

Taiko mod as requested --- and I don't see any problem there.
Laurier
Topic Starter
Sekai
updated :3
jonathanlfj
From my birthday queue:)
ahh Da Capo II brings back memories
sorry i cant mod taiko so i will skip it

Black is suggestion
Blue is highly recommended
Red is unrankable

[General]
Nothing wrong here

[Homu's Easy]
00:34:863 (2) - add whistle to slider end
00:38:734 (3) - ^
00:45:508 (2) - add whistle
01:00:024 (1) - lengthen to 01:02:927 fits music better imo
01:21:315 (4) - adjust this a bit for better blanket
01:29:056 (4) - ^
01:30:992 (2) - put a whistle instead of finish at slider end

[Bless' Normal]
00:56:153 (1) - put finish at slider head and adjust so it makes a line with 00:55:669 (2)
00:57:121 (2) - ^
00:58:089 (1) - add finish to slider head
01:00:992 (2) - that extra repeat is tricky cause there are no other sliders like that, maybe replace it with a note?
01:24:218 (2) - add whistle to slider head
01:52:040 (3) - another finish here sounds better (thought it was silenced lol)

[Hard]
00:38:250 (5) - adjust this so it blankets 00:38:008 (4) and flows better with 00:38:976 (1,2,3)
01:03:411 - add note?
01:03:653 - ^
01:14:056 (2) - one grid right (nazi)
01:47:443 (3) - add whistle

[Miya's Hard]
00:23:976 (8,9,1) - consider adjusting it for center screen?
00:31:234 (4,5) - reverse these two? matches vocal better
00:31:476 (5) - clap here
01:00:992 (6,7,8) - center this?
01:30:992 (1) - make it a better blanket (lower that white node a bit)

[Laurier's Insane]
00:26:032 (3) - lower this a bit
00:31:355 (2) - whistle sounds a bit awkward...
00:31:960 (3) - whistle on slider head here is better
00:49:742 (5) - here too move the whistle to 00:50:347 (1)
01:01:960 (1,2,3,4,5,6,7,8,9,10,11,12,13,14,15,16) - sounds too plain, maybe add whistle to every note on white line?
01:15:508 (1) - add finish on slider head
01:29:056 (1) - make it blanket 01:30:024 (3) better (im just a very aesthetic person)
01:50:347 (1) - use finish instead of whistle

Very beautiful song and mapset! Hope to see this ranked soon ^_^
Topic Starter
Sekai
Thanks for modding fixed some stuff ~ :3
Star Stream
From my queue

[Easy]
  1. 00:19:379 (3) - NC
  2. 01:19:379 (2) - NC for kiai starts
  3. 01:23:250 (2) - start combo from here
  4. 01:30:992 (2) - ^
[Normal]
  1. 00:13:573 (1,2,3,4,1,2,1,2,3,1,2,3,4,1,2,3,4,1,2,3,4) - combos look so random, only for me?
[Hard]
  1. 00:58:814 (4) - finish on head

sorry for lazy modding i lost interesting to mod when i take Easy and Normal diff = =..
Topic Starter
Sekai
Thanks Star for checking the map~ :3
kanpakyin
This Taiko Mod Request is taken from my queue.

[Dunskin's Taiko Oni]
  1. How about turning the volume to 70%? 80% is too much and too noisy for me.
  2. 00:19:863 (35,36,37) - Remove the finish here? I think small don and kat fits the music better and I can't get a accent there, so why the finish are necessary?
  3. 00:27:847 (36,37,38,39,40,41,42) - I don't you do this intentionally or not, but the rhythm is quite awkward here and doesn't fit the music that much.
  4. 00:31:597 (14) - How about moving this note to 00:31:718 - to follow the vocal?
  5. 00:34:500 (28) - ^
  6. 00:39:339 (14) - ^
  7. 00:56:879 (5) - Remove the finish here, I can't get the usage of big note here. A samll note here should be enough.
  8. 01:10:427 (31,32,33,34,35) - kkddd here?
  9. 01:37:041 (12,13,14,15) - diplet is quite weird here. I would say something like 1/2 is enough.
~Good luck.
Elly-chan
paps u
DarkDunskin
Oh Shi- I'm late sry T-T

kanpakyin wrote:

This Taiko Mod Request is taken from my queue.

