forum

Skrillex - Kyoto (feat. Sirah) [Osu|Taiko]

posted
Total Posts
162
show more
Genkishi
Hello...from my queue

  • [General]
  1. Uncheck letterbok during breaks
  2. Delete the .osb file and full submit if you will not add some SB
  • [249's Easy]
  1. 00:11:327 (1) - symmetry on this slider? make it like this
  2. 00:23:670 (3) - 1 grid up on the last dot of this slider
  3. 01:06:184 (1) - I think you should replace this with other slider because begginers may confuse
  4. 01:21:270 (2) - ^
  5. 01:37:727 (4) - ^
  6. 02:05:841 (5) - wrong spacing.try making it like this?
  7. 02:08:584 (2) - fix the spacing here after you do this ^
  • [Normal]
  1. Seems fine
  • [Hard]
  1. -1 AP
  2. 01:05:156 - I think you should remove the break here
  3. 01:07:556 (1) - New combo here
  4. 02:16:127 (5) - New combo here
  5. 02:17:498 (1) - ^
  • [Insane]
  1. 02:17:498 (1) - New combo
  2. 01:31:384 (1) - Remove New combo
YTYuyu

Genkishi wrote:

Hello...from my queue


  • [249's Easy]
  1. 00:11:327 (1) - symmetry on this slider? make it like this Ajusted properly
  2. 00:23:670 (3) - 1 grid up on the last dot of this slider then that would ruin the blanket on the next note.
  3. 01:06:184 (1) - I think you should replace this with other slider because begginers may confuse another person says this :o. alright i'll change it.
  4. 01:21:270 (2) - ^ ^
  5. 01:37:727 (4) - ^ ^
  6. 02:05:841 (5) - wrong spacing.try making it like this? no but i did something similar to this since i want the circle at the middle
  7. 02:08:584 (2) - fix the spacing here after you do this ^ Adjusted properly
Salamat sa mod :D

Download: Skrillex - Kyoto (feat. Sirah) (GamerX4life) [249's Easy].osu
those
From .:Let those mod those maps:.

[General]
Remove .osb file and full resubmit if you aren't using storyboard.

[249's Easy]
01:06:104 (1) - Definitely not in an Easy diff.
01:18:447 (2) - x:376 y:252 for better spacing.
01:21:190 (2) - Definitely not in an Easy diff.
01:37:647 (4) - ^
02:05:761 (5) - x:364 y:244

[Normal]
00:34:904 (3) - If you meant for symmetry, fix this
00:42:447 (6) - ^
01:08:847 (4) - NC
01:10:218 (1) - Remove NC
01:11:933 (3) - NC
01:12:961 (1) - Remove NC

[Hard]
00:11:247 (5) - NC
00:11:761 (1) - Remove NC
00:19:476 (8) - NC
00:20:161 (1) - Remove NC
00:22:218 (8) - NC
00:23:247 (1) - Remove NC
00:24:961 (6) - NC
00:25:647 (1) - Remove NC
00:27:704 (6) - NC
00:28:733 (1) - Remove NC
00:38:676 (4) - NC
00:41:418 (6) - NC
00:42:790 (1) - Remove NC
01:02:333 (2) - Space further

[Insane]
00:29:933 (6) - second node x:220 y:256, third x:168 y:284, fourth x:112 y:276, last x:88 y:244 blankets better.
00:30:447 (7) - NC
00:31:647 (1) - Remove NC
00:32:847 (1) - Remove NC
00:33:190 (3) - NC
01:28:390 (2) - Consider somewhere else like x:386 y:100

Good luck :3
YTYuyu
fixed a few things on those's mod.

EDIT: i thought i changed the sliders. i swear i did. oh well here is the updated diff :|

Download: Skrillex - Kyoto (feat. Sirah) (GamerX4life) [249's Easy].osu
Topic Starter
GamerX4life
SPOILER

Genkishi wrote:

Hello...from my queue

  • [General]
  1. Uncheck letterbok during breaks
  2. Delete the .osb file and full submit if you will not add some SB No

  • [Hard]
  1. -1 AP No
  2. 01:05:156 - I think you should remove the break here Ok
  3. 01:07:556 (1) - New combo here Ok
  4. 02:16:127 (5) - New combo here No
  5. 02:17:498 (1) - ^ No
  • [Insane]
  1. 02:17:498 (1) - New combo No
  2. 01:31:384 (1) - Remove New combo No

thx for mod!

SPOILER

those wrote:

From .:Let those mod those maps:.

[General]
Remove .osb file and full resubmit if you aren't using storyboard. No

[Normal]
00:34:904 (3) - If you meant for symmetry, fix this Ok
00:42:447 (6) - ^ ^
01:08:847 (4) - NC No
01:10:218 (1) - Remove NC No
01:11:933 (3) - NC No
01:12:961 (1) - Remove NC No

[Hard]
00:11:247 (5) - NC Ok
00:11:761 (1) - Remove NC ^
00:19:476 (8) - NC Ok
00:20:161 (1) - Remove NC ^
00:22:218 (8) - NC ^
00:23:247 (1) - Remove NC NC ^
00:24:961 (6) - NC No
00:25:647 (1) - Remove NC ^
00:27:704 (6) - NC No
00:28:733 (1) - Remove NC ^
00:38:676 (4) - NC No
00:41:418 (6) - NC Ok
00:42:790 (1) - Remove NC ^
01:02:333 (2) - Space further Ok

[Insane]
00:29:933 (6) - second node x:220 y:256, third x:168 y:284, fourth x:112 y:276, last x:88 y:244 blankets better. Ok
00:30:447 (7) - NC Ok
00:31:647 (1) - Remove NC ^
00:32:847 (1) - Remove NC No
00:33:190 (3) - NC No
01:28:390 (2) - Consider somewhere else like x:386 y:100 No

thx for mod!
those
Look, there's no point in modding if you're just going to reply "No" without giving a reason.
Topic Starter
GamerX4life
I think it's better than just writing: " I fixed some things ", but I will try to follow your suggestion in the future.
SuperMIC
Rofl for 5 pages no one notced the timing sucked.

Pretty perfect timing should be off-set 345, (so +69 (:3333)ms)

Resnap all notes, move inherited timing points by selecting them all in the F6 panel and moving by 69.

GL.
Topic Starter
GamerX4life

SuperMICrophone wrote:

Rofl for 5 pages no one notced the timing sucked..
I changed the Audio two days ago...

pls redownload
SuperMIC

GamerX4life wrote:

SuperMICrophone wrote:

Rofl for 5 pages no one notced the timing sucked..
I changed the Audio two days ago...

pls redownload
Sorry my bad, I didn't know if the audio changed. But I actual did ReDL it before I checked. Hm, weird.

EDIT: I ReDLed it and I do NOT have a new MP3/the timing still sucks. Did you Full Submit and make sure the name of the new MP3 was the exact same as the old MP3's name?
Topic Starter
GamerX4life

SuperMICrophone wrote:

EDIT: I ReDLed it and I do NOT have a new MP3/the timing still sucks. Did you Full Submit and make sure the name of the new MP3 was the exact same as the old MP3's name?
try to delete kyoto in the Songs folder. Then redownload

EDIT: I also tried it and it works...
[CSGA]Ar3sgice
from my queue


General

  1. change combo 3 color plz .. it's too dark
Hard

  1. 00:08:847 - add note?
Insane

  1. I think AR8 fits this more...
  2. 00:34:390 (1) - remove this note plays better, also consistent with the other patterns
  3. 00:37:476 (1) - ^
  4. 00:43:990 (6,7) - larger spacing from the slider
  5. 01:12:790 - add 2 notes here (form a triplet to the slider)
  6. 01:19:133 (4,5) - ctrl+r? 0.0
  7. 01:51:361 (1,2,3,4,5,6) - random star formation ._. I think a pentagon here is better because you used things like that in previous parts.
  8. 02:20:161 (1,2,3,4,1,2,3) - http://up.ppy.sh/files/screenshot369-0.jpg
that's all

Good luck~
john941213
pretty nice ! GOOD WORK!
Topic Starter
GamerX4life
SPOILER

[CSGA]Ar3sgice wrote:

from my queue


General

  1. change combo 3 color plz .. it's too dark Ok
Hard

  1. 00:08:847 - add note? No this wouldn't fit to the beat
Insane

  1. I think AR8 fits this more... No it's a Part of my mapping Style
  2. 00:34:390 (1) - remove this note plays better, also consistent with the other patterns Ok
  3. 00:37:476 (1) - ^ Ok
  4. 00:43:990 (6,7) - larger spacing from the slider Ok
  5. 01:12:790 - add 2 notes here (form a triplet to the slider) No this would be overmapped
  6. 01:19:133 (4,5) - ctrl+r? 0.0 No this would be puzzling
  7. 01:51:361 (1,2,3,4,5,6) - random star formation ._. I think a pentagon here is better because you used things like that in previous parts. Ok
  8. 02:20:161 (1,2,3,4,1,2,3) - http://up.ppy.sh/files/screenshot369-0.jpg Ok
that's all

Good luck~

thx for mod!

EDIT
@Swatty: No (sry, but I don't want to overmap this)
Swatty
Nice map :)

01:37:647 (1,2) - I think you can make stream instead of sliders

not a mod (don't kudos), just a suggestion as a player :D

EDIT: ok :) , but i can hear that "stream" in song :oops:
HakuNoKaemi
I losed more time than normal , i can't easily mod songs I don't like, the map was mapped quite decently though

[249's Easy]
  1. It's maybe a little too easy, especially during kiais.... even the slowdown part is way more epic than it.
  2. If you decide to leave the gameplay so much slow, use a smaller AR
[Normal]
  1. No to say there
[Hard]
  1. Slider can be much more refined
[31's Taiko]
  • I randomly opened it and...
  1. 00:48:104 (249,250,251,252,253,254,255) - yeah still better if you move 00:49:304 (255) in 00:48:961 for that pattern allover the song
[Insane]
  1. Can't understand how you're using the New Combo
  2. It's mapped in a good way, but there are some leftover circles, but since you aren't folowing a certaiin instrument mostly, but you divided in following all, I can't really say what circles to add and so
  3. Saying only nazi i an arrow to the knee for me too ._., since I don't like the song too
  4. 00:23:590 (2,6) - Nazi: equalize spacing with moving (2) 1 grid right and viceversa
I don't like the song that much and it's giving me an headache ...
SPOILER
Tastes
I've got to jump on that >.<, but since the map is mostly worked, I'll do the general part, give a star and end....
AH, you might need something between hard and insane as the gap really is gigantic.
Topic Starter
GamerX4life
SPOILER

HakuNoKaemi wrote:

I losed more time than normal , i can't easily mod songs I don't like, the map was mapped quite decently though

[Hard]
  1. Slider can be much more refined Ok i will take a look at them
[Insane]
  1. Can't understand how you're using the New Combo I try to make it easier to understand
  2. It's mapped in a good way, but there are some leftover circles, but since you aren't folowing a certaiin instrument mostly, but you divided in following all, I can't really say what circles to add and so
  3. Saying only nazi i an arrow to the knee for me too ._., since I don't like the song too
  4. 00:23:590 (2,6) - Nazi: equalize spacing with moving (2) 1 grid right and viceversa Ok
I've got to jump on that >.<, but since the map is mostly worked, I'll do the general part, give a star and end....
AH, you might need something between hard and insane as the gap really is gigantic. I think i'll make Hard a little bit harder instead of making a new Diff

thx for mod
YTYuyu

HakuNoKaemi wrote:

I losed more time than normal , i can't easily mod songs I don't like, the map was mapped quite decently though

[249's Easy]
  1. It's maybe a little too easy, especially during kiais.... even the slowdown part is way more epic than it. well that's the point. i want this to be easy and fun for beginners.
  2. If you decide to leave the gameplay so much slow, use a smaller AR ooh alright decreased the AR by 1.
I've got to jump on that >.<, but since the map is mostly worked, I'll do the general part, give a star and end....
AH, you might need something between hard and insane as the gap really is gigantic.
ty for the mod.

Download: Skrillex - Kyoto (feat. Sirah) (GamerX4life) [249's Easy].osu
spboxer3
from:>>Aoi's Video & Mod Service<<

[general]


  • Settings
    (For the setting/general issue.)
  1. none~

[Easy]


  • Settings
    (For the setting. like Song Setup/timing or break time~)
  1. unused green line:
    00:27:704 -
    00:43:990 -
    00:44:333 -
Overlaps
(Some overlaps of notes/sliders in this diff don't look good. Here is a list of beats that overlap each other could space them farther apart. Yep. It's just suggest and nazi. you can ignore this par)
  1. 01:36:276 (3,4) -
mapping
(These are about your pattern.Mostly for the suggest, Just some unrankable issue I will use red color to highlight it.)
  1. none~

[Normal]



  • mapping
    (These are about your pattern.Mostly for the suggest, Just some unrankable issue I will use red color to highlight it.)
  1. 01:37:990 (2,3) - make the slider curve more circle to (3)'s note.
  2. 00:09:876 (1,1,2) - this pattern is under the spinner text. It's doesn't a good pattern :(

[Hard]



  • mapping
    (These are about your pattern.Mostly for the suggest, Just some unrankable issue I will use red color to highlight it.)
  1. 00:58:904 (2,3,4,5,6) - don't you parallel it? I think parallel it's better :P. just suggest.

[Insane]



  • mapping
    (These are about your pattern.Mostly for the suggest, Just some unrankable issue I will use red color to highlight it.)
  1. 00:16:218 (6,3) - Umm... maybe stack those it's better.
  2. 00:24:961 (9) - NC at this way. and remove NC at 00:25:990 (1) - (I think it's need allow paragraph to use NC.)
  3. 00:27:704 (7) - ^
  4. 00:32:847 (1) - remove NC and add at 00:33:190 (3) -


red is unrankable issue. bule is need to discuss. Black is just suggest.
Topic Starter
GamerX4life
SPOILER

spboxer3 wrote:

[Normal]



  • mapping
    (These are about your pattern.Mostly for the suggest, Just some unrankable issue I will use red color to highlight it.)
  1. 01:37:990 (2,3) - make the slider curve more circle to (3)'s note. Ok
  2. 00:09:876 (1,1,2) - this pattern is under the spinner text. It's doesn't a good pattern :( fixed

[Hard]



  • mapping
    (These are about your pattern.Mostly for the suggest, Just some unrankable issue I will use red color to highlight it.)
  1. 00:58:904 (2,3,4,5,6) - don't you parallel it? I think parallel it's better :P. just suggest. Ok

[Insane]



  • mapping
    (These are about your pattern.Mostly for the suggest, Just some unrankable issue I will use red color to highlight it.)
  1. 00:16:218 (6,3) - Umm... maybe stack those it's better. No it is better how it is
  2. 00:24:961 (9) - NC at this way. and remove NC at 00:25:990 (1) - (I think it's need allow paragraph to use NC.) Ok
  3. 00:27:704 (7) - ^ Ok
  4. 00:32:847 (1) - remove NC and add at 00:33:190 (3) - Ok

thx for mod
YTYuyu

spboxer3 wrote:

[Easy]


  • Settings
    (For the setting. like Song Setup/timing or break time~)
  1. unused green line:
    00:27:704 - nope i used that line to go back to the normal hit hitsound because a custom soft finish is there.
    00:43:990 - ^
    00:44:333 - ^
Overlaps
(Some overlaps of notes/sliders in this diff don't look good. Here is a list of beats that overlap each other could space them farther apart. Yep. It's just suggest and nazi. you can ignore this par)
  1. 01:36:276 (3,4) - I don't think it'd make that much of a difference so i'm not changing.
mapping
(These are about your pattern.Mostly for the suggest, Just some unrankable issue I will use red color to highlight it.)
  1. none~


red is unrankable issue. bule is need to discuss. Black is just suggest.
no changes made but ty for the mod Sp-sama.
Amaghedon
Hey.I just wanted to say, that the "Hard" map is very offbeat. the circles and slider are way too early. i hope you can fix this soon :)
Topic Starter
GamerX4life

Amaghedon wrote:

Hey.I just wanted to say, that the "Hard" map is very offbeat. the circles and slider are way too early. i hope you can fix this soon :)
pls delete the map and then redownload
(I changed the mp3 a week ago)
ertyukjh010


hello, :)

[249's Easy]

00:27:704 - useless inherited point
00:43:990 - ^
00:44:333 - ^
00:58:218 (2,4) - Delete. I don't suggest put a continuous note in EZ because It's so hard for new player.
02:09:190 (1) - Too short of spinner....

