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Nekomata Master - Beyond the Earth

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Mystica

popner wrote:

Hi ~ Mod request from My Queue.


[Hard]
00:15:589 (5) - nazi - 1 grid down and 1 grid left to make the flower looks better?
00:34:875 (2,3) - not parallel 修改了下
01:42:374 (9) - spacing issue
02:09:267 (7,1) - stack them? no
That's all I can find. GL~

spboxer3 wrote:

Mystica's Hyper



  • mapping
    (These are about your pattern.Mostly for the suggest, Just some unrankable issue I will use red color to highlight it.)
  1. 00:17:946 (3,6,2) - [nazi] let (3,6) full stack on the (2)'s slider end. It's have a kinda off 哭了那個沒必要疊著啊
  2. 00:27:375 (4,1) - [nazi] please let those full stack. It's have a bit off ^
  3. 01:02:946 (2) - awkward slider~you can make the layout better~ 根本亂七八糟 隨手拉slider.弧度都不對了... 哭了爲什麽我覺得弧度挺正常只是不圓滑啊
  4. 01:42:803 (1,6) - [nazi] please let those full stack. It's have a bit off
^
額...淚包阿 你真的最近作圖都沒什麼美感了= = slider我承認我想用新的拉法試試所以出現了這種
給人感覺 隨手拉slider阿... 其實這是一種西域風情的感覺

good luck~
some design changed and fix some..Thank you guys

Download: Nekomata Master - Beyond the Earth (Muya) [Mystica's Hyper].osu
Bass
[General]
Uh... three 5,00 stars diffs... I looked trough mapset thought and spread is fine though.
If this song was featuring in different games, why won't you just put "pop'n music 10" in tags since this is not from only one game.
Add "ignore" to the tags.

[BoI's Beginner]
I suggest reducing AR by 1
One other thing, can you explain why this difficulty does have Stack Leniency set as 2? If this is not necessary then please set to default one.


[Mystica's Hyper]
By the way... I misread it as "Mystearica's Hyper" , lol...
Well... 5.00 star Hard...
I suggest AR 7 and OD 6.
Finish hitsound it's overused a bit on:
00:01:875 - 00:28:446.
00:43:232 - 01:09:589
01:37:874 - 02:05:089
  1. 00:01:446 (1,2,3,4) - wided zigzag-streams on Hard?...imo I'd reduce distance snap there and make for example like this:
    Well but still unsure bout that... on Muya's diff this is as slider with repeats, in ignore's diff there spinner appears... what about you make it as slider with repeats too?
  2. 00:04:660 (3,4,5,6) - for Hard diff it's too confusing
  3. 00:05:517 (1) - this slider really could look better if you just move 2nd slider point a bit to middle of slider, like this:
  4. 00:08:089 (1,2,3,4) - again wided zigzag-streams...
  5. 00:21:803 (1,2,3,4) - ^
  6. 00:23:946 (6) - move slider end 1 grid left
  7. 00:26:089 (1,2,3,4) - they overlap each others and it looks ugly
  8. 00:30:589 (4) - ...no this is not how you make slider
  9. 00:36:160 (7,1) - things like this cannot appear on hard diff, jump is TOO big
  10. 00:37:660 (7,1,2,3,4,5,6) - looks confusing
  11. 00:40:017 (2,3,4) - ^
  12. 00:40:339 (3,4,2,3,4) - ^
  13. 01:02:946 (2) - this slider is really ugly, please remake it
  14. 01:45:589 (3,4,5) - i'd move this 1 grid up to make stack mixed with slider covering with the beginning of 01:44:410 (7)
  15. 01:45:803 (5,6,7,8) - unintuitive jump
  16. 02:02:089 (3) - this slider could be shaped better
  17. 02:02:517 (4) - same with this
  18. 02:02:946 (5,6,7) - ugly overlapping
[ignore's Lunatic]
  1. 00:27:589 (6) - how about moving it to the center ?
  2. 00:38:946 (5,6,7,8) - I kinda don't like this, just it's unexcepted and might cause that even experience player would miss at first try
  3. 01:00:160 (5) - move that 3 grids down?(on 4th grid level - writing that only because I've noticed you used 3rd level)
  4. 01:22:660 (4) - new combo as for 1/3 snap change?
  5. 01:35:625 (2) - kinda sounds weird and out of place and might cause confusion with rhythm, would be better if you added note on 01:35:478 to make it sound better
  6. 01:37:232 (7) - nc
[Another]
wow...1/6 streams :o
  1. 00:08:303 (3,4) - you shall move this 3 grids left(on 4th level)
  2. 00:25:017 (4) - 4 grids down then 3 grids right
  3. 00:53:089 (5,1,2,3,4,5) - not sure about this... might cause confusion while playing
  4. 01:08:875 (9) - i'd rather put it on 1/4
  5. 01:35:517 (9) - nc
  6. 02:11:196 (6) - nc
That's all! Good luck.

