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![GBC 2023 Spring Banner](https://i.ppy.sh/1ea99faace97c7643f649c29cf2bf56a9b8c7fc2/68747470733a2f2f6f73752e7070792e73682f77696b692f696d616765732f546f75726e616d656e74732f4742432f4742435f323032335f537072696e672f696d672f4742432d323032332d537072696e672d62616e6e65722e706e67)
The GB Cup 2023 Spring (GBC 2023 Spring) was an osu!mania 4K point-based weekly group tournament hosted by Team GB. It was the third instalment of the GB Cup.
Registration phase |
2023-03-04/2023-03-18 (23:59) |
Regular stage 1 |
2023-03-25/2023-04-02 |
Regular stage 2 |
2023-04-08/2023-04-16 |
Regular stage 3 |
2023-04-22/2022-04-30 |
Regular stage 4 |
2023-05-06/2022-05-14 |
Regular match result showcase |
2023-05-15 (20:00) |
Playoff stage week 1 |
2023-05-20/2023-05-21 |
Playoff stage week 2 |
2023-05-27/2023-05-28 |
Playoff stage Finals |
2023-06-03/2023-06-04 |
Playoff stage Grand Finals |
2023-06-10/2023-06-11 |
![playoff stage 1st place Gold crown](https://i.ppy.sh/c8447c5ce37eaa34ed393f537dda8099a4c5e161/68747470733a2f2f6f73752e7070792e73682f77696b692f696d616765732f7368617265642f63726f776e2d676f6c642e706e67) |
Profile badge, KanonBot profile badge, 100 RMB |
![playoff stage 2nd place Silver crown](https://i.ppy.sh/d076465cfe8cbc9a6911417496c8a21efa7838c3/68747470733a2f2f6f73752e7070792e73682f77696b692f696d616765732f7368617265642f63726f776e2d73696c7665722e706e67) |
KanonBot profile badge, 90 RMB |
![playoff stage 3rd place Bronze crown](https://i.ppy.sh/b582c7211024aa1bbd35b1d75e4778b0bdf08836/68747470733a2f2f6f73752e7070792e73682f77696b692f696d616765732f7368617265642f63726f776e2d62726f6e7a652e706e67) |
KanonBot profile badge, 70 RMB |
4th place |
60 RMB |
5th place – 6th place |
50 RMB |
7th place – 8th place |
40 RMB |
9th place – 12th place |
30 RMB |
13th place – 16th place |
20 RMB |
17th place – 24th place |
10 RMB |
Full attendance prize |
KanonBot profile badge (all groups), 15 RMB (Group B), 25 RMB (Group A), 35 RMB (Group S), 45 RMB (Group EX) |
![GBC 2023 Spring KanonBot attendance badge](https://i.ppy.sh/a1bd01fbdea58889f9bd0104daff384ba7c927eb/68747470733a2f2f6f73752e7070792e73682f77696b692f696d616765732f546f75726e616d656e74732f4742432f4742435f323032335f537072696e672f696d672f62616467652d6b616e6f6e2d617474656e6465642e706e67)
The GB Cup 2023 Spring was run by the Team GB and various community members.
Host |
[GB]yobrevelc |
Staff |
[GB]Luoxuan0327, [GB]Natro, Hylotl, [GB]V1do, Lucky Clover, YuEast 2018, [GB]sherweifa, [Crz]Alleyne, [GB]Akamite, alivn |
Mappool selector |
[GB]yobrevelc, Hylotl, [GB]V1do, Lucky Clover, YuEast 2018, [GB]sherweifa, -Deepdive-, [GB]Luoxuan0327, [GB]Akamite |
Referee |
[GB]yobrevelc, [GB]Luoxuan0327, [GB]Natro, [GB]V1do, YuEast 2018, [GB]sherweifa, [Crz]Alleyne, [GB]Akamite, alivn, FAIRYBYUN |
Streamer |
[GB]yobrevelc, aiyulu, [Crz]Alleyne |
Commentator |
[GB]yobrevelc |
Designer |
[GB]Voidmoyu, [GB]yobrevelc, [GB]PlayandyoU |
Statistician & wiki editor |
[GB]yobrevelc, [GB]Natro |
EX |