[Dunskin's Taiko Oni]
  1. How about turning the volume to 70%? 80% is too much and too noisy for me. Okay
  2. 00:19:863 (35,36,37) - Remove the finish here? I think small don and kat fits the music better and I can't get a accent there, so why the finish are necessary? You're right, there is no actual accent, but I thought it would be quite nice to prevent to much repetition.
  3. 00:27:847 (36,37,38,39,40,41,42) - I don't you do this intentionally or not, but the rhythm is quite awkward here and doesn't fit the music that much. Sry I like the Pattern here, not changing.
  4. 00:31:597 (14) - How about moving this note to 00:31:718 - to follow the vocal? Alright
  5. 00:34:500 (28) - ^ Alright
  6. 00:39:339 (14) - ^ Alright
  7. 00:56:879 (5) - Remove the finish here, I can't get the usage of big note here. A samll note here should be enough.You can clearly hear a Finish Sound in the song at that point. This is fully playable like it is.
  8. 01:10:427 (31,32,33,34,35) - kkddd here? Done
  9. 01:37:041 (12,13,14,15) - diplet is quite weird here. I would say something like 1/2 is enough. This is correct, I changed it on the other Parts as well.
~Good luck.
Thanks, your mod helped quite a lot!

Update:
http://puu.sh/13vWC
YTYuyu
ahh good he replied~. alright now i can get started :D.

Bold: Unrankable/must fix.
Red: You should fix it, but it's up to you.
Italic: Suggestion. Feel free to ignore this if you don't like it.
Blue: Comment. I'll give you my opinion, advice, or if i'm curious about something.

[General]
CLEAR~!

[Homu-san~]
00:16:476 (2) - maybe a whistle at the repeat to emphasize the piano in this part?
00:27:121 (3) - same as above, but it should go along with the bass in this part. also i think this will give off a nice whistle pattern here.
00:28:572 - add a circle here. it'll be consistent with 00:19:379 (3,4,1) - and 00:23:250 (3,4,1) - , and it'll follow the vocals in this part of the song.
00:36:798 (1,2,3) - the whistles are at the wrong places. although the vocals start all over again, it plays to the point that i feel uncomfortable about the hitsounds. instead move the whistle from (1) to (2), and remove the whistle from (3) at the beginning to continue the whistle pattern from the previous combo.
00:42:605 (2) - how about a whistle here to emphasize the vocals?
00:43:572 (1) - same as above, but at the beginning.
01:00:024 (1) - reduce this spinner by 1/1. i find it odd that the spinner ends here since there's the sound of the bass at the 1st downbeat.
01:06:314 (4) - flip this slider the other way for a smoother flow during gameplay like this.
01:16:476 (3) - the finish in this part is too loud and it might distract other players. replace it for a whistle for consistency and it'll be less distracting for other players during gameplay.
01:18:411 (1) - remove the NC here. the vocals are still going here from the slider.
01:19:379 (2) - make this a NC if you follow the suggestion above. this is where the vocals start.
01:26:153 (4) - make this slider look like (2) for a smooth transition during gameplay.
01:30:992 (1,2) - since you have the whistle at the repeat, move the whistle from (1) to (2), you also need to replace the clap for a whistle on (2) if you do this. it's mainly for consistency with the whistle from the repeat arrow.
01:50:831 (2) - perhaps a whistle at the end to emphasize the instrumental since (1) and (3) are matching it?

[Bless' Normal]
with a slightly slow song like this, i think AR4 would fit perfectly here since it has a calm feeling to the map and there's no rushing through it IMO.
00:19:137 (1,2,3) - i'll be honest but this flow here bothers me because it's placed to the point that it makes me feel uncomfortable. i feel that the placement doesn't belong here IMO. leave (1), but make (2,3) like this. i feel that this pattern belongs here and the flow increases from (1) during gameplay.
SPOILER
400,336,20105,2,0,B|368:344|320:304|256:328,1,120
216,288,20831,2,0,B|192:216|240:160,1,120
00:40:427 - add a circle here to follow the vocals, and it'll be consistent with (3,4,5) at the previous combo since the vocals speedup by 1/2.
00:56:153 (1) - like i said on my last mod, add a finish at the beginning and remove the finish at the end. it distracted me during gameplay and it might distract other players as well.
00:57:121 (2) - ^
00:58:089 (1) - same as my last mod.
00:58:573 (2) - ^
01:07:040 (3) - ^
01:49:863 (5) - replace the whistle for a clap for consistency with the claps.