[Normal]

Fine

[Hard]

ok

[Insane]

00:34:561 (1) - Remove NC because followed your rule.

that all :)
YTYuyu

ertyukjh010 wrote:



hello, :)

[249's Easy]

00:27:704 - useless inherited point how is it useless? this is here because of the soft custom finish.
00:43:990 - ^ ^
00:44:333 - ^ this is here to go back to the normal sampleset.
00:58:218 (2,4) - Delete. I don't suggest put a continuous note in EZ because It's so hard for new player. no because since the kiai is coming up, i want this to represent that this part is upbeat.
02:09:190 (1) - Too short of spinner.... i disagree. beginners have a lot of time once to get points for this spinner and when the spinner is complete.

that all :)
no changes made but ty for the mod.
Revengexsoyah
Wrong offset.
Topic Starter
GamerX4life
SPOILER

ertyukjh010 wrote:

[url=http://osu.ppy.sh/forum/viewtopic.php?f=60&t=66701]
[Insane]

00:34:561 (1) - Remove NC because followed your rule. Ok

that all :)

thx for mod (sry but this isn't enough for kds...)

@Revengexsoyah

pls delete and redownload
Soaprman
Seconding Ar3's post a while back that approach rate 8 is better than 9 for Insane. I'd also recommend using a brighter color than that purple. It kind of blends in the with the background in a way that's somewhat painful on the eyes, although lowering the approach rate makes it less of an issue. Maybe give a light lavender a try.

pictured: R215 G134 B249


Not here to mod the whole map... just picked it up in multiplayer the other day and had these things to say about it. Other than that it's very well done!
Topic Starter
GamerX4life
SPOILER

Soaprman wrote:

Seconding Ar3's post a while back that approach rate 8 is better than 9 for Insane. I'd also recommend using a brighter color than that purple. It kind of blends in the with the background in a way that's somewhat painful on the eyes, although lowering the approach rate makes it less of an issue. Maybe give a light lavender a try.

pictured: R215 G134 B249


Not here to mod the whole map... just picked it up in multiplayer the other day and had these things to say about it. Other than that it's very well done!
Color: Ok
Approach Rate: I really like how it is, but I will ask some Players about that

thx for the suggestions and star :)
Crok425
Sorry man, but your map is way too good, I'm sorry but I can't mod it, to compensate I'll give a star.
Jaay-
Insane

01:16:390 (8) - Id say you make it go back one more time
01:16:904 (9) - Remove
01:17:076 (10) - Remove.

Thats personal though

Nice map even im not a big fan of skrillex
Topic Starter
GamerX4life

Jaay wrote:

Insane

01:16:390 (8) - Id say you make it go back one more time
01:16:904 (9) - Remove
01:17:076 (10) - Remove.
No its fine how it is
Thats personal though

Nice map even im not a big fan of skrillex
nevertheless
thx for suggestion
LKs
From 【All requests posted here will be modded】 queue

[General]

I think the overall volume is a bit low with my speaker, how about swell in a degree?

[249]

Warning: [249's Easy] 00:27:704 green sections that could be deleted
Warning: [249's Easy] 00:43:990
Warning: [249's Easy] 00:44:333

00:13:304 (2,3) - use this code to revise their position
444,376,13304,1,8
392,356,13647,2,0,B|324:328,1,70,0|4
00:23:590 (3) - This curved sldier doesn't seem pleasant to me, it should uncircle the note fairly, here is the code
284,164,23590,2,0,B|320:88|392:68|472:88|500:172,1,280,0|4
00:34:904 (2) - spacing error
01:55:476 (1) - http://puu.sh/usgJ

[Normal]

01:10:904 (2) - http://puu.sh/ushP You'd better shape it like this

[Hard]

00:57:876 (1) - Hmm, personally I don't expect a 1/1 slider here. As you know the song is "increasing" it's velocity and becoming raging and raging, so a long vacant is so unfit. devide this to two shorter sldiers or some other measures will be fine
01:47:761 (4,6) - 1 grid up

[Insane]

01:11:590 (1,2,3) - bad look, see thishttp://puu.sh/usp0
nothing else, feels good :3

[taiko]

Warning: [31's Taiko] 00:44:161 is this really used?
Warning: [31's Taiko] 00:55:133

GL
Topic Starter
GamerX4life
SPOILER

LKs wrote:

[General]

I think the overall volume is a bit low with my speaker, how about swell in a degree? I will give it some thought.

[Normal]

01:10:904 (2) - http://puu.sh/ushP You'd better shape it like this Ok

[Hard]

00:57:876 (1) - Hmm, personally I don't expect a 1/1 slider here. As you know the song is "increasing" it's velocity and becoming raging and raging, so a long vacant is so unfit. devide this to two shorter sldiers or some other measures will be fine two shorter sliders :)
01:47:761 (4,6) - 1 grid up Ok

[Insane]

01:11:590 (1,2,3) - bad look, see thishttp://puu.sh/usp0 fixed
nothing else, feels good :3 :)

[taiko]

Warning: [31's Taiko] 00:44:161 is this really used?
Warning: [31's Taiko] 00:55:133

GL

thx for mod!
YTYuyu

LKs wrote:

From 【All requests posted here will be modded】 queue

[249]

Warning: [249's Easy] 00:27:704 green sections that could be deleted nope that has a use. it's for the custom finish.
Warning: [249's Easy] 00:43:990
Warning: [249's Easy] 00:44:333 alright this i'll delete. fixed.

00:13:304 (2,3) - use this code to revise their position alright fixed. you could've sent me a screenshot and i'll take it from there.
444,376,13304,1,8
392,356,13647,2,0,B|324:328,1,70,0|4
00:23:590 (3) - This curved sldier doesn't seem pleasant to me, it should uncircle the note fairly, here is the code ^
284,164,23590,2,0,B|320:88|392:68|472:88|500:172,1,280,0|4
00:34:904 (2) - spacing error oh this is a minor spacing error but ok.
01:55:476 (1) - http://puu.sh/usgJ adjusted properly.

GL
Ty for the Mod Lk-sama ;)

Download: Skrillex - Kyoto (feat. Sirah) (GamerX4life) [249's Easy].osu
lovhin456
Hello, sorry for the huge delay

[General]
- Fine

[249's Easy]
- Fine

[Normal]
- Fine

[Hard]
- 01:11:590 ~ New combo here then remove new combo on 01:12:961
- 01:13:647 ~ Maybe add a repeat ?
- 01:18:447 ~ Maybe make this http://puu.sh/vlYc ? I added a note on 01:18:961 and changed combos
- 01:54:104 ~ Starting from here your combos confuse me a little because in my opinion it would make more sense to add a new combo on every large tick because it follows the beat more also on every large tick you can hear a ... I don't know how to explain it but you know a little special sound which it's a hint to a new combo, again this is my opinion but I strongly suggest you to follow this
- 01:55:476 ~ To continue with my suggestion I will mention the spots now. Here add a new combo then remove new combo on 01:56:847
- 02:00:276 ~ Remove new combo here then add new combo on 02:00:961
- 02:05:933 ~ Remove new combo then add new combo on 02:06:447
- 02:07:818 ~ This suggestion goes with the one above (also this one is optional). Remove new combo here
- 02:13:304 ~ Remove clap

Insane:
- 01:13:647 (5,6) ~ Delete (6) and add a repeat to (5), it follows the feel of the song more

Nice
Topic Starter
GamerX4life
SPOILER

lovhin456 wrote:

Hello, sorry for the huge delay no problem

[General]
- Fine

[249's Easy]
- Fine

[Normal]
- Fine

[Hard]
- 01:11:590 ~ New combo here then remove new combo on 01:12:961 fixed
- 01:13:647 ~ Maybe add a repeat ? No it would destroy the symmetry
- 01:18:447 ~ Maybe make this http://puu.sh/vlYc ? I added a note on 01:18:961 and changed combos Ok
- 01:54:104 ~ Starting from here your combos confuse me a little because in my opinion it would make more sense to add a new combo on every large tick because it follows the beat more also on every large tick you can hear a ... I don't know how to explain it but you know a little special sound which it's a hint to a new combo, again this is my opinion but I strongly suggest you to follow this
- 01:55:476 ~ To continue with my suggestion I will mention the spots now. Here add a new combo then remove new combo on 01:56:847 Ok
- 02:00:276 ~ Remove new combo here then add new combo on 02:00:961 agreed
- 02:05:933 ~ Remove new combo then add new combo on 02:06:447 agreed
- 02:07:818 ~ This suggestion goes with the one above (also this one is optional). Remove new combo here agreed
- 02:13:304 ~ Remove clap agreed

Insane:
- 01:13:647 (5,6) ~ Delete (6) and add a repeat to (5), it follows the feel of the song more agreed

Nice yay :)

thank you for mod!
BeatofIke
Skillex ftw. 8-) Here's my mod you requested from my modding queue. Enjoy.

General

249's Easy
01:36:276 (3,4) - Don't let the sliders touch. It looks better that way.
01:39:704 (1,2,3) - Not a perfect triangle btw. Also, circle 2 is touching slider 4.

Normal
->Nothing found.

Hard
->Approach rate is a bit too high for a hard difficulty. I personally think that it fits the music and map, but I recommend to reduce it to 7.

Insane
->Nothing found.

This map is very good overall. Why is this map not bubbled yet? XD Should find a MAT now. Good luck with your map. Definely worth a bubble imo. :D
Topic Starter
GamerX4life
SPOILER

BeatofIke wrote:

Hard
->Approach rate is a bit too high for a hard difficulty. I personally think that it fits the music and map, but I recommend to reduce it to 7.
Many Modders wanted 7 and many modders wanted 8 and i think: There would be a too big difference between Insane and Hard with 7...


This map is very good overall. Why is this map not bubbled yet? XD Should find a MAT now. Good luck with your map. Definely worth a bubble imo. :D thank you :)
(Kudosu when Byakugan249 change something)

thx for mod!

EDIT:
from Bykugan:
19:05 <GamerX4life> : hey
19:05 <Byakugan249> : hey
19:05 <GamerX4life> : do you saw the mod of BeatofIke ?
19:06 <Byakugan249> : ...
19:06 <GamerX4life> : (just because you didn't write something about it)
19:08 <Byakugan249> : after reading that no changes. for the 1st one, i don't want to ruin the DS, and for the 2nd one i don't see how it's touching (4)
19:09 <GamerX4life> : ok

so..
(sry, but that isn't enough for kds)
wcx19911123
from my queue

[General]
are you sure the artist and title is right? I think the one in thread title is the right one, but uh.. I'm not sure
I think lead-in should set to 2000 at least, 1500 isn't enough imo

[249's Easy]
00:13:304 (2,3) - slider first and circle later plz, or it's kinda hard to play a 1/1 click in such an easy diff..
00:34:561 (1,2) - change to slider plz, cuz ^
00:57:876 - 01:03:018 - also this part, it's just much harder than the average of the whole map

[Normal]
02:08:847 (4) - move it to x:256 y:300? for better symmetry

[Hard]
HD+1 and OD+1 plz, the setting now is too low as a Hard diff

[Insane]
HD+1 plz, same reason as ^
02:10:904 - remove this break

this map still can be much better imo. rhyme, patterns, flow etc.
you can take a look at this map to get some idea, same style as this song imo
good luck
Topic Starter
GamerX4life
SPOILER

wcx19911123 wrote:

[General]
are you sure the artist and title is right? I think the one in thread title is the right one, but uh.. I'm not sure (same format as Bangarang)
I think lead-in should set to 2000 at least, 1500 isn't enough imo Ok

[Normal]
02:08:847 (4) - move it to x:256 y:300? for better symmetry Ok

[Hard]
HD+1 and OD+1 plz, the setting now is too low as a Hard diff Ok

[Insane]
HD+1 plz, same reason as ^ Ok
02:10:904 - remove this break Ok

this map still can be much better imo. rhyme, patterns, flow etc.
you can take a look at this map to get some idea, same style as this song imo I don't want to copy La Catalines or TicClicks Style. And what is more: This is my first map and i really don't know, how to improve the flow (for example) after so many mods.

thx for mod
YTYuyu

wcx19911123 wrote:

from my queue

[249's Easy]
00:13:304 (2,3) - slider first and circle later plz, or it's kinda hard to play a 1/1 click in such an easy diff.. hmm i did a 2/1 slider instead
00:34:561 (1,2) - change to slider plz, cuz ^ no. you're ruining my mapping style. and if i add only sliders at this part, then i'd find it boring for an easy diff.
00:57:876 - 01:03:018 - also this part, it's just much harder than the average of the whole map alright i did something else.

this map still can be much better imo. rhyme, patterns, flow etc.
you can take a look at this map to get some idea, same style as this song imo OMG it's bangrang. the mapping style is different compared to mine, but i took that as a reference and replaced some notes.
good luck
ty for the mod :D

Download: Skrillex - Kyoto (feat. Sirah) (GamerX4life) [249's Easy].osu
Kryptogram
Gamer rank this map pls ♫
Topic Starter
GamerX4life
I am waiting for a recheck from lovhin
lovhin456
Recheck

[Normal]
- 01:39:018 ~ The new combo should start here imo
- 02:22:904 ~ Finish

[Hard]
- 00:59:933 ~ Missing the clap ?
- 01:04:047 ~ I think that it's better if you remove the clap here

[Insane]
- 01:39:018 ~ The new combo should start here imo
- 02:00:447 ~ Remove new combo then add new combo on 02:00:961

Not kd worthy because it's only little things, call me back when you fix
Topic Starter
GamerX4life
SPOILER

lovhin456 wrote:

Recheck

[Normal]
- 01:39:018 ~ The new combo should start here imo Ok
- 02:22:904 ~ Finish added

[Hard]
- 00:59:933 ~ Missing the clap ? added
- 01:04:047 ~ I think that it's better if you remove the clap here removed

[Insane]
- 01:39:018 ~ The new combo should start here imo Ok
- 02:00:447 ~ Remove new combo then add new combo on 02:00:961 Ok

Not kd worthy because it's only little things, call me back when you fix

I fixed everthing~
thx for mod!
lovhin456
Bubbled
YTYuyu
YAY 1st bubble FTW :D
Topic Starter
GamerX4life
Yaay! Thank you lovhin :)
Kryptogram
YES !! RANK IT RANK IT !!! :D
Aleks719
General
It's (Cut. Ver.).
Inconsistency in Audio Lead-In. Set 2000 for every diff. Use notepad
Add "Mapper_31" to the tags too.
Line with song's name seems on wrong place, better to make it upper

Insane
AR9.... imo AR-1. And AR7 in Hard seems better too.
00:24:790 (8) - replace nc to here from previous note
01:12:961 (4,5) - easier to read, looks better. use this pattern?

weeeeeell, sorry, i'm not in mood to mod this. just leave it as info for next modder
Elly-chan

Aleks719 wrote:

General
It's (Cut. Ver.).
Inconsistency in Audio Lead-In. Set 2000 for every diff. Use notepad
Add "Mapper_31" to the tags too.
Line with song's name seems on wrong place, better to make it upper
I'll pop the bubble because of these things. I'll also mod this later seeing that it needs a bit more improvement before a rebubble. Also popped by request of the mapper to make it 'official'.~
Topic Starter
GamerX4life

Aleks719 wrote:

General
It's (Cut. Ver.). Ok
Inconsistency in Audio Lead-In. Set 2000 for every diff. Use notepad ok
Add "Mapper_31" to the tags too. ok
Line with song's name seems on wrong place, better to make it upper I will try

Insane
AR9.... imo AR-1. And AR7 in Hard seems better too. fixed
00:24:790 (8) - replace nc to here from previous note fixed
01:12:961 (4,5) - easier to read, looks better. use this pattern? ok

weeeeeell, sorry, i'm not in mood to mod this. just leave it as info for next modder
thx for mod!
Loctav
The BG is fine. If you use the default skin (that no one uses and where taiko BGs aren't based on), it will always glitch.
The BG fits excellent when using the real TnT skin. Use the real taiko skin before complaining about Taiko BGs again.