E: Wow, that's my 1000th post :D .
Topic Starter
Muya
thanks <3
Mystica

Bass wrote:

[Mystica's Hyper]
By the way... I misread it as "Mystearica's Hyper" , lol... XD
Well... 5.00 star Hard...
I suggest AR 7 and OD 6. no.Cause AR7 just make it harder to read and play.
Finish hitsound it's overused a bit on: actually I feel finish fits there part.so sorry
00:01:875 - 00:28:446.
00:43:232 - 01:09:589
01:37:874 - 02:05:089
  1. 00:01:446 (1,2,3,4) - wided zigzag-streams on Hard?...imo I'd reduce distance snap there and make for example like this: I find some one else to test it they find np here...So sorry
    Well but still unsure bout that... on Muya's diff this is as slider with repeats, in ignore's diff there spinner appears... what about you make it as slider with repeats too? it depends mapper's design..So no change
  2. 00:04:660 (3,4,5,6) - for Hard diff it's too confusing actually not.
  3. 00:05:517 (1) - this slider really could look better if you just move 2nd slider point a bit to middle of slider, like this: ok changed some.
  4. 00:08:089 (1,2,3,4) - again wided zigzag-streams... ^
  5. 00:21:803 (1,2,3,4) - ^
  6. 00:23:946 (6) - move slider end 1 grid left
  7. 00:26:089 (1,2,3,4) - they overlap each others and it looks ugly I don't think so ummm.
  8. 00:30:589 (4) - ...no this is not how you make slider just wanna get it a little curve.So changed a bit.
  9. 00:36:160 (7,1) - things like this cannot appear on hard diff, jump is TOO big changed
  10. 00:37:660 (7,1,2,3,4,5,6) - looks confusing .....it seems clear.
  11. 00:40:017 (2,3,4) - ^
  12. 00:40:339 (3,4,2,3,4) - ^
  13. 01:02:946 (2) - this slider is really ugly, please remake it ok changed
  14. 01:45:589 (3,4,5) - i'd move this 1 grid up to make stack mixed with slider covering with the beginning of 01:44:410 (7) chaned to a note
  15. 01:45:803 (5,6,7,8) - unintuitive jump seems ok so no change
  16. 02:02:089 (3) - this slider could be shaped better k
  17. 02:02:517 (4) - same with this
  18. 02:02:946 (5,6,7) - ugly overlapping
Topic Starter
Muya
sorry updated
Dark Fang
Hi
from Fang Team's queue
Let's mod

Red : must fix(Unrankable)
Bold : should fix

[General]

you have .osb file. if you don't use SB, can you remove it?
Uncheck Letterbox during breaks?