[Hard]
00:35:589 (3) - reduce this slider by 1/2 to follow the guitar in this. it feels odd following this slider when the guitar changes in this part of the song.
00:51:314 (4) - how about a whistle at the beginning to match the "ding" in the song?
00:52:282 (1) - hmm...make this slider look like (3) for a smoother flow. the look of this slider bothers me during gameplay.
00:56:879 (2) - add a whistle here to emphasize the vocals in this part of the song.
00:57:847 (4) - ^
01:00:024 (1) - either remove the finish or add a timing point to decease the finish's volume because as it stands, it sounds unfitting and too distracting for players.
01:17:443 (1) - move this this spinner back 1/4 because it'll follow up in the vocals at this part of the song.
01:23:250 (1,2) - replace this for 2 1/2 sliders so that it'd follow the holds in the vocals accurately.
01:35:105 (1) - same as 01:17:443.
01:40:306 (6) - i'm not hearing anything that's follows this note, so remove it.

[Dunskin's Taiko Oni]
00:52:101 - switch to the 1/8 beat snap and add a d here because there's a drumroll here.
00:52:222 - ^

[Miya-chan~]
00:31:476 (5) - same as my last mod. add a clap here for consistency with the clap pattern.
00:36:556 - ^. add a circle here to follow the vocals here.
00:39:460 (8) - make this a curved slider going right for a smoother flow during gameplay. (7) goes left so this slider should take a right in this curve.
00:57:121 (4) - add a finish on this note to emphasize the vocals in this part of the song, and you did it on the other notes as well for emphasis.
01:01:718 - same as my last mod. add a circles here to follow the drums.
01:18:895 (9) - ^. a NC here because of new lyrics.
01:26:637 (8) - ^, or you can replace this for a 1/2 repeat slider to follow the vocals. there's nothing here that speeds up by 1/4.

[Laurier's Insane]
00:15:992 (2) - same as my last mod. add a whistle to match the instrumental.
00:27:968 - ^, this time, add a circle to follow the drumroll.
00:59:782 (1) - same as my last mod about the slider.
01:07:766 (1) - my best bet is replacing the finish for a whistle. the finish is too loud and it might distract other players during gameplay.
01:50:831 - add a circle here to follow the drums in this part of the song, otherwise for consistency with the other diffs.
same as my comment. add more whistles to match the instrumental.

I guess that's it. for now i'll give a star. it's almost ready for a bubble i'll tell you that ;). GL :D
Topic Starter
Sekai
Thanks Byaku-nyan >w< Fixed most everything in My Hard, Miya's Hard and Homu's Easy.

But one thing i dont fix in my hard is this 01:23:250 (1,2) - I think i wanna keep them as it is :3

EDIT: updated Bless's Normal ><
Laurier
http://puu.sh/13NdZ
add some sounds~!
Topic Starter
Sekai
updated :3 arigato !
riffy
boring irc check
18:06 -Bakari-: link it :D/
18:07 -Sekai-: http://osu.ppy.sh/s/53741
18:07 -Sekai-: =w=
18:08 -Bakari-: dling~
18:08 -Sekai-: :3
18:19 -Bakari-: try tick rate 1 for Miya's Hard? o.o
18:19 -Sekai-: o.o
18:19 -Sekai-: it's tick rate 2?
18:19 -Bakari-: http://puu.sh/13Nti
18:19 -Sekai-: orz baka Miya
18:20 -Bakari-: baka ⑨
18:20 -Sekai-: yes
18:21 -Sekai-: and btw
18:21 -Sekai-: irc mod?
18:21 -Bakari-: irc check >.<
18:21 -Bakari-: map is awesome <3
18:21 -Sekai-: o.o
18:21 -Sekai-: nothing found?
18:22 -Bakari-: not yet :3
18:22 -Sekai-: :3
18:22 -Sekai-: and thanks
18:24 -Bakari-: Miya's Hard 00:20:105 (7) - try [http://osu.ppy.sh/ss/428392 slider] here?
18:24 -Sekai-: do you think it's better?
18:25 -Bakari-: sounds better to me >.<
18:25 -Sekai-: ok then
18:25 -Sekai-: done
18:29 -Bakari-: Bless' Normal - 00:48:411 (1,1) - [http://osu.ppy.sh/ss/428400 2 grids left/2 grids right red dots D:]
18:29 -Bakari-: looks better and easier to read >.</
18:31 -Sekai-: ok
18:31 -Sekai-: and yeah i was not sure about them myself xD
18:31 -Bakari-: lol
18:36 -Sekai-: so?
18:37 -Sekai-: nothing?
18:37 -Bakari-: Easy is perfect >.</
18:37 -Sekai-: orz
18:37 -Sekai-: xD good then
18:37 -Sekai-: my hard?
18:38 -Bakari-: cute :3
18:38 -Sekai-: ><
18:38 -Bakari-: checking it now >.<
18:39 -Bakari-: 01:28:452 (7) - not sure about this note. i can't hear beat here, try to remove this note maybe?
18:40 -Sekai-: oh
18:40 -Sekai-: yeah
18:43 -Bakari-: taiko diff: clear :3
18:43 -Sekai-: :3
18:44 -Sekai-: so mod is done?
18:44 -Bakari-: almost :3 checking insane
18:44 -Sekai-: =w=
18:44 -Sekai-: insane is almost perfect to me
18:45 -Bakari-: yeah. it's perfect :D
18:45 -Sekai-: :3