^Undo the change. This is horrid
Topic Starter
GamerX4life

Loctav wrote:

The BG is fine. If you use the default skin (that no one uses and where taiko BGs aren't based on), it will always glitch.
The BG fits excellent when using the real TnT skin. Use the real taiko skin before complaining about Taiko BGs again.


^Undo the change. This is horrid
fixed
Raimon
I was bored and I love the song so I did a taiko, dont need to add to the mapset if you don't want but if u want add it :3
Is a bit harder than 31's taiko. (Gives 80 K more)

http://puu.sh/ApLy
Topic Starter
GamerX4life

raimoncortese wrote:

I was bored and I love the song so I did a taiko, dont need to add to the mapset if you don't want but if u want add it :3
Is a bit harder than 31's taiko. (Gives 80 K more)

http://puu.sh/ApLy
O.o I think one is enough, but i will put the Link into the description
(I'm sorry, but the map is nearly ranked and i don't know if your Taiko needs mods or something like this...)
RobotoRaccoon
Good map :D

The only think I would've have touched in a mod, but I didn't, were the sliders in 249's Easy. Just seems like they were a 5 second job.
Go get this ranked!
YTYuyu

RobotoRaccoon wrote:

Good map :D

The only think I would've have touched in a mod, but I didn't, were the sliders in 249's Easy. Just seems like they were a 5 second job.
Go get this ranked!
ahh you noticed...yea i did the sliders quickly for this diff :lol:, but that's because i was a newbie :P
Topic Starter
GamerX4life

RobotoRaccoon wrote:

Good map :D

Go get this ranked!
I try
giO-
Hello, M4M with Renard - Smoke Tower http://osu.ppy.sh/s/38149

General

On the Insane diff set AudioLeadIn 2000 as others diffs. As you can see its: AudioLeadIn: 1996


249's Easy

00:11:247 (1) - fix this slider, here the code
276,264,11247,6,0,B|288:188|380:156|464:188|480:268,1,280,4|0
(nazi) 00:22:904 (2) - move this on x:396 y:196 and fix last point of this slider 00:23:590 (3) - moving it on x:508 y:168
00:29:076 (2) - try to stack this note on the previous slider
01:36:276 (3,4) - overlap http://puu.sh/16Ksu
02:11:933 (1) - this slider is different from 02:13:304 (2) - , i suggest to copy'n'paste the (1) and CTRL+H, CTRL+J it replacing the old one
308,136,133304,2,0,B|340:80|340:40|292:-16,1,140,0|8

Normal

00:34:904 (3) - maybe try to reduce this slider to 00:35:247 - and add clap at the end http://puu.sh/16KDv , then add beat on 00:35:590 - http://puu.sh/16KDQ
01:12:276 (4) - clap

Hard

01:20:504 (4) - you forgot clap here
01:21:876 (2,3) - this overlap look bad http://puu.sh/16KIK
01:30:447 - you can add beat here

Insane

00:12:961 (8) - http://puu.sh/16KKJ ?
00:16:218 (6,2) - almost overlapped argh, try to make something like this http://puu.sh/16KM0 , looks better

That's all, good luck! ;)
Topic Starter
GamerX4life
SPOILER

giO- wrote:

Hello, M4M with Renard - Smoke Tower http://osu.ppy.sh/s/38149

General

On the Insane diff set AudioLeadIn 2000 as others diffs. As you can see its: AudioLeadIn: 1996 fixed


Normal

00:34:904 (3) - maybe try to reduce this slider to 00:35:247 - and add clap at the end http://puu.sh/16KDv , then add beat on 00:35:590 - http://puu.sh/16KDQ yea works good
01:12:276 (4) - clap Ok

Hard

01:20:504 (4) - you forgot clap here fixed
01:21:876 (2,3) - this overlap look bad http://puu.sh/16KIK fixed (i put the end and start points at one place
01:30:447 - you can add beat here Ok

Insane

00:12:961 (8) - http://puu.sh/16KKJ ? looks fine
00:16:218 (6,2) - almost overlapped argh, try to make something like this http://puu.sh/16KM0 , looks better yea

That's all, good luck! ;) thx

thx for mod
YTYuyu

giO- wrote:

Hello, M4M with Renard - Smoke Tower http://osu.ppy.sh/s/38149

249's Easy

00:11:247 (1) - fix this slider, here the code fixed it myself.
276,264,11247,6,0,B|288:188|380:156|464:188|480:268,1,280,4|0
(nazi) 00:22:904 (2) - move this on x:396 y:196 and fix last point of this slider 00:23:590 (3) - moving it on x:508 y:168 i'm sorry but no. i don't see that much of a difference during gameplay.
00:29:076 (2) - try to stack this note on the previous slider no because stacking would be hard for beginners in the easy diff orz.
01:36:276 (3,4) - overlap http://puu.sh/16Ksu alright i flipped it.
02:11:933 (1) - this slider is different from 02:13:304 (2) - , i suggest to copy'n'paste the (1) and CTRL+H, CTRL+J it replacing the old one fixed it myself.
308,136,133304,2,0,B|340:80|340:40|292:-16,1,140,0|8

That's all, good luck! ;)
ty for the mod :D

SPOILER
osu file format v9

[General]
AudioFilename: SKRILLEX - KYOTO (FT. SIRAH).mp3
AudioLeadIn: 2000
PreviewTime: 64733
Countdown: 0
SampleSet: Normal
StackLeniency: 0.7
Mode: 0
LetterboxInBreaks: 1

[Editor]
DistanceSpacing: 0.8
BeatDivisor: 2
GridSize: 4

[Metadata]
Title:Kyoto (feat. Sirah) (Cut Ver.)
Artist:Skrillex
Creator:GamerX4life
Version:249's Easy
Source:
Tags:Bangarang Dubstep Mapper_31 Byakugan249

[Difficulty]
HPDrainRate:1
CircleSize:3
OverallDifficulty:1
ApproachRate:2
SliderMultiplier:0.7
SliderTickRate:1

[Events]
//Background and Video events
0,0,"SkrillexKyotoBG.jpg"
//Break Periods
2,44361,53573
//Storyboard Layer 0 (Background)
//Storyboard Layer 1 (Fail)
//Storyboard Layer 2 (Pass)
//Storyboard Layer 3 (Foreground)
//Storyboard Sound Samples
//Background Colour Transformations
3,100,163,162,255

[TimingPoints]
276,342.857142857143,4,1,1,45,1,0
1647,-100,4,2,1,60,0,0
2333,-100,4,1,1,45,0,0
4390,-100,4,2,1,60,0,0
5076,-100,4,1,1,45,0,0
8504,-100,4,2,1,60,0,0
9190,-100,4,1,1,45,0,0
13990,-100,4,2,1,60,0,0
14676,-100,4,1,1,60,0,0
24961,-100,4,2,1,60,0,0
27704,-100,4,2,1,60,0,0
27790,-100,4,1,1,45,0,0
66104,-100,4,1,1,45,0,1
71590,-100,4,2,1,60,0,1
72276,-100,4,1,1,45,0,1
86676,-100,4,1,1,45,0,0
109990,-100,4,1,1,45,0,1
115476,-100,4,2,1,60,0,1
115647,-100,4,1,1,45,0,1
126447,-100,4,2,1,60,0,1
126618,-100,4,1,1,45,0,1
130561,-100,4,1,1,20,0,0
131933,-100,4,1,1,45,0,0


[Colours]
Combo1 : 0,98,196
Combo2 : 204,255,111
Combo3 : 0,185,185

[HitObjects]
176,120,276,2,0,B|268:68|364:68|444:116,1,280,4|4
400,220,2333,1,8
316,296,3018,2,0,B|237:343|141:343|49:291,1,280,4|4
4,188,5076,1,8
100,128,5761,5,0
212,124,6447,1,8
248,228,7133,1,0
136,228,7818,1,8
36,280,8504,6,0,B|64:344|152:344,1,140,4|8
264,344,9876,1,0
376,324,10561,1,8
276,264,11247,6,0,B|288:188|380:152|464:184|492:276,1,280,4|0
396,344,13304,2,0,B|326:344|256:344,1,140,0|4
160,296,14676,5,8
108,196,15361,1,0
148,92,16047,1,8
260,84,16733,6,0,B|332:92|392:176|336:280|252:276,2,280
212,184,20161,1,8
124,252,20847,1,0
212,324,21533,1,8
296,252,22218,5,4
392,196,22904,1,8
284,164,23590,2,0,B|328:92|396:60|460:92|504:172,1,280,0|4
412,236,25647,5,8
300,252,26333,1,0
188,240,27018,1,8
128,144,27704,6,0,B|72:240|144:364,1,210,4|0
188,332,29076,1,0
296,308,29761,1,8
408,304,30447,6,0,B|392:224|300:176,2,140,0|8|0
312,364,32504,2,0,B|248:333|232:253,2,140,8|0|8
324,252,34561,5,0
308,200,34904,1,0
292,148,35247,1,8
196,88,35933,6,0,B|120:72|56:136,1,140,0|8
120,224,37304,2,0,B|164:284,2,70,0|0|8
216,168,38676,5,0
320,212,39361,1,8
292,104,40047,2,0,B|320:76|376:112,2,70,0|0|8
256,192,41418,12,4,44161
216,72,55133,6,0,B|136:176|280:224|152:344,2,280,0|2|0
272,60,58218,2,0,B|368:60,2,70,0|2|0
276,116,59247,2,0,B|260:160|292:208,2,70,0|0|2
168,84,60618,6,0,B|80:72|28:160|80:248|180:224,1,280,0|2
228,204,62333,2,0,B|300:176|392:208,1,140
256,192,63361,12,6,64733
128,180,66104,6,0,B|184:124|224:136|272:152|324:92,1,210,4|0
364,72,67476,1,0
432,160,68161,1,0
436,272,68847,6,0,B|416:328|336:328|324:256,1,140
332,164,70218,2,0,B|314:113|234:113|216:172,1,140
108,176,71590,5,4
172,268,72276,1,0
252,344,72961,2,0,B|320:340|384:284,2,140
152,292,75018,5,0
100,192,75704,1,0
156,96,76390,1,0
252,152,77076,6,0,B|308:116|352:184|412:124,2,140
272,292,79133,1,0
168,252,79818,6,0,B|128:208|200:160|136:104,2,140
268,200,81876,1,0
312,304,82561,6,0,B|382:325|450:309,2,140
208,260,84618,1,0
256,192,85304,12,0,86676
184,96,88047,6,0,B|132:160|200:244,1,140,4|2
284,172,89418,2,0,B|328:108|284:36,1,140,0|2
176,32,90790,1,0
80,92,91476,1,2
48,200,92161,1,0
64,312,92847,2,0,B|152:312,1,70,2|0
192,312,93533,6,0,B|268:308|324:240,2,140,0|2|0
200,200,95590,1,2
260,104,96276,2,0,B|312:80|416:80,1,140,0|2
428,188,97647,2,0,B|360:144|296:184|224:232|144:164,1,280,0|4
68,244,99704,5,2
176,276,100390,1,0
132,380,101076,1,2
244,364,101761,2,0,B|288:300|256:224,1,140,0|2
192,140,103133,2,0,B|256:84|328:84|400:144,1,210
388,188,104504,5,0
356,296,105190,1,2
244,316,105876,1,0
280,208,106561,1,2
256,192,107247,12,4,108618
124,96,109990,6,0,B|92:168|136:252,1,140,4|0
216,164,111361,2,0,B|252:104|220:20,1,140
112,36,112733,5,0
52,132,113418,1,0
52,244,114104,1,0
112,340,114790,1,0
172,244,115476,6,0,B|232:296|212:388,2,140,4|0|0
88,172,117533,1,0
76,60,118218,2,0,B|168:92|212:168|164:296,2,280,0|0|4
32,164,121647,5,0
56,272,122333,1,0
148,336,123018,1,0
252,296,123704,2,0,B|320:296|364:380|364:380|404:296|488:296,1,280
368,240,125761,1,0
468,192,126447,6,0,B|412:192|368:112|368:112|328:192|252:192,1,280,4|0
144,196,128504,1,0
256,192,129190,12,4,130561
224,96,131933,6,0,B|192:136|192:196|240:248,1,140,0|8
308,156,133304,2,0,B|340:124|340:60|308:26,1,140,0|8
196,28,134676,5,0
104,92,135361,1,8
200,152,136047,1,0
108,220,136733,1,8
196,288,137418,6,0,B|148:344|48:344|4:280,1,210
12,232,138790,1,0
88,152,139476,2,0,B|108:108|168:104,1,70,8|0
196,112,140161,6,0,B|256:196|368:92|468:196,2,280,0|0|4
116,36,143590,5,8
40,120,144276,2,0,B|40:208|116:328,1,210
164,328,145647,5,0
272,296,146333,1,8
364,232,147018,2,0,B|312:164|224:164|164:244,1,210
148,268,148390,5,0
108,164,149076,1,8
148,60,149761,2,0,B|232:60,2,70,0|0|8
256,192,151133,12,4,153533
LKs
iirc cut ver is no longer allowed to be used atm

and although I modded this I don't think I'm going to recheck sry/.\
Topic Starter
GamerX4life

LKs wrote:

iirc cut ver is no longer allowed to be used atm fixed

and although I modded this I don't think I'm going to recheck sry/.\
:(
Twice_old
[Easy]

01:19:133-(2) ds problem

strat from 01:39:704
(1) x56 y216
(2) x112 y312
(3) x208 y256
(4) x304 y312
(5) x216 y128

start from 01:44:504
(1) x432 y168
(2) x392 y272
(3) x288 y312
(4) x184 y272

[Normal]

AR-1

[Hard]

good for me

[Insane]

good for me


:) Insane is fun
Topic Starter
GamerX4life

Twice wrote:

[Easy]

[Normal]

AR-1 Yeah i think it's better

[Hard]

good for me

[Insane]

good for me


:) Insane is fun
thx for suggestions, let's see what Byakugan249 think about it.
Aleks719
General
Maybe it's nazi, but artist/title on taiko bg is wrong.
Map: Skrillex - Kyoto (feat. Sirah)
Your taiko bg :
...as example in another skrillex map taiko bg is fine:

Insane
01:41:076 (7) - http://puu.sh/19muU would be nice to replace reverse a bit

Hard
00:22:218 (1) - reverse here is not clear too, fix if you want, not necessary
01:21:190 (1) - i think it should be 1/2 longer, at least i think techno sound is longer than slider
01:47:933 (5) - nazi, but 2 grids up? it looks strange now


~fix and call me back
Topic Starter
GamerX4life

Aleks719 wrote:

General
Maybe it's nazi, but artist/title on taiko bg is wrong.
Map: Skrillex - Kyoto (feat. Sirah)
Your taiko bg :
...as example in another skrillex map taiko bg is fine:

I wait for an answer of Loctav

Insane
01:41:076 (7) - http://puu.sh/19muU would be nice to replace reverse a bit fixed (by rotate it)