[Crz]Nickname, StarTemplar, [Crz]Caicium, [GB]nyasun, Ranm, chana, [Paw]Just_MLN, [Crz]Xinyi2016, RiceSS, Miyes, [Crz]raber, Kuiiiiteeee, _kokodayo, [GB]gluefly, Mantozi, - Xiaoluoli -, [GB]Thaumiel, ATH_1gr, oyama mahiro, [GB]Burger King, Hx032, [GB]mmttyy233, [GB]Frozen moon, [GB]Takeru McButt, lovely_hyahya, asukai-, miserable neet, Para39, Babibelbleu, [GB]ParasolTree, hanSPlayer, riunosk, cherrychou, [GB]N1QKA, CygnusOz, [ Classic ], - Requeim -, iParacosm, [GB]QAQlingjiu, Molli, BetoRtalluUU, Mizum, vanposen, NdAa1A0, _Raindrop, Carrot shreds, Zyuuu, HTorch, 1145810, 9961 |
S |
Na2He, Oofyxl, Tempest_WH, 1352707937aa, Muze_0407, PotassiumF, Mitto, ME1KO N3KO, Xzzj, J8xy, xc165543337, Takoke, [LS]Joshstar, Kilawhale, DeatL_, unputdownable, dlenmonhate, JJFLy, Emeralwind, [GB]Azukisan, shade0214, Aevli26, SuoMeng, Mito Van, shizehao, [GB]Foxy1459, [GB]Yuria, kongsola, CNTY, xiaosi2333, 7581yx, [GB]r3uz, -Law-, Echo_XF, [GB]Qindeng, Ymir131, [GB]namelest, aaaadddd, Tkazer, Yozomi, c6H8o6_, PORTTAYER, Quadine, [GB]Kosmos, fishbone2445, Dx-sfg, Gregcraft, chanxi0, [GB]nnk, bwl, Nene Sakura, [GB] limata, sun xiao chuan, zhangjunyan, [GB]ChickenGold, Myon_, SCI_Scale, sakura XF, [GB]RebirthZZZ, Kirchhoff123, [GB][Crz]75jun, Hirasawa Yu0, greedinessn, JeAnine9ann, HIM_01, majesticlegend, Axium0w0, Tsumikiyuzu, TianRS, kyokonv2, ivysann, sarc6o9 |
A |
lib4d, zhanqiu, chino0133, caster1, [GB]dotdot, Pointless-21, [GB]smhei, [GB]Sanae, [GB]Cricute, rbqq, Blue_Potion, [GB]KosJust1ce, SwallowablX, [GB]Cz, iiiiiy, jxy768, Aeracy, PaperPlane, ScientistYunru, XS-xs, Lingyu114, ATRI-BOT, osuOsoiOto, guangmiao, Mon3tr_Hikari, DannyXLee, diamoe, -fm777-, Chilliness_old, pxz114, Ty8669, VoneRedC, sackwoman, wIntEr7z, xheijiang, ayukaS, PerrynX, OsuWithLi, Thornz, fang666, [GB] BUKE, citric acid, [GB]ReMILia, WhiteTenshi, Not Softing, IKUN456, kuranado, RealF233, Icyyycrem, Zetray, WuYang-th, Coevir, TKYFree, herfilex, fivlier, ki2317, suikatac, ShaDiaoWanJia, dandai, shoucan91 |
B |
EinsumSK, ffddase, Cris_DK, Arodex, DrHunter, Fishball233, Mooos, Amenatsu Sanke, nianchen, dazade8, AcidSolution, YooLi, mizuku39, XFish777, jhj0107, kkry, K01bit0, oSthing, Lixtar, CsAu, hou654, Arc865, pure liubai, [GB]PlayandyoU, Luster zj, Ka_Min, mloluyu, Jerry7720, Misure, [GB]Rush_FTK, cizhi, Old Pigeon, WELUVMYUKA, Quzy3315, megumi-kato, ssxm, DreamSnow607, Realice233, leqingzou, OVERDUSTFIVA, Kylin, heipizhu |
This competition has come to an end and resulted in the following podium:
![1st place Gold crown](https://i.ppy.sh/c8447c5ce37eaa34ed393f537dda8099a4c5e161/68747470733a2f2f6f73752e7070792e73682f77696b692f696d616765732f7368617265642f63726f776e2d676f6c642e706e67) |
[GB]nyasun |
![2nd place Silver crown](https://i.ppy.sh/d076465cfe8cbc9a6911417496c8a21efa7838c3/68747470733a2f2f6f73752e7070792e73682f77696b692f696d616765732f7368617265642f63726f776e2d73696c7665722e706e67) |
StarTemplar |
![3rd place Bronze crown](https://i.ppy.sh/b582c7211024aa1bbd35b1d75e4778b0bdf08836/68747470733a2f2f6f73752e7070792e73682f77696b692f696d616765732f7368617265642f63726f776e2d62726f6e7a652e706e67) |
Miyes |
Grand Finals
Saturday, 10 June 2023:
[GB]nyasun |
7 |
1 |
Miyes |
#1 |
StarTemplar |
3 |
7 |
[GB]nyasun |
#2 |
[GB]nyasun |
7 |
2 |
StarTemplar |
#3 |
Detailed statistics for this round can be found here.
