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The Catch the Beat Indonesia Cup 2012 (CIC 2012) was an Indonesian 1v1 osu!catch tournament hosted by Varri Naufalb. It was the first instalment of the Catch the Beat Indonesia Cup.
Registration phase |
2012-02-16/2012-04-21 |
First round |
2012-04-28/2012-05-26 |
Second round |
2012-05-27/2012-06-16 |
Quarterfinals |
2012-06-17/2012-07-02 |
Semifinals |
2012-07-03/2012-07-17 |
Finals |
2012-07-18/2012-07-25 |
|
6 months of osu!supporter |
|
3 months of osu!supporter |
|
2 months of osu!supporter |
4th place |
1 month of osu!supporter |
The Catch the Beat Indonesia Cup 2012 was run by various Indonesian osu!catch community members.
This competition has come to an end and resulted in the following podium:
Due to old multiplayer data purged, match links are not available.
Saturday, 28 July 2012:
Thursday, 12 July 2012:
Friday, 29 June 2012:
Saturday, 09 June 2012:
Sunday, 29 April 2012:
Saturday, 05 May 2012:
Thursday, 10 May 2012:
Match type is Head-On One-on-One.
Accepts 32 participants.
This tournament uses elimination style.
Staffs will handout the map pool that consisting 10 Maps and 1 Tie Breaker 7 days before the round starts.
Round will last up to 3 weeks. If it lasts shorter, the succeeding week will be the next round.
If both party can't pick the schedule at most 3 days before the round ends, staffs will takeover the scheduling.
Each paired participant should let the staff know about their match schedule.
A match is considered valid as the staffs approves the schedule appointment.
A match can be rescheduled at most 1 day before the current appointed time, if both participant and staff had approved it.
Participant will be disqualified and eliminated if they don't show up after 10 minutes of the appointed time.
If both participant had online on the match time and one of the staffs are online, they can ask the staffs directly to start the match.
Match will use Best of 5 system, where it'll stop after one of the participants reaches 3 wins first.
Each participant picks up to 2 maps from the pool.
All the matches done in multiplayer mode, with following specification:
Mode: CatchTheBeat
Team: Team VS
Win: Score
Each participant should be on the room at most 10 minutes before the scheduled match time.
"No Video" mod is the only mod that can be used.
Room creation will be handed to the participants itself including the agreement between parties.
After the match is concluded, player must hand the multiplayer link to the staffs or in the respective thread.