Hard
00:22:218 (1) - reverse here is not clear too, fix if you want, not necessary same^
01:21:190 (1) - i think it should be 1/2 longer, at least i think techno sound is longer than slider I added one repeat
01:47:933 (5) - nazi, but 2 grids up? it looks strange now yeah really looks better


~fix and call me back
thx for mod (i will call you back when this BG problem is fixed
Loctav
There you go~

Topic Starter
GamerX4life

Loctav wrote:

There you go~

omg so fast
thank you!

i will wait for Elly-chan s mod and then i will call Aleks719 back...
Elly-chan
Hello~

[General]
  1. "Timing: This is not 175 bpm. This is dubstep, therefore 87.5 bpm. In rare cases double/half bpm is used to avoid technical problems, however in this case they don't exist. Change bpm to 87.5 on all diffs and double the slider velocity in all diffs (including taiko)."
Thanks for lolcubes to point that out on the other Kyoto map. Totally forgot about it since I usually don't usually mod dubstep xD

[249's Easy]
Hitsound Mods
Suggesting right off the bat that you should use custom slidertick clap hitsounds especially in the beginning; already discussed in irc.
  1. 00:05:761 (1) - Continuing your 'Finish-For-Emphasis' streak seems good to me, so why not add one here also? There's also one located in normal and it sounds a wee bit empty without a finish.
  2. 00:16:733 (1) - I checked what you did in an earlier section of this map and afterwards with the custom finish hitsound, and seeing that you used it here 00:13:990 - with the same chord, I think you should also add a custom hitfinish to the slider stard and end of this slider for it's own unique emphasis.
  3. 00:20:847 (3) - Same as above with establishing some unique emphasis; If you added it above, you should add one here, too, to variate in between the claps.
  4. 00:30:447 (1) - ~ 00:40:733 (3) - In the section right before this, you use finished almost every downbeat; I'd say continue this pattern since there's no apparent reason whatsoever why you stopped and it makes sense to add these finished for emphasis!
  5. 00:55:133 (1) - This little section before the spinner's whistle pattern is a bit confusing and some sense can be made, but i'd rather have you follow the music here instead of throwing together a quick and sorta confusing pattern that doesn't even fit with the music; for example, there's a whistle at 00:56:504 - even though the music just drops there so it makes no apparent sense for there to be one there in the first place. The sensible thing to do is make it follow the elevations in the background music, and to make sure it does that apply these changes: 00:56:504 - Remove the Whistle. 00:57:876 - Add a Whistle. 00:59:933 - Remove the Whistle. 01:00:618 - Add a Whistle. 01:01:990 - Remove the Whistle.
  6. 01:04:733 (1) - Why is there a whistle at the end of this spinner? All of the other difficulties have only a finish, which I also believe you should have that only. Why? You used whistles in the section right before this and I believe it gives a bit less emphasis but a bit more natural flowing hitsounds in this area ((right here)). Also, you only used a finish at 01:48:618 -.
  7. 01:06:104 - 'Barely any hitsounds in the kiai. This is a bit disappointing. Fill it up, please! We don't want a map bland of it's hitsounds. Suggestions are for any noise that sounds like what's at 01:08:161 - add a clap as in the other difficulties, and use that custom hitfinish I mention below!
  8. 01:11:590 (1) - If you use this custom hitfinish here, I'd suggest you use it throughout the kiai or you remove it from this section entirely. Your choice.
  9. 01:49:990 - Same thing applies with the two statements above. Read them and fix this kiai accordingly.
Combo Mods
Also discussed on IRC that you were following a two-measure and following-the-music hitsound pattern, so with this foundation I will mod accordingly.
  1. 00:03:018 (3) - Following you're almost-completely-consistent two-measure combo pattern throughout the map, I would suggest for you to add a new combo here.
  2. 00:20:161 (2) - A drum-like instrument comes into the song at this point and I think it would be a good emphasis if you added a new combo here ((also following your two-measure pattern you're using)).
  3. 00:58:218 (2) - Seeing that one of the main melodies in the tune repeats at 00:57:876 - again, I think you should add a new combo for both emphasis and because the music starts elevating a little more here on an 'intensity' level.
  4. 01:58:218 (3) - Add a new combo for consistency on your two-measure pattern you use during the kiai times and because it's a pretty long slider itself, which, imo, deserves a new combo.
  5. 02:03:704 (4) - Don't forget your two measure combo pattern and the change of tune in the music; new combo.
  1. 00:00:276 (1, 3) - Probobally extremely nazi, but this map is going to be ranked/bubbled anyways, right? Always gotta strive for your best, so I'd suggest evening out these two sliders curve-wise and endpoint-wise ((endpoint down one grid and adjust the middle anchor points accordingly))! http://puu.sh/1a0t0 Believe me, It's somewhat noticable in gameplay if you have your eye out for it. (:
  2. 00:08:504 (1) - Not a perfect blanket, uguu. Fix this, please? http://puu.sh/1a0Cf
  3. 00:11:247 (2, 3, 1) - This is such a cramped up transition. Is there some way where you can re-arrange the light blue / blue combo pattern so that the green (1) slider isn't crouched up in this space? Something better would be like this, since it forms a nice little triangular pattern and it's less cramped together. Respace afterwards if necessary.
  4. 00:16:733 (1) - Feels extremely awkward for me to not even just have this leveled with (3) of the previous combo. Either level it, or make the slider and the notes 'fair game' by doing this which is lining (3) up to (1) of the previous combo pattern and the new (1) ((GREEN SLIDER)) is equally in between all of the notes; not a perfect lineup but it will do! If you do this which I highly suggest you should, ensure that (2) is still somewhat blanketed afterwards, so adjust if necessary.
  5. 00:22:904 (2, 3) - I'd love it if you'd strive to make this less messy in gameplay and make it a perfect blanket slider instead. Like this! (( AFTER: http://puu.sh/1a0Lb )) (( BEFORE: http://puu.sh/1a0K7 ))
  6. 00:25:647 (1, 2) - In the current position it's in, one looks extremely sloppily placed. Seeing that (2) is also one grid far ot the right of where the previous pattern's note (1) (( 00:22:218 - )) was, why don't you just stack (1) where the green combo pattern's (2) is and then move the current pattern's (2) a grid to the left to make things less messy and more neat? (:
  7. 00:27:704 (1) - Sorry, but this is an absolutely hideous transition! I'd suggest you shorten this slider in the first place to equal something like this --> , and then space it out a bit more since it isn't almost 'squished' up against (3) of the previous combo pattern. Do this for great flow's sake! <\3
  8. 00:32:504 (2) - To be honest, this doesn't exactly sound that good at the moment; two repeat sliders after eachother, and this second one feels extremely awkward since a slider tick during it is on a somewhat important downbeat. I'd suggest to change the pattern to something like this instead, which imo follows the music in a much better way due to the slider starting at the downbeat.
  9. 00:40:047 (3) - Why not space this out to the right a bit more so it can be a perfectly balanced triangular pattern, and instead of curving the slider and making it look cramped up and awkward, you straightem it out, like this? (:
  10. 00:58:218 (2, 3) - I've played this around three times, and I have to admit, the flow is plain out bad. It looks aesthetically unpleasing during gameplay. I'd say for you to make (1) an arc slider, and then space (2) and (3) out so they aren't cramped up against the slider therefore having horrible flow (( in particular ((3)) )).
  11. 01:00:618 (1, 2) - Plays a little awkward for me beat-placement-wise. I'd say you do something like this instead? Follows the music more imo and sounds better.
  12. 01:06:104 (1, 2) - You've only used this beat-placement-pattern outside of the kiais and i personally think it sounded better that way; how about shortening this slider to 01:06:790 - to keep it that way?
  13. 01:08:847 (1, 2) - If you plan on lining these up, please line them up right. Hold down shift and then move around (1) and then (2) so that it's lined up perfectly ((You know what I mean, Byaku-nyan.))
  14. 01:19:133 (2, 1) - This has very awkward flow and I can't exactly explain it, plus (2) is spaced out too far so it could be considered a jump and jumps are no-nos on easies; no matter if you agree or not, I strongly suggest that you should reposition (2) and then make (1) into an arc slider, something like this, and then re-position the notes afterwards ((re-space)).
  15. 01:24:618 (2) - Why don't you reposition it here so that you're not mapping in the same area you've been mapping in for the last 10 seconds or so? It has much better flow imo. You can even adjust (1) so that it looks like it's blanketing (2).
  16. 01:28:047 (1) - Why don't you move this down a little bit so it looks like it's blanketing (2) more?
  17. 01:58:218 (3) - Can you spread this slider out more? The repeat is located in a section you literally just mapped in seconds before it; I suggest spreading it out to make better flow and using more of the playfield.
  18. 02:11:933 - *NAZI ALERT* The flow at the end is fine, but there's one thing you can improve on that to me are obvious in gameplay and I want this map to be polished up best to it's ability to make it the best it can be. (: *NAZI ALERT*
    1. 02:17:418 (1) - Make this blanket (4) better.

[Normal]
Hitsound Mods
  1. 00:24:961 (1) - For this section, whenever you hear this noise in the music, why don't you add a whistle? Adds a bit more emphasis and since you stopped using finishes like you did in the first portion of the map it's a handy replacement. Same here for the section starting at 00:13:990 (1) - ; whatever you hear that main emphasis noise add a whistle.
  2. 01:17:076 (1) - Why not add a finish hitsound here? The track loops here and seeing you added a finish in the beginning and there's a finish noise in the BGM, you should add one here too. ((Also was one in Easy and Insane.))
  3. 01:38:333 (2) - There's a clap in the BGM and it follows your clap hitsound pattern; it seems you have forgotten it. Add it in, please.
  4. 02:11:933 - You should consider adding whistles or a custom hitsound here for emphasis throughout this whole pattern whenever this sound plays; it adds a nice zing to the map and makes the hitsounding sound a little less bland.
Combo Mods
  1. 00:08:847 (6) - The combo seems to be getting a bit long here (( seeing that it goes up to (7) )); seeing that you added a new combo at 00:03:361 (5) - ((or more like should have but were unable to so you added it at the next note)), add a new combo here to shorten the combo and follow the music.
  2. 00:35:933 (5) - I hear a certain amount of noticable emphasis on this note which in my opinion deserves a new combo; along side with you previously adding new combos on every two measures' downbeats. Doing this would fix your combo pattern in this area, so if you want your map to be decent quality all around, please apply these suggestions alongside the ones above!
    1. 00:37:304 - Remove the New Combo.
    2. 00:38:676 - Add a New Combo.
    3. 00:40:390 - Remove the New Combo.
    4. 00:41:418 - Add a New Combo.
    5. 00:43:476 - Remove the New Combo. *OPTIONAL*
  3. 01:03:704 (2) - Pretty long slider you have before this kick slider.. Why not add a new combo here, eh? Looks better to me, but it's up to you.
  4. 01:06:104 - 'Combos during the kiai are extremely messed up and inconsistent; to fix this problem, please fix the kiais accordingly to my puush images ((I made them consistent with the music for you so it's better!)) http://puu.sh/19SSN , http://puu.sh/19SU5 , http://puu.sh/19SUi , http://puu.sh/19SUL .
  5. 01:58:218 (4) - From here, the Kiai combo patterns are messed up again and are not consistent with the music as I think they should be; I highly suggest fixing these too, and yet again I will supply the puush with screenshots of what you should do to fix them. http://puu.sh/19SXj , http://puu.sh/19SXv , and then the green combos before the spinner will remain the way they are.
  1. 00:00:276 (1) - Make this blanket (2). It's very awkward to play like this and isn't as aesthetically pleasing as a blanket slider.
  2. 00:05:761 (1) - This isn't a good transition; It doesn't flow well and it isn't aesthetically pleasing. Change up the slider shape or something, please. It isn't good at all how it is atm.
  3. 00:08:161 (5, 6, 7) - It doesn't have to be as cramped up and bad-flowing as it is. Do this.
  4. 00:09:876 - There's no spinner here in any other difficulty and it would better-suit the map if this was just mapped over. Please do so; the spinner is very awkward.
  5. 00:13:990 - This combo pattern has bad transition and flow from the previous combo pattern; i suggest re-mapping this small combo section or at least making the transition smoother and the pattern not cramped up within itself.
  6. 00:27:704 - Doesn't play that well imo and is aesthetically unpleasing. Try this instead; it still follows your initial pattern but a bit different.
  7. 00:29:761 (1, 2) - Make this more roomy. 'Doesn't play well at the moment, so throw in some curve sliders, maybe?
  8. 00:32:504 (6) - This doesn't follow the music well at all. Make this a repeat slider so that the repeat would be when the current slider tick is? It will end at the same time and follow the music better.
  9. 00:33:533 (1) - Same as above, it doesn't follow the music well. Try something like this.
  10. 00:35:247 (4) - I'm lenient towards stacking notes on slider heads before the slider and I let that slide, but I can't let that slide here. It may be hard to read for new players. Space it out, please.
  11. 00:36:276 (7) - Same as 00:33:533 -.
  12. 00:41:418 (4, 5, 6) - No need for this to be cramped up against the top of the screen. Space it out and forget symmetry.
  13. 01:03:704 (2) - Shorten the repeat slider by removing the one repeat at the end and adding a note instead. It would be better to use a note to follow the drop instead of a slider following the incline AND the drop, missing out on the emphasis.
  14. 01:00:276 (6, 1) - Re-position and re-shape so that it's more aesthetically pleasing and it flows just a bit better? Currently the long slider plays very awkard imo.
  15. 01:28:047 (1) - I'd prefer if you'd make this like the other long sliders in this section; you cut it in half and add a repeat so it will be able to hit that 'clap' noise in the BGM.
  16. 02:11:933 (1) - Same as beginning, a blanket slider would better fit this and would flow better than the current slider.

normal could definitely use some more work but ok
YTYuyu

Elly-chan wrote:

EDIT: STILL NOT FINISHED BUT ALMSOT DONE, DON'T LOOK AT THIS MOD YET :33

( ゚▽゚)/ modmodmodmodmodmodmodmodmodmodmodmod

[249's Easy]
Hitsound Mods
Suggesting right off the bat that you should use custom slidertick clap hitsounds especially in the beginning; already discussed in irc.
  1. 00:05:761 (1) - Continuing your 'Finish-For-Emphasis' streak seems good to me, so why not add one here also? There's also one located in normal and it sounds a wee bit empty without a finish. yea good point. added.
  2. 00:16:733 (1) - I checked what you did in an earlier section of this map and afterwards with the custom finish hitsound, and seeing that you used it here 00:13:990 - with the same chord, I think you should also add a custom hitfinish to the slider stard and end of this slider for it's own unique emphasis. added~
  3. 00:20:847 (3) - Same as above with establishing some unique emphasis; If you added it above, you should add one here, too, to variate in between the claps. ^
  4. 00:30:447 (1) - ~ 00:40:733 (3) - In the section right before this, you use finished almost every downbeat; I'd say continue this pattern since there's no apparent reason whatsoever why you stopped and it makes sense to add these finished for emphasis! i only added 1 finish in 1 of the patterns. yes you got a point there, but i don't want to add a finish at "every" downbeat because the finishes are meant for emphasis in the guitar.
  5. 00:55:133 (1) - This little section before the spinner's whistle pattern is a bit confusing and some sense can be made, but i'd rather have you follow the music here instead of throwing together a quick and sorta confusing pattern that doesn't even fit with the music; for example, there's a whistle at 00:56:504 - even though the music just drops there so it makes no apparent sense for there to be one there in the first place. The sensible thing to do is make it follow the elevations in the background music, and to make sure it does that apply these changes: 00:56:504 - Remove the Whistle. 00:57:876 - Add a Whistle. 00:59:933 - Remove the Whistle. 01:00:618 - Add a Whistle. 01:01:990 - Remove the Whistle. wait this was a mistake. i did something else instead.
  6. 01:04:733 (1) - Why is there a whistle at the end of this spinner? All of the other difficulties have only a finish, which I also believe you should have that only. Why? You used whistles in the section right before this and I believe it gives a bit less emphasis but a bit more natural flowing hitsounds in this area ((right here)). Also, you only used a finish at 01:48:618 -. oops...uhh...no comment. fixed ;_;
  7. 01:06:104 - 'Barely any hitsounds in the kiai. This is a bit disappointing. Fill it up, please! We don't want a map bland of it's hitsounds. Suggestions are for any noise that sounds like what's at 01:08:161 - add a clap as in the other difficulties, and use that custom hitfinish I mention below! i only added claps that hitfinish sounds odd for me. yes it matches the beat, but it's too much if i do add finishes there.
  8. 01:11:590 (1) - If you use this custom hitfinish here, I'd suggest you use it throughout the kiai or you remove it from this section entirely. Your choice. only at the 1st downbeats. anywhere else and it'll be too much like i said before.
  9. 01:49:990 - Same thing applies with the two statements above. Read them and fix this kiai accordingly. fixed.


