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Dash snapping

In osu!catch every dash and hyperdash can be classified into two different snappings, basic-snapped or higher-snapped.

Basic-snapped

The term basic-snapped is used for any dash or hyperdash whose time between active objects is at least two times longer than the time required to allow dashes or hyperdashes, respectively. For example, a hyperdash between objects separated by 250 ms in a Platter classifies as a basic-snapped hyperdash.

Higher-snapped

The term higher-snapped is used for any dash or hyperdash that doesn't meet the requirement to be a basic-snapped one (i.e. the time between the objects is shorter than the threshold to be classified as basic).

Snapping reference table

Difficulty Basic-snapped dash Higher-snapped dash Basic-snapped hyperdash Higher-snapped hyperdash
Cup - - - -
Salad 250 ms or higher 125-249 ms - -
Platter 125 ms or higher 62-124 ms 250 ms or higher 125-249 ms
Rain 125 ms or higher 62-124 ms 125 ms or higher 62-124 ms
Overdose - - - -