Topic Starter
Sekai
*noms Bakari* >A<// thanks for mod
YTYuyu
ahh i came for a re-check and everything seems fine. we did an IRC mod so that it can be easier.

SPOILER
16:18 -Sekai-: Byaku ><
16:19 Byakugan249: sekai ><
16:19 -Sekai-: >< are you going to recheck my map?
16:20 Byakugan249: hmm...maybe
16:20 -Sekai-: maybe D:
16:21 Byakugan249: if i was on summer vacation, i'd say yes
16:21 -Sekai-: :<
16:21 Byakugan249: but since school started, i haven't had that much time in modding
16:21 -Sekai-: oh
16:21 -Sekai-: orz
16:22 -Sekai-: :<
16:22 -Sekai-: then i'll wait more
16:22 Byakugan249: the only time i can mod for sure is the weekends
16:22 Byakugan249: weekdays are a maybe
16:23 -Sekai-: so friday?
16:23 Byakugan249: maybe. if not Saturday because i have a mod request in standby
16:24 -Sekai-: :<
16:24 -Sekai-: then irc mod
16:24 Byakugan249: are you sure?
16:24 -Sekai-: irc mod is fine for me ;_;
16:25 Byakugan249: alright let's see if it has improved
16:25 *Byakugan249 is editing (yozuca* - Da Capo II ~Asaki Yumemishi Kimi to~ (Short Ver.))[http://osu.ppy.sh/s/53741]
16:26 -Sekai-: :3
16:27 -Sekai-: and yeah owo your mod was helpful
16:27 Byakugan249: 00:40:669 (1) - maybe you can make this slider look like (3) and align this to (1) for a smoother flow during gameplay?
16:27 Byakugan249: ahh ty~ :3
16:27 -Sekai-: easy?
16:27 Byakugan249: yea
16:30 -Sekai-: done
16:30 Byakugan249: i mean something like [http://puu.sh/14cIh this]
16:30 Byakugan249: alright~
16:30 -Sekai-: but i did something else
16:30 -Sekai-: o.o
16:30 Byakugan249: ahh ok
16:30 Byakugan249: i'll see after we finish
16:31 -Sekai-: =w= sure
16:34 -Sekai-: so anything else?
16:34 Byakugan249: sorry i was testing my speakers D:
16:35 -Sekai-: orz
16:35 -Sekai-: bakagan =3=
16:35 Byakugan249: i thought it was the mp3 lol
16:35 Byakugan249: ><
16:35 -Sekai-: and i was waiting for you ;_;
16:35 Byakugan249: oh sorry :<
16:35 *Byakugan249 hugs sekai-nyan
16:36 -Sekai-: ></
16:36 *-Sekai- hugs back*
16:37 Byakugan249: 01:24:218 (2,4) - these sliders look completely different. can you make them the same for a smoother flow?
16:37 Byakugan249: i suggest (4) should look like (2)
16:37 Byakugan249: wait...
16:37 Byakugan249: the opposite
16:37 -Sekai-: 2 should look like 4?
16:37 Byakugan249: yes
16:39 -Sekai-: done
16:39 Byakugan249: 01:30:992 (1,2) - you didn't fix this suggestion?
16:40 -Sekai-: o.o
16:40 -Sekai-: what about it?
16:41 Byakugan249: move the whistle from (2) to the end of (1). it sounds a bit off and inconsistent since a whistle is at the repeat
16:42 -Sekai-: oh
16:42 -Sekai-: i see i was not sure about it myself xD
16:42 -Sekai-: so thanks
16:42 Byakugan249: ahh i see
16:43 Byakugan249: alright that's all. update~
16:44 -Sekai-: done
16:45 Byakugan249: 00:19:379 (3) - since you have a whistle at the repeat of (2), add it here at the beginning. it sounds empty here for some odd reason
16:45 -Sekai-: still easy diff?
16:46 Byakugan249: yea
16:46 -Sekai-: sure added
16:46 Byakugan249: 00:40:669 - i'm feeling a circle to represent a new pattern
16:47 -Sekai-: ok added
16:47 -Sekai-: >.<
16:47 -Sekai-: and yeah this easy diff has less circles
16:47 Byakugan249: ahh that's why
16:49 Byakugan249: update~
16:49 -Sekai-: done
16:51 Byakugan249: 00:41:153 (1,2) - the whistle should be at the end of (1) for consistency, not at (2)
16:51 Byakugan249: wait~
16:51 Byakugan249: at the repeat
16:51 -Sekai-: o.o
16:52 -Sekai-: should i remove the whistle from the 2?
16:52 Byakugan249: you have a whistle at the end of 00:38:734 (3) -