Combo Mods
Also discussed on IRC that you were following a two-measure and following-the-music hitsound pattern, so with this foundation I will mod accordingly.
  1. 00:03:018 (3) - Following you're almost-completely-consistent two-measure combo pattern throughout the map, I would suggest for you to add a new combo here. sure why not. fixed.
  2. 00:20:161 (2) - A drum-like instrument comes into the song at this point and I think it would be a good emphasis if you added a new combo here ((also following your two-measure pattern you're using)). i was thinking about this overtime. alright then fixed.
  3. 00:58:218 (2) - Seeing that one of the main melodies in the tune repeats at 00:57:876 - again, I think you should add a new combo for both emphasis and because the music starts elevating a little more here on an 'intensity' level. fixex~
  4. 01:58:218 (3) - Add a new combo for consistency on your two-measure pattern you use during the kiai times and because it's a pretty long slider itself, which, imo, deserves a new combo. ^
  5. 02:03:704 (4) - Don't forget your two measure combo pattern and the change of tune in the music; new combo.
^


  • SPOILER
    1. 00:00:276 (1, 3) - Probobally extremely nazi, but this map is going to be ranked/bubbled anyways, right? Always gotta strive for your best, so I'd suggest evening out these two sliders curve-wise and endpoint-wise ((endpoint down one grid and adjust the middle anchor points accordingly))! http://puu.sh/1a0t0 Believe me, It's somewhat noticable in gameplay if you have your eye out for it. (: alright fixed.
    2. 00:08:504 (1) - Not a perfect blanket, uguu. Fix this, please? http://puu.sh/1a0Cf ooh alright. made a 4-point slider to make it nicer.
    3. 00:11:247 (2, 3, 1) - This is such a cramped up transition. Is there some way where you can re-arrange the light blue / blue combo pattern so that the green (1) slider isn't crouched up in this space? Something better would be like this, since it forms a nice little triangular pattern and it's less cramped together. Respace afterwards if necessary. re-arranged the pattern and applied something similar to that.
    4. 00:16:733 (1) - Feels extremely awkward for me to not even just have this leveled with (3) of the previous combo. Either level it, or make the slider and the notes 'fair game' by doing this which is lining (3) up to (1) of the previous combo pattern and the new (1) ((GREEN SLIDER)) is equally in between all of the notes; not a perfect lineup but it will do! If you do this which I highly suggest you should, ensure that (2) is still somewhat blanketed afterwards, so adjust if necessary. ahh fixed.
    5. 00:22:904 (2, 3) - I'd love it if you'd strive to make this less messy in gameplay and make it a perfect blanket slider instead. Like this! (( AFTER: http://puu.sh/1a0Lb )) (( BEFORE: http://puu.sh/1a0K7 )) FINALLY ;_;. fixed.
    6. 00:25:647 (1, 2) - In the current position it's in, one looks extremely sloppily placed. Seeing that (2) is also one grid far ot the right of where the previous pattern's note (1) (( 00:22:218 - )) was, why don't you just stack (1) where the green combo pattern's (2) is and then move the current pattern's (2) a grid to the left to make things less messy and more neat? (:
    7. 00:27:704 (1) - Sorry, but this is an absolutely hideous transition! I'd suggest you shorten this slider in the first place to equal something like this --> , and then space it out a bit more since it isn't almost 'squished' up against (3) of the previous combo pattern. Do this for great flow's sake! <\3 lol yea i thought that as well :P. fixed.
    8. 00:32:504 (2) - To be honest, this doesn't exactly sound that good at the moment; two repeat sliders after eachother, and this second one feels extremely awkward since a slider tick during it is on a somewhat important downbeat. I'd suggest to change the pattern to something like this instead, which imo follows the music in a much better way due to the slider starting at the downbeat. Done :D.
    9. 00:40:047 (3) - Why not space this out to the right a bit more so it can be a perfectly balanced triangular pattern, and instead of curving the slider and making it look cramped up and awkward, you straightem it out, like this? (: because if there's 1 thing i hate doing in my easy diffs, it's straight sliders. made the other (2) a curved slider instead.
    10. 00:58:218 (2, 3) - I've played this around three times, and I have to admit, the flow is plain out bad. It looks aesthetically unpleasing during gameplay. I'd say for you to make (1) an arc slider, and then space (2) and (3) out so they aren't cramped up against the slider therefore having horrible flow (( in particular ((3)) )). ooh uhh...made a different pattern.
    11. 01:00:618 (1, 2) - Plays a little awkward for me beat-placement-wise. I'd say you do something like this instead? Follows the music more imo and sounds better.
    12. 01:06:104 (1, 2) - You've only used this beat-placement-pattern outside of the kiais and i personally think it sounded better that way; how about shortening this slider to 01:06:790 - to keep it that way? ahh done~. yea i was thinking about this pattern as well.
    13. 01:08:847 (1, 2) - If you plan on lining these up, please line them up right. Hold down shift and then move around (1) and then (2) so that it's lined up perfectly ((You know what I mean, Byaku-nyan.)) ahh yes this. fixed :D.
    14. 01:19:133 (2, 1) - This has very awkward flow and I can't exactly explain it, plus (2) is spaced out too far so it could be considered a jump and jumps are no-nos on easies; no matter if you agree or not, I strongly suggest that you should reposition (2) and then make (1) into an arc slider, something like this, and then re-position the notes afterwards ((re-space)). oh no how did that happen ;_;. fixed :cry:
    15. 01:24:618 (2) - Why don't you reposition it here so that you're not mapping in the same area you've been mapping in for the last 10 seconds or so? It has much better flow imo. You can even adjust (1) so that it looks like it's blanketing (2). i want this circle to be stacked on the other (2)'s in which i changed from the previous mod.
    16. 01:28:047 (1) - Why don't you move this down a little bit so it looks like it's blanketing (2) more? alright fixed.
    17. 01:58:218 (3) - Can you spread this slider out more? The repeat is located in a section you literally just mapped in seconds before it; I suggest spreading it out to make better flow and using more of the playfield. adjusted properly.
    18. 02:11:933 - *NAZI ALERT* The flow at the end is fine, but there's one thing you can improve on that to me are obvious in gameplay and I want this map to be polished up best to it's ability to make it the best it can be. (: *NAZI ALERT* lol i got that covered :P. this was me as a newbie and i feel that i've improved in flow when doing easies.
      1. 02:17:418 (1) - Make this blanket (4) better. Done
yay i'm done ;___;. ty for the "long" mod Elly-nyan <3.

SPOILER
osu file format v9

[General]
AudioFilename: SKRILLEX - KYOTO (FT. SIRAH).mp3
AudioLeadIn: 2000
PreviewTime: 64733
Countdown: 0
SampleSet: Soft
StackLeniency: 0.7
Mode: 0
LetterboxInBreaks: 1

[Editor]
DistanceSpacing: 0.8
BeatDivisor: 2
GridSize: 4

[Metadata]
Title:Kyoto (feat. Sirah)
Artist:Skrillex
Creator:GamerX4life
Version:249's Easy
Source:
Tags:Bangarang Dubstep Mapper_31 Byakugan249

[Difficulty]
HPDrainRate:1
CircleSize:3
OverallDifficulty:1
ApproachRate:2
SliderMultiplier:0.7
SliderTickRate:1

[Events]
//Background and Video events
0,0,"SkrillexKyotoBG.jpg"
//Break Periods
2,44361,53573
//Storyboard Layer 0 (Background)
//Storyboard Layer 1 (Fail)
//Storyboard Layer 2 (Pass)
//Storyboard Layer 3 (Foreground)
//Storyboard Sound Samples
//Background Colour Transformations
3,100,163,162,255

[TimingPoints]
276,342.857142857143,4,1,1,45,1,0
961,-100,4,2,2,45,0,0
1304,-100,4,2,1,45,0,0
1647,-100,4,2,1,60,0,0
2333,-100,4,1,1,45,0,0
3704,-100,4,2,2,45,0,0
4047,-100,4,2,1,45,0,0
4390,-100,4,2,1,60,0,0
5076,-100,4,1,1,45,0,0
8504,-100,4,2,1,60,0,0
9190,-100,4,1,1,45,0,0
11933,-100,4,2,2,45,0,0
12276,-100,4,2,1,45,0,0
13990,-100,4,1,1,60,0,0
16733,-100,4,2,1,60,0,0
17418,-100,4,2,2,60,0,0
17761,-100,4,2,1,60,0,0
18790,-100,4,2,2,60,0,0
19133,-100,4,2,1,60,0,0
22218,-100,4,2,1,60,0,0
24276,-100,4,2,2,60,0,0
24618,-100,4,2,1,60,0,0
27704,-100,4,2,1,60,0,0
27790,-100,4,1,1,45,0,0
28390,-100,4,2,1,45,0,0
30447,-100,4,2,1,45,0,0
66104,-100,4,1,1,45,0,1
66190,-100,4,1,1,45,0,0
66790,-100,4,2,2,45,0,0
67476,-100,4,2,1,45,0,0
71590,-100,4,2,1,60,0,0
72276,-100,4,1,1,45,0,0
72961,-100,4,2,1,45,0,0
86676,-100,4,1,1,45,0,0
109990,-100,4,1,1,45,0,1
110076,-100,4,1,1,45,0,0
115476,-100,4,2,1,60,0,0
115647,-100,4,1,1,45,0,0
118218,-100,4,2,1,45,0,0
126447,-100,4,2,1,60,0,0
126618,-100,4,1,1,45,0,0
130561,-100,4,1,1,20,0,0
131933,-100,4,1,1,45,0,0
138104,-100,4,2,2,45,0,0
140504,-100,4,2,1,45,0,0
140847,-100,4,2,2,45,0,0
141190,-100,4,2,1,45,0,0
142218,-100,4,2,2,45,0,0
142561,-100,4,2,1,45,0,0
144961,-100,4,2,2,45,0,0
147361,-100,4,2,1,45,0,0
147704,-100,4,2,2,45,0,0


[Colours]
Combo1 : 0,98,196
Combo2 : 204,255,111
Combo3 : 0,185,185

[HitObjects]
176,120,276,2,0,B|256:68|372:68|444:116,1,280,4|4
400,220,2333,1,8
316,296,3018,6,0,B|248:344|120:344|48:292,1,280,4|4
4,188,5076,1,8
100,128,5761,5,4
212,124,6447,1,8
248,228,7133,1,0
136,228,7818,1,8
36,280,8504,6,0,B|57:318|96:344|156:340,1,140,4|8
264,348,9876,1,0
372,312,10561,1,8
292,236,11247,6,0,B|304:160|396:124|480:156|508:248,1,280,4|0
468,336,13304,2,0,B|398:336|328:336,1,140,0|4
220,308,14676,5,8
148,224,15361,1,0
220,136,16047,1,8
332,124,16733,6,0,B|404:132|464:216|408:320|324:316,2,280,4|0|4
232,176,20161,5,8
144,244,20847,1,4
232,316,21533,1,8
316,244,22218,5,4
392,160,22904,1,8
284,124,23590,2,0,B|320:44|396:24|468:44|508:136,1,280,0|4
392,160,25647,5,8
316,244,26333,1,0
232,316,27018,1,8
148,244,27704,6,0,B|133:174|177:110,1,140,4|8
280,68,29076,1,0
384,112,29761,1,8
404,224,30447,6,0,B|467:254|483:334,2,140,4|8|4
364,328,32504,2,0,B|300:297|284:217,1,140,0|4
324,112,33876,1,8
424,160,34561,5,0
408,108,34904,1,0
392,56,35247,1,8
292,20,35933,6,0,B|216:4|152:68,1,140,4|8
140,168,37304,2,0,B|152:200|196:224,2,70,0|0|8
252,160,38676,5,4
352,208,39361,1,8
320,100,40047,2,0,B|356:84|404:104,2,70,0|0|8
256,192,41418,12,4,44161
216,72,55133,6,0,B|136:176|280:224|152:344,2,280,2|2|2
272,76,58218,5,0
328,76,58561,1,2
368,112,58904,1,0
372,168,59247,2,0,B|372:240|308:304,1,140,0|2
204,296,60618,6,0,B|149:242|149:170,1,140,0|2
188,68,61990,2,0,B|256:44|332:68,1,140,0|2
256,192,63361,12,4,64733
128,180,66104,6,0,B|184:124|224:136|272:152|324:92,1,210,4|0
364,72,67476,1,4
432,160,68161,1,8
432,272,68847,6,0,B|412:328|332:328|320:256,1,140,4|8
325,163,70218,2,0,B|307:112|227:112|209:171,1,140,4|8
104,180,71590,5,4
172,268,72276,1,8
252,344,72961,2,0,B|320:340|384:284,2,140,4|8|4
152,292,75018,5,8
100,192,75704,1,4
156,96,76390,1,8
252,152,77076,6,0,B|308:116|352:184|412:124,2,140,4|8|4
280,260,79133,1,8
168,252,79818,6,0,B|120:192|136:104,2,140,4|8|4
280,260,81876,1,8
352,344,82561,6,0,B|422:365|490:349,2,140,4|8|4
280,260,84618,1,8
256,192,85304,12,0,86676
192,112,88047,6,0,B|140:176|208:260,1,140,4|2
284,172,89418,2,0,B|328:108|284:36,1,140,0|2
176,32,90790,1,0
80,92,91476,1,2
48,200,92161,1,0
64,312,92847,2,0,B|152:312,1,70,2|0
192,312,93533,6,0,B|268:308|324:240,2,140,0|2|0
200,200,95590,1,2
260,104,96276,2,0,B|312:80|416:80,1,140,0|2
428,188,97647,2,0,B|360:144|296:184|224:232|144:164,1,280,0|4
68,244,99704,5,2
176,276,100390,1,0
132,380,101076,1,2
244,364,101761,2,0,B|288:300|256:224,1,140,0|2
192,140,103133,2,0,B|256:84|328:84|400:144,1,210
388,188,104504,5,0
356,296,105190,1,2
244,316,105876,1,0
280,208,106561,1,2
256,192,107247,12,4,108618
124,96,109990,6,0,B|92:168|136:252,1,140,4|8
216,164,111361,2,0,B|252:104|220:20,1,140,0|8
112,36,112733,5,0
52,132,113418,1,8
52,244,114104,1,0
112,340,114790,1,8
172,244,115476,6,0,B|232:296|212:388,2,140,4|8|0
88,172,117533,1,8
76,60,118218,6,0,B|152:56|212:104|228:192|160:272,2,280,4|4|4
32,164,121647,5,0
56,272,122333,1,0
148,336,123018,1,0
252,296,123704,6,0,B|320:296|364:380|364:380|404:296|488:296,1,280
368,240,125761,1,0
468,192,126447,6,0,B|412:192|368:112|368:112|328:192|252:192,1,280,4|0
144,196,128504,1,0
256,192,129190,12,4,130561
224,96,131933,6,0,B|192:136|192:196|240:248,1,140,0|8
308,156,133304,2,0,B|340:124|340:60|308:26,1,140,0|8
196,28,134676,5,0
104,92,135361,1,8
200,152,136047,1,0
108,220,136733,1,8
196,288,137418,6,0,B|172:348|36:348|16:276,1,210
12,232,138790,1,0
88,152,139476,2,0,B|108:108|168:104,1,70,8|0
196,112,140161,6,0,B|256:196|368:92|468:196,2,280,0|0|4
116,36,143590,5,8
40,120,144276,2,0,B|40:208|116:328,1,210
164,328,145647,5,0
272,296,146333,1,8
364,232,147018,2,0,B|312:164|224:164|164:244,1,210
148,268,148390,5,0
108,164,149076,1,8
148,60,149761,2,0,B|232:60,2,70,0|0|8
256,192,151133,12,4,153533
Elly-chan
done, call aleks back for a recheck after fixes (:
Topic Starter
GamerX4life

