05:27:086 (1,2,1,2) - maybe nerf these a tiny bit the spacing is insane on these 4, atleast compared to these 05:27:530 (1,2,1,2) -
03:09:340 (1,2,3,4,1,2,3,4,1) - maybe try to space these abit away as when the jumpstream comes it looks a bit messy
04:54:968 (1) - Something u could do here instead to make this way cooler is to actually map this part so that the player can feel the pitch going all the way down towards the end. You don't even have to map it actively at all, something like https://puu.sh/EkuZS/daec98613b.png <- that rythm works really well there
03:34:996 (2) - same here it's 1/6 and should probably extend also to the last tick cuz the sound is so loud. It's kinda weird when u have this 1/4 gap here
03:00:368 (1,2,3,1,2,3) - These jumps are way to hard when thinking about what kind of spacing you've used before this. It's easily readable as 1/2 jumps as you've used that kind of spacing throughout the map. If this spacing would be justified the sounds would have to be like REALLY loud and intense, imo considering the spacing you've used so far this shouldn't even be jumps. Just more spaced streams
02:44:939 (2,3,4,5,1,2,3,4,5) - Should gradually increase in spacing instead to rep the music