Saturday, 3 June 2023:
[Crz]Xinyi2016 |
7 |
2 |
oyama mahiro |
#2 |
Miyes |
4 |
7 |
StarTemplar |
#1 |
Sunday, 4 June 2023:
[Crz]Caicium |
3 |
7 |
[GB]nyasun |
#3 |
[Crz]Xinyi2016 |
2 |
7 |
[GB]nyasun |
#4 |
Detailed statistics for this round can be found here.
Friday, 26 May 2023:
[Paw]Just_MLN |
1 |
6 |
chana |
#3 |
Saturday, 27 May 2023:
Mantozi |
5 |
6 |
Kuiiiiteeee |
#5 |
Zyuuu |
3 |
6 |
[Crz]Xinyi2016 |
#4 |
Sunday, 28 May 2023:
[GB]mmttyy233 |
3 |
6 |
[Crz]Caicium |
#6 |
Kuiiiiteeee |
3 |
6 |
[Crz]Caicium |
#8 |
StarTemplar |
6 |
3 |
oyama mahiro |
#2 |
[GB]nyasun |
1 |
6 |
Miyes |
#1 |
chana |
5 |
6 |
[Crz]Xinyi2016 |
#7 |
Detailed statistics for this round can be found here.
Tuesday, 16 May 2023:
[ Classic ] |
6 |
0 |
- Xiaoluoli - |
#9 |
Friday, 19 May 2023:
Mantozi |
6 |
1 |
ATH_1gr |
#6 |
[GB]ParasolTree |
3 |
6 |
McButt |
#11 |
Mantozi |
6 |
3 |
McButt |
#14 |
Saturday, 20 May 2023:
StarTemplar |
6 |
0 |
Kuiiiiteeee |
#2 |
Mizum |
6 |
5 |
[GB]QAQlingjiu |
#7 |
riunosk |
5 |
6 |
[GB]mmttyy233 |
#10 |
Babibelbleu |
6 |
3 |
Para39 |
#12 |
[Paw]Just_MLN |
6 |
0 |
[GB]Frozen moon |
#5 |
[Paw]Just_MLN |
6 |
2 |
Babibelbleu |
#13 |
Zyuuu |
6 |
1 |
[GB]Burger King |
#8 |
Miyes |
6 |
3 |
[Crz]Xinyi2016 |
#4 |
Sunday, 21 May 2023:
[GB]nyasun |
6 |
2 |
chana |
#1 |
Mizum |
2 |
6 |
[GB]mmttyy233 |
#15 |
Zyuuu |
6 |
3 |
[ Classic ] |
#16 |
[Crz]Caicium |
5 |
6 |
oyama mahiro |
#3 |
Due to the large number of players and matches, the match results will be displayed in the information spreadsheet.
The GB Cup 2023 Spring is a point-based weekly group tournament, played on the osu!mania game mode.
Beatmap scoring is based on Score V2.
The GB Cup 2023 Spring consists of 4 groups (EX, S, A, and B), with only 2 groups playing each week.
The maps for each round will be announced by the mappool selectors on the official stream, on the Saturday before the actual matches take place.
Players need to schedule their match time before the start of the match every week.
Every week, the referee creates a multiplayer room at the fixed times, and the players who need to play a match could enter the room.
There is no warm-up phase for the match.
Use of the Visual Settings to alter background dim or disable beatmap elements like storyboards and skins is allowed.
To ensure valid and serious registrations, every registered user will be manually checked by the host.
There are no rank limitations for this tournament.
To be successfully registered, a player must not have violated any
osu! community rules within the last 12 months.
When registering, the organiser will refer to the player's play counts, heavy derankers and smurfs may be forced to upgrade.
A list of all successfully registered players will be published after the registration phase.
All successfully registered players will be grouped as follows:
EX |
8500 and above |
S |
6500 – 8499 |
A |
4500 – 6499 |
B |
0 – 4499 |
If the 4K pp of a player is much higher than the upper limitation of his level, he will be forced to promote into next level. The buffer is 100 pp.
Organisers may force to promote some players that are considered too strong in their levels.
Organisers reserve the right to decline restricted players from participating in the tournament.
It is allowed for players to request to promote their level. They need to send some result screenshotsof next level to the organiser for getting premission.
In the Regular stage, players need to get higher placement in higher level for higher points. The points that can be earned are determined by the placement in every round. The placement according to the average rank for all individual beatmaps in a round.
We have a base points that depends on the placement per round, and a multiplier that depends on the level of players. Here is the calculation method of points.
1st place |
20 |
2nd place |
19 |
3rd place |
18 |
4th place |
17 |
Top 15% |
16 |
Top 22% |
15 |
Top 30% |
14 |
Top 40% |
13 |
Top 50% |
12 |
Top 60% |
10 |
Top 70% |
8 |
Top 80% |
6 |
Top 90% |
4 |
Top 100% |
2 |
Level B |
x |
Level A |
1.5x + 12 |
Level S |
2.3x + 30 |
Level EX |
3.4x + 57 |
The final qualifier ranking depends on the total amount of points from all 4 rounds. The top 24 players will be able to join the playoff stage.
