The osu!mania 4K Chinese National Cup 2019 was run by various community members.
This is a osu!mania head-to-head individual tournament for Chinese players.
This tourney will be using 4-key ScoreV2, and will have two stages: a double elimination group stage followed by a double elimination bracket stage. A qualifiers stage will be used should the player count for this tourney surpass 32 eligible players.
There is no limit on the number of the players that will enter. Any and all whom we deem as a "cheater" or "suspicious", screened by both the tourney and the official osu! staff, will not be allowed entry into the tournament. Note that failure to read the entire forum post during sign-up may cause the player to not be eligible until the issue is resolved, so please read the entire post first!
This tournament is for Chinese players only, including players from Mainland Chinese territories (People's Republic of China/China), Taiwan territories (Taiwan China (PRC Taiwan)/Taiwan/Republic of China/China/Chinese Taipei/Formosa), Hong Kong territories (Hong Kong/Hong Kong SAR China/China), Macau territories (Macau/Macau SAR China/China). Please note that this tournament has nothing to do with politics and views about the territories of China, so please take whichever name you feel to call these territories listed in the brackets above. Only players with the flags of the territories listed above is eligible for playing.
The discord server will be the source of pretty much all the information for this tournament, so if you're joining, either as player, staff, or even as a spectator, you'll want to join for all of the latest updates. Players are required to join the official discord to be eligible of playing in the tournament. For those who cannot access discord, we have a QQ server containing the methods which could help you better access discord. Click here for the discord link. QQ server number: 597317576
For all of the details of the rules of the tourney, refer to the Information document here or in the discord channel. The discord channel and that document will have all the information you need, and the discord channel will be where future announcements will be made! So make sure you join the channel if you are participating.
A referee will create a multiplayer room 15 minutes in advance. Players must gather during this period. Room settings are osu!mania, Head-To-Head, Win Condition: "ScoreV2". Room name must be "MCNC: (Red) vs (Blue)".
Warmups during the Group Stages may not have a length higher than 3 minutes. Bracket Stages may be no longer than 5 minutes (unless agreed by both side). Warmups are optional when allowed.
Players are allowed to ban 1 map each for each match alternating between the players with no restrictions except that each player must ban from mappool.
Before matches will start, the captain of each player will roll and the one with the highest roll will choose their warmup first (if they would like their warmup), pick maps from the mappool first and ban one map from the mappool second. Picks will alternate as well.
Players will be given at most 2 minutes for picking/banning each map. Players taking to long to make a ban/pick will result in losing their ban/pick. Continued stalling will result in the other player's banning/picking instead.
Players will be given at most 3 minutes for fielding the desired roster for the map. The map will start 3 minutes after the map has been chosen, with no exceptions barring technical issues.
For free mod picks, mod is optional for either of the player, with selectable mods being EZ, HD, HR, FI, and FL. Note there is no score multiplication for the Easy mod (EZ).
Should both players be at match point, or in other words should both players be one point away from winning, the tiebreaker is played as the last map instead. The tiebreaker map shares the same rule as the free mod maps.
There are no restrictions on what a player can or cannot pick, with the exception that the map being picked must be from the mappool for that match, has not been picked during the match, and cannot have been banned prior to the pick phase.
In the event of a tie during a map, the map is to be replayed. Should the map need to be replayed more than twice, then the player who selected that map may select another map with the replayed map being banned for the rest of the match. Should the pool run out of eligible maps this way, any nonbanned map may be picked again, overruling the previous rule of "maps picked cannot have been picked during the match yet".
Both players are allowed to restart a map at most once due to disconnects and other technical issues if the map has not proceeded for 30 seconds or longer. Same mods and roster must be used should a restart commence. Please try to fix any and all issues as much as possible prior to the match.
The referees may nullify rules at their discretion if necessary, and have the final say in what occurs during the match.