[BeatofIke's Beginner]

00:41:946 - can you stuff this space?
02:05:517 (1) - Finish?
Yeah~ that's good

[Normal]

01:51:375 - add a note?
02:00:375 (4,5) - can you try make symmetry?
good~ :3

[Mystica's Hyper]

oh... can you stoped overused Finish...? that's noisy
00:23:946 (6) - why don't you try Ctrl+R?
00:37:232 (6,7) - parallel?
01:23:946 (1) - if use default skin, some players can't see this note. coverd by hitbuster.
02:11:946 (3) - NC or adjust Distance?

[Another]

1/6 stream... lol :3
HP -1?
OD -1?
00:14:017 (9) - Remove a note?
01:08:875 (9) - ^
02:11:839 (11) - ^

[ignore's Lunatic]

OD -1?
00:38:946 (5,6,7,8) - This pattern made some players confusion. don't stack
02:11:839 (3) - Remove a note?


sorry... my mod is not helpful
your map is good..

Star~
Topic Starter
Muya
thanks :)
also, S o r d a and Jupiter thanks for stars :)
Mystica

Dark Fang wrote:

[Mystica's Hyper]

oh... can you stoped overused Finish...? that's noisy I think it's well for this song and I haven't overused it.00:23:946 (6) - why don't you try Ctrl+R? I just make a little jump here
00:37:232 (6,7) - parallel? actually I see it's parallel
01:23:946 (1) - if use default skin, some players can't see this note. coverd by hitbuster. I think most of player will not meet that question
02:11:946 (3) - NC or adjust Distance? no

Thanks for mod but no changes.
Update for some bass' mod
Download: Nekomata Master - Beyond the Earth (Muya) [Mystica's Hyper].osu
Topic Starter
Muya
sorry removed Mystica's diff
Shulin
From my queue, everything is a suggestion based on playing your maps ^_^

General:

  1. Another and ignore's could do with a break imo.
BeatofIke's Beginner:

  1. Please raise the stacking leniency to 0.3 or 0.4.
00:08:946 (1) - Finish
00:22:660 (1) - Finish the start
01:10:660 (1) - to 01:22:660 (1) - After playing the other difficulties I think it would be cool if you used the same custom hitsounds here too!
02:05:517 (1) - to 02:11:946 (4) - Same as above.

Normal:

00:22:660 (3) - New combo?
00:24:375 (1) - Remove new combo if you do ^
00:26:089 (4) - New combo here if you do ^

Hyper:

00:28:875 (5) - Maybe align this with 00:27:803 (4) - or place it in the centre? It seems odd where it is.
02:06:803 (3) - Move to 1/4 (02:06:696 -) 1/1 doesn't seem to follow the song. You could use a slider here.
02:08:517 (6) - Move to 1/4 (02:08:410 -) ^
02:08:732 - Add note?

Another:

  1. Lots of streams here, at times I felt it was too clustered and difficult to read.
00:13:660 (8,9) - The spacing here confuses me. I keep reading it as 1/6 instead of 1/4. Maybe increase the distance here, or do something like 00:20:517 (8,1) -
00:15:374 (4) - Whistle?
00:53:089 (5,1,2,3,4,5) - This looks too clustered and confusing. Space it out some more?
00:53:946 (5,6) - ^
01:16:018 (2,3,4,5,6,7,8,9) - ^
01:22:660 (1,2,3,4) - I think sliders would be better for the sudden change to 1/3.

ignore's Lunatic:

  1. There's lots of places where this uses 1/4 instead of 1/6, it works in some parts but others not so much...
00:05:839 (2,3) - Should be 1/6?
00:06:696 (6,7) - ^
00:27:160 (3,4,5) - ^
00:38:946 (5,6,7,8) - Didn't like this, plays bad imo <_<
01:22:660 (4,5,6) - I think a slider would be better here for the sudden change to 1/3.
01:35:625 (2) - Move to 1/1 (01:35:517 -) to follow the song?

