Have already considered about these stuff when mapping but finally I feel the vocal in this part is way too impactful that for such level players it would give better experience with all rhythm choices are vocal based. If it feels not good in difficulty distribution I'd rather stretch more aim here instead of adding triples... idk if that's needed
i know stack is a factor but the absolute space here is big enough. And personally i feel increasing the space would make the pattern look less satisfying so i prefer to keep
I noticed the mess romanizing her name like half a decade ago, they just conflict with themselves so I decide to totally throw my brain away about it lol (yeah i followed other ranked maps' meta like muchin mentioned)
cool spinners imo for clock strikes, feels perfect if ends at the final strike at 04:54:854 (with a circle or slow long slider) and delete everything after it. No longer need to fulfill 5 min drain time after moving to this set.
Seems a bancho issue. I tried redl from webpage imported to stable, and directly dl from lazer's osu!direct, in both situations the diff is still there. Pretty sure it's a bancho bug, I've met similar things even for ranked or qualified maps that the set includes extra diffs (in most cases every diffs have another copy). idk how to resolve tho, maybe ask for help from GMTs or develop team?
Would recommend to remove too since @s_saika you are not losing potential nominates. (also ok for keeping tho)
Additionally I do think it's necessary to have more detailed rulesets about similar situations. It does feel a bit weird and controversal that restricted accounts can't submit any map but if another person submitted for them it's rankable.
能不能顺手帮助peppy完善RC,功在当代利在千秋了
Edit: I'm glad to see serious discussions towards this problem since https://osu.ppy.sh/beatmapsets/2121119#osu/4604079 was ranked without real notice and discussion. The rules on this problem is simply "ok" but in fact we see some people (no matter they're top or common players, mappers or not, BNs or not etc.) thinking it's fine while others stand on the opposite side strongly. And of course the majority's attitudes are highly related to who the GDer is and what they did, but these factors are all ignored in the RC.
It is surely a little bit underwhelming tbh and it'd be perfect that some other part of the song easier and with less density to make the slider concept more fit on difficulty wise. Will mark it as resolved since Arisa has accepted to keep the rhythm choices here.
all the similar sounds here like 01:13:277 (1,2) - 01:14:796 (1) - 01:19:353 (1,2) - 01:20:872 (1) - 01:21:631 (5,6) - were covered by sliders and they are the only 1/2 or longer sliders in about ~10s period, which should be enough to make it natural and predictable for players imo…… Emphasizing all these sounds here is feeling better personally, relatively speaking i would put these in prior instead of drums if there's confliction
nerfing it is reasonable but it feels not that good for me to copy the earlier pattern cuz the streams are grouped according to the vocal and they're not same. would like to do some different things