16:52 Byakugan249: no keep it for emphasis in the vocals
16:53 Byakugan249: so adding it at the repeat will continue the whistle pattern
16:53 -Sekai-: and remove from the end?
16:54 Byakugan249: no at the beginning is what i'm hearing
16:54 Byakugan249: just move it from the beginning to the repeat
16:54 -Sekai-: umm :I
16:55 -Sekai-: oh
16:55 -Sekai-: done
16:57 Byakugan249: 01:23:250 (1) - make this slider look like the previous (3) for a smoother flow to the song
16:58 -Sekai-: done
16:58 -Sekai-: :I
16:58 Byakugan249: alright update please~
16:59 Byakugan249: i hope this is the last ><
16:59 -Sekai-: ok updated ><
16:59 -Sekai-: and yeah i hope so
17:00 Byakugan249: 00:38:734 (3) - oh my move it at the end. i thought that this is at the repeat
17:01 Byakugan249: it's whistles at every 3rd tick for this part
17:01 -Sekai-: oh
17:01 -Sekai-: :I baka Akemi i never understand her hitsounds
17:01 Byakugan249: lmao
17:02 Byakugan249: didn't she quit?
17:02 -Sekai-: hmm i guess
17:02 Byakugan249: i want her to come back ;_;
17:02 -Sekai-: but maybe for school
17:02 Byakugan249: yea i agree
17:02 -Sekai-: korean schools are different maybe
17:03 Byakugan249: maybe
17:03 -Sekai-: so....that's all for easy?
17:04 Byakugan249: hold on let me finish the whole diff
17:05 Byakugan249: yes now you can update~ :3
17:06 -Sekai-: done
17:06 -Sekai-: =A=/
17:09 Byakugan249: yay easy's good :D
17:09 -Sekai-: wow finely
17:09 -Sekai-: >.<
17:09 Byakugan249: can you do the normal?
17:09 -Sekai-: yes
17:10 -Sekai-: i'll fixed all the diff if i can ;_;
17:10 Byakugan249: 00:20:831 (3) - add a whistle at the beginning for emphasis in the instrumental
17:11 -Sekai-: ahh nice one added
17:11 Byakugan249: 00:23:008 (4) - same reason but at the repeat and the end
17:12 -Sekai-: sure :3
17:13 Byakugan249: 00:50:347 (1) - this time, add a whistle at the repeat to go along with the "ding"
17:14 -Sekai-: ohh ok ><
17:15 Byakugan249: 00:58:089 (1,2) - for this, add a finish at the beginning of (1), and at the end of (2). they match the cymbals in this
17:15 -Sekai-: remove the whistle on the 2?
17:16 Byakugan249: oh i didn't notice that
17:16 Byakugan249: yes
17:16 -Sekai-: and done
17:17 Byakugan249: 01:22:040 (2) - the whistle at the end sounds unfitting for me. how about removing it since there's nothing that emphasizes it
17:18 -Sekai-: hmm
17:18 -Sekai-: ok since there is whistle at the head
17:19 Byakugan249: alright update~
17:20 -Sekai-: done
17:22 Byakugan249: 01:07:040 (3) - move this up by 1/2 to follow the vocals in this
17:23 -Sekai-: you mean tick ?
17:23 Byakugan249: yea
17:24 Byakugan249: if you do this, add the clap at the beginning and remove the whistle because it sounds unfitting
17:25 -Sekai-: and remove the clap at the end?
17:25 Byakugan249: yea and add it at the beginning
17:26 -Sekai-: ok done
17:26 -Sekai-: and fixed the spacing problems
17:26 Byakugan249: is the mapper gonna be ok with this?
17:26 -Sekai-: yeah :I
17:26 -Sekai-: dont worry
17:26 -Sekai-: bless is nice =w=
17:26 Byakugan249: alright then~
17:27 Byakugan249: update please~
17:28 -Sekai-: done
17:30 Byakugan249: normal's good :D
17:30 -Sekai-: :3
17:30 -Sekai-: now my hard
17:30 Byakugan249: hai~
17:31 -Sekai-: =A=/
17:31 Byakugan249: 00:25:185 (1) - how about a whistle at the beginning for emphasis in the instrumental?
17:32 -Sekai-: hmm sure >.<
17:32 Byakugan249: 00:25:911 (2) - since you did that, add a whistle at the beginning as well. same reason as above
17:33 -Sekai-: sure sure =3=