Good luck!
Topic Starter
Muya
thanks :D
GiNa
[Easy]
Fine

[Normal]
00:07:660 – sounds empty, add a note here, http://osu.ppy.sh/ss/326195
02:11:946 (5) – nazi: make this slider symmetrical. 1st point, x:260 y:264. 2nd point, x:312 y:300. 3rd point, x:364 y:264
No major problem

[Hyper]
Nice hyper imo :3

[Another]
Sorry, this diff is too hard for me to mod/testplay ;w;

[ignore's Lunatic]
00:38:946 (5,6,7,8) – I think this is a little confusing
01:55:232 (1,2) – these two are not stack properly. Did you do this on purpose ?

That’s all.
Good luck ;)
Topic Starter
Muya
thanks :D
Scorpiour
Hi there~~mod from Wmf's Modding/Taiko Queues

[General]
  1. Audio Lead-in may be too long for Beginner & Normal...i'd like to choose 1000ms as well.
  2. Change the diff name from ignore's Lunatic to ingore's Extra or ignore's Extreme may be more suit for IIDX :)
  3. And also consider to change diff name from Normal to Standard ?
[BeatofIke's Beginner]
  1. 00:24:375 (4) - NC here for new chorum?
  2. 00:27:375 (2) - try to change the beat here?
  3. 00:42:378 - add a note here?
[Normal]
  1. 00:37:446 (3) - i suppose it's better to start from prev white line, so move it to there ( 00:37:232 - ) and extend a repeat?
[Hyper]
  1. Everything looks fine
[Another]
  1. 01:25:660 (7,8) - change to a slider here?
[ignore's Lunatic]
  1. I'd like to choose AR9 for this diff~
  2. 01:35:625 (2) - move to next red line? emm....actually i suppose move (4) to 01:36:267 - and stack with (5) may be better XD
that's all, awesome map~~

but i suppose Beginner may need to find more mods....

anyway, good luck with rank :)
Topic Starter
Muya
thanks :D
mayosiiiiii
oooooooooooo
tsuka
go
threenash
impressive
Kawayi Rika
Hi ~ Muya ~ :)

Mod time for my Queue ~



Red : Must be fixed
Pink : Should be fixed
Purple : Just suggestions

[ignore's Lunatic]


  1. 01:22:660 (4,5,6) - 1/3 suddenly here,so i suggestion change slider much better.

[Another]


  1. 01:22:660 (1,2,3,4) - Same as Lunatic.

[Hyper]


  1. AR+1,HP+1 much better with play.

That's all ~ pretty nice mapset and cool music ~

Call me back recheck ~ when you are ready ~
;)
Topic Starter
Muya
yes it's suddenly. but spacing has been changed.
I like these pattern, so I want to keep it.

Hyper is fixed! thanks :)
Kawayi Rika
OK ~ everything looks fine now ~

Good luck with rank ~


Low
Yeeessss.
Setsuco
良譜面 :D
tsuka
なんで翠星石XD
Topic Starter
Muya
曲の雰囲気に合ってると思ったのでこれをBGにしました ;)
yeahyeahyeahhh
Bubble: Tue May 29, 2012 5:22 pm (over 1 month ago)

We should fix this. Almost 2 months...
Mercurial


10 days to 2 months old.
Topic Starter
Muya
t/67776





my best record ^-^v
Mafiamaster
Everything looked good.

Just had 1 minor issue with a pattern.

[ignorethis]
01:23:803 (10,11,12) - Move these closer together since they look more like they are mapped to 1/4 instead of 1/6.

That's it.
Topic Starter
Muya
done~
Mafiamaster
Alright, great.

Ranked!
Aurele
Congratulation ~
BeatofIke
Sweet! My first guest difficulty rank! XD
IkkiMinami
Very Good Muya :)
Cyril Scarlet
(ノ^^)ノ―――――――※※☆★congratulations!!★☆
NatsumeRin
grats~
banvi
gratz~
Saturnalize
Ilysm, Muya.
S o r d a
yey
ignorethis
ranked ome!
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