Elly-chan wrote:

Hello~

[General]
  1. "Timing: This is not 175 bpm. This is dubstep, therefore 87.5 bpm. In rare cases double/half bpm is used to avoid technical problems, however in this case they don't exist. Change bpm to 87.5 on all diffs and double the slider velocity in all diffs (including taiko)."
Thanks for lolcubes to point that out on the other Kyoto map. Totally forgot about it since I usually don't usually mod dubstep xD
fixed in all Diffs

[Normal]
Hitsound Mods
  1. 00:24:961 (1) - For this section, whenever you hear this noise in the music, why don't you add a whistle? Adds a bit more emphasis and since you stopped using finishes like you did in the first portion of the map it's a handy replacement. Same here for the section starting at 00:13:990 (1) - ; whatever you hear that main emphasis noise add a whistle. sounds good
  2. 01:17:076 (1) - Why not add a finish hitsound here? The track loops here and seeing you added a finish in the beginning and there's a finish noise in the BGM, you should add one here too. ((Also was one in Easy and Insane.)) oh i forgot it (fixed)
  3. 01:38:333 (2) - There's a clap in the BGM and it follows your clap hitsound pattern; it seems you have forgotten it. Add it in, please. Ok
  4. 02:11:933 - You should consider adding whistles or a custom hitsound here for emphasis throughout this whole pattern whenever this sound plays; it adds a nice zing to the map and makes the hitsounding sound a little less bland.fixed the same way like at the beginning
Combo Mods
  1. 00:08:847 (6) - The combo seems to be getting a bit long here (( seeing that it goes up to (7) )); seeing that you added a new combo at 00:03:361 (5) - ((or more like should have but were unable to so you added it at the next note)), add a new combo here to shorten the combo and follow the music. added new combo at 00:08:161
  2. 00:35:933 (5) - I hear a certain amount of noticable emphasis on this note which in my opinion deserves a new combo; along side with you previously adding new combos on every two measures' downbeats. Doing this would fix your combo pattern in this area, so if you want your map to be decent quality all around, please apply these suggestions alongside the ones above!
    1. 00:37:304 - Remove the New Combo.
    2. 00:38:676 - Add a New Combo.
    3. 00:40:390 - Remove the New Combo.
    4. 00:41:418 - Add a New Combo.
    5. 00:43:476 - Remove the New Combo. *OPTIONAL*All fixed^ except of the optional one
  3. 01:03:704 (2) - Pretty long slider you have before this kick slider.. Why not add a new combo here, eh? Looks better to me, but it's up to you. yeah
  4. 01:06:104 - 'Combos during the kiai are extremely messed up and inconsistent; to fix this problem, please fix the kiais accordingly to my puush images ((I made them consistent with the music for you so it's better!)) http://puu.sh/19SSN , http://puu.sh/19SU5 , http://puu.sh/19SUi , http://puu.sh/19SUL . all fixed
  5. 01:58:218 (4) - From here, the Kiai combo patterns are messed up again and are not consistent with the music as I think they should be; I highly suggest fixing these too, and yet again I will supply the puush with screenshots of what you should do to fix them. http://puu.sh/19SXj , http://puu.sh/19SXv , and then the green combos before the spinner will remain the way they are.same
  1. 00:00:276 (1) - Make this blanket (2). It's very awkward to play like this and isn't as aesthetically pleasing as a blanket slider. yea
  2. 00:05:761 (1) - This isn't a good transition; It doesn't flow well and it isn't aesthetically pleasing. Change up the slider shape or something, please. It isn't good at all how it is atm. i used an other slider
  3. 00:08:161 (5, 6, 7) - It doesn't have to be as cramped up and bad-flowing as it is. Do this. Ok
  4. 00:09:876 - There's no spinner here in any other difficulty and it would better-suit the map if this was just mapped over. Please do so; the spinner is very awkward. fixed
  5. 00:13:990 - This combo pattern has bad transition and flow from the previous combo pattern; i suggest re-mapping this small combo section or at least making the transition smoother and the pattern not cramped up within itself. i tried to make it better
  6. 00:27:704 - Doesn't play that well imo and is aesthetically unpleasing. Try this instead; it still follows your initial pattern but a bit different. yeah
  7. 00:29:761 (1, 2) - Make this more roomy. 'Doesn't play well at the moment, so throw in some curve sliders, maybe? curves are good :D
  8. 00:32:504 (6) - This doesn't follow the music well at all. Make this a repeat slider so that the repeat would be when the current slider tick is? It will end at the same time and follow the music better. Ok
  9. 00:33:533 (1) - Same as above, it doesn't follow the music well. Try something like this. i used this rythm
  10. 00:35:247 (4) - I'm lenient towards stacking notes on slider heads before the slider and I let that slide, but I can't let that slide here. It may be hard to read for new players. Space it out, please. fixed
  11. 00:36:276 (7) - Same as 00:33:533 -. Ok
  12. 00:41:418 (4, 5, 6) - No need for this to be cramped up against the top of the screen. Space it out and forget symmetry. Ok
  13. 01:03:704 (2) - Shorten the repeat slider by removing the one repeat at the end and adding a note instead. It would be better to use a note to follow the drop instead of a slider following the incline AND the drop, missing out on the emphasis. fixed
  14. 01:00:276 (6, 1) - Re-position and re-shape so that it's more aesthetically pleasing and it flows just a bit better? Currently the long slider plays very awkard imo. I tried to shape it better
  15. 01:28:047 (1) - I'd prefer if you'd make this like the other long sliders in this section; you cut it in half and add a repeat so it will be able to hit that 'clap' noise in the BGM. Ok
  16. 02:11:933 (1) - Same as beginning, a blanket slider would better fit this and would flow better than the current slider.used the same slider

normal could definitely use some more work but ok
thanks for your mod!
Elly-chan


Bubble Restored. Good Luck!
Topic Starter
GamerX4life

Elly-chan wrote:



Bubble Restored. Good Luck!
THANK YOU! :)
YTYuyu
oh no...there's a few errors in the hitsounding on my diff...i won't do the same thing twice ><

SPOILER
osu file format v10

[General]
AudioFilename: SKRILLEX - KYOTO (FT. SIRAH).mp3
AudioLeadIn: 2000
PreviewTime: 64733
Countdown: 0
SampleSet: Soft
StackLeniency: 0.7
Mode: 0
LetterboxInBreaks: 1

[Editor]
DistanceSpacing: 0.8
BeatDivisor: 2
GridSize: 4

[Metadata]
Title:Kyoto (feat. Sirah)
TitleUnicode:
Artist:Skrillex
ArtistUnicode:
Creator:GamerX4life
Version:249's Easy
Source:
Tags:Bangarang Dubstep Mapper_31 Byakugan249
BeatmapID:179128
BeatmapSetID:45621

[Difficulty]
HPDrainRate:1
CircleSize:3
OverallDifficulty:1
ApproachRate:2
SliderMultiplier:1.4
SliderTickRate:1

[Events]
//Background and Video events
0,0,"SkrillexKyotoBG.jpg"
//Break Periods
2,44361,53573
//Storyboard Layer 0 (Background)
//Storyboard Layer 1 (Fail)
//Storyboard Layer 2 (Pass)
//Storyboard Layer 3 (Foreground)
//Storyboard Sound Samples
//Background Colour Transformations
3,100,163,162,255

[TimingPoints]
276,685.714285714286,4,1,1,45,1,0
961,-100,4,2,2,45,0,0
1304,-100,4,2,1,45,0,0
1647,-100,4,2,1,60,0,0
2333,-100,4,1,1,45,0,0
3704,-100,4,2,2,45,0,0
4047,-100,4,2,1,45,0,0
4390,-100,4,2,1,60,0,0
5076,-100,4,1,1,45,0,0
8504,-100,4,2,1,60,0,0
9190,-100,4,1,1,45,0,0
11933,-100,4,2,2,45,0,0
12276,-100,4,2,1,45,0,0
13990,-100,4,1,1,60,0,0
16733,-100,4,2,1,60,0,0
17418,-100,4,2,2,60,0,0
17761,-100,4,2,1,60,0,0
18790,-100,4,2,2,60,0,0
19133,-100,4,2,1,60,0,0
22218,-100,4,2,1,60,0,0
24276,-100,4,2,2,60,0,0
24618,-100,4,2,1,60,0,0
27704,-100,4,2,1,60,0,0
27790,-100,4,1,1,45,0,0
28390,-100,4,2,1,45,0,0
30447,-100,4,2,1,45,0,0
66104,-100,4,1,1,45,0,1
66190,-100,4,1,1,45,0,0
66790,-100,4,2,2,45,0,0
67476,-100,4,2,1,45,0,0
71590,-100,4,2,1,60,0,0
72276,-100,4,1,1,45,0,0
72961,-100,4,2,1,45,0,0
86676,-100,4,1,1,45,0,0
109990,-100,4,1,1,45,0,1
110076,-100,4,1,1,45,0,0
115476,-100,4,2,1,60,0,0
115647,-100,4,1,1,45,0,0
118218,-100,4,2,1,45,0,0
118904,-100,4,2,2,45,0,0
119590,-100,4,2,1,45,0,0
120276,-100,4,2,2,45,0,0
120961,-100,4,2,1,45,0,0
121647,-100,4,2,2,45,0,0
126447,-100,4,2,1,60,0,0
126618,-100,4,1,1,45,0,0
127133,-100,4,2,2,45,0,0
130561,-100,4,1,1,20,0,0
131933,-100,4,1,1,45,0,0
138104,-100,4,2,2,45,0,0
140504,-100,4,2,1,45,0,0
140847,-100,4,2,2,45,0,0
141190,-100,4,2,1,45,0,0
142218,-100,4,2,2,45,0,0
142561,-100,4,2,1,45,0,0
144961,-100,4,2,2,45,0,0
147361,-100,4,2,1,45,0,0
147704,-100,4,2,2,45,0,0


[Colours]
Combo1 : 0,98,196
Combo2 : 204,255,111
Combo3 : 0,185,185

[HitObjects]
176,120,276,2,0,B|256:68|372:68|444:116,1,280,4|4,0:0|0:0,0:0:0
400,220,2333,1,8,0:0:0
316,296,3018,6,0,B|248:344|120:344|48:292,1,280,4|4,0:0|0:0,0:0:0
4,188,5076,1,8,0:0:0
100,128,5761,5,4,0:0:0
212,124,6447,1,8,0:0:0
248,228,7133,1,0,0:0:0
136,228,7818,1,8,0:0:0
36,280,8504,6,0,B|57:318|96:344|156:340,1,140,4|8,0:0|0:0,0:0:0
264,348,9876,1,0,0:0:0
372,312,10561,1,8,0:0:0
292,236,11247,6,0,B|304:160|396:124|480:156|508:248,1,280,4|0,0:0|0:0,0:0:0
468,336,13304,2,0,B|398:336|328:336,1,140,0|4,0:0|0:0,0:0:0
220,308,14676,5,8,0:0:0
148,224,15361,1,0,0:0:0
220,136,16047,1,8,0:0:0
332,124,16733,6,0,B|404:132|464:216|408:320|324:316,2,280,4|0|4,0:0|0:0|0:0,0:0:0
232,176,20161,5,8,0:0:0
144,244,20847,1,4,0:0:0
232,316,21533,1,8,0:0:0
316,244,22218,5,4,0:0:0
392,160,22904,1,8,0:0:0
284,124,23590,2,0,B|320:44|396:24|468:44|508:136,1,280,0|4,0:0|0:0,0:0:0
392,160,25647,5,8,0:0:0
316,244,26333,1,0,0:0:0
232,316,27018,1,8,0:0:0
148,244,27704,6,0,B|133:174|177:110,1,140,4|8,0:0|0:0,0:0:0
280,68,29076,1,0,0:0:0
384,112,29761,1,8,0:0:0
404,224,30447,6,0,B|467:254|483:334,2,140,4|8|4,0:0|0:0|0:0,0:0:0
316,292,32504,2,0,B|252:261|236:181,2,140,8|4|8,0:0|0:0|0:0,0:0:0
388,208,34561,5,0,0:0:0
372,156,34904,1,0,0:0:0
356,104,35247,1,8,0:0:0
256,68,35933,6,0,B|180:52|116:116,1,140,4|8,0:0|0:0,0:0:0
116,216,37304,2,0,B|128:248|172:272,2,70,0|0|8,0:0|0:0|0:0,0:0:0
216,168,38676,5,4,0:0:0
320,212,39361,1,8,0:0:0
300,100,40047,2,0,B|336:84|384:104,2,70,0|0|8,0:0|0:0|0:0,0:0:0
256,192,41418,12,4,44161,0:0:0
216,72,55133,6,0,B|136:176|280:224|152:344,2,280,2|2|2,0:0|0:0|0:0,0:0:0
272,76,58218,5,0,0:0:0
328,76,58561,1,2,0:0:0
368,112,58904,1,0,0:0:0
372,168,59247,2,0,B|372:240|308:304,1,140,0|2,0:0|0:0,0:0:0
204,296,60618,6,0,B|149:242|149:170,1,140,0|2,0:0|0:0,0:0:0
188,68,61990,2,0,B|256:44|332:68,1,140,0|2,0:0|0:0,0:0:0
256,192,63361,12,4,64733,0:0:0
128,180,66104,6,0,B|184:124|224:136|272:152|324:92,1,210,4|0,0:0|0:0,0:0:0
364,72,67476,1,4,0:0:0
432,160,68161,1,8,0:0:0
432,272,68847,6,0,B|412:328|332:328|320:256,1,140,4|8,0:0|0:0,0:0:0
325,163,70218,2,0,B|307:112|227:112|209:171,1,140,4|8,0:0|0:0,0:0:0
104,180,71590,5,4,0:0:0
172,268,72276,1,8,0:0:0
252,344,72961,2,0,B|320:340|384:284,2,140,4|8|4,0:0|0:0|0:0,0:0:0
152,292,75018,5,8,0:0:0
100,192,75704,1,4,0:0:0
156,96,76390,1,8,0:0:0
252,152,77076,6,0,B|308:116|352:184|412:124,2,140,4|8|4,0:0|0:0|0:0,0:0:0
280,260,79133,1,8,0:0:0
168,252,79818,6,0,B|120:192|136:104,2,140,4|8|4,0:0|0:0|0:0,0:0:0
280,260,81876,1,8,0:0:0
352,344,82561,6,0,B|422:365|490:349,2,140,4|8|4,0:0|0:0|0:0,0:0:0
280,260,84618,1,8,0:0:0
256,192,85304,12,0,86676,0:0:0
192,112,88047,6,0,B|140:176|208:260,1,140,4|2,0:0|0:0,0:0:0
284,172,89418,2,0,B|328:108|284:36,1,140,0|2,0:0|0:0,0:0:0
176,32,90790,1,0,0:0:0
80,92,91476,1,2,0:0:0
48,200,92161,1,0,0:0:0
64,312,92847,2,0,B|152:312,1,70,2|0,0:0|0:0,0:0:0
192,312,93533,6,0,B|268:308|324:240,2,140,0|2|0,0:0|0:0|0:0,0:0:0
200,200,95590,1,2,0:0:0
260,104,96276,2,0,B|312:80|416:80,1,140,0|2,0:0|0:0,0:0:0
428,188,97647,2,0,B|360:144|296:184|224:232|144:164,1,280,0|4,0:0|0:0,0:0:0
68,244,99704,5,2,0:0:0
176,276,100390,1,0,0:0:0
132,380,101076,1,2,0:0:0
244,364,101761,2,0,B|288:300|256:224,1,140,0|2,0:0|0:0,0:0:0
192,140,103133,2,0,B|256:84|328:84|400:144,1,210
388,188,104504,5,0,0:0:0
356,296,105190,1,2,0:0:0
244,316,105876,1,0,0:0:0
280,208,106561,1,2,0:0:0
256,192,107247,12,4,108618,0:0:0
124,96,109990,6,0,B|92:168|136:252,1,140,4|8,0:0|0:0,0:0:0
216,164,111361,2,0,B|252:104|220:20,1,140,0|8,0:0|0:0,0:0:0
112,36,112733,5,0,0:0:0
52,132,113418,1,8,0:0:0
52,244,114104,1,0,0:0:0
112,340,114790,1,8,0:0:0
172,244,115476,6,0,B|232:296|212:388,2,140,4|8|0,0:0|0:0|0:0,0:0:0
88,172,117533,1,8,0:0:0
76,60,118218,6,0,B|152:56|212:104|228:192|160:272,2,280,4|4|4,0:0|0:0|0:0,0:0:0
32,164,121647,5,8,0:0:0
56,272,122333,1,0,0:0:0
148,336,123018,1,8,0:0:0
252,296,123704,6,0,B|320:296|364:380|364:380|404:296|488:296,1,280
368,240,125761,1,8,0:0:0
468,192,126447,6,0,B|412:192|368:112|368:112|328:192|252:192,1,280,4|0,0:0|0:0,0:0:0
144,196,128504,1,8,0:0:0
256,192,129190,12,4,130561,0:0:0
224,96,131933,6,0,B|192:136|192:196|240:248,1,140,0|8,0:0|0:0,0:0:0
308,156,133304,2,0,B|340:124|340:60|308:26,1,140,0|8,0:0|0:0,0:0:0
196,28,134676,5,0,0:0:0
104,92,135361,1,8,0:0:0
200,152,136047,1,0,0:0:0
108,220,136733,1,8,0:0:0
196,288,137418,6,0,B|172:348|36:348|16:276,1,210
12,232,138790,1,0,0:0:0
88,152,139476,2,0,B|108:108|168:104,1,70,8|0,0:0|0:0,0:0:0
196,112,140161,6,0,B|256:196|368:92|468:196,2,280,0|0|4,0:0|0:0|0:0,0:0:0
116,36,143590,5,8,0:0:0
40,120,144276,2,0,B|40:220|116:328,1,210
164,328,145647,5,0,0:0:0
272,296,146333,1,8,0:0:0
364,232,147018,2,0,B|312:164|224:164|164:244,1,210
148,268,148390,5,0,0:0:0
108,164,149076,1,8,0:0:0
148,60,149761,2,0,B|232:60,2,70,0|0|8,0:0|0:0|0:0,0:0:0
256,192,151133,12,4,153533,0:0:0
Topic Starter
GamerX4life
SPOILER