17:34 Byakugan249: 00:36:072 (4,5) - orz a minor spacing error. it's at 0.94
17:34 -Sekai-: done
17:34 -Sekai-: =A=
17:35 -Sekai-: fixed it i guess xD
17:35 Byakugan249: 00:56:032 - add a circle since the vocals speed up by 1/4 here
17:36 -Sekai-: sure
17:36 Byakugan249: 00:57:000 - maybe here?
17:37 -Sekai-: hmm
17:37 -Sekai-: maybe i'll add it
17:38 -Sekai-: maybe i'll add a note here too 00:58:210 - ?
17:38 Byakugan249: no you're making it too hard D:
17:38 -Sekai-: orz
17:38 -Sekai-: fine
17:38 Byakugan249: i'm still thinking about that. maybe i'll ask you to remove it
17:39 Byakugan249: 01:06:798 (4) - a whistle here to emphasize the guitar
17:39 Byakugan249: you did it on (1)
17:40 -Sekai-: hmm
17:40 -Sekai-: oh
17:40 -Sekai-: yeah ok i'll add it
17:41 Byakugan249: 01:08:734 (3) - same thing
17:41 -Sekai-: ok
17:43 Byakugan249: 01:12:121 (3) - and here
17:43 -Sekai-: at the end right?
17:43 Byakugan249: ohh whoops ><
17:43 Byakugan249: yes
17:43 -Sekai-: :P
17:44 -Sekai-: added baka =w=
17:44 -Sekai-: baka and moe >.<
17:44 Byakugan249: ><
17:44 *Byakugan249 hugs sekai and nyas~
17:44 -Sekai-: >A< <3
17:44 Byakugan249: 01:14:540 (3) -
17:45 -Sekai-: ok
17:45 Byakugan249: 01:16:476 (3) -
17:46 -Sekai-: added
17:46 Byakugan249: do the same for the other patterns. remember it's whistles at every 1st and 3rd tick from 01:21:314 (1) -
17:46 Byakugan249: starting from*
17:48 -Sekai-: done
17:49 Byakugan249: alright update~ :3
17:49 -Sekai-: ok done owo
17:53 Byakugan249: 01:10:669 (3) - omg i forgot about this ><
17:53 Byakugan249: add a whistle here
17:53 -Sekai-: orz added
17:53 Byakugan249: to continue that pa--nvm i guess you understood lol
17:54 -Sekai-: lol
17:55 Byakugan249: alright i think this will be the last re-check ><
17:55 Byakugan249: update please~
17:55 -Sekai-: done ><
17:58 -Sekai-: o.o
17:59 Byakugan249: i'm almost done dw~
17:59 Byakugan249: so far no problems
17:59 -Sekai-: in my hard?
17:59 Byakugan249: mhm
17:59 -Sekai-: :3
17:59 Byakugan249: alright it's good :D
17:59 -Sekai-: >w<
18:00 -Sekai-: now to Miya's baka diff
18:00 Byakugan249: i'm gonna go through the taiko, in the meantime go on Miya-chan's diff
18:00 -Sekai-: oh
18:02 Byakugan249: ooh...do you know if dunskin's on?
18:02 -Sekai-: no
18:03 -Sekai-: but i can fix stuff if you want
18:03 Byakugan249: sure just 1 suggestion
18:04 Byakugan249: 01:51:556 - a d should be here to match that snare drum
18:05 -Sekai-: you mean to add a note?
18:05 Byakugan249: yea
18:05 -Sekai-: ok
18:05 -Sekai-: added one
18:05 Byakugan249: alright let's go to Miya's diff
18:05 Byakugan249: btw do you know what happened to her?
18:06 -Sekai-: lol
18:06 -Sekai-: not sure xD
18:06 Byakugan249: alright~
18:08 Byakugan249: 00:25:911 (2,3) - add a whistle at (2) and remove it at (3) to emphasize the instrumental
18:09 -Sekai-: sure
18:10 Byakugan249: 00:37:766 (3) - this slider will distrupt the flow because it's not aligned to (1). slign this slider for a smoother flow during gameplay
18:12 -Sekai-: is this better? http://puu.sh/14eqL
18:13 Byakugan249: can you align it exactly? sorry i'm a perfectionist when it comes to this
18:13 -Sekai-: ok
18:14 -Sekai-: done
18:17 -Sekai-: so what esle?
18:17 -Sekai-: o.o
18:17 Byakugan249: 01:23:976 (2,3,4,5) - re-arreange this pattern like [http://osu.ppy.sh/ss/429734 this]. i think doing this will increase the flow during gameplay
18:17 Byakugan249: re-arrange*
18:18 -Sekai-: oh
18:18 -Sekai-: ok finish it
18:19 Byakugan249: you might need to fix the spacing on some notes to avoid that overlap between (6,8)
