wiki
Requested page is not yet translated to the selected language (日本語). Showing English version.

Catch the Beat Indonesia Cup 2019

CIC 2019 banner

The Catch the Beat Indonesia Cup 2019 (CIC 2019) was a double-elimination 1v1 osu!catch tournament hosted by Chiya--, Chroneko, and dika312. The tournament was open to all players from Indonesia with a playcount of 1,500 or above in osu!catch regardless of rank. It was the seventh iteration of the Catch the Beat Indonesia Cup.

Tournament schedule

Event Timestamp
Registration phase 2019-08-18/2019-09-01
Screening phase 2019-09-02/2019-09-08
Group stage 2019-09-09/2019-09-15
Round of 16 2019-09-16/2019-09-22
Quarterfinals 2019-09-23/2019-09-29
Semifinals 2019-09-30/2019-10-06
Technical break 2019-10-07/2019-10-13
Finals (week 1) 2019-10-14/2019-10-20
Finals (week 2) 2019-10-21/2019-10-27

Prizes

Placing Prizes
Gold crown 50% of the raised prize pool, 1 year of Discord Nitro subscription, unique profile badge
Silver crown 30% of the raised prize pool
Bronze crown 20% of the raised prize pool

CIC 2019 winner badge

Organisation

CIC 2019 was run by various Indonesian osu! community members.

Position Member(s)
Host Chiya--, Chroneko, dika312
Mappool selector dika312, Constantine, Funtastic
Streamer dika312, Victim_Crasher
Commentator dika312, Victim_Crasher, -Hex-, Dapuluous
Referee Execration-, _Mira, Fyl
Wiki editor Niva

Participants

Listed below are the players who were admitted into the Group stage along with their respective seeding and group placements.

Podium

CIC 2019 podium

Mappools

Finals (week 1 & 2)

(mappack not available)

Semifinals

Download the mappack here! (131 MB)

Quarterfinals

(mappack not available)

Round of 16

Download the mappack here! (96 MB)

Group stage

Download the mappack here! (90 MB)

Match results

Finals (week 2)

Monday, 21 October 2019:

Bracket Player 1 Player 2 Match link
Lower ExRei 0 6 Galaxi #1

Wednesday, 23 October 2019:

Bracket Player 1 Player 2 Match link
Lower Nana Hiragi 4 7 Galaxi #1

Sunday, 27 October 2019, Grand Final:

Bracket Player 1 Player 2 Match link
Grand Final Deceitful 7 3 Galaxi #1

Finals (week 1)

Saturday, 19 October 2019:

Bracket Player 1 Player 2 Match link
Upper Nana Hiragi 1 6 Deceitful #1

Sunday, 20 October 2019:

Bracket Player 1 Player 2 Match link
Lower Galaxi 6 2 Cera- #1
Lower Minalinsky- 0 6 ExRei win by default

Semifinals

Saturday, 5 October 2019:

Bracket Player 1 Player 2 Match link
Upper Nana Hiragi 6 1 Minalinsky- #1
Lower DennySega24 6 3 Professor Gila #1
Lower Honkenway 0 6 Raediaufar win by default

Sunday, 6 October 2019:

Bracket Player 1 Player 2 Match link
Upper Galaxi 2 6 Deceitful #1
Lower fikricm 0 6 ExRei #1
Lower Cera- 6 2 Sololiquy #1

Monday, 7 October 2019:

Bracket Player 1 Player 2 Match link
Lower ExRei 6 2 Raediaufar #1
Lower DennySega24 2 6 Cera- #1

Quarterfinals

Friday, 27 September 2019:

Bracket Player 1 Player 2 Match link
Upper Nana Hiragi 5 1 Cera- #1

Saturday, 28 September 2019:

Bracket Player 1 Player 2 Match link
Upper Galaxi 5 0 Honkenway #1
Upper Deceitful 5 0 fikricm win by default

Sunday, 29 September 2019:

Bracket Player 1 Player 2 Match link
Upper DennySega24 3 5 Minalinsky- #1
Lower ExRei 5 4 dedotikea #1
Lower -Izayoi 1 5 Raediaufar #1
Lower Sololiquy 5 0 LeWind win by default

Tuesday, 1 October 2019:

Bracket Player 1 Player 2 Match link
Lower Professor Gila 5 4 XxepandevanxX #1

Round of 16

Tuesday, 17 September 2019:

Bracket Player 1 Player 2 Match link
Upper ExRei 2 5 Nana Hiragi #1

Friday, 20 September 2019:

Bracket Player 1 Player 2 Match link
Upper DennySega24 5 2 -Izayoi #1
Upper LeWind 0 5 fikricm win by default

Saturday, 21 September 2019:

Bracket Player 1 Player 2 Match link
Upper Cera- 5 2 dedotikea #1
Upper Raediaufar 2 5 Minalinsky- #1

Sunday, 22 September 2019:

Bracket Player 1 Player 2 Match link
Upper Galaxi 5 0 Professor Gila #1
Upper Deceitful 5 0 Sololiquy #1
Upper Honkenway 5 4 XxepandevanxX #1

Group stage

Thursday, 12 September 2019:

Group Match link
H Minalinsky- (8 pts) LeWind (10 pts) #1

Saturday, 14 September 2019:

Group Match link
A ExRei (12 pts) Professor Gila (4 pts) Avoya (-2 pts) #1
C Cera- (14 pts) XxepandevanxX (3 pts) BitDust (1 pt) #1
D dedotikea (7 pts) Honkenway (14 pts) Mikurio (-5 pts) #1

Sunday, 15 September 2019:

Group Match link
B Galaxi (14 pts) Emily Yukari (-4 pts) Nana Hiragi (8 pts) #1
E DennySega24 (12 pts) Ilhamuharam (-2 pts) Sololiquy (8 pts) #1
F Deceitful (18 pts) -Izayoi (5 pts) Yuki Tanaka (-5 pts) #1

Monday, 16 September 2019:

Group Match link
G Raediaufar (11 pts) fikricm (7 pts) #1

Ruleset

General rules

  1. Map scoring is based on ScoreV2.
  2. The mapsets for each round will be announced by the Tournament Management in advance before the actual matches take place.
  3. Match schedules will be predetermined by the Tournament Management. If there are any players who are unable to attend the current schedule for any reason, all other affected players may apply and settle for a reschedule at the #reschedule-request channel in the tournament's Discord server.
  4. A referee will create a multiplayer room 10 minutes in advance and will start to send out invites.
  5. If a player does not show up within 10 minutes of the start time, their opponent wins by default.
  6. If no staff or referee is available, the match will be postponed.
  7. If a player disconnects, it will be treated as if they had failed the beatmap.
    • Disconnects that occur within a few seconds after the beatmap is started by the referee can be rematched.
  8. If a player disconnects between beatmaps, the match can be delayed up to 15 minutes at most.
    • In case the disconnected player failed to report back after the maximum allowance of 15 minutes had passed, the opposing player may be declared to be winning the match by default.
  9. Lag is not a valid reason to nullify a beatmap.
  10. If any problems during the match occur, the Tournament Management will make a decision based on referee's report.
  11. It is expected that all players be polite and respectful to each other. Penalties will be given if players violate.
    • If a player is found to be engaging in an act that is deemed to be distasteful or provocative, the corresponding player may be disqualified right away from the tournament and/or blacklisted from the tournament altogether by the Tournament Management.
    • Usage of any tools and programs that are against osu!'s community rules is strictly prohibited and will be straight up reported to the osu! team at will.

Tournament registration

  1. All interested players are required to register into the tournament individually.
    • In order to be eligible to play in the tournament, each player is required to have either the Indonesian flag displayed on their profile, or an adequate proof of Indonesian citizenship (to be shown to the Tournament Management), and a playcount of 1,500 or more in osu!catch.
  2. To ensure that all incoming registrations are serious and valid, every registered player will be checked in detail by the Tournament Management.
  3. The list of players who are deemed to be eligible to compete in the tournament will be published by the Tournament Management after the Registration phase has ended.
  4. The Tournament Management will only account for a maximum of 32 players to take part in the tournament.
    • In the case where the number of registrants exceeds 32, the Tournament Management will only enlist 32 registrants with the highest osu!catch pp to participate in the tournament.
  5. Testplayers, referees, and map selectors may not participate as players in this tournament.

Group stage rules

  1. In the Group stage, all qualified players will be situated into different seeds based on their osu!catch pp. The players from each seed will then be drawn into eight groups at random based on the result of a livestreamed random.org draw.
  2. All players in each group will compete against each other in a single multiplayer lobby using the Battle Royale system. In this system, all players will each in turn pick out two maps from the mappool to be played with the following turnouts after each map:
    • 1st place: +2 point(s)
    • 2nd place: +1 point(s)
    • 3rd place: -1 point(s)
    • 4th place: -2 point(s)
  3. Players are not allowed to ban maps in the Group stage.
  4. There is no Lower Bracket in the Group stage.
  5. Rankings of each group are determined by sorting the results of each individual player's performance in the following priority:
    • Most points obtained.
    • Winner of the Tiebreaker.
    • Players who Win By Default.
    • Whether there are players who are disqualified from the tournament.
  6. Two players who placed on top of their respective groups' rankings based on the criteria listed above will advance to the Knock-out stage.

Knock-out stage rules

  1. The eight Group stage winners will be matched to the eight Group stage runners-up at random; that is, instead of following a predetermined match-up format (A1 vs H2, B1 vs G2, and so on), all the match-ups will be based on the result of a livestreamed random.org draw.
  2. Players will compete against each other using the Double Elimination system.
  3. The Double Elimination System works as following:
    • Players who lose in the Upper Bracket can still play again on the Lower Bracket.
    • Players who lose in the Lower Bracket will be eliminated from the tournament.
    • In the Grand Finals, the winner of the the Upper Bracket only needs to win a single match against their opponent in order to clinch the championship title. The winner of the Lower Bracket, however, needs to win two matches and enforce a Bracket Reset against their opponent in order to clinch the championship title.
  4. Players who can compete in the next round are determined by:
    • In the Round of 16 and the Quarterfinals, each player needs to win 5 points in order to win a match. (Best-of-9)
    • In the Semifinals and the Finals (except for the Lower Bracket Final and the Grand Final), each player needs to win 6 points in order to win a match. (Best-of-11)
    • In the Lower Bracket Final and the Grand Final, each player needs to win 7 points in order to win the match. (Best-of-13)
    • Players who Win By Default.
    • Whether there are players who are disqualified from the tournament.

Match regulations

  1. Each player must use the !roll command once in #multiplayer in order to determine the ban and pick order.
    • The winner of the !roll gets to decide which player gets to pick and ban first.
    • This rule does not apply in the Group stage lobbies.
  2. Each player is obligated to ban one beatmap from the mappool. All banned beatmaps are not allowed to be picked by any player in the match.
    • This rule does not apply in the Group stage lobbies.
  3. Each player is free to select one warm-up beatmap. Using beatmaps with questionable content is prohibited.
    • Warm-ups do not apply in the Group stage lobbies.
  4. In case of a tiebreaker, the tiebreaker beatmap will be played without any mods enabled (NoMod).
  5. The results of each match and any other relevant information regarding the match will be posted on the Discord server after the match has been concluded by the responsible referees.