Byakugan249 wrote:

oh no...there's a few errors in the hitsounding on my diff...i won't do the same thing twice ><

osu file format v10

[General]
AudioFilename: SKRILLEX - KYOTO (FT. SIRAH).mp3
AudioLeadIn: 2000
PreviewTime: 64733
Countdown: 0
SampleSet: Soft
StackLeniency: 0.7
Mode: 0
LetterboxInBreaks: 1

[Editor]
DistanceSpacing: 0.8
BeatDivisor: 2
GridSize: 4

[Metadata]
Title:Kyoto (feat. Sirah)
TitleUnicode:
Artist:Skrillex
ArtistUnicode:
Creator:GamerX4life
Version:249's Easy
Source:
Tags:Bangarang Dubstep Mapper_31 Byakugan249
BeatmapID:179128
BeatmapSetID:45621

[Difficulty]
HPDrainRate:1
CircleSize:3
OverallDifficulty:1
ApproachRate:2
SliderMultiplier:1.4
SliderTickRate:1

[Events]
//Background and Video events
0,0,"SkrillexKyotoBG.jpg"
//Break Periods
2,44361,53573
//Storyboard Layer 0 (Background)
//Storyboard Layer 1 (Fail)
//Storyboard Layer 2 (Pass)
//Storyboard Layer 3 (Foreground)
//Storyboard Sound Samples
//Background Colour Transformations
3,100,163,162,255

[TimingPoints]
276,685.714285714286,4,1,1,45,1,0
961,-100,4,2,2,45,0,0
1304,-100,4,2,1,45,0,0
1647,-100,4,2,1,60,0,0
2333,-100,4,1,1,45,0,0
3704,-100,4,2,2,45,0,0
4047,-100,4,2,1,45,0,0
4390,-100,4,2,1,60,0,0
5076,-100,4,1,1,45,0,0
8504,-100,4,2,1,60,0,0
9190,-100,4,1,1,45,0,0
11933,-100,4,2,2,45,0,0
12276,-100,4,2,1,45,0,0
13990,-100,4,1,1,60,0,0
16733,-100,4,2,1,60,0,0
17418,-100,4,2,2,60,0,0
17761,-100,4,2,1,60,0,0
18790,-100,4,2,2,60,0,0
19133,-100,4,2,1,60,0,0
22218,-100,4,2,1,60,0,0
24276,-100,4,2,2,60,0,0
24618,-100,4,2,1,60,0,0
27704,-100,4,2,1,60,0,0
27790,-100,4,1,1,45,0,0
28390,-100,4,2,1,45,0,0
30447,-100,4,2,1,45,0,0
66104,-100,4,1,1,45,0,1
66190,-100,4,1,1,45,0,0
66790,-100,4,2,2,45,0,0
67476,-100,4,2,1,45,0,0
71590,-100,4,2,1,60,0,0
72276,-100,4,1,1,45,0,0
72961,-100,4,2,1,45,0,0
86676,-100,4,1,1,45,0,0
109990,-100,4,1,1,45,0,1
110076,-100,4,1,1,45,0,0
115476,-100,4,2,1,60,0,0
115647,-100,4,1,1,45,0,0
118218,-100,4,2,1,45,0,0
118904,-100,4,2,2,45,0,0
119590,-100,4,2,1,45,0,0
120276,-100,4,2,2,45,0,0
120961,-100,4,2,1,45,0,0
121647,-100,4,2,2,45,0,0
126447,-100,4,2,1,60,0,0
126618,-100,4,1,1,45,0,0
127133,-100,4,2,2,45,0,0
130561,-100,4,1,1,20,0,0
131933,-100,4,1,1,45,0,0
138104,-100,4,2,2,45,0,0
140504,-100,4,2,1,45,0,0
140847,-100,4,2,2,45,0,0
141190,-100,4,2,1,45,0,0
142218,-100,4,2,2,45,0,0
142561,-100,4,2,1,45,0,0
144961,-100,4,2,2,45,0,0
147361,-100,4,2,1,45,0,0
147704,-100,4,2,2,45,0,0


[Colours]
Combo1 : 0,98,196
Combo2 : 204,255,111
Combo3 : 0,185,185

[HitObjects]
176,120,276,2,0,B|256:68|372:68|444:116,1,280,4|4,0:0|0:0,0:0:0
400,220,2333,1,8,0:0:0
316,296,3018,6,0,B|248:344|120:344|48:292,1,280,4|4,0:0|0:0,0:0:0
4,188,5076,1,8,0:0:0
100,128,5761,5,4,0:0:0
212,124,6447,1,8,0:0:0
248,228,7133,1,0,0:0:0
136,228,7818,1,8,0:0:0
36,280,8504,6,0,B|57:318|96:344|156:340,1,140,4|8,0:0|0:0,0:0:0
264,348,9876,1,0,0:0:0
372,312,10561,1,8,0:0:0
292,236,11247,6,0,B|304:160|396:124|480:156|508:248,1,280,4|0,0:0|0:0,0:0:0
468,336,13304,2,0,B|398:336|328:336,1,140,0|4,0:0|0:0,0:0:0
220,308,14676,5,8,0:0:0
148,224,15361,1,0,0:0:0
220,136,16047,1,8,0:0:0
332,124,16733,6,0,B|404:132|464:216|408:320|324:316,2,280,4|0|4,0:0|0:0|0:0,0:0:0
232,176,20161,5,8,0:0:0
144,244,20847,1,4,0:0:0
232,316,21533,1,8,0:0:0
316,244,22218,5,4,0:0:0
392,160,22904,1,8,0:0:0
284,124,23590,2,0,B|320:44|396:24|468:44|508:136,1,280,0|4,0:0|0:0,0:0:0
392,160,25647,5,8,0:0:0
316,244,26333,1,0,0:0:0
232,316,27018,1,8,0:0:0
148,244,27704,6,0,B|133:174|177:110,1,140,4|8,0:0|0:0,0:0:0
280,68,29076,1,0,0:0:0
384,112,29761,1,8,0:0:0
404,224,30447,6,0,B|467:254|483:334,2,140,4|8|4,0:0|0:0|0:0,0:0:0
316,292,32504,2,0,B|252:261|236:181,2,140,8|4|8,0:0|0:0|0:0,0:0:0
388,208,34561,5,0,0:0:0
372,156,34904,1,0,0:0:0
356,104,35247,1,8,0:0:0
256,68,35933,6,0,B|180:52|116:116,1,140,4|8,0:0|0:0,0:0:0
116,216,37304,2,0,B|128:248|172:272,2,70,0|0|8,0:0|0:0|0:0,0:0:0
216,168,38676,5,4,0:0:0
320,212,39361,1,8,0:0:0
300,100,40047,2,0,B|336:84|384:104,2,70,0|0|8,0:0|0:0|0:0,0:0:0
256,192,41418,12,4,44161,0:0:0
216,72,55133,6,0,B|136:176|280:224|152:344,2,280,2|2|2,0:0|0:0|0:0,0:0:0
272,76,58218,5,0,0:0:0
328,76,58561,1,2,0:0:0
368,112,58904,1,0,0:0:0
372,168,59247,2,0,B|372:240|308:304,1,140,0|2,0:0|0:0,0:0:0
204,296,60618,6,0,B|149:242|149:170,1,140,0|2,0:0|0:0,0:0:0
188,68,61990,2,0,B|256:44|332:68,1,140,0|2,0:0|0:0,0:0:0
256,192,63361,12,4,64733,0:0:0
128,180,66104,6,0,B|184:124|224:136|272:152|324:92,1,210,4|0,0:0|0:0,0:0:0
364,72,67476,1,4,0:0:0
432,160,68161,1,8,0:0:0
432,272,68847,6,0,B|412:328|332:328|320:256,1,140,4|8,0:0|0:0,0:0:0
325,163,70218,2,0,B|307:112|227:112|209:171,1,140,4|8,0:0|0:0,0:0:0
104,180,71590,5,4,0:0:0
172,268,72276,1,8,0:0:0
252,344,72961,2,0,B|320:340|384:284,2,140,4|8|4,0:0|0:0|0:0,0:0:0
152,292,75018,5,8,0:0:0
100,192,75704,1,4,0:0:0
156,96,76390,1,8,0:0:0
252,152,77076,6,0,B|308:116|352:184|412:124,2,140,4|8|4,0:0|0:0|0:0,0:0:0
280,260,79133,1,8,0:0:0
168,252,79818,6,0,B|120:192|136:104,2,140,4|8|4,0:0|0:0|0:0,0:0:0
280,260,81876,1,8,0:0:0
352,344,82561,6,0,B|422:365|490:349,2,140,4|8|4,0:0|0:0|0:0,0:0:0
280,260,84618,1,8,0:0:0
256,192,85304,12,0,86676,0:0:0
192,112,88047,6,0,B|140:176|208:260,1,140,4|2,0:0|0:0,0:0:0
284,172,89418,2,0,B|328:108|284:36,1,140,0|2,0:0|0:0,0:0:0
176,32,90790,1,0,0:0:0
80,92,91476,1,2,0:0:0
48,200,92161,1,0,0:0:0
64,312,92847,2,0,B|152:312,1,70,2|0,0:0|0:0,0:0:0
192,312,93533,6,0,B|268:308|324:240,2,140,0|2|0,0:0|0:0|0:0,0:0:0
200,200,95590,1,2,0:0:0
260,104,96276,2,0,B|312:80|416:80,1,140,0|2,0:0|0:0,0:0:0
428,188,97647,2,0,B|360:144|296:184|224:232|144:164,1,280,0|4,0:0|0:0,0:0:0
68,244,99704,5,2,0:0:0
176,276,100390,1,0,0:0:0
132,380,101076,1,2,0:0:0
244,364,101761,2,0,B|288:300|256:224,1,140,0|2,0:0|0:0,0:0:0
192,140,103133,2,0,B|256:84|328:84|400:144,1,210
388,188,104504,5,0,0:0:0
356,296,105190,1,2,0:0:0
244,316,105876,1,0,0:0:0
280,208,106561,1,2,0:0:0
256,192,107247,12,4,108618,0:0:0
124,96,109990,6,0,B|92:168|136:252,1,140,4|8,0:0|0:0,0:0:0
216,164,111361,2,0,B|252:104|220:20,1,140,0|8,0:0|0:0,0:0:0
112,36,112733,5,0,0:0:0
52,132,113418,1,8,0:0:0
52,244,114104,1,0,0:0:0
112,340,114790,1,8,0:0:0
172,244,115476,6,0,B|232:296|212:388,2,140,4|8|0,0:0|0:0|0:0,0:0:0
88,172,117533,1,8,0:0:0
76,60,118218,6,0,B|152:56|212:104|228:192|160:272,2,280,4|4|4,0:0|0:0|0:0,0:0:0
32,164,121647,5,8,0:0:0
56,272,122333,1,0,0:0:0
148,336,123018,1,8,0:0:0
252,296,123704,6,0,B|320:296|364:380|364:380|404:296|488:296,1,280
368,240,125761,1,8,0:0:0
468,192,126447,6,0,B|412:192|368:112|368:112|328:192|252:192,1,280,4|0,0:0|0:0,0:0:0
144,196,128504,1,8,0:0:0
256,192,129190,12,4,130561,0:0:0
224,96,131933,6,0,B|192:136|192:196|240:248,1,140,0|8,0:0|0:0,0:0:0
308,156,133304,2,0,B|340:124|340:60|308:26,1,140,0|8,0:0|0:0,0:0:0
196,28,134676,5,0,0:0:0
104,92,135361,1,8,0:0:0
200,152,136047,1,0,0:0:0
108,220,136733,1,8,0:0:0
196,288,137418,6,0,B|172:348|36:348|16:276,1,210
12,232,138790,1,0,0:0:0
88,152,139476,2,0,B|108:108|168:104,1,70,8|0,0:0|0:0,0:0:0
196,112,140161,6,0,B|256:196|368:92|468:196,2,280,0|0|4,0:0|0:0|0:0,0:0:0
116,36,143590,5,8,0:0:0
40,120,144276,2,0,B|40:220|116:328,1,210
164,328,145647,5,0,0:0:0
272,296,146333,1,8,0:0:0
364,232,147018,2,0,B|312:164|224:164|164:244,1,210
148,268,148390,5,0,0:0:0
108,164,149076,1,8,0:0:0
148,60,149761,2,0,B|232:60,2,70,0|0|8,0:0|0:0|0:0,0:0:0
256,192,151133,12,4,153533,0:0:0

:( Updated
Elly-chan


'Careful next time. Rebubble!