18:20 Byakugan249: after you finish, you can update it
18:20 -Sekai-: done
18:24 Byakugan249: 00:37:766 (3) - like [http://puu.sh/14eAC this]. move it to x:96 y:172
18:25 -Sekai-: ok
18:25 -Sekai-: done it
18:25 Byakugan249: you fixed the spacing from there?
18:25 -Sekai-: ohhh
18:26 -Sekai-: wait
18:26 Byakugan249: brb
18:26 -Sekai-: hmm~ sure
18:27 Byakugan249: back
18:27 -Sekai-: wb
18:27 -Sekai-: and update ><
18:28 Byakugan249: 00:40:427 (10) - *nazi* just a minor spacing error. move it up a bit
18:28 -Sekai-: ok
18:30 Byakugan249: last update...i hope for this diff
18:31 -Sekai-: ok :3
18:33 Byakugan249: yup it's the last :D
18:34 -Sekai-: wow >.<
18:34 Byakugan249: insane is left~
18:34 -Sekai-: i think insane is pretty good orz
18:34 Byakugan249: let me see :P
18:35 Byakugan249: 00:31:960 (3) - addd a whistle here for emphasis in the vocals(beginning)
18:35 Byakugan249: it was added on (1,2)
18:36 -Sekai-: head
18:36 -Sekai-: ?
18:36 Byakugan249: yes head = beginning
18:36 -Sekai-: =w=
18:36 -Sekai-: sorry i havent seen ;_;
18:36 Byakugan249: ahh dw~ :3
18:36 *Byakugan249 pets sekai-nyan
18:36 -Sekai-: >.<
18:37 -Sekai-: sleepy orz
18:37 Byakugan249: we're almost done. can you stay up a little longer?
18:37 -Sekai-: yeah
18:37 -Sekai-: i'm gonna wait till you finish :3
18:38 Byakugan249: alright~ :3
18:39 Byakugan249: 00:51:314 (5) - a whistle here to emphasize the "ding"
18:40 -Sekai-: sure
18:42 Byakugan249: 01:05:831 (1,2) - add whistles at the beginning and at (2). this time the vocals
18:42 Byakugan249: mainly the instrumental
18:43 -Sekai-: oh
18:43 -Sekai-: sure
18:45 Byakugan249: 01:23:250 (1) - since you have a whistle at 01:07:766 (1) -, add a whistle at the beginning for consistency since it repeats
18:45 Byakugan249: ooh
18:45 Byakugan249: 01:07:766 (1) -
18:46 Byakugan249: 01:21:314 (1,2) - same as 01:05:831
18:46 -Sekai-: ok
18:47 Byakugan249: update please~
18:47 *Byakugan249 jumps to sekai and cuddles
18:47 -Sekai-: >A<//
18:48 *-Sekai- huggles Byaku-nyan*
18:48 Byakugan249: nya~ ><
18:48 -Sekai-: updated nya~ ><
18:48 Byakugan249: hai~
18:49 Byakugan249: remember that whistle pattern i mentioned on your hard?
18:49 -Sekai-: hmm
18:50 -Sekai-: about 1 and 3 beats?
18:50 Byakugan249: yea
18:50 -Sekai-: starting from where?
18:50 Byakugan249: 01:07:766 (1) - here
18:51 Byakugan249: idk if Laurier will be ok with this
18:51 Byakugan249: since it's a GD
18:51 Byakugan249: you can leave it if you like
18:51 -Sekai-: :I
18:52 -Sekai-: then i'll leave it
18:52 Byakugan249: alright then
18:52 Byakugan249: no need to interfere with the diff :P
18:52 -Sekai-: yes =w= rie will be mad orz
18:53 Byakugan249: do you know if Laurier is a guy or girl?
18:53 -Sekai-: guy
18:53 -Sekai-: rie-kun >w<
18:53 Byakugan249: ahh alright
18:53 Byakugan249: he did the last update right?
18:53 -Sekai-: he's moe orz
18:53 -Sekai-: yeah
18:53 Byakugan249: i see
18:55 -Sekai-: o.o
18:55 -Sekai-: so the mod is done?
18:55 Byakugan249: i'm just doing a run through
18:55 -Sekai-: oh
18:55 Byakugan249: i mean playing the map again
18:56 -Sekai-: =w= i understand
18:56 -Sekai-: dont worry
18:56 Byakugan249: ahh~
18:56 Byakugan249: byaku-nyan baka ><
18:56 *-Sekai- pat pat~
18:56 -Sekai-: =W=/
18:56 *Byakugan249 purrs
18:56 -Sekai-: kawaiii o.o/
18:57 Byakugan249: yup that's all :D
18:57 Byakugan249: i guess that's it~
18:57 -Sekai-: >.<
18:57 Byakugan249: want me to /savelog this?
18:57 -Sekai-: you can if you want ><
18:58 Byakugan249: alright then~