The top 8 will play in the winners' bracket, while the top 9–24 will play in the losers' bracket.
In case of a tie in the rankings, the player with a lower sum of ranks in every round will take the higher rank.
In the playoff stage, players need to win 6 beatmaps in order to win a match during Quarterfinals and Semifinals, and 7 beatmaps in the Finals and Grand Finals.
A referee will create a multiplayer room 5 minutes before the scheduled match time. Players must join the lobby in that period.
Possible mod choices for the FreeMod bracket are No Fail, Hidden, Fade In, Flashlight, and Mirror.
The referees will select the beatmaps in order to play the match. If a player encounters a technical problem during a match, players may request a rematch from the referee after all the beatmaps have been selected.
"Lag spikes" will not be considered as a valid reason to rematch a beatmap.
The rematch should happen after completing scores for the other beatmaps in the mappool.
This rule should not to be abused. Referees may veto a rematch request if they find that this is the case.
Unless there are special reasons, the organiser will only record each player's first score of the beatmap in the match room.
The default rest time is 120 seconds. If all players in the room agree to start early and get ready, the referee may start the match early.
Players are expected to keep the match running fluently and without delays. Excessive delays from the players' side may result in penalties being applied at the referee's discretion. Disrupting the match by foul play, insulting or provoking other players or staff, delaying the match, or other deliberate inappropriate misbehaviour are strictly prohibited, and will be punished accordingly.
All players and staff must be treated with respect. Instructions from referees and the host are to be followed. Decisions labelled as final are not to be objected.
Disrupting the match by foul play or seed manipulation will result in disqualification, and any such players will be announced.
Unexpected incidents will be handled by the host. Referees may allow higher tolerance depending on the given circumstances. This is up to their discretion.
The host may request liveplays or recordings of individual players at any point.
The host reserves the right to modify these rules at any moment. Any such changes will be announced in advance.
Each group has four mappools, and each group uses one mappool per round.
Each mappool consists of 7 beatmaps that will all be played under
FreeMod conditions. This means that there is a unique FreeMod bracket.
The type of beatmap included in the mappool is not fixed.
Each stage of the tournament is played during
2 weeks.
All matches will be held between Saturday 08:00, and Sunday 23:59 (UTC+08), save for exceptional circumstances.
The organiser will provide alternative tournament slots before the start of matches each week, creating a schedule that is satisfactory to all players.
Matches may not be scheduled to any time
beyond Sunday, 23:59 (UTC+08) of the week they are to be played at.
Even if needed, the match must be completed by next Wednesday; later reschedule requests will be rejected.
Do not ask for a reschedule unless it is absolutely needed. The host reserves the right to deny any reschedule requests.
The rules are largely the same as in the regular season.
The organiser will invite some players from the EX group to participate in the playoffs.
There will be four separate mappools for each playoff round, with a varying number of beatmaps of different types:
Quarterfinals & Semifinals |
6 RC, 3 HB, 3 LN, and 1 TB |
Finals & Grand Finals |
7 RC, 3 HB, 4 LN, and 1 TB |
Players will have 2 minutes to pick and ban a beatmap, and 2 minutes to get ready. If a player takes more time than allowed, the procedures adopted will be as follows:
For map bans, the player forfeits the ban.
For map picks, a random map will be chosen from the mappool using !roll X
, where X
is the number of maps that were neither picked nor banned, excluding the tiebreaker.
For a ready timer, the referee will use !mp start 10
command.
Each player will receive one
tactical timeout of
2 minutes, to be used as extra time to pick or ban a beatmap. The tactical timeout is optional.
A referee will create a multiplayer room 10 minutes before the scheduled match time. Players must join the lobby in that period.
Each player must use
!roll
once in
#multiplayer
.
The winner of the !roll
chooses whether to pick first or ban first.
Each player may ban one beatmap from the mappool. These beatmaps cannot be picked by any player for the entire duration of the match.
Both players will alternate picking a beatmap from the mappool.
In the case of a tie, the beatmap will be rematched, but not more than twice.
Players are allowed to rematch if any player disconnects early on during a beatmap. Send a message as soon as poosible in the match room chat to notify the referee to restart the match.
The match may only be aborted before 30 seconds or 1/4 of the beatmap has elapsed, whichever comes first.
The same mods and beatmap must be used when the match restarts.
Please make sure to resolve any technical issues before restarting the match.
Unexpected incidents will be handled by the host. Referees may allow higher tolerance depending on the given circumstances. This is up to their discretion.
The host may request liveplays or recordings of individual players or teams at any point.
The host reserves the right to modify these rules at any moment. Any such changes will be announced in advance.