Edit: To Next BAT/MAT: In Normal, There Should Also Be A Whistle At 00:27:704 - that I had accidently overlooked; if it's a BAT, please fix this before rank~
Aleks719
249's Easy
Your kiai time turned into kiai bursts. Lokks wrong, make it as in another diffs.
01:55:476 (1,2,1) - better choose another direction of one slider

Normal

Elly-chan wrote:

Edit: To Next BAT/MAT: In Normal, There Should Also Be A Whistle At 00:27:704 - that I had accidently overlooked; if it's a BAT, please fix this before rank~
Hard
00:42:790 (2) - hum. hard to catch rhythm after 1/1 empty place. I suggest to add 2 notes for making this place more readable:

02:11:933 (1,2) - disagree with rhythm. try this:


Insane
01:06:618 (2) - Consider adding a NC here, since this note follows a spinner.
01:50:504 (2) - Consider adding a NC here, since this note follows a spinner.


Hope it was last mod.
YTYuyu

Aleks719 wrote:

249's Easy
Your kiai time turned into kiai bursts. Lokks wrong, make it as in another diffs. no i don't like kiai times. i don't find them exciting compared to kiai bursts.
01:55:476 (1,2,1) - better choose another direction of one slider ok i removed the repeat of the 2nd (1) and re-arranged the pattern.



Hope it was last mod.
ty for the mod :D

SPOILER
osu file format v10

[General]
AudioFilename: SKRILLEX - KYOTO (FT. SIRAH).mp3
AudioLeadIn: 2000
PreviewTime: 64733
Countdown: 0
SampleSet: Normal
StackLeniency: 0.7
Mode: 0
LetterboxInBreaks: 1

[Editor]
DistanceSpacing: 0.8
BeatDivisor: 2
GridSize: 4

[Metadata]
Title:Kyoto (feat. Sirah)
TitleUnicode:
Artist:Skrillex
ArtistUnicode:
Creator:GamerX4life
Version:249's Easy
Source:
Tags:Bangarang Dubstep Mapper_31 Byakugan249
BeatmapID:179128
BeatmapSetID:45621

[Difficulty]
HPDrainRate:1
CircleSize:3
OverallDifficulty:1
ApproachRate:2
SliderMultiplier:1.4
SliderTickRate:1

[Events]
//Background and Video events
0,0,"SkrillexKyotoBG.jpg"
//Break Periods
2,44361,53573
//Storyboard Layer 0 (Background)
//Storyboard Layer 1 (Fail)
//Storyboard Layer 2 (Pass)
//Storyboard Layer 3 (Foreground)
//Storyboard Sound Samples
//Background Colour Transformations
3,100,163,162,255

[TimingPoints]
276,685.714285714286,4,1,1,45,1,0
961,-100,4,2,2,45,0,0
1304,-100,4,2,1,45,0,0
1647,-100,4,2,1,60,0,0
2333,-100,4,1,1,45,0,0
3704,-100,4,2,2,45,0,0
4047,-100,4,2,1,45,0,0
4390,-100,4,2,1,60,0,0
5076,-100,4,1,1,45,0,0
8504,-100,4,2,1,60,0,0
9190,-100,4,1,1,45,0,0
11933,-100,4,2,2,45,0,0
12276,-100,4,2,1,45,0,0
13990,-100,4,1,1,60,0,0
16733,-100,4,2,1,60,0,0
17418,-100,4,2,2,60,0,0
17761,-100,4,2,1,60,0,0
18790,-100,4,2,2,60,0,0
19133,-100,4,2,1,60,0,0
22218,-100,4,2,1,60,0,0
24276,-100,4,2,2,60,0,0
24618,-100,4,2,1,60,0,0
27704,-100,4,2,1,60,0,0
27790,-100,4,1,1,45,0,0
28390,-100,4,2,1,45,0,0
30447,-100,4,2,1,45,0,0
66104,-100,4,1,1,45,0,1
66190,-100,4,1,1,45,0,0
66790,-100,4,2,2,45,0,0
67476,-100,4,2,1,45,0,0
71590,-100,4,2,1,60,0,0
72276,-100,4,1,1,45,0,0
72961,-100,4,2,1,45,0,0
86676,-100,4,1,1,45,0,0
109990,-100,4,1,1,45,0,1
110076,-100,4,1,1,45,0,0
115476,-100,4,2,1,60,0,0
115647,-100,4,1,1,45,0,0
118218,-100,4,2,1,45,0,0
118904,-100,4,2,2,45,0,0
119590,-100,4,2,1,45,0,0
121647,-100,4,2,2,45,0,0
126447,-100,4,2,1,60,0,0
126618,-100,4,1,1,45,0,0
127133,-100,4,2,2,45,0,0
130561,-100,4,1,1,20,0,0
131933,-100,4,1,1,45,0,0
138104,-100,4,2,2,45,0,0
140504,-100,4,2,1,45,0,0
140847,-100,4,2,2,45,0,0
141190,-100,4,2,1,45,0,0
142218,-100,4,2,2,45,0,0
142561,-100,4,2,1,45,0,0
144961,-100,4,2,2,45,0,0
147361,-100,4,2,1,45,0,0
147704,-100,4,2,2,45,0,0


[Colours]
Combo1 : 0,98,196
Combo2 : 204,255,111
Combo3 : 0,185,185

[HitObjects]
176,120,276,2,0,B|256:68|372:68|444:116,1,280,4|4,0:0|0:0,0:0:0
400,220,2333,1,8,0:0:0
316,296,3018,6,0,B|248:344|120:344|48:292,1,280,4|4,0:0|0:0,0:0:0
4,188,5076,1,8,0:0:0
100,128,5761,5,4,0:0:0
212,124,6447,1,8,0:0:0
248,228,7133,1,0,0:0:0
136,228,7818,1,8,0:0:0
36,280,8504,6,0,B|57:318|96:344|156:340,1,140,4|8,0:0|0:0,0:0:0
264,348,9876,1,0,0:0:0
372,312,10561,1,8,0:0:0
292,236,11247,6,0,B|304:160|396:124|480:156|508:248,1,280,4|0,0:0|0:0,0:0:0
468,336,13304,2,0,B|398:336|328:336,1,140,0|4,0:0|0:0,0:0:0
220,308,14676,5,8,0:0:0
148,224,15361,1,0,0:0:0
220,136,16047,1,8,0:0:0
332,124,16733,6,0,B|404:132|464:216|408:320|324:316,2,280,4|0|4,0:0|0:0|0:0,0:0:0
232,176,20161,5,8,0:0:0
144,244,20847,1,4,0:0:0
232,316,21533,1,8,0:0:0
316,244,22218,5,4,0:0:0
392,160,22904,1,8,0:0:0
284,124,23590,2,0,B|320:44|396:24|468:44|508:136,1,280,0|4,0:0|0:0,0:0:0
392,160,25647,5,8,0:0:0
316,244,26333,1,0,0:0:0
232,316,27018,1,8,0:0:0
148,244,27704,6,0,B|133:174|177:110,1,140,4|8,0:0|0:0,0:0:0
280,68,29076,1,0,0:0:0
384,112,29761,1,8,0:0:0
404,224,30447,6,0,B|467:254|483:334,2,140,4|8|4,0:0|0:0|0:0,0:0:0
316,292,32504,2,0,B|252:261|236:181,2,140,8|4|8,0:0|0:0|0:0,0:0:0
388,208,34561,5,0,0:0:0
372,156,34904,1,0,0:0:0
356,104,35247,1,8,0:0:0
256,68,35933,6,0,B|180:52|116:116,1,140,4|8,0:0|0:0,0:0:0
116,216,37304,2,0,B|128:248|172:272,2,70,0|0|8,0:0|0:0|0:0,0:0:0
216,168,38676,5,4,0:0:0
320,212,39361,1,8,0:0:0
300,100,40047,2,0,B|336:84|384:104,2,70,0|0|8,0:0|0:0|0:0,0:0:0
256,192,41418,12,4,44161,0:0:0
216,72,55133,6,0,B|136:176|280:224|152:344,2,280,2|2|2,0:0|0:0|0:0,0:0:0
272,76,58218,5,0,0:0:0
328,76,58561,1,2,0:0:0
368,112,58904,1,0,0:0:0
372,168,59247,2,0,B|372:240|308:304,1,140,0|2,0:0|0:0,0:0:0
204,296,60618,6,0,B|149:242|149:170,1,140,0|2,0:0|0:0,0:0:0
188,68,61990,2,0,B|256:44|332:68,1,140,0|2,0:0|0:0,0:0:0
256,192,63361,12,4,64733,0:0:0
128,180,66104,6,0,B|184:124|224:136|272:152|324:92,1,210,4|0,0:0|0:0,0:0:0
364,72,67476,1,4,0:0:0
432,160,68161,1,8,0:0:0
432,272,68847,6,0,B|412:328|332:328|320:256,1,140,4|8,0:0|0:0,0:0:0
325,163,70218,2,0,B|307:112|227:112|209:171,1,140,4|8,0:0|0:0,0:0:0
104,180,71590,5,4,0:0:0
172,268,72276,1,8,0:0:0
252,344,72961,2,0,B|320:340|384:284,2,140,4|8|4,0:0|0:0|0:0,0:0:0
152,292,75018,5,8,0:0:0
100,192,75704,1,4,0:0:0
156,96,76390,1,8,0:0:0
252,152,77076,6,0,B|308:116|352:184|412:124,2,140,4|8|4,0:0|0:0|0:0,0:0:0
280,260,79133,1,8,0:0:0
168,252,79818,6,0,B|120:192|136:104,2,140,4|8|4,0:0|0:0|0:0,0:0:0
280,260,81876,1,8,0:0:0
352,344,82561,6,0,B|422:365|490:349,2,140,4|8|4,0:0|0:0|0:0,0:0:0
280,260,84618,1,8,0:0:0
256,192,85304,12,0,86676,0:0:0
192,112,88047,6,0,B|140:176|208:260,1,140,4|2,0:0|0:0,0:0:0
284,172,89418,2,0,B|328:108|284:36,1,140,0|2,0:0|0:0,0:0:0
176,32,90790,1,0,0:0:0
80,92,91476,1,2,0:0:0
48,200,92161,1,0,0:0:0
64,312,92847,2,0,B|152:312,1,70,2|0,0:0|0:0,0:0:0
192,312,93533,6,0,B|268:308|324:240,2,140,0|2|0,0:0|0:0|0:0,0:0:0
200,200,95590,1,2,0:0:0
260,104,96276,2,0,B|312:80|416:80,1,140,0|2,0:0|0:0,0:0:0
428,188,97647,2,0,B|360:144|296:184|224:232|144:164,1,280,0|4,0:0|0:0,0:0:0
68,244,99704,5,2,0:0:0
176,276,100390,1,0,0:0:0
132,380,101076,1,2,0:0:0
244,364,101761,2,0,B|288:300|256:224,1,140,0|2,0:0|0:0,0:0:0
192,140,103133,2,0,B|256:84|328:84|400:144,1,210
388,188,104504,5,0,0:0:0
356,296,105190,1,2,0:0:0
244,316,105876,1,0,0:0:0
280,208,106561,1,2,0:0:0
256,192,107247,12,4,108618,0:0:0
124,96,109990,6,0,B|92:168|136:252,1,140,4|8,0:0|0:0,0:0:0
216,164,111361,2,0,B|252:104|220:20,1,140,0|8,0:0|0:0,0:0:0
112,36,112733,5,0,0:0:0
52,132,113418,1,8,0:0:0
52,244,114104,1,0,0:0:0
112,340,114790,1,8,0:0:0
172,244,115476,6,0,B|232:296|212:388,2,140,4|8|0,0:0|0:0|0:0,0:0:0
88,172,117533,1,8,0:0:0
76,60,118218,6,0,B|152:56|212:104|228:192|160:272,1,280
60,280,120276,1,8,0:0:0
88,172,120961,1,0,0:0:0
76,60,121647,5,8,0:0:0
184,32,122333,1,0,0:0:0
252,120,123018,1,8,0:0:0
256,232,123704,6,0,B|324:232|368:316|368:316|408:232|492:232,1,280
368,176,125761,1,8,0:0:0
464,116,126447,6,0,B|408:116|364:36|364:36|324:116|248:116,1,280,4|0,0:0|0:0,0:0:0
160,180,128504,1,8,0:0:0
256,192,129190,12,4,130561,0:0:0
224,96,131933,6,0,B|192:136|192:196|240:248,1,140,0|8,0:0|0:0,0:0:0
308,156,133304,2,0,B|340:124|340:60|308:26,1,140,0|8,0:0|0:0,0:0:0
196,28,134676,5,0,0:0:0
104,92,135361,1,8,0:0:0
200,152,136047,1,0,0:0:0
108,220,136733,1,8,0:0:0
196,288,137418,6,0,B|172:348|36:348|16:276,1,210
12,232,138790,1,0,0:0:0
88,152,139476,2,0,B|108:108|168:104,1,70,8|0,0:0|0:0,0:0:0
196,112,140161,6,0,B|256:196|368:92|468:196,2,280,0|0|4,0:0|0:0|0:0,0:0:0
116,36,143590,5,8,0:0:0
40,120,144276,2,0,B|40:220|116:328,1,210
164,328,145647,5,0,0:0:0
272,296,146333,1,8,0:0:0
364,232,147018,2,0,B|312:164|224:164|164:244,1,210
148,268,148390,5,0,0:0:0
108,164,149076,1,8,0:0:0
148,60,149761,2,0,B|232:60,2,70,0|0|8,0:0|0:0|0:0,0:0:0
256,192,151133,12,4,153533,0:0:0
Topic Starter
GamerX4life
SPOILER

Aleks719 wrote:

Normal

Elly-chan wrote:

Edit: To Next BAT/MAT: In Normal, There Should Also Be A Whistle At 00:27:704 - that I had accidently overlooked; if it's a BAT, please fix this before rank~ Ok
Hard
00:42:790 (2) - hum. hard to catch rhythm after 1/1 empty place. I suggest to add 2 notes for making this place more readable:Added

02:11:933 (1,2) - disagree with rhythm. try this: I used this rythm with one change


Insane
01:06:618 (2) - Consider adding a NC here, since this note follows a spinner. Fixed
01:50:504 (2) - Consider adding a NC here, since this note follows a spinner. Fixed


Hope it was last mod.

everything fixed
thx for mod!
Aleks719
bass is so pro.

Ranked~
YTYuyu
YES FINALLY. congratz ;)
B2IN
yo ! Finally ' w '

gratz ~
Nichiyouki
Congrats~
[Luanny]
In love with this taiko <3

Congrats :D
TrigonometrY
Woohoo, one more Skrillex's song!
Xagrok
Congratulations for being Ranked ^.=.^
spboxer3
oh~Skrillex!!!
congratz~ I remember this song ^^
Topic Starter
GamerX4life
Thank you all!

Special Thanks to Mapper 31, Byakugan249, raimoncortese, Loctav, lovhin456, Elly-chan and Aleks719
(I hope I didn't forgot anybody, who made a Diff,BG,Bubble,Rank)
Bass

Aleks719 wrote:

bass is so pro.

Ranked~
oh you

also congratulations :3
MMzz
wob wob wob wob

Gratz you guys.
Tur00
OMG
This song ♫♫
CONGRATULATIONS
i love this song <3333!
Frizz
Yo skrill drop it hard
Gratz on the rank :D
mancuso_JM_
Congratulations :D
-zer0-_old
good song 8-) 8-)
deelanxd
nice song , congratz
Mikarunoel131_DELETED
Congratz :D
show more
Please sign in to reply.

New reply