and here is this umm...bubble that's right ><
Topic Starter
Sekai
Thanks for your mod Byaku >w<
Andrea
Some IRC Mod.

SPOILER
11:27 Andrea: http://puu.sh/14mC7
11:27 Andrea: the last kiai time ends on different spots
11:27 Andrea: on the difficulties
11:27 Andrea: make it consistent?
11:27 -Sekai-: hmm~
11:27 -Sekai-: let's see
11:27 Andrea: 01:34 or 01:36
11:27 Andrea: decide
11:27 -Sekai-: maybe 36 is better
11:28 Andrea: unsnapped kiai on taiko and easy also
11:28 Andrea: last section
11:28 -Sekai-: hmm~ ok
11:29 -Sekai-: ok fixed them
11:29 Andrea: hp drain +1 on normal imo
11:29 -Sekai-: o.o
11:29 -Sekai-: it's too low right?
11:30 Andrea: pretty much
11:30 -Sekai-: umm fine then =w=
11:31 Andrea: remove the custom hitsounds on taiko plz
11:31 Andrea: S:C1 -> S
11:32 -Sekai-: dont you think normal hitsounds fits better :I
11:32 -Sekai-: most taiko have it
11:32 Andrea: both are fine I guess
11:32 -Sekai-: ok then done
11:32 Andrea: nothing else :P
11:33 -Sekai-: =w=

Ranked~
Topic Starter
Sekai
>w< Thanks moe Andrea <3
alacat
congrats ! sekai nyan =w=
Quilt
gratz <3
Bless
gratz~
sorry, i'm late :)
pimp
congratulations :)
Sure
congrats ^.^
Yasora
grats~
Uni
Grats Sekai-Nyan on another ranked mappu
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