I think for an 8* map it is better to have high od to reward players for good ur and acc instead of them getting free 99% acc. Also would increase pp for fc. Honestly as this map isn't being pushed for rank the od doesn't matter but high od is nice :)
Also I am learning Russian in university but I'm sorry I can't construct sentences yet :(
Well like you said pass medals don't really matter so I guess it's all good. Though I disagree with you saying this map should be around 6* because star rating should be determined by how difficult a map is to FC, and these sliderends being crazy as they justify the 10* rating to me. IMO
Makes sense. I just find it odd when high star maps (8*+) attempt to get ranked with extremely low hp because it feels as if the mapper lacks confidence in the skill level of the player (and that it does then become extremely cheesable). Kujinn's map which is also in the qualified section right now has hp 5 for his 9* diff in contrast to this diff (even though I know his map is not slider heavy). Of course, I'm not gonna be anal about this as it was just a suggestion and I know nobody wants to dq the set this far into qualified.